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it's fucking video games, baby


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READ THE RULES


879db174491fe5657fb77fd065549cf8f92ba50dc59efbffea0e44965d9d8a3c.mp4
[Hide] (6.4MB, 1280x720, 03:37)
07a0c4dfcfaa386475e5287af6a3e847a95eb4b46742c19f45c758698d234e55.webm
[Hide] (3.4MB, 1280x720, 00:18)
HONK_HONK-ZF29xYFzKlU.mp4
[Hide] (5.5MB, 480x360, 01:18)
Old one anchored.
Replies: >>274732 >>275626
cato_hl.webm
[Hide] (2.3MB, 360x642, 01:30)
two_kinds_of_autistic_people.webm
[Hide] (2.7MB, 460x296, 02:15)
Replies: >>273928
1733378060471577.webm
[Hide] (3.5MB, 844x480, 00:17)
battlezone.webm
[Hide] (8MB, 640x480, 05:18)
MikuAndGrandpa.mp4
[Hide] (645.6KB, 480x404, 00:32)
c306ee60a7f563c45ee7f73b65f51b8b1e2ced5abac1401b35e0df0b181f222e.mp4
[Hide] (9.4MB, 578x420, 03:15)
Select_Your_Partner.mp4
[Hide] (9.2MB, 640x360, 03:10)
tarrant_miami.webm
[Hide] (10.7MB, 640x480, 00:51)
COD_tarrant.mp4
[Hide] (18.5MB, 854x480, 02:37)
tarrant_doom.webm
[Hide] (3.7MB, 854x480, 00:45)
tarrant_deus_ex.mp4
[Hide] (2.7MB, 1280x720, 00:43)
tarrant_oblivion_small.webm
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tarrant_postal.webm
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tarrant_cs.mp4
[Hide] (8.3MB, 1000x564, 01:03)
robotnik.webm
[Hide] (1.4MB, 480x360, 00:20)
robotnik_copies_that_floppy.mp4
[Hide] (7.7MB, 540x360, 02:05)
Space_Channel_Robotnik.webm
[Hide] (7.2MB, 384x288, 02:17)
What'll_It_Be.mp4
[Hide] (11.3MB, 480x360, 03:32)
hedgehog_stew.webm
[Hide] (13MB, 480x360, 02:38)
fucking upload limits
>>273788
>2nd webm
Delete that video of me and my wife right now or else
pokemon.webm
[Hide] (2.2MB, 854x480, 01:24)
Replies: >>273942
>>273931
god damn I guess cosmo got sick of wanda
VG.webm
[Hide] (7MB, 1280x720, 01:00)
>ADVANCED V.G. Saturn Tribute
>See that Vrigin Girl?
>You can gangrape her
Replies: >>275384
New_vegas_war_club.webm
[Hide] (11.3MB, 853x480, 03:25)
Fuck wrong one
Half-Life-_Bunny_Hop_2_2.webm
[Hide] (11.7MB, 978x550, 03:15)
f-zero-x-gae-title-bgm.webm
[Hide] (7.1MB, 472x466, 03:10)
black_people_strength.webm
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Eggman_Cosmic_Wall.webm
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Chess_and_Monkies.webm
[Hide] (4MB, 1920x1080, 00:37)
08_-_Aquatic_Ambiance.webm
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01_-_Theme_DK.webm
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[MAD]_DK.webm
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Being good at games causes a return to monkey.
Hitler_as_a_gamer.mp4
[Hide] (1.1MB, 960x522, 00:17)
Vidya_Game_SUV_Template.webm
[Hide] (7.1MB, 1280x720, 01:35)
Vide_games.webm
[Hide] (3.7MB, 854x480, 01:22)
i_never_heard_of_this_game_ss13.mp4
[Hide] (5MB, 1024x768, 00:30)
SS13_Tippo_Fellangus.webm
[Hide] (8.7MB, 500x281, 08:30)
SS13.webm
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ss13_jazz.webm
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SS13.webm
[Hide] (3.8MB, 640x800, 00:44)
Really wish I saved more ss13 stuff.  Gone are the days of trying to replace the entire N2 in atmos with 20 K water vapor from the turbine.  And when that failed just giving the clown a T3 canister of frozen water vapor for fun.
70b10b3a140d2f0cbd596d1fa58fc1969c6a6318ef2e7eed8944c88a918af0ab.mp4
[Hide] (4.9MB, 1280x720, 00:19)
Advance_Wars_Dual_Strike_….webm
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GeicoPortalCommcercial.mp4
[Hide] (1.6MB, 640x360, 00:30)
Soul_Calibur_2_Gamecube_Commercial.mp4
[Hide] (2.4MB, 480x360, 00:29)
F-Zero_GX_US_TV_Commercial.mp4
[Hide] (2.5MB, 540x360, 00:30)
Halo_3_Believe_commercial.mp4
[Hide] (15.8MB, 1280x720, 01:35)
Phantasy_Star_Online_commercial.mp4
[Hide] (11.4MB, 480x360, 02:45)
bon_jovi's_water_polo.webm
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Battletoads_REVIEW.webm
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cupsouls.webm
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meet_the_spy_checker.webm
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talking_smack.webm
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Replies: >>275434
SatoruIwata.webm
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Hold_Me_Back.webm
[Hide] (12MB, 1000x1080, 01:45)
dispair.webm
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Spoiler File
(6.8MB, 600x360, 01:23)
BC2_drone_footage.webm
[Hide] (15MB, 1280x720, 00:54)
BC2_vss_1.webm
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>>273787 (OP) 
local_arab_can't_beat_game_for_children.mp4
[Hide] (30MB, 640x360, 08:57)
Metal_Gear_Warhead_Activate.webm
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thot_turned_into_a_gamer.mp4
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f608a533edcbe09f2d87daf24543a649592674637049c4dd70f1ba41fb0e698d.mp4
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webms_without_sound.webm
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a reminder for our new friends
wewinsideofwewinsideofwewinsideofwew.webm
[Hide] (1.1MB, 1280x720, 00:20)
Spoiler File
(6.1MB, 640x480, 00:32)
impressive_snake.webm
[Hide] (3.5MB, 640x480, 00:52)
hard_gay_man_[O7PUiEj67SQ].webm
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DDR_close_your_eyes.webm
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jurihan.webm
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nineties.webm
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roses_are_red.webm
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Stan_sells_EVERYTHING_to_Guybrush.webm
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where's_the_vidya.webm
[Hide] (3.3MB, 640x480, 01:04)
Robocop_(C64)_Title_Theme.webm
[Hide] (5.5MB, 960x720, 03:11)
impressive_snake.webm
[Hide] (3.5MB, 640x480, 00:52)
Solid_Snake_Calls_Gun_Shops_-_Metal_Gear_Prank_Call.webm
[Hide] (2.8MB, 320x240, 04:20)
Tintin_on_the_Moon_by_Jeroen_Tel_Sega_Genesis_REMIX_[lmSqBC4MW24].mp4
[Hide] (12.9MB, 640x360, 02:47)
7187ce1f5272c3e98a23817f88f95d4df7db67f0e1b5d59657d0932f2abb9989.webm
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661a26f80d8bedb77509ed7b9988ffc74fb918a42a6d17067b52b006fd860d04.webm
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VWv0kaLT_eC_0I-P.mp4
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LandOfTheLividDead_RaymanLegends.webm
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WooHoo_RaymanLegends.webm
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RaymanLegendsEyeofTheTiger.webm
[Hide] (7.8MB, 700x394, 01:27)
OrchestralChaos_RaymanLegends.webm
[Hide] (7.3MB, 700x394, 01:24)
(still_got_no_videos).mp4
[Hide] (480.1KB, 640x360, 00:06)
Replies: >>275071
(still_got_no_videos).mp4
[Hide] (480.1KB, 640x360, 00:06)
Instead_of_Trenchcoats_and_Ray-Bans®_we_got_Soy.mp4
[Hide] (5.6MB, 1920x1080, 02:38)
81fc29875ca266d3f8d6bfcfbdc5425c982809ebcdff699f975eb0cd81c729d9.webm
[Hide] (482.4KB, 504x504, 00:32)
80c7106c5c8ead46e85b6864cd790782da5e30abdb4b4ca9da0ba25b31523d9a.mp4
[Hide] (6.7MB, 1920x1080, 00:33)
Spoiler File
(6.9MB, 1280x720, 01:15)
1417942100374.webm
[Hide] (7.8MB, 700x394, 01:44)
1422577772888.webm
[Hide] (7MB, 1280x720, 01:07)
1427299512829.webm
[Hide] (6.5MB, 640x360, 00:56)
1427916665778.webm
[Hide] (2.1MB, 640x360, 00:35)
1431923722332.webm
[Hide] (7.4MB, 782x440, 01:08)
>>275025
lurking.mp4
[Hide] (917.1KB, 468x352, 00:22)
mortal_kombat.mp4
[Hide] (1.9MB, 320x240, 00:43)
hitler_visual_novel.mp4
[Hide] (13MB, 1280x720, 00:45)
leftist.mp4
[Hide] (516.2KB, 854x480, 00:05)
Spoiler File
(7.2MB, 1920x1080, 00:26)
a557b3e83a75b89af6cff000d4bd0ed64da805be5da638894a8f8c1278a66a70_1-a557b3e83a75b89af6cff000d4bd0ed64da805be5da638894a8f8c1278a66a70_1.mp4
[Hide] (688.4KB, 640x360, 00:08)
moltobene_split_1.mp4
[Hide] (31.1MB, 720x480, 02:04)
Penny's Big Breakway was a really cool game but it didn't have much dev support and was very buggy. The physics alone were worth the price of admission but I couldn't stand how inconsistent everything was.
moltobene_split_2.mp4
[Hide] (25MB, 720x480, 02:01)
>>275300
The music was excellent too, of course.
Replies: >>275325
reasonably_sized_file.webm
[Hide] (5MB, 3840x2160, 00:04)
>>275300
>>275301
Replies: >>275620
>>274404
Now I wish they did one for VG 2
>>274640
"SAMBARINO!" has lived rent free in my mind for well over a decade. Still not as much as Mel Gibson's Safari 3.
8cbfa5d891b6d56f71b42f9734fb41448c4b859902124c0969c9dd7a035330e2.mp4
[Hide] (2.6MB, 576x576, 00:27)
Star_Wars_Zero_Company_|_Official_Announce_Trailer_[rcxnRaZ6slU].webm
[Hide] (16.4MB, 1920x1080, 02:19)
>x-com: star wars edition
The normalfags will love it!
Replies: >>275611 >>275622
>>275608
I thought it was going to be like Bad Company but Star Wars. Disappointing.
>>275325
Hey man, the original recording was like 180MB and I had to take a few attempts with ffmpeg to get it to <32MB for each half.
Replies: >>275693
>>275608
>minute and a half of cool buildup
>five dudes bitch-running onto a flat plane of chest-high walls
Reminds me of the opening cinematic of Halo 5, which had a similar fumble.
a87ed7c5376d2f2bb837dc57a6c524ad62c6b77210c08ff36c99c52bdd5c9f9a.gif
[Hide] (101.2KB, 498x498) Reverse
>>273787 (OP) 
Context for the first WEBM?
Replies: >>275639 >>275840
>>275626
Its the Giana sisters who are a video games. If you think there is more to it, eat my whole ass. >>>/b/
Replies: >>275735
professional_wall_rocket_GREG_FONICAS_busts_his_nuts_in_the_wrong_game.webm
[Hide] (16MB, 720x540, 04:53)
rolling_rocks_faster_strat.webm
[Hide] (16MB, 960x540, 06:11)
>>275620

It's really not that hard to fit a good amount of gameplay into a few minutes at a decent size and quality.  lrn2webm.
Replies: >>275868 >>275909
>>275300
I was looking forward this game when it first got announced, but when i tried the demo it put me off completely for some reason.
It just wasn't as good as i though it was.
Replies: >>275909
>>275639
Is that some sort of fanart?
【東方アレンジ】Dreaming_Butterfly_(32kB_Amiga_MOD)_[kTopewWcSN4].webm
[Hide] (13.5MB, 598x480, 03:13)
>>275626
You have to be a german copyright infringer of Nintendo IPs in the late 1980s to understand.
7f80ecd0289deb360e7d5b3c260a33c4910e35a31caf7bb01d319018ccb82016.webm
[Hide] (444.8KB, 700x700, 00:02)
>>275844
>spoiler
>soundless webm
Replies: >>275847
Spoiler File
(17.9MB, 720x480, 05:09)
>>275845
Sorry, fixed it.
Replies: >>275850 >>275887
【Len_&_Piko】_Shota_Shota_Island_【English_Sub】_[bnboUSu0QWg].webm
[Hide] (24.6MB, 1280x720, 04:30)
>>275847
Gross.
>>275693
>decent size and quality
<first webm artifacted to shit
<second webm simple and static imagery
Okay dude, at least pull out the av1 if you want to make a point
>>275847
That is a boy isn't it?
Replies: >>275897 >>275898
03310cf3647a30e5d7bf0ff169bbbb3aed090af7aa70b06887d832144bc847e4.jpg
[Hide] (201.3KB, 1920x1080) Reverse
>>275887
>he doesn't know Boku no Pico
A relic from faggoty /v/
0b1c7f064a5f01936bcc3da7ef986c6651d01d3b67f0d32b71d2198eb7af7031.mp4
[Hide] (1.5MB, 360x528, 00:51)
i_have_important_question_chat.mp4
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dee20370c11e579487af030d38a38c6d89defbb90de0a6bfdc40bf28d47bacb8.mp4
[Hide] (3.9MB, 640x480, 01:00)
Dudette_test.mp4
[Hide] (2.4MB, 900x720, 00:18)
>>275887
Its totally a girl. Pico to Chico is even comfier. You should try that one.
ClipboardImage.png
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moltobene3opus.webm
[Hide] (19.4MB, 720x480, 04:06)
>>275693
>decent size and quality
Is this what it looked like when you were playing it?

Regardless, I've gotten in the habit of saving everything as MP4s in case I want to edit them, but I decided to try encoding that level as a webm to see how low I could get it while still being watchable. The game's Bauhaus art style definitely helps with that. Here's a simple encoding done using opus (libopus, technically) for video at 500k and nothing particular for audio. It's artifacted to hell and back, likely due to opus being an audio codec.

A version with the same bitrate and AV1 video + opus audio is currently still cooking, and is taking a small eternity. I'll share it when it's done.

>>275716
It definitely has a weird control scheme and some wonky physics that take getting used to. Bugs aside, there's nothing seriously wrong with the game and it achieves a marriage of camera and movement control that I've only seen previously in Super Mario Galaxy (though PBB is way more complicated than SMG, making it more impressive). But the game is so fussy about the way it controls that I never wanted to clear all the challenge levels, and the time trials seemed unappealing.
Replies: >>276008
LIGHT_OF_MOTIRAM_|_Outcast_Forest_Gameplay_Trailer_[vi-jR03vkPY].webm
[Hide] (30.7MB, 1280x720, 03:07)
>lets make an elden ring that looks like Fag Horizon
If the girls are not mega cute, I will skip it.
moltobene4av1+opus.webm
[Hide] (18.2MB, 720x480, 04:06)
>>275909
Overall this definitely looks better and has a slightly smaller filesize. Took half the day to encode, though.
>>276008
Could you upload the original .mkv somewhere? I want to take a stab at encoding it using a different encoder, see how long it takes.
Replies: >>276194
GFVv1YvFABuJLjdv.mp4
[Hide] (8MB, 576x1024, 01:01)
ii1vE3PJNZ21AGwd.mp4
[Hide] (18.6MB, 720x1280, 01:07)
Replies: >>276357
HOLY_SHIT,_POYOOOOOOOOOOOOOOOOOOO_.mp4
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620d1dfdfb5f4d7062f7f84ec6be6709cad0995647e90c066ed9763a9e88c3bc.webm
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cut.mp4
[Hide] (805.8KB, 1280x720, 00:03)
straight.mp4
[Hide] (3.1MB, 1032x776, 01:06)
>>276044
I actually don't have the original for the Moltobene level, but I do have the 79MB smaller version: https://litter.catbox.moe/yijp5y.mp4

Here's another level in original quality: https://litter.catbox.moe/68og41.mp4

Files will be up for 3 days.
Replies: >>276366
Now_You're_Playing_Together_ft._Paul_Rudd_–_Nintendo_Switch_2_[3uGXvdbL1ys].webm
[Hide] (16.3MB, 1920x1080, 01:30)
asifuQORMihNJiN2.mp4
[Hide] (6.2MB, 720x1280, 00:48)
Replies: >>276352
cdfUZ4kZnyzxNMAU.mp4
[Hide] (11MB, 1280x720, 00:49)
>>276337
>The OWO haptic suit
The intersection between furry degenerates and engineers never ceases to amaze me.
Virtual_rape.webm
[Hide] (11.3MB, 640x328, 02:40)
>>276067
>first webm
480p_2pass_preset4_580k.webm
[Hide] (11.1MB, 720x480, 02:32)
720p_2pass_preset2_580k.webm
[Hide] (11MB, 1280x720, 02:32)
480p_1pass_preset6_61crf.webm
[Hide] (8.2MB, 720x480, 02:32)
>>276194
Alright, I wanted to test the SVT-AV1 encoder since it's supposedly built for multithreading and speed. Decided to do multiple versions of the other level video (2-2) at different presets and bitrates. Apologies in advance for the wall of autism.

I'm using 2 pass encoding, which takes longer but gives better results at low bitrates. The old WEBM for dummies formula is
>estimate target filesize in kb = X * (time in seconds) / 8
To target roughly the same filesize as >>276008 but for 2:32 instead of 4:06, I estimated I need to hit about 11MB, so leaving headroom for the audio I picked 580kb/s bitrate.

SVT-AV1's speed is mainly impacted by which preset you use. Lower presets are slower, but give better results. 

First step is to have ffmpeg decode the original file into .y4m format (unencoded), then run SvtAv1EncApp on that to make an output .ivf file, and finally use ffmpeg to mux that .ivf into the video and re-encode the audio using libopus. I just appended the three commands using &&, but the first and last step both take about 10 seconds combined, so most of the recorded times are the encode using SVT-AV1.

Now for the commands I ran (on linux):
>480p like your video in >>276008 at preset 4
ffmpeg -i 2-2_original.mp4 -vf scale=720:480 -map 0:v:0 temp.y4m && SvtAv1EncApp -i temp.y4m --preset 4 --keyint 300 --input-depth 8 --scd 1 --rc 1 --tbr 580k --passes 2 --stats "2pass.stat" --tune 0 -b outfile.ivf && ffmpeg -i outfile.ivf -i 2-2_original.mp4 -map 0:v -map 1:a:0 -c:v copy -c:a libopus -b:a 24000 480p_2pass_preset4_580k.webmThis took 3:21 minutes

>720p at preset 2
ffmpeg -i 2-2_original.mp4 -vf scale=1280:720 -map 0:v:0 temp.y4m && SvtAv1EncApp -i temp.y4m --preset 2 --keyint 300 --input-depth 8 --scd 1 --rc 1 --tbr 580k --passes 2 --stats "2pass.stat" --tune 0 -b outfile.ivf && ffmpeg -i outfile.ivf -i 2-2_original.mp4 -map 0:v -map 1:a:0 -c:v copy -c:a libopus -b:a 24000 720p_2pass_preset2_580k.webmThis took 22:43

As a bonus, I tried a single pass encode at preset 6, using CRF instead of setting the bitrate manually. CRF doesn't support 2 pass encoding, is more variable instead of having a constant bitrate, but also doesn't let you target a specific filesize - I just ran it a few times at different settings between 50 and 63 (the max) with higher = worse quality until I got something I could include in the 32MB filesize limit.
>480p, 1-pass, 61 CRF
ffmpeg -i 2-2_original.mp4 -vf scale=720:480 -c:v libsvtav1 -preset 6 -g 300 -crf 61 -svtav1-params tune=0:enable-overlays=1:scd=1 -c:a libopus -b:a 24000 2-2_singlepass_6_61crf.webmThis took 1:34. Lower CRF is faster (50 took under a minute, but was 18MB. Looked great though.)

Some extra info:
>in case it wasn't clear, -vf scale= is what decides the output resolution, and --tbr is the target bitrate
>all the files use libopus for audio, at a bitrate of 24 kb/s which is pretty low but I can't tell the difference anyway, either my ears are shit or my headphones are
>I have a 5950x, with 16 cores/32 threads, so most likely you'd take a decent chunk longer if you have a more reasonable CPU aimed at gaming instead of compiling my browser
I'd say the two 11mb files are equivalent in bitrate to your file in >>276008 even though the preset 2 one has better resolution. If we go with a naive assumption that it'd take 4x longer on a quadcore gaming CPU that'd take a bit under and hour and a half for the 720p one, and under 15 minutes for the equal resolution one. The singlepass one has a bit of smearing on fast motion, especially on Penny, but then again it's smaller filesize and took virtually no time. Something like 58 CRF would probably be only barely worse, and really fast, so that's worth considering if high resolution isn't a must. For reference, supposedly 30 CRF is good for 1080p, which I'm gonna try to compress some of my anime collection to possibly clear up a load of harddrive space.

tl;dr SVT-AV1 is pretty neat, maybe give it a try
4-3_2pass_580k-FIXED.webm
[Hide] (17.9MB, 720x480, 04:06)
>>276366
Two more things:
Your video had a skewed pixel aspect ratio, so while it's 720x480 it displays as 720x405 (which is a 16:9 ratio, unlike the former). This wasn't respected at some point during encoding, so the 480p videos look vertically stretched. This can be fixed without re-encoding using
>ffmpeg -i inputfile.webm -aspect 720:405 -c copy outputfile.webm
Though honestly, I should probably just have encoded them at 720x406 in the first place (needs to be even numbers for SVT-AV1).

I also took a quick shot at recreating >>276008 to actually compare apples to apples instead of oranges. Included it being 480 pixels tall with aspect ratio scaling it while playing. Same 580kb/s bitrate as the files above, preset 4. Took 4:02 minutes, looks identical to me, and filesize is... similar? My browser's file selector says it's 18.8MB while my file explorer says 17.9MB. Will have to see what jschan lists it as.
But either way, seems pretty much just as good compression wise while being a lot faster. Could've saved you half a day. Polite sage for double post and excessive autism.
Replies: >>276396 >>276550
mrw_browsing_webm_threads_in_a.webm
[Hide] (407.7KB, 848x480, 00:05)
>>276366
>>276392

I haven't gotten a chance to use this reaction in years.  Thank you.  Good work.
MegaMan_X_Corrupted_X_intro_stage.webm
[Hide] (32MB, 1280x720, 10:28)
>>276366
>First step is to have ffmpeg decode the original file into .y4m format (unencoded),
DO NOT DO THIS unless you want you're SSD to die young or you have infinite drive space available, instead have ffmpeg decode a given video to raw output and then pipe it into your encoder while it's being decoded.
Example:
 ffmpeg -i some_video.mp4 -f yuv4mpegpipe - | yourencoder -your -encoder -syntax
I encode all my webbums using this method with standalone encoders as opposed to ffmpeg's library wrappers, reason being that I can statically compile the encoder libraries for greater performance and that standalone encoders usually expose far more options than ffmpeg.
I also don't have to compile ffmpeg myself just to use bleeding edge encoder libraries.
Replies: >>276878
62385efe35a28a987144712d5873457dc186f984cd7521bbeeb1dc2fe766027a.webm
[Hide] (16MB, 854x480, 04:00)
Oh and don't forget that standalone encoders obviously only encode a single video track at once and can't do any of the fancy stuff ffmpeg is known for, so once your video has finished encoding you'll still have to encode the audio track and manually map it in using ffmpeg or some other editor.
If you want to engage in wizard autism you can however put any ffmpeg >filter commands in front of the  -f to feed the encoder edited video.
big_dick_is_back_in_town_transparent.png
[Hide] (41.6KB, 363x262) Reverse
I just use webm.py for encodes. It's like an automated version of the old webm for retards infographic, but it can't guess optimal bitrate by itself. You end up having to play The Price is Right in reverse with the filesize limit until you start getting bitcrush. Still more convenient than using the /a/ ricer incantations and trying to remember which one to use with what.
468c5492b18c3a4e9c5958f54115d8259b80097c4c69e9979519485a27fe9abe.mp4
[Hide] (1.5MB, 700x988, 00:39)
7c68e2e9da5c3a3c659043d043fd680a93f441e79b4321968668d56c3cf22981.mp4
[Hide] (5.3MB, 1280x720, 01:21)
>>276417
I just keep mine in a txt file and edit them as needed using the old Webm guide formula.
Replies: >>276900
>>276366
>>276392
Interdasting. I will have to try encoding some things with SVT-AV1 and see if it gives good results from taking advantage of the multi-threading on my CPU.
STARNAUT:_Full_Launch_Trailer_-_Steam_[aUFOhH3KmCs].webm
[Hide] (3.2MB, 640x360, 01:10)
>>276411
I had tried that before, but it didn't work with 2-pass encoding. But I just realized that that was probably just because I used --passes 2 instead of --pass 1 and then --pass 2. 
Lo and behold, doing the piping method you describe twice, once into SvtAv1EncApp with --pass 1, just the .stat file and no output, and then the full command but with --pass 2, and finally muxing it with the audio the way I originally did works just fine.

>>276417
The 2-pass process I mainly used above also doesn't do optimal bitrates by itself, but the 1-pass CRF method seems more generically applicable for a given resolution and does come up with its own filesize. The 2-pass method is more for imageboard autism where it needs to fit a very specific filesize.
I might make a little bash script to automate this for myself, like webm.py except made by someone more retarded.
thumbs_up_crusader.gif
[Hide] (3.8MB, 720x404) Reverse
>>276419
I downloaded the entire S.Kiyotaka & Omega Tribe / 杉山清貴 & オメガトライブ discography because of your video.
EDENS_ZERO_-_Release_Date_Trailer_(ESRB)_|_KONAMI_[Fq0ZuY-JPDA].webm
[Hide] (28MB, 1280x720, 03:00)
I wonder how they are going to ruin this one.
>>276417
>The 2-pass process I mainly used above also doesn't do optimal bitrates by itself, but the 1-pass CRF method seems more generically applicable for a given resolution and does come up with its own filesize. The 2-pass method is more for imageboard autism where it needs to fit a very specific filesize.
What I mean by optimal is it doesn't try to guesstimate how much entropy is in a video and adjust its constant to reduce wasted bits, or otherwise try to be smart about its filesize target. When you have a target it usually doesn't mean "use this bitrate so the total file size is X", it means "I don't want the filesize to be bigger than X". If you encode a 10 second reaction and use -l 32, it will give you a 10 second reaction video that takes up 32MB. That's obscene.
Tempest_Rising_-_Official_Gameplay_Overview_Trailer_[7IjHUH8tIE4].webm
[Hide] (18MB, 854x480, 04:29)
Funko_Fusion_-_Official_Teaser_Trailer_[q8h_Uh1D6j4].webm
[Hide] (24.8MB, 1280x720, 01:48)
Replies: >>277013
>>276952
This is Jon Burton's new studio. Funko shit aside, the game will probably be fun.
《Noctuary》Release_date_reveal_PV_|_GSE_[m3uU1faLZ04].webm
[Hide] (5.6MB, 640x360, 03:03)
Stellaris_-_“Your_World_Will_Fail”_Les_Friction_(Tribute)_[TUc6Ocul8u0].webm
[Hide] (10.3MB, 640x360, 04:42)
yaOhNGCDFkq9yu1F.mp4
[Hide] (1.1MB, 856x480, 00:23)
Screenshot_from_2025-04-24_11-26-52.png
[Hide] (119.2KB, 1178x720) Reverse
>>276366
>SvtAv1EncApp -i temp.y4m --preset 4
>SvtAv1EncApp
Where do I get this and why can't ffmpeg encode with SVT-AV1?

>First step is to have ffmpeg decode the original file into .y4m format (unencoded), then run SvtAv1EncApp on that to make an output .ivf file, and finally use ffmpeg to mux that .ivf into the video and re-encode the audio using libopus
What purpose does this serve?
Replies: >>277759
bcf90f6ab1f70ef252bd9ccc83204a06d895a9ee2fa49b0b97fbe61c1f087c84.mp4
[Hide] (270.8KB, 460x610, 00:21)
8cfe3026b82c33d1dfc474198fd403ca204e9295e80fc7a6615219d1afb12be9.webm
[Hide] (3MB, 600x600, 00:30)
8e63825927f615833ad48c91a708194db21dcc9cf930481c7b6f21e557423a3b.webm
[Hide] (2.6MB, 854x480, 01:17)
>>277121
>What purpose
Because standalone encoders only handle raw, unencoded input.
ffmpeg by itself is a collection of decoders, encoders, >filters and various other A/V tools that decodes video to raw internally when doing any transcoding work, but standalone encoders don't have any of that fancy stuff aside from maybe some built-in scalers or the ability to output video bitstreams to a few container formats.
SVT-AV1 as a video encoder obviously doesn't encode any audio nor can it just simultaneously transcode Audio+Video then mux the streams into a single output file like ffmpeg can, so once SVT is done encoding you'll have to mash the video output together with audio to create a complete file using ffmpeg or some other tool.
This can of course be automated with scripts and such, which is one of the reasons ffmpeg exists in the first place.
>why can't ffmpeg encode with SVT-AV1?
Probably because no one wrote a wrapper for it, licensing autism might also be involved.
Gold_Gold_Adventure_Gold_-_Features_Trailer_[4eJFNdfyk48].webm
[Hide] (27.4MB, 1920x1080, 01:00)
Оркестр_К.Кримеца_"Глобалис"_-_Все_идет_по_плану_[45di_iqqzeA].mp4
[Hide] (7MB, 640x360, 01:30)
LAIN_-_Vater_Unser_[iAo-LFDTxB8].mp4
[Hide] (8.3MB, 320x240, 03:18)
Varin_Intro_[8XtIF5I_9mY].webm
[Hide] (9MB, 1920x1080, 00:43)
Russians_at_Work_[snTPb6Cp1Uo].mp4
[Hide] (6.8MB, 640x360, 01:37)
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