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Onion may have brief downtime on the 22nd

Regarding recent events: >>>/meta/4978 

READ THE RULES


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Should a talented developer be supported in the hope that he will make a better game if he got higher budget?
23 replies and 4 files omitted. View the full thread
Replies: >>268597 + 4 earlier
>>266116
Very based, i wan to fuck shit up too.
>>266115
>That doesn't mean EA is a good company
Never said that, i just said they released good games
>Learn the first thing about how they operate and what they have done to the industry.
I know, at a certain point, due to browsing for almost two decades in these kind of threads. Doesn't mean they haven't released good games.
>It's incredible that I even have to explain this to people
And you are doing good but you got tunnel-vision, at least i never said they were good, just that they released good games. Seeing that you actually know your stuff i think it's not necessary to list the good games they released, which are plenty, but i do need to add that EA as a publisher and as a dev studio are usually combined hence why people who played the games do not mind admitting they released good games even when they sometimes only published it and had little to do other than budget and distribution.
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>>266030
>EA was never good
>>266115
>Good for you, faggots.  I like Battlefield 2 and Timesplitters: Future Perfect myself.  That doesn't mean EA is a good company.
>>266116
Alright, let's rephrase that:
EA used to release good games once.
 happy now?
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>>265945 (OP) 
>Should a talented developer be supported in the hope that he will make a better game if he got higher budget?
A talented developer should be supported if he releases a good game, only if the the game released is good, and not in the hope that he will "eventually" release something good.
>>266116
>2002 - EA pushes for long-running strategy series Command and Conquer to be made into an FPS for some reason, resulting in Command And Conquer: Renegade. When the game bombed, EA shut down Westwood Studios.
I like renegade's multiplayer a fuck ton

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Seeing the 2 active threads of anons posting about how they are not developing a game, I have decided to stake my claim on this arms race and start my own nodev thread too, where I will post about the non-progress I made on my non-project as well as what I wasted my time on instead of doing anything productive with my life.
Day 1: I haven't made any plans for the structure of my game or what it will be about or written a single line of experimental code because I have been watching samurai movies instead.
I'll report back with another update tomorrow. (unless I don't feel like it)
72 replies and 38 files omitted. View the full thread
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>>263151
Why are you programming as a job if you failed to roll the Enjoys Programming trait at character creation?
Did you fall for a meme about it being a good career or something? I thought those guys got weeded out while learning the ropes.
Replies: >>263166
>>263165
A crippling disease prevented me from doing something else, so I chose something that I could do from the comfort of my home
>>263150
Man I miss Servoss.
>>260407
It's from scratch if he made his own game engine. Even id software didn't write their C compiler when they made Doom, much less their own computer. Also they used a 3rd party sound library. But they  did their own graphics, then again with DOS that was the norm. But times have changed and everyone uses SDL (I hate it though).
Oh, and actually they didn't even do graphics when they ported the game to other OS. On *nix they used X (and also SVGAlib on Linux). On Windows they used whatever API Microsoft had at the time, etc.

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WHAT'S A STATE OF PLAY
>Tune in live for news and updates on great games coming to PS5.
>The show celebrates a creative and unique selection of exciting games from studios around the world.
It is expected to last over 40 minutes.

WHERE TO WATCH
Join the room at https://cytu.be/r/StockholmVidya when the time comes.

WHEN IS IT HAPPENING
Tomorrow, Wednesday February 12th.
The starting times are as follows:
UTC/GMT/BST: 10:00 PM (22:00)
CET: 11:00 PM (23:00)
ET: 05:00 PM (17:00)
PT: 02:00 PM (14:00)
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>>268506
I wouldn't know, how'd you get here?
Replies: >>268510 >>268517
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>>268506
>>268508
GOTTEM
>>268508
>no u
Great job proving the point
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>>268456
>There is either censorship or unabridged porn, no middle ground!
Replies: >>268522
>>268521
That's the exact opposite of the point the post you responded to actually made, tardass. You should've quoted >>268450 if you wanted to actually make a sensible point.

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Last Thread >>256785

Ask you're stupid fucking questions here so they don't clog up the catalog.
430 replies and 166 files omitted. View the full thread
Is there a way to get past the card reader error and into the actual game in the Nipponese Rev B of Initial D Arcade Stage 4 when running the game via Lindbergh-loader?
There's an option in the config for card reader emulation in Virtua Benis, but the loader force-disables it on any other game.
Anyone alive?
Replies: >>269766
>>269765
No, we're all chatbots.
>>268185
>>268211
The gacha has a main storyline called singularities, in different historical periods, all written by Nasu and is canon. It even went further to retcon the original VN, but hardcore fans refuse this.
I played them and they're honestly good, it's more fate if you want it. And the main story is finished btw, they just announced act 2, but ignore it, it will probably be shit. Also keep in mind that Nasu will probably not make a new VN ever.
Replies: >>269948
>>269947
I was mistaken, not all of them were written by Nasu, but a good chunk of it. See here
https://www.reddit.com/r/grandorder/comments/8onudy/fgotrivia_lists_of_scenario_writer_whos_take_in/

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Name the game with the most fun spellcaster (wizard/mage/witch/whatever) you've played in a game.
Hard mode: no whining about vidya
5 replies and 9 files omitted. View the full thread
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Hard to pick one of the four in this, they're all so much fun in their own ways.  FOnewm and FOmarl are probably the most interesting.
I've heard Magicka is fun but I've never played it.
https://store.steampowered.com/app/42910/Magicka/
Dark Messiah has some fun spells.
Replies: >>268019
Probably the wizard in rift wizard 2
>>267866
I wish MP had ice magic.

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niggerpill on jewicide watch edition
Continue to post video game news and report outrage porn.

Lords of the Fallen publisher CI Interactive: 'We will not be integrating any social or political agencies' in published games
>DEI, or diversity,  equity and inclusion organizational frameworks, is largely referred to in processes like recruitment that look to promote the fair treatment all people, particularly groups who have historically been underrepresented or subject to discrimination.
>In recent years the term has become a catch-all for a marginal section of the video game audience to rally behind when a game attempts to broach subjects that are perceived to be “too political.”
<it's afraid
https://gyo.tc/1gGMm
Nintendo's lawyers approached the maker of CES Switch 2 mockup: report
https://gyo.tc/1gGMe
Capcom teases Mai Shiranui in Street Fighter 6, she has tits
https://inv.nadeko.net/watch?v=bRAl7SwSJ9w
Before the usual suspects start screeching, this Mai seems to be based on her Fatal Fury 2 design which was smaller than the mammoth fucking calcium cannons Mai typically has in KOF. You can tell from the stage (also from FF2) and the fact that she actually has visible muscle tone, something KOF Mai typically doesn't have.
Ubisoft has delayed Assassin's Creed: Shadows again
https://gyo.tc/1gGNn
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There’s a demo for Nintendo Switch but at an unannounced date later. Also the save will carry over to the full game.
>>267967
With the intent to impregnate.
And it still wouldn't save the game from all the jewish revisionism.
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Influential Dishonored and Half-Life 2 artist Viktor Antonov has died
https://www.videogameschronicle.com/news/influential-dishonored-and-half-life-2-artist-viktor-antonov-has-died/
https://ghostarchive.org/archive/HNvJq
>Viktor Antonov, the influential artist whose credits include Half-Life 2 and Dishonored, has died, according to his former colleagues.
>Originally born in Bulgaria, Antonov moved to Paris when he was 17. His first video game credit came in 1997 as a map painter on Redneck Rampage. He joined Valve in the early 2000s, serving as the art director on Half-Life 2.
>[...]
>Former Valve writer Marc Laidlaw took to Instagram (archived by LambdaGen) to write: "I didn’t want to say much till I felt it was confirmed, but I learned today that Viktor Antonov, our visionary art lead on HL2, has died. I don’t have details. Just sadness. Brilliant and original. Made everything better."

Reports about "Nintendo having 22 out of 23 its anti-Palworld patents rejected in the US" were largely misle
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Replies: >>269344
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>>268595
>Nintendo having 22 out of 23 its anti-Palworld patents rejected in the US
>Nintendo still butthurt about Palworld
>>268005
>isn't switch 2 marginally better than a ps4? it will run like absolute ass
And they said Nintendo learned the lesson with the first Switch.
If the Switch is indeed going to be only as powerful as a Ps4 it will have the same issues the Switch1 had, with ports from more powerful consoles looking and running like shit.
Nobody was expecting Switch 2 to be AS powerful as the competition, but, at the very least, reduce the gap.

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>Xbox is doing some game presentation live-stream today
Okay then.

WHAT IS THIS SHOW ABOUT?
>Presented by the game creators themselves, Developer_Direct offers an in-depth look at upcoming titles, how they’re being created, and who’s creating them.
>[..] fans will get an inside look at a selection of highly anticipated games coming to Xbox Series X|S, PC, and Game Pass players this year.

WHERE TO WATCH
Join the room at https://cytu.be/r/StockholmVidya

WHEN IS IT HAPPENING?
UTC/GMT/BST: 06:00 PM (18:00), Thursday January 23rd
CET: 07:00 PM (19:00), Thursday January 23rd
PT: 10:00 AM (10:00), Thursday January 23rd
ET: 01:00 PM (13:00), Thursday January 23rd
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>>266790
We have come full circle. Woke has rotated around and become Sharia Law.
Replies: >>266822
>>266790
>removed all women
I'm okay with it.
Replies: >>266831
>>266791
mashallah, the woke must be Allah-pilled.
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>>266821
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>>266790
>removed fanservice
>from the trailer

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This game’s success is important for the future of turn-based combat genre. It will send a message to Square to go back to its roots instead of making flop after flop with the name of Final Fantasy.
Of course it all depends on it being actually good, which is what think is the case from what we’ve seen so far.
20 replies and 7 files omitted. View the full thread
>>267098
>A bunch of nogirls NEETs lecturing each other on what is degenerate behavior

You might be right, but I'm just here to talk about video games with fellow dregs of society. Call people fags and rag on their tastes by all means, but this site has a real problem with people going on moral crusades and ruining threads.

Anyway, I haven't bought a Square Enix game since my friends suckered me into FFXIV during heavensward. I heard 16 was good but I haven't heard a word about it since it came out. Did it flop?
Replies: >>267114
>>267098
>>267103
>liking mature women is like homosexuality and zoophilia
TRVKE
>>267080
>but they're 16 going on 33
I don't care if they're Freemasons, they're still hags bro
>>267108
> this site has a real problem with people going on moral crusades and ruining threads
The moral decay of society reflects itself in the decline of industries and artistic mediums, one such medium being videogames. Art is a reflection of society and the moral compass of its creators will be reflected in it. The discussion ain't gonna end basically.
 >I heard 16 was good but I haven't heard a word about it since it came out. Did it flop?
Great question, I'd like to know too. I heard it recouped cost but then left the public mindspace cause squenix nostalgia bated with Rebirth and everyone just talked about that. Maybe they shouldn't have sold an action game to an RPG fanbase.
>>267081
>Certain art styles can minimize the impact
This hopefully explains why I found a certain cartoon character attractive to the point of having a borderline crush, even though she was a hag agewise. Art can and should depict an ideal.

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I would like some clarification from the mods about a continuing issue with the news thread. Someone (or maybe multiple people) thinks that anything game journos shit out onto their websites constitutes "news", even if it's just some retarded clickbait opinion piece. In my opinion these are all derailment in a thread that is supposed to be about vidya news, and should be deleted or moved to a Gamergate thread instead.

Can I get a mod opinion here to set the rules straight?
445 replies and 169 files omitted. View the full thread
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>>267115
What makes that picture distasteful is that it's basically toddlercon, combined with the expression she's making. Is anal (which isn't even that bad, see >>267095) really where you draw the line? Don't tell me you *ahem* have some trauma related to it?
Replies: >>267121
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>>267120
Honestly, the whole image is kind of gross. 
I prefer my loli/toddlercon to be more tasteful and with more appealing colors.
>>267107
First of all, what killed the original 8chan was Christchurch and El Paso. Secondly, I thought you meant Blacked.
>Still moving the goalpost huh?
In what sense, retard?
Replies: >>267204
>>267082
virtual bans anyone he doesn't like with made up ban reasons. He is pretty awful and I have no idea why he is a global mod.
>>267128
Because it was still 8chan. You're trying to claim that 8coon was something else. No. It was 8chan albeit with a different name. We both know this and you're just trying to win a cheap "gotcha".

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Post your shitty gameplay and get bullied by other anons.
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>>266238
>>253787
>>253765
>>253788
EDF is pretty niche, had a poor launch and Helldivers captured the market for third person horde shenanigans months prior to the PC release.
Both franchises could learn something from each other.
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That hard mountain dew is not worth it.
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>>244190
>Damn I forgot how much fun this game is.
How could you forget, I spent entire afternoons after school just fucking around in Battlefront. I used to do runs where it was game over if I lost a life

>>249567
I had to set up a damn VM to run The Sims. Then I played it for 5 minutes and got bored. Will probably install The Sims 3 with certain mods later

>>257241
Total War games these days get around the issue by not bothering to calculate any arrow physics, and just rolling for hit. I think Rome 2 was the last TW game to have proper hit detection for projectiles
Replies: >>266934
>>266490
Was Rome 2 the last one? I remember breaking Medieval 2 by abusing bunched up archers and enemies on slopes.

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