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it's fucking video games, baby


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READ THE RULES


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Look, I know I’m not the only one with younger relatives or their own kids on this board. What do you try to play with them? Are they lost to the endless ipad garbage or are they receptive to good games? Do you try to get them into weird shit you liked as a kid or just whatevers new/good? Does every kid know all about minecraft or fnaf despite trying to keep it away from them? They all do

I’ve had good luck with giving them older handhelds to play with or real open stuff for them to mess with like teardown or doronkowonko. Pic related is cause kirby games also work real well.
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>>295793
What about the Wii U remake?
Replies: >>316793
>>316505
I didn't play the remaster... I've heard good things about it though.
Replies: >>316797 >>316809
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>>316793
I have it, it looks great, but I haven't been able to find the damn Wii-2 for a while now.
Replies: >>316799
>>316797
I thought I read they had fucked up the progression to make it more "cinematic" since WayForward wasted all that money hiring the surviving cartoon VAs instead of, you know, spending that money on a competent designer for Half-Genie Hero.
>>316793
The final boss if you use Nvidia cards will essentially crash always.

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Old one's bumplocked and dead >>302372

Avatar Legends has the enthralled approval of at least one anon
Street Fighter's fourth season will be made entirely of newcomers 
Virtua Fighter 6 Crossroads  to focus heavily on single player content
Bob into Tekken 8
Marvel Tokon open beta July 24-26
Fatal Fury continues with a new character every month

Do you play fighting games? What game are you working on? Have you lost all hope for the future?
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A random question to keep the metafagging away: how many trannies are in your local groups? Do you train more specifically to clown on them or do you just try to ignore them?
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Why didn't you support me?
Replies: >>316722
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>>316702
>F2P game
>with locked characters
>no story mode
>no PVE mode at launch
>no per character campaign
>expensive cosmetics
>characters are not cool 
>not on steam

Every new fighting game fails because they refuse to add a cool campaign like mortal kombat and soulcalibur, you are not KoF or Tekken, you need a story campaign and per character story mode, and challenges, and random ladder, and maybe dungeon crawling mode like Tobal, and maybe strategy mode like soul calibur 3, and a rpg mode, the point is, casuals don't play competitive, I don't play competitive, I want to play a single player focused fighting game, that is it.

Characters, they all suck in different way, you have waifu bait, you have homo bait, a closet homo bait, a fur faggot bait, and two cute characters, and that is it, none of them are cool, they are all safe, none of them have an edge to them.
I don't really care how cool your tech if none of the characters on the screen are cool.
Replies: >>316755 >>316787
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>>316722
>F2P game
>with locked characters
I really hate this has became the standard in any type of game, fighters, moba, shooters, pc, console, mobile.....
I remember the many Street Fighters and Mortal Kombat on the 360 but at least they weren't selling game part by part, just skins and shit.
The mobile model of gameplay ransom by locking basic stuff with paywalls should be dead more than a decade ago.
Crazy how Fortnite gets a better fair game model than most of games.
IIRC Jewtendo execs really wanted to make Wii Sports paid instead of a free game. One of the reasons of how big success it was and everyone, kids to grandmas, played this. 

Companies trying to milk every coin out of something makes me laugh, most of the time they fail.
A lot of games wouldn't die (at least so fast) if they gave at least the basics for free.
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>>316722
>expensive cosmetics
I gladly paid 40~50bux in the past for Soul Blade, Soul Calibur, DOA, etc and had all my shit on 1 disk with 100+ hours of playtime per game. I parked Soul Calibur at 300 hours. Dems da days. Fightans today are just fake and gay. No soulhah

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ATTENTIONN!!!1!ONEeleven!

We’re lowering the post limit for threads on /v/ to 350 posts, with the bump limit lowered to 315.

Activity has dropped since the current limits were originally set, leaving too many threads to stagnate in the catalog. Lowering said limits should encourage faster turnover and make room for new threads, helping keep the board more active.

Threads that have already reached 350 posts will be locked. If you want to continue a thread, simply start a new one.
Cyclical threads will have the posts exceeding the new limit automatically deleted.
The change will take effect in 48 hours. Please archive any threads you care about and save any files you want to keep, as they may be pruned sooner after the new limits are in place.

Following is a comprehensive list of all threads that will be affected:

>>788 lock        >>25002 lock       >>211768 lock
>>241261 lock     >>249617 lock      >>256268 lock
>>258147 lock     >>259216 lock      >>259222 lock
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>>316609
It isnt popular because it wont do what the owner wants. The owner wants to get rid of dead wood? I like the idea anon had of reducing the cache. And punishing threads that are popular, that people are posting on, seems like it will do the opposite of improving poster volume, which is a silly metric in itself.
Replies: >>316614
>>316608
Honestly this is all overblown by the fact that virtual chose to spring it on a Sunday evening and responded to criticism by being a fag instead of explaining literally anything.
>Fuck's sake just don't delete every thread above the new per-thread post-limit
Read the OP, they're going to be locked, except for the banner thread which will instantly shed 100 posts because gay.
As far as your other points go, the ZZZ just isn't fast enough right now for any of that to be a problem. If this somehow does help get lurkers over the hump to start posting more than we can take another look.
>>316609
>>316612
I've come around on it but virtual being an obnoxious sperg and not giving a real reason for doing it soured people on the change instantly.
>And punishing threads that are popular, that people are posting on, seems like it will do the opposite of improving poster volume
In my experience most threads that aren't content dumps trail off after about 150 replies anyway, unless they're discussing something active like the GTA leaks.
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I'm in a bit of a hurry so I'll try to be curt but thorough.

Ok so, I typically would not post with my capcode or name attached, in fact, I reckon this might be the first, maybe second time at best, but I suppose the situation is starting to degenerate to the point it's warranted.

First, let's clear some air: these >>316526 >>316539 posts aren't mine, my capcode shows up as Global Staff, not Board. I literally posted the thread, went to do some other stuff and then went to bed. I only woke up just now to go to work. Also, I've only gotten back from a year long hiatus due to private matters some 2 weeks ago. So, I don't know what kind of ghost people who claim to have been bickering with me have been visited by. Sturgeon gave me a quick brief on how there are some new people in the staff but from my understanding there's currently only one active local mod on /v/, so I can only assume both capcoded posts were made by him, and the ban also issued by him, to himself? Unless there's some context I'm missing, I don't know, don't ask me. Also I didn't make that poll.

Second, regarding the main topic. I reckon there has been a huge conflict of information on both ends, admittedly miscommunication on my part, and possibly misunderstanding on yours, which has led to this blowing way, way out of proportion. Yes, looking back at the OP I'll concede it could've been clearer and some things that seemed obvious to me wouldn't be to everyone. That's on me. At the same time, most criticism seems to stem either from misunderstandings or from assuming the worst possible doomsday scenarios:

>ZOMG THEY'RE NUKING A ZILLION THREADS FOR THE LULZ
No. Nowhere in the OP does it say that, like at all. I can sorta, kinda see how one could maybe misinterpret but I'm telling you now that's not what's happening. What is really happening is that by adjusting the thread post limit, threads which are past that new limit will get locked automatically. Locked mind you, not exterminatus'd from orbit overnight, and not sucked into a black hole, not a blink and you'll miss it thing. I said they would get pruned "sooner" because that's what happens with threads that, over time, slide to the bottom of the catalog and you know, eventually get pruned, normally? Just that it would happen a bit sooner because all newer threads will have a slightly shorter lifespan. Which brings me to the second point.

>ZOMG THIS IS LITERALLY TURNING TO TWITTER ZOOMER ZOOMER 4CUCK & friends
Which sounds very dramatic and all, but that's kind of all it is, and it almost seems silly having to address it. The change is nowhere near as huge as some make it seem. 100 fewer posts per thread is only 22% less than the current limit. If a thread took months to fill up before, it'll still take months with the new limits, it'll just take a little less, and then you can just make a new one. That's literally it.
It's a small adjustment that reflects the current volume of activity. The previous limits made sense when this place had a higher user and post count, and threads filled up at an acceptable and appropriate pace. But now that there are fewer people it's effectively fighting against activity. As someone already pointed out, threads tend to generate more traction earlier in their life. All this does is push a little in that direction, so I quite honestly don't get all the talk about it being the Antichrist 9000.

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>>316615
> Board Staff
It defaults to that? That's kind of retarded, what if I do this?
Replies: >>316640
>>316616
>if a user has multiple aplicable roles (e.g. a board owner, but the user is also global staff) capcodes will default to their lowest role

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Post your shitty gameplay and get bullied by other anons.
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>>315525
It was okay when it came out. Riptide is an irredeemable pile of shit tho.
>>315515
I feel like this sun and moon are going to eventually appear in Dan Da Dan
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Slain Back from Hell
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Slain Back from Hell
Early game is fine, but the later levels turn into a kaizo.
>>234096
Hideous Destructor is the most misleading title ever. It's inventory management!

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>what
quake gaem
>how
https://xonotic.org/download/
>where
connect 24.119.119.66

also i posted this on other sites so PLEASE stop w the drama ok
love,
/sp/artman
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three
zero
>not q3 or ut99/ut2004
:(
Replies: >>316464
Damn
>>316329
I actually like Xonotic's weapon set even if I suck at exploiting Quake physics. It's kind of like a greatest hits of weapon concepts from both quake and UT. The crylink is also a great design that I believe is original to the Xonotic/Nexuiz line.

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Continuing off from >>270725, the awakened board volunteer 暖日 has temporarily banned the traitorous Global moderator j*ye*se after the latter showed his true colors as an agent of the bioluminati.

While fierce blows were exchanged and many Anons heroically sacrificed their VPN endpoints posting suddenly-decreed "forbidden" lore of the Underage Stream to fend off the infiltrator's pedophilic rays with second-dimensional memetic wards, the wounded traitor nonetheless has retained his moderation powers and vows to continue his quest to morally cleanse the sleepy chan of all who oppose his global >rules.

Imageposting from the shadows, what vile schemes may he be plotting to burn the Kraut?
Will the Tengu-Dolphin band take advantage of the Chaos?
Could the Lord of Cakes seek to expand his domain?
And where oh where is our deer leader Sturgeon in this dire hour of need?

Find out RIGHT NOW on Metaball ZZZ!
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So what, spiccger.gov does not interest me in the slightest
Replies: >>316161
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>>316158
I hadn't entered that site in a long time and thought it was remarkable.
Just my two cents.
>>316156
GOOD.
>>316156
Sauce? Did the kike announce it or what? Not going to that shithole
>>316156
tell him that if he met me, i would absolutely inhumane things to him, the likes of which 10x the death penalty would not cleanse the filth of out this world. Fucking dirty jew piece of shit, you fat fuckihg retard arent you ashamed of disappointing your parents? Dirty scum jew fuck .

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Final Fantasy Versus XIII is gonna get rebooted as "Final Fantasy XVII". Not Verum Rex; Final Fantasy Versus XIII. This is the real deal.
The project, with Nomura in full charge, intends to deliver FFV13 as it was always meant to be, but with modern technical capabilities; more precisely, it's aiming to reproduce the state as it was immediately before the previous project was handed over to Tabata. This means:
- 100% seamless and open-world, with original locations, nations and cities ALL accessible and fully explorable (including Insomnia, Tenebrae, the entirety of Niflheim, Solheim, and also others)
- Combat returned to its original KH-like style, with all characters fully playable, and discarded gameplay elements restored (swimming, underwater battles, playable mechs, mech fights, multiplayer elements, etc.)
- All original story fully delivered from start to finish, with all original story elements included (Etro, the star in the sky, the eyes that can see the light of expiring souls, etc...) and all characters fully developed (including Stella) and returned to their original looks and roles; it will be 1 single self-contained game, with no sequels or DLCs planned.
Lore-wise, it will reuse the Fabula Nova Crystallis mythology, but with completely different terminology, so officially it won't have any connection to FF13 or Type-0.
The project has been in planning since the very moment FF15 released, and started active development in 2020; it was initially intended to be released in 2025 for PS5, but then decided to turn it into a PS6 launch title, which will also give them more time to work on KH4; hence the delay.
Story, script, voices and soundtrack are already 100% done.
According to the current plans, the official announcement should happen somewhen after KH4 releases. They're planning to keep completely silent until that point, and then release the game no more than 6 months afterwards, but those 6 months will be packed with lots of information releases, two very long trailers, and a huge marketing campaign.
It will be Nomura's crowning achievement, and his last work before retirement. Also (unless it does better than any other FF in history), it will also be the truly last mainline Final Fantasy.



Q) Who are you?
A) I can't say but that's not important
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Replies: >>313693 + 6 earlier
>>307848
I wonder if she'll be in FFV13. Some of the stuff about that character doesn't really translate though. Japanese language has a certain polite phrasing and somewhat indirect way of speaking that's practically inherent to it, and this girl has super direct and blunt speech.

>>307964
Art style, combat system, and translation were all ass. And I don't mean the translation was "woke" or shit. It was just generally unnecessarily bad. You had the kind of retards who compulsively "localize" dialogue doing translations and changing up English loanwords that were used in the original Japanese in favor of stuff that actually sounds worse in English. There are a bunch of mods to fix translation and art style.

Use Restoration of Mana mod to unfuck the translation: https://www.nexusmods.com/trialsofmana/mods/179?tab=description

There is also Classic Trials Reshade to try to unfuck the lighting: https://www.nexusmods.com/trialsofmana/mods/15

Maybe some other mods would help too, not sure.

>>308549
I think some of these guys
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>>313407
You have no idea how retarded upper management can be in a company. It's common that one will sabotague another to make themselves look better even if it objectively harms the company as a whole.
Replies: >>313693
>>307809 (OP) 
Well, I think Verum Rex's point was also to force Squeenix to not be able to bury Nomura's project. He forced it into the public eye and by doing so forced Squeenix to contend with continuing demand for his game with his vision. It's closer to an activist pressure tactic imo.

>>307840
Dude, FFV13 is Nomura's pet project he pours his heart into. I don't think it's going to be a fanservice kind of game. It might have moment, but what you're asking is dumb and I don't think FF has ever been that kind of series. You should be looking elsewhere than FF for Japanese fanservice games. 

>>313545
Do you have like any evidence of that being the case though?
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>313002
>Chrono Cross did a lot of cool stuff and had an amazing soundtrack, but the story was absurd, and I was always underwhelmed how little content there was to acknowledge if you were running around with the alternate world version of your girlfriend and the fact that the game was setting you up with a new girlfriend also felt odd when your protagonist clearly already had a GF, but I think the game devs mostly forgot about that, which is also why the alternate world GF has very little content and is super missable.
I think they basically wrote her out of the plot when they started inserting Radical Dreamers crap all over it and had an alternate world version secretly recruitable just because they'd already made some shit and were throwing in tons of party members anyway. Very much a "everything and the kitchen sink" design. Hell, there's a whole boss fight where you have to kill Leena's dad and Leena cannot be in your party for this. It seems clear to me that they originally had a different plot more centered on Leena and wrote her out partway through later.

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Its been far too long since the last one. Thank goodness Vita's battery is infinite.
Whatcha
>PLAYAN
>HACKAN
>BUYAN (kek)
>WANTAN

PREVIOUS THREADS: https://archive.is/9b9HQ
https://archive.is/xQU91 (Gitgud hackpaste)
Last thread: https://archive.is/5wk1E
There are also numerous Vita threads across the webring as well.

First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6
Physical game list (Western/Asia-English/EU released): http://web.archive.org/web/20190705133424/http://retailgames.net/playstation-vita/complete-list/

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>>310469
765 Pro girls best girls ever forever
Replies: >>312214 >>312217
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>>312212
>pic 1
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>>312212
Wait a minute that shadow...
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After playing Minecraft on and off for decades, I finally went and fought the Ender Dragon and defeated it for the first time, on the PS Vita version of all things, on a two year old world. (Pic 2 and 3 are just old screenshots of random "interesting" landscapes)
As a Vita port of Minecraft, it's not bad, but it has the limitations you can imagine. Strangely enough, the New 3DS port has larger worlds, despite otherwise being more limited.
The fight with the Ender Dragon was a bit tedious and I died a few times in the middle of the fight (the run from home to the stronghold was short enough that I could recover my items before they despawned without setting a bed near the stronghold/portal).
From what I managed to read, the weird wall of text after you enter the portal back to the normal world was super pretentious, though I couldn't follow it all because I was playing the Japanese version and the scrolling was faster than my reading speed.
I'm looking forward to trying the Vita port of Terraria (the Japanese version has a Monokuma costume, by the way). I played the 3DS version long ago and it barely held together on the "old" 3DS, but I had fun memories with it.
Replies: >>315748
>>315746
>On the PS Vita
Holy shit. I could barely beat the game on PC.
>From what I managed to read, the weird wall of text after you enter the portal back to the normal world was super pretentious
I don't know if they changed it but i remember it being a bitter sweet metaphor about someone's life role in creating and giving life to things. I don't think it was that pretentious for a game about creating things in a lonely world, not for a 2012 pre-ironic world anyway, which is when they added this iirc.

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ARGH ARGH ARGH

>What the fuck is this?
XPiratez is a total conversion for X-COM about naked musclegirls, stealing shit, kidnapping people and getting dogs killed. Also liberating the world from the dead hand of the Star Gods, but details.
>What the FUCK is this?
It's effectively a whole new squad tactics game in the OpenXcom engine. Forget (almost) everything you know about X-COM because every mechanic has been upgraded, tweaked or replaced in some way. You're sleazy pirates who know almost nothing about the fucked-up world of XPiratez, so taking enemies alive is much more important, the tech tree is massive and damn near anything can and will show up at some point. Lordfag is frankly insane for doing this but godspeed. Screen sharing is handled with noVNC on a dedicated server and chat is a cytube room, so all you need is a relatively recent browser to get started. Just show up and you'll be assigned a gal/catgirl/peasant and maybe a dog or two to pilot.

Everyone else is also free to do the usual ad-hoc emulator netplay fuckaround threads have been known for.

GAMES USUALLY START AT 5PM UTC ON FRIDAY, SATURDAY AND SUNDAY
TO JOIN VISIT https://cytu.be/r/secritxcomcoop WHILE A GAME IS RUNNING

HOW TO INTO PIRATEZ
>Read this, it's outdated but still gives you the gist of what makes Piratez unique: https://www.ufopaedia.org/index.php?title=Strategy_(Piratez)
>no seriously, read it
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to be absolutely 100% clear this goes under the 
manufacture:
section in the code. Doesn't matter where in it, it just has to be in there.
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it's done only took 300 days and like 5000 hours
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>>315414
>>315414
Xpiratez is really fun but it takes forever to play. 
I guess that isn't the end of the world but I wish there was an abridged mod or something.
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>>315414
1k glorious victories
300 dogs totally dead
1 billion farts bags popped
1 alien brain atom-balled to cinders
See you next time space pirate

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Last year zzz celebrated 2004 vidya with a nice anniversary montage, made entirely of gameplay recorded by anons. This year, there was not just one but two montage videos for 2005. Now as we approach 2026, let's celebrate the 20th anniversary of 2006 vidya with another montage by (You).

Wanna contribute? Record gameplay footage of your favorite 2006 games and post it here!
https://en.wikipedia.org/wiki/2006_in_video_games#Games_released_in_2006
https://en.wikipedia.org/wiki/Category:2006_video_games

Previous thread:
https://archive.ph/mcWEw
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How´s the montage for 2006 going?
Replies: >>305687
>>305675
It hasn`t started yet because no footage has been submitted. I kinda figured no anons were interested but I could be wrong.
Replies: >>305726
>>305687
If that´s so. I may contribute with some footage of games like HL2: ep1. I don´t have that much experience recording my own footage. But I like the compilations of the last two years and I want this to continue. I will try to play and record some vidya then.
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>>305726
Your contribution will be much appreciated. If you need help with recording footage or rendering just ask, I've done plenty of both. 
<TL;DR
Use OBS Studio to record your screen with sound, optimize for recording (not streaming) in the settings, keep your clips short but high quality, and prefer 720p resolution.
5c3f0cf4087990c9c172922985a275827db5120694b7f96621fecdf03e7a485f.mp4
[Hide] (967.2KB, 440x360, 00:24)
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jschan 1.7.3