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READ THE RULES


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>They really just called it Switch 2
Predictions?
I'm probably too optimistic, but I expect the name and very similar design to bite them in the ass, like with the Wii U.
It will absolutely not sell as well as the switch without another chink-flu and Animal Crossing.
Maybe it will all depend on the games, remember those? What do you think is going to be the "console-seller"? A new 3D bing bing wahoo and walking-sim Zelda?
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I'm gonna buy it. I like Nintendo exclusives and I like the expansion pack with the old Nintendo console games.
Replies: >>277496 >>277504
We need a friend code thread once it comes out so we can play the new mario kart and kirby air riders together.
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>>277491

<------- (You)
https://inv.nadeko.net/watch?v=iIYvvSLblHg
Goytendo fans are fucking apoplectic over this video, kek.

>>277491
Good goy. They need the money to add 3 more nonbinary characters to Xenoblade 4 and to add a scene to the next Zelda game where Zelda comes out as an asexual transmasc hesbian.
>>266529
>Nintendo refused to allow their online to be entirely backboned through Origin 
That sounds more like companies beefing with each other on who gets to have spyware deployed on its user base and there is no inbetween, either all the data, or no data for competitor
And then gaymer faggots telling me Nintendo is "lesser evil"? How?

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since /v/ ain't coming back anytime soon why not have a dmc thread?
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DMC5 was fun to play but the story shits the bed hard midway in. Some easy fixes would've been to make the women hot, make Nico less obnoxious and have Nero fight Dante before he reveals that Vergil is his father, so he would actually have an arc of growth that then results in his DT unlocking instead of having a fucking phone call with his wife that has left him pussywhipped for no reason through the entire game.

>>276009
>>276139
I'd rather play as Demifiend,
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I am still bummed about Lucia theories back when DMC5 announced. Apparently, the boss where you save Lady had a lot of similarities of her. It would have been cool to see her back. 
Also what happened to rumors of "ladies night" DLC? It was supposed to give us Lady and Trish as playable characters. And for the love of God can we get an actual Vergil campaign instead of being an obligatory special edition character with only 2 cutscene changes?
Replies: >>277289 >>277501
>>277113
>Also what happened to rumors of "ladies night" DLC?
ETA 2 more weeks right after DD2DA.
>can we get
I don't think we're getting anything anymore. And if we are, it'll be mediocre at best.
Replies: >>277325
>>277289
>I don't think we're getting anything anymore
Considering both Itsuno and Reuben left, I would rather not get anything made by some schmuck that turns into DMC2 part 2 but with nicer graphics.
Replies: >>277501
>>277113
>"ladies night" DLC
that was just a troll from some anon back when the game came out

Do we really need Whocia involved in the game when Lady and Trish can't even get screentime themselves? 

>>277325
Reuben didn't leave

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I noticed a while ago that even indie games aren't safe from being bad. I don't mean shovelware tier bad. I mean not living up enough to their standards type of bad.
Hello Neighbor for an example.
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Replies: >>276888 + 2 earlier
>>276787 (OP) 
>>276788
Astlibra, though overrated, was decent enough to keep me engaged to the end. The level design and characters were as bog-standard as it gets and the story was essentially M. Night Shyamalan tier -- carried only by the constant twists and unpredictability of it. Music and art direction was all over the place, though the music really does shine at times (despite a good chunk of it being royalty-free.) The gameplay loop was the best aspect of it; you kill enemies to get their parts and use it to craft gear, then equip said gear and get enough exp to master it and unlock the ability linked to it, or get an extra skill gem so you can equip more skills. By the time you mastered all equipment available to you, you are sufficiently capable and strong enough to take on any challenge the game can throw at you. Honestly, I think it was the gameplay, it mostly being a one-man project and the fact that nowadays we're starved for good side-scrolling ARPGs is why people overlook it's flaws.
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Epic Battle Fantasy 4&5;
An actually engaging traditional turn based game, especially on harder difficulties. Some people hate the artstyle but I like it so fuck you.

Beyond Citadel;
More fucking games need the reloading and hit mechanics of this game. Best I've played in years.

Hellsinker;
SCHMUP but not so ball blisteringly fucking hard you want to just quit. Worth playing for the art and soundtrack alone.

Elin;
Do I even need to describe why this is fun? Just go fucking play it retard.

Chrono Ark;
The tags made me very wary but it's actually really fun.

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>>276897
Epic Battle Fantasy 5 is one of those games that managed to ruin my future game experience by being really good. I was never really into RPG games, and even if I play them, the pacing and story was good enough to make up for the utter dogshit combat. One example is Chrono Trigger. Nobody plays it for its turn based mechanic but it does everything else well.
EBF5's "combat" is actually fun to play. My only complaint is that I miss its atmosphere and theme from older games, especially EBF4 deserved its name "epic". EBF5's settings felt much more dull and was less memorable despite being much better designed. I hope Matt makes EBF6 one day, but what else is there to improve other than making EBF5 but bigger?
Damn, yandev is old as shit. He looks like a muffler shop Mexican who would look the other way on a state inspection for $30
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>>277097
He got drained by whorish fans.

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The blue blur himself.

>Sonic X Shadow Generations
Pretty good. I wish we got a stage dedicated to Shadow 05, and more bosses, but for what it is, It's awesome. 
After replaying it so much, playing base Generations takes some getting used. Being able to turn in an instant feels way more natural. I still love base Generations, but I love the new control scheme in this and Frontiers.
The budget increase from Frontiers is quite apparent. While I'll always miss the stylization of the Dreamcast era, the game does look quite good. This was also, as far as I know, made by the B-Team, so I'm excited to see what the new, bigger A-team will make, probably in the sequel to Frontiers.
The bosses were great, specially Mephiles and Devil Doom. I love the new format of making Act 1 fully 3D, and Act 2 fully 2D. If they make more boost games, they should stick to that.
I liked the story too. Not as dramatic as I thought it would be, from the Dark Beginnings prologue, but still able to take itself seriously.
All in all, a great step for the franchise.

>Sonic the Hedgehog 3 (2024)
Much, much better than movie 1 and 2. So good.
The closest comparison that leaps to mind is a 90s Dragon Ball Z movie. Not only because of the Super Saiyan climax, but the movie itself is very fast-paced, action-packed and doesn't allow for much room to breathe, for better or for worse. I'll gladly take it over the wedding scenes in 2 though.
Some people find Ben Schwartz's Sonic "cringy", but aside from a couple of jokes, I liked both the voice and character. It feels like it has gotten better as the movies go on.
The CGI is gorgeous to look at, specially in the big screen. The difference between this and the first movie is night and day.
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>>276251
I've considered it, but they take a bit too many liberties for me, and I try not to get too into OG fangames since I know that's a rabbithole with so many options I'll have trouble getting out of, I just wanted to play the OG titles in 16:9 and for me all these remakes, while impressive, don't do it for me as someone that liked the OGs as they were. Still, I appreciate the recommendation!

>>276271
Fair enough, I personally love the simplicity and the 8-Bit look, but I get your point. Also feel that the 3DS version of Sonic Generations was a missed opportunity to pay tribute to classic titles so many of us grew up playing alongside the OG classics.

>>276272
Sonic Blast isn't that bad, I agree, but it felt like a step back in every regard, all for graphics that don't look all that good...
THIS IS MY ESCAPE
I’M RUNNIN’ THROUGH THIS WORLD AND I’M NOT LOOKIN’ BACK
CAUSE I KNOW I CAN GO
WHERE NOONE'S EVER GONE AND I'M NOT LOOKIN' BACK
BUT HOW. WILL. I. KNOW. WHEN II GET-THERE
AND HOW WILL I KNOW WHEN T0O LEEEAV
>>269731 (OP) 
I think we can all agree... Sonic had a ROUGH sex transition.

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Do you guys like these types of games? I love em personally. Recently I've completed:
>Touhou Luna Nights
Really good, with nice visuals and audio plus unique mechanics that were used to their full extent.
>Record of Lodoss War Deedlit in Wonder Labyrinth
Pretty much the same evaluation as Luna Nights, non surprisingly because its by the same studio.
>Gal Guardians Servants of the Dark
Fun combat, solid sprite work, charming story and characters, pretty open ended exploration due to intentional sequence breaking but unfortunately  blatantly unfinished, probably gonna be mitigated with post launch patches, still a good game despite the flaws. 

Gonna go back and finish up Bloodstained Ritual of the Night's Classic Mode II soon and then after that I'll play Blade Chimera and Nine Sols. Speaking of Bloodstained though, when do you guys expect Ritual of the Night 2 to be officially shown off? I was betting it was gonna be at the Switch 2 Direct considering the fact that supposedly all of the Bloodstained games sold the best on Switch 1 but it wasn't there, maybe at this year's not-E3?
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Replies: >>276179 + 1 earlier
>>275546
>Have yet to try the second one, which I do have to get around to.
Despite liking how it is currently I'd still recommend waiting for potential updates for it. It has been said during an English Inti Creates live stream during Steam Next Fest that there are plans to support the game post launch, plus the studio has had games with post launch update campaigns like with Dragon Marked for Death, Gunvolt 3 and Card-en-Ciel, so I do believe SotD will also get similar patches that add back missing content and modes. You waited this long to play it already so might as well wait a bit longer and get a more complete experience.

>>275549
>>search action
<Literally nobody calls them this.
Apparently the Japanese game community call them that. I personally don't but I know a lot of people get really anal over the metroidvania name so I threw in the only other somewhat widely used name for the genre.
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>>275320 (OP) 
I haven't played many, but my favorites are Tails Adventure on the Game Gear, The Amazing Spider-Man 2 on the Game Boy, and Spider-Man on Game Boy Color. I wish Tails got more standalone MetroidVanias... Spider-Man actually got a few more all through out the 2000's on the DS, but I haven't gotten around to those yet, but they do look quite good for what they are too.

I think I prefer the shorter and simpler ones, but I do like the genre.
Replies: >>276874
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>>275562
>>275546
Turns out my assumption about Servants of the Dark ended up being true. In today's Inti Creates stream they confirmed that they'll be updating the game until July and the first major update was released today, implementing some cut content that was found with data mining and various really good quality of live improvements. So yeah, if anyone's interested in the game but hasn't played it yet then you should just wait until the final July update.
>>276179
You got a bigger version of that image?
Reverse imagesearch only gives me 502 errors and less pixels
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>>276874
It's concept art from the 1994 TV show, sadly that's the biggest version of the image I have...

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The questions (You) have.
The thread they deserve.
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What's a good mahjong vidya for beginners?
>>276360
you haven't got to steal a game to crack it. Valve has also promised since the beginning that they've got continuity plans in place if their service stops. Not that we'll need their help or blessing anyway, with said cracks. If you literally can't buy it on steam or gog, you should have started with that
>>276405
You probably already had these in mind, but I've always wanted to give the console port versions of Idolm@ster and Radirgy a try.
Replies: >>277024
>>276936
I actually even ordered a physical copy of Idolm@aster Live for You!
I also haven't heard of Radirgy. I'll check it out. Thanks!
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Recommend me a single player shooter with lots of progression.

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A thread for strategy games in real time, like rts's and rtt's. RTS's, in particular, have had a resurgence in the last few years. Ambitious games are being released. A lot of them are remakes, but still, they're interesting. Stuff like Age of empires and age of mythology aren't dead ip's any more.
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>>275899
Those meatgrinder maps are fun but it needs to be at the very least a 3vs3 or 4vs4 to get the most out of them
Replies: >>275936
>>275924
>game mode where you win by holding the most flags the longest time
>1v1, a flag on each side of the bridge
>3rd and most important flag in the middle
this is peak
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>>275895
Heavily dissapointed with the balance and gameplay of this game. Ontop of not being able to play vs bots in a multiplayer match and the campaing being just, boring meh? Not worth the pricetag.

>>269363
Did they not release the source code of all the classic C&C games when they made the original C&C 1, Red Alert and Tiberian Sun officially free? Kinda great they're doing that, means another wave of mods will happen if there's any interest, specially for Kane's wrath.
Still won't forgive them for killing Westwood Studios in the first place.
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>>275936
Just make it 3vs3 or 4vs4
More chaos, more violence, more destruction, more fun

>>275937
>Heavily disappointed with the balance
How fucked is it in the grand scheme of things?
I´ve noticed some things like the GDF Riot APC absolutely mulching infantry, but I only finished the third GDF mission so I haven´t seen most of what both factions have to offer
I kinda like the req system, though I think alot of the upgrades (like flame grenades or lasers for drones) should be upgrades bought from your tech buildings
>not worth the pricetag
I pirated it so feh, but I was pretty baffled by the size of the game since it really does not look like it needs 43 gigs except maybe those way too high quality briefing scenes that lag like hell on my toaster and give me uncanny valley vibes
>>275895
Grey Goo tier limitations, but that was not symmetrical at least.

It's still a sign the genre is trying to live though

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There are exactly three (san) mechanical engineering survival games.
One is gives you meningitis.
The other is (s)crap.
The other other VR one has no multiplayer.

Mechengsurvbros, when will our time cum?
Well thats a very specific "genre". Now if it was about simply engineer or simply survival there are many games available.
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>>276418 (OP) 
>three (san) ... games
JSL detected.
You wouldn't say "san" when counting something (games), you need a counter word. "Mittsu" would already be better, but I don't know if that's enough or if there would be a more accurate counter for games. 本? 台? 個? 枚?
>>276418 (OP) 
Like, if you care so much, just make your own game, bro.
I can make the logo.
>>276418 (OP) 
Minecraft with Create is as close as you're getting

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Welcome to the third week of this gamenight packed month.
The second game in the menu is...

Game 2: Multi Theft Auto: San Andreas
>Multi Theft Auto (MTA) is the first and best Grand Theft Auto multiplayer mod for San Andreas.
>You can roleplay, race, deathmatch, zombies, and more with other players online.

Where?
Join the server, its IP address and port are: 198.98.51.209:22003

When?
Next weekend, on April 18th to 20th, starting at 7:00 PM (UTC).
The server will run until April 21th so you may also join it at any time. Just make sure to post ITT for Anons to join if it's a weekday.

Downloads
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>>276201
>4th webm
Doesn't the camera save a screenshot every time you use it?
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>>276273
SSD is screaming right now.

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This was one of the few 4chan /v/ threads that didn't suck ass when it gained some traction and I want to see if we can do the same here.
Post games you think will be cool, shill that niche game no one knows about and let anons say mean things about your tastes.
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>>275628
The two game trends I wouldn't have guessed being somewhat a thing are PS1-inspired horror games and 2D-style shooters. 
>>275631
>Scramble Vice
I remember seeing this, but must have been delayed because I could have sworn it should have been out already.
>>275632
Another shitty asset flip survival game that looks to be a ripoff of The Forest.
>>275679
The
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>>275630
>Radio the Universe
Nice that it's still in production, but I liked it better without the FUCKING FILTERS.
>>275765
>The
The what?
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>>275795
The 4/v/ bots are here.

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