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>>>/christian/ has joined us from cafe

READ THE RULES


Your board is cordially invited to participate in a SOKUNIGGER TOURNAMENT. Enter to compete for glory for yourself and your board.

TOURNAMENT STARTS AT MARCH 23RD, 8PM UTC https://time.is/UTC https://prolikewoah.com/t/20240323T20 

MAIN THREAD: https://zzzchan.xyz/japan/thread/11497.html
BRACKETS LINK: https://challonge.com/SOKUAWAKENING
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/KS4EWGAMZL#/signup/r6sdsoi3ztc
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

For those that do not want to register manually, post the name that you are signing up with in the main thread. It will be added to the brackets.

Hisoutensoku is an expansion to Touhou 10.5 SWR and is a multiplayer fighting game made by Tasofro with ZUN's approval. It's easy to learn, hard to master battle system makes for fun and fast paced matches with counterhits often launching girls across the screen. Very fast when played right. As a P2P game, game hosts must forward ports in order to play it or use specific workarounds.

DOWNLOAD LINKS:

Full installation: https://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k
Mirror: http://www.mediafire.com/file/7ulje2arv05zjbg/Touhou_Hisoutensoku_%252B_Full_Unlock_%252B_SokuRoll_%252B_SWRSToys_%252B_Tensokukan.zip/file
Modpack: https://mega.nz/file/m5ghXYLQ#waa_R8bY-JmApb3Xia__6MetYdKddmCk39QwkJEGlGc

Get soku, then extract contents of swrs toys (modpack archive) directly into the same folder. 

To host, a hosting player forwards a port (detailed instructions are available on the internet) and provides IP with a port in an IP:Port format, launches the game and uses the Vs Network menu to start the server. Client connects to provided IP and port and plays game. For hosts, please be sure to check the options menu to set a port and disable the "post to bot" checkmark if you don't want random people from the lobby to join instead of people in the thread. If no one's joining in the thread, playing people from the lobby can be a good idea to practice!

Should a port be unable to be forwarded, workarounds exist - Autopunch is installed in a modpack and is used automatically in case of un-forwarded ports. Keep in mind that it can fail on some routers and workplace connections and that ping will likely be less desirable, so please forward your ports.

Wiki: https://hisouten.koumakan.jp/

People are advised to check the main thread for hosted practice games and topical discussion. You never know what you may find!
The rules have been relocated to the Rules Page

This thread solely exists to remind you that you are a dork.
Books and Tutorials
Sometimes they get nuked but >we try to keep them updated.
https://sites.google.com/site/ourwici/
https://www.mediafire.com/folder/5strtvods5gda/Drawgfag_Resources
https://hubpages.com/art/how-to-draw-learn

Thread making resources + the OP can be found here: https://mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ

Helpful Resources
Learn fundamentals with excercises: drawabox.com
8Chan Art Wiki: infiniteart.wikia.com/wiki/InfiniteArt_Wiki
Online poses with timer: quickposes.com/en/gestures/timed
HOW TO DRAW - an /ic/ guide: hubpages.com/art/how-to-draw-learn
Drawfag resources: mediafire.com/folder/5strtvods5gda/Drawgfag_Resources

Helpful Video Resources, mostly YouTube
ProkoTV: Good for basic anatomy needs
Sycra Yasin: General in-depth talk about ways to improve and being an artist
CG Cookie / ConceptCookie: Advanced techniques and many livestreams (on Wednesdays) and tutorials
FZDSCHOOL: Founder of FZD School (in Singapore) Feng Zhu showcases his workflows by re-working art from his students
Scott Robertson: Advanced lessons on drawing fundamentals and concept artwork
Ctrl+Paint: Free lessons on basics and fundamentals of drawing and painting
Draw Mix Paint: Free lessons in traditional painting

Booru and Delivery Archive
8-booru.booru.org/ (Retiring this booru because the owner is fucking dead)
https://ourobooru.booru.org/ (Superior new booru)

Tips for a healthier Drawthread
>Spot out any autistic shitter and repeat offenders ||You know who they are unless you're new, in which case lurk moar.||
>Anyone can participate, even if you're dog shit. The livelier it is, the better, but don't go begging for (you)s or pity. This is not deviantArt.
>If you do draw, draw to the best of your ability! If you're not giving it your all people will notice.
>Any drawfags with works in progress, please post any updates so that the requester and everyone else knows that people are still working hard!
>If for any reason a request is scrapped, upload what you have and say it's at its most complete state. Maybe ask if someone wants to take over and finish it for you.
>Comment. Every artist loves a compliment, it validates their hard work. Don't be afraid of dishing out them (you)s as long as you feel they deserve them.

LASTLY, PLEASE READ THIS
These threads are not meant to be spammed every day like a fucking general.
This isn't an art board. Give the Drawfags their time to do their thing and leave the thread-making to them.
Anyone attempting to make this thread in a newfag/cuckchan/low effort manner will be met with disdain and mockery.
As much headaches it had caused this place for like a week, its still current and ongoing.

What is this about?  During the first scandal of that kind, a company called Silverstring Media that employed  a friend who was also a tranny of the Lady who started it was discovered. It was consulting company. Thanks to participants outside of the /v/ general focusing on games journalism only, these discoveries fell through the cracks. It was obvious to anyone who wasn't circle jerking inside a general, that those people would sooner or later change tactics and go directly to AAA gaming to change it up instead of pushing their agenda from a "indie Scene" that resembled a smoldering crater than a legit replacement for freeware. 10 years later, and it was discovered that there are multiple narrative consulting companies to like 

> Tangy Yakuza Inc. is a narrative development and consultation studio based in Wuakeka MN and working around the globe. Our mission is to tell smellier, more disgusting stories while making sure every character smells really bad.

Fine, this was joke. What isn't a joke is the influence of people who hate us in the writing and gameplay of virtually every shit game released this decade. This is why some Hue-monkey decided to open a Steam curator to help people not playing these games that got employees from one of those consulting companies so assmad that he reenacts the worst behaviors from web 1.0. and started to bother the poor guy and attempted to get him and the curator b&. In fact, some people are still so extremely mad about being discovered that they stuffed the last thread bullshit.


*Some links from the first OP*

>Sweet Baby Inc. CEO Kim Belair Speech Urged Employees To “Terrify” Video Game Companies If They “Don’t Give You What They Want”
https://archive.md/g60ji
>Kotaku: Sweet Baby Inc. Doesn’t Do What Some Gamers Think It Does
https://archive.is/Qfk1i
>cuckchan /pol/ thread with people complaining they got banned for discussing SBI
https://archive.is/vsoiY
>SBI employee asking his twitter slaves to mass report the BR curator page and the owner for "harassment" 
https://archive.is/jKXGK
>Sweet Baby Inc. CEO And Co-Founder Kim Belair Compares White Male Gamers To Picky Babies
https://archive.md/Fk39y
>Spider-Man, Alan Wake, Ridiculous Fishing devs speak up in support of consultancy studio Sweet Baby Inc
https://archive.md/tqw39

*Steam curators*
>Steam curator page of SBI detected
https://steamcommunity.com/groups/sweetbabyinc-detected/
>ESG-consultants Detected
https://store.steampowered.com/curator/44913915-ESG-consultants-Detected/
>Woke and Censored Games Alert
https://store.steampowered.com/curator/44690208-Woke-and-Censored-Games-Alert/

*ESG funding is big in Japan*
https://archive.ph/4BdVV
https://archive.ph/BMI59
https://archive.ph/o94Di
https://archive.ph/w2JVC
https://archive.ph/D6aSj
https://archive.ph/1QbZ6
>Recent news
(LEAK/RUMOUR) NVIDIA GeForce RTX 50 "GB20X" GPUs to feature similar memory interfaces to RTX 40 "AD10x" series - VideoCardz.com
https://archive.is/0HtID
NVIDIA R550 Linux Driver's Open Kernel Modules Performing Well On GeForce GPUs
https://archive.is/TzOJ2

>Advice on building or upgrading
Post your build list or current specifications, including a monitor: https://pcpartpicker.com/
Provide specific use cases (like playing vidya, editing or programming).
Specify your budget and region.
Think twice before deciding to buy something to avoid buyer's remorse.

>Motherboards
At least one PCIe 4.0 M.2 slot.
Good VRM (power delivery) is required for CPUs like the i5 13500 and above.
Don't pair a K CPU with a B mobo chipset.

>CPUs
HTPC(4K60)/Web Browsing: 5600G, 14100/12100
Vidya: 7600, 7500F, 12600K, 12700KF; budget: 5600, 12400F
Overkill vidya: 7800X3D; alternate: 14600K/13600K
Workstation: 7950X, 14700K, 7900X; budget: i5 13500
AM4 upgrade: 5600, 5800X3D
Avoid iGPU-less CPUs, 5600X (if it is more expensive than the 5600)

>CPU coolers
Air: Phantom Spirit EVO/Peerless Assassin 120 SE; budget: Freezer 36 Air
Liquid: Arctic Liquid Freezer III
Avoid liquid coolers with a single 120mm fan.

>RAM
DDR4: Zen3/AM4 - 2x 16GB 3600 MT/s CL18; for locked "non-K" 12th/13th/LGA1700 - 2x 16GB 3200 MT/s CL16
DDR5: Zen4/AM5 - 2x 16GB 6000 MT/s CL30; for unlocked "K" 13th/14th/LGA1700 - 2x 16GB 6400MT/s CL32
Slower kits are also fine, if much cheaper. Just make sure you check the benchmark comparisons.
Note that the sweetspots are bound to change with the upcoming Zen5 and Meteor Lake processors.

>SSDs
Avoid: outdated Samsung 970 Evo Plus, cheapest poorfag NVMe SSDs.
https://ssd.borecraft.com/

>GPUs
Avoid: GPUs that were used for shitcoin mining, 4070 Ti, 4060 Ti, 3050, NVIDIA GPUs in general if you're a Linuxfag.
1080p: used 3070/3060 Ti, 4060/3060 12 GB, 7600/6650 XT/6600 XT; budget: 6600; poorfag: used 2060
1440p: 4070S/4070, 7900 GRE; budget: 6700 XT
2160p: 4080S/4080 (at MSRP); budget: 4070S Ti (avoid MSI models), 7900 XT/XTX
Production: 4090, used 3090; budget: 4060 Ti 16GB; poorfag: 3060 12GB

>12VHPWR
DO NOT USE ANGLED 12VHPWR ADAPTERS
Fully seat a 12VHPWR connector in its socket, otherwise the connection can melt.

>PSUs
Avoid: untested units, Bronze/Silver rated (assuming you live in yuroland).
Not worth buying a new PSU unless it's ATX 3.0 compliant.
Aim for 50-75% PSU utilization at full system load.
https://cultists.network/140/psu-tier-list/ (archive: https://archive.is/jzJ2L )
https://hwbusters.com/best_picks/best-atxv3-pcie5-ready-psus-picks-hardware-busters/ (archive: https://archive.is/QrPHX)

>Case (from $ to $$$)
mATX: I don't fucking know.
ATX: Lian Li Lancool 216, Lian Li Lancool III, Fractal Torrent.
AVOID: 'Silent' cases, fanless cases, Corsair 4000D airflow, Montech AIR 903 Base (awful stock fans).

>Monitors
Avoid: panels with less than 120 Hz refresh rates, without a single DisplayPort input and Variable Refresh Rate technology (G-Sync/FreeSync).
Check professional reviews for any monitor before you buy at sites like TFTCentral, pcmonitors.info, Monitors Unboxed, or RTINGs.
The bottom tier monitor for any decent gaming build has a 144+ Hz 24" 1080p IPS panel, of which there are many on market for around $125 (some great ones go even as low as $100).
Aim for a panel with low response times and perceived motion blur mode (Black Frame Insertion).
1440p 27" high refresh IPS is a common target for many new builds. 1440p is relatively easy to drive with even mid-range graphics cards.
Decent 2160p (4K) gaming monitors start at around $500.
OLED monitors have good HDR (including infinite contrast) and nearly instant pixel response times. However, potential burn-in is an important consideration for OLED monitors.
TL;DR: They all suck.

>OS
Install Ventoy on a flash drive, then transfer the iso files to it.
You can activate Windows with KMS_VS_ALL:
https://github.com/abbodi1406/KMS_VL_ALL_AIO/releases

>Previous thread
>>229113 (archive: https://archive.is/ZZ14V )
Thread to talk about whatever you are playing at the moment, last thread reached bump limit.

It's been a while since I last played with my Vita, so I decided to play Uncharted Golden Abyss with it, I'm not a fan of the series, but I wanted to take a break from turn-based stuff.

In 2023 I only finished two games, I want to at least finish a game every single month, I miss playing vidya instead of browsing tiktok and social media every single day when I'm not working so I challenged myself to at least finish 12 video games in 2024.
Important links
Before requesting, check the gitgud links below. Report any dead links so they may get deleted.
>Warning
Anons have experienced shady shit with IGG (e.g. miners and extra files that served no purpose in terms of running the games) and they're from Vietnam.

gitgud.io/Blank/stv/raw/m/CheckingBeforePosting
gitgud.io/Blank/stv/raw/m/PC
gitgud.io/Blank/stv/raw/m/GOG.sha256
gitgud.io/Blank/stv/raw/m/Consoles
gitgud.io/Blank/stv/raw/m/LewedGames
gitgud.io/Blank/stv/raw/m/NotGames
gitgud.io/Blank/stv/raw/m/OST
gitgud.io/Blank/stv/raw/m/LargeTorrentListings
gitgud.io/Blank/stv/raw/m/Archives
gitgud.io/Blank/stv/raw/m/QuickSearchableArchives
gitlab.com/jc141x/portal

How to contribute
Post ITT, or if you have a gitgud account make a pull request / raise an issue on the repository.
Practice good opsec. Keep yourself anonymous and secure your traffic via a VPN or TOR, see links below for more information.
en.wikipedia.org/wiki/Anonymous_p2p#List_of_anonymous_P2P_networks_and_clients
wiki.installgentoo.com/index.php/Anonymising_yourself
privacytools.io

Guide to a happy share thread

>Leechers
1. Before requesting, search online and use distributed search engines (e.g. InfraSearch, Opencola, YaCy, FAROO).
2. Look in CheckBeforePosting, and the archives.
3. If a password is required check the archives, especially the source thread if it's listed.
4. Be as specific as possible. If you have the cover art of the file you want, post it in the share thread.
5. Links to files will purposely be misleading by having spaces, lines, keys & passwords split in the post. This includes torrent hashes.
	a. If you see a string of hex characters (e.g. c12fe1c06bba254a9dc9f519b335aa7c1367a88a) with or without dashes, it is torrent hash (remove dashes).
	b. If your torrent client is shit, prepend magnet:?xt=urn:btih: to the string.
	c. Find and Replace (sed/tr/awk) is your friend.

>Uploaders
1. When in doubt, upload. Ask questions later.
2. Upload to multiple hosts and keep a local copy if space permits.
3. Obfuscate your links; encode them in base64, and/or indirectly link via a private paste bin (e.g. zerobin.net) to confuse bots and web crawlers.
4. Protect your uploads with a password, key, or generator. Rename the files something random (e.g. their checksums). Maybe even pad files to the nearest GB or so to confuse content identification engines.
5. If your connection is stable, it is extremely advisable to self host using anonymity tools like Freenet, I2P, Gnunet, distributed NNTP or MixMinion/Mixmaster.

Old links
Previous pasta: gitgud.io/Blank/stv/raw/m/OP-Pasta
Previous thread: >>x
Now that SF6 has been out for a while, people are beginning to look forward to Tekken 8 and other assorted titles to carry the fighting game torch into 2024.  I'm not sure how much there will be to say about those games when they come, but in the meantime there are a couple topics which I figured bore discussing.

>Them's Fightin' Herds will end active development after 2 additional characters.  Story mode is cancelled.
I went trawling through the Steam and developer forums for this announcement to see what the community reaction was, but there wasn't much helpful.  I was able to find some statements from the developers from as recently as the start of November where they promised story mode content would come for free at a later date.

>Rivals of Aether 2 asks for $200,000 to help cover costs going into 2024 . . . after investing more than $2 million throughout development
<"We want to make the best tournament-level platform fighter."
<they currently have $570,000 with 17 days to go in the crowdfunding campaign

Obviously game development is hard, expensive, and risky, so asking for more money throughout development can sometimes be necessary.  But I can't help but feel as though hyperfocus on the competitive scene is what always ends up killing games that aren't named Mortal Kombat.
Post about games that make dick hard and/or your heart soft. 
Complain about never ever eroges, talk shit about nip games for being technically inferior if your game is slow as shit at least don't let it crash from speedhacks fuck, talk shit about western games for being thematically inferior, recommend some decent eroges, and so on.

Previous threads:
>https://archive.ph/Z5YKh
>https://archive.ph/0Wky6
>https://archive.vn/ar5Ev
Is this a safe place to discuss Fire Emblem? I'm relatively new to the series, but I do own some of the older games, so if I don't know everything, please go easy on me. As a starter, I haven't played every game in the series, so which one is the indisputably worst?
Links:
>#8/agdg/ via irc.rizon.net
>https://matrix.to/#/+agdg:matrix.org via matrix programs
>Dev resources: http://8agdg.wikidot.com/resources
>Wiki: http://8agdg.wikidot.com/
>Previous: >>220435
There have been a lot of "mascot platformers" in recent years - that is, 3D platformers reminiscent of the 5th and 6th console generations. Many of them are just the usual indie games circling the drain and not doing anything new, but there are occasional beams of light that pierce through the veil. Penny's Big Breakaway is one such game.

It launched last month on PC and Switch (and I guess PS or something?). I decided to buy it since it seemed to be promising and the developers were the team behind Sonic Mania, which I had heard good things about. Overall, it's very good aside from the bugs. Lots of fun, versatile movement tricks you can use and the stages strike a nice balance between encouraging you to explore and rewarding you for going fast. The price is a bit steep for an indie game at $30 USD, but given the studio's pedigree and the promise this game shows, I am willing to support it.

Mechanically, you have the standard 3D platformer stuff like jumping, double jumping, airdashing, and sliding around. PBB's unique gimmick is that you use a yo-yo in conjunction with Penny, so your air motions are a series of yo-yo tricks like swinging from it, throwing it out and zipping towards it, and hooking over ledges with it. It sounds like a pretty standard twist on 3D movement, but depending on how you combine the actions and how fast you're moving, you can generate incredible amounts of speed. Gaining momentum and maintaining it is important to moving fast, and you need to pay attention to your environment to chain speed boosts together through a level.

The gameplay kind of speaks for itself. It's exactly as fun as it looks, although it does take some getting used to. Using the advanced controls with both analog sticks and two shoulder buttons to control Penny and the yo-yo is the better way to play.

The music and visuals are great too. The devs made their own engine for this game and there are a lot of cool shading and lighting effects, especially on metallic surfaces like the coins. The game takes a lot of stylistic inspiration from Bauhaus art, but unlike the soulless flat corporate art style that has infected all forms of visual media in the last decade or so, PBB actually uses colors and other details to fill in the environments. The original goal of the Bauhaus art movement was to strip things down to their most basic elements and do away with overmuch ornamentation, and you can see that through PBB in everything from Penny's clothing to the designs of the people in every level.

I was worried at first about there not being enough depth in the environments due to the visual style, and I can now say that is mostly not a problem due to the game's very good camera system. Most environments are viewed from a very rigid 3/4ths view, straight on, or in profile - you are very rarely going to make mistakes due to the position of the camera making it hard to see where you're standing or jumping. I haven't seen a camera system this thoughtful since Super Mario Galaxy, which is really incredible.
>no qt mech girlfriend
Nintendo Switch emulator Yuzu will shut down in lawsuit settlement with Nintendo
https://archive.md/NQlRq
>The new settlement (via court documents) of the lawsuit will see Tropic Haze, the company behind Yuzu, paying out $2.4 million to Nintendo and ceasing all distribution, promotion, and development of the emulator.
>What’s more, the company will hand over control of their website, yuzu-emu.org, to Nintendo. With the emulator effectively being shut down, the team’s $30,000/month Patreon will likely be shut down too.
>Previous arguments for the lawsuit noted that The Legend of Zelda: Tears of the Kingdom was downloaded over 1 million times before its official launch, and that Yuzu’s Patreon (which they use for support to develop the emulator) doubled during that time.
>Nintendo has been known to aggressively protect their intellectual property and/or copyright. A notorious case with an alleged Switch hacker named Gary Bowser ended with the person imprisoned (though released now) and fined millions of dollars, which he’s still paying out.
Where the fuck can I download citra now?
Meta will start collecting “anonymized” data about Quest headset usage
https://archive.md/Azq3t
>"Your audio data, when your microphone preferences are enabled, to animate your avatar’s lip and face movement"
>"Certain data" about hand, body, and eye tracking, "such as tracking quality and the amount of time it takes to detect your hands and body"
>Fitness-related information such as the "number of calories you burned, how long you’ve been physically active, [and] your fitness goals and achievements"
>"Information about your physical environment and its dimensions" such as "the size of walls, surfaces, and objects in your room and the distances between them and your headset"
>"Voice interactions" used when making audio commands or dictations, including audio recordings and transcripts that might include "any background sound that happens when you use those services" (these recordings and transcriptions are deleted "immediately" in most cases, Meta writes)
>Information about "your activity in virtual reality," including "the virtual reality events you attend"
Texas crypto miners risk collapsing the electric grid by not sharing data with regulators
https://archive.md/nhZMc
Persona series sells over 22 million copies worldwide
https://archive.md/m7PIW
Normally, I would find that smoking or drinking alcohol enhances my gaming experience, making me more invested in the gameplay. However, caffeine tends to irritate me, leaving me uninterested in doing anything other than lying down and engaging in mindless activities. What about you, anonymous user? Besides the options mentioned, are there any other substances that you believe can improve the gaming experience while playing video games?
>dragon's dogma 2 character creation demo releases
>it's really bad
>"body type"
>memory leaks crash it for people on even good hardware
>160cm minimum height
>smallest bust size still high b cup
>"feminine" animations are broken
>modders poke at files since RE engine is already known and memory edits are simple
>turns out that the sliders can be uncapped
>while most of these result in hideous abominations, boob and height sliders word fine below their minimum
>like 100% perfectly fine
>something that would never be possible unless they programmed it and deliberately blocked it 
>they deliberately made their game worse on purpose

Launch Capcom into the sun! Stir fry capcom in a wok! Toss Capcom into active volcanoes! Urinate in Capcom's gas tank!
Three years of zzz edition
Monday nights at 7PM PST/10PM EST

What's the Jackbox Party Packs?
The Jackbox Party Packs are games in which you can play with 
people in a single room or stream them live with others around the world. They can range to coming up with witty punchlines and jokes in Quiplash, creating strange T-shirts in TeeKO or wondering what the prompt is in Drawful!
A programmer can make a videogame, but a function alone doesn't sell. For as long as videogames have been marketed there's been a concious effort to make them visually stand out, either promotionally or in-game, so long as the engine could handle it.
Dump artwork, promotional renders, adverts, posters, sprites, even in-game screenshots if you're pushing it; whatever you deem made the game cool. With every game trying to find their own visual niche and themselves being a little time capsule for their technology and the zeitgeist of their devs, there should be plenty to cover.

For instance I've always liked the uncanny look of early 3D renders, and believe the technology lost its edge when CGI got standardized and overdeveloped. On traditional artwork, Roger Dean's cover art on Psygnosis games is fantastic. Don't know how they managed to land the job on him but I'm glad they did. A master of the canvas, disingenuous cover art aside.
Last thread here >>176775 https://web.archive.org/web/20231126140709/https://zzzchan.xyz/v/thread/176775.html hit the bumplock limit a few days ago and is one post away to hit the reply limit. Given how we've had 3 consecutive weekends worth of videogames to some extent it's crucial to create thread here and now to keep the ball rolling.

Now that I've got that out of the way, in hindsight, what the fuck happened to gamenights in Sleepy? Looking back on the archive, to the few catalog pages saved from 2020:
<GAME NIGHT VOTE/PREPARATION THREAD >>1004, ran from September/October 2020 until February/March 2021 (~5 months), saw at least 12 gamenights in that period of time judging by catalog screenshots and discounting gimmick threads and static servers
<Game Night Organization Thread >>176775, has run from November 2022 to November 2022 (1 year), has seen 10 gamenights in that timeframe, 4 of these being in December last year and 3 of them being this month
I know the coronahoax was hot in between 2020-early 2022, but that's no excuse for the gamenight drought we've been suffering this past year. For comparison, just as a reminder for how gifted this site used to be a few years ago, in that Autumn 2020-Winter 2021 timeframe it saw gamenights for:
>JKA
>Co-op campaigns for Doom, Sven and DX
>SRB2K
>Mechwarrior LL
>S4 League
>Empires
>Dystopia
>Joint Ops
>AI War
Just in that small period of time, and that's ignoring the more niche shit like the GBA Mednafen autism, the netplay Pokemon Stadium 2 fuckaround, that Vintage Story server, the Soku tournament, the Wurm saga or those gimmicky Doom WADs that were run from time to time.

Seriously, what the fuck has happened? Did all the hostfags vanish into thin air? Did they all quit the Internet for the remainder of their lives? Did they get a life? Do the only faggots remaining here think dedicated servers are black voodoo magic and their moms will die in their sleep if they learn to fucking host? Are >we going to get our shit together and put together a bunch of fun games on the weekends for old time's sake, or are gamenights as a concept as good as dead?
TOGETHER WE RIDE

>What is it?
Play Fire Emblem together with other people you don't know on a grid and get (generally) fucked up. Work with other anons to get as far ahead into the story as possible using one unit per anon.
>What the fuck?
It's time for strategic grid-based ACTION. The rules are simple: one person controls one unit at a time and the host controls the lord. Assemble an ANON ARMY (play as anime characters!), equip with EPIC GEAR and LEAD THEM INTO BATTLE. Raise your own personal unit - but be careful with your decisions, or it might just die! (second chances available while replacements last.)
>Why play it?
It's an unexpectedly nice format. The game will be FE7 Randomized, with tacthack and other goodness as backup should something go wrong. 

>When is it?
STARTING THIS FRIDAY 5 PM UTC https://time.is/UTC ALL WEEKEND

SETUP

>1. Download mednafen with roms: https://files.catbox.moe/r38zw0.zip
>2. Unpack, drag rom of choice over mednafen.exe to launch it with that (playgaem.bat is provided for your enjoyment)
>3. Press ALT+SHIFT+1 to set up the controls. There can be two buttons assigned to one input. Use the same button for first and second prompt if only one is desired. Try not to assign "t" and "Enter" to anything.
>4. Press t to open a chat menu, type in /connect ny.yuribacon.com and press enter. To rename yourself, use /nick [NAME]. To activate controls, use /dupe 1 .
>5. Play the game

FIRE EMBLEM INSTRUCTIONS: HOW TO FUCK UP IN STYLE

>0. The host controls all lords and deploys as few of them as possible.
>1. Every anon is assigned one unit of their choice when they join from the ones not claimed by others. They can only deploy and control that unit. Move around, trade, etc etc. Use chat to call dibs on units.
>2. If a new unit joins in the middle of a stage (as a reinforcement, etc, etc), that player can assign that unit to himself. If he does, he controls that unit alongside the one that he started the stage with during that stage - effectively controlling two units at once. Next stage, he can only deploy the new unit as usual.
>3. If people can't come to a consensus over who gets what item (stat booster, etc, etc), the host reserves the right to have the final say.
>4. We'll probably fucking die not even quarter of the way in. Game overs mean restarting the stage from the beginning. Do your best!

ADDITIONAL INFORMATION

>Rompack contains various other roms to play after we finish FE7 Randomizer. There will be a poll and people will be able to vote on the next game.
>If you've played PSX Multitap gamenight, Mednafen version is the same (1.31), you can get away with using your setup. Linux autists can use wine or get this version somewhere by themselves. Use roms from the archive.
>In an unlikely event in which host can't attend, people are invited and encouraged to play some Advance Wars 2 multiplayer. It's not likely, but it's there just in case.
>Press F1 to display help.

GAME TO BE PLAYED WILL BE FIRE EMBLEM 7 RANDOMIZER, LAUNCH "playgaem.bat" FROM THE EXTRACTED ARCHIVE AND PROCEED WITH THE SETUP WHEN THE TIME COMES. GOOD LUCK!
A few months ago, I played through and finished the game Epic Mickey on the Wii. This had nothing to do with the recently announced remaster of the game in case you're asking. I wasn't too impressed with the game (Simplistic gameplay, lacking story, gimmicks done better elsewhere), but the part that really drew my attention was how the game portrayed characters like Mickey Mouse, Oswald the Lucky Rabbit, and Walt Disney (Though only referentially). I found myself perplexed by the game's intention, and it resulted in my spending the time since starting and long after having finished the game wanting to make a video essay ridiculing the game's narrative and the history behind it. The short is that, from all the information that I have dug up, the Oswald acquisition in 2006 was nothing more than Bob Iger trying to get on the good side of all the Disney shareholders and leaders in the company to sharply contrast him to Michael Eisner, who was leaving the company shamed and humiliated at the time.

However, tonight, I get the impression that doing such a video does absolutely nothing except inflate my own ego by piling another bundle of criticism onto a guy who everyone in the media already hates (And with good reason, mind you). In addition to that, I just realized that my own researching the history of these characters actually made me more interested in watching classic cartoons. Looking up the histories of Walt's earliest works, it lead me to look up characters and series (Such as Mutt & Jeff, Felix the Cat, Dinkle Doodle) who's material I'm now very interested in watching sometime.

Jumping off of that, I'm wondering if anyone else has done the same thing, or something similar, with video games. As much as people bemoan the modern state the industry, it feels like there's very little talk or interest regarding (Good) games that came out before. And the talk that does exist solely surrounds the announcements of new entries in legacy series, or the remake/remaster/rerelease of something from decades prior.

What do you guys think?
>SA1
>Great movement. Spindash allows you to travel great distances. Great OST, great colorful graphics. Chaos Garden.
<Small linear maps unfitting to such movement. Boring underworld.
>SA2
>Sonic and Shadow's movement's still fun. Great OST, great colorful graphics. Chaos Garden.
<Even more linear maps. 2/3s of the game is shit (Egg/Tails, Knuckles/Batats levels)
>Sonic Heroes
>Movement while not as good, fun enough. Some gimmicks just need a little work and have overall potential. Great OST, great colorful graphics.
<Again, linear maps. Enemies have HP bars for some fucking reason even though the combat sucks dick. Shit puzzles that take 5 minutes to do, that fucking casino level. The same fucking levels for all of the teams. NO CHAOS GARDEN.
19 years later
>Sonic Frontiers
>Big ass open map with tons of platforms.
<Sonic Unleashed movement. Looks like a fucking unreal4 showcasea. Generic boring OST.  NO CHAOS GARDEN
Why is it so hard to fucking get?
>RTS Games
Memorize build order, out-gookclick the oponent, best case scenario you get a map editor and a campaign, most of the latter RTS games released don´t have map editor at all, and no campaign either or its a tutorial meant to get you to play multiplayer instead
>4X Games
same shit, but its turnbased, if you attempt to take things at your own pace or just try to do your own thing (AKA:Not using the forum meta strategy) the AI that has perfect knowledge of the game will steamroll you, this is the case in MOO, Distant Worlds, Space Empires, you name it, the only exception i´ve seen to this is Civ V, and i´d wager its because in that game you can´t deathstack and the AI is "bad" according to people
>Grand Strategy games (or actually just paradox games because the only two other Grand Strategy games aside from them are Knights of Honor and Making History, with post-Shogun2 Creative Assembly being its homosexual twin)
mostly overlap with 4x, but they are over-complicated on top of that, an example of this is how Hoi3 had the OOB system that ended up being a hassle to learn, and then once you learnt it you realized that just leaving it on AI control is the most optimal unless you are doing barbarossa or island hopping, wich is the worst of both worlds, having to learn a lot about one thing to not use it at all, its asinine design, also how you have laws and policies on Hoi3 except all of them are useless except the 3 meta ones that you will spend the game trying to accomplish the requirements for them, same shit with stuff like CK2´s succession laws, has anyone ever used Gavelkind? no, its shit and has no purpose but the game forces you to use it untill you complete the requirements for it, i could go on forever really, Hoi4 naval combat where all the positioning and soft attack and hard faggot stats, just so you end up building roach cruisers because its the meta thing and will obliterate everything else, wich is an issue that has been there ever since Hoi2 with the zerg destroyer meme

literally anti-emergent gameplay game design, where you have the 3 designed meta routes, and if you deviate from it the game will force you to lose, and if the game has copious RNG like NU-Xcum because the devs were lazy, not even that, because then one of your pre-defined routes to victory will have a chance to fuck up anyways, prettymuch every single fucking Strategy game does this

the only few Strategy games that i´ve genuinely had fun with are shit like picrelated (Combat Mission 2) or PTO2 (if it didn´t have a Anally retentive UI for the SNES), Westnoth etc... wich are more like "sandbox" games than real strategy games, the game just gives you a bunch of army lists for World War II armies, lets you make your own, use an existing or randomly generate a map and just fuck shit up, and in the case of PTO2 and Westnoth it lets you sit back and put a CPU vs CPU autismfest
Post your shitty gameplay and get bullied by other anons.
Is anyone else having problems with Invidious? I've tried six or so instances today, and none of them can load shit.
SPESS....THE FINAL FRONTIER...

You are going to talk about space games or I am going to break your fucking arm. You are going to tell me..
WHAT GAMES ARE YOU PLAYING IN SPESS???
Also which aliens would you fuck? 

I'm currently doing a run of Starsector after getting the itch again and this time I'm using R A P E S E C T O R which allows you to engage in a little snuggle struggle with enemy officers...or if you have enough marines anyone at all and maybe even an AI as well. Or you can engage in passionate headpatting and h*ndholding with an officer of your fleet you fancy. The sky's the limit, as long as that limit is rape. You might want to run a portrait replace with this one. I got me a sweet system with two Terran planets and a jump gate so it's time to satbomb the Hegemony until I'm bored or the sector runs out of fuel. 
Now engage with me you plebians and tell me what you are playing.
Congrats! You just won a zillion dollars!
In your infinite wisdom, you use this never-ending budget to make the gaming room of your dreams.
How do you go about it?
Me personally I would try to recreate as faithfully as possible a gaming basement you would find in the early 2000s. 
6th gen consoles attached to a big-ass CRT. I'd get some of my favorite arcade cabinets like Time Crisis, Galaga, Guitar Hero III and maybe even a japanese import like Taiko no Tatsujin. On the corner I would have a mini LAN party section with multiple WinXP-Win98 PC rigs. I'd have a pool table and a display fridge with fizzy drinks and a giant poster on the wall with all of the Dead or Alive girls on it.
And for post-7th gen games? I'd have a small movie room with a projector to play any modern 16:9 releases.
You all would be invited of course!
None of that gay LED RGB shit with a wall full of consoles I'll never use or "retro art" posters. That kind of shit infuriates me.
A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
Oi, Zelda, innit? 
Now that the dust has settled, what do you think about ToTK? Was it worth the hype? Or was it all one big asset flip? And what about that live-action Zelda movie? I, for one, am terrified of it. But yeah, talk about Zelda, keep it civil. and no Zelink.
do we do this anymore?
WHATCHA'
>PLAYAN
>WATCHAN
>LISTENAN
>READAN
>EATAN
>DRINKAN
>FAPPAN
>FEELAN
New Fallout 4 mod by American Krogan
Grounded Commonwealth
Public beta 
>Grounded Commonwealth is a Fallout 4 modification that overhauls hundreds of NPCs and alters thousands of records so that the experience now aligns more with what you would expect from a caricatured America that never moved on from its 1950s Atomic Age culture. No more sassy girl boss raiders. No more diverse demographics. No more modern political posturing. Dozens of main characters have been reworked and revoiced, and the dialogue of several quests has been adjusted.

Took over a year to complete. He uploads the releases to telegram. I downloaded it and reuploaded it to pomf2 and 1fichier
GC Public Beta 1.11.7z
https://pomf2.lain.la/f/oavqret.7z
https://1fichier.com/?q7lqcz6yr3ma1glgxeqn

Main Menu Replacer.7z
https://1fichier.com/?saoifuhp1i7phj2ugwpn
https://pomf2.lain.la/f/97ty219s.7z

Other banned mods
https://archive.is/83Hxi
>WOT
This is a thread for TACTICAL AND MILSIM GAMES; ArmA, RoN, Hideous Destructor, Ground Branch, Squad, SWAT 4, Project Reality, etcetera. If people move at realistic speeds by default, die fast, and the gunplay is realistic, it probably belongs here.
>WHY
Most milsim/tactical communities are infested with redditors, halfchanner retards, powertripping niggerfaggots, or all three. A group can be assembled to play ops with people who aren't, and therefore have a experience that is orders of magnitude more FUN.
>HOW
ArmA III is not compatible with Linux out of the box, but can be made compatible through a not-particularly-arduous process; first, try -nolauncher and Proton Experimental, and if that fails, muck around with wrappers and graphics bullshit until things work; will reply with further information once it arrives. If you want to >pay, you're probably going to need Apex, Tanks, and Marksmen for a full ground-side experience, although in effect you're just paying money for adblock.

Hideous Destructor requires a lot of minor changes to become playable and remove all the poz. However, luckily, a .zip file is attached with a multiplayer-compatible base modlist (shamelessly stolen from a friend) that will work out of the box if you arrange it according to the numbers:
https://files.catbox.moe/ee4bb0.zip
Remove "hdest-uniquesounds.pk3" and "insurgencysfx.pk3" for the vanilla-Doom sound experience. Remove the skins file if you're not interested in looking like a Kasrkin. hd-negatory does all the poz removal and tweaking.

Try the following commandline parameters for the host as a base: -host [N] -netmode 0 +teamdamage 0.25 +hd_pof 1 +dmflags 2097152 +dmflags2 268435456 +map RANGE, where [N] is the number of players. The teamdamage parameter is mostly just to prevent bad nades from causing total teamwipes; use changemap commands to switch to the desired map when all players are ready.

RoN is still a fucking mess due to particularly overtuned AI.


Note that I am fucking retarded, and as a result have not memorized every single download link and every single guide for every single tactical game seen in the past, especially Elite Force which was a prior gamenight; thus, if you have links, information, and anything relevant, particularly if you have been hosting or setting up gamenights, please reply with them.
Thread to discuss the most recent happenings related to the SBI fiasco which is currently developing.
A quick rundown for the clueless:
>Sweet Baby Inc. is an outsourcing narrative development studio founded in 2018 by former Ubisoft employees which "consults" on video game narratives during development to "promote" safer working environments and diverse representation within game narratives and studios
>or that's what the watered down kikepedia entry claims
>in reality it's been known for a while that they don't just "consult and promote" but rather demand that devs and studios preach their agenda
>they're among the reasons why more recent video games have body type A and B and all sorts of gay, tranny and woke propaganda
>for years they operated mostly under the radar without anyone knowing about them until just a few months ago anons took notice of them
>all until they held an interview at a press conference where Kim Belair, one of the founders, straight up boasted on record that their MO consists of literal threats and "terrifying" devs to accept the poz
>the lid blew open and normalfags too learned about their existence and practices
>the following backlash translated into a steam group, called Sweet Baby Inc detected, made a month by some BR madmen which aimed to track and warn about games which SBI pozzed, gaining massive exposure
>in perfect kike fashion, SBI attempted to attack and censor said group by reporting them, spamming them and whining about them on Twitter demanding to have them banned
>all of which, EXACTLY like GG many years ago, only resulted in the whole matter reaching even a wider audience getting Streisand effect out the ass and more people jumping on the bandwagon as news outlets pick the story up and various ecelebs throw their takes in
>the steam group grew overnight from 70k  to 210k+ followers but apparently steam support threatened to delete it due to the report spam SBI drones had done
>the owner then wiped ALL discussion and threads except admin messages to avoid deletion
>allegedly even cuckchan is banning and deleting discussion about it on /v/ and trying to move it to /pol/, again, exactly like GG years ago
>SBI shills, trannies and soymen all working overtime to cover everything up and blaming it on raycis gamer nazis
>as it turns out SBI isn't even the only company that's been doing this shit
><you are now here>

Some links from the news thread
>Sweet Baby Inc. CEO Kim Belair Speech Urged Employees To “Terrify” Video Game Companies If They “Don’t Give You What They Want”
https://archive.md/g60ji
>Kotaku: Sweet Baby Inc. Doesn’t Do What Some Gamers Think It Does
https://archive.is/Qfk1i
>cuckchan /pol/ thread with people complaining they got banned for discussing SBI
https://archive.is/vsoiY
>SBI employee asking his twitter slaves to mass report the BR curator page and the owner for "harassment" 
https://archive.is/jKXGK
>Steam curator page of SBI detected
https://steamcommunity.com/groups/sweetbabyinc-detected/

Something's brewing on the horizon, this could easily snowball (already is) into another Goober fiasco
General thread for video game footage editing and streaming. Ask questions, give advice, and share live streams ITT. Read the software list below first (all FOSS).
Previous threads:
https://archive.today/IOoNY
https://archive.today/Q3XWh
https://archive.today/T0EGg

>Video editors
- Shotcut: A great video editor with various effects and filters, suitable for beginners and pros alike. https://shotcut.org
- Kdenlive: Buggy video editor by the KDE guys. https://kdenlive.org
- Blender Video Editor: Part of Blender and utilizes its node system. Like Blender itself, a pain in the ass to use but supposedly powerful. https://www.blender.org
- Olive: A new, promising video editor. Currently in beta but usable. https://olivevideoeditor.org

>Video recorders
- OBS: Record and/or stream anything on your screen, optimized for vidya. https://obsproject.com

>Command line tools
- ffmpeg: Swiss army knife of video manipulation, convert and trim videos among other features. Can record video and audio too but limited in that area. https://ffmpeg.org
- webm.py: Python wrapper script for ffmpeg, lets you quickly make WEBMs within a specified file size. https://github.com/Kagami/webm.py
- Nadeshiko: Another wrapper for ffmpeg with a focus on optimization. Linux only. https://codeberg.org/deterenkelt/Nadeshiko
- Streamlink: Pull streams from any website to watch with minimal latency. https://streamlink.github.io

>Video sharing/streaming platforms
- PeerTube: Decentralized video sharing platform, supports live streaming albeit with higher latency than usual. Per-instance CoC. https://joinpeertube.org/instances#instances-list
- Odysee: Centralized video sharing platform, paywalled live streaming. Has CoC. https://odysee.com
- Cytube: What streamfags use, queue external (jewtube/peertube) video streams while viewers chat anonymously. https://cytu.be
Post about games you've beaten or shit talk the ones you gave up on for good. 

I just beat Professor Layton and the Diabolical Box. It's mechanically superior to the first game simply by virtue of having a memo function, but everything else is way fucking worse. 
The prologue is good enough for a Layton game, it establishes what you're going to look for, namely the box and the murderer of your professor (the police thinks it's suicide but your first puzzle is to prove there's no way it could've been). It starts with the cardinal sin of having a forced tutorial in a sequel that plays the exact same but I can overlook that as it was rather short. Puzzles at this stage are about what you'd expect, but then
>on the train you get the hamster puzzle, one that you need to get pieces for throughout the game, except you don't even need to do that because you can easily beat it with an incomplete set making it more of a minigame than an actual puzzle 
>then there's the tea "puzzle", the fucking tea "puzzle". Not only do characters tell you the exact solution but 90% of characters want the exact same item combined with the starter items, so you're reliant on a single puzzle to unlock all the tea shit
>puzzles actually get easier after the prologue and, while 5% are bullshit because of shit explanations, 95% are a fucking joke compared to the puzzles in the previous game 
>hints are also more retarded, rather than a small hint to lead you into the right track you just get a "try again :)" if you fuck up, including a literal "Try again." in one puzzle, yet it still pauses your screen and forces you to stare at it for 3 seconds just to make sure you really understand that you need to try again with a different answer 
>the actual hints are just as bad as the worst of the first game and there's even duplicated hints in some puzzles 
>despite the mechanical improvements there's still no way to skip conversations you've already seen, even though you often do need to talk with the same NPC twice to get a new puzzle and there's nothing to tell the ones with puzzles apart
>actual spoilers, first game ends with a satisfying richfag wanting to dote on his daughter in a way that made sense for the universe, second game is just DUDE GAS LMAO  where the twist is a do-anything magic to justify everything to that point, which just feels like the writers gave up halfway 
>and if feels that way even more because they end the game and then remember that everyone forgot about the dead professor so the after-credits scene (you can't skip the credits and you're forced to watch this) show that he's not dead now because he's alive and it was probably suicide so ignore the murderer 
Overall it's a pretty gay game. I hope the third isn't as shit and the puzzles are more in line with the first game's but with the memo function.
>what's this?
A thread for the organization and development of a VN with minor puzzle/adventure game elements starring Libbie the Cyber Oryx.  Previous thread: >>118872 (archive: https://archive.ph/z17yE)

>what will the game be like?
A simple, short puzzle/adventure game presented like a VN and inspired by old Flash adventure/"sim" games.  We'll be working in Ren'py, and the game will mostly be slice-of-life comedy and light romance.

>what did you accomplish in the last thread?
- Progress on script and new demo 9see below).
- New drawfag who refined his sketches into final base illustrations (pics related).
- More detail on final day and endings.
- Got a gitgud repo set up to prevent bottlenecks/make saving progress easier.
Our progress is pretty glacial, but we're still making progress.  We may also be getting a new codefag, since the current one doesn't have a lot of free time.  As always, anyone is welcome to contribute.

The most recent demo is for day 3: https://files.catbox.moe/zlm5fa.zip - there's also a Linux version: https://files.catbox.moe/c5cg72.bz2
The most recent script is for day 4: https://cryptpad.fr/pad/#/2/pad/view/CUEED+Rote5DxIqRzBOzS2tkLMAuc25aiszokevm4fg/
From walking into a game store for the first time to searching free games on the web to drawing videogame characters to even doing autistic game moves irl.
Do you have any stories?
A few of mine:
>The time I downloaded a Crash Bandicoot: Warped .EXE on the family PC and infected the computer with viruses.
>Hanging Sonic game covers and manuals on my wall along with my drawings of the franchise. (Distinctly remember a Sonic Battle advertising over my bed).
>Getting scared of a Newgrounds Tails Doll cartoon.
>Putting Dragon Ball Z stickers on my PS2 and drawing on my Pokemon Snap N64 cartridge.
I was autistic to the max.
Yep, it's that time again. Listen to the mystery music and try to guess which video game they belong to. Share your themes and have others guess them. Maybe you'll find something new that catches your interest?
I'll start with 25 songs, difficulties ranging from easy songs that even people who don't play games must have heard at least once, to some more obscure stuff.

1/?
Let's talk about those characters that you thought had a cool design or were particularly hot, but were apart of a bad game, a good game that flopped and never had a sequel, or were relegated to a secondary role only to disappear forever, but you thought deserved more.

For me it's Nariko and Kai from Heavenly Sword
The game sadly wasn't that good and even ran bad with frame rate drops and shit like that, but i think Nariko and Kai had a good design, Nariko was proof that you can make a good female protagonist that is "strong" but still sexy, while Kai had that cute but autistic appeal.
I think that both deserved to be in a much better game, more than single one, in fact.

Another one that comes to my mind is Lien Neville from KOF maximum impact.
She was created as the western counterpart to Mai Shiranui, but after the two Maximum Impact games SNK never brought her back in any other KOF game ever again.
I think she had a cool design and really could have been SNK's Nina Williams.

But there's many others like Sasha and Mathilda from Anarchy Reigns, Sokaku Mochizuchi (his evil spirit summoning is awesome) and Cheng Sinzan (great as a comic relief character) from Fatal Fury...

So yeah, post those characters that you think deserved a better chance.
Previous thread got anchored.
https://archive.ph/4vCfZ (previous thread)
>ideafagging thread's gone
Fugg, I've been meaning to post my game idea there for some time but never got around finishing it.
Do you have any game ideas yourself? Anything you'd like to share yourself? Don't worry about idea theft, there are any game devs browsing these threads :^).
>last thread's archive: https://web.archive.org/web/20230620223931/https://zzzchan.xyz/v/thread/175461.html

I had an idea for a somewhat linear FPS in a similar vein to Half Life, but instead of an underground facility it'd be set in a large spaceborn installation in a similar vein to SS2 but with more diversified environments: offices, R&D complexes, civilian areas, recreational buildings, military hangars, etc; it's essentially an enclosed space colony drifting in the void.
You start off as a newly hired field engineer set to work on the ship. The first 10 minutes or so will feature the player on a tour around the place, showing him some of the multiple sections in the facility. I haven't thought this out yet, but as you're shown the place something happens then SHTF and the station suddenly is being attacked both by an extraterrestial force and a military organization. As the station goes tits up it's up to you to make your way through and leave in one piece.
The main idea for the game lies within the NPCs you find along the way. Instead of entities that will only follow you along a certain predefined route, like scientists in HL1, you can get to recruit a large cast of characters you can arm, arrange and give orders to, that will follow you through the entire game. Think of it as an improvised commando made by common people that work around the place. Here are some potential party candidates I thought on:
>well-armed security officer who sticks with you from the very beginning of the game; level-headed, trustworthy and a good shot, the game's equivalent to Barney
>mid management bureaucrat in his late 30s with a casual office look and his hair glued back; looks like he came out of American Psycho or a sitcom from the 90s
>absent-minded computer science major working in IT with a constant poker face, the silent guy; think of the Postal Dude with his receding hairline and a strand of hair obscuring his onset hairloss
>biochemistry PhD in his late 40s, in charge of one of the many onboard research facilities distributed amongst the space colossus; think of Dr Pavel albeit less med looking, a pointier chin and a slick haircut styled up
>major staff and chief civil engineer in charge of overlooking the space station, has a prepping background and is found barricaded mid-game, clearly knows how to use a gun; well-meaning and knowledgeable, resembles Wilford Brimley before the diabeetus era
>accomplished enemy commando from the military organization you fight throughout the game, sees no choice other than joining forces with you after being left stranded in a similar scenario to Forget about Freeman; resembles the Remove Kebab dude, might bring some of his men with him
>low-level technician with an immigrant polish background found half-dead/mutating late in-game, only pushes forward on his desire to see his family again; a Mariusz Pudzianowski lookalike without the steroids
>one of the larger, sturdier alien enemies you've fought again you'll find locked in a pod that will obey your commands; think of the summoned shambler from Scourge of Armagon; there'll be two in-game, one that serves the story late in-game, and another one neatly hidden mid-game so the player's allowed to have fun
All of these characters would be managed though a interface laced with a map of the current location. Using this map you'd be able to split the party, create strategies, set objectives and adjust each character's friendly behaviour. On top of the usual commands, there'd be a few interesting options, such as the ability to record your character's movement through a certain section and have the NPC play those moves back. This would be useful, for instance, in a platforming section, so that said allies won't die a retarded death because of garbage bot behavior.
I've been thinking whether the player should be able to recruit women he'd find alongside the station. I've pondered long and come to the conclusion that, in a disaster scenario where every man is off to himself, women would not thrive at all and be amongst the first casualties. Besides, if you were to recruit women in a large, armed group they'd be a liability more than anything, being weaker, being terrible gunmen and overall bringing forth unnecessary drama. Besides, there are multiple, older games that present a male-only cast where this isn't a issue if any, such as Half-Life. In fact, they're very straightforward and enjoyable to come back to.
Settingwise, given current IRL happenings and CY's zeitgeist I'd thought of the space facility having Commiefornian laws which heavily punish gun ownership. As such, many of the weapons featured in the game would be clandestine, amateur DIY weapons, custom weapons that circumvent said laws britbongistan-style, or some of the citadel's equipment that's been tinkered with to be useful weaponwise, lasers for instance. This would be backed by the enemy forces using weapons with draconic protection measures, such as fingerprint locking on the trigger, for instance, though they would become usable later in-game after finding out a way to hijack them.
Lastly, on the gameplay itself, the game would play like your run-of-the-mill FPS, except you'd have plenty more companions beside you. Since shooting single enemies would be trivial with a huge party of fairly non-retarded NPCs, instead of a bunch of corridors the maps would consist of larger, more intricate areas you'd need to approach carefully. Large rooms with plenty of nooks and crannies and options to split your group (an abandoned office complex with many cublicles, for instance); large, open installations filled with places to hide and cover from fire, with multiple objectives to crack them open; or even vertical maps your squad would need to keep an eye out for multiple sources of enemy fire (something like UT's Phobos map, for example). Lastly, there'd be some resource management across all of your party members with a neat little screen where you'd be able to cycle through everyone's inventory. This seems like an issue if any of your party members suddenly run out of ammo in the heat of a shootout.
To speed up the gameplay loop I was thinking the game would benefit from shooting action similar to older FPS games: instantaneous weapon switching, minimal animations, fast/no reloads, etc. I doubt extremely fast walking speed would be ideal in what's otherwise a squad shooter, though there would be some advanced movement options to compensate, for instance a superjump akin to HL's.

What do you think, faggots? Do you think any of this would make for a compelling game? Any flaws or aspect of the game that aren't doing it to you? I accept critiques on my game that's absolutely going to release in the next 5 years.
Palworld got a thread so fuck it. I want to talk about HellDivers 2.
This shit wasn't even on my radar until a friend said to check it out. I checked out of gameplay vids and it looked fun, sure enough I'm having a blast. 

I feel like this is the Starship troopers game we were supposed to get with it being just as campy as it should be. It also feels like they took inspiration from warhammer 40k as well considering the bots have a scout walker. 
Guns are fun to use, they could use a tiny buff but I can live with them they way they are. The secondaries all have their uses like the Autocannon being a good slapper and the Railgun being great at getting rid of the big guys. It gets hectic really fast on the harder difficulties and you really need to solid snake your way around the levels unless you want to be drowning in bugs and bots.

So far there are only 2 factions but it looks like there might be at least 4. Each completely change the way you play with the bugs being the unstoppable horde with the designated wallbreaker units like the charger, the bile spewers to bust you when you've bunkered up. Then there is bots. They shoot back, call in support and really seem like a worse threat. There is a current defend order against them and it's an absolute meat grinder. I love the way their eyes light up when they spot you, it casts a glow and looks nice and intimidating. The game has a ton of little details like your soldiers cries becoming more panicked as more enemies come and you are running low on resources, or out of stims. They cackle with glee when you are going full auto on a machinegun or say retarded shit when they get their legs blown off. 
There is a cash shop, but not really. You can get all the currency in games and there is a "premium" progression but all the armor is functionally the same and everyone I've talked with agree the the guns are side grades at best or just kinda shit. 
This was more a random stream of through rather than a coherent thread but here it is. Talk about Helldivers, or shit on it to your hearts content.
To me it was Street Fighter Alpha, especially Alpha 3.
>Great gameplay
>fun
>God tier OST (At least for Alpha 3, the first two were just okay)
>Great presentation (Alpha 3)
But:
<Shitty art style and character design: Gave start to the ugly "giant hands and feet" character design that sadly got into SF3-4 and 5 as well, Charlie Nash with his dumb Goofy costume and boomerang/banana hair, added schoolgirls to the roster, went way too silly anime compared to previous entries.
<Retarded story changes and retcons: Cammy being Bison's clone, Birdie retroactively turned into a nigger for no reason, later justified it by claiming that in SF1 he was "pale" because he was sick, Ryu with his "ow the edge!" evil version... 
But i would lie if i said i didn't play the shit out of it, or that i didn't enjoy it, but i still wish it wasn't called Street Fighter and was its own thing instead, like Rival Schools.
Since pic related will no doubt be shit, what's some good games with dinos? 

Dinobreak looked interesting. Is it actually any good, or is it just another cheap Unity made cash-in?
Started to play dragon dogma, having fun as an strider, unlocked all its skill and moved to ranger, when i finish unlocked all its skill, I will move to magic archer. Adventuring with my qt loli mage.
Holy shit the duchess is a fucking slut, I thought she was going to tell me about a conspiracy or something, since I was investigating corruption and stuff.
https://fitgirl-repacks.site/dragons-dogma-dark-arisen/
Share your funnies, interesting or cool moments and whatnot
>be playing team based game
>this faggot who's been voice chatting the whole time says "<anon> you suck"
>reply "and you're a faggot nigger ape"
>he literally goes "w-what?" you could hear the utter disbelief and confusion as his brain tried to metabolize what I just said as if the MKUltra kicked in and scrambled his noggin
>doesn't dare say a word for the rest of the game
>ends up scoring lower than me

>same game
>one of my teammates has gay furry smut as his profile picture
>don't remember exactly why but I call him a nigger at some point
>he says something like "ur trying to be funny? thats cringe"
>he then proceeds to paste the log of the report he filed against me for saying baddy bad word
>report his account for the furry smut in return
>a week after nothing has happened to me
>check his account
>they reset his profile pic

>be playing some other survival deathmatch game wtih no teams
>I'm stalking these two players
>one of them is a grill I can hear their proximity voice chat
>girl lags behind and they get separated for a moment
>seize the opportunity and kill her
>guy comes back shortly after and finds me near her body
>"*gasp* how'd she die?" he asks me incredulously while looking at her corpse
>I reply "she slipped and hit her face on this hard penis" as I chuck a stick of TNT at our feet
>he only has time to say "what? OH" before the explosion kills us both

>playing with a rando I met and befriended
>he says he has to go afk for a minute
>plant an AP mine in front of him
>get a few feet of distance and stand in front of him looking at him
>"hey, I'm back, sor-" 
>blows up
>"fuck you" he writes in chat just before deleting me from his friends

>playing NFSU2 
>full of stupid ass spics
>the lame "meta" is just hugging and riding walls instead of braking because it doesn't slow you down not even half as much
>every one of them does this instead of actually racing legit
>download a trainer that allows me to turn off the in game virtual circuit limiting walls
>laugh as retards just zoom straight into wrong roads and head first into obstacles because they expected a wall to gently accompany them instead
Talk about the RPGs you fired,  or are going to fire or plan to fire towards MBTs, fortified positions IFVs or other light armor.

Last thread: >>170480
2023 was a year with some extremely high profile games that crashed like lead balloons, and a fair number of breakout indie hits.  I think I played or saw footage of most worthwhile games this years, but I want to make sure I'm not missing anything.

>but Game X doesn't measure up to my standards!!!!!!111
That's a shame.  But for some other anon it might be a lot of fun.

>but what if i'm a whiny faggot and i think nothing good is gunna come out EVAR????
Then leave.

In no particular order:
>Pizza Tower
>Hi-Fi Rush
>Pseudoregalia
>Corn Kidz 64
>Vividlope
>Bomb Rush Cyberfunk
>Armored Core 6
Ok, niggers, post all your new or updated shit here. If you don't know what logo to use, consider using this or something similar. Thanks in advance for the contributions and definitely thank you for all the quality work done for the previous two boards, hopefully this is the last.
I don't think I've seen a single /gsg/ thread on zzz since day zero and I decided I've had enough of waiting for someone else to make it. The one on smug, which you can find here https://smuglo.li/vg/res/1231.html , was made a staggering four (4) years ago, only got 200 posts and the last was made 11 months back, so I think it's time we get our own and hopefully get not glacial levels of activity.

So, what are you playing? Still playing Parajew shit and incesting your entire family in CK2, blobbing in Vicky or has anyone been as far as decided to trying something new more like for a change?

Speaking of Parajew, the latest HOI4 expansion "Arms Against Tiranny" dropped a few weeks back adding a few more mechanics, which should've been in the base game to begin with but are instead, in typical Parajew fashion, locked behind a paywall, like slightly more in depth supply networks, transports, a barebones international arms dealing market and new focus trees for Scandinavian countries. I decided to give it a spin and pirated it for the 15th time and I'm now playing an (read: restarted a dozen times because I keep getting repeatedly fucked over by one thing or another) a-historically focused campaign as Shittaly trying to gigablob the entire universe and it's not going particularly great. Here's a recap of the events so far:
>wrapped up the nigger correction expedition just before March and justified against France while in the middle of it still
>knocked out the frogs by mid 38 after a rather slow and sloppy war, which I won 1:5 ratio, and yoinked all their navy which included 7 juicy BBs, 1 CV, a couple dozen light and heavy cruisers and over a hundred destroyers and subs
>barely managed to nick the the strategic Moroccan half of the strait of Gibraltar by declaring on nationalist Spain, sneaking in from France, making a quick push through an ever narrowing strip of land before it could get gobbled up by the other sides of the civil war and then nailing the peace conference just right to demand it and other minor bits of clay
>took less than a month and almost no casualties
>I'm starting to look at Uncle Adolf or the UK when fucking Marxist Portugal decides to declare war on me out of the blue
>they're landlocked so I just lmao naval invade them with not even a full army of nigger irregulars and own them in 3 weeks
>them being Marxist unfortunately translated to them also being in a faction with the USSR and now I'm at war with them but we are too far to fight
>meanwhile 
>Germany is Germanying along doing typical somewhat historical path of annexing Austria, and then going to war with the Czechs and the rest of the balkans because they all decided to be in one faction
>Poland commies are about to win a civil war
>The UK and Japan have been doing fuckall
>Yugo balkanized
It is now almost Christmas 1938 and I'm preparing to invade Turkey from French Syria so I get access to the black sea and the Soviet border, also setting up some defenses in Portugal and the French/Spanish border because, since they're commies, I expect them to join the Soviets and the war as soon as they finish mopping up the anarchists. I'm not confident I can win against the soviets because I really don't have either enough divisions on the field or manpower to last, but they did fight a civil war so maybe they're not doing as well as usual.

Look at my blob in pic related 5 and post caps of your own blob or border gore or whatever. Also the infograph is several years out of date, it could use a revamp if anyone feels like doing free work.

1st of November in history:
>1179 – Philip II is crowned as 'King of France'.
>1805 – Napoleon Bonaparte invades Austria during the War of the Third Coalition.
>1894 – Nicholas II becomes the new (and last) Tsar of Russia after his father, Alexander III, dies.
>1911 – World's first combat aerial bombing mission takes place in Libya during the Italo-Turkish War. Second Lieutenant Giulio Gavotti of Italy drops several small bombs.
>1993 – The Maastricht Treaty takes effect, formally establishing the European Union.
What are some games you went into with little/no expectations but ended up loving every part of it? Likewise, what are some games you had very high expectations for but had to watch them wither away as you realized the game was terrible?
>had zero expectation for Tetris 99, thought it was just a lame cash grab meant to take advantage of the battle royale meme
>now one of my favorite vidya and will remain active for years

>was excited for Metroid Dread, the last game I actually paid money for
>as the game went on i became more and more disappointed at how awful it controlled, how bad the map was, and how very not good it actually was
RPG Maker XP is free to get until february 19
https://archive.is/4MYmj
Final Fantasy XIV open beta for Xbox launches February 2024
>The beloved MMORPG is finally coming to Xbox Series X|S in open beta on February 21st around 12 AM Pacific / 3 AM Eastern.
https://archive.is/TyTmQ
Japan’s Top Mobile Apps Much Different From Rest of the World

Worldwide
>TikTok (China)
>YouTube (USA)
>Candy Crush Saga (UK)
>Disney+ (USA)
>Honor of Kings (China)

Japan
>Piccoma (Japan)
>Monster Strike (Japan)
>Fate/Grand Order (Japan)
>Uma Musume: Pretty Derby (Japan)
>Pro Yakyuu Spirits A (Japan)
https://archive.is/BmFPY
Konami Now in Anime Business With Konami Animation
>Konami has announced Konami Animation, a new anime studio that will support Konami’s game productions as well as create “a wide variety of works
>The studio’s first released production is a long trailer showing off Monsters from the Yu-Gi-Oh! card game

Previous Thread >>229887
Ok nerds, it's time once again to be eaten by wolves, mauled by bears, and frozen by inclement weather.
>What is this nice looking minecraft mod?
No mod, but a rather similar block game made by russians in a real programming language. Unlike that other cube game everything you do is a 5-step process and general pain in the ass.

>What is new since the last server?
-General server performance improvements. Now only consumes half the available RAM idling with zero players.
-Cave-ins can now occur while mining if your roof is not properly supported.
-New and generally annoying first-person arm animations
-New varieties of animals to murder
-Pigs are now aggressive if piglets are around.
-Capturing small animals in baskets is now part of the base game.
-New surface ruins. I've installed the mod that does this better anyways.
-General chiseling improvements.
-More varieties of plants in the base game. A cosmetic improvement only.
-Glider in the base game to kill you from fall damage.
-Rafts in the base game. Slow and shitty. I've installed a mod that makes them usable.
-Generally nicer terrain generation. Oceans and more coherent landforms.
-More and bigger doors
-Angled beams, cosmetic only.

>Wow that sounds really underwhelming for an entire year of development.
It is.

>Server info?
Version 1.19.3
51.81.23.55:27145
No password
I shelled out the extra $5 for the wooping 6GB of RAM. That should be enough for about 8 players in different locations.

>Settings?
Map and coordinate HUD: OFF
Reminder that even mineman doesn't have a map by default. Surely you're not too casual to play without one?
I'll turn it back on if everyone gets hopelessly lost inna woods.
World Height: 256
Days/month: 30
Underground farming: ON
True winters: On
Cave-ins: On as soon as the devs tell us the server command that turns it on.
Body hardiness: 5C
Tree growth time: 8x
Propick radius: 8
Microblock chiseling: All
Land claiming/ global auction house: Off

>What notable mods are installed?
Alchemy - Plants and potions autism. Avoid using mushrooms and flowers until some farming mod is updated.
That OP backpack mod
Wearable Light - Buy from a trader. Hold in hand and press ctrl+RMB to turn it on then you can equip as clothes. 
Better Ruins
Better Crates + Storage Controllers
Bricklayers - Colored brick autism
Ceramos - Tile glazing autism
Millwright - More wind power
More Classes - exclusive recipes disabled. Ignore those when choosing
Primitive Survival - A bunch of things that should be in the base game
Rivers - Adds rivers and an infinite supply of water based mechanical power. Going downstream is fast, going upstream is miserable without
Joy of Sailing - Adds half decent sailboats that help you navigate rivers.
Joy of Painting  - Allows you to upload 32x32 pixel pornography directly to the server.
All the mods that add material variants of blocks

>The game update is 2 weeks old, what mods are missing?
Expanded Foods - Update expected soon
Xskills - update expected not soon. I've done what I can to mitigate the absence of that one blacksmithing skill.
Wild Farming - This guy has to be bullied into maintaining his mods
Wildcraft/Herbarium - A giant mod that is a compatibility nightmare that has inexplicably been sectioned off into multiple smaller mods and is typically only updated in time for the next big dev update to come out.
Those mods that add varieties of creatures - More RAM overhead for no functional value and not up to date anyways.

>>Wtf is this new captcha
What are some games that you think were unfairly bashed by critics that you think were great games? ATV 2 Quad Power Racing is a good example in my opinion. It is just so more fun than it's main competitor ATV offroad fury 3 at the time and I have never played a better offroad racing game
The OG xbox doesn't get as much love as its contemporaries.
As much as I love the PS2 and its library I always hated how sensitive it was and the 480i resolution sucks.
The OG xbox still looks great on both CRT and flat-screen TVs by having up to 720p and 1080p res.
Not only that but it has some of the best versions of multi-plats, usually having the 60fps versions.
Also the shape of the console and controller is peak comfy.
HEY, SHIT FOR BRAINS
Check this game out. It looks like Klonoa/Mischief Makers but it's a Goemon game. In fact the PS1 has a ton of Goemon games that never left nippon. This one just got translated though.
I really like the style of PS1 games. I feel, though, that I haven't dived deep in the library as much as the N64 one. Do you know of any hidden gems that never get talked about?
To celebrate finally fixing my ports I've decided to host a modded terraria server. The server will be going up Friday sometime after 5pm PST.
>Can I suggest mods?
Sure, but I'm not adding any mods after I've generated the world. So if you have a suggestion make it before 5pm Friday PST. Also I'm not adding mods that conflict with what I already have. 
>Is this going to be extremely difficult like a few of the other servers?
There's a few boss rework mods that will make them harder, but it should be reasonably manageable for a new player with how it seems to ramp up from my testing. Just don't go trying to kill the eye without at least plat gear. Also the server will be on master mode because the reworks have a few attacks locked to it.
>Why the fuck do you not have boss checklist in this?
Boss checklist is a horribly coded mod that tanks your performance. It's also client side as far as I'm aware, so feel free to add it yourself.
>I don't own terraria
Unfortunately for you tmodloader has become significantly more annoying to install for the gog version of the game. Here's a link to base terraria, and the tmodloader install instructions for gog: https://gog-games.to/search/terraria https://github.com/tModLoader/tModLoader/wiki/tModLoader-guide-for-players#manual-installation
>Cool, but where are the mods?
https://mega.nz/file/4n8gDDpK#bmW5XkQoUIiehZ4FiyXHTMKozerwA0g69U38TQRB6cs
SLEEPY STATION #7 OUT NOW
https://files.catbox.moe/09ke9b.zip

SLEEPY STATION #8 COOKING ITT
Planned release date: Q1 2024

ISSUES
#1: https://files.catbox.moe/p9ivcb.zip
#2: https://files.catbox.moe/85kj7n.zip
#3: https://files.catbox.moe/bgkd2g.zip
#4: https://files.catbox.moe/bosv0h.zip
#5: https://files.catbox.moe/plzavp.zip
#6: https://files.catbox.moe/szw3sc.zip
#7: https://files.catbox.moe/09ke9b.zip

FAQ
>What is this?
Sleepy Station is an e-magazine by anons for anons, made in the spirit of 1990s-2000s gaming magazines back when fun was still allowed.
It's a quarterly e-magazine which means a new issue is released roughly every 3 months.
>Can I contribute?
Of course! Write an article/review about a game you love, a top 10 list, an amusing ad, a comic or art piece, a rant...etc and post it in this thread.
>How do I create an article?
 1. Download Scribus 1.5.x: https://sf.net/projects/scribus/files/scribus-devel/
 2. Download the article template: https://files.catbox.moe/ty9iny.zip
 3. Read the guide provided with the template and watch the videos below.
 4. Start writing! You can share your progress any time by uploading your work folder to the thread.
>How do I create an ad?
Either use the Scribus template above or this GIMP template: https://files.catbox.moe/ryn2zl.xcf (also works with Krita!)

NOTE
Articles must be in Scribus SLA format, this allows the editor to properly merge articles and correct errors.
Ads can be in Scribus SLA or GIMP XCF format.
Comics and art can be in any format.

Remember: Have FUN

--------------------------------------------------------------------------------
Previous threads:
https://archive.today/x16VB
https://archive.today/Y4mVv
https://archive.today/rqkE6
https://archive.today/EWy7O
https://archive.today/ztMjE
https://archive.today/C3EdG
https://archive.today/oOXla
https://archive.today/FTylQ
https://archive.today/p3RGh
engineer gaming
Do they not know I don't have 15 hours to beat them in one go?
Fuck them. I'm not redoing 5 hours worth of gameplay just because 1 fuck up.
And to those games where you can just press continue anyways. Why do they care?
I'm saving as many times I want, whenever I want. Doesn't matter If I saved 5 minutes earlier I don't care.
i.e. In 3 days.
Will it be good?
Probably not.
This is just one example, but compare Tropical Freeze to the old Country games. Donkey Kong didn't make annoying noises every time he jumped. Enemies made a noise when they died, but only to confirm that you actually hit/killed them. It's probably a small thing to get upset about, but there are so many sounds in games that serve no purpose at all. It's the same with voice acting. Not every line needs to be voiced. In general, voice acting just seems excessive and just drives up the production costs. It's almost as if people are scared of silence and constantly need some kind of noise in the background (besides non-stop music).
The Silent Hill games get it right, but what else is there? Can you think of any games with genuinely good sound design?
Been a while since we had one and I've been thinking about it again so it's time to talk about some Monster Hunter. 
What are ya...
PLAYIN?
HUNTAIN?
MAINING?
CARTIN TO?

Or do you hate MonHunt and want to bitch? Well friend, come on over. We have room in this thread for many opinions, even wrong ones. I myself haven't played in a while. Rise didn't catch on with me the same as the other ones did. I hate the dogs, to much going on with all the palicios and everything during a hunt. Maybe I should give it another go. 
Also maybe we could get a hunting group together again. We did it a bit for portable 3rd and it was pretty fun.
ITT we quote games and others guess where the quotes came from. I'll start:
Agents of the liar he will not escape!
Recommend good indie vidya or rant about pozzed shit.
I been playan some good stuff:
>Zortch
This game fucks. Is the only instance I can think of, of a game doing the 90s/early2000s look right. No modern lighting, no pixelated textures, no bullshit. Just pure quake-like goodness and busty babes. Gameplay is fast-paced without unnecessary complex mechanics. It oozes personality, from the graphics, to the SFX, to the fun enemies.   My only grudge is that the music is just atmospheric with no tunes to rock with. I listened to old metal while playing which I recommend doing.
Overall, I recommend it a lot. Full-game is out on itch.io. Releases June 8th on steam.
>Spooky Milk Life
Just an eroge I played. Nothing special but has nice smut.
I'm traveling around with my Windows XP laptop and I need some gaems.
So far I have Half-Life, Opposing Force, SWAT 4. Aoe II, Stalker, Postal 2, Land of the Dead and the such.
Any old PC games, perhaps not so well known, that you recommend?
I've mostly seen this argument thrown out there when it comes to tank controls in survival horror games, about how it's a "dated" design concept, but actually going back and playing vidya from 1995-2005 shows that tank controls were actually widely used an accepted control scheme across all "action" games. Granted, it's a bit more "unruly" than the modern adaption of dual analog controls, but every game I've played that uses the "tank controls" scheme seems to play fine and is still well designed. This brings forward the further question of what is it that actually makes gameplay design "dated" in it's concept. Is it just the fact that people are so "used" to a specific style of gameplay and cannot wrap their head around the fact that not every game plays the same? Or is it some elitist mindset that "certain" gameplay styles must all be played in a specific way and any deviation from that is essentially heresy or "Doesn't belong"? Or is it something else that I'm missing entirely?
Well the trailer is out, along with the planned release year and it's not looking too promising. Who knows though, maybe it'll be fun, /v/ complained about having to play as a nigger back with SA but the game turned out to be quite good. With that said the sheer amount of niggers and degeneracy is flat out revolting, they even put  a fucking fat nigger twerking at some point and all the women are either niggers or ugly. Is Miami really like this at all? I hate niggers. Rockstar is done.
While new generation consoles and PC keeps getting garbage with only some rare exceptions here and here, some passionate developers all over the world are developing new games for old consoles.
Let's talk about games that were released years after those console got discontinued, and even upcoming ones.
Personally, i can't wait for the new shoot 'em up by Yuzo Koshiro "Earthion" on the SEGA Mega Drive/Genesis
Another one is "Goodboy Galaxy" for the Game Boy Advance, that impressed me mostly for the great animations.
Any new games for old console you are looking for? Or any game you want to talk about, or even recommend?
Step 0. Resource Acquisition
Go here to get Anki, a flash card program:
http://ankisrs.net/

Here are some suggested decks:
Core2k/6k: https://mega.nz/#!QIQywAAZ!g6wRM6KvDVmLxq7X5xLrvaw7HZGyYULUkT_YDtQdgfU
KanjiDamage: https://ankiweb.net/shared/info/748570187
Kana: https://ankiweb.net/shared/info/1632090287
Tae Kim's grammar: https://ankiweb.net/shared/info/242060646


Other Resources
RealKana: http://realkana.com/
(alternate version) https://itazuraneko.neocities.org/learn/kana.html
Click the column of characters you want to study and type the corresponding romaji into the box as they appear

Kana Invaders: https://learnjapanesepod.com/kana-invaders/
Space Invaders/Galaga style clone. Type the romaji to shoot the kana alien

KanjiVG: http://kanji.sljfaq.org/kanjivg.html
Simply plug the character in and instantly get a stroke order diagram

Forvo.com: http://ja.forvo.com/
Type in a word or phrase to hear a native speaker's pronunciation

Tae Kim's Guide to Japanese: http://www.guidetojapanese.org/learn/
Great introduction to Nipponese, you can start here to learn basic grammar and vocabulary

Imabi: https://www.imabi.net/
Similar to Tae Kim

KanjiDamage: http://www.kanjidamage.com/
Learn Kanji by using mnemonics and radicals

Mainichi browser extension: http://mainichi.me/
Learn a new vocabulary word every time you open a new tab

JapaneseClass: http://japaneseclass.jp/
Learn Nipponese by playing games (requires registration) 

DJT Guide: https://itazuraneko.neocities.org/

Jisho: https://jisho.org/
Japanese-English dictionary

[YOUTUBE VIDEOS]
JapanesePod101: https://www.youtube.com/user/japanesepod101/videos
Namasensei: https://www.youtube.com/watch?v=nqJ5wU4FamA&list=PL9987A659670D60E0
JapaneseVideocast: https://www.youtube.com/playlist?list=PLX6kjDZDLD_dNyrkdvTRKVKIJRo4g7xFD

>Alright I've got everything set up, now what?

Fucking LEARN, you bitch. Learn the Kana first, then move on to grammar and vocabulary. I don't have all the fucking answers, I'm just the OP. Maybe you can ask for help in this thread, but who knows if you'll find any worthwhile feedback amidst the shitposting. Honestly you should be able to figure most shit out on your own.
I'm not specifically talking about individual series, rather lone games that got ruined by shitty updates or developer neglect. For me, TF2 is probably the best example of a once great game left to die. Volvo and friends are less concerned with rebalancing weapons and fixing the bot problem, and more concerned with sitting on their asses and doing fuck all about it. The moment they gave the game to the "community" is the moment it well and truly died in my eyes. Shitty hats, shitty maps, hidden political messages, I can't fucking take it anymore.
SERVER IS WELL ALIVE, GET IN, LAST THREAD'S BUMPLOCKED AND REACHED REPLY LIMIT, FINAL WEEKEND (AND MONDAY)
CONNECT HERE
45.33.75.214
GET MODS HERE
https://mega.nz/folder/ikQnWACb#uK6BTQ0BEVpi0B2mVxfjLg
DOWNLOAD GAME HERE
Get 1.6 sanic kart here: https://github.com/STJr/Kart-Public/releases/tag/v1.6
Get the Saturn fork here: https://github.com/Indev450/SRB2Kart-Saturn/releases/tag/v5.1
Apply the Saturn fork to 1.6 as directed. Should be layered on top of 1.6. Make sure you run the Saturn executable.
>Linux
Build from SRB2Kart's source and Saturn's source with the relative links and THEN do the instructions above. Grab the new dependencies for Saturn too. Make sure to layer the Saturn version over the vanilla version. If you can't get it working, hopefully some other anon can help. If Saturn doesn't work for you, you CAN load vanilla 1.6, it's just buggy as shit.
https://github.com/Indev450/SRB2Kart-Saturn/tree/v5.1#compiling
ANY OTHER INFO IS ON OLD BREAD
WHATCHA'
>PLAYAN
>WATCHAN
>LISTENAN
>READAN
>EATAN
>DRINKAN
>FAPPAN
>FEELAN
Authors & Copyright Scholars Back ‘Internet Archive’ in Landmark Legal Battle
https://archive.is/15gr7
>Authors Alliance, Center for Democracy & Technology, Library Freedom Project, and Public Knowledge have sent amicus briefs in favor of the Internet Archive, trying to end the two year long lawsuit. 
PLANNED VOLUNTARY SAFETY RECALL OF CABLEMOD 12VHPWR ANGLED ADAPTERS, V1.0 and V1.1
https://archive.is/SpLCc
>owners of the CableMod 12VHPWR V1.0 and V1.1 Angled Adapters should STOP USING THEM IMMEDIATELY
The Day Before is refunding every owner on Steam
https://archive.is/MQZxl
>publisher/investor MyTona is working with Valve and its Steam platform (the only place you could buy the game) to refund “all game purchasers.”
GTA 6 hacker to be held indefinitely
https://archive.is/AmErb
>The leaker Arion Kurtaj, who at the time was a minor at just 17 will be forced to stay in hospital care indefinitely, possibly for life, until doctors no longer consider him a danger.
World of Warcraft fans upset over new neutral Night Elf city
https://archive.is/C97bZ
>playing wow in current year
Just about every Windows and Linux device vulnerable to new LogoFAIL firmware attack
https://archive.is/jbBsh
>tl;dr if your machine gets pwned the motherboard could be permanently compromised 

Previous thread >>225773
I considered making the thumbnail jav again but decided not to last second. Thank me later faggots.
Whose decision was it to make the final boss of Fusion sound like Tim Allen? Oh yeah and anyways Metroidvania thread.
Played any good romhacks lately? The handheld Castlevanias still have an active community.
Do you find yourself using speedrunning tech casually?
Team Ladybug: Breath of fresh air or cancer? 
Will anything ever top SotN?
Is Hollow Knight actually good or is it just >reddit
Lots of burning questions. Lots of things to discuss. Let's go.
Talk about all the cool demos you tried. I tried TEVI and The Last Faith, they were decent but not by much. I was gonna try the Robocop  but it's like 40GB for a demo, fuck that.
https://store.steampowered.com/app/2230650/TEVI/https://store.steampowered.com/app/1274600/The_Last_Faith/
What are some of your favorite skateboarding games? Which Tony Hawk is the best? Is Skate a good series? Do modern skate games still invoke the same amount of fun as the old ones if they don't have AC/DC's "TNT" blaring at max volume?

I played a ton of Pro Skater 4 on exbawks, very fond memories of trying endlessly to impress the bums and going all over the place on Alcatraz. Getting sick combos only to completely fuck it up at the end. Wondering what Tony Hawk is up to now.

dude thrasher
>what's this?
From the fucking disgusting people who brought you a very shitty DOS Sonic fangame back in 1998, play in this DooM mod very unique kart racing game where you plunge into chasms and barge into walls. Choose your racer from a wide array of shitty meme characters made by 12 years old join my Discord server at https://dicksuck.cum/invite/g4yN1gg3r5, on tracks made by the fucking geniuses who thought building complex 3D geometry on an engine that renders 2D sprites was a good idea. Trannies don't deserve human rights.

On the flipside, the karting's serviceable, the items are decently balanced and the server linked in this OP contains none of the gay shit described above. There can be some fun derived from this kusoge even if the paragraph above reads the contrary.
>is this game fun?
In spite of what's said above it is indeed a moderately fun game. Try it out if you might.
>is this server related to that other server back from Summer?
No. This is a vanilla server that's running a bunch of new racetracks, some custom characters and not much else. It bears no relation to the >people that populated that one server, so please give this one a go if that one's warped your perception on the game.

>how can I download this game?
You will need both the game's files and the addon pack that the server's running in order to run it.
<GAME: https://github.com/STJr/Kart-Public/releases/tag/v1.6
<ADDONS: https://pixeldrain.com/u/f7t9i3Zv
To install the game on Windows:
Head over to the first link, download srb2kart-v16-Installer.exe then install the game on whichever location you've chosen. Afterwards, move to the game's root folder, create a subdirectory named addons then dump the contents from the ADDONS zip inside of it.
To install the game on Linux:
You'll have to download both the source code and AssetsLinuxOnly.zip in order to compile the Linux executable. Otherwise, just refer to this guide here: http://wiki.srb2.org/wiki/Source_code_compiling which worked for me by summoning cmake /path/to/source/code from a different folder to the source code's, then typing in make inside said folder.
Once you've got the working Linux binary, head over to your user's /.srb2kart folder then extract the contents from the ADDONS .zip listed above inside the addons/ folder. Create this folder in case it doesn't exist already.
>is this a virus?
I'm not sure. It can be said the dev team's HIV positive though.

The server's IP's located at 198.98.58.112. Gamenight will begin Friday 1st at no one bothers following the schedule, just join in at a time you expect faggots to be playing in.
LETHAL COMPANY

<WHAT THE FUCK IS THIS?
I got suckered into making this thread for some *nglo who wanted to make a gamenight, so he cracked some fotm garbage, loaded it up with mods and here we are. For the actual game, I quote from what he said:
>IMAGINE SCP: CONTAINMENT BREACH BUT INSTEAD OF ESCAPING THE HORRORS YOU ARE AVOIDING AND OR SHOVELLING THE HORRORS ON THIS SHITHOLE TO MAKE MONEY FOR YOUR CORPORATE OVERLORDS.
<WHY THE FUCK DO I WANT TO WAGE AWAY IN SOME SHITTY UNITY GAME?
>BECAUSE SAID MONSTROSITIES MAKE THE GAME FUN.
Also he happened to mod it to be able to handle 32 players instead of just 4 AND have DECTalk text-to-speech so you can aeiou shitpost in space.

<HOW THE FUCK DO I INSTALL IT?
Unpack this:
https://pixeldrain.com/u/vf1TefEu
This should be prepackaged with the 32 player mod out of the gate. However, to have TTS shitposting, you'll also need AEIOUCompany
https://thunderstore.io/c/lethal-company/p/Bibendi/AEIOUCompany/
Simply unpack the folder in "...lethal company\BepInEx\plugins" and it should just werk.
Optionally you can download this mod manager to handle mods:
https://github.com/ebkr/r2modmanPlus/releases/tag/v3.1.45
This code is a preset for r2modman for Lethal Company: 
018c19ae-d63f-246a-3f5c-22f10d25f8e8

Sadly, and I quote:
>I WILL NOTE THE GAME FUNCTIONS OFF OF STEAM'S SERVERS PER THE CRACK, SO MAKE A BURNER IF YOU'RE UP FOR IT.
So you will need a steam account for the multiplayer to work, preferably a private one. However the crack should basically function off of Spacewar's servers and therefore be completely fine with steam's systems. HOPEFULLY it won't end in a VACban or else there will be bloodshed. Don't be dumb and risk your main account if you have one already.

>WHEN
Friday to Sunday, around "5pm GMT". Do note that me, the OP, will probably be too busy to play but the *nglo will likely be hosting. He said and I quote;
>LOOK FOR THE ZEES, THE ZEDS, IF YOU WILL.
In any case, you can also try hosting yourself and arrange a lobby on your own. I don't care. Just go and have fun.

Oh and before you ask.  "/" is the key to chat. You can press 1 through 9 to do gestures such as dancing, pointing or other shit. He also said something about a boombox or something that lets you upload songs to play in-game through jewtube. I have no idea how it works at all. Figure things out on your own.
At long last, its time for some real autism and grindan. The return of Wurm is here, and this time, we'll be exploring the lost lands of Brorrowind! We're glad to announce that the stress test for this years server will be Dec 29th at 7pm cst. The census and excise office of Seyda Neen will officially open for business shortly afterwards (Jan 5th is the current plan, subject to general feedback. keep an eye on the thread and the website: https://wurmbadmin.wixsite.com/brorrowind)

>What is Wurm Unlimited?
Wurm is an mmo from 2006 that focuses on sandbox elements. Instead of just killing goblins for exp, its a fully terraformable world. Build a comfy cottage or a massive castle. Have a small herb garden or sprawling wheat fields. Master a craft or mine deep into the earth. Go fishing, breed horses, brew potions, even make your own cheese.

>What is Brorrowind
Every 6 months anons get together and host our own Wurm server. This time we're taking the heightmap from Morrowind and slapping it into the server. Build your own Balmora, visit Red Mountain with friends, and enjoy events like the farmers festival in Vivec. We've even got custom items and weapons this time, including craftable Daedric weapons.

>Ok sounds cool, how do I join?
Get a copy from steam, a steam key from someplace cheap, or find yourself the yarhar friendly version thats floating around (I'm sure someone with better opsec than me will post a link). Once you have a client, click connect by IP and use the settings provided later in the thread as launch date approaches (will also be available on the website)

>But how do I actually play Wurm?
Wurm does have a slight learning curve to it, but if you can read you can figure it out. I've got info for both the server and how to play on our site here: https://wurmbadmin.wixsite.com/brorrowind/new-to-wurm

>General Settings
We're keeping most of the settings from last time:
>Everyone in freedom kingdom(all gods enabled) with full pvp enabled(set up a deed and kill the n'wahs next door)
>No champions
>Runes of recall craftable but requiring 85ql to use
>No prayer limit, no priest restrictions, interfaith linking
>Alchemy enabled and buffed for 30 minute duration potions
>Treasure maps enabled and slightly easier to aquire
>Bounty mod is fixed based on initial tests. Once again get money sent directly to your bank for genociding the wildlife.
>full properties list will be up on the website

>New Features
We've got custom items to assist you on your travels this time. Daedric weapons of all flavors are available, as is a fun new reward you might find from treasure maps: Shards of Lorkhan. Anyone that can absorb a fraction of this power will find ALL of their body characteristics enhanced. We're still in the process of adding items/features, and I'll post the updates as they come.

>Feedback Needed
One of the things I'd like to discuss is the launch date. I'd like to stick to Jan 5th, but I know not everyone is a neet and might need a bigger notice in advance to set aside time. I'd like to make a final decision on this asap, so any concerns need to be aired now. 
Another thing is reducing the player CR multiplier from 3x to 1.5x. This will still keep you stronger than base values, but won't trivialize fights against trolls.
Finally, we'd like some feedback on daedric/custom weapons and armor. Right now, the stats and crafting difficulty function as only a cosmetic change from their iron counterparts. Would you prefer cosmetic only weapon/armors, or stat increases with comparable crafting requirements? Adding craftable artifact weapons (from MORROWIND, not the in game/original Wurm artifacts) is also an option.
ONGOING DISCUSSIONS:
>Feminist Frequency is dead
https://archive.is/gHAZc
>Buzzfeed News is shutting down
https://archive.is/mI2rz
>The Gamer Praises Censorship in ‘Resident Evil 4’ Remake, Claims Original Game’s Panty Shots Encourage “Misogynistic Behaviour In Real Life”
https://archive.is/qGtKO
>Chris Avellone wins seven figures lawsuit, possible return to video games industry
https://archive.is/ZDgT7
>GJP is attacking Valve over not supporting BLM
https://archive.vn/12kPM
>Nathan Grayson laid off as The Washington Post shuts down Launcher, their gaming section
https://archive.is/B9wT2
>Limited Run Games fires employee after complaints over who she follows on Twitter
https://archive.vn/obNiJ
>Regulators (FTC) Look To Block Microsoft Acquisition Of Activision Blizzard Inc
https://archive.ph/rKNDf
>EU antitrust regulators to probe Microsoft's $69 billion Activision bid
https://archive.ph/SqhgU
>IGN Journalist who reviewed The Last of Us Part 2 joins Naughty Dog as Editorial Content Manager
https://archive.ph/eTmtu
https://pastebin.com/GGG5Kwdr
>Arc System Works confirms that Bridget is trans
https://archive.ph/lkbiL
>Cloudflare bans Kiwifarms
https://archive.ph/5ziDX
>Ben Kuchera claims he was fired by Vox Media for taking time off to deal with his children being sexually abused
https://archive.ph/nB79z
>Wiki is up again!
https://ggwiki.deepfreeze.it/index.php/Main_Page

CURRENT TASKS:
1. OPERATION MAX REVIVE
Rebuild the board's userbase and activity through simple, but effective methods
1. Post across the entire board
Activity creates activity. Use threads you like, make new ones if topics don't exist.  Easy examples are Drawthreads and Friday Night threads, go request or draw something right now.
2. Recruit and recover lost or potential anons
Use this site's OC and features to entice anons if necessary when recruiting, just inform that we are alive.
Here's some sites and links with at least some confirmed anons that can be recruited again:
https://steamcommunity.com/groups/8chotwheels
https://steamcommunity.com/groups/SSAVCH
https://steamcommunity.com/groups/video_games
https://steamcommunity.com/groups/8chmohun
https://steamcommunity.com/groups/8chan_monster
https://steamcommunity.com/groups/GoodLuckEbolaChan
https://steamcommunity.com/search/groups/#text=8ch.net
https://steamcommunity.com/search/groups/#text=8chan
Other sites that might yield fruitful results and have anons (art sites use an account so you can see 18+ content):
https://archive.ph/rKNDf
>EU antitrust regulators to probe Microsoft's $69 billion Activision bid
https://archive.ph/SqhgU
>IGN Journalist who reviewed The Last of Us Part 2 joins Naughty Dog as Editorial Content Manager
https://archive.ph/eTmtu
https://pastebin.com/GGG5Kwdr
>Arc System Works confirms that Bridget is trans
https://archive.ph/lkbiL
>Cloudflare bans Kiwifarms
https://archive.ph/5ziDX
>Ben Kuchera claims he was fired by Vox Media for taking time off to deal with his children being sexually abused
https://archive.ph/nB79z
>Wiki is up again!
https://ggwiki.deepfreeze.it/index.php/Main_Page

CURRENT TASKS:
1. OPERATION MAX REVIVE
Rebuild the board's userbase and activity through simple, but effective methods
1. Post across the entire board
Activity creates activity. Use threads you like, make new ones if topics don't exist.  Easy examples are Drawthreads and Friday Night threads, go request or draw something right now.
2. Recruit and recover lost or potential anons
Use this site's OC and features to entice anons if necessary when recruiting, just inform that we are alive.
Here's some sites and links with at least some confirmed anons that can be recruited again:
https://steamcommunity.com/groups/8chotwheels
https://steamcommunity.com/groups/SSAVCH
https://steamcommunity.com/groups/video_games
https://steamcommunity.com/groups/8chmohun
https://steamcommunity.com/groups/8chan_monster
https://steamcommunity.com/groups/GoodLuckEbolaChan
https://steamcommunity.com/search/groups/#text=8ch.net
https://steamcommunity.com/search/groups/#text=8chan
Other sites that might yield fruitful results and have anons (art sites use an account so you can see 18+ content):
https://www.deviantart.com/search?q=Vivian+James
https://www.newgrounds.com/search/summary?suitabilities=etm&terms=Vivian%20James
https://twitter.com/search?q=Vivian%20James&src=typed_query&f=image
https://rpgcodex.net/
https://old.reddit.com/r/KotakuInAction/
Somewhere on Telegram
Just searching up GG or 8chan-related terms on certain places/sites can get you possible results.
3. Make your own OC/Memes/Content
Doesn't matter what it is even if its just simple edits or full-on drawings or webms, just make it and have fun. Ask in thread for software recs if necessary.
4. Encourage or create fun events, activities, projects, etc.
Think things like 8chanmania, weekly streams, re-translation projects, demo days, or zzz's gaming magazine for example. If you want to do something, try making or reviving it, it can't hurt and these things are great for the board.
5. Use other boards
All it takes for a board to grow is at least 2 dedicated anons using it. Don't be afraid to make a post, check places periodically, shill, or what have you. Don't force discussions to boards, just encourage the usage of them. 

2. OPERATION TRAJAN:
Collect and catalog all of the various localization and censorship accounts of past video games into a single repository from these sources:
romhacking.net
The_Cutting_Room_Floor/tcrf.net
Segaretro.org
https://redirect.invidious.io/channel/UCFItIX8SIs4zqhJCHpbeV1A
Examples:
http://archive.vn/XQOHW
Sony's policies forces censorship; JP devs allegedly have to go through ENG approval process: https://archive.fo/awzFF
- Japanese blog post about it: https://archive.fo/bF9bE
Sony Japan President Says PS4 Censorship Policy Is To Match Global Standards And Protect Kids: https://archive.fo/U3GLa
- Confirms censorship was deliberate: https://archive.fo/XgAgP
- No rules for censorship policies, games judged case-by-case: https://archive.fo/37DhK
- Marvelous partner starts petition against policy: https://archive.fo/rxQtf https://archive.fo/84UHo
• Twitterfags: Tweet with Sony's stock code $SNE so that investors see your tweets and know you're pissed.
• Consider spreading OP Timber materials to targets as well: http://archive.vn/URjtu

ONGOING TASKS:
A. Operation Download And Conquer: Loosen the death-grip of Google that has taken hold of the internet's audio and video services
>>>/t/5546
B. Support archive.fo! Accountability needs proof:
https://liberapay.com/archiveis/donate
C. OP DisNod: Contact the FTC and advertisers about violations and unethical practices
http://archive.vn/9bylT
D. Internet Censorship happenings: Spread the word about the dangers of FOSTA/CLOUD act/Article 13, etc.
https://www.eff.org/de/deeplinks/2020/03/earn-it-act-violates-constitution
E. OP End the Era: Dig into resetera and their connections to journos, devs, etc.
http://archive.vn/JfuSb

Reminders (important, READ THESE!):
• Use https://archive.today to deny sites ad revenue and traffic and preserve pages in case they are deleted later
• Be civil if you have to argue with people on Twitter, Tumblr or any forum - don't make us look like douchebags
• Do not accept requests for any goal, demand lists or personal army requests: https://pastebin.com/p5dVp1e5
• Beware COINTELPRO: The Gentleperson's Guide to Forum Spies: https://cryptome.org/2012/07/gent-forum-spies.htm
• STOP REPLYING TO BAITS AND OBVIOUS DERAILMENT ATTEMPTS, JUST REPORT AND FILTER

Resources
>Summaries of #GamerGate:https://redirect.invidious.io/watch?v=wy9bisUIP3w - #GamerGate - If It's Not About Ethics
• https://redirect.invidious.io/watch?v=5fnRSL3d_xU - #GamerGate in 60 Seconds
• https://archive.fo/23Fde - GamerGate: A State of the Union Address
>Background and Evidence for #GamerGate:
• The #GamerGate Dossier: https://archive.fo/nv1Fb
• #GamerGate Wiki: https://ggwiki.deepfreeze.it/index.php?title=Main_Page
• History of #GamerGate: https://www.historyofgamergate.com/
• View the timeline links in the Current Happenings section!

>Lists: 
• GG Steam Support & Boycott List: https://v.gd/vzRsRb
• Key GamerGate Hubs: https://v.gd/LNJbat
>Thread Repository:
https://gitgud.io/gamergate/gamergateop/blob/master/ThreadRepository.md
https://ggwiki.deepfreeze.it/index.php?title=Thread_Repository

>Full OP Text:
• Current: https://ggwiki.deepfreeze.it/index.php?title=The_GamerGate_OP

>How Can I Help?
>>>/gamergatehq/
• All OPs: https://gitgud.io/gamergate/gamergateop/tree/master/Operations
• OP Vulcan: Learn logical debating: https://v.gd/Kbzw0L
• An Anon's Guide to Twitter; basics: https://v.gd/nwrbYF

>Want to Contribute to GitGud or Wiki?
https://gitgud.io/gamergate/gamergateop/tree/master/How-to-Contribute
I think its sad how discord has really trumped multiplayer games in its current day and age. Fps games for example, you would talk in voice chat and trash talk and stuff like that. Now its all discord or voice chat group. Its just so inorganic and you dont really have any meaningful interactions with others anymore. I feel like its also difficult finding a game to play. Are you playing any multiplayer games? Is it any good?
Im currently playing a "clone" of phantom forces (roblox) thats called battlebit. Its meh. Downsides to it is that its incredibly rulecucked that you will get temp bans for pretty much anything. Also they plan on adding faceit anticheat which is very intrusive. I like shooting heads with my sniper but i dont like the maps and i insta disconnect on the ultra shitty maps.
Theres also a tf2 server i found that was made by people from cuckchan. Its called "kogasatopia". Its basically a "no rules" server. I think the only rule is that you will get banned for being a tranny or "lgbt" or whatever the fuck that is.
Have you ever done something really stupid in a videogame? Didn't know what the fuck you were supposed to do and got no one to blame but yourself? Mistook the meaning of a message, quest or item because you can't even read? Played through the entirety of a game wrong because you don't even have enough brain? This is your thread.

>playing SH2 on PS2
>read about overhead attacks being tied to pressure sensitive controls
>assume pressure sensitive meant the force you apply to the buttons
>try to mash the square button as hard as I can to do an overhead attack
>whiffs 9/10 times, with the default 4x4 attack hitting the wall instead of the monster
>dread every minor enemy encounter knowing I will take damage because default melee attack's ass
>got softlocked on the hospital miniboss once because I didn't have enough ammo and couldn't reach it with either melee weapons
>in spite of this, manage to beat the game three times
>decide to boot up the game again a few days ago
>inside the hotel, keep the finger pressed against the square button with the 4x4
>a clean overhead attack, each and every time
>tfw played through 3 runs of SH2 without knowing what pressure sensitive controls were
I'm not sure if anyone else has noticed this, but what happened to all of the games that used to be clones of popular games? Today, it seems like the only "clones" that exists is the vidya trying to copy From's Souls format. The reason I bring this up is because, looking back at older games that were copying other titles, you got some seriously weird games.
<For example, in the wake of Crazy Taxi, Namco came out Smashing Drive.
I bring this game up because I only knew of it due to the arcade machine located at the Red Robin I visited as a kid, but never seen anyone ever talk about. While it's "like" Crazy Taxi in concept, the game is actually closer to like a cross between San Francisco Rush and Burnout. Like I said it's a weird game.

Anyone else know of some clones, copycats, or imitators that came out and are worth mentioning?
Hey lads, how about some OC to welcome in the current year+9?
Simply go to https://www.videogamena.me/ and have it generate a name for a fictitious video game and use your patented "9000 hours in MSPaint(tm)" skills to make a cover for such a game.

Use the following link for resources: https://mega.nz/folder/yq4j3ArS#SowwCg0EqXbPsZXeDEpE0A
 
where I have been collecting creations from many anons over the years as well as templates to help you make said covers. Knock yourself out.
Happy New Year everyone, and here is to many more.
>What is this?
This is the development thread for Ouroboros, a Doom II community project hosted here on zzzchan! Map submissions and feedback, development screenshots, and discussion about the project will all take place in this thread, so the use of an IRC or Discord are (thankfully) not needed.
>When is it?
NOW Technically yesterday
THE DEADLINE FOR SUBMISSIONS IS WEDNESDAY, JANUARY 31ST, 11:59 CST. If it is needed, I will extend the deadline.
 
RULES
 
>Maps must be made with Doom II as the IWAD.
>Custom textures outside of the offered texture pack are not allowed. Vanilla textures are okay.
>Maps must be made in the Boom (complevel 9) format. Any map that doesn't work for Boom-compatible source ports will be rejected. Maps that only use vanilla features are allowed.
>Put some effort into your map! Joke maps and maps that are too low quality (ex: map is just a single square room) will be rejected.
>There are no restrictions on the scale or difficulty of a map, but please make sure you can actually beat your own map.
>Have fun! You can make a map with any theme you're interested in and there are no map slots to claim.
>When submitting a map, make sure to add at least one screenshot of your map, along with the name of the map, the song/midi used (if any), and a link to the map. The author name and comments about the map are optional.
 
MAIN RESOURCES
 
>THE GAME ITSELF
https://mega.nz/folder/GtEQTISJ#CCJGyPEEEsZasc1PMXicUA/file/6hUWUQRS
IF FOR WHATEVER REASON YOU HAVE A COPY OF DOOM II FROM THE ((( UNITY ))) PORT, DOWNLOAD THIS
>TEXTURE PACK
https://esselfortium.net/wasd/32in24-15_tex_v2.zip
>MAPPING TOOLS
<FOR WINDOWS: https://devbuilds.drdteam.org/ultimatedoombuilder/
<FOR LINUX: https://sourceforge.net/projects/eureka-editor/
<OTHER MAP EDITORS: https://doomwiki.org/wiki/Editing_utility#Level_editors
<WAD EDITOR (ANY OS): https://slade.mancubus.net/index.php?page=downloads (Also doubles as a map editor)
>SOURCE PORTS (ANY OS)
<DSDA-DOOM: https://github.com/kraflab/dsda-doom
<NUGGET DOOM: https://github.com/MrAlaux/Nugget-Doom/
<GZDOOM*: https://zdoom.org/downloads (MAPS MIGHT BREAK IN OTHER SOURCE PORTS IF ONLY TESTED IN GZDOOM)
<OTHER SOURCE PORTS: https://doomwiki.org/wiki/Category:Boom_compatible
 
OTHER RESOURCES
 
>TUTORIALS
https://doomshack.org/tutorials.html (A list of tutorials. Recommended for beginners.)
https://www.doomworld.com/idgames/themes/TeamTNT/boom/boomedit (Map that shows off Boom features.)
https://www.doomworld.com/vb/thread/104925 (Map that teaches the basics of map design.)
>MIDIs
https://doomshack.org/midi.html (A list of websites hosting MIDIs.)
 
Remember, the deadline for Ouroboros is Wednesday, January 31st, 11:59 CST, with an extension if needed.
NOW GET OUT THERE AND START MAPPING
I promise I won't delete the thread this time.
someone else made one of these a loooong time ago but it eventually slid off the catalog and nobody made another, so here

feeling lonely? it doesn't have to be this way! use this thread to look for anonymous buddies to organize, coordinate and play whatever vidya strikes your fancy together! now you don't have to wait for a game night to spend some time with your best friends, us anons! host your own listen server on your shitbox from hell, rent a dedicated one and give out the IP, use virtual lans, third party servers or even steam servers or whatever the fuck: NOBODY REALLY GIVES A SHIT as long as you're enjoying yourself! don't let whiny naysayers bring you down and ruin your fun!

links to servers that are currently open below, mods feel free to edit to add more or remove inactive ones:
SANIC KARTZ
this is my first time trying to host, no bully
I got a month, so this server's gonna try to be dedicated for that entire month. Plug n' play away with your anon friends and enemies and see who's the best racist while waiting for FIYAH EMBUREM or WURM!

WHAT'S SO EXPERIMENTAL?
This version of SRB2KART is using a Saturn fork, which gives plenty of fixes and improvements. May or may not be less or more trannycode. However, you ARE forced to run it in OpenGL.
As far as mods go, there are a SHIT load of tracks, probably around 100, one I guarantee has been never before seen. Apparently there's some gay shit about that being a bad thing in terms of code due to slots being taken? Whatever. Hopefully it'll stay around 100, and if not, it's not like you can sue me for false advertising. Either way, chances are you'll rarely be playing the same track twice assuming I don't have to gut half of them.
Either way, the plan is:
>weekday is experimental week, as in, play lemme know about any big bad bugs or things missing/stuff that really, REALLY shouldn't be in before the weekend. this means i may have to disconnect and reconnect things at a very awkward pace because i really haven't screwed with a server in my life. depending on severity i might wait til dead hours to fix it.
>weekend is game day. see some shit? unless it's actively server-breaking, deal with it fag lmao
>if shit is irreparably fucked on friday, if someone could just toss the 1.3 version we'll just fuckin' do that
As far as things I couldn't add and remove that I'd like to add/remove, if anyone has any information on the following it'd be much appreciated:
<safely removing certain maps from the vanilla karts map pack, such as the mario kart ones since there's infinitely better ones already in the fan packs and the ones there are super shitty
<in fact info on this in general would be great, as i'm sure there's some gay shit in some map packs 
<also info on how to have more than 3 maps on the voting screen would be neat. as far as I know, Neptune's the only thing that does it
<how the fuck to make the hostmod config work, i had to add all the restating shit in manually


HOW TO INSTALL
>NOTE: If you have any old instances, keep 'em. Replays there obviously won't work on replays here.
<Wangblows
Get 1.6 sanic kart here: https://github.com/STJr/Kart-Public/releases/tag/v1.6
Get the Saturn fork here: https://github.com/Indev450/SRB2Kart-Saturn/releases/tag/v5.1
Apply the Saturn fork to 1.6 as directed. Should be layered on top of 1.6. Make sure you run the Saturn executable.
Get mods here: https://pixeldrain.com/u/NVL1ivFR OR https://mega.nz/folder/ikQnWACb#uK6BTQ0BEVpi0B2mVxfjLg (download as zip) (future changes will probably be on the mega upload for easier adjusting on the fly)
Drop the mod FOLDER in the root. So your mods folder should be an entirely new folder: mods/a bunch of other folders. If there's any pk3s or wads from it in your root, if a ton of folders from it are in your root, or if there's 2 mod folders you fucked up.
<BE SURE TO CHECK THE THREAD FOR ANY NEW MOD FOLDER RELEASES OR DELETIONS, I'LL MARK A POST WITH "ebin benis :-D" so you can Ctrl+F it faster
>Linux
Build from SRB2Kart's source and Saturn's source with the relative links and THEN do the instructions above. Grab the new dependencies for Saturn too. Make sure to layer the Saturn version over the vanilla version. If you can't get it working, hopefully some other anon can help. If Saturn doesn't work for you, you CAN load vanilla 1.6, it's just buggy as shit.
https://github.com/Indev450/SRB2Kart-Saturn/tree/v5.1#compiling

CONNECT HERE
45.33.75.214
Server is US East, hopefully it's friendly enough towards both amerifags and eurofags and whatever-else-fags 'cuz we're stuck with it. and I'm hoping to god it won't crash

QUICK PROTIPS FOR NEWFAGS
The console opens with the ` key. Use it to restat (speed) (weight) between 1 and 9. And set your horn between rounds. However, it's best if you get used to the gameplay flow before you do any restating autism, just pick what looks cool.
The ' key sets you between spectator and player mode.
You shouldn't have to enable any addons before joining the server, just hop on in and press Esc to do all that fancy player set up shit.
Don't use the brakes, braking is for PUSSIES! okay actually use it sparingly when drifting tight corners, you'll learn
'Sonic Superstars'
>October 17, 2023

'Super Mario Bros. Wonder'
>October 20, 2023

'Super Mario RPG remake'
>17 November 2023

All aboard the hype train
>Mario or Sonic? 
>SNES or Genesis? 
>Mario 64 or Sonic Adventure?
>deleted
>reason: 0 effort trash
Fine. Here I go.

What's your preferred way to play vidya? I'm talking about the best way to be comfortable and have a great time.
For example. I like to play certain games like Ridge Racer 4 in total darkness. Having the tv being the only light in the room, playing in my comfy chair with a hot drink and my window open to simulate the wind. It's such a beautiful game  and playing in other way seems wrong to me. I'm even thinking about getting a wheel to play it that way.
On the other hand, right now I've been playing Warhammer 40K: Space Marine. Obviously the previously mentioned setup wouldn't make sense. What I do is get myself pumped with some Power Metal (Sabaton, Powerwolf, etc.) alongside a carbonated cold drink. I do that with a bunch of aggressive games of which I don't like the OST. I wouldn't do it with MGR:R for example.
Some games, especially games that don't require moment to moment action, I like having a snack for. Strategy games, JRPGS. I like having chips or granola or something like that.
Moving away from food. Do you do most of your gaming on your PC chair or do you sometimes use a couch? Sitting back and getting sucked into a couch is quite comfy.
I use my PS3 and PS2 for my couch playing and is really, really comfy.
Or you can use your bed. I mostly use handhelds for that though. I play games on my vita while laying down. Is kind of the reason I've been considering a Steam Deck. I like the pick and play nature of it and would like to play relaxed in my bed. Right now I'm waiting for an OLED revision though. The other day I saw a mod someone is working on to put a 1200p screen on the thing and it looks pretty nice. I would play a lot of Yakuza on it. Maybe some Elden Ring.
Speaking, of Elden Ring, what do you think Fromsoft will do next? I mean, they are working on Armored Core 6. I wonder how that'll come out. I'm not that big on AC although I really enjoyed playing AC4 and 4 Answer. I wonder if they will incorporate some souls mechanics.
I'm getting side tracked, of yeah! Do you use aromatic candles when gaming? I think it adds to some games. Specially those with a cozy, warm atmosphere.
I like sniffing on some girl's perfume while playing the Senran Kagura game. I've been playing some Peach Beach Splash and I like to have a Pina Colada at hand alongside some sunscreen to rub under my nose. it gives me the illusion that I'm there. I would like to buy a busty anime doll to sit it on my lap while playing but they are too expensive.
I hope sex robots are around the corner. I mean, I know they are at risk of getting banned by the jews but I don't see development stopping. I watch those Redmoa Haydee videos and imagine how awesome would be to her sitting on my face. Imagine 2B blowing you while playing vidya. Even if robots don't come through then maybe VR can be a good alternative and that's something that I highly doubt will get banned. Apple just released a new pair of headsets which I bet is mostly for devs to start working on sweet stuff and once that technology gets perfected, porn artist and modelers will work their magic.
Since we're speaking of comfy ways to play vidya that is something I would like. I cute doll resting on my shoulder.
I think your environment can really change your perspective on a game. I should go camping on an abandoned building and play S.T.A.L.K.E.R. on my laptop or go to the beach and play Dead or Alive Volleyball on my vita.  
Another reason I like to change my surroundings with each game is because it makes my memories with each game more unique and well, memorable. Do you ever associate a game with something else?  Like maybe you played Kirby on your Gameboy while waiting for your mom to pick you up from school or soccer practice. Or maybe you played a specific game after a long day of work and now you associate that game with such relief.
I, for example, after a long day of school would come home and play SMT: Nocturne on my big ass CRT while watching anime on my computer and drinking a cold glass of water. So, every time I think about Nocturne or go back and play it, that memory springs back and brings a smile to my face.
Do you have any stories like that? I bet there's some games that remind you of your childhood or have funny stories of. Maybe a game that your friend group back in middle school enjoyed and you would all talk about it.
My friends and I used to play a lot of Gen 1 Pokemon back day and this UTTER FUCKING FAGGOT stole my Pokemon: Yellow Edition and claimed he bought it himself even though it was clearly my copy with the label removed, so I punched his nutsack in so hard it broke in 3. Then again, I was no better since I stole Kirby from this other guy but he was a annoying flabby cunt.
I always liked that aspect of Pokemon. Different versions each with different pokeymans and you could battle each other and such. Now the different versions just seem pointless. I doubt any kids are taking the switchs to school and comparing teams and battling out. I could be wrong though.
Pokemon is such a waste now. Even the pokegirls are getting ugly. There's nothing redeemable about the franchise and it's probably just going to get worse.
Anyways. so what is your setup like? Do you play on your monitor? Do you use a big 4K TV? 
Have you ever used a projector? They can look pretty good. I was thinking of getting one but my room is filled with posters and I would have to remove them.
So, anyways, What's your preferred way to play vidya?
I think space station 13 is one of the best games in existence. The best open source codebase is probably /vg/station, but they have been gradually taken over by discord trannies.
So I decided to fork it to a new fork called fstation, with the emphasis on being fresh and fun:
https://gitgud.io/Hinaichigo/fstation13

And to that effect, I'm hosting a new server for imageboard users!:

byond://ss13.fun:10001

Feel free to join!
other one is bumplocked. post your personal recordings and have other people laugh at your non existent skillz.
Modern games not allowed
There once was a general, now it's gone. Time to make another thread dedicated to all the latest leaks in gaming. The latest batch of leaks this week have been in relation to Suicide Squad: Kill The Justice League and Marvel's® Wolverine™.

First the SS leaks.
DOOM
Other retroFPS and retro inspired FPS can come too. 

I'm legitimately surprised there is no Doom thread on the catalog, lets rectify that, shall we? 
Post some DOOM.
Post some WADS.
Post some of its COPYCATS.
Post some other retro FPS like DUKE. I need to check up on the DNF restoration project
Post some new takes on an old formula like DUSK and all that jazz.
Post about the communities because GOSSIP is also fun. 
Are you Mappin? Post that TOO
If you can map, offer assistance to young mappers, or make fun of their lack of skill. I'm not your dad

I myself have started to get back into Doom and have been skimming the Cacowards for some gold. I also need to beat Ashes 2063 so I can start on its second game, Through the Ashes. There was also the release of Reelism 2 a little while back which I have mixed feelings on, still worth playing though. I've also always considered making a list of gameplay mods and wads that complement each other well such as Rampancy with Highway Acceleroid Booster for muh robot theme. Lastly I like to just slam random on Doomworld and see what comes up. After this long you know there is some buried treasure just lurking in those archives, or its just fun to see what some random guy made 20+ years ago. 
I have some of the older SoyouwanttoplaysomeDOOM infographics if anyone wants them for posterity or just can't be arsed to find them on the web.

NOW LETS FUCKING DOOM
ITT: We discuss which composer would be suited best for each genre of videogames
i.e. "Who would make the best soundtrack for a racing game?"
It's been a while since I've seen people talk about the original shooter genre, so let's have a thread dedicate to that. What's some of your favorites from this line of games? For me, my favorite was always Galaga Arrangement because of the enemy patterns and the music.
++What's this all about?++
Detective Conan is a game where one of us declares himself the Conan and takes a ragtag team of six goblins assembled by anons into an online competitive murder mystery simulator.
To quote one of Showdown's mods...
>@MacChaeger: None of these people are youtubers
>@MacChaeger: They impersonate verlis to to gain notoriety and attract new members
>@MacChaeger: These people regularly trick others into getting locked
>@MacChaeger: this is the single most toxic group of players on PS

++How does it work?++
After the current Conan calls "new Conan", the first anon to claim the title is our Conan. He uses the first six legal Pokémon suggested after his claim as his team. Conan can also call "new team" when the old one became stale (rule of thumb: 40-60 minutes). Conan plays in ++National Dex++ unless specified otherwise.
Absolutely no experience is necessary and everything is done in-browser.

++Rules++
1. Conan can't forfeit, intentionally throw a match, or timer stall.
2. Conan may not edit a set without the suggester's permission.
3. All Pokémon must be nicknamed. If the goblin didn't have a name, Conan makes one up.
4. Don't send goblin hentai twice, unless your last sugg was 15 minutes ago or Conan explicitly asked for redumps.
5. Conan should replace resuggs with fresh goblins that come in later.
6. Don't spam the catalog with threads.

++Resources++
Pokémon Showdown! BETA: https://play.pokemonshowdown.com/teambuilder/
Premade mons for National Dex: https://felswerfer.de/pastebin.php?id=321d093b622f80c2576a
How to make a shitmon: https://pastebin.com/raw/ZAyX6kY2
OP copypasta: https://felswerfer.de/pastebin.php?id=3476cd150e10fda4cd72
>Sony shows first look at Gravity Rush movie
https://archive.is/wobsu
https://yewtu.be/watch?v=VHFlBQVZ7HA

The TL;DR of it is that Sony is developing a new type of technology, along with Epic Games, that will be used for the purposes of what is essentially "virtual filmmaking". They're advertising it's use primarily with movies and television, showcasing some test footage from the upcoming Gravity Rush movie, but the technology looks also to be used for the purposes of game development, as evidenced by the footage from the yet-to-be-announced upcoming Patapon game.
>What is it?
Surely you know by now.
>When is it?
That I cannot say.
>Then why'd you make this at all?
To remind you.

As for streaming, once again there have been rumblings but nothing is concrete. I understand the fatigue more than anyone, so it's entirely understandable for there to be a break this year and am perfectly fine with just a celebratory thread. But, if you are mad enough to stream, you will have access to the cytube room I set up if you so wish to use it. It has emotes, CSS, and (probably) moderators. I'll also see if I have any of my OBS scenes backed up so I can share those.

In other news, Sullen Boku Girls Alliance, a spinoff game written by the original author and featuring our darling protagonist, is still not out yet even though it supposedly entered the final stage of development at the end of 2022. The demo, in any case, may be interesting to play to see how much FP has grown as writer and artist since her 2015 debut.
Because you've made some upgrades since last time, right anon?
FEATURING RAIDEN II, GAIAPOLIS, EXVANIA AND MORE LATER
Somewhere near the woods lies a gas station, neatly placed seemingly in the middle of nowhere; however, it is far from desolate. For there anons from all around gather inside a room. A room filled to the top with arcade machines. There, anons enjoy the evening drinking, calling each other faggot and just having a good old time.
>What is this?
Anons play some fucking arcade games. Arcade games that don't take long to complete and reward skill. Once finished they post their score and see who did the best. They give others advice, share what they think of the game, call each other casuals, say which character they would fuck and more.
>How much time do I have to play?
Forever, as I'm switching to a rolling release format. I have the whole 3.7TB MAME set and a bunch of No-Intro sets on top of that, so just ask for whatever game you like and I'll upload it so we can play with our joysticks together. (no homo)
>How do I play them?
If you can't figure it out, bitch at me and I'll post a text file.
>Where da ROMs at?
Here: https://pixeldrain.com/u/tg8zHp2x

RAIDEN II
>classic looping STG that took a really long time to emulate perfectly
>alien crystals take over military machines or something, go shoot them
>origin of the legendary TOOTHPASTE LASER

GAIAPOLIS
>overhead beat-em-up with RPG leveling
>Parn, a slutty fairy, and an autistic scalie team up to fight the obligatory evil empire
>also, it's post-apocalyptic fantasy so there's robots and stuff

EXVANIA
>Bomberman clone with flails
>yes, flails
>fucking flails
Links:
>#8/agdg/ via irc.rizon.net
>https://matrix.to/#/+agdg:matrix.org via matrix programs
>Dev resources: http://8agdg.wikidot.com/resources
>Wiki: http://8agdg.wikidot.com/
>Previous: >>202641
To my knowledge there hasn't ever been a dedicated SC thread on ZZZ/v/ since its inception, so here it is.

Saving up that retirement money for the next LTI Kraken sale?
Enjoying the view from your Connie Phoenix in Orbit around Crusader while nearby players/NPCs do the 30k fusion dance?
Looking at the ground while navigating Lorville during a Free fly event/Citizencon/etc. to avoid your overclocked Threadripper's open loop water cooling pipes from attaining excessive pressure and crashing the game?
Laughing at non-believers who cannot see the wisdom behind the new beam-based shipbreaking mechanics?
Excited for the inevitable announcement of Persistent Entity Streaming 2.0: Finitely Intelligent Financial Acknowledgement, whose pipelines once built and refactored will usher in a new age of more immersive Quantas capable of willfully scamming you out of in-game credits in addition to the real-life cash you already dumped into Chris' Cayman Isles Bank Accounts?
Then this is the bread 4U.
The New Vegas developers realized fairly late in development that they had written a quest about recruiting musical performers, but had already spent most of their music budget and couldn't afford any real songs for it. Their solution was to take three public domain "western" songs and one super cheap royalty free instrumental, write altered lyrics that reflect the game world, and have them performed by amateurs already on dev team (lead designer doing vocals and an environmental artist doing guitar). The results are some additions that round out the licensed music and avoid the problem of having the only music people listen to being 200+ years old.
Happy new year losers :)
Post your hopes for the new year and post your favorite games.
Also post you're waifu if you're so brave.
As a special and humble gift, I'm giving away 100 dollars worth of Steam games divided into three (3) carefully selected, different tiers. The winners will be randomly picked from the pool of users attending tonight's Christmas Marathon hosted by >>>/vhs/ on the board owner's cytube channel https://cytu.be/r/OverlookTheater .

Everyone is welcome, all you need to do to be eligible is be there when we spin the wheel and hope you get picked, nothing more to it. It's just some free stuff but I hope this can make someone's Christmas at least a little bit better. Merry Christmas everyone, love you all.

This was kind of a spur of the moment thing and I did the banner and the cards in a haste and with extremely limited editing knowledge, please understand
>What is this?
BRITISH ZOMBIE APOCALYPSE LODS OF EMONE EVERYTHING'S FUCKED

HOW TO INSTALL
>Extract the game's zip, drop the other downloads inside the game's root folder (killingfloor/)
>Launch Nick_name.exe to rename yourself
>Launch RUN_KF.exe on the game's root
>Multiplayer, Friends, right-click Add to Favourites, server's at 198.98.58.112
>Alternatively press the tilde key to open console and type in open 198.98.58.112

DOWNLOAD LINKS
>Game: http://www.mediafire.com/file/djd70220dtnufw3
Either download the three following links here or download them from the server at dialup speed.
YOU NEED TO EXTRACT THIS ZIP IN ORDER TO CONNECT TO THE SERB:
https://mega.nz/file/AmdRzI6L#xnPIjYDsUxDOD5RBNrnxYkDV-1i9jHSODbT12O4SMSE

Entirely optional, this download's clientside and isn't needed in order to connect to the server:
>Clientside 2hu skins: https://mega.nz/file/U6cg2bIQ#QfqKRbCMyOjF3iEssgxkgWXfn5-L4yLFOJNL7dVcWto

GAMENIGHT WILL START ON FRIDAY 10TH AT 6PM UTC server's open until then

Password: bigdosh4u

MOVE THIS TO YOUR KILLING FLOOR FOLDER AND PATCH THE OLD DOWNLOAD OUT: https://mega.nz/file/AikiDA4S#C5Erb5FZDdQ0dA_sRtMn4MMDaKhbxIp5SFQhzQFeqyE

DOWNLOAD THIS IF YOU HAVEN'T DOWNLOADED ANYTHING OTHER THAN THE GAME YET: https://mega.nz/file/E68CiCwT#eOsGOrxJ7fvDHRYuBJ3qge5x4xobCKL7RxECSOrs_TM
Which games can you play anonymously without them phoning home or requiring you to register or log in to anything? So you could play the game on a machine with no networking at all, in an air-gapped LAN, or over the Internet with connection only to other players and possibly a self-hosted server and nothing else. You should be able to avoid buying the game with non-anonymous payment as well. Seems like most old retro games are suitable for glow-free playing while modern games glow. Can you hack the glow out of games?
What are some mechanics that are implemented in ways that make other parts of the game pointless?

>Rollercoaster Tycoon's soft guest cap
In RCT 1/2 each ride (and, to a much lesser degree, stall) you build adds a fixed amount to the "soft guest cap", where guests come to your park at a much slower rate after you hit this soft cap. The problem with this is that the quality of the ride does not matter for how much cap you get, only ride type. Thus the shittiest, cheapest corkscrew will get more guests in your park than the best Junior Coaster. Once you realize how this mechanic works, you have little incentive to actually build good coasters, and only bother with gentle or thrill rides in narrow spaces between coasters.

Amazingly, there's actually an option that fixes this already programmed in, halving a ride's soft guest cap but quadrupling it if it meets moderate requirements, but it's literally never used in the original game. It shows up only in one of the expansions and custom levels. The second game has a single level with this enabled, and only a single further level in both of its expansions uses it.

>free spellcasting in The Elder Scrolls: Arena
In the first TES game, spells cost less the higher your character's level. This could reduce costs to zero. By level ~10 it's trivial to make spammable free spells. These include a low (but infinitely repeatable at no cost) chance to open locks (invalidating the third of classes that sacrifice better fighting/magic for better lockpicking), ability to refill your tiredness a bit for free (invalidating an entire third of stats), and refill health (which combined with the stupid way shield spells work in this game means a mage is tankier than a warrior)..
A bread to discuss Video games made for the DOS-based Win32 operating systems from Win95 to WinME, and the many things accompanying said video games.
If you are unfamiliar with this topic or a Gen ZZZ who didn't grow up with regular BSODs and the resulting garbled desktop icons that necessitated the use of the Win98 installation CD-ROM to fix the damage, here are a few ways to enjoy games from that wonderful time period of dialup modems, serial ports, 3,5 inch Floppy disk drives below a 5,25 inch 16x speed CD-ROM drive for peak case aesthetics, EDO RAM, a gorillion competing Graphics accelerators and desktop CPUs beyond Intel&AMD:

Wrappers&Wine

Here you install and launch your game on your regular Windows/Windows 7 VM with GPU Passthrough or GNU/Linux Desktop with Wine, set compatibility mode to pre-WinXP Operating systems and use a Glide or DX2-7 wrapper to play gaym in 32-bit color at higher resolutions and frame rates than were even remotely possible back in '99.
When it works right this undoubtedly the smoothest way to play these old games owing not only to Glide wrappers in CY+8 being highly mature and Wine working surprisingly well for such ancient software even in the absence of wrappers owing to Wine's early years and the resulting infrastructure for Win9x wrapping still being retained to this day.
Unfortunately many games have autism and won't work simply by installing nGlide or dumping the dgVoodoo2 glide2x.dll into the game's directory, fan patches exist for some games in that case and werk breddy gud on Windows 7 or Win 10 pre-1803 but those are few and far in between, with most centered around popular titles such as Deus Ex, NFS2-Porsche, System Shock 2 etc.
One Area where Wrappers currently exceed Emulators is in the Area of EAX API emulation, it was the beautiful when instead of gobbling up the AC'97 standard for low quality onboard motherboard audio Creative and Aureal Semiconductor were instead producing Sound Cards with hardware accelerated aural autism that to this day has not been surpassed due to Jew-jutsu on the part of Creative.
(You) can emulate part of this experience through DSOAL which is simple to set up and should work with most EAX-capable games from 1998 to 2008, albeit it only near-fully emulates EAX1-4.

>Notable wrappers
<nGlide
Wraps Glide, 32-bit only. Installs itself systemwide through unknown means, though you may still need to rename the glide2x.dll and glide2x.ovl files in your game's executable directory. The configuration utility has a tendency to hide itself from prying eyes outside of fan patches that bundle it.
<dgVoodoo2
Wraps Glide and DX2-9, though DX9 wrapping isn't fully there yet and if you're on Wine you're likely already using DXVK. dgVoodoo2's DX and Glide libs need to be placed in the directory of the game executable, they come with an extensive configuration utility. Has 64-bit builds.
<DSOAL
This one requires a bit more pre-setup for if you want the full 3D audio hyper-realism experience you'll first have to put on headphones and acquire an .mhr file from https://airtable.com/shruimhjdSakUPg2m that fits (You) personally.
Once you have it put it in C:\users\You\AppData, then install DSOAL to your game directory, open alsoft.ini and set default-hrtf=mhr_file_name_but_without_the_file_extension along with hrtf=true and it should werk, though EAX/DirectSound3D may need to be activated in the game's options. The objectively superior A3D API sadly has yet to be wrapped.

DOSBox-X

Generally the fastest way to emulate Win9x games that don't work with Wrappers or Wine.
Overall this one's a hybrid between the HLE-focused Wrappers and the LLE-focused 86Box/PCem, its CPU dynarec is faster than the latter but slower than native execution and it can accurately emulate Win9x 2D graphics output through a virtual S3 Trio VGA adapter including various effects Wine and modern Windows cannot properly display without extra patches/hacks, it can also emulate a Voodoo 1 chipset in software or most importantly use a Glide wrapper for Glide-capable games.
This however is subject to bugs with the Wrapper and DOSBox not being in the best sync with each other and the selection of emulated hardware is rather small, so no S3 ViRGE for the Mechwarrior 2 High-End Toaster experience.
The DOSBox-X wiki has extensive setup instructions, but after installing Japanese Windows 98SE and 95 I have boiled it down to the following:
>grab the config file from the wiki
>launch DOSBox, make a fixed-size raw HDD image of at least 512mb size, though 1GB and higher are recommended if you plan on doing full installs of games released after 1996
>either close DOSBox and HDD img into a mount command to execute on startup or continue by imgmounting your Windows 95/98/98SE/ME installation CD-ROM
>run setup.exe and let it install
>when it reboots and shuts down DOSBox launch DOSBox again, imgmount your HDD image and your Windows CD-ROM, then boot your_HDD_image_file_name.img>with this the installation should continue
>during said installation Windoze will ask you to install drivers, it's dumb and needs to be pointed at the Win95/Win98/etc. directory on the CD-ROM so for example D:\Win98 for Win98 or Win98SE CD-ROMs mounted at D
>do this a bunch of times and the install should complete
>if it gets stuck at 80% kill yourself and install the Japanese release you'll have to restart the installation process and install Windows at C:\Win98 (in the case of Win98 and SE), copy the .cab files from D:\Win98 over there and after the first automatic reboot the installation should continue
>by the third reboot it will still be installing drivers but should eventually load the desktop after a few millenia
Now you should have a mostly-working Windows 98 virtual machine with an emulated SB16 Vibra and possibly a Voodoo 1 chipset or Glide wrapper.
Win98SE is overall the best Win9x version to install as it's compatible with nearly all DirectX redists and pre-2000 device drivers while also having very good out-of-the-box driver support, unfortunately installing additional drivers can be a bit of a hassle as DOSBox doesn't allow you to mount new disc or floppy images when running its VM.
Drivers and other things will thus have to be either copied to the HDD image prior to booting from it or mounted as disk/floppy images which is somewhat annoying.
Glide games can either be played by emulating a Voodoo 1 in software which while accurate is slow and only runs in Windowed mode at the resolutions a real Voodoo was capable of, Glide wrapping brings the benefits of HLE but will require a Wrapper using the same amount of bits as your DOSBox build, e.g a 64-bit DOSBox-X build won't work with a 32-bit Glide wrapper.
Using Glide passthrough for wrapping requires the presence of suitable Glide wrapper and that DOSBox' special glide2x.ovl file from Z:\SYSTEM to the game directory on your HDD image.
This doesn't work with games that use statically linked Glide libraries for these low-level Voodoo emulation is the only way and overall has lower compatibility, but provides a decent compromise between speed and accuracy as it can dramatically lower the CPU requirements on slower systems.

86Box

If DOSBox fails or you want to play S3D-exclusive games on the exact same emulated toaster your parents had as a child, this is 4U.
The autism here is legion, so behold:

>grab the latest 86Box release from its shithub
>pirate the roms from the official unofficial rom shithub repo
>put the roms in an appropriate folder and launch 86Box
Now (You) will have to set up your virtual PC. Step-by-Step this should go akin to:
>Tools>Settings

>Machine
The Socket determines what CPU you'll be able to mount. Pentium-Pentium II at 233mhz is recommended depending on the speed of your host machine, higher end Pentiums can get really heavy with all the other shit piled on top so choose wisely.
Practically this means choosing a CPU and motherboard somewhere between a Socket 5 and a Slot 1, though you can go beyond that if you have enough Computer. Pentium MMX are Pentiums with the MMX instruction set used by some codecs for FMVs, they are included in all Pentiums and competing CPUs to this day from the Pentium II onwards but are not necessary for software that don't use them, early Win95 games should also have software decoding fallbacks. The Machine/motherboard can be any model of your choosing provided it supports the CPU you want to use, RAM should be at 128MB, PIT can be manually set to Fast but should default to that for Pentium+ CPUs anyway.
If you want to play games released in 1998 or later you'd better do it with a wrapper as 233mhz Pentium IIs were relegated to minimum system requirement tier by mid-1999.
>Display
Here be VGA adapters.
Your choices here depend on the kind of rig you want to emulate - single 2D+3D GPU for less driver installations and lower host system requirements, 2D-only for games with no 3D hardware acceleration, 2D+Voodoo for the authentic 1997 mustard race experience with high host system requirements or 2D card with shitter 3D coupled to a Voodoo so you can play games using non-Glide or DirectX APIs without swapping any hardware?
Relevant PCI cards ISA for grafics is too slow beyond early Win9x for Video are:
<Voodoo Banshee
A Voodoo2 with one less TMU coupled to a high-quality 2D engine. Lowest host system requirements out of any Voodoo2 implementation in the emu, this card supports Glide, OpenGL 1.0 and DirectX6. Breddy fucken good but some early Glide games might not work right, needs official drivers.
<S3 ViRGE DX/GX/GX2
The 2D+3D card with the overall lowest host system requirements, this card was historically known for great 2D performance but slow as fuck 3D due to being one of the first 3D-capable graphics cards on the market with S3 trying to save costs and minimize risk like everyone else until the Voodoo showed up for rape correction. The card supports S3's proprietary S3D API and DirectX5, but her 3D performance was bad back then and remains as such in the emulator. Avoid the Diamond Stealth cards as they have shit driver bloatware that might break your control panel in Win98, official drivers are needed for all ViRGEs due to wonky DX5 support in MS' package.
<ATI Mach64/S3 Trio64
The resident god tier 2D cards of their time, they work fine with the drivers included in Win95 and 98.
<dedicated Voodoo
By clicking the Voodoo checkbox your virtual PC gets a 3D-only Voodoo sitting in a second PCI slot with a VGA loop cable connecting your 2D card's output to the 3D-only Voodoo. This will raise host system requirements exponentially, better use a Banshee or Glide wrapper especially in the case of the Voodoo2.
>Input Devices
All you'll need here is a standard PS/2 Mouse with a wheel.
>Sound
It might look autistic and it is, but for the sake of your sanity just pick a SB AWE32 as Sound card #1 and be on your merry way.
Win95 tends to prefer the PnP version while Win98 prefers the non-PnP model, for maximum compatibility you'd want both the SB16 WAVE audio output and Advanced Wave Effects Midi Synth in Control Panel>Multimedia to be functional so always keep a driver on hand as Windows' built-in ones fluctuate in reliability.
<MIDI Out Device
Choose "System Midi" if you don't like Creative's AWE synth or you don't have enough computer to avoid audio cackling. System Midi will forward the Midi output to your system and whatever Midi synth you have installed there, for Windows this should default to DirectMusic's GM.DLS synth which is a gayer version of Roland's SC-88 ZUN used to compose the OST to 東方紅魔郷。
<Network
If you don't like Windows screetching about a broken Network adapter you can put in a NE2000.
<Ports
Irrelevant unless you want to connect a Printer or some shit.
<Storage Controllers
Set HD&FD to Internal.
<Hard Disks
Here you can create one or more HDD images or reuse an existing image. Same shit applies here as earlier with DOSBox, though I'd recommend raw .img with fixed-size for better interoperability with the afroimentioned.
Once you've made or selected your disk make sure it uses IDE as its bus type and sits at 0:1 which is the lowest bus number and will cause your emulated BIOS to automatically boot it first, handy if you have multiple HDDs.
<Floppy&CD-ROM drives
A single 3,5" 1,44 and an ATAPI CD-ROM drive of 8-32x speed should do fine. Note that Win9x won't detect the generic 86Box CD-ROM, simply select one of the other CD-ROM drive Types from the list. I personally use the Toshiba models which just werk.

Now click OK and save your settings, force-resetting the emulated machine.
If everything went well you should see your chosen BIOS attempt to POST, some boards might throw a checksum error due to the RTC being uninitialized but this is harmless and can be bypassed by pressing enter.
Mount your Windows ISO under Media>CD-ROM 1 (ATAPI), you can flexibly mount and dismount both plain ISOs, bin/cue files and even folders as pseudo-ISOs in 86Box which is very handy compared to DOSBox, but don't mount the folder with your HDD image on it as this might disturb the local space-time continuum.
Now install Windows as you would've done back then, it'll likely detect a lot more hardware than it did under DOSBox and will ask for additional drivers many times, simply point it to D:\Win98 or the appropriate location for your Windows version just like in DOSBox.
Rebooting should happen without any additional hassle with the BIOS automatically booting from the HDD, but installation might overall take longer due to more drivers and even after installing the system might still request 1-2 additional reboots, some drivers might also not want to install themselves during the Windows installation but can be manually installed afterwards under Control Panel>System>Device Manager, Win95 is especially notorious for this.
Not all hardware there needs to be in perfect condition, broken Game/COM Ports can be safely ignored as long as the Graphics card and Soundcard drivers are functional.
I like to explore empty Minecraft servers and take screenshots.

The first server I was able to join threw me into a lava pit filled with Withers. I only died to them after I registered a password with them. Why make a server like this? I don't know, but was Turkish, so that might have something to do with it.

The next server with anything interesting in it was hosted in Germany, but it looks like Polish people are the actual owners. They seem to like their broad towers.

Which of you is operating this server, by the way?
One of the things that's really been draining me lately about my enthusiasm for vidy has been seeing how far the industry has fallen and how, with all the leaks and interviews happening over the past month, it appears the companies want to dig this hole even deeper. Games are costing upwards of $100-$200 million to make and are some of the blandest shit your ever did see, industry "veterans" are busy either ridiculing their fans for expecting more out of developers or for requesting a return to game mechanics that were series staples up to a decade ago, games that should be the easiest shit to make are getting constantly delayed for "reasons unkown", games that are 5/10/15/20/30/40 years old are getting remakes and driving the reason to even have a current system into the ground when you're playing the same shit that existed 5/10/15/20/30/40 years ago, every title is never finished and receives endless updates and DLC for content that used to be included in games up to 15 years ago, you're no longer allowed to own your fucking games as they need to phone home regardless of whether own on console or PC...I feel like I'm missing a bunch of stuff, but those are most of the problems that come to mind.

I do get the fact that I don't have to praticipate in all this, and I have to admit that I don't as the recent games that I've been playing nearly are old enought drink now, but I just feel depressed about seeing how good content used to be in the past and how we're never going to see that again.
What happened to all of the rhythm games that were present during the Aughts? It seemed like we had everything from Guitar Hero and DDR and Rhythm Heaven to now where the only thing still coming out is just...Just Dance, I think? Where did everything go?
Previous thread bumplocked >>214401 

Does anyone know what the fuck do the AMD settings in Adrenalin do and which I should/should not use? The description isn't very eloquent and there's no way to quickly compare what's different with them on or off so I've just been keeping them to whatever they default to. 

Incorrect captcha answer
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Did anybody here play the remake?
I am hearing good things about it, like being a remake done right and stuff like that, but i just don't trust the opinion of corporate worshipping normalfags who are used to consume shit 24/7 and even ask for seconds, so i wanted some anons' opinion on it.
>Is it good?
>if i haven't played the original, can i skip it to play the remake or it is better to just play the original and ignore the remake?
>is it a faithful remake or did they change shit? If so, are those changes good or bad?
>any poz EA shoved in it?
All games have an astounding and unique art direction starring cool dudes like Dante and hot babes with big tits but they all have mediocre to subpar gameplay.
or
All games have amazing gameplay with mechanics perfected in all their aspects but all characters are ugly, there's a ton of niggers in the story and the women look like trannies.
Which one would you pick?
I'd go for the former. I sometimes will go and beat mediocre games just because I enjoy the style it holds.
The Senran Kagura games, for example, have a very okayish at best combat but because of the cute girls, I put up with it.
How about you? Are there any bad looking good games you enjoy or viceversa?
Give me all the best fucking christmas related games you got you fucking NIGGERS or jesus is gonna send your ass straight to the hell mines.
The open world model is something that has had enduring appeal since the inception of video games and realizing that model has only gotten easier on a technical level, but the design of these games is so often being outpaced it is actively being lapped. In the past five or six years, the solution seems to be that of the MMO, adding enemies to grind and things to collect to pad out the time while doing a little bit of everything without doing any of it well enough, but games like GTA VI will undoubtedly challenge this by trying to push their pseudo-realism further. Even so, regardless of how advanced it is, it is certain that it will still fall short of some expectation.

The insanity of trying to implement everything into a game is glaringly obvious even to children, but does a good open world necessitate that delusion to a degree? Will a game, no matter how good it is, always be burdened if it were not more linear?
Post characters that need fixing and how you would do it, whether it's changing their appearance, how they act, who they create relationships with, what their motivations are, etc.
For appearances, Rochelle from L4D2 simply borders on the wrong side of average. As much as /pol/ says otherwise (and modern devs, implictly), attractive black women exist, although it's usually when they have typically white facial features. Shrink the nose and lips, reduce the jaw size, give her a different hairstyle, and she'd look fine. so basically make her white except for changing her skin color. Pic related is a good start, but I have yet to see any "good" art of her.
For behavior, Rochelle is mostly just very bland, apart from the annoying sassy strong black womyn persona, although this was before it became the standard for all NIGGER colored women to have, dialed up to 11. Make her more playful/flirty like Zoey and maybe it'd be better.
Rochelle was generally written as "the only woman in the group" which the other characters frequently comment on (and so does she, on occasion), bouncing back and forth between the "rational" voice, mother characters, and damsel-in-distress, essentially switching to a different persona based on the situation. It's inconsistent, none of them are really her "primary" character.
As for motivations, not much to chance since she has the same one as everyone else in the group: not get molested by the undead. As for what happens after their rescue, we'll never know because Valve can't count to three.

Thank you for reading my essaypost on a mediocre character, now please no bully.
Let's have a thread dedicated to talking ALL about the great games that the PS3 had.
Report: 83% of mobile games fail in the three years after launch
>SuperScale's research also finds 43% of games are dropped during development
https://archive.is/7C8dC
Zenless Zone Zero closed beta reduces jiggle physics
https://archive.ph/u4BnY
Discord issues warning to all using the Little Witch Nobeta server
https://archive.ph/tlBwL
EA allegedly bans player from all their games for saying “STFU”
https://archive.ph/XkiqK

Last thread >>220925
>NEW JET SET RADIO
>NEW 3D GOLDEN AXE
>NEW SHINOBI
>NEW CRAZY TAXI
>NEW STREETS OF RAGE
Holy fuck. What do you think? Is it too soon to be optimistic?
Also
>And more
What other old SEGA franchises do you suspect they are also working on?
Any you'd like to see?
For better or for worse, E3 is never coming back.
So, how about we watch the most iconic and embarrassing conferences of its history?
This coming Saturday 4th. starting at 4pm CDT https://time.is/CDT / 9pm UTC https://time.is/UTC
Sony E3 2006
Nintendo E3 2008
Xbox E3 2010
And last but not least
Konami E3 2010
At https://cytu.be/r/E3vidya
Be there of be square
Remember this shit? After six years, the game is now fully released, except it has been massively toned down from the initial trailer. They've also finally added a school shooting mission, but it takes place in a university as opposed to a primary school as the trailer suggested it would.

Personally, I still think SWAT 3/4 still do it much better, but what do you think?
Should developers directly interact with people like this? It’s crazy to me that they can talk so frankly now without repercussions.  

tl;dr 
>Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says, “Treatment is simple. Great clown Pagliarulo is in town tonight. Go and see him. That should pick you up.” Man bursts into tears. Says, “But doctor…I am Pagliarulo!”

https://nitter.net/Dezinuh/status/1734978421736738978
Starting at 1pm Pacific Time / 9pm British Time
Come join or something:
https://cytu.be/r/playstationshowcase2023
Any predictions?
Todd
Offers
Destined
Delivery

As usual, keep leaks and spoilers to a maximum please.

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