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it's fucking video games, baby


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Its been far too long since the last one. Thank goodness Vita's battery is infinite.
Whatcha
>PLAYAN
>HACKAN
>BUYAN (kek)
>WANTAN

PREVIOUS THREADS: https://archive.is/9b9HQ
https://archive.is/xQU91 (Gitgud hackpaste)
Last thread: https://archive.is/5wk1E
There are also numerous Vita threads across the webring as well.

First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6
Physical game list (Western/Asia-English/EU released): http://web.archive.org/web/20190705133424/http://retailgames.net/playstation-vita/complete-list/

Vita hacking:
https://gitgud.io/8vitagen/hackpaste/blob/master/guides/vitahacking.md#vita-hacking https://vita.hacks.guide/ 

Vita homebrew/plug-ins: https://gitgud.io/8vitagen/hackpaste/blob/master/guides/vitahomebrew.md#vita-homebrew-and-taihen-plug-in-recommendations 
Vita game mods: https://gitgud.io/8vitagen/hackpaste/blob/master/guides/vitamods.md#vita-game-mods
docs.google.com/spreadsheets/d/1OkS1S2sJqs2p8jp6pxBfrQkHT4Tn2-__NmAl6BYIUw8/
Make bounties for ports/features for the Vita here: https://github.com/vita-nuova/bounties
Consoletan booru: https://consoletan.booru.org

Feel free to do writeups and reviews of games you've played as well, they may end up getting added to the chart (eventually).
 
Make sure you treat your Vita well. always love her, and never abandon her or allow her to be damaged or broken or you're no better than Soyny.

And reminder not to buy anything digital that supports Soyny (unless its for archival, sharing and piracy purposes ofc, which might become important pretty soon).

NEWS
Monster Hunter Frontier is back on the Vita, this should be a guide or something for getting it working:
https://www.yewtu.be/watch?v=wdH1CweG1Js[Embed]

A big Vita themes place went down but they came back I think (more or less):
https://psvt.ovh/
(Backup version) http://qcnnvxi.cluster027.hosting.ovh.net/ 
MGBA version 0.10.2 released with some minor Vita improvements, but I still think its an imperfect emulator, haven't tested it in a long while though:
https://mgba.io/2023/04/23/mgba-0.10.2/
Replies: >>268615 >>269702
What are your estimates for when Sony will pull the plug for Vita PSN? I should quickly get bigger drives and download all the exclusives of interest.
Replies: >>268235 >>268237
>>268233
Honestly, its a miracle they haven't done so already (not that they haven't tried mind you). Its already outlasted the eShop by close to 2 years now.
At this point they might have just forgotten about it or something, but I wouldn't be surprised if they try something either this year or next. I'd be shocked if the Vita PSN lasts longer than 2027.
Replies: >>268237
>>268233
>>268235
PSN for the PS3 and the PSP is still live as well. Also I remember someone mentioning that Sony actually "cannot" turn off PSN for their previous systems because of how it function without this also breaking PSN for the PS4.
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Does anyone know the best way to consult a guide on the Vita without closing the game? I tried the programs mentioned here >>267800 and not only they required the game to be closed, but they also couldn't render Japanese characters in text files (VitaShell's text editor can render them, but it requires the game to be closed too).
It's a shitty hack, but my best bet is saving the guides as pictures and opening them with the stock gallery app since it doesn't require the game to be closed from what I've seen.
Replies: >>268250
>>268249
Good luck figuring that shit out since there's no real way to tell what the vita is doing to prevent other programs from loading while a game's up. The text editor probably just doesn't support nip characters since there's so fucking many of them and it'd be a shitshow to implement especially on a handheld without a functional emulator.
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Does anyone know if the Criminal Girls port is censored only in the ((( localized ))) version or if the Japanese version is censored too (compared to the PSP original)?
Replies: >>268372
>>268371
International version is censored, japanese is completely uncensored.
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How 2 watch animu on Bita?
Replies: >>268507 >>268512
>>268492
You'll have to convert the episodes and then you should be able to watch it on a video player
This tool should do both
https://www.gamebrew.org/wiki/Simple_Video_Player_Vita
Otherwise just convert them with some other software (Handbrake, MEGUI, FFMPEG) and just use some vita video player to watch it
https://www.gamebrew.org/wiki/Vita_Media_Player
There are technically media streaming apps but I dunno shit about em
Replies: >>268512
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>>268507
>>268492
Xmedia Recorde and Handbrake both have ready-made presets for converting video files into a format the for the Vita to play, however there's some trade-offs. These are my experiences with the PSP, so your mileage may vary. Xmedia tends to produce the best quality of conversions in terms of audio and video, but it suffers from the drawback that you cannot encode subtitles as they must already be burned to the original video file. Handbrake does allow you to burn subtitles to the video file, but the video quality ranges from decent to outright shit. If you're looking to use Handbrake, I recommend looking over these guides to give you some pointers as you will need to adjust the settings:
https://archive.md/T21Q8
https://wololo.net/2016/06/17/convert-videos-viewing-vita/
https://www.giantbomb.com/playstation-vita/3045-129/forums/vita-profile-for-handbrake-537163/?page=1#js-message-6043428
Replies: >>268649
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>>268228 (OP) 
>Thank goodness Vita's battery is infinite.
If only...
Mine died and my Vita works only with the charging cable plugged in.
Replies: >>268616
>>268615
How the fuck did you do that?
More importantly its time to replace the battery if that actually is the case.
>>268512
>Handbrake does allow you to burn subtitles to the video file, but the video quality ranges from decent to outright shit.
Wouldn't it be better to burn the subs with ffmpeg
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Are there any good Touhou fangames or ports for the PSP or Vita?
Replies: >>268668 >>269674
>>268662
>good
>Touhou
Pick one.
Replies: >>268671
>>268668
Hehe... I see... an enlightened Len'en fan?
What's the best GBA emulator/RA core for the Vita?
I want to play the Mega Man Zero games specifically.
>>268662
No
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>>268228 (OP) 
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Anyone knowledgeable enough with ImageMagick (or willing to learn) want to help with updating the Vita chart?
There's a lot of entries I was going to add before the previous chartfag decided to retire. I finally have some time to try and learn the software, but I'll be honest and say that my patience is pretty low for trying and I'm strongly tempted to say "fuck it" just edit it manually with Paint.net, which would be likely a lot more painstaking and slow, and in all likelihood probably would never get finished. Might even end up looking worse too.
The existing files and documentation for the chart are here:
https://gitgud.io/8vitagen/hackpaste/-/tree/master/gamerec
Replies: >>271096
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In the process of (manually) making the tiles for adding to the chart, its going to be a BIG update, with over 20+ games being added, maybe even over 30.
Going through the old threads again to find any that I've missed in the past, and there's surprisingly more than I expected.
There are games which could use writeups to make it into the chart, since they've been clearly recommended and enjoyed by anons in the past but nothing broad yet clear was written enough for them to constitute an entry. Usually it was stuff like updating their progress in the games or something or just saying that they love it/its their favorite without going into why.
Games like Hotshots/Everybody's Golf, Ciel Nosurge, Virtua Tennis 4, Taiko no Tatsujin V, Labyrinth of Galleria, To Heart 2: Dungeon Travelers, other Super Robot Wars games besides V, etc.
If any anons which enjoyed those games (or any you don't see on the chart that you feel should be up there and have played and enjoyed personally) are still here, please feel free to write up something. Doesn't have to be huge, just a few sentences is enough.
Replies: >>271096 >>273211
>>270764
>>271086
Why don't you use the build.sh script? You can fix the python script with
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<     except IndexError, UnboundLocalError:
---
>     except (IndexError, UnboundLocalError):
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<     f = open('gamelist.csv', 'rb')
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>     f = open('gamelist.csv', 'rt')
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<           skipheader = 1
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>             skipheader = 1
Replies: >>271097 >>271099
>>271096
I don't really know how to, and my patience for learning Imagemagick is a bit too low at the moment.
Replies: >>271098
>>271097
Montage.sh already has all the necessary imagemagick commands.
Replies: >>271099
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>>271098
>>271096
I've attempted to fix the python script (though I don't see any difference on the skipheader line), currently running it on ((( Winjews ))) and I get these issues.
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I finally ordered thumbstick replacements for my 1000 vita. They've been bare for a few years now.
I'm also considering getting one of those cases with hand grips. Any anons here have experience with them? Are they comfy?
Replies: >>274869 >>275213
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I'm still looking for a good rationale as to why Sony killed their baby. I don't give a shit about those tales of the market having shifted to mobiles, because the Vita was a Rolls Royce, it was pure luxury, a real console dedicated to games, not a shitty underfed contraption pretending doing vidya gaems with anemic CPUs and craptastic screens. Why didn't Sony sell the Vita like the absolutely sexiest console ever to be held in one's hands?
>>272886
>I'm still looking for a good rationale as to why Sony killed their baby.
Because it allowed the Western branch of the company to take control of the entire video game division and shuffle around the people in charge so that they could make the kind of games they wanted.
Replies: >>272897
>>272894
Since when does sony make games?
Replies: >>272910
>>272897
https://en.wikipedia.org/wiki/List_of_Sony_Interactive_Entertainment_video_games
SCEI used to have tons of internal and second-party studios. After the jewish takeover all of them except Polyphony but that's a matter of time were shitcanned or folded into a heavily neutered Japan Studio, which managed to give us Gravity Rush before being disemboweled and the skin draped over the Astro Bot team.
Replies: >>272911
>>272910
That's publishing
>>272886
It really is a crime. It feels so nice, it does so much, unfortunately it suffers from the WiiU problem nowadays where nearly all the good games have been ported and convincing people to get in on the Vita train is near impossible.

As a side note, my recently hacked WiiU is getting a lotta love thanks to Pretendo.
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>>272886
Sabotage to steal power away from Japan and promote their golden child, the PS4.
Though sexiness on its own isn't enough to really sell the console, it still needs what people want: the right games, which Sony fucked up massively on by not having the staples people have come to expect.
>>271086
I'm almost done with making all the tiles, and I'm going to be organizing and adding them soon. Funnily enough the amount of games being added ended up being way bigger than just the ones listed, it'll end up being 60+ more games being added, with more possibly if people give proper recommendations for some omissions.
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BEHOLD THE UPDATED VITA CHART IN ALL IT'S GLORY
Took long enough but I think it turned out pretty well.
>>273773
Thank you.
Replies: >>274147
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>>273773
Missing this one, but can't blame you because there's a single review in English, and for the first game which is basically a remaster of the first PSP game.
Replies: >>274147
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>>273773
You're missing this one, bud.
Replies: >>274147
>>273773
Bless you, kind stranger.
Replies: >>274147
>>273997
>>274020
Provide recommendations for them and I'll add them in. 
>>274033
>>273782
Happy to be of service.
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Have any of you tried to run Nanosaur 2 or Cro-Mag Rally? They crash on launch whenever I try to play them. I thought it might be a problem with libshacccg.suprx but as far as I know Nanosaur 1 depends on that as well and I've had no issues with 1. Wondering if I have some oddball plugin setup that's breaking those games specifically or if Rinne just shipped them broken.

>>272828
I have this one for my slim and it's a lot more comfy than bare hands. I used to get hand cramps if I was playing for more than an hour or so. Downside is it doesn't add L2/R2, I cheaped out there, but given I'm mostly playing DT2 I can live with that.
>>272828
Aside from terrible port Ratchet & Clank trilogy is finally perfectly mechanically playable.
>>272886
It failed because they tried to sell it as a portable PS4 instead of its own thing. So instead of unique games like the 3DS had it was mostly downgraded ports of console games. Kinda like the Switch if you take away the Nintendo games.
Replies: >>275451
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>>275263
>So instead of unique games like the 3DS
>the rest of that bullshit
Who invited cuckchan to this thread?
No shitty 3DS game (read: N64 port) could ever compete with the Vita.
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