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READ THE RULES


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I never really thought of getting one, since I'm not into fighting games and figured the controllers were enough, but recently I bought the HORI Arcade Fighting Stick HPS-71 for PS1 and PS2 and a ASCII Fighter Stick Special for the SFC and they're so fun.
The HORI one has rumble and it feels so good on racing games.
I use them on every game that doesn't require the dualshock, from the Japanese EDF version that only uses the left stick, to F-Zero. It even works on Nintendont on my Wii with an adaptor.
I'm addicted to microswitches.
Thinking of getting the CAPCOM Fighting Stick for my Genesis. Hopefully I can find it cheap. Most Mega Drive sticks don't have microswitches.

What about you, anon? Do you use one?
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Replies: >>314742 + 1 earlier
>>312885
what did i do
>>312858 (OP) 
I'm thinking of getting one because I've been emulating more arcade stuff, BSP has some cheap options and I like their other controllers, so I'll probably get it on the next holiday.
Replies: >>314743
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>>314742
This is what I'm looking into, the Y01. Anyone here own this or their Y02? I like their BSP D6 controller for when I want to emulate on my smartphone, but I know it's not always the same thing.
Replies: >>314754
>>314743
A stick is only as good as its buttons and lever, and any lever/buttons not made by Sanwa, Hori or Seimitsu (plus the Crown buttons that use a Cherry MX clone as the switch) are chinky garbage. Thus the bare minimum criteria for if a stick is worth buying is whether you can use parts from one of those brands as a drop-in replacement. Considering that thing looks like a happy meal toy I would say the answer is no.
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OP here.
I ended up buying this one instead of the CAPCOM one for my Genesis, because it was a lot cheaper.
The Japanese version, with the microswitches.
Shows up tomorrow hopefully.

I'm having fun. I liek old fighting sticks.

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What are you rescuing from Myrient today, anon?

+Guide to a happy share thread+
>Leechers
1. Please search for shit yourself before requesting. We are not your mom.
2. If you can't find it yourself try the gitgud archives (gitgud.io/Blank/stv/) but keep in mind that most of these links are from the 8chan days and are likely to have expired or been DMCA'd.
3. If you find it in the archives and need a password, check the source thread if an archive of it is still up.
4. If you find it in the archives and the link is alive, repost it so it's less likely to get bitrotted away in the future.
5. If you see a string of hex characters with or without dashes (c12fe1c06bba254a9dc9f519b335aa7c1367a88a) it's a BitTorrent infohash. Remove the dashes and paste it into your client as a magnet link.
6. Use megatools to download from Mega. This sometimes lets you bypass their bullshit file quotas but not always, and when it doesn't you can just IP hop and resume the download as if nothing happened.

>Uploaders
1. When in doubt, upload first and ask questions later. Please make sure whatever you're uploading is actually playable, though.
2. Please don't upload to temporary filehosts. You never know how long the thread is going to last.
3. Keep a local copy if at all possible. Archive everything.
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>>314537
Read, nigga
Replies: >>314553
>>314546
Ok I'm retarded
Where can I download 177?
Replies: >>314734
>>314719
https://www.myabandonware.com/game/177-7yo

2 second search you lazy shit
>>304564
lazy nigger, almost relied on you
http://archive.is/zrRZ4
https://web.archive.org/web/20260000000000*/https://zzzchan.xyz/v/thread/238563.html

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We're in the middle of a Slike boom, and it seems there's a new one every few months. In a tidal wave of pretenders, what's worth the time investment?

What's on your backlog?
What's your build like?
Who's walling you?
What's on your mind?

<What even is a Slike?
A vague subgenre of melee action-adventure-RPG's, typically featuring a hard / punishing-but-fair difficulty, a mature dark-fantasy setting with lots of lore (typically optional, in item descriptions), with a good variety in builds / gameplay approaches, an EXP penalty for dying (that can be recovered) and a highly explorable world with static checkpoints that reset the world on use, gated by numerous difficult boss encounters.
Any FromSoft-hypetrain-wannabe Dark Souls clone, that requires you to git gud, with a depressing setting that 2deep4u lorefags jerk off to and argue about, where you take your pick of rollslop / parryslop / turtling and STR / DEX / INT, then you lose your souls when you die, all the enemies respawn and you get sent back to the bonfire to do it again until da boss is dead.

Not every game that fits that description is a slike (especially with the term being used as both a tacked-on marketing tool and an insult), and not every slike fits that description - the most straightforward answer is that once you've played one, you'll intuitively know when you're playing another one.


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>>314632
>Beast
>>314632
Is it even a slike? Or just an ARPG?
Replies: >>314655
>>314650
It is a block slike, but I only saw a little bit of gameplay and it looked boring.
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>>314655
You better not be rusing me, I've got an overweight slike backlog as it is, even before chucking this onto the pile.
Replies: >>314694
>>314666
Play it, you know in less than an hour how boring the game is, mr. satan.

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>>314689
As far as I know, it's a custom demo disk with the first level and boss, but it's one of those packed demos with a shitton of hidden content for replayabiltiy more like a Silent Hill PT of it's day.
>spoiler
You don't need to be so fucking obsessed bro, chill.
Replies: >>314732
>>314697
>As far as I know, it's a custom demo disk with the first level and boss, but it's one of those packed demos with a shitton of hidden content for replayabiltiy more like a Silent Hill PT of it's day.
I see. So, I take it that it would be fine to play it before playing the actual game.
>You don't need to be so fucking obsessed bro, chill.
It's a funny joke, bro. I don't genuinely believe that this 90's Japanese video game is promoting any of that stuff, and if I did, I wouldn't be interested in playing it.
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PS: I think it's funny that Balan Wonderworld is a thing. I guess Yuji Naka really had a thing for pedophile clowns, huh.
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Pay 80$ and pre purchase to be.....
a nigger

Soccer is for giant faggoted idiot brainlets by the way. One of the few things you need to determine in your life whether the person you are speaking to is a complete fucking idiot or not is if they like a mongoloid nigger sport like soccer or some other asinine run around and ball into net past time.
>>314845

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Wolfenstein 3d: Outdated garbage, was never good even back then. Not the first fps.
Doom: inferior to Ultima Underworld in tech and gameplay
Quake: Destroyed by Duke Nukem 3D
Quake 2: Awful compared to Half Life and Unreal
Quake 3:  CS and UT were better competitive games
Doom 3: Overshadowed and outclassed by  HL2, Halo 2, Far Cry , Riddick
Rage: Awful open world garbage
Doom 2016: Serious Sam but worse
Rage 2: More open garbage
Doom Eternal: Same with but with tranny colors and more spastic
Doom Dark Ages: Same with but a medieval coat paint

What's the appeal of this company?
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>>314458
>home computing revolution with mk68k and (dumbed down single user clones of) UNIX
>>314458
What are the Nixfags doing nowadays?
Replies: >>314466
>>314463
Pulling a Firefox and purging swathes of their devteam including their project's founder for insufficiently kneejerk demonstrations of piety to the troon agenda

Y'know, normal everyday libre software stuff.
>>314458
>PC-98s running Intel chips remain domestically Nipponese because porting Workbench 95 from m68k to IA-32 is about as pleasant as Apple migrating from m68k to PPC
Stop making me fantasize.
>>314403
>>314430
idngrfgts
it floods multiplayer chat with slurs until it's used again

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>Advice on building or upgrading
Post your build list or current specifications, including a monitor: https://pcpartpicker.com/
https://userbenchmark.com/ is ran by a huge Intel shill / AMD hater. We don't know his review autism, but now you know his, the numbers are accurate otherwise.

>Motherboards
Don't pair a K CPU with a B Mobo chipset, but pcpartpicker should auto-warn you about compatibility.
mATX / iTX is "cheaper" but are still ultimately gimmicks that fill a niche, and have less room for different parts / cabling (especially if you're a new builder). ATX is the preferable as the default.

>CPUs
Intel is limping along, AMD is the name of the game. AMD X3D CPU's aren't mandatory if you're looking for an area to save money, you can still get a most of the performance for a notably lower price with a non-X3D CPU.

>CPU coolers
Avoid liquid coolers with a single 120mm fan. Recent chinky AIO's have undercut the market while still being good quality, but the number of models has flooded the market - make sure you're getting the exact one that reviewed well, since many sound the same but have lower performance.

>RAM
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>>314586
Fine
I had it in my dedicated and neatly organised racism folder but I didn't want to derail until an Anon said he's learning Mandarin. Note, it's also a decade out of date, and is mostly about retard slavs trying to buy as cheap as possible from 0-review-rated ghost companies rather than trusted traders. Like trying to buy a cup of coffee for 0.2 cents from a shady dude in a country with zero regulation and wondering why you get brown water.
All I ask, I want no further discussion, this is the /v/ Hardware thread. You wanna bitch about China, take it to /b/ or one of the numerous dead bottomtrawling /pol/bitching boards on the webring with a collective IQ under 70 (wonder why they're dead). My advanced scholastically racism opinion on the Chinese is simply that they're a wholly foreign and alien culture to our own, with their own internally coherent logic. They're not your friends, they're not your enemies, they're just Chinese. That should be your opinion too. If you're learning Mandarin to get into international business, do it with a healthy dose of cautionary racism and you'll be fine; it's the retards who think the rest of the world is a kumbaya version of the West with different food / race is just skin-color-deep that get screwed over.
Replies: >>314595 >>314618
>>314594
>spoiler
Yeah no, I'll call the chinks (specifically the CCP and anyone connected to them) conniving duplicitous shitbags as much as I want. They've spent decades pretending to be le affordable friendly chinaman with the specific goal of stealing technology, making the consumer economy revolve around them and either usurping the title of Best Goy from the USA or taking control of the jew world order for themselves, and now that they're almost done they're barely hiding it. The best thing that you could do for them is saturating Beijing with neutron bombs and giving their factories to the Japanese.
Replies: >>314596 >>314599
>>314580
>if the memory can have a cartel, so can we!
>>314595
Hey, they saw an opportunity and they took it, thanks to greedy multinational coporations looking for cheap chink labor and a corrupt government.
>giving their factories to the Japanese.
The yellow monkeys also do cartels, they did it with a HDD component, anonkun.
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>>314595
Yeah, that's great and all (you're really breaking through new, original & unexplored thought paradigms there), but it's not videogame related and it's not hardware related.
>>314594
Thanks, I thought I had it from years ago but I couldn't find it in the maze of bullshit on my hard drive.
>0-review-rated ghost companies
It's not just them, and this is vidya hardware related. I've read multiple anecdotes from small hardware businesses about having to constantly bully ODMs to get an acceptable level of quality and still having to eat $ks in bad batches and rejects every couple years, or their designs just getting stolen and undercut. The last big American arcade parts company worth anything resembling a damn also just closed a couple weeks ago and the consensus is that a big part of the decision was that they had outsourced to ODMs who immediately ate their lunch using their own tooling.

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What are some memorable moments in a videogame that have stuck with you?
I remember when I was really young pulling the master sword for the first time. The way the fog cleared, and as you left the clearing you could see the light filter through the tree canopy of the clearing as the animal ran away in the primitive graphics of the day left me with an indescribable feeling of wonder.
Going to the Moon in FFIV.
Finally getting tf out of Midgar in FFVII.
Finally getting tf out of Threed in Earthbound.
How calm winter was in Harvest Moon.
Just sitting on the intro music and theme in Secret of Mana.
Or, maybe just simply...FINALLY GETTING THE GODDAM AIRSHIP IN ANY GAME EVER.
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>>304031
I haven't played KH3, but I've had the plot summarized to me before and it sounds like a bunch of asspulls so that Nomura wouldn't have a decade's worth of story baggage going into whatever he was going to do in KH4. Anyway, that game is basically vaporware so I'd rather believe the ending that's more narratively interesting.
>>299656
>All of Super Metroid (that game clings to your skin like a beast's mucus)
Man I only played Super Metroid for the first time ever a few years ago, and man, that game is fucking brilliant.
The OST is magical.
Too bad no other game of that series ever reached the same level or even had the same kind of atmosphere.
I know this term gets thrown around a lot, but that game is really a masterpiece.
>>301845
People that use schizo on imageboards are basically normalfaggots that hate free thought and normalfaggots like to bully people for being different. It's like how wolves will kill the weakest wolf. In reality nerdy intelligent people are all weaklings so anyone hating on schizos for thinking differently or autistics is probably just here to poison the well at best. Of course autists calling autists autistic is a thing by now so it's too late.   
>>298028
>hotlinking jewtube
Replies: >>304659
>>304655
Okay, schizo.
>>299644
Quistis and Selphie are underrated.

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ITT posts systems, mechanics, gimmicks that you've seen in videogames that you really like.
I'll start.
I've always loved it when a game has a smithing system. I really like how smithing works in Legend of Mana in particular. How you have this cascade of effects that can stack, because your mines/farms' quality impact the forging/tempering quality which then impact (if you get to it) the robots' quality--I love stacked modifiers like that and seeing things through an entire [craftsman] production process.
Also, it's kind of dumb, but see each special weapon's gimmick in the Megaman series was always great. If you love gimmicks in games, Megaman always kind of felt like a bargain deal.
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>>313974
crafting in DA:O was funny, gaining money isn't too hard with glitches to gain high amounts of components for explosives. Each one you use in battle has a cooldown & on higher difficulties can kill you.. but it's made irelevant 'cos you can have multiple in your inventory basically tossing half a dozen in the span of seconds. 
If I struggled on nightmare and couldn't move back I'd just risk dying and chuck poison, fire, frost and the like regardless of class I was lmao.
Replies: >>313987
>>313983
The crafting system was WoW-esque cancer. But it was very abusable, yes.

I think you could get infinite money crafting high-end lyrium potions. And I did the grenade trick too. In early DAO you could also stack literally every fucking poison and coating on your weapon at the same time for rainbows of bonus damage numbers. I think it's one poison and one coating now. The grenade trick still works too, but it's even better if you have a mage casting vulnerability or affliction hex to lower their resistances to everything. You can also use elemental damage boosting gear to improve your grenade damage. Seriously though, tossing 5 grenades for 400 damage base with your entire party was going to quickly kill anything. You only need 1 rank of poison-making to use all grenades and poisons.

Trap-making was also retarded. Small claw traps would just stun an enemy for 15 seconds and do 100 damage. Large claw traps did more damage but same stun. Just spam small claw traps. There were also lures (I think the overpowering lure could stun a whole group of enemies) and other things.

Rogues are just disgusting when they get Stealthy Item Use because they can just plant traps at enemies' feet or throw grenades at them without ever breaking stealth. It's broken as fuck.
>>304150 (OP) 
Non-linear levels with environments that you can actually explore to find different ways to achieve your objective and learn things by paying attention. Especially when the environment isn't purely static and you have enemy patrols, alarm systems, events, etc. happening and different ways to go through obstacles and create or find spots to hide in.
>>304150 (OP) 
Having to navigate with actual maps and occasionally no maps instead of minimaps and automap revealing everything. Thief was pretty good about this.
>>304150 (OP) 
RPGs where your character's build matters outside of combat beyond simple skillchecks.

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When?
This weekend, July 24 to 26, starting at 9:00 PM (UTC).
The server will run until the 27th, so you may join whenever you want.

Where?
Join the server, /v/'s Gamenight Server at 172.86.105.149:1985
Password is nigger

Downloads
Full game (DRM-free, Windows + Linux):
https://pixeldrain.com/u/bxTYbQLB
https://mega.nz/file/ewRWTbwQ#tprydeyu0Hf6jpYxcvq30uwj4LvCFnmhhDo-PVZKeWg
sha256sum: 47b9bd62d287fe2cd34d3633fd6cd9ff6445f30610e1e373e502c4aa936b648a
(See the end of this post for the files' source.)

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>>314030
You are forgiven. I too can relate to the struggle of fitting in and being popular.
Now I blame the host for allowing it.
Replies: >>314053
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>>314027
>>314030
>>314047
hos mad yo :eyes: :person-shrugging: :rolling-on-the-floor-laughing:
Replies: >>314057
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>>314053
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>>314057
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>What's this?
A thread for the organization and development of a VN with minor puzzle/adventure game elements starring Libbie the Cyber Oryx.  Previous thread: >>168647
Thread 3: https://archive.fo/Wosxp
Thread 2: https://archive.ph/z17yE
Thread 1: https://archive.ph/9iIJW

>What will the game be like?
A simple, short puzzle/adventure game presented like a VN and inspired by old Flash adventure/"sim" games.  We'll be working in Ren'py, and the game will mostly be slice-of-life comedy and light romance with some cheesecake or ecchi.

>You've barely done anything in the last two years!
The GitGud repo needs updating, but despite writefag's periods of absence there has been solid progress made on character designs and illustrations.
- Base Libbie and XUE (the mouse girl in the swimsuit) have all their expressions done.
- Maff's expressions are mostly done.
- Concepts/sketches for Art and Kiki are mostly done and their designs are practically final.

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>>303741
Yeah take a few weeks, I just wanted to make sure you were still moving forward with it.
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>>303563
>learn to draw first
Terrible mentality to have for learning 3D, speaking from experience. They're different art forms and you shouldn't feel compelled to do one before the other.

>>303569
>anon's bizarre adventure 
The plot points about the Baldman and D. Nuvo would be really strange to see after living through the era of Denuvo being uncrackable, then getting completely demolished again.

>>303573
>I would use my own stuff
Surely you don't mean your own engine.

>>303725
You raise valid points, but the open-ended self-fulling joy of creativity is a powerful motivator and I have found that tracking things on spreadsheets tends to throw cold water on them. Outline and schedules have their places, but if anons want to make something and keep at it, they need to be comfortable running for the sake of running. A year-long marathon won't feel like that long if it's just a series of little jogs in the park, so to speak.

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>>313988
Now we're back on track.
>>313988
need sexy rat wife.

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