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READ THE RULES


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>what
quake gaem
>how
https://xonotic.org/download/
>where
connect 24.119.119.66

also i posted this on other sites so PLEASE stop w the drama ok
love,
/sp/artman
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three
zero
>not q3 or ut99/ut2004
:(
Replies: >>316464
Damn
>>316329
I actually like Xonotic's weapon set even if I suck at exploiting Quake physics. It's kind of like a greatest hits of weapon concepts from both quake and UT. The crylink is also a great design that I believe is original to the Xonotic/Nexuiz line.

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Continuing off from >>270725, the awakened board volunteer 暖日 has temporarily banned the traitorous Global moderator j*ye*se after the latter showed his true colors as an agent of the bioluminati.

While fierce blows were exchanged and many Anons heroically sacrificed their VPN endpoints posting suddenly-decreed "forbidden" lore of the Underage Stream to fend off the infiltrator's pedophilic rays with second-dimensional memetic wards, the wounded traitor nonetheless has retained his moderation powers and vows to continue his quest to morally cleanse the sleepy chan of all who oppose his global >rules.

Imageposting from the shadows, what vile schemes may he be plotting to burn the Kraut?
Will the Tengu-Dolphin band take advantage of the Chaos?
Could the Lord of Cakes seek to expand his domain?
And where oh where is our deer leader Sturgeon in this dire hour of need?

Find out RIGHT NOW on Metaball ZZZ!
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So what, spiccger.gov does not interest me in the slightest
Replies: >>316161
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>>316158
I hadn't entered that site in a long time and thought it was remarkable.
Just my two cents.
>>316156
GOOD.
>>316156
Sauce? Did the kike announce it or what? Not going to that shithole
>>316156
tell him that if he met me, i would absolutely inhumane things to him, the likes of which 10x the death penalty would not cleanse the filth of out this world. Fucking dirty jew piece of shit, you fat fuckihg retard arent you ashamed of disappointing your parents? Dirty scum jew fuck .

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Final Fantasy Versus XIII is gonna get rebooted as "Final Fantasy XVII". Not Verum Rex; Final Fantasy Versus XIII. This is the real deal.
The project, with Nomura in full charge, intends to deliver FFV13 as it was always meant to be, but with modern technical capabilities; more precisely, it's aiming to reproduce the state as it was immediately before the previous project was handed over to Tabata. This means:
- 100% seamless and open-world, with original locations, nations and cities ALL accessible and fully explorable (including Insomnia, Tenebrae, the entirety of Niflheim, Solheim, and also others)
- Combat returned to its original KH-like style, with all characters fully playable, and discarded gameplay elements restored (swimming, underwater battles, playable mechs, mech fights, multiplayer elements, etc.)
- All original story fully delivered from start to finish, with all original story elements included (Etro, the star in the sky, the eyes that can see the light of expiring souls, etc...) and all characters fully developed (including Stella) and returned to their original looks and roles; it will be 1 single self-contained game, with no sequels or DLCs planned.
Lore-wise, it will reuse the Fabula Nova Crystallis mythology, but with completely different terminology, so officially it won't have any connection to FF13 or Type-0.
The project has been in planning since the very moment FF15 released, and started active development in 2020; it was initially intended to be released in 2025 for PS5, but then decided to turn it into a PS6 launch title, which will also give them more time to work on KH4; hence the delay.
Story, script, voices and soundtrack are already 100% done.
According to the current plans, the official announcement should happen somewhen after KH4 releases. They're planning to keep completely silent until that point, and then release the game no more than 6 months afterwards, but those 6 months will be packed with lots of information releases, two very long trailers, and a huge marketing campaign.
It will be Nomura's crowning achievement, and his last work before retirement. Also (unless it does better than any other FF in history), it will also be the truly last mainline Final Fantasy.



Q) Who are you?
A) I can't say but that's not important
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Replies: >>313693 + 6 earlier
>>307848
I wonder if she'll be in FFV13. Some of the stuff about that character doesn't really translate though. Japanese language has a certain polite phrasing and somewhat indirect way of speaking that's practically inherent to it, and this girl has super direct and blunt speech.

>>307964
Art style, combat system, and translation were all ass. And I don't mean the translation was "woke" or shit. It was just generally unnecessarily bad. You had the kind of retards who compulsively "localize" dialogue doing translations and changing up English loanwords that were used in the original Japanese in favor of stuff that actually sounds worse in English. There are a bunch of mods to fix translation and art style.

Use Restoration of Mana mod to unfuck the translation: https://www.nexusmods.com/trialsofmana/mods/179?tab=description

There is also Classic Trials Reshade to try to unfuck the lighting: https://www.nexusmods.com/trialsofmana/mods/15

Maybe some other mods would help too, not sure.

>>308549
I think some of these guys
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>>313407
You have no idea how retarded upper management can be in a company. It's common that one will sabotague another to make themselves look better even if it objectively harms the company as a whole.
Replies: >>313693
>>307809 (OP) 
Well, I think Verum Rex's point was also to force Squeenix to not be able to bury Nomura's project. He forced it into the public eye and by doing so forced Squeenix to contend with continuing demand for his game with his vision. It's closer to an activist pressure tactic imo.

>>307840
Dude, FFV13 is Nomura's pet project he pours his heart into. I don't think it's going to be a fanservice kind of game. It might have moment, but what you're asking is dumb and I don't think FF has ever been that kind of series. You should be looking elsewhere than FF for Japanese fanservice games. 

>>313545
Do you have like any evidence of that being the case though?
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>313002
>Chrono Cross did a lot of cool stuff and had an amazing soundtrack, but the story was absurd, and I was always underwhelmed how little content there was to acknowledge if you were running around with the alternate world version of your girlfriend and the fact that the game was setting you up with a new girlfriend also felt odd when your protagonist clearly already had a GF, but I think the game devs mostly forgot about that, which is also why the alternate world GF has very little content and is super missable.
I think they basically wrote her out of the plot when they started inserting Radical Dreamers crap all over it and had an alternate world version secretly recruitable just because they'd already made some shit and were throwing in tons of party members anyway. Very much a "everything and the kitchen sink" design. Hell, there's a whole boss fight where you have to kill Leena's dad and Leena cannot be in your party for this. It seems clear to me that they originally had a different plot more centered on Leena and wrote her out partway through later.

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ARGH ARGH ARGH

>What the fuck is this?
XPiratez is a total conversion for X-COM about naked musclegirls, stealing shit, kidnapping people and getting dogs killed. Also liberating the world from the dead hand of the Star Gods, but details.
>What the FUCK is this?
It's effectively a whole new squad tactics game in the OpenXcom engine. Forget (almost) everything you know about X-COM because every mechanic has been upgraded, tweaked or replaced in some way. You're sleazy pirates who know almost nothing about the fucked-up world of XPiratez, so taking enemies alive is much more important, the tech tree is massive and damn near anything can and will show up at some point. Lordfag is frankly insane for doing this but godspeed. Screen sharing is handled with noVNC on a dedicated server and chat is a cytube room, so all you need is a relatively recent browser to get started. Just show up and you'll be assigned a gal/catgirl/peasant and maybe a dog or two to pilot.

Everyone else is also free to do the usual ad-hoc emulator netplay fuckaround threads have been known for.

GAMES USUALLY START AT 5PM UTC ON FRIDAY, SATURDAY AND SUNDAY
TO JOIN VISIT https://cytu.be/r/secritxcomcoop WHILE A GAME IS RUNNING

HOW TO INTO PIRATEZ
>Read this, it's outdated but still gives you the gist of what makes Piratez unique: https://www.ufopaedia.org/index.php?title=Strategy_(Piratez)
>no seriously, read it
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to be absolutely 100% clear this goes under the 
manufacture:
section in the code. Doesn't matter where in it, it just has to be in there.
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it's done only took 300 days and like 5000 hours
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>>315414
>>315414
Xpiratez is really fun but it takes forever to play. 
I guess that isn't the end of the world but I wish there was an abridged mod or something.
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>>315414
1k glorious victories
300 dogs totally dead
1 billion farts bags popped
1 alien brain atom-balled to cinders
See you next time space pirate

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You wanna know what really grinds my gears? When the dialogue ends in a game but you have no indication that it ended. You just end up standing there like a retard until you press a button and realize you can move around. Oh yeah and also, I hope whoever invented those segments where you walk behind a guy while he talks chokes on a peanut. You're never the same speed he is and you have to stop every 2 seconds.

Use this thread to complain about stupid shit you see in games; no matter what it is.
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Replies: >>315492 + 19 earlier
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i did enjoy reading the hunt for red october, that was a fun action novel
the sum of all fears is still on my list, the movie was great
>>275966 (OP) 
>You know what really grinds my geahs lois?
<Lore retcons
Replies: >>315500
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>>315492
I'll take lore retcon over a sequel that shits all over the characters from before just as a middle finger to the audience.
>hey bete- I mean Raine remember the time we saved teh world and then did literally nothing after
Pic related is probably the worst vidya sequel I have ever seen in my entire life. Yes even worse than Xenosaga. At least nobody in Xenosaga part 2 unironically says "Courage is the magic that turns dreams into reality" and then shits on the characters from the first part.
Replies: >>315511
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>>315500
You're gonna get visited by ratatosk with all this bottled angst
Better get ready for some wacky adventures
checked
Replies: >>316133
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>>315511
>mfw game thinks good ending is letting emil live instead of fucking die so marta can get some real dick from the ugly bastard

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how do you feel about upcoming goty, wardogs?
https://www.youtube.com/watch?v=_cgStnW08ls
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>>315312 (OP) 
>100 players
>split across 3 teams
Isn't that 33.33 players per team, who is the 0.33 player, NPCs ?
Also
>modern military
>eastern europe
Nah, no, nope.
>>315313
>die in the first month
>>315314
>going to last
From what I've heard, it's designed with pure buy-to-own monetization, on a budget small enough moderate initial sales should be sufficient to keep the lights on for years. Plus I think it might even support private colo servers. So if it's roughly comparable to ARMA with a bit more metaserver, I don't think it suffers from the typical live service vulnerability to suddenly keeling over dead.

>>315315
>Planetside
Man, I remember when broadband first started rolling out, I imagined every multiplayer game in the future was going to be giant epic battles like Planetside or WWII Online. Instead, popcaps in FPSs collapsed far under 64 players per server, even MMOs with wimpy RPG combat got sharded and instanced into oblivion out of pure technically unjustified greed and laziness.

Both broadband and computers are hundreds of times faster, and yet no modern game has even attempted to approach those turn of the millenium MMOFPSs in scale.
Replies: >>315343
>>315312 (OP) 
Well, at least there are no women soldiers.
i just want to drive or pilot for my team
sounds cool to get money for taxi work
>>315319
>yet no modern game has even attempted to approach those turn of the millenium MMOFPSs in scale.
Yeah this is the problem with current year leadership at any company with enough money to do something cool. They only want to chase trends so as to not risk losing their millions of dollars of investment but it takes their shithole company with 14 layers of management so long to make a game they are YEARS behind the trend they were chasing and die on release.

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Archive of last thread: https://archive.is/wip/QFjWs
Thread making resources + the OP can be found here: https://mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ
If you want something else to be added, post it in the thread.

Books and Tutorials
Sometimes they get nuked but >we try to keep them updated.
https://sites.google.com/site/ourwici/
https://www.mediafire.com/folder/5strtvods5gda/Drawgfag_Resources
https://hubpages.com/art/how-to-draw-learn

Helpful Resources
Learn fundamentals with excercises: drawabox.com
8Chan Art Wiki: infiniteart.wikia.com/wiki/InfiniteArt_Wiki
Online poses with timer: quickposes.com/en/gestures/timed
HOW TO DRAW - an /ic/ guide: hubpages.com/art/how-to-draw-learn
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Replies: >>316795 + 2 earlier
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>>288420 (OP) 
I've finally beat Need For Speed II on PS1... with my beloved orange McLaren F1, so I made this tribute to it, and the IP.
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NEW COMIC
OLIGARKH — Forgive Us
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>>317229
NEW COMIC
Just 2 more pages and it's done...
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>>316795
Hang that bad boy on your wall
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>>317529
NEW COMIC
Just one more page!

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A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
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>>25011
I loved that game.
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The OSTs of Metroid Prime 1-3 are amazingly unique music. They perfectly embody the atmosphere of the games, teetering between beautiful enigma and tragic fury, almost more than the rest of the game can hold, through a shimmering cascade of ethereal synths.

Composer Kenji Yamamoto offers little insight on any possible influences that I've read, and I've never found anything much like it, aside from the (probably coincidental) OST by Peter Miller for the movie Spirits of the Air, Gremlins of the Clouds (Warning: Contains Australium) that I stumbled across. I'm admittedly not much of a music person, so my range of familiarity might be the problem here, but it seems unlike anything else.
>>26838
This thread is going to die in 2 days time. Please, anon, if you're reading this, reply to me. You're the only other person I've ever found who knows of this game.
Replies: >>316507
>>316506
Not him but I loved Unlimited SaGa. What about it?

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2D racing & highway driving game with GTA IV physics.
Flatout + BeamNG + GTA IV, but in 2D.
What do you think about it?

Trailer: https://www.youtube.com/watch?v=KmnpzOYB-bM

Steam page: https://store.steampowered.com/app/4660070/Destructor2D/
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>>313943
I had to use AI for little girls / lolitas, I am not capable of drawing them myself and they are necessary for the game.

>Steam also has released a new thingy were devs need to disclose that they used AI.
I know but I lied to Valve corporation, that I don't use AI. Valve also lies about AI in their games.

>>313944
>Have you considered adding droves or spectators you can ram into like Group B rally? Would be loads of fun.
I could add spectators but they would just get splattered into flat when you drive them over. I don't want to implement ragdoll physics because it's too much scope for this game, I want ragdoll physics in the sequel.
Replies: >>313948
>>313945
>Steam's AI detection bots
It is not a detection bot, it is an Honor System, where the dev needs to report the use of AI.
>>313947
>I lied
OI VEY!
>>313927
Get better prompts. Only a blacked.gov degenerate would find that big nose western art style portrait appealing.
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Police chase fail
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Truck crashing.

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What's a game that you haven't played for a long time because you just look at the case/loading screen/shortcut icon and silently think about how much work it's going to be?
Is there a game you're currently avoiding because you're thinking of your task list you have in it?
What can you do about it?
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>>314787
I thought the appeal was runescape skilling in a better engine?
>>314741
Moar
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The tag team barrel mod did so much heavy lifting
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>>314802
There really is no value to the gameplay in Donkey Kong 64. It's pure tedium and constant backtracking, there's no challenge. The only fun parts are the minigames and Jetpac.
>>301714
>Chinese_Room.jpg

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