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Okay everyone, there's a FREE Adventure-RPG hybrid game I feel like sharing because the game is surprisingly fucking good and so I need to run my mouth about it. Heroine's Quest is a spiritual successor to Drug Wars the Hero's Quest (which was later renamed to Quest for Glory after some legal shit) series, that was released on December 26th, 2013, and it's perhaps the only such spiritual successor that deserves to be mentioned in the same breath as them. It's like someone took a point & click adventure game and added a dollop of RPG mechanics and abilities that have actual fucking non-combat utility, along with combat.

I have been missing the feeling of a RPG that isn't hack & slash slop, where the game has actual fucking gameplay outside of fucking combat and your stats and skills matter for more than fucking combat, for a long-ass time, so this game has been a right breath of fresh air for me. The game is basically a point & click adventure game but with actual RPG mechanics on top. You pick one of three classes and then you get to pick between cranking up your stats and adding cross-class skills to your character, allowing you to do new shit. Every weapon has its own tricks and combat moves and if you aren't a warrior you should contemplate avoiding combat until you're strong enough. Some content is gated behind skills, some of it behind stats, and some of it is restricted by character class (warriors can use better weapons and armor and sorceresses get the best combat spells and I dunno what rogues get). You level up stats and skills by practicing them. Use some common sense for how to raise a stat and you will figure it out. Use a walkthrough if you fail at life. Seriously, check this shit out and play it (no I am not some kind of 12-years-late shill for a free game). I recommend you immediately crank up the difficulty and avoid using the map, as it's too fucking handhold-y. The game starts on easy mode which is for scrubs. Also there are bonus bosses on highest difficulty.

Official website: https://www.crystalshard.net/?g=16 (Use itch.io or IndieDB below if you don't have or want an account to DL shit)
IndieDB Download: https://www.indiedb.com/games/heroines-quest
Mobygames listing: https://www.mobygames.com/game/62486/heroines-quest-the-herald-of-ragnarok/
Official forum: https://forum.caravelgames.com/viewboard.php?BoardID=17
Steam forum: https://steamcommunity.com/app/283880/discussions/

Also, if anyone knows any other good games with strong non-combat gameplay that use RPG mechanics that aren't called Hero's Quest/Quest for Glory (or Quest for Infamy), please share that gold so the rest of us can enjoy.
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Looks fun, I will give it a shot :)
Replies: >>274399 >>274770
>>274340
Enjoy!

Also, in case you're wondering what cross-class skills to pick up on your character, I thought I'd give a quick rundown what it means to pick these skills if you don't already have them.

Acrobatics: Very limited utility, but does let you reach an otherwise inaccessible place and helps you recover faster from getting knocked down in combat.
Animal Ken: Helps with getting food & lets you grind wargs for animal pelts, which helps you stay warm longer and can also be sold for money in the general store in the 2nd town. Also raises your max hp and grinding it also raises willpower & endurance. Only really helps with one quest, but for that quest it can be useful for the Sorceress to use the Warrior's quest solution.
Climbing: Only the Sorceress lacks this skill and it's pretty unnecessary for her, but does let you access some content a bit early and hop town walls so you aren't locked out at night.
Fast Talk: This is both persuasion and your haggle skill. Has a good bunch of quest solutions and makes everything cheaper. Grinding it also gives you willpower and you count as grinding it just by talking to NPCs. Both Warriors and Sorceresses benefit from this skill since you will have money problems. But there are ways to grind money, so that's mainly a nice convenience.
Herbalism: Kinda garbage, but helps you grind willpower & endurance and the skill also raises your mana pool. You can make & sell potions with this skill, but you could also just use fast talk to save money, grind willpower, and buy potions for cheaper. Has basically no quest utility, aside from the very first quest in the game. No, you don't get extra power potions with herbalism. And you don't need it to gather herbs or plants either.
Magic: Does a ton of shit and a lot of quest solutions, but if you want to use it in combat you will need to buy a staff and be prepared to accept that you won't get the best combat spells. It's probably the best skill and without it you get no mana pool. Just be prepared to hunt for spells and grind their proficiency levels.
Parrying: Helps with combat and nothing else, enough said. It's a good skill though, especially once you upgrade it, but not very necessary if you are good with dodging. Also, the Flame Aura spell is basically a damaging parry (but one that costs precious mana).
Stealth: Helps you avoid enemies. But aside from that it's largely useless unless you also have Thievery.
Thievery: Lets you join the Thieves' Guild (where non-Rogues can get lockpicks), break into places, cheat at dice, and steal some shit, but if you want to rob people blind you will need Stealth also. Stealing can make you filthy rich, sidestep quests by stealing the rewards (or doing them anyway for an extra reward), and get shit that's not for sale. I'm pretty sure some theft requires skills other than stealth too.
Throwing: It's an option for Warriors mainly, as Magic also gives you a ranged attack which you can equally use for nearly all quest solutions (so you could've picked that skill instead). But hey, it lets you throw snowballs at people. Has some combat utility too, I suppose?

Oh, and I'm pretty sure some of the skills unlock the opportunity to learn certain combat maneuvers. And the Rogue has a bunch of quests that require skill combinations if you want to do them as another class.
This looks pretty cool, but I took a quick gander on the steam forums and I instantly saw several people complaining about not being able to complete a quest or something (?) by doing things out of order or messing up somehow. Is this one of those games where you can perma-fuck yourself without even knowing it, having to restart the whole game? Or is that only for optional side-quest stuff?
Replies: >>274409
>>274405
No, fuck no. The devs made sure you couldn't fuck yourself into an unwinnable gamestate. You can always progress.

There's a bunch of optional sidequest shit you can miss or fuck up though, yeah.
Replies: >>274413 >>274414
>>274409
Sounds good, I'll have to play it then.
I remember back in the day a lot of these types of games would screw you over, and seeing some of those steam forum posts instantly made weary.
Replies: >>274430
>>274409
To be clear, you can still fuck yourself into an unwinnable state if you are a Sorceress caught outside at night without Climbing (because you will probably die before it's morning and the gates open) or got reckless with handling the cold, but that's just being a dumbass. For quest solutions it's impossible to end up in an unwinnable state.
Replies: >>274430
>>274413
Yeah this game is actually well-designed on the whole.

>>274414
I'm pretty sure the autosave alone should let you reload to a point before that happens in this case.
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Back in the 80's, when Ubi Soft was good...
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>>274608
Holy fuck. TYVM for the recommendation. Also, Ubisoft just published it. The developer was Computer's Dream. UI is a bit cumbersome but it's clearly an ambitious and interestingly designed game.

If you've played it, can you tell us what your own experience was? And if there's anything you recommend when it comes to playing the game?
>>274340
lol what game is this?
Replies: >>274782
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>>274770
'Tis Fable. I'd post more screenshots but we already got a vid in thread.

https://www.mobygames.com/game/1893/fable/
https://adventuregamers.com/games/view/16422
https://www.old-games.com/download/1312/fable

Don't know much about the game itself though.
Replies: >>274786
>>274782
Also, I don't think Fable has any RPG mechanics. It's just an adventure game.
This game is super fun and engaging! Thanks for posting it.
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