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NEW >>>/a/ REPEAT REPEAT NEW >>>/a/

Regarding recent events: >>>/meta/4978 

READ THE RULES


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DOMINIONS, RISE OF THE PACHINKO MAN

Well what is this "Dominons" is it safe for my kids?
no

Dominions is a fantasy turn-based strategy game created by two dudes. One of them is a teacher. 
The game combines a simple presentation with an extremely wide array of strategic options, including over 3400 units, 1100 spells and 400 magic items. Turns are resolved simultaneously,
It has simplistic graphics but is easily moddable and extremely deep.
Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites OY VEY!! , greeks, kievian rus and lovecraftian horrors are just a few of the inspirational sources of the game.

Basically, it's an autist’s wet dream of a strategy game.

>Dom6mod inspector: This lets you browse units, spells and items in the game
https://larzm42.github.io/dom6inspector/

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>>275467
my favourite nation is Eientei from the 2hu mod that will NEVER EVER be ported to 6 ;_;

I hope the few survivors that made it here like mods because I LOVE mods! forgotten realms, warhammer, 2hu, confluence (we are so back), random nations / magic (is it still alive?) I love them all. I want to try the mormacil pack next, looks well made
Replies: >>275472
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is this the new /domg/ 
I come from a bunker down under. I can only find torrents up to 6.25. Is there a suggested torrent / mod resources. I have no idea what I'm doing but I was promised 4x and Anime Girls. 
>As you might say the most Traditional Game
>>275470
Wait,  the 2hu mood never got ported? I'm actually kinda suprised. I've only played that and memeage. Ive always been interested in a natgen game. Maybe we can get another one rolling up at some point. I joined this one and I'm playing another one with friends but maybe not for long because someone got a battlefield wiper.
Replies: >>275475
>>275472
Not as far as I know, no. anons claimed to be working on it, even adding new nations but we never saw any progress and I've been regularly whinging in the general since dom6 launched

Forgot memeage, I know this one got ported because I made a game in it (and promptly lost to being double teamed as Rell)

Natgen would be kino but I don't know the state of that mod, did anything come out of that atlas python library?
natgen is functional in dom6 and there was a Touhou mod released for it at some point as well

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SOULSLIKES 

Which is a name I hate but it's sort of become a way to describe the Demons souls, Dark, Elden, ect, flavor of games. So fuck it, I'm going to use it. This also includes non Fromsoft titles that are in a similar vein. 

With the current DLC for ER on the way I've taken to actually trying to beat the game. I find that what happens is that I play it, get bored of my build, then try another one. Recently since picking it back up I've stuck with a dex/fai build and I'm enjoying it enough. I'm tempted eventually to do a build around just using those Carin sword sorceries and not even bother using a weapon but I'm sure I'll change that a few times before I settle on another one.
I got to Radahn and he is slapping my shit because I forgot to level VIG and now I have to go see that one bitch and rebirth or get good but I think there are a few more things around that I can do to get some souls runes to pump my vig up a few points. I don't know how many anons here play but I've always thought it would be fun to try and play together, or at least do a boss or two. 

Speaking of the Soulslike older from titles are Kingsfield and ShadowTower are more than welcome as well as are any other recent games that have come out emulating them, or older titles that are the same. Just talk about gaymes.
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Anyone played that mod that adds lost izaliths cut content back?
https://youtu.be/tYt6KO0QfjE?si=Yli3aYtYXL3tD_uZ
It's not out for dark souls remastered yet so I can't play it. God, Dark Souls would've been perfect if lost izalith was finished.
>>250841
Dodging is avoiding damage altogether, and in most of the games takes less stamina than blocking, and is less risky than parrying. It also works in all situations, where as blocking, parrying, and tanking hits does not.
Replies: >>275453
>>275421
What if youre a retard like me and cant dodge, what then, huh?
I feel like they made blocking less useful as the series went on. Like rather than blocking being the default and dodging being high risk vs high reward they just went all in on spamming dodge.
Replies: >>275460
>>275453
The rollspam is why i never finished Elden Ring. Its like they took only the worst move mechanics from 3, and the boss design from bloodborne. Designed the final boss around horse combat and doesnt even let you use him.
Replies: >>275466
>>275460
It took way too fucking long but they actually do let you use Torrent against it now.

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I don't think I've seen a single /gsg/ thread on zzz since day zero and I decided I've had enough of waiting for someone else to make it. The one on smug, which you can find here https://smuglo.li/vg/res/1231.html , was made a staggering four (4) years ago, only got 200 posts and the last was made 11 months back, so I think it's time we get our own and hopefully get not glacial levels of activity.

So, what are you playing? Still playing Parajew shit and incesting your entire family in CK2, blobbing in Vicky or has anyone been as far as decided to trying something new more like for a change?

Speaking of Parajew, the latest HOI4 expansion "Arms Against Tiranny" dropped a few weeks back adding a few more mechanics, which should've been in the base game to begin with but are instead, in typical Parajew fashion, locked behind a paywall, like slightly more in depth supply networks, transports, a barebones international arms dealing market and new focus trees for Scandinavian countries. I decided to give it a spin and pirated it for the 15th time and I'm now playing an (read: restarted a dozen times because I keep getting repeatedly fucked over by one thing or another) a-historically focused campaign as Shittaly trying to gigablob the entire universe and it's not going particularly great. Here's a recap of the events so far:
>wrapped up the nigger correction expedition just before March and justified against France while in the middle of it still
>knocked out the frogs by mid 38 after a rather slow and sloppy war, which I won 1:5 ratio, and yoinked all their navy which included 7 juicy BBs, 1 CV, a couple dozen light and heavy cruisers and over a hundred destroyers and subs
>barely managed to nick the the strategic Moroccan half of the strait of Gibraltar by declaring on nationalist Spain, sneaking in from France, making a quick push through an ever narrowing strip of land before it could get gobbled up by the other sides of the civil war and then nailing the peace conference just right to demand it and other minor bits of clay
>took less than a month and almost no casualties
>I'm starting to look at Uncle Adolf or the UK when fucking Marxist Portugal decides to declare war on me out of the blue
>they're landlocked so I just lmao naval invade them with not even a full army of nigger irregulars and own them in 3 weeks
>them being Marxist unfortunately translated to them also being in a faction with the USSR and now I'm at war with them but we are too far to fight
>meanwhile 
>Germany is Germanying along doing typical somewhat historical path of annexing Austria, and then going to war with the Czechs and the rest of the balkans because they all decided to be in one faction
>Poland commies are about to win a civil war
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because downs syndrome haha
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>>275222
Lol'ed
>>275218
It might be your VPN node. Some of them weren't connecting earlier.
>>222841 (OP) 
The CK3 design philosophy is beyond retarded.
>design a game and hyperfocus on roleplay instead of a hybrid of rp and strategy like CK2
>have the entire game be about modifier stacking and blobbing
>simplify warfare
>be allergic to any complex mechanics that would offset the dumb modifier stacking
At least in EU4's case they offset the modifier stacking by having semi-complex combat and manpower mechanics. CK3 has no complexity to offset the modifier stacking. Having a rp game about le numbers go up with nothing to do other than that is fucking stupid. CK2 has more roleplay potential and personalities in that game aren't completely static like in CK3. CK3 is a completely flat game with nothing to offer besides 3d portraits over its predecessor.
Yes yes ck3 is bad, anybody have experience with hoi4 navy?
Whats the most efficient fleet for ic vs ic larping?

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DIGIMON DIGITAL MONSTERS

Well with Time Stranger on it's way and me wanted to get back into digimans I feel the need for a thread.
I don't know if there are any digifags here but it would be nice to see.

Played digimon world 1 and eventually beat it, I have no idea how the fuck little tommy and hiro were supposed to figure this shit out because I had a guide and didn't feel like I knew what I was doing. After the final boss my Metal Greymon took a massive shit and then died. I considered the game complete and despite having to do the dark areas was done with my playthrough. 
I've tried the Re:digitize a few times on the PSP but never got super far in into it. I would like to try and beat it at some point especially since there is a newer version that came out for the 3ds. I have next order but want to attempt to beat Re digitize first. 

Lastly there is Cyber Slueth and Hackers memory. I would say that Hackers memory has a bit more of an engaging story even if there is that twink that goes crazy for you. They could be a bit of a slog at some points but the story and the cute girls kept me coming back. 

Now discuss digimon, or hate on it. God I hope Time Stranger is a good game, and like not good for Digimon, like an actual good game.
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>>274879
Lain is gud. Really needs like two watches to soak it all in. 
I've been considering what to play and I also think I would like to finally beat Re:digitize Decode. Then I can start on the next one. 
I'm really hoping the Time Stranger game is going to be good, like actually good.Visually it's the best looking digimon game so far so bandi might have actually given it a budget this time instead of just being the blacksheep it's always been.
Replies: >>275138
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>>274881
do you really care about next-gen graphics? painstakingly detailed visuals chock-full full of eye-candy usually soak up the entire budget, leading to massive cuts in all other areas, which results in bland, streamlined, half-baked movie games without substance and mediocre writing, dad of soy style
>inb4 cuckchan webm
point still stands
>>273880 (OP) 
>I had a guide
There's your problem, play games properly next time and find out that the NPCs tell everything you need to know.
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I am not sure how I feel about the airline stewardess thing
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>>275271
Considering shit in Cyberslueth like Nokias outfit I really don't mind it.

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Any fellow Elona players here? As a Kumiromi-worshipping farmer, I'm still having a lot of fun with the OOMSEST version. I've got autosaves disabled so I can savescum from time to time, but I try not to abuse it too much.
I was lucky enough to get the ridiculously good stomach mutation that lets me eat non-food items, helping me free up a lot of item space and develop my attributes and abilities frequently. Not to mention it helps me save money and keep corpses too.
Tailoring is some pretty good stress relief. The quality of the robes I craft is random, and whenever I get one I don't want to keep, I can eat it or sell it.
Anyway, I'm preparing myself for the upcoming annual "Baby Day", a.k.a. Party Day event on July 24. In case you didn't know, that's when shitloads of Bards spawn in "Party Time" quest instances and you can go on a Bard-killing spree all day long to collect tons of valuable instrument items, music tickets and more.
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>>273719
Oh yeah.  I can tell that once it clicks it'll be cake.  The isometric view however wigs me out.  I'll get used to it eventually.
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>>255650
Play Cataclysm Bright Nights instead. No terrible features, streamlined systems, tons of mods and mod support. No removed content, no dev drama over politics.
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Im going to have to buy a separate numpad just to play roguelikes because i got a dumb gaymer keyboard for free with my new pc
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>>275428
>small keyboard
How shamful
>>275428
I used to play roguelikes constantly, but I got a tenkeyless keyboard about a decade ago and have been meaning to get a separate numpad for a long time.

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No thread on the catalog so I'm making one. Mainly for the classic grid-based party dungeon crawler but other games are welcome too (not like it's a genre with many proper titles and it already peaked on PS2).
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>>274461
3 is pretty good and when the series startes to hit its groove. 4 also makes a great starting point.
3s soundtrack is bangin.
I got etrian mystery dungeon and like it, *smacks lips* but i’ma assume thats not quite the same. I really enjoy it though, especially the concept of rescue parties
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>>274559
Ayo hol up, is you be editing my lip smacks into my textin? Whack.
Tried to play Grimoire.
Full screen gives you blank spaces if you are above 1024 resolution. Can't alt+tab or alt+f4 (???) Music is a turd. Yeah I'm thinking I'll pass.
Replies: >>275454
>>274735
Is it really that shit? I find it an oddity in that rather than be an "old school callback" its the genuine article due to how long it was in development. Like something out of time.

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Its been far too long since the last one. Thank goodness Vita's battery is infinite.
Whatcha
>PLAYAN
>HACKAN
>BUYAN (kek)
>WANTAN

PREVIOUS THREADS: https://archive.is/9b9HQ
https://archive.is/xQU91 (Gitgud hackpaste)
Last thread: https://archive.is/5wk1E
There are also numerous Vita threads across the webring as well.

First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6
Physical game list (Western/Asia-English/EU released): http://web.archive.org/web/20190705133424/http://retailgames.net/playstation-vita/complete-list/

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>>273997
>>274020
Provide recommendations for them and I'll add them in. 
>>274033
>>273782
Happy to be of service.
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Have any of you tried to run Nanosaur 2 or Cro-Mag Rally? They crash on launch whenever I try to play them. I thought it might be a problem with libshacccg.suprx but as far as I know Nanosaur 1 depends on that as well and I've had no issues with 1. Wondering if I have some oddball plugin setup that's breaking those games specifically or if Rinne just shipped them broken.

>>272828
I have this one for my slim and it's a lot more comfy than bare hands. I used to get hand cramps if I was playing for more than an hour or so. Downside is it doesn't add L2/R2, I cheaped out there, but given I'm mostly playing DT2 I can live with that.
>>272828
Aside from terrible port Ratchet & Clank trilogy is finally perfectly mechanically playable.
>>272886
It failed because they tried to sell it as a portable PS4 instead of its own thing. So instead of unique games like the 3DS had it was mostly downgraded ports of console games. Kinda like the Switch if you take away the Nintendo games.
Replies: >>275451
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>>275263
>So instead of unique games like the 3DS
>the rest of that bullshit
Who invited cuckchan to this thread?
No shitty 3DS game (read: N64 port) could ever compete with the Vita.

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>What is this?
This is an offline 1.7.10 minecraft server running a custom mod pack: https://mega.nz/file/Q3sTjRIA#W-yvXqD03r8xkJ7NVhKNwuG9akqahXnlz_xUCbx1P8g
>What's in it?
little tiles, Ic2, thaumcraft, blood magic, littlemaidmobs, et futurum requiem, grimoire of gaia, hardcore ender expansion etc.
>Can my toaster run this?
It's an even lighter pack than last time and a few versions back. If you have a pc built after 2005 you should be able to run this.
>Did you include the difficulty retardation?
Considering how well that went over last time, I've elected to not add that retardation.
>What if I want "x" mod?
Mention it in the thread and I'll see about adding it as long as it's not too retarded.
>What's this scripts folder?
It's just aspect lists this time so thaumcraft can actually interact with most of the new blocks/items.
>How do I use a skin?
Name your skin "skin.png" and put it in your .minecraft
>How do I avoid giving microshaft all my data?
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>>274765
>>275010
Nvm. The progression was pretty tedious before I left. I'm just not sure I can go back to playing it knowing this and the fun I had with gertrude. It just wouldn't be the same
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>>275014
>>275015
Come vandalise my lawn again and I'll bomb that mudhut of yours, sayafag.
Replies: >>275043
>>275015
I could just had you a knowledge sharing book. I had basically everything unlocked outside of pocket dimension creation.
>>275033
I have no idea what you are talking about. I bet you falsely accused me and Gertrude of interconnecting all the bases too
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The server will be starting back up in around 8ish hours.

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Old one anchored.
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Penny's Big Breakway was a really cool game but it didn't have much dev support and was very buggy. The physics alone were worth the price of admission but I couldn't stand how inconsistent everything was.
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>>275300
The music was excellent too, of course.
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>>275300
>>275301
>>274404
Now I wish they did one for VG 2
>>274640
"SAMBARINO!" has lived rent free in my mind for well over a decade. Still not as much as Mel Gibson's Safari 3.

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You play 4th gen games on a CRT, right, anon?
You don't play them on a 1440p LCD display like a chump, do you?
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>>274747
>did this board always have crt threads like these?
No.
>Or is it just because 4chan /vr/ invaded here?
No, the thread predates the happening.
>>274314
>SED never even reached the market due to (((  reasons  ))) even though it would've been the ideal CRT successor
What were those reasons, anon? I'd really like to know why we can't fucking have flatscreen CRT.
Replies: >>274955 >>274960
>>274913
>reasons
Patentnigger disputes followed by the financial crisis.
SED is basically a CRT, except instead of a triplet of large electron guns enclosed in a big fat evacuated glass tube shooting electrons at a phosphor mask to make it glow in 3 base colors, every individual pixel would have its own tiny set of electron guns shooting straight ahead at a phosphor mask so close to the gun/emitter itself it wouldn't need to be in a vacuum.
Prototype TVs from 2005(!) had 1ms pixel response time with engineers saying they could get it down to 0.5ns, but of course such anti-semitism wasn't allowed to reach the market because all flat panel displays have to be based off the LCD production process or else :^)
>>274913
SED/FED died because building, installing and driving millions of CRTs smaller than a grain of rice was way more expensive and difficult than just scaling up LCD tech, even after taking into account how much of an ordinary CRT can be left out when it's one subpixel. Plasma died because consumers cared more about burn-in, cost and weight than they cared about deep blacks or motion quality. (Those first two are also why OLED hasn't taken over the world yet.) Neither technology is the magic super CRT idiots on 4cuck and youtube have let you to believe because they still have native resolutions, meaning what you gain in motion quality you immediately lose from the garbage scaler's delay.
>>270097
It's not worth your time convincing anyone that's unable to realize the simple truth themselves: that old video games were made on old displays, and made to look good on old displays

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