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What's your comfort game? Something that when you're indecisive, when you're stressed, when you're at a turning point in life, whatever, you find yourself coming back to. Basically, a game that you always keep coming back to and never seem to get sick of.
Picrel.
49 replies and 24 files omitted. View the full thread
Replies: >>305453 + 6 earlier
>>295275 (OP) 
Is this the game where you can play the harmonica and commit a heckin terrorism?
Replies: >>305457
>>305453
No, it's the one where you play a poolshark and then invite your girlfriend to your newspaper covered apartment so you can fuck her.
Replies: >>305460
>>305457
And then cheat on her with your ex boss.
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>>305353
>Arcade titles in general as when emulating them I have infinite credits and it fulfills my childhood fantasy of having credits to get to the end without stressing over money so much. 
I can relate.
When I was a kid, my parents only gave me money for one, maybe two coins, because they thought spending money on arcades was a waste (and looking back at it today, I think they were right)
So as you can imagine, I had to choose how used them carefully and the fun obviously didn't last long, not to mention how many times I had to go back home because the queue in front of the game I wanted to play (usually Street Fighter 2) was endless.
So nowadays having an entire arcade on the palm of my hand with free credits feels surreal to the inner child inside me.
>>305410
> never improve
Do you really think arcade games were hard for the challenge or because the devs simply wanted to nickle and dime customers as much as they could?
Some arcade games were straight up cheating with input reading bullshit (mortal combat) or with unavoidable bullet hell (in vertical shooters).
So, sometimes cheating on the cheating game ends up being the only way to enjoy it.
>>305440
>Arcades were designed to 
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>>305286
Same for me, hl1 and 2 but also doom wads and thief's fan missions.

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Last year zzz celebrated 2004 vidya with a nice anniversary montage, made entirely of gameplay recorded by anons. This year, there was not just one but two montage videos for 2005. Now as we approach 2026, let's celebrate the 20th anniversary of 2006 vidya with another montage by (You).

Wanna contribute? Record gameplay footage of your favorite 2006 games and post it here!
https://en.wikipedia.org/wiki/2006_in_video_games#Games_released_in_2006
https://en.wikipedia.org/wiki/Category:2006_video_games

Previous thread:
https://archive.ph/mcWEw
17 replies and 18 files omitted. View the full thread
>>296776
Excellent work.
How´s the montage for 2006 going?
Replies: >>305687
>>305675
It hasn`t started yet because no footage has been submitted. I kinda figured no anons were interested but I could be wrong.
Replies: >>305726
>>305687
If that´s so. I may contribute with some footage of games like HL2: ep1. I don´t have that much experience recording my own footage. But I like the compilations of the last two years and I want this to continue. I will try to play and record some vidya then.
Replies: >>305777
>>305726
Your contribution will be much appreciated. If you need help with recording footage or rendering just ask, I've done plenty of both. 
<TL;DR
Use OBS Studio to record your screen with sound, optimize for recording (not streaming) in the settings, keep your clips short but high quality, and prefer 720p resolution.

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I've been trying a few nude mods, namely on the DOA Xtreme games.
It just feels lame and it's ironically enough, not as erotic as swimsuits and bikinis.
Take a pair of tits for example. For me at least, they tend to look more appealing when they're pushed together by a nice bra. It leaves more to the imagination. 
Not only that, but the clothing brings them out more, while providing a nice, varied color palette.
That color palette is also important, because now that every character is naked, you can't tell them apart as easily, as when each one of them is wearing a unique piece of lingerie, each tailored for their personality.
Which is another negative, since collecting the vast amount of swimsuits is half the fun for a lot of these games, like GalGun, DOA and Senran Kagura.
I don't know, I think I just prefer the vanilla experience if I'm honest.
But what do you think, anon? Do you usually install nude mods in your vidya?
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>>305649
You know, you could just.... post the images on an imageboard instead of linking to the shitter.
Replies: >>305654 >>305655
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>>305653
danke
is there some kemono/whatever for shitter? nitter doesn't seem to work anymore
Replies: >>305657
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>>305653
Copy the link and type cancel after the x. That should do it.
Replies: >>305657
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>>305654
https://twiiit.com/ for an array of decentralized nitter instances (kinda like the webring, keeps the upkeep costs down). xcancel is just a better hosted but fully segregated + solitary instance of nitter, possibly spooky.
Rather than fucking around with the original faggot's recommendation, use this https://greasyfork.org/en/scripts/551809-x-xcancel-redirect userscript to automate it, but twiit is better if possible.

>>305655
No Anon, we don't need twitter screencaps in our threads, no less if it's just an unrelated porn account running a response through a translator. I can barely tolerate them when it's relevant to the industry as it is. There's a wonderful a different imageboard who's /v/ I hear is more than rife with welcoming of offtopic lust-provoking-image-irrelevant-timewasting twitter screencaps. You'll be in good company there.
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>>305649
>xitter
>not using https://xcancel.com/
https://xcancel.com/baalbuddy/status/2035397014905851932

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Old news, but Epic games basically threw the Unreal series in a dumpster and at the same time gave the fans the green light to host the files.

https://oldunreal.com/

Basically download the installer and run it and its good to go. That being said probably gonna do server later tonight for some friends.. We threw a model pack together for our server since UT doesn't download the upl to players which is needed to SEE the models and use them.

https://mega.nz/file/6543SSLa#_M_zN1DAjRRLCx_V6gvQvKc1n7ukXJOelVdUZgBsCAA

Pack's here. If you're up for it just drag and drop the contents into the UT2K4 install. Don't need it, but without it not going to see the custom models.

if I forget to drop the IP in here can always find it in the browser. Just look for the Funhole
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Replies: >>305192 + 1 earlier
>>304058 (OP) 
UT2k4 is good enough I somehow wound up buying 3 copies of that game.

Also the demo had some nice levels. I remember ONS-Torlan entirely too well.
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>>304520
>calling a biblically accurate banepost retarded
looks like we found dr. pavel here
Replies: >>305199
>>305198
This. It should be public imageboard knowledge you don't get to bring friends.
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they should make a mark russinovich vs joanna rutkowska map
>>304517
I'm sure the few anons who showed up had fun. 

Like I said Did it on a whim because looked like there was no gamenight going on and more bodies the better for UT.

Figure more people would've joined considering the game is free and toaster friendly, but oh well.

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Now in easy-modo.
(See the next post for a change list.)

When?
This weekend, March 27 to 29, starting at 9:00 PM (UTC).
The server will run until March 30 so you may join whenever you want.

Where?
Join the server at 172.86.111.189

Downloads
WARNING: Windows 7-fags will have to use VxKex to run these builds.
Full game with addons:
https://pixeldrain.com/u/CAoVsi2Q
https://mega.nz/file/e8pXxbAT#-RhzrrUHhc_JZM6_g0l2oEIcb2TANzPj7OIPSUfGNbY
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>>305257
>>305258
I'm getting a 404 error on both files.
Replies: >>305303
>>305289
Right click the file name and "save link as" you absolute fucking retard
Replies: >>305305
>>305303
Nvm actually I'm the retard these files are 100% broken what the fuck
Replies: >>305365
>>305257
>>305258
Next time change these files' extension to .txt so they can actually be downloaded.
Replies: >>305365
kartexec.cfg.txt
(5.4KB)
>>305305
>>305307
here u go, blame the fish or hotwheels (pbuh) or whoever for coding this shitty site

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>They really just called it Switch 2
Predictions?
I'm probably too optimistic, but I expect the name and very similar design to bite them in the ass, like with the Wii U.
It will absolutely not sell as well as the switch without another chink-flu and Animal Crossing.
Maybe it will all depend on the games, remember those? What do you think is going to be the "console-seller"? A new 3D bing bing wahoo and walking-sim Zelda?
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Replies: >>305321 + 7 earlier
>>296181
>spoiler 
They don't care as long it plays ape sex legends and league of Chinese bots the rest are mindless worker ants
>>295984
Is that supppsed to be sima yi or something?
Replies: >>305311
Nintendo lost me at their lawyers.

>>296239
It's female Gabe Newell & female Sun Tzu (Art of War) cos the artist won't draw men.
>>295984
This post didn't age well.
>>266189 (OP) 
why did they have to make it so erotic?

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Games you love so much that you would erase them from your memory to play all over again. For me its
>Mass Effect 2
>Sengoku Rance
>Half-Life 2
>Unreal Tournament 99
>Portal 2
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>>274335 (OP) 
Baten Kaitos
Replies: >>300662
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>>300661
Fuck I forgot my image
>>274335 (OP) 
>Mass Effect 2 
What the fuck is so good about that game? That series is trash.
Replies: >>305235
Sid Meier's Alpha Centauri - I only wish I'd gone in wholly blind instead of having been spoiled on it.
Deep Rock Galactic sucks, but I'd love to relive the feelings I had when I was first getting into it - there was magic in it, playing a dark cave-crawling game in the dead of night and having my whole desk light up when I shot a flare or repaired a crate.
Rebuild 2 felt fucking magnificent when it was new, especially before you figured out any cheese strats or the exact routes to the extra endings, and I would love to fell that way again - the third was bad enough to be dismissed entirely.
I was going to say the Cuboy games, but it's actually been so long since I played those that I could probably go back and play them with no memory of the jokes.

>>275619
I tried playing SIGNALIS, but the pacing of the scares was so badly front-loaded that I found myself totally unable to tolerate it.
>>300754
There is no better sci fi space game that has better lore, characters, and world building. There have been attempts but nothing else even comes close

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You wanna know what really grinds my gears? When the dialogue ends in a game but you have no indication that it ended. You just end up standing there like a retard until you press a button and realize you can move around. Oh yeah and also, I hope whoever invented those segments where you walk behind a guy while he talks chokes on a peanut. You're never the same speed he is and you have to stop every 2 seconds.

Use this thread to complain about stupid shit you see in games; no matter what it is.
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Replies: >>305228 + 12 earlier
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>>302825
what's worse is that in the earlier part of that same hallway there are identical suits of armor which you can lock on and destroy with a combo, so if were to do that you'd get to this spot thinking you can do the same, only to be met with that message
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Any sort of character progression, even optional progression, where the only way to git gud is to know esoteric rituals that the player has no way of knowing without a guide. Or without beating their head against the wall of trial of error.
>But, anon! It's a fun mystery full of cool things to discover!
You know what else is a fun mystery full of cool things to discover?
THE REST OF THE GAME.
Replies: >>303165
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>>303150
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>>275966 (OP) 
>ROMhack requires a specific version + region
<the rom / iso / etc is widely available, but that one specific version is like a needle in a haystack
<arguably made worse by such good availability of the other versions pollutes any attempts to search for the original
<takedowns probably a silent part of it
<when you think you might have found the right one (right region + platform), it's still not the one specified
I'm 8 attempts in, yet this Vanilla GameCube NTSC-U Pikmin 2 ISO, oh how you elude me....
I hate moving my left hand off my keyboard to reach all the way to numbers past 5 to use those hotkeys, then I wouldn't have to resort to the mouse's scroll wheel to select shit. Why can't any game past the original Neverwinter Nights do their hotkeys in the way where you push a button that reveals multiple rows of hotkeys.

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To deserve a thread, or not deserve a thread.
That was the question.

The answer is videogames.
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>>305085
>>305087
Bad news, seems like my cat's vomit soldering job didn't last.
LED wouldn't turn on after being plugged in and turned on/off a few times.
I remember the LED staying off for a few months after he vomited on it and then returning in the form of colors of the months (I recall it being purple all the time before that), I think that was caused by it being plugged in during a power outage.

But I really don't feel like leaving it plugged in for months to get that to happen again. It's not jail broken and everything I'm playing is on other devices. I could just use it as a blu-ray player though...

>>305089
Yeah, 2 orange cats that were the sons of a stray who had 2 females following him. He got both of them pregnant at the same time and as a result our backyard suddenly had 16 kittens one day. We sent the rest to a local no-kill shelter after fostering them for a few weeks. The stray himself wandered off somewhere else, probably fucking more in another neighborhood.
Replies: >>305171 >>305172
>>305169
just open it and solder it yourself you pussy
>>305169
piss on your cat to assert dominance
Replies: >>305173
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>>305172
an eye for an eye and a piss for a vomit and the whole world blindly smells of piss and vomit
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>>305162
Do >we have any favorite hidden gems in the Simple series?
For me, it's The Maid-fuku to Kikanjuu and The Bishoujo Simulation RPG - Moonlight Tale.

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FOnline 2258 – fresh wipe April 1

If you’re tired of overmodded FOnline servers and want something closer to the original 2238 / Reloaded feel, this is it.

2258 sticks to classic gameplay but adds enough new systems to keep things interesting without breaking the core.

– Hardcore difficulty, always
– Not only for nolife PvP players, new players can get in and progress
– Mercs and AI companions
– HP regen during combat (fights feel different)
– Long fights bring more enemies from outside the map
– NPCs actually move, live, and interact instead of standing still
– 100+ original quests and 100+ jobs
– Player-driven economy that actually matters
– Multiple builds, progression paths, events
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>>304939
Actually the real problem is that the 2D Fallout are fundamentally broken dogshit games with bad controls, bad UI, and bad character progression systems.  The awfulness of the bad controls get especially magnified if you try to turn it into a multiplayer experience, but it's not like they weren't fucking shit to begin with.
Replies: >>304944 >>304950
>>304939
I think the best combination would be doing a cooperative game, like, for 2-5 players or so, this way you can play with friends, the game is still a offline game that could be player forever, and instead of having hundreds of players simultaneously, you can make small group of people enjoy the game through the years. As an example of this genre, could be something like divinity original sin 2 with several friends, is a coop RPG. Or maybe you can do the Phantasy Star Online approach and have that structure of singleplayer/coop game but with the MMO element for some reason.
>>304940
This.
>>304939
>At this point, just make a full conversion mod and get it over with, so that at least people can enjoy the game years from now(and mod it too, if need be). 
Reminds me of a kinda offtopic question in a similar vein, but this is the most relevant thread to ask I guess.

Why is there a sprawling mod scene for F1/2/Tactics that's made a billion TC campaigns, other content mods, and bugfixes built on autistic knowledge of the games and their engines for decades, but NO FULL ENGINE RECREATION.

Every other autism town bicycle game's playerbase like X-Com, HoMM3, Morrowind, RA2, TA, switched away from the retail engine long ago. Even other Interplay RPGs like the much more complex BG & ToEE.

This list shows a half dozen abortive attempts:
https://en.wikipedia.org/wiki/List_of_game_engine_recreations
Multiple groups independently created complete games like FoOl, but nobody has bothered with something capable of playing the original games' assets on a modern environment.

So yeah, if I want to play the OGs, I have to slap em in WINE and chainload a heap of .exe patches like it's the '90s.

The same question haunts me even moreso about Minecraft. I'm sure the cumulative effort that's gone into writing and
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Replies: >>304950 >>304952
>>304939
>>304940
I disagree, the biggest strength of these games is their world, writing, immersion and mechanics. All four are hurt when an online element is introduced, might as well make the game single player first and foremost but run some sort of online mode on the side if you really care that much. These games are too niche to have a community required to truly take advantage of the concept, Fallout 76 tried and failed, at best you got a nice little PVE session and if you want that, just play Killing Floor or some other online game specifically designed for this sort of thing. 

>>304949
The closest thing I know to what you're talking about is Et Tu project, which ported over Fallout 1 into Fallout 2 engine, which brought over a ton of advancements. Otherwise, I think the games are simply too fragile to be ported over into a brand new engine, best one can hope for is that they will be ported over into either NV or F4 3D engines or maybe something like Unity so we can have a 3D isometric Fallout experience ala Van Buren/ATOM RPG/Wasteland 2 and 3.
>>304949
I may have spoken too soon. Looking more closely at Community Edition, its ports might be a lot closer to playability than when last I checked, even if the last Git commit is from over a year ago.

Even if a playthrough shows that to be the case, LOL that a brute force decompile was even necessary for such a thoroughly modded game.

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