>>282447
>The reason RE4 went action is because REmake sold poorly and Crapcom thought it was because people didn't like RE anymore, ignoring the fact that it was exclusive to the worst performing console of the generation sales-wise.
Anon, majority of Capcom's biggest games flopped during the time period of 2002-2004. RE Outbreak, Auto Modellista, Clock Tower 3, and Gotcha Force were commercial bombs. BoF 5, DMC2, and Dino Crisis 3 were hated by all. Why do you think Maximo, Mega Man X, and Steel Battalion never say another game? And, do you even remember Crimson Tears, Under The Skin, P.N. 03, Group S Challenge, Everblue 2, or Chaos Legion?
Capcom was hurting for money at the time, as these articles note: https://archive.ph/LUdWr
April 18, 2003
>Capcom declares losses, shelves 18 games
<According to Bloomberg Japan, Capcom has declared 19.5 billion yen ($163 million) in losses for its 2002 fiscal year. While its losses where originally estimated at 12.7 billion yen ($106 million), Capcom explained that its major titles sold below expectations. Biohazard 0 (Resident Evil 0) for the Nintendo GameCube was expected to sell 1.42 million copies but sold only 1.12 million. Devil May Cry 2 for the Sony PlayStation 2 sold 1.4 million copies instead of the expected 1.66 million. Clock Tower 3, which was also released for the PlayStation 2, sold 250,000 copies instead of the expected 450,000. Capcom released Chaos Legion (PS2) and P.N. 03 (GC) in March as part of an effort to meet its sales goals for the year, but the sales of the additional games did not offset its losses.
<The company's losses were also attributed to the cancellation of projects that were not likely to be profitable. Capcom has terminated 18 games out of approximately 100 currently in development. This is the first time that Capcom has canceled nearly 20 percent of its projects. The development funds spent on these terminated projects will be declared as special losses, totaling 5 billion yen ($41 million). No specific games were revealed in the cancellation announcement.
https://archive.ph/IbDIp
May 18, 2004
>Second year in red for Capcom
<Surprisingly, Capcom attributes its lack of sales and income in its 2003 fiscal year almost entirely to disappointing performances in America and Europe rather than in Japan's mature market. In America, sales of Mega Man Battle Network 3 for the GBA and Chaos Legion for PlayStation 2 were a success, but a number of other titles such as Dino Crisis 3 on Xbox and the GameCube version of Viewtiful Joe did not sell as well as expected. The delayed release of Resident Evil Outbreak and campaigns to liquidate market inventories also hurt the company. As a result, sales in North America were down by 52.1 percent, contributing to a North American operating loss of 4.6 billion yen ($40.31 million) for the company.
<Chaos Legion, Dino Crisis 3, and Viewtiful Joe also did not perform as well as expected in Europe, where a lack of any other major titles saw Capcom's sales plummet by some 34.8 percent. Capcom Europe still managed to post a profit for the 2003 fiscal year, although its operating profits of 330 million yen ($2.89 million) are down over 50 percent on those for 2002.
>RE4 was more successful than REmake only because Crapcok ported it to the PS2, otherwise it would have sold just as REmake did.