>>177196
Superstar Saga suffers from too many actions mapped to too few buttons. It's also never made clear (I think) that Advanced moves require additional inputs in battle, my first playthrough I didn't even use them, I just thought it meant your standard Bros. Attacks do more damage. It's also really fucking sensitive with timing, there is ZERO room for error and I would often fuck up Bros. Attacks for being off by one frame. The last part of the game also suffered from a huge amount of fetchquesting, getting the beanstar back together. Traveling across 4+ different zones just to get one piece of it sucked cock. Partners in Time is my favorite because the Bros. Attacks still required timing but also memorization, knowing which bro was coming up next and what button to push in response. Also no gayass SP meter, just spam the fuck out of the enemy with the two dozen Copy Flowers you have.
Superstar Saga is good, but not S tier. The giant battles in Bowser's Inside Story were really great though.