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What a nice board!
READ THE RULES https://zzzchan.xyz/v/custompage/rules.html
It's a conspiracy >>>/hikki/


Splatterhouse-Digital-Hardcore-M.mp4 (u)
[Hide] (3MB, 512x512, 01:30)
I_Am_(All_of_Me)_-_Shadow_the_Hedgehog__OST_.mp3 (u)
(7.1MB, 03:51)
Live___Learn_..._Main_Theme_of_”Sonic_Adventure_2”.mp3 (u)
(8.4MB, 04:33)
A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
Armored_Core_Verdict_Day_Original_Soundtrack_-_35_Mechanized_Memories.mp4 (u)
[Hide] (8.1MB, 640x368, 04:29)
>>25002 (OP) 
I saved this one but I should start saving some of my own. Armored core has a surprisingly good soundtrack.
Replies: >>25028
Power_Core.webm (u)
[Hide] (2.7MB, 720x405, 02:05)
Blood Dragon has some cool tracks
12.webm (u)
[Hide] (3.7MB, 516x720, 04:42)
04.webm (u)
[Hide] (3.2MB, 516x720, 04:13)
22.webm (u)
[Hide] (3.7MB, 516x720, 04:57)
much like the anime, good music all around, I should actually just get the damn audio rip from the game
Peacekeeper_I_-_Jose_Pavli___Project_Wingman_Soundtrack_(2020)-YoRvc2wFkso.mp3 (u)
(3MB, 03:05)
>>25004
I gotta say Project Wingmen have some neat music in it, at first I didn't like the music that much but after playing a few more missions the music started to improve, but it's still no where near the legendary OST of Ace Combat.
Mobile_Suit_Zeta_Gundam_Symphonic_Suite_-_07_-_Concerto_of_Love.mp4 (u)
[Hide] (11.3MB, 496x608, 09:45)
Super_Mario_Galaxy_OST_-_Gusty_Garden_Galaxy-QWhhMxrX-Us.mp4 (u)
[Hide] (7.6MB, 480x368, 03:44)
1942.mp4 (u)
[Hide] (5.3MB, 320x240, 04:09)
I can't think of anything that compares in terms of scale and grandiose.
10_Blood_Rage.mp3 (u)
(4.5MB, 04:46)
No_More_Heroes_2_-_It's_Kill_or_Be_Killed_~_Destroy_Resort-q-V8htEtAYI.webm (u)
[Hide] (6.5MB, 320x240, 05:20)
ARMORED_CORE_REPRISES_#09_-_Nine_-novem--0Y1RY55yL2o.webm (u)
[Hide] (6.3MB, 320x240, 04:59)
17._Between_Heaven_and_Earth_(Rain).mp3 (u)
(5.1MB, 02:58)
THE_WIND_IS_PUSHING_ME.webm (u)
[Hide] (2.7MB, 640x360, 04:38)
>still no .ogg support
why
Replies: >>25114
>>25112
We don't even have pdf support.
Go bug the dev or submit a pull request,there is a repo link at the borttom of the page.
02_Lovely_City.mp3 (u)
(6.4MB, 02:42)
03_Lovely_Village.mp3 (u)
(6.7MB, 02:51)
04_Lovely_Forest.mp3 (u)
(6.4MB, 02:43)
06_Lovely_Mountains.mp3 (u)
(6.5MB, 02:45)
03_Saturday_Night_Keeper.mp3 (u)
(4.2MB, 02:57)
04_Golden_Cross.mp3 (u)
(3.4MB, 06:58)
05_Summer_Party.mp3 (u)
(9.7MB, 06:55)
06_Beautiful_Old_Days.mp3 (u)
(3.8MB, 07:54)
08_Happy_In_One.mp3 (u)
(2.7MB, 05:28)
07_Takemoto_-_Ukiyoe.mp3 (u)
(8.3MB, 03:53)
08_h_ueda_-_feel.mp3 (u)
(8.7MB, 04:03)
20_h_ueda_-_Raindrops.mp3 (u)
(8.2MB, 03:50)
32_qp_-_Skirt_chaser.mp3 (u)
(5.9MB, 02:34)
1-03_Rivulets_-_For_Hilltop_Heights_Act_1.mp3 (u)
(3.3MB, 02:43)
1-04_Downpour_-_For_Hilltop_Heights_Act_2.mp3 (u)
(3.8MB, 03:11)
1-22_Metro_Madness_Act_1.mp3 (u)
(3.3MB, 03:21)
1-23_Metro_Madness_Act_2.mp3 (u)
(3.6MB, 03:19)
2-09_Titanic_Tower_Act_1.mp3 (u)
(3.7MB, 03:14)
Uplink_-_Soundtrack.mp3 (u)
(27.3MB, 22:10)
01_-_Funky_Solution.mp3 (u)
(10.7MB, 05:50)
02_-_Long_Tall_Eyelash.mp3 (u)
(9.6MB, 05:41)
03_-_TV_River.mp3 (u)
(8.7MB, 05:40)
06_-_Come_On_And.mp3 (u)
(10MB, 06:50)
08_-_Fried_Banana.mp3 (u)
(8.7MB, 05:18)
09_-_Say_Cheeze.mp3 (u)
(11MB, 06:02)
Sonic_Adventure_-_Windy_And_Ripply.mp3 (u)
(6.6MB, 03:11)
Concentrated nostalgia.
Shin_Megami_Tensei_IV_OST_-_Battle_C5_-_(Archangel_Battle)(0).mp4 (u)
[Hide] (5.5MB, 640x480, 04:12)
SMTIV_Tokyo_World_Map_(Arranged)_-_Shin_Megami_Tensei_25th_Anniversary_1080p.webm (u)
[Hide] (8.9MB, 960x720, 04:04)
Replies: >>26801
1-24._Battle_-_b2.flac (u)
[Hide] (22.9MB, 03:12)
>>26582
Replies: >>26806
Type-Moon-02-Rhythmical_Bustle.flac (u)
[Hide] (16.1MB, 02:23)
05._The_Edge_of_Dawn_(Seasons_of_Warfare)_(Short_Version)_(English).mp3 (u)
[Hide] (3.3MB, 01:47)
22._God-Shattering_Star_(Rain).mp3 (u)
[Hide] (6.7MB, 04:14)
05_-_A_Stranger_I_Remain_(Maniac_Agenda_Mix).mp3 (u)
[Hide] (4.6MB, 02:25)
>>26801
Ooh,new audio thumbnails.
Replies: >>26814 >>39693
06_teknopathetic_[e-pop_'n'_disco_80's_mix].mp3 (u)
[Hide] (9.3MB, 05:41)
>>26806
lovely
[DGS2]_Partners_-_The_Game_is_Afoot!.opus (u)
[Hide] (2MB, 03:19)
I wonder if it recognizes this sound format?
Replies: >>26821
91160a3b2df3e2a4c7c5fa865f91edbc7aded90aca75d9bce1427930339cabaf.jpg (u)
[Hide] (28.7KB, 256x256)
>>26820
>no ogg
>supports opus
Etrian_Odyssey_III_-_The_First_Campaign.mp3 (u)
[Hide] (6.3MB, 05:06)
Kula_World_Soundtrack_-_Hell.mp3 (u)
[Hide] (5.5MB, 04:12)
Sen_no_Kiseki_III_OST_(Second_Volume)_-_Raquel,_the_Amusement_Town.mp3 (u)
[Hide] (3.1MB, 02:27)
>>26821
What the fuck even uses opus
[P4U]_Elizabeth_-_The_Battle_for_Everyone's_Souls.opus (u)
[Hide] (12.6MB, 05:34)
[RT]_Pursuit.opus (u)
[Hide] (1.6MB, 03:33)
>>26826
Obscure autistic attorney simulators designed by russian ponyfags
01_The_Tower_of_Eternity.mp3 (u)
[Hide] (7.7MB, 04:01)
>>26826
Webm does ironically ogg uses the same audio codecs as webm, vorbis and opus.
Replies: >>26841
UNLIMITED_-_SaGa_-_OST_-_Battle_Theme_I.mp3 (u)
[Hide] (2.6MB, 02:03)
UNLIMITED_-_SaGa_-_OST_-_Vent's_Theme.mp3 (u)
[Hide] (1.9MB, 01:41)
UNLIMITED_-_SaGa_-_OST_-_The_Seven_Travelers.mp3 (u)
[Hide] (4.2MB, 03:23)
UNLIMITED_-_SaGa_-_OST_-_Perpetual_Motion.mp3 (u)
[Hide] (3MB, 02:22)
Make way for the most underrated soundtrack from the most underrated game in history
The_City_-_Postal_1_Soundtrack-5d2rhIU7VJI.mp4 (u)
[Hide] (2.5MB, 864x480, 01:18)
23._Holy_Orders_~_Robo-Ky's_Theme.flac (u)
[Hide] (19.5MB, 03:00)
>>26821
>>26826
>not knowing the difference between containers & codecs
Replies: >>26841
>>26840
>not reading >>26835
No reason to not support a patent free open source container thats been around for 20 years if you already support the codecs nigger. Half the time .opus is just renamed .ogg containers too.
FM_Skyline_-_1998.ogg (u)
[Hide] (4.2MB, 04:39)
>>26821
>no ogg
I assume you mean Vorbis. Let me try...

>>26826
Opus is more widely used than you think, it has the best compression out of all existing codecs thus far, and that's why it's used in VoIP applications like Discord and Whatsapp...
Note that OGG files can be encoded using Vorbis or Opus. Usually it's the former so people tend to make the connection that OGG = Vorbis, while that is not true.
Replies: >>26843
>>26842
So Vorbis uploads fine...
I hate that album art is not shown
Replies: >>26856 >>26858
01._Ken_Blast_-_The_Top.mp3 (u)
[Hide] (10.7MB, 04:36)
>>26843
Unless it got stripped during upload that file doesn't have any embedded art.You sure your player isn't just picking it up from the folder it's in?
Well I know this one does so that ought to answer it.
Replies: >>26858
Groovy_Sixties_Guitar_Music.jpg (u)
[Hide] (35KB, 960x531)
>>26856
>>26843
Seems like the art doesn't get displayed but the image isnt stripped either.
Might submit a PR later to fix that,do you think it ought to just show the cover art or should it still generate+overlay the waveform onto it?
Replies: >>26862
>>26858
Generate the waveform it but only display when sound file is being played, not on thumbnail.
Replies: >>26873
move_me.mp4 (u)
[Hide] (5.9MB, 640x368, 04:32)
>>26862
Command_&_Conquer_Red_Alert_2_Music_-_Fortification.mp3 (u)
[Hide] (5.6MB, 04:02)
Command_&_Conquer_Red_Alert_2_Music_-_Power.mp3 (u)
[Hide] (5.4MB, 03:57)
Command_&_Conquer_Red_Alert_2_Music_-_Grinder.mp3 (u)
[Hide] (3.4MB, 02:27)
Replies: >>26997
>>26995
The c&c remaster soundrack is great.
I cannot load into invidious
https://youtube.com/playlist?list=PL-aCWJCPeirmUheoyqLF4Mc7Q9J2O4mo2
Replies: >>27010
>>26997
Try yewtu.be
Replies: >>27011
>>27010
Then here you go
https://yewtu.be/playlist?list=PL-aCWJCPeirmUheoyqLF4Mc7Q9J2O4mo2
Sacrifice_(Instrumental_Version)-duXMX3omIzU.mp4 (u)
[Hide] (5.4MB, 368x368, 05:12)
The track is shit, but the ingame dynamic instrumental is great.
Suck_my_Dick.mp4 (u)
[Hide] (3.7MB, 640x368, 02:45)
Replies: >>73992
69.mp3 (u)
[Hide] (1.9MB, 02:44)
75.mp3 (u)
[Hide] (1.8MB, 02:37)
77.mp3 (u)
[Hide] (1.7MB, 02:26)
Just not the same Without you.
3.13_World_Revolution.mp3 (u)
[Hide] (9.6MB, 04:07)
419-the-end-of-the-beginning.mp3 (u)
[Hide] (4.7MB, 04:24)
Is there a particular term for when a final boss theme mixes in not the game's main theme, but the world theme (assuming it's the sort of game that has those)? It's a nice effect that helps add to the feeling of what's at stake.
George_Sanger,_Those_Incessant_Drums_-_George_Sanger,_Those_Incessant_Drums_-_Welcome_to_the_Zoo_(The_Topiary_Creatures)-1214218809.mp3 (u)
[Hide] (1.4MB, 01:30)
Remastered versions of some of the Humongous Entertainment Junior Adventure Soundtracks just came out a week ago:
>Putt-Putt saves the zoo:
https://invidious.snopyta.org/watch?v=kZSXj7MHeg0
>Freddi Fish:
https://invidious.snopyta.org/watch?v=53RKsr4euwM
>Pajama Sam 3
https://invidious.snopyta.org/watch?v=GMd2Vmt8eZo
Unfortunately there are still no remastered versions of the soundtracks for the games Jeremy Soule and his brother worked on.

I included one of the fun songs
Copy_Kitty_OST_06_-_Durian_Domination_+_Denouement.mp4 (u)
[Hide] (4.9MB, 640x368, 02:58)
11_Banana_Bastion+Borealis+Blazar.mp3 (u)
[Hide] (5.6MB, 03:24)
12_Banana_Boombox.mp3 (u)
[Hide] (4.3MB, 02:33)
21_Watermelon_Waterway+Warmachine.mp3 (u)
[Hide] (6.2MB, 03:45)
Copy Kitty has a great OST, even if the game itself is flawed.
I'll_Face_Myself_-_Battle_-_Persona_4.mp3 (u)
[Hide] (5.5MB, 03:00)
Replies: >>39687
Gravity_Rush_OST_-_Douse_Shinundakara.mp4 (u)
[Hide] (5.6MB, 640x368, 03:04)
Angels_With_Burning_Hearts_-_Burning_Rangers_(English_version).mp4 (u)
[Hide] (10MB, 480x368, 04:00)
a4c6cc11d6a879d813740419152ad92086d6fec2.jpg (u)
[Hide] (187.9KB, 600x600)
london-philharmonic-orchestra-andrew-skeet-the-greatest-video-game-music-2lp2.JPG (u)
[Hide] (408.2KB, 595x595)
71e1ojvQkGL.jpg (u)
[Hide] (138.1KB, 500x500)
london-philharmonic-orchestra-andrew-skeet-the-greatest-video-game-music-1-2-2cd.jpg (u)
[Hide] (254.3KB, 750x643)
Streets_Of_Rage_2_-_Go_Straight-E5g-QHq925o.mp4 (u)
[Hide] (4MB, 480x368, 03:12)
I found this on vinyl today.
bought it on the spot
Heroes_of_Might_and_Magic_3_Music_-_Rough_Theme-fvmlhvEBgr0.mp4 (u)
[Hide] (2.8MB, 320x240, 02:15)
>>38163
<call of doody
<failout 3
<fucking angry birds
>no HOMM series
>no original Fallout
>no Gothic
>no Dark Souls 
>no Icewind Dale/Baldur's Gate
>no Diablo 2
I'm genuinely disappointed. There are so many gems among video game music, and they've picked reddit-tier things.
Replies: >>38177
GIRUGAMESH.jpg (u)
[Hide] (153.1KB, 917x1377)
>>38163
>THE GREATEST VIDEO GAME MUSIC
>and go straight, for the umpteenth time
Absolute normalfag tier, as if you read VIDEO GAMES on the cover art like an old man. I remember hearing Go Straight play inside a gamestop 2 years ago alongside some Wii U Bing Bing Wahoo shit. I hated it.
Replies: >>38177
Bioshock_Soundtrack_-_08_Cohens_Masterpiece-nlu2z2gkhhI.mp4 (u)
[Hide] (5.4MB, 432x240, 02:53)
Fallout_1_OST_-_Moribund_World_(240p_30fps_H264-96kbit_AAC).mp4 (u)
[Hide] (5.4MB, 432x240, 03:03)
Good_Egg_Galaxy_-_Super_Mario_Galaxy_(1080p_6fps_H264-128kbit_AAC).mp4 (u)
[Hide] (4.6MB, 1920x1088, 01:58)
Honeyhive_Galaxy_-_Super_Mario_Galaxy_(1080p_6fps_H264-128kbit_AAC).mp4 (u)
[Hide] (4.4MB, 1920x1088, 01:56)
Battlefield_1942_Theme___Full_Orchestral.mp4 (u)
[Hide] (4.9MB, 640x368, 02:30)
>>38173
They didn't even pick the best ones out of the soundtracks. Let alone the series.
>>38176
shit's catchy, I can leave it on a loop in the background and have that shit playing for over an hour.
31_older_brothers_of_the_world_(arranged).mp3 (u)
[Hide] (6.5MB, 04:27)
With this track, Koji Hayama takes the listener on a manly, musclebound and musical journey across the world.
fuck_this_gay_earth.jpg (u)
[Hide] (35.3KB, 480x385)
>>38163
Of all the OST's they chose they picked this, they are tons of actual artistic pieces out there yet they chose the most generic piece of shit out there, even they released a "hidden gem" version it will be shitty 8-bit indie game music.
God I hate this fucking gay earth.
Widdly_2_Diddly_-_LISA_Soundtrack_-_51_Pebble_Man.mp3 (u)
[Hide] (4.1MB, 02:04)
Widdly_2_Diddly_-_LISA_Soundtrack_-_01_War_Season.mp3 (u)
[Hide] (3.4MB, 01:52)
Widdly_2_Diddly_-_LISA_Soundtrack_-_07_Forever_Turbo_Heat_Dance.mp3 (u)
[Hide] (3.7MB, 02:07)
>>25002 (OP) 
Lisa has a lot of music I like. These are my top 3. 
>>37502
Did you like any of the new songs for P4G?
Replies: >>39689
Time_to_Make_History_-_Persona_4_The_Golden.mp3 (u)
[Hide] (4.7MB, 02:31)
Shadow_World_-_Persona_4_The_Golden.mp3 (u)
[Hide] (8.7MB, 04:43)
>>39687
>Did you like any of the new songs for P4G?
Yeah.
Replies: >>39693
Umineko music is god tier even though the game itself shits the bed every 30 minutes or so.
Widdly_2_Diddly_-_LISA_Soundtrack_-_12_Blood_Simmer.mp3 (u)
[Hide] (2MB, 00:58)
Widdly_2_Diddly_-_LISA_Soundtrack_-_25_Chris_Columbo.mp3 (u)
[Hide] (3.9MB, 02:16)
Widdly_2_Diddly_-_LISA_Soundtrack_-_40_Horse_Sh!t.mp3 (u)
[Hide] (2.5MB, 01:24)
>>39689
I like those too. Cool that they kept Reach Out to The Truth in the game.
>>26806
I'm crazy in love with God Shattering Star. Thanks for posting.
2-24._Star_Shape.mp3 (u)
[Hide] (5.4MB, 02:39)
5f70f3c87416b955d6d9291d736906679beea34c8f22b0e55dd02385f2febc5f.png (u)
[Hide] (119.1KB, 724x429)
Is there anymore gud tracker muzyk like Tempest 2000? https://yewtu.be/watch?v=RLRSqTCXfB8
Replies: >>41717
Persona_5_OST_-_Beneath_the_Mask_-rain-.mp3 (u)
[Hide] (4.3MB, 04:39)
Lately I've been listening a lot to the Persona 5 soundtrack, it's funny because during the game I didn't think it was that good, but now I really enjoy it, it's nice for work.
Replies: >>43570
9d2fdf87e8e3cf2111deea66bb886a9fac14e00350e52733f00491986c6f7f88.mp3 (u)
[Hide] (11.7MB, 07:18)
>>39701
>unreal / unreal tournament '99
>crusader no remorse / regret
>jazz jackrabbit 2
>death rally
You might find more on Mirsoft
Replies: >>41841 >>42059
awe.gif (u)
[Hide] (6.6KB, 104x133)
>>41717
That is a good list, thanks for the recommendation.
File too big and can't upload .SIDs
http://saimei.ftp.acc.umu.se/mirror/media/Oakvalley/soasc/hvsc/057/MP3/MUSICIANS/T/Tjelta_Geir/Echofied_6581_T001.sid_MOS6581R4.mp3
Replies: >>42133
1e29584e4847fd68c718e09984b9d40457dce49b8e5094855f1a3752e3844310.mp3 (u)
[Hide] (3.7MB, 02:17)
>>41717
What about Deus Ex and Tyrian 2000? I only did just find out that the same guy did both soundtracks (well, part of Deus Ex's).
Replies: >>42060
>>42059
And, as far as that goes, a few of the games on that first list. I guess the scene was pretty small back then. Hell, it probably still is.
Replies: >>42133
Echofied_6581_by_Maniacs_of_Noise.opus (u)
[Hide] (23.1MB, 26:02)
>>41967
>file too big
Don't use MP3 next time.

>>42060
The demo scene may be small but their output is pretty big, especially when it came to tracker music. The thing is, only few composers from the scene went on to compose for commercial games, that's why you'll find the same names across multiple titles.
06._Tokyo_Daylight_(Atlus_Kozuka_Remix).mp3 (u)
[Hide] (5.3MB, 500x500, 03:42)
15._Last_Surprise_(Taku_Takahashi_Remix).mp3 (u)
[Hide] (5.5MB, 500x500, 03:29)
16._The_Days_When_My_Mother_Was_There_(Atlus_Kitajoh_Remix).mp3 (u)
[Hide] (5.1MB, 500x500, 03:13)
>>39725
Think these remixes are better or worse than the originals?
Fly_Above.mp3 (u)
[Hide] (4.1MB, 02:11)
Deep_Blue.opus (u)
[Hide] (1.5MB, 500x496, 02:03)
Get_'em_to_RAVE.opus (u)
[Hide] (3.5MB, 05:26)
Flashback_90's.opus (u)
[Hide] (3.6MB, 05:35)
bloomin'_feeling.opus (u)
[Hide] (1.1MB, 250x250, 01:44)
>videogames
I suppose Bemani counts.
Takedown.mp3 (u)
[Hide] (4.9MB, 500x696, 02:36)
Fenderbender.mp3 (u)
[Hide] (6.7MB, 500x696, 03:35)
Introductions.mp3 (u)
[Hide] (5MB, 500x696, 02:42)
LA_Inked.mp3 (u)
[Hide] (7MB, 500x696, 03:44)
Heist_2.mp3 (u)
[Hide] (5.5MB, 500x696, 02:56)
Samantha's_Desire.mp3 (u)
[Hide] (4.4MB, 1280x800, 01:38)
We_All_Fall_Down.mp3 (u)
[Hide] (5.6MB, 1280x800, 03:10)
Reflections.mp3 (u)
[Hide] (8.3MB, 1280x800, 05:01)
Archangel.mp3 (u)
[Hide] (8.7MB, 1280x800, 05:10)
Death_Bell.mp3 (u)
[Hide] (3.8MB, 1280x800, 01:18)
29_-_Sand_Castle.mp3 (u)
[Hide] (6.8MB, 600x600, 03:16)
35_-_Afrojack.mp3 (u)
[Hide] (7.9MB, 600x600, 05:44)
42_-_Killing_Lights.mp3 (u)
[Hide] (5.1MB, 600x600, 02:47)
38_-_Loadout.mp3 (u)
[Hide] (3MB, 600x600, 02:10)
01_-_I_Live_(Electronic_Version).mp3 (u)
[Hide] (7.7MB, 600x600, 03:52)
inb4 shit taste
music is music
1-39_Chemical_Reaction_(VS_Mendeleev).mp3 (u)
[Hide] (4.9MB, 700x700, 03:30)
07_-_Lowdee_Huh.mp3 (u)
[Hide] (2MB, 01:27)
11_the_tower.mp3 (u)
[Hide] (1.4MB, 01:13)
PAYDAY_The_Heist_Soundtrack_-_I_Will_Give_You_My_All_-_Simon_Viklund_Original.mp3 (u)
[Hide] (4.5MB, 03:18)
Undercode_-_Freedom_is_mine_[HQ].mp3 (u)
[Hide] (6.5MB, 04:44)
>>43597
>music is music
sure, anon
and love is love, right?
Call_of_Duty_Black_Ops_-_Damned.mp3 (u)
[Hide] (2.8MB, 03:05)
>>43597
>anything after bo1
Anon, I...
Replies: >>44430
>>43597
You should of posted the first black cocks soundtrack instead of the inferior second installment.
Replies: >>44430
>>43820
Anon, that's black ops 3, not black ops 2
2nd game was alright, it felt like an actual sequel/proper continuation. The music wasn't bad, either
>>43819
CODs past BO1 aren't bad, I could argue the "golden age" ended with BO2, but the later ones were at least alright(and still fun). I think the first really mediocre one was that game that people downvoted to hell on jewtube(the one that looked like halo), and then that WW2 game that had niggers was just downright shit. Since then, they've been pandering to that "nostalgia" of the earlier games and painting mediocre/shitty games in old paint. Gamefreak is also guilty of this with pokemon, overall all yearly franchises will go to shit eventually(assuming they were any good to begin with)
Replies: >>44526
Is there some sort of problem with uploading? My files aren't going thru
Replies: >>44476
O_THZ2.ogg (u)
[Hide] (574.5KB, 01:05)
>>44431
>thru
Maybe it's because the server detected you're a nigger? :^)
On a more serious note your file may be faulty, I can upload music just fine. How are you encoding it?
Replies: >>44488
Adrenaline.mp3 (u)
[Hide] (7MB, 1055x791, 03:25)
>>44476
one more try
Replies: >>44490 >>44526
Bean_Dreams_OST_-_Fortune_Fields.mp4 (u)
[Hide] (5.7MB, 1280x720, 02:10)
Bawss.mp4 (u)
[Hide] (1.7MB, 640x368, 01:17)
Carmageddon_TDR_2000_soundtrack_-_Self-respect-taNlGT3DTzo.mp4 (u)
[Hide] (4.8MB, 480x368, 03:34)
robocop.mp3.mp4 (u)
[Hide] (5MB, 320x240, 03:28)
Hades_-_No_Escape_(1080p_30fps_H264-128kbit_AAC).mp4 (u)
[Hide] (5.5MB, 1920x1088, 02:25)
>>44488
>all that effort to make a post
>and it's more generic ass cod
you taste in music sucks
Replies: >>44509 >>44512
>>44490
Your opinion is useless.
28_GANG_WARS.mp3 (u)
[Hide] (9MB, 1000x1000, 03:57)
Cleaners.mp3 (u)
[Hide] (2.9MB, 1280x720, 02:53)
Duty_Vs_Passion.mp3 (u)
[Hide] (3.6MB, 1280x720, 03:38)
Fall_of_Max_Payne.mp3 (u)
[Hide] (3.8MB, 1280x720, 03:53)
26_TEARS.mp3 (u)
[Hide] (11.5MB, 1000x1000, 04:17)
>>44490
Of course it's COD, read my first post
But speaking of that generation of gaming, did anyone here actually like Max Payne 3? Opinions seem to be very mixed on it. The multi was also more fun than I thought it would be, shame it's been dead for years
Replies: >>44515
>>44512
>But speaking of that generation of gaming, did anyone here actually like Max Payne 3
I did. The gunplay was nailed completely. The story wasn't perfect, but who cares? Most of the outrage was about the change of tone, from noir-like to favelas. I personally didn't mind it (there are levels paying homage to the previous games), and I believe game devs should take risks with their franchises sometimes.
Replies: >>44519
02_SHELLS.mp3 (u)
[Hide] (14.2MB, 1000x1000, 05:28)
04_BLASPHEMY_2.mp3 (u)
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25_PAIN.mp3 (u)
[Hide] (9.1MB, 1000x1000, 03:30)
>>44515
Same here, mostly. I really liked the multiplayer aspect, I wish it had a more active community, so it would still be somewhat active to this day. I'm disappointed I didn't play the game more myself, I liked the "gang wars" mode, that offered lore on what happened to jersey/brazil after the end of the game, and had several "campaigns" that served as the multiplayer's equivalent of story mode. Could barely ever play these due to dwindling playerbase, especially after the DLCs started splitting what was left by that point. 
Didn't care for how they made the single player more of an interactive movie than anything, either. I should never have to hump walls and other pieces of cover in a max payne game like it's a tactical shooter(or limit my choice of weapons), but you're forced to for most of the game, as due to gameplay mechanics/level setup, you barely ever given the opportunity to clear a room via akimbo shootdodge anymore. The gunplay was fun, but nothing like the previous games, I think that was the biggest turnoff for most. Should have kept it the same as in MP1 and 2, if you ask me, but keep the "tactical" third person aspect for multiplayer, it's almost tailor made for it.
No backtracking or finding secrets in single player didn't help the matter either, however. Only being able to find gold gun pieces to bling out your guns was gay as fuck(what is this, call of duty?). And fuck whoever wanted to change max's voice actor, I'm glad they changed their tune on that rather quickly. 
Overall, it's a great game, but not a decent Max Payne game, certainly not the one most have been waiting 10 years for, if you never touched multiplayer
Replies: >>44522
>>44519
MP was largely made obsolete by GTAV at the time. Now everyone is probably playing RDR online now.
Flying_Squirrels.mp3 (u)
[Hide] (4.6MB, 1055x791, 02:08)
Future_Wars.mp3 (u)
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Rare_Earth_Elements.mp3 (u)
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Savimbis_Pride.mp3 (u)
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>>44430
>>44488
>Black Ops 2 had alright music
Also wanted to post these as examples
04._Arctic.mp3 (u)
[Hide] (8.2MB, 350x350, 05:06)
08._Haze.mp3 (u)
[Hide] (8.4MB, 350x350, 05:11)
03._Inca.mp3 (u)
[Hide] (8.1MB, 350x350, 04:58)
>>25002 (OP) 
Here's a game made by some Swedes from the Amiga demoscene. You ride a fucking ball as you go through some nifty late 90's ambient music. For being a game about some ball rolling, it nails the Y2K atmosphere as much as other games on the original Playstation did, like Rollcage II, Wip3out and Omega Boost.
05._Cowboy.mp3 (u)
[Hide] (10.2MB, 350x350, 06:19)
09._Mars.mp3 (u)
[Hide] (6.7MB, 350x350, 04:08)
10._Hell.mp3 (u)
[Hide] (6.8MB, 350x350, 04:12)
On an unrelated note, one of the Swedes went on to find a job in some big corporation only to find a job in DICE, directing something for soulless Soy Wars cashgrabs. Reminds me of someone form this thread.
Cipher_Admin_Battle.mp3 (u)
[Hide] (2.4MB, 612x612, 02:36)
Cipher_Peon_Battle(GoD).mp3 (u)
[Hide] (1.5MB, 612x612, 01:35)
Mirror_B_Battle(GoD).mp3 (u)
[Hide] (1.8MB, 612x612, 01:56)
Team_Plasma.mp3 (u)
[Hide] (3.1MB, 698x317, 02:59)
Team_Rocket(HGSS).mp3 (u)
[Hide] (2.9MB, 1200x675, 02:59)
Pokemon games have a lot of good soundtrack, even the newer ones that are trash. I always liked the battle themes for villainous groups
03_Syrus_Village.mp4 (u)
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04-Peper-Steak.mp4 (u)
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85-Seymour-Battle-FFX-OST.mp4 (u)
[Hide] (6.4MB, 832x464, 05:46)
The_Brink_of_Time.mp4 (u)
[Hide] (3.2MB, 608x496, 02:31)
Some muzac.
Exploring_Sevii_Islands.mp3 (u)
[Hide] (2.1MB, 1200x900, 02:00)
Route_47.mp3 (u)
[Hide] (2.7MB, 1200x675, 02:44)
Route_113.mp3 (u)
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Route_120.mp3 (u)
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Route_209(Day).mp3 (u)
[Hide] (3MB, 424x600, 02:56)
4aca859a62a744fd127c9bb390d331f96854e14299f84a7f71dde09f64e0c2f8.webm (u)
[Hide] (3MB, 335x297, 02:54)
winterbells_extended_original_song.mp4 (u)
[Hide] (5.1MB, 480x368, 05:45)
02._Paradise_Planet.mp3 (u)
[Hide] (5.8MB, 614x613, 04:38)
03._Red-Hot_Desert.mp3 (u)
[Hide] (3.3MB, 614x613, 02:12)
09._Ending.mp3 (u)
[Hide] (2.4MB, 614x613, 01:25)
I don't know if it will show the cover art, but whatever
Replies: >>44673
thumbs_up.jpg (u)
[Hide] (22KB, 398x500)
>>44659
Hell yeah, now that's some music.
05._Koiiro_Puzzle.mp3 (u)
[Hide] (5.1MB, 500x500, 03:41)
03._Fate_is_I_Love_You.mp3 (u)
[Hide] (5.3MB, 500x500, 03:46)
02._Love's_Invincible_Command.mp3 (u)
[Hide] (5.7MB, 500x500, 04:04)
I remember playing a bit of Giant Tetris when I went to Japan a few years ago, the songs were really catchy.
17_Chapter_XIII_-_Finale.mp3 (u)
[Hide] (6.1MB, 500x500, 02:31)
14_Chapter_XII_-_In_the_Sky.mp3 (u)
[Hide] (8.3MB, 500x500, 03:29)
08_Chapter_III_-_In_the_Sky.mp3 (u)
[Hide] (7.7MB, 640x635, 03:11)
This game's music is some fuck. I like it
Worldmap2.mp3 (u)
[Hide] (1.3MB, 640x808, 01:15)
It's hard to think of a better, more iconic world map tune than this
01._The_Long_Distance_Of_Murder.mp3 (u)
[Hide] (6MB, 472x466, 02:44)
02._Drivin'_Through_On_Max.mp3 (u)
[Hide] (7.1MB, 472x466, 03:12)
03._Crazy_Call_At_Cry.mp3 (u)
[Hide] (7.2MB, 472x466, 03:19)
04._Title_BGM.mp3 (u)
[Hide] (6.8MB, 472x466, 03:10)
Replies: >>74314
arcanum_main_theme.mp4 (u)
[Hide] (5.6MB, 480x368, 02:35)
Why can't I be a kid again and hear it for the first time?
Replies: >>46093
05._Decide_In_The_Eyes.mp3 (u)
[Hide] (8.6MB, 472x466, 04:04)
06._Climb_Up!_And_Get_The_Last_Chance!.mp3 (u)
[Hide] (9.8MB, 472x466, 04:26)
07._Endless_Challenge.mp3 (u)
[Hide] (7.3MB, 472x466, 03:17)
Replies: >>74314
CoH_British_For_King_and_Country.mp4 (u)
[Hide] (4.2MB, 480x368, 01:38)
>>46091
At least they'll never ruin it with a pointless sequel, so cherish that anon.

I have seen everything I love turn into shit.
Replies: >>46095
08._Dream_Chaser.mp3 (u)
[Hide] (8.2MB, 472x466, 03:43)
09._Grand_Prix_Ending.mp3 (u)
[Hide] (7.3MB, 472x466, 03:27)
10._Staff_Roll.mp3 (u)
[Hide] (11.4MB, 472x466, 05:21)
Replies: >>74314
HOMM_IV_-_Academy_(Order)_theme(360p_H.264-AAC).mp4 (u)
[Hide] (8MB, 480x368, 02:26)
>>46093
They might remake it. They did it to Baldur's Gate, NWN1, Mafia, Warcraft 3 and other games, and they're doing it to Diablo 2. There's no limit to what can be defiled for a semblance of profit.
Replies: >>46098
01_-_Endless_Challenge.mp3 (u)
[Hide] (7.5MB, 846x846, 02:42)
02_-_Dream_Chaser.mp3 (u)
[Hide] (9.5MB, 846x846, 03:35)
03_-_Fall_Down_To_The_Scream.mp3 (u)
[Hide] (6.7MB, 846x846, 02:23)
Replies: >>74314
Blizzcon_2018.webm (u)
[Hide] (131.6KB, 314x284, 00:06)
>>46095
Those are all much bigger games though and Arcanum is still in copyright hell last I heard
04_-_Decide_In_The_Eyes.mp3 (u)
[Hide] (9.3MB, 846x846, 03:31)
05_-_Devil's_Call_In_Your_Heart.mp3 (u)
[Hide] (6.5MB, 846x846, 02:17)
06_-The_Long_Distance_Of_Murder.mp3 (u)
[Hide] (7MB, 846x846, 02:30)
Replies: >>74314
07_-_Crazy_Call_At_Cry.mp3 (u)
[Hide] (8.5MB, 846x846, 03:10)
08_-_Drivin'_Through_On_Max.mp3 (u)
[Hide] (7.3MB, 846x846, 02:39)
09_-_Climb_Up!_And_Get_The_Last_Chance!.mp3 (u)
[Hide] (7.7MB, 846x846, 02:47)
Replies: >>74314
10_-_All_Need_Is_30_Deaths.mp3 (u)
[Hide] (5.5MB, 846x846, 01:50)
11_-_Title_Bgm.mp3 (u)
[Hide] (7.8MB, 846x846, 02:51)
19_-_Grandprix_Ending.mp3 (u)
[Hide] (4.4MB, 846x846, 01:23)
20_-_Staff_Roll.mp3 (u)
[Hide] (7.5MB, 846x846, 02:43)
Replies: >>74314
Ghost_In_The_Shell.opus (u)
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Drug_Store.opus (u)
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Gossamer.opus (u)
[Hide] (10.8MB, 800x788, 05:36)
Replies: >>49035
Vision_on_Ice.opus (u)
[Hide] (5.6MB, 800x785, 03:04)
Snowy_Mammoth.mp3 (u)
[Hide] (8MB, 800x813, 03:24)
Loon-A-Moon.mp3 (u)
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Enka_1.opus (u)
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Ring_Buffer.opus (u)
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Secret_Life.opus (u)
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P.O.Box.opus (u)
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Marshland.opus (u)
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Dob_Town.opus (u)
[Hide] (8.4MB, 1295x1307, 04:14)
Dubby_Jelly_(Rikmix).mp3 (u)
[Hide] (4.2MB, 800x803, 03:00)
Ace_E_Free.mp3 (u)
[Hide] (5.3MB, 800x803, 03:49)
I was wondering if to upload all at once. I think I've made a mistake.
Spook_&_Spell_[Fast_Version].opus (u)
[Hide] (11.6MB, 800x793, 05:53)
Spectre.opus (u)
[Hide] (12.5MB, 800x793, 05:46)
Quest.opus (u)
[Hide] (7.1MB, 800x798, 03:53)
I'm ending with the poopy logo.
Replies: >>48427 >>49035
Kirby's_Dream_Course_-_Green_Fields-5lsbTays36s.mp4 (u)
[Hide] (2.9MB, 480x368, 01:09)
Ristar_Music_Theatre_-_Greedy_Game_(Theme_of_Kaiser)-ZQlvcS0ifyY.mp4 (u)
[Hide] (5.2MB, 320x240, 03:49)
UT2004_Onslaught.webm (u)
[Hide] (4.4MB, 1024x768, 03:49)
Unreal_Tournament_2004_(Arctic_Stronghold_theme).mp4 (u)
[Hide] (2.5MB, 400x240, 03:27)
Duke_Nukem_Manhattan_Project_-_Main_Theme_.mp4 (u)
[Hide] (3MB, 576x368, 02:15)
>>48425
And a couple banger tunes.
I really need to play the PSX GitS game.
Repostan' these from a thread from /b/, now give me (You)s.
Replies: >>48565
Computer.mp3 (u)
[Hide] (2.1MB, 946x953, 02:55)
Town_of_Water.opus (u)
[Hide] (12.1MB, 800x672, 05:12)
Re-Try.opus (u)
[Hide] (4.8MB, 800x672, 01:58)
>>48562
>didn't post anything
f-fuggg :DDDD
>no castlevania SOTN
m8 WHAT IS GOIN ON HEERE
Replies: >>48798
07_Radical_City-_Living_In_the_City.mp3 (u)
[Hide] (9.5MB, 709x709, 04:45)
18_Number_One.mp3 (u)
[Hide] (8.6MB, 709x709, 04:00)
Sonic R OST is real fucking cool
Nocturne.mp3 (u)
[Hide] (2.4MB, 800x819, 02:23)
>>48792
Don't worry, I got you covered.
mcfucking_kidding_me.jpg (u)
[Hide] (36.2KB, 474x564)
>>48798
what the fuck is this
>>48798
SilvaGunner YOU'RE NOT HELPINNGG
01_-_Check_em.mp4 (u)
[Hide] (9.8MB, 1280x1760, 04:04)
A classic.
87838fde81910f598e353dfe252d5aa8e56378b538046ff8f65b8dac68f63d89.jpg (u)
[Hide] (22.5KB, 252x249)
>>48888
7fe3281ff503d22d5b59a411707bb8c8d2464a08eea52e2d32982453208a5dcc.jpg (u)
(8.3KB, 222x208)
>>48888
Hip_to_be_square.webm (u)
[Hide] (2MB, 624x352, 00:37)
castlevania_sitting_simulator.mp4 (u)
[Hide] (6.4MB, 640x368, 03:26)
>>48798
Just the way I remember it.
>>48888
>>48888
what game is this?
Replies: >>48899
Spoiler File (u)
(718.5KB, 640x515, 00:09)
Spoiler File (u)
(6MB, 640x368, 01:07)
>>48896
This one
The one you just lost
blingbling.gif (u)
[Hide] (437.1KB, 400x400)
>>48888
1.20_Shoukyo_(Erase).mp3 (u)
[Hide] (5MB, 500x500, 02:38)
Dr._Doom(Mashup).mp3 (u)
[Hide] (4.1MB, 1920x1080, 02:40)
Haggar.mp3 (u)
[Hide] (5.7MB, 1920x1080, 03:47)
Revenant_Soundtrack_-_16.mp3 (u)
[Hide] (9.6MB, 800x932, 05:11)
>>48425
>>48420
Was that GitS game any good? I found that one that was free to play the other day, but it shutdown a while ago, so I am looking for an alternative
Replies: >>50646
Intro.mp4 (u)
[Hide] (24.5MB, 1280x720, 01:50)
phwnkpgwmsy.jpeg (u)
[Hide] (1.2MB, 1280x1914)
ghsqfnfmpsy.jpeg (u)
[Hide] (1.8MB, 1440x1899)
Ghost_in_the_Shell_Official_Art_Book_PSOne_Version_75.jpg (u)
[Hide] (330.6KB, 1200x1788)
Ghost_in_the_Shell_Official_Art_Book_PSOne_Version_49.jpg (u)
[Hide] (423.6KB, 1200x1799)
>>49035
>was that GitS game any good?
First of all, you don't get to see nor play Motoko in-game. The game itself is a reskinned Jumping Flash title where Robbit is replaced by a fuchikoma. However, unlike JF, the game plays in 3rd person and is much faster.
The best thing in the game other than the soundtrack are the cutscenes, that's 20 minutes worth of them. Motoko shows up a lot in them and it uses the original author's artstyle, that's the only adaptation of GitS that's done that while we're at it. 
Try to check the game out if you will.
Replies: >>50651
Can_U_Dig_It.opus (u)
[Hide] (14.1MB, 800x793, 07:17)
Firecracker.opus (u)
[Hide] (11.3MB, 800x793, 05:25)
The_Searcher_Part_II.opus (u)
[Hide] (6.5MB, 800x793, 03:27)
>>50646
Compulsory dump.
Replies: >>50652
The_Vertical.opus (u)
[Hide] (12.6MB, 800x793, 06:28)
To_Be_or_Not_to_Be_[The_Mix_of_a_Mix_Mix].opus (u)
[Hide] (13.8MB, 800x793, 07:03)
>>50651
Small dump.
>>48798
Nigger lover you're not funny.
Replies: >>50662
>>50661
Cope samefag
Replies: >>52199
King.opus (u)
[Hide] (5.9MB, 800x824, 03:32)
Kinkong.opus (u)
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Messij.opus (u)
[Hide] (8.7MB, 800x818, 05:16)
Cold_Comfort.opus (u)
[Hide] (8.5MB, 800x818, 05:05)
It looks off to throw in a track from a Saturn game. Either way, Wipeout 2097's Saturn soundtrack was better than the PS1 one.
FEISAR.opus (u)
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Auricom.opus (u)
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Avenue.opus (u)
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Xpander.opus (u)
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This thread was in dire need of some wipEout.
1411334407370.png (u)
[Hide] (555.6KB, 695x660)
>>50662
>samefag accusation out of nowhere
>cope parroted redditor meme
>thinking niggershit+weabo shit is funny
Ogre.opus (u)
[Hide] (7.1MB, 04:21)
>>25002 (OP) 
Pity bump.
Replies: >>60280
Screenshot_150.png (u)
[Hide] (1019.2KB, 958x483)
I_Am_The_Wind_-_Castlevania__Symphony_of_the_Night.mp3 (u)
[Hide] (8.5MB, 336x188, 04:38)
>>60265
I don't need your pity you fucking bumpper.
Ace_Combat_Zero_Soundtrack_-_Epilogue_(Near_the_Border).webm (u)
[Hide] (4.7MB, 480x360, 05:52)
Ace_Combat_Zero_Soundtrack_-_The_Round_Table.webm (u)
[Hide] (2.9MB, 480x360, 04:04)
Air_Combat_Original_Soundtrack_-_Hot_Air.webm (u)
[Hide] (1000.9KB, 641x360, 01:15)
Project_Wingman_-_Kings.webm (u)
[Hide] (5.2MB, 640x360, 07:06)
Ace_Combat_Zero_Ost_-_Zero.webm (u)
[Hide] (8.1MB, 853x360, 11:09)
I wish there were more FUN plane games.
Battle_Brothers_OST_-_33_-_Chant_for_the_Old_Gods_(Barbarians)_(Warriors_of_the_North_DLC).mp3 (u)
[Hide] (12.6MB, 500x500, 05:24)
Battle_Brothers_OST_-_34_-_Adrenaline_Rush_(Barbarians)_(Warriors_of_the_North_DLC).mp3 (u)
[Hide] (12.5MB, 500x500, 05:23)
Ashes_2063_To_Ashes.webm (u)
[Hide] (7.3MB, 480x480, 05:38)
Ashes_2063_Edge_of_Humanity.WEBM (u)
[Hide] (1.7MB, 480x480, 01:19)
Ashes_2063_2063(main_theme).WEBM (u)
[Hide] (7.5MB, 854x480, 03:12)
Know of any other good original music made for Doom wads/TC's?
>>25002 (OP) 
Here is the entire Nier Replicant ver.1.122474487139 sountrack in .mp3 form. Ripped directly from the CD.
https://mega.nz/folder/cvghlCBC#XbtQykK20_21tJwPN47UVg

Get it while it's hot.
Replies: >>60439 >>60555
11_-_Shadowlord.mp3 (u)
[Hide] (19MB, 2000x1706, 06:17)
07_-_Dance_of_the_Evanescent.mp3 (u)
[Hide] (9.3MB, 2000x1706, 02:02)
>>60417
Better samples. Updated the files to be slightly better quality and embedded album art.
>>60417
thanks a lot for this
Replies: >>60659
>>60555
Nice trips, and no problem.
Delfino_Plaza_-_Super_Mario_Sunshine.mp3 (u)
[Hide] (5.7MB, 1280x720, 03:03)
4a4add903e85811c92bb675e1bfa81035e9d903c58f2e8f2d91e38c0d4b8b4f6.mp4 (u)
[Hide] (28.4MB, 1280x720, 02:22)
Replies: >>61875
>>61863
I know the channel this is from, but what is the track?
Replies: >>61879
>>61875
Arkanoid
The beginning sounds like a great club track then it turns into some shitty song. Idk i love the beginning but i think that's the only good part of the track
03_Redial.webm (u)
[Hide] (1.6MB, 640x360, 01:48)
15_Zip.webm (u)
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19_Loom_(Bonus).webm (u)
[Hide] (4.1MB, 640x360, 04:20)
I forgot how comfy Bomberman Hero's music is
Boten_Anna.opus (u)
[Hide] (2.3MB, 03:17)
Zeta_Force.opus (u)
[Hide] (1.6MB, 01:50)
Is there any program to successfully transform .sid and .xm files to .wav or any kind of file type? I'm currently recording it with an stream fetcher buit in Audacious.
Replies: >>72773
>>72765
>stream fetcher buit in Audacious
You mean the file writer plugin? It should be enough for your needs. Otherwise there are a couple of command line tools:
ffmpeg (.xm): https://superuser.com/questions/1112756/how-can-i-convert-xm-mod-and-others-to-mp3-using-avconv
sidplayfp (.sid): https://sourceforge.net/projects/sidplay-residfp/files/sidplayfp/2.2/
>>38163
>hey let's get the London Philharmonic orchestra to play those vidya themes
>edited to sound exactly like the original versions
What's the point of this if no one is adapting these themes for a philharmonic orchestra?

>CoD MW2
>AC Revelations
Even though they're the shittiest themes of their respective franchises, they're only on that compilation because they were made by Hans Zimmer and his assistant.
showdown_wec.mp3 (u)
[Hide] (4.2MB, 04:32)
wait.mp3 (u)
[Hide] (4.2MB, 04:37)
88ca08347f285e108f6a9924f7f95fe0169ad3fd8c7c06d9fde105b8468c4b43.png (u)
[Hide] (1.9MB, 1920x1080)
>>27168
I hate woman.
[Intravenous_OST]_Xtrullor_-_Woe.webm (u)
[Hide] (9.7MB, 640x360, 05:58)
[Intravenous_OST]_Xtrullor_-_Kerfuffle.webm (u)
[Hide] (10.7MB, 640x360, 06:47)
I know you should be playing this game mostly in stealth but it's really hard not to try and go full Hotline Miami when the combat/detection music gets me so pumped up to shoot some shit.
Replies: >>74291
934aa3b5c3a53202772a2df5be345302cb9a493c6fa6d5d42f4212c47777e28c.mp4 (u)
[Hide] (1.6MB, 480x368, 01:14)
6f3ae95c08d5f680ae4cdd690cb52cbce2bc26458d7bb334b93ab82b611d638c.mp4 (u)
[Hide] (2MB, 480x368, 01:37)
Angela_&_Jeff_van_Dyck_–_Bird_of_time.mp4 (u)
[Hide] (20.5MB, 864x480, 05:32)
>>73993
Some good shit, got more?
Replies: >>74313
The_Foundry_(Underrail_music).webm (u)
[Hide] (5.8MB, 256x144, 03:33)
Underrail_OST_-_Grey_Army.webm (u)
[Hide] (4.1MB, 256x144, 03:33)
2-04_-_Norse_Wind.mp3 (u)
[Hide] (6.3MB, 1400x1400, 02:33)
2-06_-_Marionette,_Marionette.mp3 (u)
[Hide] (5.8MB, 1400x1400, 02:21)
>>74291
Sorry anon I haven't played since then, Underrail and some literal japshit took over my time lately.
Yousuke_Yasui_-_Divine_Bloodlines_~_Rondo_of_Blood.webm (u)
[Hide] (3.7MB, 598x299, 04:24)
Yousuke_Yasui_-_Garden_Cyberspace.webm (u)
[Hide] (2.5MB, 243x239, 02:37)
Ryouna_Theme_ShinoviVersus.webm (u)
[Hide] (5.2MB, 850x1229, 02:36)
Murasaki_Theme_ShinoviVersus.webm (u)
[Hide] (4.8MB, 455x491, 02:30)
>>46089
>>46092
>>46094
>>46097
>>46099
>>46101
>>46102
Thanks for the F-Zero tracks, anon. New F-Zero never ever.
https://www.youtube.com/watch?v=2T6yhOpWEV0
https://www.youtube.com/watch?v=ZGmFQ-qOv9M
Streamline_(original_mix).opus (u)
[Hide] (5.2MB, 599x598, 04:55)
Sonic.
01_Generic.opus (u)
[Hide] (1.8MB, 500x500, 04:14)
02_Cavern.opus (u)
[Hide] (2MB, 500x500, 04:10)
03_Jungle.opus (u)
[Hide] (2.1MB, 500x500, 04:30)
04_Battlezone.opus (u)
[Hide] (1.9MB, 500x500, 04:15)
W:A had some neat ambient that never detracted from gameplay.
Replies: >>78090
05_Forest.opus (u)
[Hide] (1.7MB, 500x500, 04:01)
06_Alien_Planet.opus (u)
[Hide] (1.8MB, 500x500, 04:12)
07_Outerspace.opus (u)
[Hide] (1.9MB, 500x500, 04:17)
08_Desert.opus (u)
[Hide] (2MB, 500x500, 04:16)
Replies: >>78090
09_Hell.opus (u)
[Hide] (2.1MB, 500x500, 04:27)
10_Mech_Workshop.opus (u)
[Hide] (1.7MB, 500x500, 04:14)
11_Rain_&_Surf.opus (u)
[Hide] (2MB, 500x500, 04:26)
Replies: >>78090
>>78014
>>78015
>>78016
Follin anon is that you
Replies: >>78105
Miss.opus (u)
[Hide] (120.5KB, 350x350, 00:08)
>>78090
No. Why did you think I was him?
Replies: >>78109
>>78105
he made a dump about the Worms composer
b5d52859b49efc1cb9231be3f532802bb9047e843dc12f950247cce58c92ec73.mp3 (u)
[Hide] (3.6MB, 02:55)
1-02_-_Title.mp3 (u)
[Hide] (2.9MB, 500x500, 01:26)
1-03_-_The_Ark.mp3 (u)
[Hide] (4MB, 500x500, 02:00)
1-10_-_Decepticon_Sergeant.mp3 (u)
[Hide] (5.6MB, 500x500, 02:52)
2-15_-_Megatron.mp3 (u)
[Hide] (6.9MB, 500x500, 03:25)
2-05_-_Starscream.mp3 (u)
[Hide] (5.6MB, 500x500, 02:48)
This OST has no business kicking this much ass but God damn I'm happy it exists either way.
Replies: >>78300
winterbells_extended_original_song.mp4 (u)
[Hide] (5.1MB, 480x368, 05:45)
>>78287
They got the original musician or whatever from the original cartoon to do the soundtrack, so that's probably why it's so good.
Main_Theme-Mixed.mp3 (u)
[Hide] (6.1MB, 02:38)
Ender Lilies has a lot of the same track(Main Theme, White Witch, and ENDER LILIES plus the piano/instrumentals of them) so I mixed the second repeat of White Witch to half it's volume(so that the guitar backing track is still there) with Main Theme so that the vocals and piano are stronger there.

174 replies | 343 files | 87 UIDs
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