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it's fucking video games, baby


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READ THE RULES


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Tabletop and Board Games
Want to play board games and play video games at the same time? Now you can.

Thread to discuss and schedule/play board games that could be played through tabletop simulator or other board game simulators.
Hosting is as easy as just opening a lobby and getting the game's workshop item.
if you prefer to play board games through other platforms, like Tabletop Playground, Board Game Arena, or game's digital editions, feel free to talk about it.
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played a bit of 7 wonders duel, who knew that instead of building shit like temples and pit kilns you can just kill your opponent. see you next time!

Oh yeah, I would play rumbleslam, i just don't know where to get the rulebooks
to be honest i kinda forgot about you guys, will host tomorrow i think.
got a good pie tho
if anyone wants i can host the game in like 10 minutes my niggas
Having a bad day. Gonna pass.
Anyone up for a game today?

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Old one anchored.
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>>280027
>weightless helium tits
Shameful. Devs could really make good jiggle physics if they wanted to, but it's easier to have a node with a jiggle bone.
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>>280123
>kyanseru despite being important to the story of Kingdumb harts shiyon
What the fuck are those tards doing at square? On one hand I am happy that you don't have to play another mobile game to get the entire story.
But it's obnoxious as fuck

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WHAT ARE YOU PLAYING
In this thread a bunch of random autistic people from the internet talk about games they've been playing, or plan on playing. 
Then they complain about them or recommend them to their fellow autists while occasionally posting anime titddys. 

Myself? Videogames? Of course not, never touch the stuff.
Well ok, if you insist. 
Recently I've gotten into Pathfinder Wrath of the Righteous. Previously I was playing Kingmaker but due to my horrid indecisiveness and mental illnesses I always get bored of my class. Also Kingdom management is kinda boring with occasionally far reaching consequences that can fuck your save over later in the game. In all likelihood I'll probably jump back into it one more time at some point but until then, WoTR. Wrath I've enjoyed, it puts you into the action a lot sooner and while crusade mode is boring it's not a dealbreaker. Also you can become a Lich which is pretty baller. It's also on GoG which means its F R E E.

I then also started another yet another Starsector game with the intent to do something different like join a faction right from the get go and not do the same shit I always do. I then proceeded to do the exact same thing I always do, but I'm having fun. I modded the game to shit and want to try out this new ARMA factions storyline. Apparently you help them reclaim a planet. The factions fun, uses mechs which feel great to fly around in and you also get a qt pilot from the faction. Wi
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>>279965
I SAID YOOOOOOOOOO THAT'S GAAYYY
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First Zelda game I've ever played from start to finish. Besides the small difficulty spike at the end of the game in Ganon's tower, I had a lot of fun with this one. Definitely excited to play more of the 2D games from this franchise.
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>>279883
Fair enough, I know Crash is kind of niche nowadays and it's style isn't for everyone, there's a reason we get no more of these hallway/corridor 3D platformers compared to more open ones, and especially Crash 1 is often regarded as not having aged all that well... but it's actually my favorite one, so I guess I just have a high tolerance for BS, or I just like the style that much that getting really focused into it to win isn't an issue. Barbie: Explorer is oddly enough the hardest one I've played so far, the 100% completion especially, and even then I'm still enjoying it and going back to it, even if I sort of gave up on getting 100% really.

If I insisted on 100% I would've hated, but going from start to finish is quite fun.
>>279883
Demake doesn't fix shit, it actually ruins controls of Crash 1
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I'm addicted to Rising Storm 2 Vietnam lately. Fun game.

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I don't like this sub-genre of games, whatever you want to classify them as. 

I don't like them because they do nothing well. The gameplay always sucks; the stories are boring and the exploration isn't that enthralling. 

Gameplay is self-explanatory, but I much prefer exploration in other types of games. In BioShock, the sense of exploration was very intimate and resulted in a very detailed environment. Exploring always felt dangerous, immediately rewarding and most importantly....focused; the same can be said of the Prey remake. They also have more interaction with the environment. In BioShock, you might have to melt some ice with your fire plasmid to get through a secret entrance or something like that. Even in third person games, I like exploration a lot more in something like Darksiders. In Darksiders, you use your abilities to find secret areas with rewards and these areas feel synergistic with the design of the level, instead of just being some meandering diversion. 

And as far as the stories go that I'm sure people will disagree on, these games always have a sense of mundanity to me. They don't have any distinctive characters that become embedded in pop-cultural consciousness. Final Fantasy has a wealth of characters that perpetuate inside peoples' memories because those games are focused on a tight narrative and allot its inhabitants more attention and detail. 

This is why I prefer oldschool BioWare games like the KOTORs and Jade Empire. They allowed for s
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>>280006
yeah they focused on dialog in limited time instead of dungeon designs
and if you want more dungens in fnv then install a world of pain mod
So this whole thread is just an excuse for you to jerk off about how cool and smart you are for saying bad games are bad? Damn, dude. Let me suck your cock, you're so cool.
Replies: >>280094 >>280095
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>>280067
I don't like Spec Ops the Lines story but I really really love the co-op mode from it. 
Hell I'm guilty if I said I really loved Last of Us factions game mode and I think Neil Druckman is faggot for getting rid of a fun diversion from the deep and complex story these games devs try to pull off.
Replies: >>280095
>>280094
>>280067
OH and also forgot that I loved how the writer of Spec Ops the Line fucking seethed over people having fun with the multiplayer mode.

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Old thread was deleted, so I guess this one is MODS ARE FAGS edition. Pre-Gommage tourists need no apply.

What are your thoughts about the game? Any story theories you have? Who are you buidling and how? Who is best girl and why is it Sciel?
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Also this is the second iteration of this thread since the last one was deleted (I think).
Replies: >>279801
>>279800
Oh wow, you can read the OP. How impressive.
Replies: >>279803
>>279801
Cum penis fart.
>>279798
Wait no sorry, it's longitudinally better, not latterly.
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With the release of Dragon Dogma 2 itsuno immediately resigned from Capcom and started his own studio. This was the first clue that there’s definitely something. So what could’ve ticked Itsuno-san off?
At first I had completely nothing and probably we will never know officially, but some internet users noticed Monster Hunter Wilds reused some Dragon Dogma 2 animations, and since it released 1 year after they clearly were developed at the same time, not only this Dragon Dogma 2 looks better than MHW visually, as if the team of MHW was actually dedicated to DD2 at first.
https://youtu.be/gSdOVoved0Q
https://youtu.be/KBeA9HETRyM
What also struck me about the state of DD2 release is how barebones it was, like it’s not a sequel at all, like they stopped adding content midway and went to release it as is.
Now you might think it’s all ramblings with no concrete evidence, but here’s a catch, the producer of MHW is the son of Capcom’s CEO and founder Ryozo Tsujimoto. So you can imagine how he can get his way. also people pointed out that it’s very hard to get wine in DD2 and could be a reference to the Tsujimotos being stingy since they own a vineyard
So the scenario probably goes like this
>Itsuno gathers a team to make an open world rpg game calle
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>>278923 (OP) 
Steam regional pricing and South America taking a large economic hit is what did him in desu
He should have recognized that hispanic games were no longer viable (also, shareholders became more wary of "units sold" as a metric.)
>>279236
>>279240
Asked a gay friend, they said it was 8/10 on the homo scale.  Sorry lads looks like you're overruled.
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>>279983
>Sorry pal looks like you're gayer than your homo friend
>>279983
>gay friend
>having gay friends
>saying anyone or anything else is gay
Just get married already unless you are talking bout yourself and fuck off to never return.
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>>278947
>>279235
>>279983
Nice contribution to the thread, retard.
Also
>having gay friends
Opinion discarded.
No wonder you are such a faggot yourself.

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SLEEPY STATION #8 OUT NOW
https://files.catbox.moe/i6ddl2.zip

SLEEPY STATION #9 COOKING ITT
Planned release date: Q1 2025

ISSUES
#1: https://files.catbox.moe/p9ivcb.zip
#2: https://files.catbox.moe/85kj7n.zip
#3: https://files.catbox.moe/bgkd2g.zip
#4: https://files.catbox.moe/bosv0h.zip
#5: https://files.catbox.moe/plzavp.zip
#6: https://files.catbox.moe/szw3sc.zip
#7: https://files.catbox.moe/09ke9b.zip
#8: https://files.catbox.moe/i6ddl2.zip
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Added some yellow shadows. It looks way better. Other that, negative space wasn't seen as a problem by amateurs in the late 1990s. 

https://litter.catbox.moe/fdqtd0.zip
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>>279935
Now we're playing with PISS!
lookin' good, homes
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>>279935
I adjusted your ad slightly, hope you like it.
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>>280046
Both versions do look good. This is now rather a matter of opinion which one would sell that poison better.
>>280046
>>279935
>>279918
>>279919
>>279920
gave me a bladder infection

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OFFICIAL DEMO DAY THREAD
Please no bully edition

>What is demo day?
A seasonal community event in which your fellow nodev anons show off their projects, and for you anons to do what you do best.

>That is?
Play our vidya, and tell us how we can improve, show us the untapped potential you see, tell us how much our game sucks (or doesn't, after you've played it of course), and why it does or doesn't suck.

Please post criticisms/bugs/etc in this thread.
After this thread is culled, please post criticism/bugs/etc here: https://trashchan.xyz/agdg/thread/1628.html
Last edited by warmsun
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>>280023
No. I will not take the money and keep my dream game.
>>280023
Make it 200 million dollars and you have a deal!
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>>280023
If my dream game had a faceless soldier either in some durqa-durqa dustbowl or an african shithole - yeah!
Spend however much is needed to rent out Unity or UE assets, slap some shit together and call it "YOUR VISION"! 
Pocket the rest and make the actual dream game.
>>280023
I take the 10 million dollars and buy 10 million dollars worth of beer
>>280023
>implying you have to spend the entire ten mill on the game
I'd not spend millions on a video game you smuch lol what faggotry is tallscreen culture? It only took two mill iir to get the Oculus off the ground before the CIA made it what it became. Some tiny individual game being 10 mill is dumb. Why is the rhetoric always too high? The higher the number the more lame the answer, the lower the number the more specific the answer.

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Okay everyone, there's a FREE Adventure-RPG hybrid game I feel like sharing because the game is surprisingly fucking good and so I need to run my mouth about it. Heroine's Quest is a spiritual successor to Drug Wars the Hero's Quest (which was later renamed to Quest for Glory after some legal shit) series, that was released on December 26th, 2013, and it's perhaps the only such spiritual successor that deserves to be mentioned in the same breath as them. It's like someone took a point & click adventure game and added a dollop of RPG mechanics and abilities that have actual fucking non-combat utility, along with combat.

I have been missing the feeling of a RPG that isn't hack & slash slop, where the game has actual fucking gameplay outside of fucking combat and your stats and skills matter for more than fucking combat, for a long-ass time, so this game has been a right breath of fresh air for me. The game is basically a point & click adventure game but with actual RPG mechanics on top. You pick one of three classes and then you get to pick between cranking up your stats and adding cross-class skills to your character, allowing you to do new shit. Every weapon has its own tricks and combat moves and if you aren't a warrior you should contemplate avoiding combat until you're strong enough
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>>277361
Hey man, it's a choice, especially as a rogue. Stealing is also very, very rewarding. There needs to be some reward for being good.
>>277377
Not sure what your problem is but back in those days games had limited color palettes and would have to choose which range of colors they can display at a time. Also, Bureau of Astral Troubleshooters was not made by Ubisoft. It was made by Computer's Dream. Ubisoft just published it. And this game was released in 1989. The zeitgeist was very different back then. Please don't become one of those single-minded idiots who keep mentally circling back to their pet issues even when the context doesn't call for it.
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>>279955
>defending niggers
Filthy fucking nigger lover
Where are you from, anon?
Replies: >>280022
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>>274768
I don't have any advice for playing this game, since I never did. I'm planning to use the Amstrad version, since it was my first computer and they made a release for it. Nobody else here will care about this, but it means a lot to me.

>>279955
It's obviously a palette issue, but back then it wouldn't have been a problem because all games were built around these limitations. Pic is the Amstrad version, in very colorful mode 0. But since I only had the monochrome green monitor, I'd only have seen shades of green, which you can kinda get an idea of what it looks like on the cpc-power page that's linked from here:
https://www.cpcgamereviews.com/b/4/

Also Ubi-soft published some other nice games back then. Look into Zombi and Hurlements, for starters.
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>>279964
I'm saying that's not a nigger but a result of a limited color palette you single-minded fucking retard. Were you dropped on the head as a baby, anon?

Also, if all you're going to do is shit up threads with "I sure do hate niggers" cancer just do us all favor and shoot yourself already.

>>279972
Zombi and Hurlements are interesting but they're really just adventure games on the whole. Probably we could have a whole other thread about classic adventure gems or even old games in general. There are some gems that are seriously slept on.

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Look, I know I’m not the only one with younger relatives or their own kids on this board. What do you try to play with them? Are they lost to the endless ipad garbage or are they receptive to good games? Do you try to get them into weird shit you liked as a kid or just whatevers new/good? Does every kid know all about minecraft or fnaf despite trying to keep it away from them? They all do

I’ve had good luck with giving them older handhelds to play with or real open stuff for them to mess with like teardown or doronkowonko. Pic related is cause kirby games also work real well.
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Replies: >>279999 + 13 earlier
>>277673
I did. Though none of my friends brought their GBA's and eventually all my friends moved away. Eventually I did too.
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>>279957
Good... Now, tell me about your mother.
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>>279967
sure it all started Your mother is also a giant empty expanse aka her giant ass
>>274237 (OP) 
It depends on the person (kid). Some enjoy JRPGs, but they are the same who enjoy reading (for example.) 
It also depends on what you think is "good", I do not know what your standards are. If you don't have good sense, then you won't have any fortune trying to pass it on to anyone else. 
But yes, kids will generally enjoy good things and games are no exception. It is other people's responsibility to supply such things and make them "the default." Kids even enjoy classical music...if it is on and they do not have their senses nuked out of existence by very aggressive new forms of music.
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>>279999
>Some enjoy JRPGs, but they are the same who enjoy reading (for example.) 
>But yes, kids will generally enjoy good things and games are no exception.
I was one of those people who always hated RPGs (Even the "good ones") until I finally became an adult, but also partially because I felt like it's because never played the "right" RPG to get myself into a proper frame of mind.

If you want my opinion, with examples like RPGs, introduce them to games like Grandia, or the Mario & Luigi series, or Parasite Even (If you can get away with it), or almost any of the SNES/PS1/PS2 Final Fantasy games. Titles that actually have some "action" taking place rather than the standard slog that is turn-based games. I'm not shitting on those games as being "bad", but they're boring as fuck if you don't have the right mindset for it. Which is a big problem with a lot of material. It doesn't matter how "good" something is, kids (And people in general) will always reject it unless it's "instantly" appealing to them or adjacently appealing to something that they already like.

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