/v/ - Video Games

it's fucking video games, baby


New Thread[×]
Name
Email
Subject
Message*
Files* Max 5 files32MB total
Tegaki
Password
Flag
Captcha*Select the solid/filled icons
[New Thread]


READ THE RULES


LOOKIN'_GOOD.jpg
[Hide] (940.7KB, 2657x1993) Reverse
ztannn(1).png
[Hide] (587.4KB, 2880x2160) Reverse
metal-slug_zzzchan.png
[Hide] (4.6MB, 4242x3182) Reverse
AV_and_Lom-(1).png
[Hide] (1.8MB, 2493x2004) Reverse
08.png
[Hide] (1.8MB, 1240x1754) Reverse
Archive of last thread: https://archive.is/wip/QFjWs
Thread making resources + the OP can be found here: https://mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ
If you want something else to be added, post it in the thread.

Books and Tutorials
Sometimes they get nuked but >we try to keep them updated.
https://sites.google.com/site/ourwici/
https://www.mediafire.com/folder/5strtvods5gda/Drawgfag_Resources
https://hubpages.com/art/how-to-draw-learn

Helpful Resources
Learn fundamentals with excercises: drawabox.com
8Chan Art Wiki: infiniteart.wikia.com/wiki/InfiniteArt_Wiki
Online poses with timer: quickposes.com/en/gestures/timed
HOW TO DRAW - an /ic/ guide: hubpages.com/art/how-to-draw-learn
Message too long. View the full text
350 replies and 222 files omitted. View the full thread
>>309166
Your style is great, when are you gonna post the PNG of this and >>306944 ?

>>309531
Is that a Greta stand-in?
Replies: >>309634
c0948b12-ace8-45df-b568-dd414cbddf67.png
[Hide] (1.3MB, 1200x1600) Reverse
2dc5f26b-8250-41db-8fab-8926dcd3c979.png
[Hide] (1.5MB, 1600x1600) Reverse
>>309583
Here you go, anon! I'm glad you like my style, it took years of developing and drawing lots, but I'm finally kind of genuinely happy with it now.
Replies: >>309641 >>309708
>>309532
Thanks, anon!
>>309634
Very cool.
>>309634
Thank you!

3ds_8th_generation_mindwipe_handheld_nintendo_pc_playstation_4_ps4_ps_vita_sony_vita.c9aae912a7195648e6e51ab691e798aa1fa8f4bf.png
[Hide] (136.5KB, 540x529) Reverse
1566541169482[1].png
[Hide] (4MB, 1680x4082) Reverse
ClipboardImage.png
[Hide] (164.7KB, 535x454) Reverse
8th_generation_handheld_ps_vita_sony_vita.d190247f83eebd6f018b3c607671cf001c0042da.png
[Hide] (147.3KB, 739x598) Reverse
8th_generation_hilliean_handheld_ps_vita_sony.5b40fed2a8ad05ee804a5c05bcdbf2fda98a6d7c.png
[Hide] (114.7KB, 467x346) Reverse
Its been far too long since the last one. Thank goodness Vita's battery is infinite.
Whatcha
>PLAYAN
>HACKAN
>BUYAN (kek)
>WANTAN

PREVIOUS THREADS: https://archive.is/9b9HQ
https://archive.is/xQU91 (Gitgud hackpaste)
Last thread: https://archive.is/5wk1E
There are also numerous Vita threads across the webring as well.

First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6
Physical game list (Western/Asia-English/EU released): http://web.archive.org/web/20190705133424/http://retailgames.net/playstation-vita/complete-list/

Message too long. View the full text
226 replies and 104 files omitted. View the full thread
>>303864
Maybe she saw some Vanillaware food on it and couldn't resist.
Apparently Animal Crossing is now playable natively on the Vita, thanks to some dude's port.
https://github.com/Brendonm17/ACGC-Vita-Port/releases/tag/v0.2.0
Decompilations could be a real gamechanger for the future at this rate, imagine being able to play shit like Twilight Princess on the Vita and whatnot.
I am coming to visit from my astral realm only to leave and never to be seen again... OooOoOOooohhhh....

>>297267
It actually has a nice bit of single player content but you'll probably struggle with post game stuff. People really like the story and presentation in that game so you should give it a go.

>>298507
I could never get into phone controllers. I like having something that fits in my pocket naturally. Chinkhelds are probably the closest physical successors to the Vita but you can't phsyically recreate a SOVL. And that's ignoring the build quality issues or personal prefence stuff like the fact that they tend to put the d-pad on the bottom. The closest spiritual successors to the Vita may be the switch with its library.
Replies: >>306607
20250405_144336.jpg
[Hide] (2.6MB, 3264x2448) Reverse
>>306446
I get your point, and fair enough. If you're like me and prefer portables mostly as a way to play comfortably at home, in bed for example, or have something you can take with you in a bad easily when traveling out of town for a few days, it's just great to have. I have a BSP D6 whose color sheme reminds me of the PSX, I bought a cheap Switch case for it.
05059069642668553.jpg
[Hide] (39.4KB, 290x500) Reverse
Why the hell is this so hard? It feels like you are meant to grind minigames and cheese them by pausing to get perfect score each time or else you never have enough skills to win auditions

3d_fighter_maker_-_the_return.mp4
[Hide] (12MB, 480x360, 02:33)
Continuing off from >>270725, the awakened board volunteer 暖日 has temporarily banned the traitorous Global moderator j*ye*se after the latter showed his true colors as an agent of the bioluminati.

While fierce blows were exchanged and many Anons heroically sacrificed their VPN endpoints posting suddenly-decreed "forbidden" lore of the Underage Stream to fend off the infiltrator's pedophilic rays with second-dimensional memetic wards, the wounded traitor nonetheless has retained his moderation powers and vows to continue his quest to morally cleanse the sleepy chan of all who oppose his global >rules.

Imageposting from the shadows, what vile schemes may he be plotting to burn the Kraut?
Will the Tengu-Dolphin band take advantage of the Chaos?
Could the Lord of Cakes seek to expand his domain?
And where oh where is our deer leader Sturgeon in this dire hour of need?

Find out RIGHT NOW on Metaball ZZZ!
350 replies and 147 files omitted. View the full thread
>>309064
48 now lmao
Sturgeon, if you really gave a shit about fixing the site and bringing in fresh blood, you had better get rid of that sperg Joyeuse. He is too retarded to moderate a site, and is at this point just as bad as Mark. He needs to be removed and preferably he needs to get his ass beaten for being a nigger.
Replies: >>309388
b4e470a3e50b36f2194cd833c5d56a93538bf9ff001288b5eae81519602aa81e.mp4
[Hide] (2MB, 1280x248, 01:22)
>>309367
>>309367
Does sleepy have short term backups for 10gu situations?
The mod application criteria Sturgeon posted cancels out most sane posters running exclusively on Tor/VPN as Anon should in these current years, and of the few fags making it in there's a 100% chance of some Dolphinoid "fuck v, delete v"-sperg being amogus as demonstrated by webm related.
Also where is the fucking onion, is it getting spammed that hard???
Replies: >>309675 >>309684
>>309388
>spoiler
The mass bans on all the tor exit nodes just expired. Look at the front page and tell me: what do (You) think?

On that topic, how's that LLM-powered autojanny coming along, sturgeon?
>>309388
He’s not wrong.

do_not_look_up_the_artist.jpg
[Hide] (842.1KB, 2480x3508) Reverse
Not infrequently there have been anons asking about games with 2D girls wielding guns, or why there aren't anywhere near enough games that feature 2D girls shooting guns. For once, if the occasion permits I'd like some light shed on this subject, as to what idea for a game anon's got in his head that would require girls and guns.

Girls and guns at first appear like inconciliable realities. Guns imply people wielding guns and the use of firearms, tools which can neutralize potential threats with minimal effort, commodified weapons for a brutal reality which more often than not requires them, and are pretty fun for sport as well precisely because of their macabre reality. The other pertains human beings of the opposite sex, largely neotenous and with stylized bodily proportions to whatever makes the artist's ちんぽ happy. Do they really mix? Games in which guns are integral to gameplay tend to create hostile settings to accentuate the necessity of guns. For instance, Doom has demons as enemies, Stalker has hostile factions and fictional, mutated wildlife, Deus Ex has terrorists, robots and highly specialized military branches of fictional organisms. Their worlds require guns to provide a fair shake against all possible threats to the player. On the contrary, games in which the girls are the selling point require to accentuate the cuteness and/or sex appeal of said girls through matching gameplay. They may do spastic cartoony action if they don't already skip the action entirely
Message too long. View the full text
65 replies and 55 files omitted. View the full thread
d4b67b8b0966f288eef5d451b6f9cb766b0ccc7eb38b445fbde6a6dff7794d69.jpg
[Hide] (9KB, 246x243) Reverse
Girls with guns
 ♪dun dun♪
Girls with guns
 ♪dun dun♪
Takin' over
 ♪dun dun♪
They won't be long
 ♪dun dun♪
Replies: >>309497 >>309523
>>309447
Man, the Andross redesign is even worse than I expectes.
>>309447
Too bad Damon Albarn and artist Jamie Hewlett are COLOSSAL shitlibs
Replies: >>309524
>>309523
Most early gen y are.
Sorry they're both gen x faggots.

9b161248de41d0892274833b2feffbe7ac10b8732bd2db3268203bf25a007419.jpg
[Hide] (180.4KB, 844x1200) Reverse
5bf3e5c841bfad82be5da2565c3664941530ca641841e597dcab750dcd5dcb94.jpg
[Hide] (6KB, 300x168) Reverse
Discuss any kind of bug you have and let others show you the solution here. 
We all been there, if you play games on PC, you will eventually have to fix bugs. It can be quite easy, or fucking nerve wrecking. Especially on linux, it would be a miracle if the game runs perfectly after install. And if you pirate games, you also have to debug shit a lot. 
Thing is, I actually think AI can help a lot in this case. Just the other day, I installed Resident evil 5, and for some fucking reason it kept using integrated graphic instead of the external one. I tried researching on the web, but seem like I am the only one with this error. So I did something I never do before when debugging games, I let codex cli handled the bug. I said the path, the error, and the fucking thing oneshot the fix. It's amazing. Basically it put a small helper file d3d9.dll into the game folder, and when the game run, it uses this file, catch the old graphic requests of the game, and convert them into vulkan. I mean, i would never able to find this fix on my own, im just filthy web dev retard. 

Codex cli and the app is free to use, for now, but you can only use the weaker model. If you pay up 20 bucks, you get to use the frontier models, which are amazing in my opinion. I have been using it non stop for work, which let me have more time to play videogames on my phone during work. I can go take a shit while the ai figured out the solution.

AGRG.png
[Hide] (4.1MB, 2048x2718) Reverse
The old masters died, but their spirit lives on strong.
Did I forget anything?
Anyone played any of the most obscure ones? How are they?
4 replies and 2 files omitted. View the full thread
Is there anyone here who played at least 4 different Wipeout-inspired games?
Can you tell which ones are the best?
is it bad that i learned about wipeout from duke nukem 3d ps1 exclusive episode that made parody of the setting?
1770578729430220.png
[Hide] (913.9KB, 2000x1400) Reverse
ballisticng is probably my favorite racing game of all time, really good aesthetic and gameplay plus a shitload of custom tracks+ships on steam workshop.
there's a thread on 4/vm/ that plays every saturday btw, come join us :^)
Replies: >>309426
mqdefault.jpg
[Hide] (7.5KB, 320x180) Reverse
Will AGX GP save the genre?
https://inv.nadeko.net/watch?v=Rt3TIWgFvZc
Also, will it come out on consoles?
Also, will it feature splitscreen multiplayer?
>>308333
No.

485c08d171c577921849814b2b60741cbbb6661cccbd650b3319608f2e75c9e0.jpg
[Hide] (213.1KB, 1080x2424) Reverse
17f42f30d05b287699d9fdf7d8abff219e0fa52648c7435d4487d82a90f6f4e6.webp
[Hide] (41.3KB, 1400x700) Reverse
0549a642d73600c0c9f14cbfe31a3b424a47d6c5c27354c5328fcda2bc048634.jpg
[Hide] (47.3KB, 399x501) Reverse
Not only does valve release a contoller which costs 100 dollars which firstly short circuits if anything metallic touches it and secondly the controller has hardware drm which means that you need to have the steam client open to use it. What an absolute joke. Remember controller prices? Remember when you could buy a controller for 30 bucks? You still can get a controller for around that price so it is absurd that steam and microsoft is pushing for controllers that are this expensive. I think i looked up xbox controllers and saw that they were around 80 bucks? And there was a ELITE reminds me of the katana autist controller for nearly half the price. 
Im way too off topic now so lets get back to shitting on steam. Steam just a day or two ago started selling the steam deck with a massive PRICE HIKE of several hundred dollars. Mind you that the default price was still expensive for the perfomance that it provides. What an absolute joke of a company. I guess tf2 and csgo cases weren't enough to fund another yacht for Gape. Fuck Gape and fuck his Cleveland Steamer Shitbox and the steam cult.
87 replies and 36 files omitted. View the full thread
>>309069
Maybe stop being poor
Replies: >>309100
3284c0d069696b0ca40912aef5b02de69e66696c48e01c1385b25327a2413761.png
[Hide] (585.5KB, 824x557) Reverse
>>309080
Replies: >>309115
big_important_meeting.jpg
[Hide] (53.2KB, 600x376) Reverse
>>309081
I'm not poor. I'm senior vibe coder at Umaru Heavy Industries! Took this pic at the meeting today.
Replies: >>309106
>>309100
this is what mark sees whenever he closes his eyes
>>309082
Its a valvedrone, what did you expect?

02adf3e6bd18cfdfddb7fb2df3aa8015-imagepng.png
[Hide] (486.3KB, 1000x1000) Reverse
banner_version_deluxe.png
[Hide] (733B, 80x33) Reverse
cheers_fag.jpg
[Hide] (53.5KB, 720x610) Reverse
Ok, niggers, post all your new or updated shit here. If you don't know what logo to use, consider using this or something similar. Thanks in advance for the contributions and definitely thank you for all the quality work done for the previous two boards, hopefully this is the last.
436 replies and 384 files omitted. View the full thread
>>308993

> you are imposing a requirement for browsers to keep maintaining support for reading it into their codebase

Not to say webp is a good idea, but this argument does not stand if a browser supports decoding webm/VP8 -- webp support is already 99.8% there.

Issue with webp is that using previous generation video codec techniques for still images results in subpar quality to little gain (since majority of optimizations went into representing sequences of I-frames, rather than P-frames) when compared to more modern JXL/AVIF alternatives.
>>308982
I understand exactly what that means, and referring to GIF's ability (correctly termed "offsets", and shared, as I said, with WebP lossless animated, in addition to additional interframe compression) to update one single subsidiary opaque rectangle as "delta compression" is almost but not quite entirely absurd. The term refers to any technique that reuses data across frames to reduce bitrate or rendering overhead.
>video codecs
As I said, WebP lossless is unrelated to video codecs, sharing far more design heritage with PNG.
>overcome the limitations of a very old format
>It was inferior to APNG on release
PNG was already 14 years old, progress in entropy encoders inevitably made squeezing more diminishing gains from DEFLATE a losing game. I don't know what to say other than that your contrarian sour grapes anecdotes don't align with mine nor any large study.
>the actual revolutionary upgrade (JPEG XL) is mature and ready to completely supercede GIF, PNG, and JPEG all in a single format.
I hope so. Remember JPEG 2000, and before that FIF, was set to do the same thing.

>>308992 
Indeed, one of AV2's promised features is greatly improved lossless coding.

>>308993
>web developers can implement simple CSS that serves up a fallback image without requiring the use of Javascript
Message too long. View the full text
Sometimes I wonder if half the WebP hate stems from the fact that firefucks still forgets how downloading and saving to an arbitrary directory works every time it encounters one.

>>308992
>AV2
Does that bring anything to the table for webbuming?
AV1 and the 32MB+ filesize limit across the webring already made classical webm encoding contests during the 8/12MB single-threaded libvpx days superfluous.
Replies: >>309050
techposting.png
[Hide] (55.5KB, 1104x756) Reverse
>>309044 
The answer is autism
>Does that bring anything to the table for webbuming?
Aside from the aforementioned improvements to lossless, its lossy mode is supposed to achieve parity with H.266, for bitrates 2/3rds that of AV1.
>>308992
Wait, already? I remember seeing a thread about it on some codec-geek forum and it had just been forked from AV1. Everyone assumed it was just about screwing over the assholes who set up AV1 "patent pools" and freezing out non-jewish developers from Xiph.org even further than AV1 already had.

destructor2d_720p_4ch_1.mp4
[Hide] (3.9MB, 1280x720, 00:09)
destructor2d_720p_4ch_2.mp4
[Hide] (3.7MB, 1280x720, 00:07)
destructor2d_720p_4ch_3.mp4
[Hide] (3.8MB, 1280x720, 00:10)
2D racing & highway driving game with GTA IV physics.
Flatout + BeamNG + GTA IV, but in 2D.
What do you think about it?

Trailer: https://www.youtube.com/watch?v=KmnpzOYB-bM

Steam page: https://store.steampowered.com/app/4660070/Destructor2D/
37 replies and 29 files omitted. View the full thread
3eeee7370acaa8ff8ac03bcc1bfcd739935204170515e4b117612e3bafad2b31.jpg
[Hide] (37.5KB, 600x360) Reverse
>>308947
>There is highway but people don't walk on highways.
You would be surprised.
Anyway, good luck with your game.
>>308954
> it looks a little strange as they're rapidly shifting their weight. In real life there would be more of a delay in the transfer of mass
Yes, it needs to be improved.
>
I don't know what's on your to-do list, but if possible, adding a bit of backward tilt to the car as it accelerates fast and forward tilt when it brakes hard would look really nice as well I think.
Can be added.
>Also the grass would look way nicer with stochastic texturing.
What is that?
Replies: >>308957
procedural_stochastic_texturing.png
[Hide] (3.5MB, 1920x1080) Reverse
Imagequilting.gif
[Hide] (740.6KB, 590x338) Reverse
>>308956
Makes the texture on each tile look random, so it doesn't look like it is a repeating texture.
Replies: >>308960
>>308957
I will read about it, I hope it doesn't require shaders.
Replies: >>308991
>>308960
Stochastic texturing typically does use shaders. You could use image quilting instead, which does not use shaders.

wakaran,_zenzen_wakaran.jpg
[Hide] (275.4KB, 1231x800) Reverse
97d7f23f4df63545482f092afe420220a8503c9a429fbda8155153aff01c9ab1.png
[Hide] (65.9KB, 225x226) Reverse
3df128b6f584611a1383d0e78bbc1060dbf4287ebed4c6d0342d1760b5819e83.gif
[Hide] (1.2MB, 498x330) Reverse
9f543e198ab20afdb54651a67b9e1884501ed817c6046d3d634107a5e0dd52be.jpg
[Hide] (36.1KB, 620x603) Reverse
ee9dc1f1393c7f74b9c42322f358ea1fed6957d2cc00eb07b2a7d562baae4340.png
[Hide] (110.3KB, 256x256) Reverse
Last thread: >>300341
To the questions that have bothered /v/ dwellers of the past, and to the questions that haven't. For once I'd like some answers to these questions, answers to these rhetorical classics that have once a time brought much disquiet to the contemporary Burmese ice chewing community:
>Do you think Yoshi gets embarassed when he poos eggs in front of Mario?
>Do videogames have to be games?
>How to draw 6 digit art? 
>Is fun a buzzword?
>Has anyone really been far even as decided to use even go want to do look more like?
443 replies and 285 files omitted. View the full thread
>>308962
No, it didn't. You either got ISP cucked or were using some crypto scam  website instead of the .site one.
Replies: >>308980
>>308963
fug... isp cucked
>>308952
>FPS game or mod exist in which you play as the German
<Easy Red 2
You can play Easy Red 2 for almost the entire of ww2 as any side you want. But... doesn't has any storyline, it's just maps, and can get very repetitive, given how if you play anything else but a tonk and minmax the enemy kills you'll lose. And sometimes is impossible or almost impossible to win as certain sides. But still can be fun. This said, games like enlisted, hell let loose and squad 44 (formerly post scriptum) you can play as the axis minors too, I liked playing italians in enlisted, sadly the game is a f2p grindfest.
<Red Orchestra 2
Has german campaign, but they removed the SP from editions after 2014, so when on the high seas, check the year I guess. I haven't played this one, but it seems to be the multiplayer mode with bots and some cool narrations at the beginning of the level. If you want something more autistic, there is Iron Front: Digital War Edition which is like an Arma 2 standalone game or something and you can play as the germans, but is not technically a campaign.
<Call of Duty 2
Has a mod called Call of Duty 2: Waffen SS Edition, also you have the Back2Fronts that adds missions for every side, including germans. Not axis related, but I suggest the spanish civil war mod for cod2 
Message too long. View the full text
How the hell are you supposed to play Columns effectively? The hints in that game are just "You can match lines diagonally, you know."
TIme to make a new QTDDTOT.

Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 1.7.3