/v/ - Video Games

it's fucking video games, baby


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READ THE RULES


tail_tricks.webm
[Hide] (6.3MB, 640x400, 00:27)
nights_minigame.webm
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Post your shitty gameplay and get bullied by other anons.
Replies: >>233921
Axiom_Verge_2_finale_take_1.webm
[Hide] (25.9MB, 1288x720, 02:27)
Replies: >>237458
>>233885 (OP) 
Why did you skip so many blue balls?
Replies: >>233924
>>233921
The only thing that mattered was the emerald since there's no rank
Axiom_Verge_2_secret.webm
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Axiom_Verge_2_quality_AI.webm
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scientist_meatball.webm
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hideous_destructor_e1m1_doomed_guy.webm
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hope it actually uploads
srb20339.gif
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I did this speedrun just for you OP
it took maybe half an hour of attempts
Replies: >>234153
Night_in_the_Woods_and_Choices.webm
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The closest thing to gameplay there was in Night in the Woods.
Replies: >>234399
>>234106
This looks like it was really gratifying to land
Replies: >>234455
Psychopomp.webm
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7aac6c73dc78419e744dadf870ec17bb5511d6280ef93ab3358319ec93edecd1.webm
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bdda6f7d9e0633b6ad3b0932c4d7069554fb49b53cab72ba5a1a3f60f4ac87d1.webm
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It's free.
Replies: >>234385
>>234378
I must play it. Thanks for sharing.
>>234145
>furry troon game
>pointless dialog choices are the closest thing to gameplay
I get why "people" liked it when it came out now.
Replies: >>234404
>>234399
>"troon"
You can say tranny without getting banned on this website, faggot.
And NitW is a hipster jerk-off game, not a tranny self-harm game.
Replies: >>234455 >>234587
back_on_the_rocks.webm
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lap_to_the_top.webm
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hard_to_ingest.webm
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Benis.mp4
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Replies: >>234599
>>234153
it's a great speedrun game with the right character, lemme tell ya
>>234404
I thought troon was just as insulting as tranny/tranvestite?
Replies: >>234456 >>234598
>>234455
>I thought troon was just as insulting as tranny/tranvestite?
it is, and trannies will screech over it all the same, the problem lies with the newfag retard "calling you out" failing to realize troon is a term older than he likely is and is screeching about the eternal cuckchan bogeyman who lives rent free in his head.
Replies: >>234598
yuki-onna.webm
[Hide] (24.1MB, 853x480, 03:10)
>>234404
I can also say troon and there's fuck all you can do about, you powerless backseat mod faggot.
Replies: >>234598
Zero_situational_awarness.webm
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Nep_dies_trying_to_use_a_shitty_sword.webm
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Miku_lives.webm
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>>234455
>I thought troon was just as insulting as tranny/tranvestite?
>>234456
>newfag retard "calling you out" failing to realize troon is a term older than he likely is 
This point came up in a thread last year and I wanted to make it but didn't get around to it at the time.

"Troon" was used on SomethingAwful as a portmanteau of tranny and goon, back when SomethingAwful was relevant. Tranny is the historically more common term, both in cyberspace and meatspace.  In recent years, as social media censorship and worship of trannies has increased, euphemisms have become more necessary. Troon has become a more common word there, and as people use it more and more often the words that define the way they think get projected elsewhere - like putting on a coat and forgetting to remove it after being outside for too long.

>but can't Twitter just detect people using euphemisms and censor them like the original words?
This should be true in principle, but the site doesn't monitor every single piece of text posted with the same scrutiny. Saying "tranny" will get you flagged by angry mobs, and "faggot"/"nigger" are big no-no words unless your account looks sufficiently homosexual/negroid, but saying "troon" is slightly more esoteric even though everyone kind of knows what it means. Twitter moderation is also notoriously one-sided and slipshod since much of it is driven by mass reporting and robot jannies.

>ur a twitter user!!@1!11!1
I hate to break this to you, but the majority of meaningful stuff happening on the modern internet is on Twitter (and by extension, cuckchan). I wish things weren't this way, but they are. Therefore, speech patterns and methods of thinking that are popular there become more popular elsewhere.

To put it succinctly, I think the vast majority of people who use "troon" as the default word have no idea where it comes from and couldn't tell you what it originally meant. Therefore it has essentially become an idea colonized by normalfags and adopted into mass consciousness. I believe these words are to be avoided. It used to be acceptable to write "I was seething from fighting that boss" but now the word seethe is so strongly connected to cuckchan troglodytes that I think the average anon reading it would assume the writer is from cuckchan. Many such cases.

It is possible that I am jumping at shadows, but the majority of people I have seen use the word are faggots like >>234587 so I doubt it.
Replies: >>234603
let_it_burn.webm
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>>234454
Breddy gud rallying anon, it really gets your blood racing.
How's Dirt Rally? Do you drive manual? And do you play with a steering wheel?
Replies: >>234620
>>234598
>Something Awful
Then explain how I never heard it during all the niggergate bullshit when people were going full schizo looking for links between any kind of online faggotry and SA. I suspect you're just confabulating and it's more likely to be a natural mutation of "tranny" to more naturally use it as a verb, as in the infamous "I was born a ginger male" music video.
>>234599
>How's Dirt Rally? 
It's pretty good for what it is, it almost feels like the kind of games more independent studios would put out for 5th gen except with a 8th gen level of tech.
Kinda suffers from "realer than real life" syndrome because they made the car way less lenient than the real deal would be as well as faster and grippier.

>Do you drive manual
Semi auto, manual is way hard to master here and semi auto is 5% of the work for 30-50% of the effect / utility so it prevents the more egregious automatic gear fails (though stock is decent it likes to not shift up when it should) without needing you to get into having to tailor the earing to both the track and being practical to go manual with.

>And do you play with a steering wheel?
Nope, Dualsense, best triggers for racing imo shame about the rest of the controller
bg3_2024_01_29_03_18_03_17832.webm
[Hide] (29.9MB, 1280x720, 01:11)
This game is a well optimized piece of shit. its ok if you just kill or abandon the companions. It's kinda llike dragon age origins but you miss alot more often.
>fags are now making theses tier posts because of "troon"
I don't know how you can be this much of an uptight  word policing faggot and not have severe blood pressure issues.
Oh wait it's probably the literal autistic retard that keeps getting mad at jokes.
>>234623
>wanted to have some company
>specially some as good as you
Low standards I guess.
>>234623
For a piece of shit like DA:O it sure seemed to rock the industry
Replies: >>234650 >>234679
>>234642
DAO was a well made game if you like that type of game. i liked the game except for the dreamworld part of it. enemies would use more attacks and more complex stategies on higher difficulties instead of just hitting harder and having more health.
I enjoyed how you could program your AI friends so you didnt have to micromanage them during a fight, and you could get pretty specific with it.
It also delivered on what it promised as far as the story/decisions you make, which was routinely a let down in other RPGs.

I also dont remember it being hyped up so it was a nice surprise for people.
>>234623
Too bad every character is either a fag, troon, nigger or some combination of those.
Replies: >>234661 >>234678
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baldur's_gate_3_elf_man_2.png
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>>234657
>what a pleasant surprise every character is either a chad, chad, chad, or some combination of those
FTFY
Replies: >>234666 >>234675
456123.jpg
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>>234661
I wish there was a game were westerns made the males models and nips/gooks/chinks made the girls models.
Replies: >>234751
ClipboardImage.png
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ClipboardImage.png
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>>234661
Replies: >>234684 >>234751
>>234657
Would be more accurate to say every character fucking morphs their sexuality to whatever is most convenient for your character which is bizarre and undermines them. It also doesn't help they're all boring.
>>234642
>For a piece of shit like DA:O it sure seemed to rock the industry
What did it do, besides selling well (as expected from a game called "baldur's gate")?
unnamed.jpg
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>>234675
smug_tiefling.PNG
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happy_elf_song.PNG
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happy_dwarf_song.PNG
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>>234666
It wasn't too long ago that Westerners still knew how to make a hot woman in a fantasy setting. The D&D 4th edition comic was one of the better things Wizards of the Coast has ever put out.

>>234675
Fucking nice. His eyes look a little odd, though. Could you adjust them slightly so he's looking at the computer in the first panels?
Mongoloid.webm
[Hide] (2.7MB, 1280x720, 00:09)
Had fun with this game until I fucked myself by removing stairs and barricading myself in.
Also the zombie respawns are bullshit and the devs need to fucking fix it because clearing a whole area of zombies then going back and seeing that area refilled back up is just asinine.
Replies: >>235049 >>235050
Saika_Magoichi.webm
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A bit sloppy at the end but gets the job done.
>>234793
>Zombie respawns
You can turn off respawns and migration before creating the save if you really don't want to places to fill back up.
>>234793
can you play this multiplayer and is it any good
Ishida_Mitsunari.webm
[Hide] (12.4MB, 960x540, 01:37)
Replies: >>235058
>>235054
I really don't know what people see in these kinds of games
Replies: >>235063 >>235073
>>235058
You don't like fast paced combat?
Replies: >>235066 >>235071
>>235063
I have more fun shitting than I do playing souls games
>>235066
Same. They lack depth.
Replies: >>241836
>>235063
Nioh 2 is better than the average souls game, you should try it even if you don't like dark souls.
>>235066
Nioh is kinda different than souls games. But the appeal for me comes mostly from always being on the edge of death. You know you can get one-shotted so you have to be a 100% focused on the enemy animations and that puts me into a trance.
Replies: >>235623
>>235058
fun things are fun
Date_Shigezane.webm
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67f2f24613dcf3f2a3e63b5c76aa46239e89dc5e847ccf76507d29e118d840f3.webm
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NFS2 has very cool tracks and horrible physics. Despite already winning the tournament, I still have no idea how to control the cars in this non-Newtonian physics engine.
I think someone ported these tracks to NFS4, maybe I should just try that and have a somewhat sane physics.
Replies: >>235625
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>>235072
>on the edge of death
CLOSE TO ITS LAST BREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATH
>>235621
>NFS4
The EP pack from the HSS/IPLounge autists has all the NFS2 tracks ported over to my knowledge.
total_frog_death_#1.mp4
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total_frog_death_#2.mp4
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trap_card.mp4
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everyone_goes.mp4
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the_JUSTening.mp4
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I miss playing Worms with anons and I don't all the same.
Gotta thank the insane map placement on the first map that let me delete red in two turns.
one-two.mp4
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out_with_a_bang.mp4
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gangbang_society.mp4
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hattrick.mp4
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captain_suckass.mp4
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hachi_roku_meet.webm
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ship_wheelie.webm
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mountain_climb.webm
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Trap_00.webm
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Trap_01.webm
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When do I get out of this monkey infested jungle? Fuck India.
Naomasa.webm
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african_jfk.webm
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mecha_match.webm
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right_in_the_benis.webm
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crossdresser_beatdown.webm
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Replies: >>236668 >>236676
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>>236659
What's that Gintama game called? Who are the developers? I think I've heard of it at least once. Do you drop these games halfway through or do you try to finish them? What happened to New Sakura Wars?
>2nd webm
Isn't that game worth hundreds of dollars on the second hand market? 
>The Order 1886
Scraping the bottom of the barrel here. Might as well ditch the piss poor entirely and revisit some other system.
Replies: >>236675 >>236715
>>236668
I watched The Order 1886 recently as a game movie and it was alright, I would have enjoyed it as an actual movie I reckon but this worked too.
Replies: >>236715
>>236659
What software do you use for making these clips? I used to use a pirated version of Bandicam but I had issues getting the crack to apply properly.
Replies: >>236711 >>236715
Gambling_Perk.webm
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>>236676
>pirated version of Bandicam
The heck?
Use OBS Studio like everyone else.
Output:
Output Mode:Advanced:

Recording:
Type: Standard
Recording Format: MKV
Video Encoder: GPU H.264
Audio Encoder: FFmpeg AAC

Encoder Settings:
VAAPI Device: Your GPU.
Profile: High
Rate Control: CQP
QP: 20


Unless you're playing an old game with limited colors, think Fallout 2, Dark Age of Camelot, Diablo 2, then...
Advanced:
Color Format: I444 (4:4:4)

Recording: Custom Output (FFmpeg)
Video Bitrate: Something really high like 10,000 Kbps.
Video Encoder: libx264
Audio Bitrate: 320 Kbps
Audio Encoder: libopus

I only switch to Custom Output when recording in 4:4:4 because the GPU can't seem to do it and reverts back to 4:2:0. Maybe newer GPUs can record in 4:4:4? That'd be cool.


Unless you want to know about the editing & encoding part, which is a separate question with many different answers, but I edit in AVISynth/AvsPmod and encode in ffmpeg command line.
night_king.webm
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kitchen_assault.webm
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>>236668
>What's that Gintama game called? Who are the developers?
It's called Gintama Rumble. It was developed by Tamsoft.
>spoiler
Usually the former. I should get back to New Sakura Wars next week.
>Isn't that game worth hundreds of dollars on the second hand market?
Is that so?
>Look it up
<Printing of physical copies stopped due to poor sales
<Was unlisted from Sony's digital store because of licensing issues
<Used copies priced at 230 dollars and up
The only reason you may purchase a copy is to play online with others since there's no local multiplayer, which would require others to have copies as well.
>Scraping the bottom of the barrel here.
It gives at least a little insight on how things came to be and why they the games are (un)popular.

>>236675
The shooting's fine and is challenging enough on hard. It does looks good, some screen effects aside, though it really is the definition of movie game.
There's some other interesting bits here and there too. Besides that it's nothing extraordinary, it just seems better compared to newer titles and other exclusives.

>>236676
>What software do you use for making these clips?
ffmpeg for cutting from larger recordings and re-encoding.
>Bandicam
Those weren't recorded on a PC, but on a PS4.
>I had issues getting the crack to apply properly
Give OBS a try, it may work even on a weak computer with the right settings, unless it's really crappy.
>>>/v/208186 might help you.
Replies: >>236718
>>236715
>PS4
Tell me how it is physically possible to play a shooter game without a mouse?
dance_doctor.webm
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knight_duel.webm
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ninja_in_the_bath.webm
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steaming_sakura.webm
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gleaming_greek.webm
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Thought I'd posted these two clips before, they give better context to the last one in >>237333
Power_Stone_Valgas_2024_02_07_00_03_09_863-40.webm
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>>237346
Sorry it's alittle choppy. The game kept lagging on me due to some weird issue with the resolution.
7bcddf8eef63af5adf5c5ee5dc24cefe18d270039913c1630e72e664437c95a8.mp4
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bedab8248082283a4654ddc1c8133e33687c58334a533de81dd98b787a363c2f.mp4
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Power_Stone_Kraken_2024_02_06_23_35_52_601.webm
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Power_Stone_Rouge_2024_02_06_23_26_18_374-20.webm
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>>237346
Is there anything in that game besides bath scenes?
Replies: >>237452
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>>237346
onizuka_fw.jpg
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>>237425
I wish it was that way, these highlights are disingenuous.
If he's only recording the bath scenes it's because the rest of the game is no-fun allowed territory. It punishes you whenever you choose anything in these scenes that's not the most boring milquetoast shit imaginable. Anything that's funny nets you negative points with all your squad, specially Sakura and Claris who are both uptight bitches and give you lip for everything.
The game would have benefitted immensely if it was a Golden Boy kind of deal where your squad consents to you being a pervert because you're the second coming of Jesus Christ. Hiring Tite Kubo was a mistake.
Replies: >>237455 >>237478
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>>237452
That's not Sakura it's Lackura.
>>233920
I bought Axiom Verge and never finished it, but I want to enjoy it and the sequel. I'm just too mentally unstable to get through more than 5 minutes of anything. I hate myself so much.
Replies: >>237507
>>237452
>The game would have benefitted immensely if it was a Golden Boy kind of deal where your squad consents to you being a pervert because you're the second coming of Jesus Christ.
Doesn't all the girls hate Golden Boy guts when he is working with them because all of his retarded fetishes, gets fired and later they found out how good he was at his job, but they can't find him since he moves on? I only watched the cartoon.
purple_fire.webm
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>>237458
They are good games and I recommend finishing the first one at the very least
The second isnt as good imo
mountain_boss.webm
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Spoiler File
(9.1MB, 1280x720, 02:56)
ethereal_platforming.webm
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Sorry, it's the last hygiene related clip.
Replies: >>239664 >>239666
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>>239660
>all that spaghetti on the Uncharted webm
Butifel Sosny game, pooshing neuw harwear.
>2nd video
Tite Kubo's design on the squad girls made me lose interest in that game. They're terrible, all of them.
Can you romance the minor girls, or are there at least enough funny interactions to warrant playing the game? So far I've seen chinese girl, the ara lady with the beauty spot and the card girl with the amazing upskirt, and they're all immediately more attractive than the main squad.
I'm certain you could've got a nastier cutscene if he transformed into Peanut.
Replies: >>239666 >>239682
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>>239660
>>239664
I still don't get how people excused unfarted 16 years ago and ever since then pretty much every "Sony exclusive" is pretty much the same shit just with a different label  except progressively worse
I remember mocking the game and getting banned because I disagreed with some faggot who worshiped Sony and almost nothing has changed since then except they have gotten more aggressive
Replies: >>239682 >>239760
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>>239664
>Can you romance the minor girls, or are there at least enough funny interactions to warrant playing the game?
You can try romancing them at least once throughout the game, like asking for a kiss, a date or for them to marry you, but they'll either decline or ridicule you.
Some interactions are more elaborated than others, like video related.
>spoiler
All choices there are funny, but none are as revealing as the swimsuit models, you only get naked legs and shoulders at most.
>>239666 (checked satanic trips)
It may have been due to multiple reasons like being released on a platform whose predecessor was very popular, being developed by Naughty Dog, or trying to be a movie game (but not going as far to being movie only).
Replies: >>239687 >>239760
>>239682
>decline
>no qt merchant wife
What a fucking shame, I would had grind for that money goal.
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>>239682
>like video related
>card girl
<merchant girl
No, gross, keep that one to yourself. I was referring to this silly girl you can see her entire rear if you tilt the camera slightly downwards.
>>239666 (checked)
>I still don't get how people excused unchortled 16 years ago
It's just people damning gameplay for a technology that seemed cool at the time (game looking like a movie). Add to that corporate worship and Sosny's lack of exclusives and you've got fags irrationally emotional over a fucking videogame.
It's pretty much the same deal as with Shenmue, a game that looked like a graphical landmark at the time even if it was a fucking bore to play.
Replies: >>239804 >>239820
unsought_stripping.webm
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>>239760
>No, gross, keep that one to yourself. I was referring to this silly girl
How's this then? It's the last scene you get if you're in a good relationship with her.
There's a previous one where you ask her for a kiss but it's rather underwhelming.
Replies: >>239809 >>239820
>>239804
>running away from the heart-shaped hair strand
What a fag.
Is that all there is to the non-squad girls, no proper ending or implied relationship? I understand why Kamiyama would be lusting over his squadron over other girls, but it's still a shame. What about the Chinese girl?
>didn't even bother tilting the camera after the cutscene ended
Pathetic. Her rear's so good.
Replies: >>239823
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>>239804
>>239760
>the most that the best girl gets is a scene where the protagonist acts like she has cooties for 5 seconds
This familiar feeling
Replies: >>239823
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>>239809
>Is that all there is to the non-squad girls, no proper ending or implied relationship?
The non-squad girls from your revue get more elaborate endings than the others, along with an option to romance them, but don't end up in anything serious.
In the foreign revues' final scenes they congratulate and casually challenge you or your team. Despite interacting with them throughout the game, you can't romance any of their members.
>spoiler
There's another pervert event with her after the first one involving the hot bath. Then at the end you get picture related.
>>239820
The story also hints you several times which girl you should pick at the end.
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I tick'd record audio but it failed for whatever reason. Oh well still fun.
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>>241155
Some shock trooper. What are they using, paint balls?
Replies: >>241168
>>241159
Valkyria Chronicles 3 sort-of cleaned up/streamlined classes Scout goes from 450 AP(novice) to 650 AP(elite). Noone else gets AP from ranking as far as I can tell. Scout is still a busted class, oh Sega
One enemy Shocktrooper can kill any other class in less than 2 seconds. Armored Tech (the 1st unit used) has retard damage reduction and that shield is not for show. If you learn how to wave the shield around you outright deny damage. This is why I walked forward into the sandbag. I forced the shield hit box to cover me. The Shocktrooper blocking me halted the auto-vault-over-sandbag function. I can now guard until his buddy butt fucks him into oblivion. All of this ended with me surviving with 2HP and 3 dead mooks for 1 Command Point. The other class who uses a shield (Fencer) has a tiny hit box in comparison. As a result, Armored Tech is who you turn to when you must walk through hell.
Replies: >>241877
>>235066
>>235068
I wouldn't kill for Souls games but I don't take merit away from them. They force you to learn its foundations and mechanics the hard way, and that immediately puts them above 95% of action games.
If you think Souls game lack depth you might want to look into either very specific denominators like character action games or a different genre altogether.
>>241168
I think VC3 was trying to nerf scouts by making all the characters with Scout as a favored class have some negative personal that makes them worse at some part of scouting. Riela (until endgame) and Alfons take penalties upon taking interception fire, Amy panics when she doesn't have allies nearby, Valerie gets distracted when she spots an enemy, Margit takes penalties from lack of nearby allies and taking inception fire, Shin takes penalties on common terrain, and Frederica can't be used at night. Late/post game Riela and Elliot (who is mututally exclusive till post-game)  are the only ones without one, and the way VC3 is setup you have to use multiple scouts to even try rushing. They're also way more fragile.

I think the greater number of defense heavy missions (enemies charge base camp), closer quarters fighting, needing to actually clear basecamps (instead of just evicting their residents with grenades) and a handful of kill all enemy missions did a lot more to making other classes useful in VC3. A shame they didn't really apply this to VC4 (or include gunners) from what I've heard. A VC5 really should give shocktroopers the ability to split their shots between multiple targets. Blitz desperately needs a non-cheese way to get more than 1 kill per command point
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>>241877
From what I've noticed with negative potentials in VC3 so far is that most amount to nothing. A welcome change since VC2 was pants-on-head-retarded. Some have -Evade which is junk. If you're pushed into saying "man I hope I dodge" you'll be disappointed often. You can't rely on RNG ever, especially in VC games. Simple actions like Extend Throw can take 50x till it procs (happened earlier to me, hah).
>I think VC3 was trying to nerf scouts
>you have to use multiple scouts to even try rushing. 
Yes I noticed this. Below are things I do to get around that and have fun. Here's what I do with my current crew which makes them quite broken, especially scouts.
>Shin (Scout)
<bad trait- Foreign Born (-Anti-Inf from being on stone/metal)
Uses Red Bandana (male only) + ZMXKar (DEF DOWN/25vsPer/230Range/7shots)
Trashes many. I make great use of team-attacks to nail down more annoying targets. Scouts' fat AP lets me do drive-bys then position for another. Leap-frogging like this is what makes Shin (and Scouts) broken. AP is king. His ATK down has not hurt me due to this. DEF DOWN aids him (and others). His DEF potential Loyalty and HP let him flip dudes around. It's no wonder he and Clarissa are close friends.
>Alfons (Armored-Tech)
<bad trait- Self-Conscious (-Evade from Interception fire)
Uses his girth
300+ HP lets him troll around medium tanks! This is his calling! -Evade is nothing to him. Not much to say. Armored-Tech is a fun class and he takes it to it's limit.
>Amy (Shocktrooper)
<bad trait- Loneliness (-Evade from no allies)
Uses her (lack of) height
Decent accuracy and low-ish HP coupled with her potentials made me say yeah I'll take an accurate MAGS user. 202HP(Scout) VS 197HP(Shocktrooper) tells me I made the right call. Currently Trooper Vet, tons of EXP needed to reach that so she's doing fine. Gambling on Evade as a Scout feels bad. Gambling on Evade as a Shocktrooper with her feels good. They may outright die, skip the dice roll. If you fail, she might dodge. Seems like a win to me.
>Aliasse (Scout)
<bad trait- Unworldly (-ACC from no close friend), Solitude (-DEF from no allies)
Uses Hervor + Self-Defense Knife (27vsPer/230Range/7shots)
Her Valkyria can trigger again if you trigger Mysterious Body. 41ACC on defense turns is annoying to enemies. High innate ACC rifles offsets ACC DOWN. What else is there to say?
>Margit takes penalties from lack of nearby allies and taking inception fire,
Lost or Panicky will be replaced. The trend is 4th slot so I guess Panicky (Interception fire). I just recruited her. Oh my, Ojou-sama, that ACC. Bueno.
>Margit (Scout or Lancer)
<bad trait- Lost (-ACC/Evade from no allies), Panicky (-Anti-Inf from Interception fire)
Uses her numerous ... assets
Since I have a 4th broken Scout Rifle it can easily go to her to fix Lost. Armored-Tech (flip enemy facing) and team-killing fixes Panicky. Just looted ZMKar, will pair with Bronze Bullet (28vsPer/220Range/7shots). Looks like a good fix. Same deal with Lancer, VB-PL or Lancaar-S-1 will stabalize her. Lancaar-S-1 would require team-play to twist a target around. Lancaar-4 could easily work too but that would depend on positioning. She has 41ACC which helps Lancaar's 65ACC. This is OK as long as she has a realistic target, even with Lost active. Aiming at the side of a medium tank because getting to rear would be suicide, for example.
>Valerie (Lancer)
<bad trait- Chatterbox (-ACC from close friends)
Uses whatever weapon fits the enemy placement
Born soloist. Her Chatterbox is there to teach that. Her high ACC and Genius Girl screams "give me VB-PL or Lancaar to bust things up". Why? I see tons of Anti-Inf UP but VERY few Anti-Tank UP. This is where she shines. Composed (+ACC from Interception) and Gates of History (+Evade/DEF at 1/2HP) beg her to be around medium tanks.
>Reila (Engineer/Scout/Armored-Tech)
<bad trait- Angel of Death (-ACC/DEF from Interception)
Uses Viper with or without Bronze Bullet (28vsPer/6shots)
Can use Engineer's 450AP to team-kill or solo (need Bronze). Don't care about Angel of Death because crouching and solid timing gets me next to foes. Count enemy shots, stand at 2 in the chamber, rush. Point-blank face target. That's it. Mysterious Body does the rest. Heal up and move on. Yes this means (you) must pick her battlefields wisely. I'm OK with this.
>Clarissa (Scout)
<bad trait- Star-Crossed (-DEF/-Evade from Interception fire)
Uses Varrot Specs + Gallian-S-1 (28vsPer/220Range/5shots)
Good accuracy but only 5shots means she is the cheerleader starting team-kills. Fits her character too. Interception is a non-issue because person#1 has flipped mook187 180 degrees, ended turn then awaits the cheer-death-squad to arrive. If she must take Interception then I cheese with enter/exit AIM MODE since SEGA insists on it's existence. Vid fucking related, 14CP for 2 turns of driving to S-rank is full of shit. Killing that Heavy requires waaaay to much CP conservation (luck) to maybe save up to field units to abuse Direct Command. Not worth hours of hassle just to S-rank. Still need 14CP even if he dies. SEGA designs around it and doesn't patch it out so I'm going to use it. They want it here.
Her HP is bad so on defense turns you must be wise. Pair her with someone beefy and set them closer to the enemy. The beefslab gets abused, not her. Shes dropping accurate long range support fire while tempting the enemy to error.
I feel Scouts are busted but it's not a bad thing. VC3 lets me goof off with all the classes
>defense heavy missions (enemies charge base camp), closer quarters fighting, needing to actually clear basecamps (instead of just evicting their residents with grenades) and a handful of kill all enemy missions.
Like you said. It's fun. Only real issue is reused VC2 maps but something has to give. Not terrible that it's that.
>did a lot more to making other classes useful in VC3.
Definitely. Using the right unit for the job feels satisfying. I don't feel the same for earlier ones. Have to say, VC3 kicks the crap out of VC4. 4 was developed by Sega and Media.Vision[Wild Arms series,	Valkyria Revolution lol, Valkyria Chronicles III, Valkyria Chronicles IV] What the hell happened? 4 was just OK. Flower faggot MC Welkin wannabe can go burn in the fires of the Valkyria though. III breaks 4 over it's knee. PSP title too ... why did 4 release as it was? III is more interesting to play.

Stuff I'm doing in VC3
Use Armored-Tech to cause many friendly-fire deaths for 1CP
Gotta say, I enjoy this class. Send them out to "scout". Clean landmines while trolling like spinning soldiers/turrets/Aces/bosses 180. Extend Throw grenades at the heel of foes to blow them out of cap points. Good fun here and great at gathering intel. They want AP-UP accessories!
SKIP THE 1ST TURN IF I CAN AFFORD TO
If that walk or enemy defense looks silly it probably is. Spend a few CP then skip so they come to me. Plenty of CP to press them now.
Pounce on lined up enemies for multiple headshots and team-kills
Feels good when you do both at the same time. Scouts shine here due to AP, range, accuracy. Also, Scout Interception tempts them to clump. Get your Lancer with mortars going. Shocks and Engineer do OK too though.
>A VC5 really should give shocktroopers the ability to split their shots between multiple targets.
I agree but it is possible as-is. Enter/exit AIM MODE while using the D-PAD to walk 1 step. Your goal is to control a Shocktrooper with ZM-MP and headshot 2 foes. Even more fun when team-attacking with a buddy. Something else, have your team-kill buddy hit target#2 while you headshot target#1. Tricky, but feels damn good.
As usual, use the APC 99% of the time for morale up, transport, and AP for building (or transport ...)
Tanks are stupid to me most of the time which is sad. Ah well. Need AP to reach that build-able bridge. Need AP to drop off those dudes. Etc. Deploy pre-battle to farm morale for 0CP.
Cheat RNG for passives
For example, Varrot got Back-up Sniping at the start because I stuffed Riela into the exact opposite corner. That is the friend range requirement (90~100 range not sure). This let me sandbag hop into/out of friend range for only 1 or 2AP a pop. Why gamble on 1CP at an empty outpost for the solo requirement when you can use someone instead? That Ace had to die to Back-up Sniping, no other way. Learn and think of ways to force potentials.
use 220/230 Range Scout Rifles to scare AI to shut down
This long range trickery forces HP loss, early turn termination, or death. The morons who care for nothing except to march no matter the cost fall here teehee. Only Scout can do this. Multiple Scouts on defense turns pelting fools adds up and helps everyone. Shocktrooper has Hilde (200Range) and Ruhm (300Range) ... we won't talk about that I'm sure later on it won't be as good but it WILL still scare the AI and with good Shocktrooper placement you can get them into Shocktrooper Interception which is satisfying. The enemy normally treats your Shocks as a joke. This and AP for team-killing makes Scouts strong.

In VC4 I didn't strategize as much. I did use the tank more, that was nice. APC was availible WITH the tank. It's why I used the tank more. You get a ship for Ship Orders and bombardment which is cool but you don't do much with it. Grenadiers were alright but inaccuracy was a pain at times. Didn't like restarting because I used too much CP. Last Stands were goofy and busted. I didn't aim for them but if it happened, eh. All in all, playing to see Kai's ass was worth it. It was just an OK game.
Replies: >>246284
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Didn't think I could do this now but it worked out fine. Had good luck on mortars pushing troops around for free AP.
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>>242229
>it's an eroge game
>it's an ero game game
u fukin dumdum
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>>242259
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>>243188
Wow it looks like shit
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>>243569
Is VC3 fully translated?
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>>243613
It's in the same state it was in many years ago. So no not fully. I believe they stopped at all Story and Character missions. Haven't cleaned up text out-of-bounds or translated DLC missions. No QC pass for dialogue. I don't think DLC missions have story elements so it's just some of the mission briefing in moonrunes. Vid 1 has the DLC missions currently available to me. Should note that Control the Port is bugged. The Ace won't appear. I got around this by loading the original JP version with my current save file. Kicked his ass, finished mission, got gun, saved & closed game, loaded up translation with the new save. Hilde-M is now mine. So that's it, bare bones. I believe the guy who did this said the particular version of CRI-ware VC3 uses was not cracked so an earlier version was used instead. Could explain the oddities and incomplete state, who knows?
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>>243620
cute but I can't hear anything
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Damn I forgot how much fun this game is.
Replies: >>244202 >>244238
>>244190
How much of a pain in the ass is Battlefront II to pirate and play online? I used to play the shit out of that game back when I still had friends but I lost my hard copy of it and I'm sure as hell not buying it again.
Replies: >>244218
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>>244202
I havn't figured out how to play it online yet. it lets you host over lan so that might be the only way unless theres a mod or something out there.
I just spent some time playing it and trying to fix some things like audio studdering.
 Pirating was a huge pain in the ass back when I downloaded it. I found some torrent for like every starwars game ever made that was over 100gb and downloaded it and scraped the 2 games i wanted from it (battlefront 1 and 2)
Replies: >>244233
>>244218
It's a pretty generic GameSpy implementation, so patching the original client and server to use OpenSpy (or another GameSpy emulator) should work. You can do this with by hand with a hex editor so there's no concerns with malware or other stupid shit, you just need a cracked copy. GOG copies of Battlefront won't work unless they're from before the "remaster" because they already replaced GameSpy with Galaxy.
Replies: >>244236
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>>244233
i've never heard of openspy. pretty cool.
Yea this is some old gog release of the game, not remastered. no trace of galaxy or i'd use the galaxy emulator.
>>244190
In that game when you get like 20 kills you get like a roll skill, later a shield and later a 3-burst fire. So if you manage to kill 20 enemies without dying you're basically immortal dodging bullets and one shooting every enemy with one click, and if you get hit, there's the shield. The game turns into halo, i always loved doing that in battlefront 2.
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>>244238
I played through one of the galactic conquest game types and getting 20 kills without dying is common. I don't remember anything like that happening.
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>>244241
maybe is the class or something, because every class have different skills, but the most op is the average rifleman. I am going to install the game just to show you.
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>>244242
Yeah you're talking about class based stuff, the 3 shot burst was for like regular stormtroopers/rebel troopers/battle droids/clone troopers.
I thought the shields only applied to the droidekas though, but it has been probably close to a decade since I've played it.
Also pretty sure rolling was universal.
>>244242
Maybe. I mostly played as the sniper or engineer except at the very beginning. nothing ever popped up or anything. It's very possible i just didn't notice.
Also the resolution is high and the text doesn't scale so its very hard to read. I thought i remember it saying how much tickets were on each side and stuff. The game is different from what I remember.
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Apparently the Reformed mod for NFS Undercover makes the game somewhat fun
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Have some Lovely Planet aim is jittery because low DPI is for fags
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>>244934
Is this a Unity game?
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>>244848
>cindy is a man
Nani?
Replies: >>244970 >>245574
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>>244953
Valkyria Chronicles is very lazy when it comes to details like that, especially on its PSP era. Not enough time, rom space or justification to make a model for a female enemy that'll only be used once or twice.
It's worse on VC2 because on a character's side mission you have a mock battle against a guy's all female fanclub, but for some reason in gameplay they're all men.
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There's not enough booze for this 1st turn ambush bullshit. Zahar's drunk ass knows this too well. He's truly a hardened veteran. I always use him to eat a death. Ch.12 gives a preview of end gaym troops. 19 and 20 Evade on the enemy is annoying. The chance for your CP to turn to vapor feels like 1/3. Had to abuse the Tank Vest to conserve CP in Turn 1. 6CP lets you shit fury down Gusurg's throat for the rest of the map. S Rank is 4 turns (enemy wipeout) and reinforcements replace downed foes. Turn 3 has him in a DEF UP order. You must down him before your Turn 2 ends so he can't make the call.
>>244953
Cindy GayGaleforce, Cindy Squall, Cindy Tempest. Being named "Cindy" in the Empire is a curse. Yes those 3 Aces are in various chapters of VC3. They're all ... broad and flat-chested girls. It's like SEGA got with the times before all this crap was "popular". What trendsetters! True trailblazers!
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Shin takes a sniper round to the balls at the start and shrugs it off like nothing. THIS IS HOW A TRUE MAN FIGHTS!
I love levels that represent a culmination of your knowledge. Do you understand ...
movement and range?
defending points?
how ragdoll works?
how to use your vehicle?
what each class excels at?
what gear/accessories each class needs?
what adjustments are needed to make unfit squadmates excel in a particular class?
how passives trigger? Which passives trigger better? Even in low morale (3 or less)? Which squadmate unique passives benefit you, especially in low morale?
Doing this in 1/2 hour and 1 turn earlier than required for S Rank is quite the achievement. The cheaty RNG can easily eat up your CP and thus time. Alot of things simply had to go right. SHITLER's glorious open oven roasting (2:22~2:42) for a triple kill. The asshole in the grass there never moves and is very hard to kill without fire. Zahar's nade over the wall can easily fail due to wonky hitboxes. Amy's nade only has maybe 10% success because it's a crouching Boss target. This faggot can dodge back attacks, which isn't supposed to be possible, thanks SEGA. Margit's segment was clutch (10:58~13:40). Her blind side-attack in the grass and then taking down a crouching Scout was make or break. The sniper in the grass takes 30+ shots from the front. Need to take his side while he's invisible to conserve AP to reach the capture point. The Scout is the usual "Evade 8 but not really" RNG bullcrap. Anisette's tricky nade (16:00~16:37) is a fallback in case her Critical Shot fails. A fun trick. If you don't move, he will not turn to face you. In true SEGA fashion, Critical Shot came about too late, it activated on her next move when not needed. This is the major problem of VC games. The RNG nature constantly makes most passives worthless because they aren't there for you when needed. You have a legitimate want and need for it, but it won't trigger or triggers too late.
The Scout section (22:44~25:00, 26:44~28:23) perfectly sums up what I said in >>241946 about Scouts. Scout (and AP) is king. I had Gloria eat a death for 2 reasons. 1st, ensure the Shocktrooper had poor facing against Serge. Next, have Serge remove her body, thus freeing up a deployment slot (9 person limit). 2 Scouts easily tamed that gigantic map.
>>245574
>>244970
One other possible reading of "シンディ" is the surname "Sindhi". Cindy is however very much the obvious and primary reading.
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I can't cook
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So uh, how do I do this? I can barely run it without problems.
Should I use OBS?
Replies: >>249566
>>249561
OBS is the free solution, so yes, try that first.
Make sure to check out the pcgamingwiki guides on troubleshooting and different videomodes, like windowed, DirectDraw and other wrappers.
https://www.pcgamingwiki.com/wiki/The_Sims
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I got the wrapper working a bit, so I can upload shit here without breaking the resolution.
Mortimer was a little shit so now Imma steel his girl.
In other news I also can't cook
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real DSP hours
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