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Putin's given us the boot! Read about it here: https://zzzchan.xyz/news.html#66208b6a8fca3aefee4bf211

READ THE RULES


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>What is it?
Surely you know by now.
>When is it?
That I cannot say.
>Then why'd you make this at all?
To remind you.

As for streaming, once again there have been rumblings but nothing is concrete. I understand the fatigue more than anyone, so it's entirely understandable for there to be a break this year and am perfectly fine with just a celebratory thread. But, if you are mad enough to stream, you will have access to the cytube room I set up if you so wish to use it. It has emotes, CSS, and (probably) moderators. I'll also see if I have any of my OBS scenes backed up so I can share those.

In other news, Sullen Boku Girls Alliance, a spinoff game written by the original author and featuring our darling protagonist, is still not out yet even though it supposedly entered the final stage of development at the end of 2022. The demo, in any case, may be interesting to play to see how much FP has grown as writer and artist since her 2015 debut.
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>yfw you realize Aubrey being made into a boy in Retuned means there's now /ss/shotajiji implications.
Replies: >>231013
Hello? I desire to fuck Teagan, thank you.
>>230970
No fuck that I want girl Aubrey so that Alto comes home to learn that she's being married off to a prodigy wizard shota, who then gets /ss/'d by the two of them.
Replies: >>231035
>>231013
Aubrey is a doormat, there's no way she'd take charge or be on top in a sexual way.
Replies: >>231212
>>231035
Which is why Alto encourages her to join in.

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Because you've made some upgrades since last time, right anon?
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>>231008
roaches are difficult to get rid of, you might want to get some liquid bait before it becomes out of control.
Replies: >>231024
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>>231004
Because I'm broke, nigga, what did you think? Look at the quality of the photo, does it look like I'm some cryptoking or something?
only 3 pieces of furniture in that picture are actually Ikea
Replies: >>231155
>>231009
Unless it's one of those kinds that can burrow through wood and shit, never leave food out anywhere they could get it and clean your house regularly and they'll leave. You could also bring some spiders in they are friendly.
>>231007
SHEEEEEIIIIIIITTTT
>>231015
Postal 2 was a Great game

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Links:
>#8/agdg/ via irc.rizon.net
>https://matrix.to/#/+agdg:matrix.org via matrix programs
>Dev resources: http://8agdg.wikidot.com/resources
>Wiki: http://8agdg.wikidot.com/
>Previous: >>202641
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>>231357
>engine dev
I wish (or maybe not, I'd never finish anything), I just added parallax mapping. Right now it's probably too expensive for realtime usage anyway.
Replies: >>231379
>>231377
>Right now it's probably too expensive for realtime usage anyway.
Have you profiled it? If you keep writing shaders I recommend getting good with renderdoc or another profiler.
Replies: >>231381
>>231379
Not really, I'm just playing around with malt. It's not really a real time engine to begin with (for starters, it implements AA by drawing the scene multiple times with a little offset then averaging the images, uses depth peeling for transparent surfaces, and none of its code is particularly optimized).
Also I'd like renderdoc better if it's maintainer wouldn't be that wimpy moralfaggot.
>>230569
Before the new levels and characters, I'll release an update based on feedback and accessability.
https://eyeballtank.itch.io/project-nortubel/devlog/662610/8mar2024-limited-playability-of-the-companion
Being able to play as the kid is something people wanted, even if this feature is still limited and flawed.
=NEW BREAD=
>>231536
>>231536
>>231536
(I think a few people will hate me)

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To my knowledge there hasn't ever been a dedicated SC thread on ZZZ/v/ since its inception, so here it is.

Saving up that retirement money for the next LTI Kraken sale?
Enjoying the view from your Connie Phoenix in Orbit around Crusader while nearby players/NPCs do the 30k fusion dance?
Looking at the ground while navigating Lorville during a Free fly event/Citizencon/etc. to avoid your overclocked Threadripper's open loop water cooling pipes from attaining excessive pressure and crashing the game?
Laughing at non-believers who cannot see the wisdom behind the new beam-based shipbreaking mechanics?
Excited for the inevitable announcement of Persistent Entity Streaming 2.0: Finitely Intelligent Financial Acknowledgement, whose pipelines once built and refactored will usher in a new age of more immersive Quantas capable of willfully scamming you out of in-game credits in addition to the real-life cash you already dumped into Chris' Cayman Isles Bank Accounts?
Then this is the bread 4U.
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>>228349
After more than a decade? It's a scam. Most of the expenses were going to Roberts and his family through shell companies, last I heard. When the whales die off and the money dries up they'll just file for Chapter 7 and live off of the decades of money they've skimmed into offshore accounts that would take an apex finance jew to claw back, because if they were smart it would have been paid out as salary or other forms of compensation instead of yanked directly out of the merchant accounts.
>>228311
>sequel where you could pilot a Jalthi or other Kilrathi starfighters in a glorious war against Terrans. 
Or any sequel where you can play as a pathfinder and ethnically cleanse the shitty normals.
>>228344
>Too bad it's unintentional.
Chris once said that SC's AI at launch would be so advanced NPCs would be practically indistinguishable from Players, clearly it's all part of his master plan.
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Which jpeg wud u fug?
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Would it be theoretically possible to partially offload some part of Scam engine's workload to another server on a fibre LAN or same-host VM that would compute said workload and send the result to the other server in a manner similar to how a client would see it?
Say in Shekel Niggerzen there's a server consisting of 1 jpeg filled with 10 commandoes, then another jpeg carrying 5 boomers flies within the visible/game logic range of the first jpeg causing the serb to stutter and die because Scam coding practices.
Under a theoretical meshed server model the second jpeg's required game state data computed by the second serb so things like the jpeg's damage state, physics state, player location on the bridge which is visible to the players on the first' jpeg's bridge is sent to the server hosting the first jpeg and its faggot crew, this server then in turn sends any game state data the other serb needs with the end result that with a Jesus tech level LOD the amount of processor cycles and memory needed to complete a game state frame should be reduced per serb with information only relevant to an individual serb like the lemon party in jpeg 2's enclosed cargo bay not shown to any client or server who doesn't need to see it.
The clients should at most only see some level of mildly elevated latency of the other jpeg if at all given that this is meant to run on low latency high speed LAN 
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The New Vegas developers realized fairly late in development that they had written a quest about recruiting musical performers, but had already spent most of their music budget and couldn't afford any real songs for it. Their solution was to take three public domain "western" songs and one super cheap royalty free instrumental, write altered lyrics that reflect the game world, and have them performed by amateurs already on dev team (lead designer doing vocals and an environmental artist doing guitar). The results are some additions that round out the licensed music and avoid the problem of having the only music people listen to being 200+ years old.
The original Diablo was planned to be turn based for most of development. The decision was made to change it pretty late, and IIRC the dev team expected it to be really hard and take a ton of work. So they had asked for the release deadline to be pushed back and extra money, which both they got.
Then one of the lead devs sat down to play around with the implementation and got it done by himself in an afternoon lol. He did an interview about it with Ars Technica, I think. I will see if I can find it.
Found it: https://yewtu.be/watch?v=huPF3Gid7DE
Polite sage for double post. Ars Technica is run by fags but some of these interviews were interesting.

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Happy new year losers :)
Post your hopes for the new year and post your favorite games.
Also post you're waifu if you're so brave.
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Replies: >>230616 + 4 earlier
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>>230593 (OP) 
Happy new year fags! 
Me favorite gaems are deus ex 1, thief 1, edf 4.1 and 5, Age of Wonder 2: Shadow Magic, Morrowind, Gothic 1, Growlanser 4, Valkyrie Profile: Lenneth, Dragon's Dogma, Serious Sam: TSE, Fable 1, Alice 1, Rune, Monstir Huntir GU/World. Probably forgot something
I don't have specific waifu, I just like pretty animey girls.
For new year I hope kind hostmen host mor gaems, I am very dumb when it comes to pc, sorry won't host, though I am always happy to add +1 to fag count! Gamenoits are happy memories.
I wish Drogin DOgmi 2 is fun, EDF 6 is guaranteed fun, so no worries there. Since aynons talk real in this thread, I also wish I get real girl (virgin (lol)) this year, probably not because I am eternal wageslave with no time no health no appeal. I also got curse of being only creature able to continue bloodline, I wish I had sister who was happily married, so I could fap to animey girls forever in peace, what is this torment. VIDEOGAMES!11
Also hope we get good indie shite like last year, Against the Storm and Signalis are very gud. Huh, Signalis was 2022??7 Ah fuck I will go bald now!!
See you!
Replies: >>230636
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Happy new year faggots!
My hope for the next year is to finally witness the death of Zog with kikes getting arrested, removed from any position of power, the money they stolen given back to the people, and normalfags finally awakening from the slumber.
As for vidya, i would be happy enough to see poz and invasive DRM die.
My hope is that obnoxious schizos either commit self-destruct or become sufficiently medicated to stop making half the webring unsuable.
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>>230616
>EDF 6 is guaranteed fun
Fucking english PC release when? I hope this 5 year old pc can still handle it, or I'll have to upgrade again...
Replies: >>230637
>>230636
Soon (tm), according to the Steam page. If you could handle 5, you should be able to play 6, as both released on the PS4 in Japan.

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As a special and humble gift, I'm giving away 100 dollars worth of Steam games divided into three (3) carefully selected, different tiers. The winners will be randomly picked from the pool of users attending tonight's Christmas Marathon hosted by >>>/vhs/ on the board owner's cytube channel https://cytu.be/r/OverlookTheater .

Everyone is welcome, all you need to do to be eligible is be there when we spin the wheel and hope you get picked, nothing more to it. It's just some free stuff but I hope this can make someone's Christmas at least a little bit better. Merry Christmas everyone, love you all.

This was kind of a spur of the moment thing and I did the banner and the cards in a haste and with extremely limited editing knowledge, please understand
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Replies: >>230634 + 6 earlier
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>>230354
>>230447
Happy New Year.
Replies: >>230550 >>230573
>>230548
Is that a real bunny?
Replies: >>230552
>>230550
It is, he's very good at dancing.
>>230548
Happy new year to yuropfags too, I guess. 2024 will be even worse
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>>229905 (OP) 
>MGR
>>229954
>OJ
STANDING HERE, I REALIZE
YOU WERE JUST LIKE ME
TRYING TO SPREAD GIFTS AND CHEER

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>What is this?
BRITISH ZOMBIE APOCALYPSE LODS OF EMONE EVERYTHING'S FUCKED

HOW TO INSTALL
>Extract the game's zip, drop the other downloads inside the game's root folder (killingfloor/)
>Launch Nick_name.exe to rename yourself
>Launch RUN_KF.exe on the game's root
>Multiplayer, Friends, right-click Add to Favourites, server's at 198.98.58.112
>Alternatively press the tilde key to open console and type in open 198.98.58.112

DOWNLOAD LINKS
>Game: http://www.mediafire.com/file/djd70220dtnufw3
Either download the three following links here or download them from the server at dialup speed.
YOU NEED TO EXTRACT THIS ZIP IN ORDER TO CONNECT TO THE SERB:
https://mega.nz/file/AmdRzI6L#xnPIjYDsUxDOD5RBNrnxYkDV-1i9jHSODbT12O4SMSE
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>>230490
Never played KF2, but I remember hearing they made a number of changes which seemed to be made specifically to piss on people who liked KF1's gameplay.
Seriously what the fuck is the fleshpounder
Replies: >>230537
>>230536
It's the special move I do to your mom
Happy New Year's fags it was nice playan with you guys. See ya next KF gamenight!!
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Thank you for the game, it was very fun. Wish all of yous a good year!

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Which games can you play anonymously without them phoning home or requiring you to register or log in to anything? So you could play the game on a machine with no networking at all, in an air-gapped LAN, or over the Internet with connection only to other players and possibly a self-hosted server and nothing else. You should be able to avoid buying the game with non-anonymous payment as well. Seems like most old retro games are suitable for glow-free playing while modern games glow. Can you hack the glow out of games?
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Replies: >>227315 + 4 earlier
>>227296 (OP) 
Emulated games
Single player open source games
nowadays everything is multiplayer with anticheat, you are fucked anon
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AI generated thread. Post robot girls.
Replies: >>227329
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>>227322
>AI generated thread
I've sure have seen plenty users here who are very enthusiastic about this shit. I imagine those same people must be currently creaming their pants over no longer being able to talk to people over a message board.
>Post robot girls
I still can't see how this is an AI generated thread but sure.
If you reveal a way to game alone and privately,  ((( they ))) will find a way to shut it down or shit it up.
>>227305
We're survivors, a dying breed.

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What are some mechanics that are implemented in ways that make other parts of the game pointless?

>Rollercoaster Tycoon's soft guest cap
In RCT 1/2 each ride (and, to a much lesser degree, stall) you build adds a fixed amount to the "soft guest cap", where guests come to your park at a much slower rate after you hit this soft cap. The problem with this is that the quality of the ride does not matter for how much cap you get, only ride type. Thus the shittiest, cheapest corkscrew will get more guests in your park than the best Junior Coaster. Once you realize how this mechanic works, you have little incentive to actually build good coasters, and only bother with gentle or thrill rides in narrow spaces between coasters.

Amazingly, there's actually an option that fixes this already programmed in, halving a ride's soft guest cap but quadrupling it if it meets moderate requirements, but it's literally never used in the original game. It shows up only in one of the expansions and custom levels. The second game has a single level with this enabled, and only a single further level in both of its expansions uses it.

>free spellcasting in The Elder Scrolls: Arena
In the first TES game, spells cost less the higher your character's level. This could reduce costs to zero. By level ~10 it's trivial to make spammable free spells. These include a low (but infinitely 
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>>230565
>Link Main
Just hookshot the stage lmao
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>>230565
>i main a character with one of the worst recoveries, and if you stop me from recovering you're PLAYING LIKE A PUSSY and ABUSING BROKEN AND CHEAP MECHANICS
Replies: >>230575
>>229725
It literally doesn't matter unless you're a compfag because nobody other than compfags would care enough to edgehog. You get what you deserve for playing a series made for casual elitists.
>>230571
His argument is against edgehogging, specifically that it is braindead and requires no effort on his opponent's part. The removal of that mechanic means the opponent now must try to maintain his control of the stage rather than let an "Occupied" sign and invulnerability frames do the work for him.
>>228153 (OP) 

>Starbound
Starbound is a laundry-list of game design ideas implemented so poorly that certain inbuilt mechanics destroy any point of exploring other content. Trying to treat the game like the wannabe-terraria-successor it was originally-intended to be is just asking to waste your time.

1. The outpost shops completely destroy every need to explore for ores, explore for fuel, or farm food. You literally can just kill for money and buy it all.

2. There is no point to enter dungeons, attack pirate ships, go underground to find arcane doors, or look for treasure because the drop pools are all garbage. The only actually-powerful gear you will ever get is either crafted yourself, dropped by random enemies you kill, or you can find on a coordinates thread that shows you where actual loot is.

3. The matter manipulator, when upgraded, completely invalidates the need to use picks or drills. 

4. Mechs are only worth it as exploration tools, or asteroid mining because chuckfish designed the weapons to be underpowered for whatever godawful fucking reason. If you completely ignored all mech progression up until the very best ones, you would not miss a damn thing.

5. The story is so fucking basic, that despite being center-focus for the main-starbound release, you can completely ignore it and do fuck-all

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