/v/ - Video Games

it's fucking video games, baby


New Reply
Name
×
Email
Subject
Message
Files Max 5 files32MB total
Tegaki
Password
Flag
[New Reply]


READ THE RULES


index.jpg
[Hide] (193.7KB, 1280x720) Reverse
1734623728853.png
[Hide] (350.7KB, 738x1513) Reverse
the_dev_everyone_hates_for_no_reason.png
[Hide] (151.2KB, 1676x644) Reverse
they_will_probably_never_trust_nintendo_again.png
[Hide] (230KB, 725x669) Reverse
1734877987600123.png
[Hide] (116.4KB, 1022x773) Reverse
Trying to keep this thread to third party games, censorship that is not the result of localizations or "regional law", and censorship that only applied to the versions released on the Switch (2) (That includes games that experience different levels or instances of censorship compared to other versions). If you want the extensive list of "all" instances of Switch censorship (Regardless of the circumstance), here you go:
https://archive.ph/S0pfk
https://archive.ph/oaP9T
This thread is specifically about Nintendo (Themselves) forcing third-party developers to censor games against their will, if not outright prevent their release. The games known to be cancelled/censored thus far include (Sorted by year):
>2019
<Super Real Mahjong PV (Censored, later made unavailable after release)
https://archive.ph/4zl3K
>2021
<R-Type Final 2 (Censored)
https://archive.ph/i9MVe
>2022
<Hot Tentacles Shooter (Cancelled)
https://archive.ph/6RJsH
<Duel Princess (Unavailable after release)
<Massage Freaks (Unavailable after release)
<Prison Princess: Trapped Allure (Censored)
https://archive.ph/akc2e
>2023
<Christmas Massacre (Cancelled)
https://archive.ph/zgN9M
<The Fox Awaits Me Hana (International release cancelled)
https://archive.ph/nJYPL
<Yuuna and the Haunted Hot Springs: The Thrilling Steamy Maze Kiwami (Censored)
https://archive.ph/sbO4m
>2024
<Amairo Chocolate (International release cancelled)
https://archive.ph/cgHH8
<DAYMARE: 1994 (International release cancelled?)
<Night to meet Chu! (International release cancelled?)
https://archive.ph/Qk20t#selection-2753.7-2753.11
<Death end re;Quest: Code Z (Cancelled)
<Hyperdimension Neptunia Re;Birth 1/2/3 (Cancelled)
https://archive.ph/u5ldz
<Neptunia Riders VS Dogoos (Censored)
https://archive.ph/KZLzO
<Redneg Allstars Swing-By Edition (International release cancelled)
https://archive.ph/pmkv4
<Sakura Melody (Cancelled?)
<Sakura Succubus 7 (Cancelled?)
https://archive.ph/9VCBD
<Tokyo Clanpool (Censored)
https://archive.md/DhG54
https://archive.md/MuHPS
https://archive.md/EqnlA

Remember that back in 2019, Furukawa declared this: https://archive.ph/RkxJm
>Q11: Regarding restrictions on expression. Some other platforms have their own restrictions other than third-party organizations such as CERO. How about Nintendo?
<A11: Nintendo entrusts a third-party organization with the task of providing objective ratings for its own products and third-party software prior to its release. If the platform operator arbitrarily chooses to do so, it would seriously impede the diversity and fairness of game software. The parental control function also allows for restrictions to be put in place.
I'd argue that Nintendo has since abandoned this policy.
Wasn't there some fiasco about a bunch of fire emblem characters?
Replies: >>266647 >>266698
>>266627 (OP) 
>Super Real Mahjong PV 
In this case it is not Nintendo, but the CERO rating system. That was a Saturn game made back before CERO existed when console games could show nipples, but CERO has a hardline ban on that now.
Replies: >>266638
>>266633
Except SRM5 was censored for it's release on the Switch. So why CERO and Nintendo are getting their knickers in a not over it's release and demanding that the game be pulled doesn't make sense.
Replies: >>266641
SuperRealMahjongPV-Censored-Nipple-Scene-1.jpg
[Hide] (71KB, 1440x760) Reverse
>>266638
It was censored, but they weren't careful to cover everything.
https://news.sankakucomplex.com/2019/03/18/nipple-slips-banish-super-real-mahjong-pv-from-nintendo-eshop/
>>266628
afaik it was engage and it was goldmary in the western version not being a turbo slut like in the original jap release
Good. I hope more devs abandon jewtendo.
Replies: >>266762
I blame normalfags honestly. If the niggers weren't constantly pearlclutching about pixels on a screen none of this would even be happening.
maxresdefault_(5).jpg
[Hide] (121.1KB, 1280x720) Reverse
>>266627 (OP) 
Some companies just need to be mikued out of existence.
Replies: >>266682
>>266653
Do you have that midi file?
niggerpill.mp4
[Hide] (5MB, 1280x720, 00:06)
What's the purpose of this thread beyond attracting niggerpill again? We all know nintendo is super gay and and has taken the ESG cyanide pill, but the pattern you've lined up is less "joos destroying my heckin marios" and more Marketing getting a bug up its ass about being a family brand despite like a third of their target market being single middle-aged men.
>>266683
Because it's a complete reversal of their previous stance and relevant to whether a Switch 2 is worth buying or not.
Replies: >>266691 >>266941
>>266683
<Do not criticize the game company
<buy product, enjoy product and get excited for game product.
Sounds like another exodus is needed if the mods all act this way.
Replies: >>266691 >>266705
>>266685
>whether a Switch 2 is worth buying or not
I would think the answer to that question is a firm no until at least 2026 when we have the launch titles and a vague idea of how far away piracy is. Did you just blow in from markchan or something?
>>266688
>anyone who insults my garbage thread must be a mod and therefore a fag
Sony_games_for_everyone.png
[Hide] (2.4MB, 900x2221) Reverse
>>266683
>What's the purpose of this thread
To bring to attention that Nintendo is going down the same road as Snowy.
>beyond attracting niggerpill again?
How about instead of bitching about how "This is going to attract Willy", you point out that the solution to much of this is to stop being exclusive to online a handful of platforms (Both developers and customers). Sony, Nintendo, and even Steam have outright indicated that they are NO friends to developers as they have stepped in and ordered that games be censored, if not outright prevented their release. So the solution is to go for alternative platforms. And are you not already using alternative platforms?
IF_vs_Fates_Final-3.png
[Hide] (693.1KB, 748x1284) Reverse
>>266628
Awakening and, I think Fates, had the headpat/physical interaction module removed in non JP releases. Plus the usual translation nonsense.
Replies: >>266710
>>266688
You are better off leaving this site and I advice all who sympathize with you to do the same. zzzchan does not need more posters, it needs conformity to the rules, respect towards the moderators and discipline in posting above all else.

TL;DR Fuck off and don't come back, shitskin.
>>266705
>You are better off leaving this site
>Sounds like another exodus is needed
Yes.
Virtual is Sturgeon. Can't remove Sturgeon or "Virtual" unfortunately.
Replies: >>266722
>>266698
Awakening didn't have any headpatting.
>>266705
>>266707
Have you heard the tragedy of Darth Eden the Homosexual?
dUe-SkmPJTk5wAAk.mp4
[Hide] (2.9MB, 1280x720, 00:23)
MT4_WUCoUvimar14.mp4
[Hide] (5.7MB, 1280x720, 00:25)
>>266627 (OP) 
For the games released before 2023, unless substantial evidence comes up confirming the guidelines stretch back then, I would consider those outliers since most "ecchi" and other adult or fanservice-y titles released unmolested on Switch until late 2023 as far as I know, so I'm inclined to consider Duel Princess and such as outliers, But starting from late 2023, there's a clear pattern of games with similar content getting censored, banned from release in the west, or both at once, and mostly from developers who had no issues releasing their games on the Switch before. I'll repost my OP from 8chan.moe that got deleted with details and source citations where possible.

>Tokyo Clanpool
Switch version has only released in Asia as of writing, publisher has stated it is not likely to release in the west despite all efforts. Per the publisher "Nintendo is enforcing very strict content regulations now in the west", and stated they were forced to cancel several undisclosed titles because of it. The game later released censored even in Asia, lacking the "Ether Induction" minigame completely, and the publisher explicitly stated that Nintendo demanded its removal as well as censoring a buttcrack shot in the intro.
>Maid of the Dead
Released globally, but the Switch version appears to have been censored. The purification minigame on Switch lacks voices like Yuuna and the Haunted Hot Springs' Switch version. The Steam version released later contains these voices, but they were never added to the Switch version, suggesting Nintendo demanded they be removed.
https://www.famitsu.com/news/202402/27335892.html
>Bunny Garden
Switch version did not release in Europe despite being available globally via Steam. No reason or statement was given.
>Prison Princess Trapped Allure
Announced for a global release on Switch and Steam, but the Switch version remains exclusive to the JP e-shop despite having multiple languages. No reason or statement was given. Furthermore, the Switch version is censored compared to the Steam version, preventing players from using the cursor to "touch" the girls to elicit reactions during some events.
https://xcancel.com/kotora_koto/status/1861367902903116088#m
>Hyperdimension Neptunia Re;Birth 1-3
Indefinitely delayed in May 2024 a day before release, then announced to have been cancelled in December 2024. Reason given was "content does not comply with the Nintendo Guidelines".
https://www.gematsu.com/2024/12/hyperdimension-neptunia-rebirth-trilogy-and-death-end-request-code-z-for-switch-canceled-for-the-west
>Death End Re;Quest Code Z
Western Switch port announced to have been cancelled along with the Neptunia Re;Birth trilogy for the same reasons. The Playstation versions are still on track to release in the west
>DAYMARE: 1994 Sandcastle
Resident Evil-like game by an Italian studio. Released globally on Steam and all other consoles, but the Switch version as of writing remains Japan-only despite having multiple languages. Yes, the Italian-made game couldn't even release in its own region.
>REDNEG ALL STARS SWING-BY EDITION
Released globally on Steam. The Switch version only released in Japan despite the publisher's previous games releasing globally. When asked on X/Twitter, the developer cited "expression restrictions" preventing the game from releasing in the west.
https://xcancel.com/Outside_danmaku/status/1863301699894702222
>Amairo Chocolate
Sequel to game which released globally on Switch in 2020. Received ESRB rating of M before release. Was then delayed and then cancelled similarly to the Neptunia Re;Birth trilogy. Official website has a timeline of events leading up to cancellation.
https://dramaticcreate.com/amachoco/en/
>The Fox Awaits Me HANA
Earliest known affected title. Sequel to the first game which released globally on Switch in 2020. Western Switch release officially cancelled in November 2023. When asked, the developer stated "We don't know exactly why they made this decision. If we release this title for other platforms, we will probably change the part that seems to be the cause. In other words, the contents will be different only in America & Europe. However, I would like to think carefully about whether this game will still work even if I change the content."
https://noisypixel.net/the-fox-awaits-me-hana-western-switch-release-canceled-english-still-available-in-asian-edition/
>Yuuna and the Haunted Hot Springs: The Thrilling Steamy Maze Kiwami
Switch version is locked to the JP e-shop despite the game releasing globally on Playstation and Steam. Before release, it was stated that the content would be "different" on the Switch version; upon release, it was discovered that the hot springs minigame on Switch completely lacks character voices. Considering Maid of the Dead by another developer also suffers from this in its Switch version, it is clearly not a developer mistake.
>Night to meet Chu!
Developers' previous games all released globally on Switch, but this one remains Japan-only despite including English and already being out globally on Steam.
>Sakura Melody
>Sakura Succubus 7,
Developer clearly favors Switch for releases, but the above two games have only released on Playstation so far. When questioned, they said "it was a weird year and we don't know what happened".
https://xcancel.com/gamuzumi/status/1867597184776253551
>Christmas Massacre
No release at all, developer stated they blew money on a Switch port they can't release and were not given the option to simply censor it either.
https://www.eurogamer.net/puppet-combos-christmas-massacre-is-too-crazy-to-be-released-on-switch-or-xbox
>Kanon
English global release announced in October 2024 along with free update for those who owned the Japanese version. Japanese version was updated in December with no western release. Stella of the End by the same developer released globally the same day.
https://xcancel.com/PROTOTYPE_info/status/1850811539114336754
>Neptunia Riders vs Dogoos
Swimsuit DLC cancelled for western Switch release for "not complying with the Nintendo Guidelines". DLC is still releasing globally on Playstation.
https://www.gematsu.com/2024/12/neptunia-riders-vs-dogoos-digital-pre-orders-open-january-2-2025-switch-version-dlc-swimsuit-costume-set-canceled
>Rubber Hose Rampage
Indie game with old Disney aesthetics taking advantage of Steamboat Willie falling into public domain. Released globally on all other consoles plus Steam, but was denied a Nintendo release completely. Per the dev "I asked Nintendo for permission to release my game there and they replied: "Unfortunately, we were not able to approve your request"
https://xcancel.com/revie_studios/status/1788380212205617209
Replies: >>266929 >>269322
46912737236fcd106a5c1448592f78e3c862807c390a268fa623e8c7e8ae74c1.webm
[Hide] (8.9MB, 854x480, 02:40)
>>266705
>conformity to the rules, respect towards the moderators and discipline in posting above all else.
You sound like some 5D motorcycle gayop to invite the eternal 10gu.
rejected_even_without_the_minigame.png
[Hide] (30.2KB, 629x189) Reverse
1609022315483.jpg
[Hide] (113.7KB, 1024x576) Reverse
7even.jpg
[Hide] (7.4KB, 474x355) Reverse
>>266648
For developers like Compile Heart, they're already getting hamstrung by Sony's policies and their games past 2020 have little to no fanservice because of it. People like me were pushing for them to drop Playstation and develop for Switch/PC so they wouldn't have to deal with Sony's bullshit any more, but now with Nintendo being even worse than Sony and Steam being trigger-happy with bans on Japanese games (they banned Tokyo Clanpool even with censorship), we're left with trying to push them to GOG/JAST/DLSite of all things. It's not just Sony/Nintendo being retarded, it's an industry-scale deplatforming of uncucked Japanese games. Compile Heart now have almost nowhere they can put their pre-2020 games uncensored, to say nothing of what this means for the future of games like Gal*Gun and Senran Kagura. Yeah, I know Senran probably wasn't coming back anyway because Marvelous themselves are pussies, but Aizu of Inti Creates has gone on record saying that Gal*Gun had to be put on indefinite hold because it's become harder and harder to release it in this climate, and now it's clear what he means.
8dc948ba84bdc1a3d5add6533b2f45ff201c7c58cffde4b946621632a0415cc8.jpg
[Hide] (49.2KB, 618x391) Reverse
>>266762
Yeah, okay, cool.

What are you going to do about it? Besides shit your pants in public and screech until people start hating on porn games just to spite you of course.
Replies: >>266773
>>266762
Things aren't looking bright for the future of gayman. I wish Kimishima was still in charge of Nintendo.
Replies: >>266773
let_the_damned_rating_boards_do_their_jobs.png
[Hide] (33.2KB, 905x386) Reverse
>>266771
Why do people like you always show up? And I have been trying to organize a write-in campaign on 4Kek. I'm not just sitting around and whining like some others.
>>266772
I don't know what prompted this sudden shift at Nintendo. It was Furukawa who said that Nintendo shouldn't censor third-parties and he's still president. Am I to believe he lied through his teeth to get these devs on the Switch just to pull the rug on them?
58c6715fab40bc0b22f556740ae917a9548e63143834c69f59eade262aa7975b.png
[Hide] (281.2KB, 716x537) Reverse
>>266773
>organizing
>write-in
>4cuck
I'm sorry, but you've been in a coma for 11 years. It's 2025, GamerGate turned into an ineffectual circlejerk almost instantly like Chanology did. Also Donald Trump is president and Typhlosion canonically rapes 13 year old girls. I'm sorry I had to be the one to tell you.
Replies: >>266828
>>266773
>It was Furukawa who said that Nintendo shouldn't censor third-parties and he's still president.
Well on the bright side these mostly seem to be bans from the NA eshop only. If the JP side made NoA more autonomous but also unable to affect the JP side then that would not be a bad thing. Though with Xenoblade X being based on the censored NA version that is probably not likely.
>>266777
What happens in the West eventually spreads to the East (as you indirectly pointed out), don't give them an inch here.
All it takes is for the Western branch to push their weight around due to the large market size and suddenly there's problems that are difficult for them to ignore.
Replies: >>266780
>>266778
Yeah it's a difficult problem. Of course I would prefer the Japanese branch to throw their weight around, but I have very little confidence in Japanese companies anymore, so even just a return to something like the SNES era where the western branches were ruining games but the Japanese side preserved them would be enough for me.
cc0d454f472d25f7514a6b1529c69a37.jpeg
[Hide] (224KB, 850x1210) Reverse
>>266777
They also added that tranny apologism shit in all versions of the TTYD remake, and it's important to note that they pretty much handled that themselves while the SMRPG remake (that was actually an upgrade in most ways) was done by the same studio responsible for the DS Dragon Quest remakes. It's plainly evident that nutendo either took ESG money or is being held hostage by mastercard. You'd be better off spamming dup on truthsocial about it instead of sending a bunch of sperging to NoA's spam folder.
Replies: >>266839
GfMG2DVa8AALUez.jpg
[Hide] (371.8KB, 1920x1080) Reverse
cg_1.jpg
[Hide] (288.1KB, 843x1000) Reverse
>>266777
"Mostly" being the keyword here. Tokyo Clanpool was censored despite not releasing outside of Asia, and the publishers specifically named Nintendo as the reason. Their words on the matter are in the OP. There's also Prison Princess Trapped Allure and Maid of the Dead, which have elements/features missing from their Switch versions compared to PC. The common thread between them is Vita-style "touching" minigames where you directly interact with the girls via the touchscreen. Someone at Nintendo probably thinks this is "lITerLLy rApE!" and is gutting them despite the rating boards clearly not thinking the same outside of Australia where they're retarded and the Switch previously allowing them completely uncensored like with Mugen Souls, Gal*Gun and Mary Skelter 2 (in fact, Mary Skelter 2's Purging minigame is almost identical to Tokyo Clanpool's Ether Induction, yet it's uncensored on Switch and Tokyo Clanpool is censored). There's also this CG where they apparently had to censor the purple-haired girl's butt in the intro for the game.
Replies: >>266786
>>266785
>There's also this CG where they apparently had to censor the purple-haired girl's butt in the intro for the game.
Oh that reminds me, you guys forgot Crystar. The intro is censored in that game too.
>266809
>our
>we
>*zoidberg voice* i'm sooo embarassed [sic]
?
You'll get a direct quote when you can fit in a bit better, glowchamp.
22f9527c8683ba70f49388b0e54780daed60b247ee6a8803280f27d9ed575fbd.jpg
[Hide] (189.8KB, 772x1129) Reverse
I've never seen niggerpill this desperate even during his 8chan days.
Could it be Nintendo's finances aren't as rosy as they might seem on the surface?
A massive crisis with shitloads of layoffs due to the Switch 2 missing its projected sales target of 50 million units in the 12 months post-launch by 0.01% wouldn't be terribly surprising in today's economy.
Replies: >>266833 >>266837
>>266807
I'm aware I'm responding to niggardlytablet but what do these maniacs have against the Dragon Ball guy?
Replies: >>266824
media_GZ-G9uAWMAAMCuT.png
[Hide] (175.2KB, 500x500) Reverse
>>266797
>>266798
>>266800
>>266803
>>266807
Sorry to wear my newfaggotry on my sleeve here, but is this the "Niggerpill" guy? Because I've run into a very similar poster on /v/ and I've already told him he ought to just kill himself multiple times. No, I am not going to give up and stop fighting because you posted some Twittards being retarded at me.
68b166f17700c65522944dcee2633be048153d621f281ec010089611ef957354.png
[Hide] (1.7MB, 1440x1080) Reverse
>>266820
>>266823
Don't give him (you)s, just report him.
Replies: >>266854
you_evil_evil_rat.jpg
[Hide] (36KB, 525x619) Reverse
>>266774
>Typhlosion canonically rapes 13 year old girls
Not canon. It was a mistranslation.
30a154049522a6bd70fbf5aaad70056e5ba2509cc5a3997bfc5cf194b0775007.png
[Hide] (122.1KB, 567x338) Reverse
9779709bc127c0c97464a8663b143a935d1dbca704c738908d50a8b905f9f659.png
[Hide] (265.8KB, 716x404) Reverse
a0d0091773de9b77e26d423edc2320c0965cfac6c0f6af2cfe44545f388ffa20.png
[Hide] (269KB, 716x525) Reverse
>>266828
>>266828
Your attached image would be hilarious with a Typhlosion mane around Cuckerson's shoulders.
>>266812
Nintendo's finances only look good for an actual business that earns profit by selling products, not a financialized tumor that makes line go up by sucking at the teat of Larry Fink. They were also pretty much breaking even and running off of Wii/DS money for a decade until the Switch took off, and a good chunk of that money has inflated away assuming it was held in yen.
>>266823
>>266812
>Could it be Nintendo's finances aren't as rosy as they might seem on the surface?
Willy's mind completely broke after Trump won back in November despite all the demoralization attempts, and he's desperate after Trump spent the past week doing exactly what he said he would, from freeing the Salt Road founder to firing entire goverment departments.
>>266782
>You'd be better off spamming dup on truthsocial
Who's dup? And isn't Truthsocial the Trump/MAGA platform?
>It's plainly evident that nutendo either took ESG money or is being held hostage by mastercard.
I knew about the ESG thing. I thought it was just localized to the western branches, but this whole thing is making me reconsider that. I also thought about the payment processor angle, but that usually results in "offending" content and games getting outright removed alongside restrictions on new content. All of the games they approved before are still on sale just like with Sony.
Niggerpill_retarded_tactics.png
[Hide] (150.5KB, 1340x339) Reverse
>>266823
>Sorry to wear my newfaggotry on my sleeve here, but is this the "Niggerpill" guy?
Yes, he's either a kike faggot or a glownigger, maybe both.
55e04a07411c6743c235a13736f578b6e44287e87cac5e9ca2162bb8d422857a.mp4
[Hide] (741KB, 480x360, 00:13)
>>266825
>>266856
There won't be a democrat president until at least 2036. Get shrekt.
>>266856
>Nintendo is the very definition of "too big to fail."
Did you say something like this for Sony in 2018?
Replies: >>266861
>>266860
That's true for Sony as well. PS5 is still selling despite having censorship and no games.
Replies: >>266863 >>266865
>>266861
Playstation is literally dead in Japan, and even abroad it's *only* competitive with the Switch. Why do you think everyone keeps making PS4 games? Because PS5 doesn't have as large of a base as PS4.
>>266861
PS5 is selling, but PS5 software isn't. Check Sony's quarterlies. PS4 software+PS5 software barely has a bump over PS4 software at the same point in the system's life. If the estimate of ~50/50 playbase is even remotely right and roughly accurate for software sales, Sony is fucked.

Also Insomniac leak confirmed their RoI for software is completely broken. Their costs keep going up, and sales down.
Replies: >>266866 >>266868
>>266865
That's because most people use it for Fortnite and gachashit. It's still depressing to see the console sell at all though.
Replies: >>266879
>>266865
>PS5 is selling, but PS5 software isn't.
GLORIFIED
BLU-RAY
PLAYER
Replies: >>266869
>>266868
>PS5 pro doesn't even have that
Maybe Microsoft's Xbone announcement presentation from 2013 wasn't so wrong after all.
>266873
If people like this guy channeled their energy into actually trying to change things instead of being blackpilled and trying to blackpill, gaming wouldn't be as shitty as it is today.
>>266866
It's a "problem" for the entire industry. Revenues are great on paper but more than half of the money is going into the same addictive "forever games": fortnite, roblox, league, CSGO, and gachashit. It blows up the whole wannabe-Hollywood business model the big publishers built themselves around, and hardware makers will eventually suffer because most of these games run on toasters.
Replies: >>266898
feels_good_man.png
[Hide] (86KB, 266x201) Reverse
>>266828
>my boy hypno beat the rape allegations
>typhlosion ends up being the rapist
All is right in the world
c52a1241c805d82005fec1c60dd31b53041359ed28c580411ce9ffa01025e5eb.jpg
[Hide] (111.4KB, 928x650) Reverse
>>266893
still mad
ClipboardImage.png
[Hide] (6.8MB, 1758x1902) Reverse
>>266879
>Revenues are great on paper but more than half of the money is going into the same addictive "forever games": fortnite, roblox, league, CSGO, and gachashit.
Don't forget having their back catalog of the good games just sitting there for everyone to buy.
>and hardware makers will eventually suffer because most of these games run on toasters.
Actually, it's not. Developers are increasingly making their engines more resource intensive to push through more and more of the God-awful filters that make every game look like a blurry mess.
<Pic related is a prime example, and just remember that Crysis 3 was still a massive downgrade in graphic quality compared to the first two games.
And here's a guy covering all of these new issues game engines are now suffering from: https://redirect.invidious.io/channel/UC2ksme4hP4Nx97ilFTQ0K0Q
1cda2ff4a1a9fe92729da956237bb9df6e3315b90525436f8b1029843b23f666.png
[Hide] (2.8MB, 3536x3368) Reverse
>innovative tactics don't work
>resort to being loudmouthed obnoxious niggers
>has the complete opposite effect and makes things more funny and interesting
>>266756
>Yuuna and the Haunted Hot Springs: The Thrilling Steamy Maze Kiwami
So, where can I get the uncensored version of that game?
Replies: >>266930
>>266929
Unfortunately, there is no proper uncensored version for that game. The PS5 and PC versions have the typical Snoy censorship applied, while the Switch version even censors the voices. Your best bet is probably PC with mods. There's some floating around the Steam Community forums for the game.
Replies: >>269387
>>266762
Who is banning these games on Steam when Adult Only content is available?
Replies: >>266936
>>266935
The popular theory is that it's one or a few approvers/reviewers with a massive hateboner against anything Japanese, especially anything that seems "underage" by their standards. Even just the sight of school settings can possibly set them off. One such approver goes by "Mary", and is the most infamous one. There also seems to be another one called "Nadine". Whether or not these are the approvers' real names is not known.
Replies: >>266937
>>266936
Cause a ruckus and get these "approvers" removed. Steam has shown that it's apolitical and loves money.
Replies: >>266939
>>266937
I wouldn't stop you from trying, but the Steins;Gate and Chaos;Head guys already raised a mighty shitstorm against Valve when Steam banned Chaos;Head Noah. They merely overturned the ban on that game, but did not undo the bans on other games like Dungeon Travelers 2 and Duel Princess. Another major factor that almost certainly contributed there was that the game released without issue on Switch, which was probably humiliating for Valve for the supposed "kiddy console" to have less of a stick up its ass. But nowadays anything that Valve bans is almost certainly going to get banned or censored by Nintendo too, and likely Sony as well.
>>266685
>Because it's a complete reversal of their previous stance
And returning to their original stance, at least mostly in the west. But there is also the literally named Hentai series shovelware on the eshop that seems to exist just fine so the rules are targeted just in the niche market that pisses as many people as possible.
Replies: >>266945 >>266965
0b9a15758282cf27f167057f589b84d8.jpg
[Hide] (211.3KB, 1050x1400) Reverse
Glad I stacked up almost all the hidden gems before the purge, basteasiasoft should start lying to the censors to slip some more titles on the Switch 2.

>>266705 (You)
>zzzchan does not need more posters, it needs conformity to the rules, respect towards the moderators and discipline in posting above all else.
lost
Replies: >>266954
>>266941
>But there is also the literally named Hentai series shovelware on the eshop that seems to exist just fine so the rules are targeted just in the niche market that pisses as many people as possible.
There's also some barafur VN they happily allowed on the eshop, that states right in its subtitle that it's a gay furry adventure. Whether that, that "Hentai [X]" series (I feel like it has got to be AI generated slop with as many as have been shat out), and other seemingly ecchi (but likely not really compared to CH/IF and other actual devs) shovelware will also be on the Switch 2's eshop remains to be seen.

On a related note though, I have to wonder if this recent push for "house cleaning" or "image fixing"; whatever you want to call it leading up to the Switch 2's release, also ties in to what they've said about the new system having only partial backwards compatibility. Just strikes me that NoA and NoE have probably hated the Switch having gotten a reputation of being "the last bastion of lewd console games", and would likely love to gatekeep now-unwanted games in the Switch library from being able to be downloaded to or run off cartridge on the Switch 2 via updatable blacklists.
Replies: >>266983
3b3d93a1cc6e895716d2ac917c95a9382931241e2fa9ecee0d2e60bd64a39f69.png
[Hide] (30KB, 930x276) Reverse
>>266944
>I recognized that your picture has text saying "kek" in gookrean (even though I never really studied the language)
Is it over? Did the gook brainrot take over me?
>>266946
>Nintendo and Monolithsoft have been trying to memoryhole that game
It was featured in the 25th anniversary video
>>266946
>the spoiler
I'll rip someone's head off, if that happens. And it will probably be the president of Nintendo's.
Replies: >>266968
23e85c747a01301cba17b151ac7f3296.png
[Hide] (125.8KB, 757x737) Reverse
>>266946
>Nia will be retconned as a transwoman for this exact reason.
I think I'm starting to understand terror attacks.
Replies: >>266968
witches_ready_for_tuning.png
[Hide] (1.5MB, 1688x874) Reverse
46297590_p0.jpg
[Hide] (216KB, 1600x600) Reverse
34329788_p0.jpg
[Hide] (1.4MB, 1920x1080) Reverse
>>266941
>And returning to their original stance, at least mostly in the west.
But is this really their "original stance"? I played a lot of weeb games on the 3DS, and some of them were REALLY weeb-y like Stella Glow and Lord of Magna. And Senran Kagura even started there. I have very strong doubts the 3DS Senran games or Stella Glow would pass these current "Nintendo Guidelines", and possibly not even Lord of Magna. My view is that those games came to the 3DS because Sony fumbled with the PS3 and lost its stranglehold on the industry, so third-parties became more open to alternatives like Nintendo again. Even the Xbox 360 had its day in the sun in Japan because of how badly Sony fumbled with the PS3. From where I'm standing, Nintendo has not been this abusive to third-parties since the 90s.
poor_little_niggerpill.png
[Hide] (300.1KB, 380x501) Reverse
>>266946
Hi niggerpill
>>266957
>>266958
I didn't play the game and don't know who this "Nia" is, but is it a trap or just a normal female character? If it's the former then turning it into a tranny wouldn't be surprising, but if it's the latter then indeed that would be too outrageous.
Replies: >>266971
__nia_xenoblade_chronicles_and_1_more_drawn_by_saitou_masatsugu__31c8a4457c3680840732bff5e8b4a836.jpg
[Hide] (1010.5KB, 3170x4369) Reverse
66862677_p1.jpg
[Hide] (517.6KB, 1600x1008) Reverse
>>266968
She's a character in Xenoblade 2 who is presented initially as a Gormotti human (Gormotti being a human subspecies with cat features), but is later revealed to be a Flesh Eater Blade, a Blade (artificial beings born from Core Crystals) which has ingested human cells. Flesh Eaters are viewed as cannibals and are highly taboo in the setting and she makes great effort to hide this aspect of herself, but while bathing in the hot springs in Mor Ardain, Mythra notices and Nia asks her to keep it a secret from the rest of the party. Troons interpret this as trans-coded because they are desperate for any sort of validation and have been pushing this lie despite how ridiculous it is on its face. First pic is her Driver (human) form, second is her Blade form.
Replies: >>266972
>>266971
The title screen with Rex with his girls and also the harem triple impregnationg photo will forever be a never ending source of salt.
>>266945
Possible but unlikely, bricking physical media would cost them a ton of money in making lolsuits go away, especially in Europe where the right of first sale isn't totally dead. I interpreted that line as they don't know how many games will shit the bed on their new SoC and are covering their asses against a future false advertising suit. In theory they could have a dynarec from nvidia to convert Maxwell GPU commands to Ampere and everything else will take care of itself, but never underestimate the power of code monkeys to fuck shit up.
it's_over_bros_says_the_guy_for_whom_it_never_started.png
[Hide] (6.1KB, 651x86) Reverse
mentality_of_a_loser.png
[Hide] (7.2KB, 908x97) Reverse
I hate this mentality. Now that it's clear consoles are in a race to the bottom to see who can suck Larry Fink's circumcised cock the hardest, Compile Heart need to start making contingencies to ditch them completely. Sheepishly obeying them and neutering their games even further will only seal their fate in bankruptcy. People still want the fanservice and shameless otaku appeal, arguably now more than ever as shown by the breakout success of things like Mahoako and Snowbreak. It's Compile Heart's job to provide, no matter what the circumstances are. Sales for the franchise dove off a cliff after they burned both Nepfags and Senranfags with Re;Verse being yet another Re;Birth 1 rerelease and Ninja Wars being a Soyny'd piece of shit (seriously, what the FUCK were they thinking making that a timed PS4 exclusive!?). People are thumbing their nose up at this neutered franchise now and opting to just play gachas. If Compile Heart wants to turn this around, they need to make waves with something outstanding. And their odds of making something like that within escalating console restrictions are virtually nonexistent.

TL;DR buy their games on PC you idiots, preferably non-Steam/MS Store if possible.
Replies: >>267020 >>267035
>>267016
I wish they would fight it, but there isn't really precedence for Japanese companies fighting anything. Just look at how long they have let CERO exist. When something bad happens it's like they just pretend there is nothing they could possibly do about it.
>>267020
CERO is not responsible for 99% of this faggotry.
Replies: >>267022
>>267021
I know, but it is responsible for games having less creative freedom than anime and manga over there. Like the Senran Kagura anime straight up had nudity, but that is impossible for the game. It's not something they should lie down and accept.
Replies: >>267025
Choujigen-Game-Neptune-The-Animation-03_08.15_2019.03.06_14.32.54.jpg
[Hide] (403.2KB, 1920x1080) Reverse
>>267020
And at this point, the alternative for them is going bankrupt. The last few games they've released have sold only a few thousand copies across all platforms and failed to even break the Famitsu Top 30 on release week. It's clear their current course is not viable and something needs to give.
Replies: >>267026
>>267022
That's still a much lesser problem than platforms imposing arbitrary censorship and outright denying release. Japan from what I heard has some pretty ridiculous obscenity laws that are the reason sites like Pixiv demand mosaics on genitals. That may explain why CERO uniquely has a total ban on any nipple/genital display in games that the ESRB and PEGI don't have.
Replies: >>267035
>>267023
That might have something to do with Neptunia games being shit. Even in Japan shit games only sell if they can ride on a major franchise of a flavor of the month shonenshit, but only nepfags care about Neptunia and a couple thousand 8chan rejects isn't enough to keep a studio in business.
Replies: >>267030
media_DN2rM2WUMAAgpjf.jpg
[Hide] (289.6KB, 1362x2066) Reverse
>>267026
I won't agree on the Neptunia games being shit. They're serviceable JRPGs with a unique, novel setting and lovable, entertaining characters. Only a few of the spinoffs are really bad. But besides that, before Ninja Wars, the games sold 10-20k copies on average, even the shitty spinoffs like Super Neptunia RPG. After Ninja Wars, it immediately plummeted to 3-4k per release. At least 70% of the people who usually buy Neptunia releases suddenly stopped showing up. That tells me something more happened then just a typical sales dropoff, as if people who used to be diehards started jumping ship en-masse. As if the soul of the franchise died and people noticed.
Replies: >>267031 >>267044
>>267030
I lost interest since they kept making non RPG spinoffs. What was the last mainline game, VII? That was 10 years ago.
Replies: >>267036
media_GJjN_oKWUAAJni3.jpg
[Hide] (83.9KB, 1024x993) Reverse
F
Replies: >>267037
>>267016
>People still want the fanservice and shameless otaku appeal, arguably now more than ever as shown by the breakout success of things like Mahoako and Snowbreak.
Don't forget Stellar Blade and Lollipop Chainsaw.

>>267025
>That may explain why CERO uniquely has a total ban on any nipple/genital display in games that the ESRB and PEGI don't have.
That probably more has to do with how, when Sega and NEC began allowing mature content on the PC-Engine and Saturn, companies began releasing eroges on the platforms by the truckload, which resulted in Sega immediately ending their X rating by the end of 1996. So CERO's rules was probably an over-correction, not to mention that I don't doubt that the Japanese PTA (That manga and anime constantly are in tussles with every other decade) had a heavy say on it as well.
GfxRn1cboAAvqzG.jpg
[Hide] (198.8KB, 1200x1200) Reverse
>>267031
They're teasing a new mainline, likely this year. But I don't have much hope for it not being pathetically neutered, especially if they try to cram it through Nintendo's new panties-on-head retarded restrictions in the west that wouldn't even allow E10 swimsuits, on top of Soyny's usual faggotry. They really need to just fuck off to PC at this point. Even Steam isn't usually THIS retarded.
Replies: >>267145
>>267033
Why did they do this? I didn't play because I am convinced that its a geoharvesting op, but everyone I know who has was unhappy with the change.
Replies: >>267038
>>267037
To erase the difference between men and woman to make trannies happy. It's just an asexual blob now.
>>267020
There isn't any precedence for Japanese people fighting anything, because they are all westoid bootlickers and lapdogs. The vast majority of them are ashamed of their old culture to the point where they will gleefully erase any and all of their "problematic" media from existence to appease their overlords. This is why they worship kike agents like Toby Fucks and Megan Thee Stallion like gods, because they were brought to Japan to cleanse Japanese media of evil, toxic, and problematic fanservice tropes.
>267040
Ignore and report. The whole Ass Creed Niggers controversy is proof this retard is talking out of his ass.
>>267030
>They're serviceable JRPGs
I played the allegedly vastly improved remakes of the first two games, with fan-translation patches. I strongly disagree. I couldn't even be bothered to finish the second one. It was unbearably mechanically monotonous garbage. Might as well just be VN.
Any new news? I've been out of the loop due to work.
Replies: >>267052
1080263_front.jpg
[Hide] (1.4MB, 1920x1080) Reverse
neptunia_riders_swimsuit_dlc.jpg
[Hide] (191.9KB, 800x800) Reverse
90s_nintendo_guidelines.png
[Hide] (76.3KB, 586x887) Reverse
>>267050
Another VN by Cyberstep, Furry Twins, seems to have been blocked from release in America, since it released in Japan, Europe and Australia but not there. Other than that, not much. Neptunia Riders released today and as stated, the swimsuits are missing from the western Switch e-shops. The fact that Nintendo is holding firm on banning something as tame as these swimsuits (while Koei Tecmo and Bandai Namco release similar material scot-free), while their whole approval process across western territories is starting to look like Russian Roulette bodes poorly for the future of third-parties on the Switch 2. Really, someone ought to sue them for this. There's a good chance these "guidelines" don't actually exist per se, but are just vibes-based rejections depending on shit like what side of the bed the approvers woke up on that day. Someone ought to get the courts to demand they produce some real guidelines and apply them evenly like they did in the 90s or just drop the whole thing altogether.
Replies: >>267056
1738103742564616.webm
[Hide] (3.9MB, 1400x1080, 00:46)
It should also be pointed out that this content is somehow still allowed on phones via the Google/Apple app stores. Yes, GOOGLE and APPLE are somehow less restrictive than Sony, Nintendo, and even Steam! Behold, something in a phone game that would have been heavily censored or outright removed if it was on consoles. How is this state of affairs remotely acceptable?
>>267054
bro i already whacked off
Replies: >>267058
>>267052
>Furry Twins
I looked it up on VNDB and WTF is up with the skadillion MTL entries? https://vndb.org/v1233
>>267054
>>267055
Haha, titties go jiggle.
>>267054
Google is censoring lewd games in phones lately, so you bettet not name that game because it will be gone.
Replies: >>267067 >>267070
54705408_p0.jpg
[Hide] (60.1KB, 500x500) Reverse
>>267059
Don't tempt me. I loathe gacha and its fags for usurping the niche games like Neptunia and Senran Kagura once had before they were unjustly oppressed by spiteful mutant homosexuals and eggless harpies infiltrating the platform holders. And gachafags are outrageously smug, as in they genuinely believe their gambling skinner boxes consolidating almost every negative trend in the industry are somehow the pinnacle of otaku game design and that the likes of Neptunia, etc. are obsoleted by them. Actual otaku games had their characters hand-crafted and developed to fit a setting. Gacha characters are shat off an assembly line in true Chinese style. I will feel NO pity whatsoever if Google and Apple pull the rug on them, and I may even join in kicking them while they're down. FUCK GACHA AND FUCK GACHAFAGS!
>>267067
DON'T YOU FUCKING DARE!
Replies: >>267070
>>267067
Yeah it is extremely depressing that people are escaping into gachashit when games get censored. I know "just watch porn" is a tired argument, but if the only thing you care about is character design then that is genuinely what you should do over supporting gacha. It's just a amalgamation of all the bad practices in video games we have been fighting since horse armor.
46983952_p0.jpg
[Hide] (87KB, 545x640) Reverse
>>267059
>>267068
BROWN DUST 2!

DO IT GOOLAG! PURGE THE G*CHA MENACE!
Replies: >>267085 >>267127
Who let /monster/ leak again? Remember kids, failed normalfags and robots trying way too hard to be "based" won't get waifus after dotr.
Replies: >>267076 >>267092
>>267071
there will be no day of the rope, its all a fantasy.
>>267070
>DO IT GOOLAG
Japs are the primary market for gachaslop and most of them are iPhone fags. Apple banning gachas would cause more fundamental damage to the gaycha industry and cause more Japs to seek non-gacha games with "otaku" character designs.
clipboardimage_(2).png
[Hide] (1013.5KB, 800x1131) Reverse
>>267071
What the fuck does that have to do with /monster/?
Replies: >>267126
c4bf29701d0426abfa47e04556170df2.jpg
[Hide] (233.5KB, 1218x1309) Reverse
>>267092
Everything, sadly. Take a look at any of their meta threads in the last three or so years and you'll find the same flavor of word salad as >>267067. Lots of run-one, exclamation points and blaming [adjective] [adjective] [slang term for gays, jews or women who won't fuck me] for anything that makes them feel bad. Given the whole pantheon/DOTR thing you'd think they would let that shit go; my guess is it's their way to reconcile their need to feel superior to internet degens with their need to beat it to futanari porn.
t. still prays to Ammit and Reitia every full moon
Replies: >>267163
R._Dorothy_Wayneright_0.png
[Hide] (92.5KB, 600x600) Reverse
>>267070
Damn you...
scar_lead.png
[Hide] (417.1KB, 736x903) Reverse
Compile Heart's most recently announced game does not seem to be coming to Nintendo consoles at all.
https://www.gematsu.com/2025/01/compile-heart-and-neilo-announce-third-person-shooter-scar-lead-salvation-for-ps5-ps4-and-pc
Notably, the co-developer Neilo has almost exclusively developed for Switch. For this to not come to Switch at all is unusual. Furthermore, a day-one PC version is especially unusual for Compile Heart. It's worth noting that the trailer showed clothing damage mechanics, something extremely rare in modern console games. This game's choice of platforms may be evidence of a pivot at Compile Heart as they move to discontinue support for Nintendo consoles completely. Fuck you, Nintendo! All this after you put them in your little third-party spreadsheet, showing just how much it meant in the end!
Replies: >>267145 >>267178
steam_bans_another_game.jpg
[Hide] (213.3KB, 646x756) Reverse
>>267133
I just want to say that I'm glad this is being reported on. literally every other outlet and site in existence sternly denies the fact that nintendo is slamming the door in the face of lewd games. either that or they insist it's just the american branch
>>267036
>Even Steam isn't usually THIS retarded.
you'd be surprised
Replies: >>267146
>>267145
>either that or they insist it's just the american branch
Tokyo Clanpool and Prison Princess Trapped Allure's censorship firmly disprove that notion. Even if they aren't as bad as the western branches (yet) they're still censoring content they had no issues with just a year and a half ago and explicitly betraying their stated stance of not censoring third-parties. I try to drive this into the Famitsu thread /v/tards and they cope that Tokyo Clanpool's censorship was somehow caused by the Hong Kong branch even though Eastasiasoft stated in no uncertain terms that Nintendo's Kyoto office reviews anything released in Asia. Aside from that, Prison Princess Trapped Allure has similar censorship and it is only available on Switch through the Japanese e-shop, meaning no one but JP Nintendo could have touched it.
>you'd be surprised
I was referring to the fact that even Steam isn't so retarded as to ban E10 swimsuits.
>c48f76
>all posts are rants about other websites
really makes you think
Replies: >>267167
>>267126
>Judging a board by it's meta thread
They still have an active board? Where?
Replies: >>267164
>>267163
>>267163
Oh yeah, Smug. Forgot about them. 
>1PPH
>14 users
>Meta thread is just political nonsense.
I agree with the other fag. You seem to really like bringing up other webrings sites just to shit on them almost apropos of nothing.
>>267150
Would it help if I IP hopped every other post?
9acf251625ccd0f8091268c6378d67e90b7e79328a800fb9fff205704f7d9396.png
[Hide] (266.3KB, 552x543) Reverse
>>267168
>the fucking 'stache
>only the third pic gets rid of it
Remember to report and hide the spammer.
Replies: >>267179
>>267133
What if they're waiting for the Switch 2 launch to make the game come out on the same day and bank on being one of the few games on day one? That's how I would do it
Replies: >>267180
1703655260946063m.jpg
[Hide] (56.3KB, 638x1024) Reverse
>>267177
Just demoralize brp
>>267178
Is there still an embargo on Switch 2 game announcements? I thought some devs were already subtly announcing games for it by saying things like "coming to Nintendo" with no specific console stated.
special.png
[Hide] (1.1MB, 1300x609) Reverse
1692415362682.png
[Hide] (1.2MB, 860x836) Reverse
Compile Heart's new game Scar-Lead has been shown to have been rated CERO B in Japan. Unfortunately, this means you probably shouldn't expect much from the clothing damage mechanic or any particularly outstanding fanservice scenes. Though of course, this is unsurprising since it's releasing on GayBearSexStation.
Replies: >>267214
>>267200
Oh wow, the gay bear sex is more hideous than I expected. They somehow managed to make a bear uglier than a real bear.
jp_e-shop_paypal_credit_card_discontinuation.png
[Hide] (154.8KB, 930x898) Reverse
https://support.nintendo.com/jp/information/2025/0130.html
Nintendo is cutting off usability for Paypal and "overseas" credit cards for the Japanese e-shop, and seemingly ONLY the Japanese e-shop.

>Nintendo eShop and My Nintendo Store in Japan
>Discontinuation of handling of credit cards issued overseas and PayPal accounts opened overseas
and PayPal accounts opened outside of Japan

>Thank you for your continued patronage of our products.

>In order to prevent unauthorized use of the Nintendo eShop (*1) and My Nintendo Store (*2) in Japan, we will stop accepting credit cards issued overseas and PayPal accounts opened overseas on and after March 25, 2025 (Tuesday). In order to prevent unauthorized use, the My Nintendo Store (*2) will no longer accept credit cards issued overseas and PayPal accounts opened overseas after March 25, 2025.

>Customers who have been using credit cards issued overseas or PayPal accounts opened overseas are requested to use other payment methods, such as credit cards issued in Japan, from now on.

>We apologize for any inconvenience this may cause and appreciate your understanding.

Sounds like typical payment processor shenanigans at first, but the wording "unauthorized access" sounds suspicious. Is it REALLY just Visa/Mastercard/Paypal, or is Nintendo maliciously trying to cut off westerner access to games denied approval by NoA/E?
>>267228
I could never use my credit card or Paypal account on the JP eshop since years ago, so not even sure what they are changing.
>>267228
Its probably because trading Yen is tightly controlled and the e-shop was a workaround. It may also be that Nintendo wants to get in on the import market and wants to tighten controls.
Replies: >>267234
>>267228
>>267233
The timing is extremely suspicious. This comes just as Nintendo is imposing regional bans on "problematic" games and denying them release outside of Japan. As a result, the JP e-shop is now getting numerous exclusives that are going to be increasingly locked away from western buyers. It makes Nintendo even less viable as a third-party platform because now if your game gets banned from the west, you can't even just tell people to buy it from the Japanese e-shop any more, or at least not without several hoops. At this point, I fully expect Switch 2 to be region-locked. I wonder if something similar to this will happen with the PSN.
Replies: >>267235
>>267234
Nintendo desperately needs the switch 2 to succeed and making it region-locked just gives people a reason to stay awhile, while simultaneously giving people a reason to look for a third-party workaround, like CFW and modchips. 
It also just occured to me that it could be because Chinkcoms are trying to unload the RMB/Yuan because of the trade war that is underway with China and the USA, and the Yen was a target.
Replies: >>267236
>>267235
>stay awhile
With what? The Switch 1? Yeah, I think so too. I have no intentions of ever getting a Switch 2 while Nintendo keeps this up. Furukawa needs to answer for why Nintendo abandoned its stance of not censoring third-parties. They have to know that was one of the biggest reasons they stole a lot Sony's audience.
Replies: >>267238
>>267236
Meant "stay away" but typod.
I know someone scoffed at UMPC's beating the switch, but the 'hardcore' gaming crowd has been moving away from consoles for the last decade and that includes using UMPCs for portable gaming, instead of the switch where it was it's niche.
Replies: >>267244
ClipboardImage.png
[Hide] (8.6KB, 136x78) Reverse
be1dc201ce432890e39bf8e72d9c18c2662d967f7f4d0f6e9696fd2d6ada625d.jpg
[Hide] (72.3KB, 769x769) Reverse
>>267228
Chink font detected
r_u_frustrate.png
[Hide] (159KB, 359x374) Reverse
>This comes just as Nintendo does the same things they've been doing for the last four or so years
>Furukawa needs to answer to basement-dwellers that don't buy his company's products
>these statements make logical sense because they make me ragegasm
lol
and come to think of it, lmao
>>267238
I don't think Deck clones can "beat" the switch, nobody's even sniffing enough sales to do that. I do think they can carve out a stable niche for themselves with normalfags who don't care about playing PS5 exclusives, especially with discrete GPUs being impossible to find at a reasonable price for like 5 years now.
Replies: >>267246
__chou_chou_and_chou_chou_egotistical_attouteki_yuugi_mugen_souls_drawn_by_hirano_katsuyuki__c736a79e79d2bc9385582de708d60d55.jpg
[Hide] (154.8KB, 1280x720) Reverse
__welsh_cocott_attouteki_yuugi_mugen_souls_drawn_by_hirano_katsuyuki__9dcb9d69c12ff6766d05ef160341c74f.jpg
[Hide] (191.2KB, 1280x720) Reverse
>>267244
There is no pattern of releases being censored and denied in the west until late 2023, after which there is a fairly consistent pattern. Reminder that this released uncensored on the Switch globally as late as 2023. Its publishers are now saying they could not release something like this on the Switch today.
I've been a Nintendo gamer for nearly two decades and have bought every console since the 64. This will be the first time in my life I don't buy the new Nintendo console. Besides, it's not just customers, but the developers that HE invited in 2019, that are now suddenly getting the rug pulled out from under them, that Furukawa owes an answer to.
Yes, these statements make logical sense. Or do you think a company should be able to get away with just lying to customers and developers like this?
Replies: >>267248 >>267250
694d982f6a74d051517616b65f1b57ff51b510515cc848692572cfc57c946a85.jpg
[Hide] (251.2KB, 1440x1080) Reverse
>>267246
Yeah, you mad.
>>267246
>There is no pattern of releases being censored and denied in the west until late 2023
Err... what?
Soyny has been censoring and denying releases since 2018.
NoA has had a disastrous history about doing this in the 3DS and even Wii era if you include shit like Xenoblade Chronicles X.
Not to mention all the 90s censorship of anything religious or sexy and the censorship of shit like alcohol.
Sega also had some shit in the 90s with Stolar being anti-Jap and preventing more releases from coming over here.
Replies: >>267259
>>267250
This is strictly about Nintendo. Sony's censorship should be common knowledge by now.
NoA's censorship during the 3Ds/Wii U eras was mostly restricted to first-party games. Games like Senran Kagura and Stella Glow had little issue releasing on the 3DS
A regression to 90s-style censorship and bans is something worth mentioning even for Nintendo as that was supposed to have ended with the rating boards being established.
Replies: >>267260
>>267259
>mostly restricted to first-party games
Senran got way racier when it moved to Sony's consoles, and most third party games/devs with any notable amount of lewdness vastly preferred to stick to Sony until 2018/19 onwards, even though Nintendo's 3DS had way more total hardware sales than the Vita and thus what logically should be a bigger audience.
Its clear that the Switch showed a vastly different attitude from Nintendo compared to their past consoles WRT sexual and edgy content and that's partially why developers started coming in droves to the device.
Shit like Senran and Bayonetta 2 were the exceptions, not the norm (and they didn't even manage to keep the former on their own platforms).
Replies: >>267261
>>267260
That Senran upped the fanservice when moving to Vita isn't really proof in itself that Nintendo somehow censored it. Senran Kagura moved off of Nintendo consoles because Deep Crimson underperformed compared to Shinvoi Versus, especially in Japan. Third-party devs in general tended to favor Playstation up until the Sonypocalypse for various reasons, not just fanservice/otaku developers. Playstation had a near-complete stranglehold on the industry until they started fumbling with the PS3. It's just that most didn't really take Nintendo seriously as a third-party platform until Sony shot themselves in the foot.
Replies: >>267263
ClipboardImage.png
[Hide] (106.9KB, 1183x839) Reverse
>>267261
>most didn't take Nintendo seriously as a third party platform
If that is the case, that's Nintendo's own fault, clearly there were likely some sort of issues going on behind the scenes. Its a well-known rumor that Nintendo was not great to work with and was considered restrictive compared to Sony. Considering they were pretty much always a strong presence in the video game industry, there shouldn't be a reason why that's the case.
>That Senran upped the fanservice when moving to Vita isn't really proof in itself that Nintendo somehow censored it.
Nintendo didn't have to "censor" it if they're sufficiently restrictive before and during development. Nintendo often had extremely stringent exclusivity deals with third party developers, who's to say that they didn't have guidelines for developers to follow if they wanted to release on their platforms? 
And in either case, its strong circumstantial evidence that Sony was at least less restrictive at the time if nothing else. There was no reason not to continue releasing Senran games on the 3DS of some kind considering the market size difference.
We already know shit like how they forced the nipples to be censored back in the 90s from shit like SMT demons and whatnot, its hardly a stretch to assume that such policies were continued down the line.
>Deep Crimson underperformed compared to Shinovi Versus
If that's the case, then that's fucking bizarre and it basically means that Nintendo's audience at the time was so incredibly averse to mature content that a device that they outsold by 3-4 times as much was somehow able to move copies better.
Assuming that's the case: If you think Nintendo's audience weren't cultivated by Ninty themselves, you're naive. 
>fumbling with the PS3
The PS3 was released back in 2006, plenty of time for developers to move away from it, but they didn't; not to mention that pretty much every Nintendo platform lacks on lewd games except for the Switch, even their best-selling ones which *did* have a large third party presence like the DS had this issue, its not just a third party developer thing, there's clearly something going on.
Replies: >>267267
DokiDokiMajoShinpan.jpg
[Hide] (41.3KB, 250x230) Reverse
DokiDokiMajoShinpan2Duo.jpg
[Hide] (24.6KB, 300x270) Reverse
>>267263
Playstation was favored by third-party developers for reasons more than less restrcitive content policies. They were cheaper to develop for since they used CDs instead of the proprietary formats favored by Nintendo. They also marketed themselves as the "mature" gamer's console and attracted older gamers that favor things like JRPGs and otaku content and which became an increasingly large portion of the market.
Deep Crimson sold less than Shinovi Versus for various reasons
>Shinovi Versus introduced Yumi who became extremely popular with Japanese fans to the point she was shilled in later entries
>Shinovi Versus had a lighter story tone compare to Deep Crimson and the Japs probably preferred that considering later entries continued this tone and dropped Deep Crimson's plotlines altogether.
>Yomi's boss fight in Deep Crimson was notoriously difficult and many players in Japan had trouble getting past her. The complaints were so loud that Marvelous patched the game to reduce her difficulty, and this patch came pre-packaged when it came west.
All this contributed to Shinovi Versus outselling Deep Crimson.
Even the DS had things like Doki Doki Majo Shinpan, which even got an even lewder sequel. Nintendo themselves were funding mature games like Eternal Dakrness as early as the Gamecube era. I really think it mostly just boils down to most of these devs not giving Nintendo a chance until Sony burned them.
Replies: >>267270
>>267267
>CDs instead of proprietary formats favored by Nintendo
UMDs were certainly not cheap, and the Wii was using CDs by the 2000s iirc, the Nintendo carts were just SD cards basically. The PS3 was using Blu-Ray, which is comically expensive.
The argument in favor of Playstation should have ended with the PS2's reign if it were just shit like cheaper formatting.
>marketing
Marketing is marketing. Developers and publishers should look at a console that sells well and want a piece of the pie of possible, its basic business sense. The sheer audience breadth that Nintendo had at its heights should've been incentive enough for them.
Also everything you said about Senran has nothing to do with why they couldn't just release a Yumi-focused Senran game on a Nintendo platform, or released something else like Valkyrie Drive.
>Even the DS had things like Doki Doki Majo Shinpan, which even got an even lewder sequel. Nintendo themselves were funding mature games like Eternal Dakrness as early as the Gamecube era. I really think it mostly just boils down to most of these devs not giving Nintendo a chance until Sony burned them.
I really doubt that's the case, those just feel like more exceptions, especially if Nintendo has to fund them themselves in the latter case (and accordingly has that much more control over the developer). 
You're basically implying that the Japanese developers just gave up bothering to sell anything on strongly performing Nintendo platforms for 1-2 decades purely because of very tertiary concerns, which is very difficult to believe.
It would be the equivalent of wholesalers ignoring fucking Walmart or something when determining who to sell their goods to, its ludicrous. I can't imagine many businesspeople that dumb, but you're implying practically their entire industry is like this.
Replies: >>267280 >>267285
>>267270
I don't know how else to put it to you. I've given examples of how when devs actually did release "mature" fanservice games on Nintendo consoles they had few issues. You're implying this is just typical for Nintendo when I strongly doubt even the games I mentioned would be able to release under these new "guidelines". The last time Nintendo ever imposed restrictions this harsh on third-parties was during the 90s, and that was pre-ESRB; the ESRB was made largely so Nintendo and SEGA wouldn't have to impose such censorship on third-parties in the name of appeasing moral sensibilities. Also, both the N64 and Gamecube underperformed compared to their competitors and the Wii had strong initial success but lost steam later. Only Nintendo's handhelds consistently performed on par with the NES and SNES after the 90s and it took until the 3DS to have even PS2-level power. The devs probably stuck with Playstation because it was still the most viable home console. For a lot of these niche devs, they also probably relied on Playstation's superior hardware to compensate for mediocre programming and optimization, like in the case of Compile Heart, who struggled even on the PS3.
Replies: >>267281 >>267304
>>267280
It's worth noting that Playstation has also imposed restrictions on 3rd party devs in the past. The "Sony check" is a term that predates all this modern censorship. Like for example Policenauts has the breast jiggle toned down on the PS1 version compared to the Saturn version.
>>267270
>UMDs were certainly not cheap
The UMDs actually had an "exploit" that allowed for uncensored eroge to be released on the PSP. Because of Snowy trying to sell them as a method for also releasing videos and movie, some companies used the UMD format to release some eroge VNs as "video" titles and escape the need to comply with vidya ratings boards. One such VN that happened with was School Days.
>You're basically implying that the Japanese developers just gave up bothering to sell anything on strongly performing Nintendo platforms for 1-2 decades purely because of very tertiary concerns, which is very difficult to believe.
A lot of "mature" game developers in Japan, such as the director of the Yakuza series, bemoaned the concept of "Every" releasing the games on another platform (Let alone a Nintendo platform).
Replies: >>267304
Crazy how the Nintendo JP eshop won't take foreign credit cards or paypal any longer. Wonder if this has to do with the current conflict.
>>267285
The director of the Yakuza series is a well-known autist, and a game director isn't anywhere near the level of a C-suite executive or someone on the company board. Yakuza got ported eventually to other platforms as we saw. 
>>267280
>I don't know how else to put it to you. I've given examples of how when devs actually did release "mature" fanservice games on Nintendo consoles they had few issues.
Anon, you've given examples that on their own amount to little more than tokenism.
There were a total of 4 known D-rated CERO games on the DS.
4.
That's barely more than a rounding error, its closer to 0 than to 10.
For all we know, someone at SNK had an in with a guy at Nintendo to get their game on the DS without issues.
Meanwhile the PSP had 40.
The 3DS had 11, the Vita had 72. Similar, albeit less extreme disparities exist for C-rated games.
>home console
Anon, the Japanese audience has always preferred handhelds. The PS2 is the only home console that ever sold more than 20 million there, and the PSP sold nearly double the PS3's numbers. Capcom, an AAA company, was able to put out 3-4 Monhun games on the 3DS despite its "lack of power" (And because of Soyny's incompetence/sabotage toward the Vita in failing to get the monhun deal) but still most of the 3rd parties preferred Playstation for some mysterious reason.
Replies: >>267305
>>267304
>For all we know, someone at SNK had an in with a guy at Nintendo to get their game on the DS without issues.
They had a grand total of five games on the DS, of which three are Doki Doki Majo. And only 11 titles on Nintendo handhelds before the DS. No, they did not get any special favors from Nintendo. Nintendo were in fact almost desperately trying to prove they could have mature content throughout the 2000s with shit like Conker's Bad Fur Day and Resident Evil 4 being a timed Gamecube exclusive. Third-parties still wouldn't give them the time of day.
>Capcom, an AAA company, was able to put out 3-4 Monhun games on the 3DS despite its "lack of power"
Capcom has the money to pay top-tier programmers to optimize for an underpowered device. Compile Heart, GUST, etc. don't.
Replies: >>267306 >>267308
>>267305
>underpowered
I thought we had grown out of taking graphic whores seriously by now.  Sad.
Replies: >>267307
>>267306
I don't mean to knock the 3DS, but if you're a dev who's used to the power of Playstation hardware, trying to cram a game on the 3DS may seem daunting.
>>267305
>GUST
The guys part of Koei Tecmo, another industry giant, didn't have the money to dev/port their games to the best-selling device of the generation?
Compile Heart is indeed a budget studio, but their games were also pretty fucking low spec. Iirc they were porting their shit on Steam in the mid 2010s and they were not intensive at all to run, not to mention shit like the DRPGs they had which were basically nothing in terms of cost and required specs still didn't go on the 3DS.
The examples you give with Nintendo literally funding shit on the platform don't exactly give them much credibility. With funding there is always expectations and obligations to fulfill. Conker's bad fur day was also a western game. 
You're putting basically 100% of the blame on the developers and practically none of it on Nintendo, which is an untenable premise to accept. Its more logical to assume something is happening behind the scenes because from a business and common sense angle, if the platforms were actually equal in terms of lack of restrictions, developer freedom, and such, there should simply be a lot more appearing on Nintendo than there actually was. These points you bring up simply are not nearly enough to explain such a gross disparity.
Replies: >>267309 >>267311
>>267308
GUST had ONE 3DS port, of Atelier Rorona, that used chibi models and simplified environments compared to the console versions.
You think Nintendo during the 3DS era would have rejected Neptunia of all things when they allowed Stella Glow and Senran Kagura? Compile Heart just didn't give them the time of day because they were enamored with Sony.
You think Nintendo would fund something that they didn't want to show as an example of what's permitted on their platform? Why did you think they were going out of their way to fund mature games to begin with?
You're trying to paint a narrative that this whole thing is just "big bad Nintendo going back to their typical censorious ways". Tell me, do you think ANY of the games I mentioned would be able to release under these current "guidelines"? The Switch was not a significant change of pace for Nintendo; all they likely did back in 2019 was reiterate what had been their normal policies in light of Soyny going full retard and they reaped the benefits. What's going on with them now is what's unusual, just like it was with Sony. Fucking T and E10 games/DLC are getting banned now. THAT'S NOT NORMAL FOR NINTENDO!
Replies: >>267314
>>267308
>if the platforms were actually equal in terms of lack of restrictions, developer freedom, and such, there should simply be a lot more appearing on Nintendo than there actually was
That's not how it works. The GameCube and even the original Xbox were extremely easily to develop for and known to be less restrict than Snowy, who (In case you forget) was making special demands for what developers could include in their PS2 games, yet the overwhelming majority of the "Best" games for the sixth gen were for (If not launched first) on the PS2. Same thing with the previous generation, the Saturn was the most powerful system and Sega was the least restrictive towards content allowed with them even having an X rating for a few years, yet the PS1 ruled that generation.

Also it cannot be emphasized enough that developers look at home and handheld games extremely differently in terms of what types of games they see as "proper" for the system. Here's a statement Itagaki made in 2007 regarding the difference in "philosophy" about the DS compared to the PSP: https://archive.ph/RsAfo
>And when it comes to doing stylus-only gameplay, was that something that you set out to do from the very first with this title, or was it something that developed as you realized you could do this?
<TI: It certainly was what I envisioned from the beginning. In fact, when Nintendo first announced the specs of its unit, it was around the time that Sony was also announcing that they were bringing out the PSP. When I looked at the estimated specs of both, I knew which platform I wanted to work on. Basically what we see here today is the culmination of that vision that I have had since then. It has taken a while to get this far, of course. And I am sure that you, or people like you, might wonder, "If the visual is so important, then why choose DS over the PSP?"
<The reason is because the PlayStation Portable is basically designed on the philosophy of having a console that you can take with you. They are basically just toning down what we see on home consoles such as the 360 or the PS3; whereas the DS was looking at a whole new method of input. Just as I said earlier, one of the key aspects of game design is the interactivity between the user's input and what happens on the screen, so I thought: here is a chance to do something totally original, using the strengths of this hardware. If I was going to make a game for PSP, I would be better off making a game for PS2, because they are essentially attempting to do the same thing.
Replies: >>267314 >>267322
>>267309
>GUST had ONE 3DS port, of Atelier Rorona, that used chibi models and simplified environments compared to the console versions.
Considering how much chibishit was already on the 3DS, there's not much reason why it shouldn't have had enough sales numbers to get more ports.
>when they allowed Senran Kagura
Which was abandoned on the 3DS by Marvelous and "conveniently" more lewd on Playstation.
>Stella Glow
It's far from the lewdest game or anything.
You keep bringing up the same few examples, they don't amount to much.
>Neptunia
You brought up their flagship IP (and by extension, arguably their most demanding titles), but I don't even need to go that far. I'm asking why shit that clearly didn't require much power, but were plenty lewd, only showed up on the Vita during that generation, especially considering the numbers that the 3DS was doing.
Unless you want to say that 2D first-person dungeon crawlers are "too demanding and expensive" for the 3DS now.
>You think Nintendo would fund something that they didn't want to show as an example of what's permitted on their platform?
>Why did you think they were going out of their way to fund mature games to begin with?
To try and capture the consumer market segment. That doesn't mean that developers would pick up what Nintendo was putting down, especially if the only way you release your games on there is doing some exclusive/semi-exclusive contract work or something. We don't know what developers actually went through with Nintendo behind the scenes.
>What's going on with them now is what's unusual, just like it was with Sony. Fucking T and E10 games/DLC are getting banned now. THAT'S NOT NORMAL FOR NINTENDO!
I'm not denying whatever censorship is going on currently, I'm just saying historically, Nintendo hardly has the best track record. This recent censorship seems to have come out of nowhere and reminds me strongly of what happened with Soyny, I agree with you there. The Switch between 2017 and 2023 (or whenever this censorship started) seemed a lot freer compared to their previous generations for developers and everything was showing up on the device. I dunno why you disagree so strongly on that.
Consider DoA: Dimensions. It was literally toned down in terms of sexual content to the point of being the first DoA game to release with a T-rating. Conveniently it was on the 3DS.
Meanwhile, DoA5+ had no such issues on the Vita.
You didn't see these kinds of issues pop up on Switch, recent bullshit aside.
>>267311
>That's not how it works. The GameCube and even the original Xbox were extremely easily to develop for and known to be less restrict than Snowy, who (In case you forget) was making special demands for what developers could include in their PS2 games, yet the overwhelming majority of the "Best" games for the sixth gen were for (If not launched first) on the PS2. 
Nothing I'm saying has anything to do with power/ease of development correlating to bigger libraries.
If anything, you're proving how much market share matters, which is inconsistent with Nintendo failing to get the same benefits when they were on top of the pack. They did have third party devs making a lot of games for them when they were leading in device sales like the DS, but it was rarely the lewd/edgy stuff making their way to the platform.
>Itagaki
He was a rare one who developed a lot for Xbawks. Microsoft tried very hard to get some third party games during the OG and 360 era from Japan. As for the DS shit, he's just talking about the device gimmicks there for one particular game; he's an outlier among developers and he's just giving his opinion (which is basically just marketing for that particular game). Many fighting games ended up on handhelds in some way, even if in admittedly somewhat gimped forms. Same for the Ninja Gaiden Sigma games for example on the Vita.
>>267314
First to release with a T-rating since DoA3*
675446_front.jpg
[Hide] (314KB, 640x797) Reverse
>>267314
>I'm asking why shit that clearly didn't require much power, but were plenty lewd, only showed up on the Vita during that generation, especially considering the numbers that the 3DS was doing.
Because the 3DS was perceived as a "system for kids" meanwhile the Vita was perceived as a system for weebs.
>I'm just saying historically, Nintendo hardly has the best track record.
That "track record" only applies up to the creation of the ESRB. Hell, one of the biggest pushes on the Wii was Nintendo showing how "mature" they were allowing games like MadWorld, No More Heroes, and HOTD: Overkill to be released on their system.
>Consider DoA: Dimensions. It was literally toned down in terms of sexual content to the point of being the first DoA game to release with a T-rating.
That doesn't mean anything. DoA6 heavily toned down it's sexualization of the girls as well, a decision made long before Snowy even began their initial wave of censorship on the PS4: https://archive.md/eBiwB
In addition, unlike every other version of DoA (Including the beach volleyball games), Dimensions was banned in several European countries for it's content (Which asks the question, what was "toned down"?): https://archive.md/YAdnu
>If anything, you're proving how much market share matters, which is inconsistent with Nintendo failing to get the same benefits when they were on top of the pack.
Because developers see the systems as having different "cultures". Everything from how the system is "perceived" in public to the kinds of people who would play the games on that system. That's even the "joke" of the Neptunia games.
the_melancholy_of_blanc_sama_by_mashiroheart_dahepvj.png
[Hide] (462.5KB, 1280x720) Reverse
>>267314
I'm saying that the generation where Nintendo supposedly became "freer" compared to how they were previously is also coincidentally the same generation where the de facto home of lewd/edgy games suddenly started spurning them and prompting their developers to look for alternatives. Sony never went so hard against third-parties until 2018 and so even die-hard developers like Compile Heart started weighing their options after years where they almost never considered anything else. 
For a long time, I played almost exclusively Nintendo first-party games. It wasn't until the 3DS that I started considering third-parties more and that's when I started playing weeb games. The Switch just gave me more of that until recently, so I'm basically inclined to consider it a continuation of the 3DS. And when I look back at the Gamecube and N64, I feel that the fallout of the 90s plus Playstation's rise to prominence just made most developers refuse to really give Nintendo a chance. Which is another reason why I'm so upset at this sudden turn. Nintendo finally has the third-party support that they spent generations trying to get back and now they're threatening to blow it all on the same mistake Sony made. They have virtually everything now. Why just to throw it all away again? WHY!?
Replies: >>267375
>>267314
>>267316
It should be mentioned that this isn't a rule that applies to games: https://allthetropes.org/wiki/Animation_Age_Ghetto
>>267311
>https://archive.ph/RsAfo
>archive.glow archive of a Wayback Machine archive
What's up with this sick ideological obsession with archive.glow? Are you innocent little boys who browse the internet with your bare IP and have never been asked to solve diabolical ReCuckptchas by archive.glow?
Replies: >>267325 >>267337
>>267322
It's less prone to takedowns than others, though not entirely so. Archives of wayback and other archive services may be done when your preferred archive service has trouble properly archiving a site, either because of how the site works, or because said site has been blacklisted for whatever reason, or because the original page is already gone.
Replies: >>267328
c78066828c7984d063a008e24fdadd6c6e9d6186a7ca7950ea7cd86462db28d2.png
[Hide] (266.8KB, 719x720) Reverse
>>267325
Why not provide both Wayback Machine (for convenience) and archive.glow (in case the former gets taken down) links then? Especially when the archive.glow link is just an archive of the Wayback Machine archive.
Replies: >>267329 >>267337
>>267328
That's a mystery for the other anon.
>>267328
>>267322
Why are you referring to a site archive, that people have been using for the past decade without issue, and defaulted to in the first place when the other archive sites like Wayback began shoahing pages, as "Archive.glow"?
Replies: >>267341
>>267337
Because it cripples people using privacy technologies (proxies/VPNs/Tor) and forces them to train Google's AI even just for viewing archived pages, something that Wayback Machine doesn't do.
>>267317
>I'm saying that the generation where Nintendo supposedly became "freer" compared to how they were previously is also coincidentally the same generation where the de facto home of lewd/edgy games suddenly started spurning them and prompting their developers to look for alternatives. 
>Sony never went so hard against third-parties until 2018 and so even die-hard developers like Compile Heart started weighing their options after years where they almost never considered anything else. 
That's a fair point, but don't forget there still was no strong reason not to sell their shit on Nintendo before. Playstation doesn't have nearly the same level of stringent exclusivity rules that Nintendo does, so they could have sold a lot of their games multiplat or ported their games to Nintendo platforms. They didn't, and its hard to believe that it was just because "let's stick with Sony because we feel like it lmao" because that would just be leaving money on the table, practically anathema for any businessman worth his salt.
>They have virtually everything now. Why just to throw it all away again? WHY!?
Sony's "mistake" (calling it a mistake implies it was accidental when it was clearly intentional) came more as a result of the NA branch seizing power and ruining everything. Its possible something similar may have happened to Nintendo behind the scenes in some way.
>>267316
>because the 3DS was perceived as a "system for kids" meanwhile the Vita was perceived as a system for weebs
In Japan where the developers are? So you're saying that the "family-friendly" image that Nintendo cultivated was present there as well? Then, again, that's their fault if that's the case.
>DoA6 heavily toned down it's sexualization of the girls as well, a decision made long before Snowy even began their initial wave of censorship on the PS4.
What happened with DoA6 was far more likely Team Ninja (and eventually Koei Tecmo) taking the pozz (though Soyny could also have had a hand in it because of the timing) it was a game released on 3 platforms at the same time. This was also a game 7 years separated from DoA5.
I consider it as the canary in the coalmine for KT's downfall as they started increasingly censoring shit of their own volition from that point onwards like the Ryza sequels and boob physics in their mosou games.
>In addition, unlike every other version of DoA (Including the beach volleyball games), Dimensions was banned in several European countries for it's content (Which asks the question, what was "toned down"?): 
It was not banned as far as I can see, Ninty's distributor for said Nordic countries refused to distribute it because "muh fictional underage women are too sexy" bullshit after someone made a stink about it. My guess is Nintendo couldn't find another distributor to handle such a thing there at a reasonable cost and without fear of lawsuits.
>That "track record" only applies up to the creation of the ESRB. Hell, one of the biggest pushes on the Wii was Nintendo showing how "mature" they were allowing games like MadWorld, No More Heroes, and HOTD: Overkill to be released on their system.
<Madworld
You mean the game that made Sega give up on mature games for the Wii? Not to mention MadWorld was made more for the western market. It had good amount of violence, sure, but not really sexual content. 
I'll give you NMH and HotD: Overkill, but they're still similar to above in that they're far more about violence than any sexual content. Still, its better than nothing, but they exist more as gold nuggets in a river of children's games.
>Because developers see the systems as having different "cultures". Everything from how the system is "perceived" in public to the kinds of people who would play the games on that system. That's even the "joke" of the Neptunia games.
"Culture" apparently doesn't mean that much if developers who stuck around on Sony for 3-4 generations suddenly all jump ship to Nintendo within literally 2-3 years. That level of industry mobilization is unheard of, even considering the censorship campaign Soyny was doing at the time. Considering it was a new console and most of their audiences were likely accustomed to Playstation, there is some risk in doing that.
More importantly, we saw so many games from the Vita that could have been on the 3DS without issue end up being ported to the Switch in droves after the fact. Its not like it was a huge time between the games initial releases and the Switch ports either, and the games in question were not censored on the Vita. Its hard to imagine such a thing as not being a consequence of the Switch being better to the developers for such a thing to happen.
Replies: >>267417
2b2ee9387063217134fa81d59573b129627703784787e2bade11f178325e4ebd.jpg
[Hide] (489.2KB, 1920x1080) Reverse
6a079c312dd534e82ba8c12616cc33bc260bb58092e495e4dfacdf6e96e597d9.jpg
[Hide] (206.1KB, 1020x595) Reverse
eb0e280f5fde9442ccd30442bdb2c1367180da50c0b4ef225bba3615c3a60f61.jpg
[Hide] (145.6KB, 1200x800) Reverse
>>267316
What happened with DOA6 was Team Ninja (that Shimbori faggot in particular) pandering to EVO faggots and tourney-niggers thinking that would have increased their sales.
What really happened is that they alienated their own base and nobody was happy about that dumpster fire.
Also Koei forced them to use the shitty Dinasty Warriors engine instead of the superior "soft engine" of DOA5 and DOAX.
They tried backtracking a bit, but it was too little too late, the damage was done.
121ee20b1a99a00f659d14cd0d00e78ad5c2432562bb52f05e1d43a16ddf09fc.gif
[Hide] (4.6MB, 800x500) Reverse
This is one of the most autistic threads I have ever witnessed on this website.
Replies: >>267394
>>267393
Good.
'Animation'_Nicely_Summed_Up_by_Brad_Bird.webm
[Hide] (1.2MB, 854x480, 00:34)
>>267375
>In Japan where the developers are? So you're saying that the "family-friendly" image that Nintendo cultivated was present there as well?
Yes
>Then, again, that's their fault if that's the case.
I agree. It's a stupid circumstance, but it's more than just them falling victim to it. I linked that All The Tropes article earlier about the "Animatio Age Ghetto" to show that a lot of people have a specific mindset around specific content regardless of how much it makes sense of not. Nintendo has spent two decades trying to show that thy are just as "open" as every other platform, yet the public, developers, and even the people at their own company (Primarily those in Treehouse) insist and demand that Nintendo platforms are "only" for the immature. So and the result is that they refuse to go to those platforms, regardless of the benefits possible, unless there is no other option. And that was the case in 2018.
>It was not banned as far as I can see, Ninty's distributor for said Nordic countries refused to distribute it because "muh fictional underage women are too sexy" bullshit after someone made a stink about it. My guess is Nintendo couldn't find another distributor to handle such a thing there at a reasonable cost and without fear of lawsuits.
That doesn't negate the point that it's the only version of DoA was refused distribution across entire countries. So, again, what content was actually censored? Even more, have you ever considered that NOTHING was ever actually censored in the game and it only ever got a lower rating because it launched on a Nintendo platform? Because that does happen more often than you would think.
>"Culture" apparently doesn't mean that much if developers who stuck around on Sony for 3-4 generations suddenly all jump ship to Nintendo within literally 2-3 years.
Probably because the culture for that system and company changed.
>That level of industry mobilization is unheard of, even considering the censorship campaign Soyny was doing at the time.
Do you forget how many developers abandoned Nintendo for Snowy in the first place going from the fifth to sixth gen, and how much of an unprecidenteded betrayal that was?
>More importantly, we saw so many games from the Vita that could have been on the 3DS without issue end up being ported to the Switch in droves after the fact. Its not like it was a huge time between the games initial releases and the Switch ports either, and the games in question were not censored on the Vita. Its hard to imagine such a thing as not being a consequence of the Switch being better to the developers for such a thing to happen.
You also forget that Snowy outright cancelled all further development on games being produced for the Vita in 2018 without any notice or leeway. A move that left dozens of companies scrambling and pushing back development schedules upwards of several years. The latest game to be released as a result of that action was Unicorn Overlord. So there is also the factor that the developers took the easiest path of just plopping Vita games on the Switch without having to adjust too much about the game. Meanwhile the 3DS is an entirely different system, regardless of how "simple" the actual games are. And even then, there was everything about how people already had their set impressions of what games could be on the 3DS and would be considered "successful".
Replies: >>267492 >>267510
Thoughts on the JP Eshop blocking paypal and visa?
Replies: >>267484 >>267498
>>267481
My US card was always blocked on the JP eshop so I don't think it has anything to do with recent payment processor shenanigans. It's probably more to stop the chinks taking advantage of the weak yen.
Replies: >>267510
bab0c110678cdfb5729d0ece5c0246268a77abe0e7dcaee008850e3c439ef770.png
[Hide] (148.9KB, 345x272) Reverse
>>267417
>Do you forget how many developers abandoned Nintendo for Snowy in the first place going from the fifth to sixth gen, and how much of an unprecidenteded betrayal that was?
>betrayal
The N64's lack of CD-ROM drive and fucky early 3D accelerator architecture didn't leave them with much of a choice, the Saturn was more approachable for Nipponese developers with an Arcade background while the PSX just had overall well-designed hardware and great SDKs.
That's not say the perception and external/internal culture around and at Nintendo bore no influence on third parties' decisions to develop games for Nintendo systems, but in my honest nigger opinion TPs were primarily thrown off the plane by braindead hardware design choices first and foremost with family-friendly propagandistic peer pressure being a secondary concern until the Wii, though even there it's debatable given that system was just a souped up Gamecube with a meme gimmick controller living off a brief monopolization of the previously barely touched casual gaymur market before Steve Jewbs gobbled it up.

Why the fuck are these console wars still going on 30 years later, Asuka and Rei are both shit.
Replies: >>267496
>>267492
>the Saturn was more approachable for Nipponese developers with an Arcade background while the PSX just had overall well-designed hardware and great SDKs.
Even that's a bit of a myth and as programmers across several companies sing the praises of the Saturn looking back on it, or were already making workarounds that even Sega didn't think of at the time:
https://archive.ph/7mEZX
https://archive.ph/InLwb
https://inv.nadeko.net/watch?v=n8plen8cLro
The only "hard" part was really just making games cross-platform between the Saturn and the PS1 due to how both systems where entirely different in every way possible, which forced most companies to make a final "decision" on which platform they would prioritize development on for the next few years. Tack that on with the disasterous launch in the America that neither side takes the blame for even to this day, and the half-assed Saturn ports of Virtua Fighter and Daytona that made the rushed PS1 ports of Tekken and Ridge Racer look like technical marvels, and the "winner" of the fifth gen was pretty much decided by 1997.
>>267481
Considering the timing and the wording they used ("fraudulent use" as if they take offense to the mere idea of westerners buying off the JP e-shop), I can't help but wonder if it's just to make it harder for westerners to get games denied release in the west by these supposed new guidelines they're throwing around. I also believe it's likely a sign the Switch 2 is going to be region-locked.
Replies: >>267499
>>267498
>I also believe it's likely a sign the Switch 2 is going to be region-locked.
I doubt it but it would be nice if that meant the localizers would leave the Japanese version of games the fuck alone like in the 3DS and Wii U era.
>>267417
> it only ever got a lower rating because it launched on a Nintendo platform
>>267484

Citations needed
Wasn't there an investor meeting today? Any summary of what was talked in it?
Replies: >>267663 >>267721
>>267634
According to Perfectly Nintendo, the transcript will be available in a few days.
https://www.perfectly-nintendo.com/nintendo-financials-february-2025-results-and-highlights-investors-briefing-qa/
Replies: >>267721
>>267634
>>267663
https://www.nintendo.co.jp/ir/pdf/2025/250205.pdf
No mention of the new content policies. Evidently, they're trying to keep this under wraps so it doesn't impact the initial Switch 2 sales. Of course, the correct course of action there was to not do this at all, but I guess companies full of faggots these days just can't help themselves. In any case, at this rate, we'll probably need a major media/journalist outlet questioning them to make them talk. Anyone remember who got Sony to come clean about their bullshit?
Replies: >>267722
>>267721
>Anyone remember who got Sony to come clean about their bullshit?
Did anyone? I thought everything that came out was from devs themselves.
Replies: >>267723 >>267743
1734966626098474.jpg
[Hide] (69.1KB, 1000x512) Reverse
>>267722
I don't have an exact timeline of events, but the first major salvo was Omega Labyrinth Z's western release cancellation, in which PQube cited "wishes of the platform holder". I think the major next release hit was Mary Skelter 2's Asian PS4 release, which had a post-launch censorship patch forced on it which removed the purge minigame and consequently bricked the game since they forgot to remove or recode the forced tutorial. Then there's Silvario Trinity, whose devs did all they could to elucidate all the bullshit Sony was putting them through, including the whole approval process having to be in English even for Japanese games.
https://www.gematsu.com/2018/10/visual-novel-silverio-trinity-coming-to-playstation-hindered-by-recent-sony-regulations

The thing is, the methods this time seem to be different. Nintendo for the most part isn't merely demanding censorship, they're just straight up canning whole releases with no recourse Steam-style. The dev of Christmas Massacre outright stated he was not given the option to censor his game and resubmit. And Eastasiasoft have said they "can't comment on Nintendo's policies". Either they're being gagged or they have no real information they can share. Their project lead Josh said it's just approve/reject only with no hard stated guidelines and they have no idea what's going to happen until it happens. Nintendo is being as secretive about these guidelines as they possibly can and they flew under the radar for at least a whole year before anyone really knew, whereas the lid was blasted off of Sony's guidelines within a few months at most.
Replies: >>269115
>>267722
Sony moved to California. That was their public announcement that they were pushing fruity and nutty content.

This thread would be a lot more interesting if it was about censorship in actual video games, and not Compile Heart type content. 

Like, for instance, if we were teaming up to talk about how DOAX Scarlet has been abandoned, but Venus keeps getting updates even though they are the same fucking game.
Replies: >>267746 >>267791
>>267743
>This thread would be a lot more interesting if it was about censorship in actual video games, and not Compile Heart type content. 
<hurr durr if its not something i care about its not sensorship
Replies: >>267747
>>267746
Allow me to introduce you to ren'py so that all your top tier "gaming" needs can be satisfied. 

https://www.renpy.org/
Replies: >>267749
My-Faggot-Detector.jpg
[Hide] (60.7KB, 800x533) Reverse
>>>/v/267743
>This thread would be a lot more interesting if it was about censorship in actual video games, and not Compile Heart type content.
adhd.jpg
[Hide] (50.7KB, 679x718) Reverse
>>267747
>hurr durr jrpgs and vns are the same thing
1.png
[Hide] (95KB, 625x626) Reverse
>>267743
>This thread would be a lot more interesting if it was about censorship in actual video games, and not Compile Heart type content. 
Compile Heart doesn't do sound novels to my recollection.
1036261_front.jpg
[Hide] (1.7MB, 1920x1080) Reverse
Hookah Haze by Acquire seems to be another title that fits the pattern. It released in July of last year. It only released on the Japanese e-shop on Switch despite releasing globally on Steam. The JP Switch version has English language options. The official English website for the game directs you to the JP e-shop page. It all lines up. To make this worse, Acquire are the devs behind Mario and Luigi Brothership, so it seems Nintendo is not above fucking over even their own first-party development partners.
https://store-jp.nintendo.com/item/software/D70010000069438
https://hookah-haze.com/en/
Replies: >>268286
asian_vince.gif
[Hide] (2.1MB, 200x200) Reverse
>>268285
>all ages
>androgynous protagonist with they/them pronouns in the english description because they were too lazy to make male/female art assets
Why would anybody read this shit?
Replies: >>268287
hookah_haze_toru_profile.png
[Hide] (248.4KB, 1358x676) Reverse
>>268286
The singular theys may just be loocalizer faggotry, but if not, that just means Nintendo blocked a game even in spite of it having pozz, meaning sucking up to the fags still isn't guaranteed to save you from getting fucked over.
>R-Type Final 2 (Censored)
Scrolling shooter fan here.  Could not give any less of a shit.  Just another disgraceful cash-in on a once great series.  IREM died in the '90s when they bowed out of arcade development and their talent (including the original R-Type devs) left to form Nazca Corporation.
1739544282565513.png
[Hide] (114KB, 1150x565) Reverse
Kanon has been confirmed to have been censored for its western e-shop release. The supposed "one-game policy" is clearly dead now if it ever existed at all. I'm still surprised it even came out since most of the titles affected have been hard banned and the Christmas Massacre developer said he wasn't given the option to censor his game for release, but still, hard proof that Nintendo is Sony-tier now. Literally 2018 all over again.
https://www.prot.co.jp/switch/kanon_en/index.html
0541258bff2801d3615bdd5e7c0c5efb2f5c19744fadc66dd2d82f67fd5823d7.png
[Hide] (44.6KB, 192x185) Reverse
>>268318
>mfw censoring an already censored version of an eroge

>"one-game policy"
What's that?
Replies: >>268321
>>268319
>What's that?
Supposedly a rule Nintendo set after the 3DS/Wii U era that games cannot have regional censorship imposed on them beyond localized text. Which supposedly lead to the instances of global censorship seen with Tokyo Mirage Sessions and now Xenoblade X being based on their already censored western versions. Whether or not it ever applied to third-party or even really existed is arguable, but we can see now that Nintendo is imposing regional censorship on third-party games. I completely expect Switch 2 to be region-locked now. The 3DS and Wii U were and these policies are very similar to what happened during their lifespan, only even more severe and targeting third-parties more than first-party games.
Replies: >>268322
>>268321
Sounds like it would be a good thing if that rule is dead.
Replies: >>268323
__chou_chou_and_chou_chou_masochist_attouteki_yuugi_mugen_souls_drawn_by_hirano_katsuyuki__d9c1d27ad1fad536c886a232e415a797.jpg
[Hide] (178.4KB, 1280x720) Reverse
>>268322
Assuming it existed, it along with Nintendo's third-party non-interference policy allowed a lot of uncensored weeb games to release globally, contributing to a mini-renaissance of them on Switch. But now Nintendo has clearly retracted both policies and anything remotely weeb-y, especially games with "moe" otaku elements and aesthetics are at high risk now. Pic related is a good example of what was allowed on Switch globally before late 2023. This game was censored in both it's original western PS3 version and Steam. The Switch version is the ONLY officially uncensored version available outside of Japan. Needless to say, as Eastasiasoft who published this game said, there is virtually zero chance this would be able to release uncensored on Switch in any region today.
Replies: >>268341
7208fc7a3cb0093bac54b168b4b2bebb1ecfd40b7199860dc9fd8a5e7e3da89e.png
[Hide] (678.9KB, 700x687) Reverse
>>266773
> Am I to believe he lied through his teeth to get these devs on the Switch just to pull the rug on them?
That could be.
Or maybe he's Doug Bowser the one who's pushing this shit.
I don't think that Iwata was a saint like Nintentoddlers think he is, but things at Nintendo went to shit after he died.
Not saying Nintendo was great with Iwata at the helm, but they surely went worse once Furukawa and Bowser took over.
Replies: >>268342
abf7fc1e904550071026375253034146a9e221731494456adc57d7dd0ab09453.webm
[Hide] (2MB, 480x852, 00:26)
>promoting gookland
That's a new low for niggerpill, huh.
>>268323
>release globally
I don't care about that. I'm talking about from the perspective of wanting the games uncensored in Japan, this policy caused the previously uncensored Xenoblade X and TMS to be censored right?
25b054db3096b8e5fd4d32bfef80859a18a233ab51fcf7dfcd4d269016940d9c.jpg
[Hide] (1.1MB, 2048x1159) Reverse
>>268327
>Not saying Nintendo was great with Iwata at the helm, but they surely went worse once Furukawa and Bowser took over.
How can you say that when the Smash 6 roster is gonna look THIS peak, fr fr no cap!
Replies: >>268355 >>268357
>cherrypicking random statistics
Most first world countries have similar clotshot statistics, and the country your mossad ass is simping for (gookland) has an even higher rate.
Is niggerpill a bot or a retarded human?
>>268342
Who the fuck is to the top right of the DQ hero?
Replies: >>268356
>>268355
Taion, the token brown of the Xenoblade 3 party.
Replies: >>268395
>>268342
Where's my man Typhlosion?
firstone.webm
[Hide] (1.9MB, 200x110, 00:20)
Autism in this thread is approaching barneyfag levels.
>>268356
He is not a nigger, it is just a tan.
Replies: >>268413
6493e2d87567f0d1833f368dffb0e4b8a18738ea72dfb87a2bae5955810569eb.jpg
[Hide] (84.6KB, 640x480) Reverse
>>268395
fr fr
1739844359113162.png
[Hide] (238.5KB, 718x612) Reverse
Another one of Eastasiasoft's titles, Moe Waifu H, has been confirmed to have been denied a western Switch release by Nintendo. It still released globally on Playstation of all things. More proof that Nintendo is overall even worse than Sony now. The Switch and its successor are landing firmly in no-go territory for niche Japanese anime games now, a complete heel-turn from how it was a haven for the first six years of its lifespan.
>>268600
*Moe Waifu H Fantasy*
My bad, the first Moe Waifu H already released globally on Switch and Playstation in 2023.
>>268600
>worse than Sony
Maybe current Soyny as I don't know much about them now, but 2018-22 Soyny was worse as Soyny sent western officers out to the developers in Japan at one point to enforce censorship and harass devs, and Sony was censoring numerous Japanese releases of games. (Did you forget the "mysterious light"?) 
Plus they did deplatform some games from western regions themselves at their worst 
It was Soyny's shit that made Takaki quit Marvelous, the reason Senran and Marvelous is basically dead can largely be traced to them.
Replies: >>268605 >>268642
ClipboardImage.png
[Hide] (940.3KB, 1200x600) Reverse
>>268603
fucking pic didn't attach
8ab7b8d3b6459e667d31bc05937881809b0bf838d52ad32e03ac3a3cf4ee1c78.png
[Hide] (78.9KB, 660x574) Reverse
>>268600
Is this a western dev? Not supporting censorship or anything, but if that's the case then nothing of value was lost.
Replies: >>268641
__genkai_tokki_moero_crystal_drawn_by_hirano_katsuyuki__1f9fcfa2f476758aa26dead441072bd6.jpg
[Hide] (338.5KB, 382x1024) Reverse
__waffle_genkai_tokki_seven_pirates_drawn_by_mota__9b44ccc57f9f6d695a8001646352c711.jpg
[Hide] (1.4MB, 2372x1334) Reverse
>>268631
Yes, they're a Brazilian developer
https://xcancel.com/yumegamestudio1

The publisher, Eastasiasoft, are more well known for localizing and releasing older, previously Japan-only Compile Heart titles that Idea Factory International for whatever reasons wanted nothing to do with, particularly the ones more focused on "ecchi" fanservice like the Genkai Tokki series, which IFI ran into a lot of controversy in their early days by censoring the first title, Monster Monpiece. IFI then released the second title Moero Chronicle and refused to touch the series further. Eastasiasoft later picked up two of those sequels and released them in English for the Switch. They also released the Mugen Souls games uncensored on the Switch, when all previous western versions had been heavily censored. They then picked up another CH Vita title that IFI nelgected, Tokyo Clanpool, and released it, but as you can see, it ran into major issues with both its targeted platforms, being banned from Steam and forced onto GOG as a fallback, and being censored by Nintendo for an Asian release and denied a western released completely.
Replies: >>268644
>>268603
The only titles I can think of that Sony outright blocked are Omega Labyrinth Z and maybe Mary Skelter 2. Koei Tecmo repeatedly insisted that the decision to not bring the rest of the Dead or Alive Xtreme series westward was their own. Other than that, Sony mostly just applied global censorship on the affected devs, which is aggravating to both the devs and the fans affected, but it is objectively nowhere near as damaging as being outright denied release in 2/3s of your market, which is what most of these developers are being subjected to at Nintendo's hands. You will likely start seeing these developers drop support for Nintendo consoles completely as it becomes clear that Switch (2) ports are not worth the cost of development any more.
Replies: >>268667
1739893104861356.png
[Hide] (63.8KB, 1542x658) Reverse
Now they're killing the Gold Points program. It's like they're trying to speedrun getting literally everyone to hate them.
https://my.nintendo.com/news/97495f34d09fb076

>Thank you for participating in the My Nintendo Rewards program.
>Beginning at 9:30 p.m. PDT on 3/24/2025, users will no longer be able to earn My Nintendo Gold Points*.

>Gold Points will no longer be earned for digital purchases on Nintendo eShop after 9:30 p.m. PDT on 3/24/2025.
>Gold Points will no longer be earned on physical games that release after 3/24/2025. For physical games that released on or before 3/24/2025, Gold Points may still be earned by registering eligible titles within one year from the original release date of the game.
>All earned Gold Points will continue to be valid and redeemable for 12 months after they are issued**.
Replies: >>268645
>>268641
>Idea Factory International for whatever reasons wanted nothing to do with
Because they are roit/nigger loving normalfaggots.
>>268643
They'll get away with it because nintoddlers have no standards.
Replies: >>268657
>>268645
That may be so, but even their anuses can only take so much horse cock.
Is it just me or is the video game ((( industry ))) a microcosm of the fundamental failings of the modern judeo-economic model?
1739712722955138.png
[Hide] (21.3KB, 883x259) Reverse
Replies: >>268664 >>268669
>>268663
I have not managed to find a source for this. The content seems especially shitpost-y as well.
Replies: >>268669
>>268642
>objectively nowhere near as damaging as being denied release in 2/3 of your market
That's far from necessarily true. Its entirely a case by case basis. Japanese games, especially more niche genres like VNs, dating sims, JRPGs, and games based on Japanese media IPs and are rarely ever as popular in other regions as they are in Japan.
If something normally sells 100k in Japan and say, 20k internationally, it would likely be more harmful for that company if the Japanese releases were censored and people didn't want to buy it as a result as compared to being denied releases in other regions.
Not to mention how many Japanese games never get released outside of Japan to begin with having nothing to do with censorship reasons.
>>268663
>>268664
Could be a meme, but the description is so vague it'd fit right into the usual gibs programmes practiced by the JewS.
Baby_Mario_Artwork_-_Partners_in_Time.png
[Hide] (442.1KB, 600x890) Reverse
Nintendo fans, this is you.
Replies: >>268675 >>269118
>>268670
wow, where did you get this picture of me?
966183_front.jpg
[Hide] (635.9KB, 1920x1080) Reverse
gungrave_gore_switch_censorship_1.png
[Hide] (100.4KB, 638x893) Reverse
gungrave_gore_switch_censorship_2.png
[Hide] (313.2KB, 628x890) Reverse
Gungrave G.O.R.E.'s Switch version is heavily censored compared to its other versions on PS4, Xbox and PC. Despite advertising itself as an "Ultimate Enhanced Edtion", the game is so neutered it got a CERO C rating and PEGI 12 compared to its previous versions getting CERO Z and PEGI 16 respectively. A Steam user goes over all the changes here.
https://steamcommunity.com/app/1630110/discussions/0/4333104322152130990/
I see it touted that the game's censorship was because of performance issues, but given the time frame (it released in Ocotber 2023), and what we know about Nintendo's new guidelines since 2023 (Christmas Massacre couldn't even release at all), I think it's much more likely that Nintendo purposefully censored the game. Remember, the Wii, arguably Nintendo's kiddie-est console, had Manhunt 2 with no additional censorship beyond what was needed to get an M rating, so this is a major about-face from Nintendo if they are not even allowing violence and gore now. Did someone wake up and start thinking it's the 90s again?
Worth noting is that the game's e-shop page calls it ""An emotional adventure that can be enjoyed by not only Gungrave fans but everyone and people of all age[s]" Not only is this nonsensical for a franchise like Gungrave, it's also very similar to the wording used for Kanon's censorship, and so I believe it may be code for Nintendo censorship considering only Switch versions get affected by this.
Replies: >>269306
3c608b7a687ffaceb8b1b8cf5a3633d5f89ef186ed821d70e6ed6ae1abb4280e.gif
[Hide] (1.7MB, 800x447) Reverse
>>267723
>Nintendo is being as secretive about these guidelines as they possibly can and they flew under the radar for at least a whole year before anyone really knew, whereas the lid was blasted off of Sony's guidelines within a few months at most.
That's precisely why Nintendo needs to be publicly shamed for what they are doing and bring them to the point where they have to make a statement about it.
Replies: >>269317
>>268670
so that's me then
Gj1egtoWoAA29-Z.jpg
[Hide] (69.9KB, 640x480) Reverse
Gj1ekwYW4AA8iQn.jpg
[Hide] (69KB, 640x480) Reverse
Gj1eqv4WMAAZ92x.jpg
[Hide] (55KB, 640x480) Reverse
Gj1eqvpXwAEplXW.jpg
[Hide] (71.4KB, 640x480) Reverse
Gj1f__uXYAAW3wD.jpg
[Hide] (102.8KB, 640x480) Reverse
>>268318
So apparently a total of six whole CGs were completely removed from the western Switch release of Kanon. As you can see, none of these are remotely sexual save for the bath scene which is so basic it's hardly worth mentioning. Most of these are just romantic kissing. What the fuck does Nintendo think they have to gain from censoring this? Even a kid wouldn't wince at these.
Replies: >>269305 >>269313
Gj1gEDfXYAAYvbp.jpg
[Hide] (79.9KB, 640x480) Reverse
>>268318
>>269304
The last one.
1740422964020005.jpg
[Hide] (2.7MB, 3448x6040) Reverse
>>269112
Some comparisons in an image made by someone on 4Chan.
Replies: >>271536
088.jpg
[Hide] (48.9KB, 640x480) Reverse
>>269304
Even the "uncensored" one is censored compared to the PC game anyway. I never understood why people play sanitized eroge on consoles.
Replies: >>269315
Not to mention that without the sex scenes the only reward you have on a console version is the kiss, so it makes even less sense to play a version with even those censored.
Replies: >>269315
>>269313
>>269314
From what I've seen, most people who are seriously into VNs like these don't and just play the original eroge versions with translation patches or tools. But Kanon is still relevant here because the port was an already censored all-ages version that got CERO B in Japan and yet still had to be butchered even further to release on Switch in the west. It speaks to just how hostile Nintendo is becoming for Japanese otaku/"weeb" games.
Replies: >>269318
>>269115
I've pondered this. What would be the best way to go about this? When Sony did it, there were several mainstream outlets reporting on it. Eventually after about a year, someone from Sony came clean to the Wall Street Journal about it.
https://www.wsj.com/articles/sony-cracks-down-on-sexually-explicit-content-in-games-11555427944
A bit before that, the president of SIE's Japanese office said they were following "global standards".
http://ebitsu.net/archives/77708845.html
But Nintendo has made no such statement even after nearly a year and a half of this censorship and bans being applied, and very few outlets are reporting on it. There are still many people who are ignorant of what's happening and believe Nintendo is still hands-off with third-parties. What would it take to get something out of Nintendo? Should I start trying to contact journalists to approach them? Is there a list of outlets worth trying?
>>269315
Yeah of course, but it's still in a somewhat hopeful state since all of this recent censorship seems to be by NoA rather than Nintendo proper, so it's not like Playstation uprooting itself to move to the US and censor things globally. Time will tell if NoJ starts cracking down too though.
Replies: >>269322 >>269326
__kannuki_natsume_tokyo_clanpool_drawn_by_manamitsu__c5372916bfef014f264719cfd85c471a.jpg
[Hide] (68.5KB, 400x567) Reverse
>>269318
>Time will tell if NoJ starts cracking down too though.
They are already. Tokyo Clanpool, Prison Princess Trapped Allure and Yuuna and the Haunted Hot Springs were all censored despite not releasing westward. Tokyo Clanpool's publishers stated that even with the censorship it's likely not going to release in the west, and if it does, it will almost certainly be even more censored than the Asian version. This minigame, called Ether Induction, is in the Vita version of Tokyo Clanpool, but is not in the Switch version because Nintendo demanded Eastasiasoft remove it or they would block its release worldwide.
https://www.compileheart.com/tokyo_clanpool/system/?page=2
https://youtube.com/watch?v=Xk_9rc_wxxY
(it's age-restricted, so you'll need an account as none of the bypasses work any more)
Videos were also posted here showing how Prison Princess Trapped Allure and Yuuna and the Haunted Hot Springs were censored.
>>266756
Replies: >>269324 >>269326
>>269322
Did they even attempt releasing it in Japan though? I'm not sure if they have ever published any games there.
Replies: >>269326
1734861675410.png
[Hide] (29.7KB, 1227x314) Reverse
>>269318
>>269322
I'll also add that I think it's likely that these bans on western releases are being ordered directly by Nintendo's Japanese HQ. Almost all of the affected games have been banned everywhere outside of Asia, not just specific regions. If it were just Nintendo of America or Europe imposing regional bans/censorship, you'd likely see a lot of games pass approval in Europe but not America, and vice versa. But that's not what's happening; they're getting completely banned in multiple regions at once. I can only see Nintendo of Japan being able to do that. Furthermore, while it's anecdotal, someone on Famiboards claims to have a contact within Nintendo of Europe, who claims that they had already approved the Neptunia Re;Birth games for release before an order came from an "external source" to block them a day before launch.
>>269324
So far Tokyo Clanpool is only on the Hong Kong e-shop. However, there's little reason to believe it would be uncensored on the JP e-shop since similar content has been censored on there as well (Prison Princess Trapped Allure is censored and its Switch version is exclusive to the Japanese e-shop. Ditto with Yuuna and the Haunted Hot Springs). Furthermore, Eastasiasoft have already said that Japan and Asia are the same license region.
Replies: >>269328 >>269349
>>269326
Do you have an archive for your image?
Replies: >>269329
>>269328
No, but the original post is here.
https://famiboards.com/threads/hyperdimension-neptunia-re-birth-trilogy-and-death-end-re-quest-code-z-for-switch-canceled-for-the-west-check-threadmarks.11910/page-5#post-1477584
Replies: >>269349
>>269326
>>269329
Here you go https://archive.is/20250227063815/https://famiboards.com/threads/hyperdimension-neptunia-re-birth-trilogy-and-death-end-re-quest-code-z-for-switch-canceled-for-the-west-check-threadmarks.11910/page-5
>>266930
Fug...
ether_4.jpg
[Hide] (120.9KB, 960x544) Reverse
4Cuck seems to have an issue with Cloudflare at the moment, preventing captchas from loading. As a result, the entire site is basically frozen and unusable at the moment.
Anyway, update on the situation with Tokyo Clanpool. According to some users in Eastasiasoft's Discord, GOG has rejected the uncensor patch for Tokyo Clanpool. Yes, GOG. If true, that's three different storefronts that have rejected or censored this Japanese console game from less than a decade ago. Fucking H-games apparently have less obstacles to release than unneutered Japanese console games now! I don't have a Shitcord account, so I'm waiting for confirmation via screenshot, but I trust Varishangout users not to lie when it comes to things like this.
Replies: >>269767
1741181403469.png
[Hide] (12.6KB, 809x56) Reverse
>>269759
Screenshot confirmation.
GOG has on-site patches for most of the H-games they sell. That this console game had to have its patch off-site is basically confirmation that GOG refused to carry it.
Replies: >>269774
1741197874595390.png
[Hide] (11.5KB, 643x162) Reverse
>>269767
Follow-up confirming that it was GOG's decision.
Replies: >>269776
>>269774
>gog is full of double nigger faggots
I'm shocked, shocked!
Replies: >>269777
>>269776
>acting like gog is the problem here
At least they allowed the game to be sold, even if its an all-ages version that has to be patched offsite.
Steam completely deplatformed the game, period.
Replies: >>269780 >>269805
>>269777
>Steam
Its all downstream from payment processors, who are known to be covertly threatening every company they do business with to enforce their arbitrary moral standards or lose access to all of e-commerce, including a disproportionate, but not exclusive,  focus on enforcing them against Japanese companies.
Replies: >>269781 >>269782
>>269780
>Its all downstream from payment processors
No, it's not. That excuse loses all value when we're looking at circumstances like how Nintendo is still allowing games to be released on their system but region restricting "who" is allowed to buy them: >>267228
In addition, it's been known for years that Steam is completely arbitrary in what games are approved for sale. So while they ban games like Chaos;Head and Tokyo Clanpool, they allow other titles like Furry Sex With Hitler.
Replies: >>269782
Lörs_Lärä_and_the_Gang_Invade_an_Eating_Establishment.mp4
[Hide] (7.5MB, 640x360, 01:46)
>>269780
>>269781
Now I may be stupid but this whole niggatry is making me think there might be some cartel shenanigans going on between Soyny, Kiketendo, M$, VISA/Mastershart, and the WEF.
This particular anti-wholesome pivot is too well coordinated, past incidents usually only had 1 or 2 regressive agents acting up at once but not what amounts to more than half of the industry shutting it down simultaneously, the only time I can recall this happen was with that memory holed legitimate Chinese horror game which had a low-res 天安門事件 background texture some illegitimate chink found after release, it got the game removed from every storefront worldwide incl. a patched version that IIRC was resubmitted on Steam and briefly available for sale before getting shut down again, the dev couldn't even sell the game on his homepage due to payment processor deplatforming
Replies: >>269783
Don't_Mistake_Malice_For_Incompetence.mp4
[Hide] (12MB, 640x360, 04:32)
>>269782
>Now I may be stupid but this whole niggatry is making me think there might be some cartel shenanigans going on between Soyny, Kiketendo, M$, VISA/Mastershart, and the WEF.
>This particular anti-wholesome pivot is too well coordinated, past incidents usually only had 1 or 2 regressive agents acting up at once but not what amounts to more than half of the industry shutting it down simultaneously
https://newdiscourses.com/2024/12/the-evilution-of-communism-workshop-all-sessions/
172986b070562d6713c8a2affa51e4df.jpg
[Hide] (199.8KB, 1000x1000) Reverse
Still waiting for (You) to bring up something with better gameplay than the e.c.m. series.
>>269777
GOG used to allow full H-games, or they would host the patches for them as free DLC on-site. That they are suddenly not allowing such for this console-rated game is evidence of a shift in content policy that will likely get worse as time goes on. Steam used to be like this too, until it got so bad that games like Tokyo Clanpool couldn't get approved even with censorship.
Nintendo is officially fucking with third-parties: https://archive.ph/850Tz
>Switch 2 releasing in June with a 3-phase strategy approach for game releases:
<1st: primarily 1st party at launch 
<2nd phase: 3rd party studio titles in Oct-Nov (dev kits expected in June)
<3rd phase: games in holiday period

Does anyone remember how the Saturn had this almost EXACT same strategy?
>>271440
That's really fucking stupid
>>271440
What's next, cancelling Japanese-only games a day before launch in spite of a few retail copies having entering circulation ahead of time?
A_lolicon_and_a_homo.jpg
[Hide] (138.4KB, 800x600) Reverse
>>271440
>no source if it's behind a jew captcha it isn't a source
Replies: >>271474
>>271465
>he wants direct links
Go back.
>>271477
it  probably has made more money than gay black samurai just by not being retarded
>>271477
there is nothing wrong with using ai art as long as it looks good
Replies: >>271486
>>271484
There is an overboard, and when you post messages like these consecutively one after the other across the site you make yourself more obvious. On top of that you start up your shit when it’s about day time UTC.
Does anyone know if the Japanese version of Xenoblade X Definitive retain the titty slider and the original outfits?
Replies: >>271506
>>271503
No it's based on the censored US version.
Replies: >>271515
eff2622f5d4f9bf9e4d72b9d33d1d2c5727f6d3f53d33b762a3c7e3ecb36f494.png
[Hide] (428.1KB, 589x465) Reverse
>>271511
>>271507
all your posts are getting deleted as soon as a mod wakes up and it'll be like you never even posted at all, you spent all this time typing all that shit for nothing because no one is even reading past the first few words
>>271506
Damn. Do we at least have gameplay clips from the Japanese version yet? If not, it sounds like the Japanese version of the Wii U original remains the best version. I never bothered playing it when it first came out since I know it was mangled when it was exported to NA. Guess I'll need to work harder on my 日本語.
>>271515
>Do we at least have gameplay clips from the Japanese version yet?
Look up ゼノブレイドクロス on youtube.
5e75dd33b93ad8ae4d8b9e00e4d280d857b8a88ed1a21ecc5b0454e205ebd75f.gif
[Hide] (88.7KB, 177x229) Reverse
Given that it has been objectively proven that bullying or torture only reinforces bad goy beliefs, is niggerpill secretly /ourgoy/?

>>271515
To this day Xenoblade gameplay doesn't click with me for some reason.
Replies: >>271542
>>271515
>If not, it sounds like the Japanese version of the Wii U original remains the best version.
No you don't get it the Shitch version has a heckin epic they/them mystery meat lesbian who hates the heckin rich you HAVE to play that version!
I wish I was making this up.
Replies: >>271542
8dc948ba84bdc1a3d5add6533b2f45ff201c7c58cffde4b946621632a0415cc8.jpg
[Hide] (49.2KB, 618x391) Reverse
>>271520
>bust slider already at maximum, saving valuable time at character creation
Thanks for letting us know Will Michaels (@phzos64), I'll go pay money for this game right away.
Replies: >>271529
>>271520
the yellow monkeys had a good run lol
>>271527
It's literally not.
>>271520
I know this is disappointing and a downgrade but I really don't give a fuck  no tiddy slider in a nintendo game isn't something  I don't expect
if anything in the first place it was outta pocket
Replies: >>271542
reading_headache.jpg
[Hide] (165.6KB, 899x895) Reverse
Oh god I don't want to hear about this stupid fucking remake in every thread for the next 5 years
>>271520
What did you expect from America's lapdogs?
9780f2438e4014c9d8f414714ff8ce41c5bd7934a8de8ea1e6d4af492b294361.jpg
[Hide] (62.9KB, 340x565) Reverse
>>269306
>going as far as censoring the splatter on the result screen
Just start posting ponies or something so janny shows up
>>271517
>To this day Xenoblade gameplay doesn't click with me for some reason.
Cannot speak for the rest of the series, but the gameplay for X is best described as an offline MMORPG. And like an MMORPG, it's all about that grind. If you've played Monster Hunter and Phantasy Star Online, Xenolbade X is like a cross between the two.

>>271525
One of the "new characters" they've been advertising is a tranny?

>>271530
>no tiddy slider in a nintendo game isn't something
What about the fact that they also censored the costumes, censored the in-game propaganda, and even altered the script to religious references?
>>271542
I'm assuming that anyone who comes into an imageboard discussion about censorship in videogames and says "I don't care", he is most likely a disingenuous nigger of the highest order. You're better off grabbing a censorship bingo card or just start shitting on him off rip.
Replies: >>271556
>>271542
>censored costumes
happened with fatal frame
>removed religious references
happened with kingdom hearts
>censored the in game propaganda
this is probably the only weird one but it was probably some minor change

>>271550
I'm anti censorship but it's no point of crying like a retard on the internet over essentially what is spilled milk
Replies: >>271559 >>271562
>>271556
>happened with fatal frame
>happened with kingdom hearts
And that makes it "acceptable"?
>I'm anti censorship but...
No, you're not.
Replies: >>271563
30b7192e216684185c6f1349f4139b8e58e370684e198919842b6de5628c36d4.png
[Hide] (157.9KB, 576x787) Reverse
>>271542
>One of the "new characters" they've been advertising is a tranny?
Note the lack of pronouns in picrel. Juniper wasn't just a weird fluke. Takahashi is openly pushing this shit in his games.
>>271556
Just because it happened before doesn't mean it's good now, it is important to talk about it to keep other anons informed, and it is always the minor changes that set a precedent for major changes.
You're a fucking disingenuous nigger and I knew you would act exactly like this. Fuck off.
what.jpg
[Hide] (3.8KB, 88x120) Reverse
>>271559
>And that makes it "acceptable"
Never said that but localization and PR basically ends up censoring a game one way or another or fuck up the translation and does that shit ever get fixed?
No. unless it's by fans.
>No, you're not.
hmmm
Replies: >>271566
>>271563
>localization and PR basically ends up censoring a game one way or another
No, it doesn't, and no, it shouldn't.
Replies: >>271568
>>271561
https://archive.ph/4hwGL
I am so glad that I don't give these companies any of my money anymore.
Replies: >>271585 >>271782
6205c7590687ff7defa75150737b84be0f2e006c83c4082a4824f6e743c0ee37.jpg
[Hide] (170.7KB, 831x718) Reverse
3687f651d12d52052ec4a18eb51007d2490b33403711fd76b3dee2bd4250a6d3.jpg
[Hide] (181.6KB, 804x754) Reverse
3837a9c0529d6f5d8b6bece1fbf9563d846dd7ccc0e8a2aaf62ef8252313ed95.jpg
[Hide] (194KB, 826x772) Reverse
>>271566
>No, it doesn't,
unless you are reading the script in it's native language  there are literal words in japanese that cannot be conveyed without writing a lot more  than a simple string of 5 letters and won't relate to the "target audience" fuck them. 
>and no, it shouldn't.
of  course it shouldn't but that's the way things go unless it's a kid friendly game with very simple words and humor being bland and generic
Replies: >>271569 >>271583
>>271568
> there are literal words in japanese that cannot be conveyed without writing a lot more  than a simple string of 5 letters and won't relate to the "target audience"
Okay and? People go to Japanese games BECAUSE they don't "relate" to us at all, and are capable of telling entirely different stories than those of us in the West typically experience or are exposed to.

And if something genuinely "cannot be translated", then you shouldn't even try in the first place. Otherwise you would be disrespecting the original creator.
Replies: >>271572
>>271569
>People go to Japanese games BECAUSE they don't "relate" to us at all, and are capable of telling entirely different stories than those of us in the West typically experience or are exposed to.
anon, you're missing half the point...  modern gaming localization etc it's all to make everything as homogeneous as possible  if it weren't for the fact that they still have to abide by the original script to a degree you would get nothing but garbage western writing.
capcom literally let westerners write resident evil games for them.
Replies: >>271574 >>271583
>>271572
>modern game development is all to make everything as homogeneous as possible
Fixed that for you. And the problem only seems to be if you pay attention to modern gaming, or care about the commercial video game industry.
Replies: >>271577
>>271561
>Xenogears was fucked by development crunch (see Disc 2)
>Xenosaga was only able to be good for one game before Saga 2 and 3 turned out to be utter dogshit
>now Xenoblade has become one of the prime victims of cultural subversion in Japan
This series can't catch a fucking break lol
>>271574
basically, yeah modern gaming as a whole is fucked. indies for every few genuine good games are a rare exception be it corn kidz 64 stardew valley terraria whatever you name and most of the time you're better off just installing a rom hack of that game that  indie dev copied.
>remake/remaster of classic game with botched localization+possible censorship
>is it fixed? nope.
>is there a fan translation of the original  game? you might be in luck if it wasn't made by some political retard
Replies: >>271578
Nintendo has fuck you money and is literally the wealthiest company in Japan, along with having legions of loyal shit eaters who will unironically spend $60 on a piece of cardboard with a picture of Mario on it. If any company should be able to resist the cultural subversion, it's them. The fact that they're going this hard into wokeness should tell you everything. Including the fact that Japenis "people" are spineless cucks who will do anything and everything their Weimerican overlords tell them.

>>271577
If you posted this on Mark/v/ you would be called niggerpill and I'm only barely exaggerating.
Replies: >>271591
>>271568
I doubt that you cannot convey japanese characters to english or japanese paragraphs or phrases to english without removing the core idea of what is being described or what events were happening. I would like to hear any game where a Japanese dev went "it was too deep for you to even to concieve gaijin" or an English dev to go "I could not possible translate because the concepts and words were so deep that my head would explode".
Also the conversation is of censorship, where things are being suppressed or changed on the premise that it is harmful or detrimental to society. 
You just posted a game that was easily translatable but it was changed because of Nintendo's stupid censoring policies and proves the point of this entire thread. Proves the point of everyone being pissed that they just can't keep a damn boob slider in.
>>271572
>capcom literally let westerners write resident evil games for them
That was capcom's development team's decision being made. Not stating any mandate to remove lines or context because they want to make something less offensive for society,the common good. etc.. It may not be literal 1 to 1, word by word, translation, but if there is intentional suppression of a type of information or communication, that is when the censorship definition comes in. This could have been both teams collaborating of a script with the western team doing the heavy lifting. I doubt one regional team was just completely banned from looking at the script before coming to a conclusion. A non sequitur point.

But ultimately, you, who just said it was retarded and not talk about it, are continually arguing for why this type of bullshit should be commonplace and fester instead of it being called out and wanting things corrected. What the fuck?
Replies: >>271591
>>271561
Jesus christ how horrifying.
>>271561
>>271567
>Japan: why are 中国人 repracing us desu ka ??????
>Also Japan: does this shit nonstop
fdd868640eea7d9dd87697a09b56d11a5870d0f10d8c74f6e83425ee822f24fa.png
[Hide] (63.7KB, 606x620) Reverse
05c2f91f420502f2cb6e256a30ddb230c07cce44d0c3ea34cba3c2880a12ea30.png
[Hide] (39.4KB, 1176x153) Reverse
Just to remind anons that this a multipronged attack, its a mix of puritanism and paternalism.
Replies: >>271587 >>271601
>>271586
>puritanism
You’ve diluted this word so much it’s a meaningless buzzword now.
Replies: >>271605 >>271818
>>271578
Not surprised, to be honest I used to really enjoy valve games, but they pretty much died to me in 2014 and after that I played metal gear solid 2 since I was holding off on that and game pretty much hooked me onto Japanese games. The 360/ ps3 era had so many shitty games and ps4 xbone had no games.
The only recent games I have enjoyed that weren't indie  none of them are western. could be counted on only 2 hands *Some Nintendo titles souls is decent death stranding was enjoyable despite being a walking sim but that might be just my Kojima bias some JRPGs*

>>271583
Almost all games can be easily conveyed in English. but localizers and translators do not want to do their job properly or come up with half baked excuses  I can think of a handful that cannot from just reading about them and online discussion the big offenders are visual novels.
and  still censor games for people who don't even play them like it's fucking 2003.
>>271582
>nevermind the literal pink-haired mystery meat tranny >>271561 as well as the fact that all the censorship of the original game is still intact, at least they don't have le type a/b!!!
Mark Kern deserves to be drowned in a septic tank in Minecraft
6a34cc5c7e12b0a688a00a9c61345ebb.png
[Hide] (2.3MB, 1920x1920) Reverse
Do you think he does this for free or is someone dumb enough to actually pay him to spam a 5pph board?
>>271582
Isn't the original nip version still the best version, because of the trannyslation?
Replies: >>271608
ClipboardImage.png
[Hide] (41.4KB, 917x484) Reverse
>>271586
Just to remind anons that the bill looks like it's going to die in committee. No, I don't care enough to go through almost three weeks of House minutes to see if it's even been mentioned since the 13th.
>>271587
No, it doesn't. This is the meaning if you didn't know: 
Puritan.- Said of a person: Who really or affectionately professes with rigor the public or private virtues and flaunts it.

Basically what is wrong with puritanism is that they identify sin with law, and when what they consider a sin isn't punished by the law, they get mad. Moral precepts need to become legal mandates.
Replies: >>271615
>>271599
Of course. All the Shitch version adds is pozzed bullshit, AI slop cutscenes and ((( accessibility features ))) for the TikTok generation who got into the series through Smash.
>>271605
Retard, that's not the definition of puritan, that's the slang modern definition. That's why they use the phrase "said of".
Puritanism is a type of Protestant Christianity, dumbfuck. If it was the actual definition of the term, it would refer to the actual adherents and their following of said religion and/or their history.
My goodness, the level of fucking ignorance these days.
Replies: >>271802 >>271818
>>271567
>>271561
>it's real
Throw all these slant-eyed traitor fucks in the woodchipper.
>>271615
That's what I described anon. Puritanism is a theological issue. Puritans believed that if they follow the law they will reach heaven, and the US is probably the most puritan nation in the world, because most puritans leaved the UK, for example, that's why the US celebrates the thanksgiving day, those dudes were puritans, and a disgrace for humanity, if that stupid ship would sunk in the ocean, the world have saved a lot of bullshit.
Modern puritans just removed heaven and god, but the core is still the same religious dogma.
Replies: >>271806
>>271802
>Modern puritans just removed heaven and god, but the core is still the same religious dogma.
Except they're NOT Puritans. In fact, the purpose behind wanting to create their Communist shitholes is solely for the purposes of them no longer needing to withhold their inhibitions because all the people who objected to it are dead. And they're the "only" ones who are allowed to act on it because THEY are the ones with the "secret knowledge" of the universe, life and everything; and YOU are not. Otherwise, you would have been giving them all the power in the first place, and would have been allowed to participate in their secret orgy meet-ups.
Replies: >>271818
ded91e55842a604f95d16b107009ad52d8d36b4d4fa28955a34e22edb7e71502.png
[Hide] (267.7KB, 900x900) Reverse
>>271575
The first and last ones are fine.
Replies: >>271824 >>271832
>>271587
>>271615
>>271806
Language is not set in stone, that's how it is. If you care so much, why don't you exclusively speak in Old English, LARPer dipshit?
>inb4 your comeback is doing that ridiculous strawman of imitating zoomer speech
62ea946110bb307515c4c82af4549dc65bc6eb9e.jpg
[Hide] (146.9KB, 528x749) Reverse
>>271817
The outfits are definitely the worst part of the modern xenoblade design. Someone saw rex's terrible outfit and went "put that shit on everybody".
>>271818
>Language is not set in stone
Yes, it actually is. It's why you can pull up books from 3-5 centuries ago and are still capable of reading them.
Replies: >>271827
>>271825
Grammar definitely is but the meanings of words and shit like that is definitely not.
>>271817
They made the last one non gendered. Things are not fine and judging by everything else xenoblade related in the thread, the devs just want to further dive deeper in the gender ambiguity hole.
Replies: >>271859 >>271860
>>271818
>he can't recognize how words can become devalued and divorced from their original meanings to the point of meaninglessness
Hownew.ru
d9bf119c894cc839980aab5819169abf9d71eaea3a66c76090be38606ca1dd3a.jpg
[Hide] (69KB, 780x378) Reverse
ec15694232ea7d732054c15aaf0da43828491bc252876091b4c64048c394ac0c.jpg
[Hide] (385.7KB, 1924x2048) Reverse
>>271832
>b-b-b-but muh artbook tho

Why the fuck are jannies deleting this?
faeef2e0c1f12134a7c60f6e07f2cba2dd407fa6adc62c55d2696844ca27e2bf.png
[Hide] (1.2MB, 1280x720) Reverse
>>271832
>Things are not fine and judging by everything else xenoblade related in the thread, the devs just want to further dive deeper in the gender ambiguity hole.
Not to mention AI slop.
99fe752dbab2b6a22aa536674c4de8c2724e421d076601fd338e23dea9a26ff3.jpg
[Hide] (235.2KB, 768x1024) Reverse
Why does this guy have such a hateboner for the new xenoblade games? I don't like them either but that's because their gameplay is shit.
Is he STILL mad about the harem ending?
>>271818
Thour't a fool, my ungoodman. May swarms of rats live within thee.
46983952_p0.jpg
[Hide] (87KB, 545x640) Reverse
No thanks for derailing the thread, Niggerpill! This was supposed to focus on THIRD-PARTY censorship, not first-party. Make a separate thread to bitch about Nintendo first-parties or Xenoblade and Monolith Soft's current direction. I hated Xenoblade 3 and X DE too, but they are only tangentially related to this thread's topic.
orangutan_monkey.mp4
[Hide] (985.7KB, 640x480, 00:12)
>>271869
>equating the use of sex instead of body type to censorship
Niggerpill is over and we're the only ones who care about it.
70173f964fa1f5de00519ee1f69c7b6c09ce01dea95bbc6e960811979cdd94f3.png
[Hide] (117.8KB, 246x268) Reverse
>>271913
Is this post a joke or are you for real?
Replies: >>271918
>>271914
Niggerpill is a crazed ranting AI finally at the end of it's rope.
Replies: >>271966
bc31b0f5e7169018eef781ef35b7d99c4330e32a6bde28fa00e374798cfb15b9.gif
[Hide] (338.5KB, 500x344) Reverse
>>271934
That second image made my day.
Replies: >>271966
>>271918
>niggerpill ran out of rope to hang ximself with
It all makes sense now.

>>271941
What did he post this time?
The_screaming_monchan.webm
[Hide] (2.1MB, 720x720, 00:12)
Switch 2 confirmed to be region-locked!!!
https://archive.ph/I9KmI
https://www.nintendo.com/jp/switch2/faq/index.html
>What is the difference between “Nintendo Switch 2 Japanese and domestic exclusive” and “Nintendo Switch 2 multilingual support”?
<The accounts and console languages that can be set for domestic exclusive and multi-language support differ.
<For “Nintendo Switch 2 Japanese and domestic exclusive”, only the Nintendo account whose “Country/Region” is set to “Japan” can be linked. The language of the console will also be Japanese only.
<If you do not have a “Japan” Nintendo Account, you will not be able to link your Nintendo Account to the console and the following functions will not be available.
<Game Chat 
<Virtual Game Card 
<Paid Service “Nintendo Switch Online” 
<Nintendo Switch App 
<Nintendo eShop 
<Game News 
<Friends function 
<“Nintendo Switch 2 Multilingual Support” allows you to link all country/region The “Nintendo Switch 2 Multilingual Support” allows you to link your Nintendo Account for all countries/regions and select from 16 languages in the console.
>Can I use “Nintendo Switch 2” overseas?
<Both “Nintendo Switch 2 Japanese and domestic exclusive” and “Nintendo Switch 2 Multilingual” are not guaranteed for use overseas.
>Can I play packaged software released overseas with “Nintendo Switch 2 Japanese only for domestic use”?
<Packaged software released overseas is not guaranteed to work.
>Can I play downloadable software released on the Nintendo eShop overseas with “Nintendo Switch 2 Japanese and domestic exclusive”?
<Nintendo Switch 2 Japanese language domestic exclusive" is only available on the Nintendo eShop for the Japanese domestic market. You cannot use the Nintendo eShop outside of Japan, so you cannot purchase and play the downloadable software.
>Is there any difference between “Nintendo Switch 2 Japanese domestic exclusive” and “Nintendo Switch 2 multilingual” in terms of performance and set contents?
<There is no difference.
Replies: >>272238 >>272496
>>272237
It's not region locked, that's just an anti-scalper measure. The chinks have been buying up stuff from Japan lately since their yen is so weak, so they moved the version with all languages to the Nintendo store where they can better control the supply.
Replies: >>272470
>>272238
It is region locking and using scalpers as an excuse. The technology is there and if you believe it is only going to be used to stop scalpers you are a sucker.
2bb73203286579de51312698412738c2.jpg
[Hide] (150.3KB, 1024x1024) Reverse
>>272237
>Both “Nintendo Switch 2 Japanese and domestic exclusive” and “Nintendo Switch 2 Multilingual” are not guaranteed for use overseas.
>make a game console portable
>there is a change that it will not work in other countries while you travel
keep on listing censored game i love to support lewd game i refuse to support censorship every game i get warned about is less money in a censors pocket.
neptunia_re;birth_ps4.png
[Hide] (591.9KB, 747x898) Reverse
Crosspost
https://www.gematsu.com/2025/04/hyperdimension-neptunia-rebirth-trilogy-for-ps4-coming-west-in-2025
The Neptunia Re;Birth games are now releasing on PS4 in the west. Initally, IFI said they did not intend to release these versions westward, only the Switch versions. It was likely a way of nudging their audience towards the Switch since they still believed it was a weeb game haven. But since Nintendo stabbed them in the back, they've clearly started shifting gears. Scar-Lead Salvation is also not releasing on Switch. I think Compile Heart is done with Switch and Calamity Angels will be their last game on Nintendo consoles. Way to go, Nintendo! They were going to hand you these games as effective exclusives in the west and you blew them off and spat in their faces like a feral, drugged up nigger.
Replies: >>272543 >>272547
>>272541
I feel like the best way to release these is to just put it wherever on PC then release a patch on your website for the inevitable censoring.
Replies: >>272544
>>272543
The Re;Births are already on Steam and GOG uncensored. But for future games, yes, that may very well unfortunately be the way to go.
>>272541
>effective exclusives
In what universe? A trilogy of already existing games is not an exclusive.
Replies: >>272548
>>272547
Since the Vita died, the Re;Birth games basically didn't exist in the west outside of PC until these ports.
Replies: >>272552
>>272548
>it didnt exist except for 2 different platforms
No, that's nothing close to an "effective exclusive", especially not PC.
You can still buy them on both the Vita PSN and Steam/GoG.
[New Reply]
340 replies | 155 files | 170 UIDs
Connecting...
Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 1.4.1