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Regarding recent events: >>>/meta/4978 

READ THE RULES


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>What's this?
A thread for the organization and development of a VN with minor puzzle/adventure game elements starring Libbie the Cyber Oryx.  Previous thread: >>168647
Thread 3: https://archive.fo/Wosxp
Thread 2: https://archive.ph/z17yE
Thread 1: https://archive.ph/9iIJW

>What will the game be like?
A simple, short puzzle/adventure game presented like a VN and inspired by old Flash adventure/"sim" games.  We'll be working in Ren'py, and the game will mostly be slice-of-life comedy and light romance with some cheesecake or ecchi.

>You've barely done anything in the last two years!
The GitGud repo needs updating, but despite writefag's periods of absence there has been solid progress made on character designs and illustrations.
- Base Libbie and XUE (the mouse girl in the swimsuit) have all their expressions done.
- Maff's expressions are mostly done.
- Concepts/sketches for Art and Kiki are mostly done and their designs are practically final.

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Ops just notice the cleavage is lacking
Replies: >>268239
>>268190
>>268191
She looks great. Thanks for your work.
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Have a bump with some art.
Replies: >>269297 >>269321
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>>269296
>>269296
Cute and just a bit lewd. Very nice.

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Another victim of troonlation. Will it ever stop?
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>>268925
Your mom (♂) is a video game.
Replies: >>269151
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Wow, I'm glad this didn't happen to an actual video game.
Replies: >>269151
>>269137
>>269105
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Replies: >>269158
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>>269154
Today I found out that =3 is still alive and posts videos daily, also he moderates the comments in doing your mom video.

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Hi you faggots what do think of this 2B? Isnt she … uhhh … cute? Im planning to have her at the office so the other nerds will drool over how cultured I really am. (◕‿◕)╭∩╮
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>>269332
Buy once and subscription are the only good models. You know as well as I do that microtransactions aren't about making revenue to run the game, they are just milking addicts.
>>269332
>Can someone redpill me on microtransactions that aren't P2W and why they are bad?
They can prove to be the catalyst of things that ruin a game, like ruining visual style or creating specific gameplay behavior that wouldn't exist without them being present (think bots and farmers, granted this will generally also exist if the game has no MTX but an internal economy)
They also create a sort of caste system where whales feel at the top which creates tension in the community (think old forum posters with post counts in the tens of thousand and eyerape-tier signature that's longer than an actual wall of text)
And they do tend to create addiction behavior in some people, though that's more of a skill issue on the part of those people than an actual fault with the game then .
What's the best version of Rayman 3? Should I stick to the Xbox port or patch the PC version?
Hey snowflake mod quit achoring shit that triggers you just let it die you forumfagging discord grooming fuck
>>269260
>...what the actual fuck did Hideo Kojima know in 2002?
Fukushima was responsible for the philosophical and political depth in Metal Gear Solid.

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Should a talented developer be supported in the hope that he will make a better game if he got higher budget?
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Replies: >>268597 + 4 earlier
>>266116
Very based, i wan to fuck shit up too.
>>266115
>That doesn't mean EA is a good company
Never said that, i just said they released good games
>Learn the first thing about how they operate and what they have done to the industry.
I know, at a certain point, due to browsing for almost two decades in these kind of threads. Doesn't mean they haven't released good games.
>It's incredible that I even have to explain this to people
And you are doing good but you got tunnel-vision, at least i never said they were good, just that they released good games. Seeing that you actually know your stuff i think it's not necessary to list the good games they released, which are plenty, but i do need to add that EA as a publisher and as a dev studio are usually combined hence why people who played the games do not mind admitting they released good games even when they sometimes only published it and had little to do other than budget and distribution.
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>>266030
>EA was never good
>>266115
>Good for you, faggots.  I like Battlefield 2 and Timesplitters: Future Perfect myself.  That doesn't mean EA is a good company.
>>266116
Alright, let's rephrase that:
EA used to release good games once.
 happy now?
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>>265945 (OP) 
>Should a talented developer be supported in the hope that he will make a better game if he got higher budget?
A talented developer should be supported if he releases a good game, only if the the game released is good, and not in the hope that he will "eventually" release something good.
>>266116
>2002 - EA pushes for long-running strategy series Command and Conquer to be made into an FPS for some reason, resulting in Command And Conquer: Renegade. When the game bombed, EA shut down Westwood Studios.
I like renegade's multiplayer a fuck ton

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Seeing the 2 active threads of anons posting about how they are not developing a game, I have decided to stake my claim on this arms race and start my own nodev thread too, where I will post about the non-progress I made on my non-project as well as what I wasted my time on instead of doing anything productive with my life.
Day 1: I haven't made any plans for the structure of my game or what it will be about or written a single line of experimental code because I have been watching samurai movies instead.
I'll report back with another update tomorrow. (unless I don't feel like it)
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>>263151
Why are you programming as a job if you failed to roll the Enjoys Programming trait at character creation?
Did you fall for a meme about it being a good career or something? I thought those guys got weeded out while learning the ropes.
Replies: >>263166
>>263165
A crippling disease prevented me from doing something else, so I chose something that I could do from the comfort of my home
>>263150
Man I miss Servoss.
>>260407
It's from scratch if he made his own game engine. Even id software didn't write their C compiler when they made Doom, much less their own computer. Also they used a 3rd party sound library. But they  did their own graphics, then again with DOS that was the norm. But times have changed and everyone uses SDL (I hate it though).
Oh, and actually they didn't even do graphics when they ported the game to other OS. On *nix they used X (and also SVGAlib on Linux). On Windows they used whatever API Microsoft had at the time, etc.

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WHAT'S A STATE OF PLAY
>Tune in live for news and updates on great games coming to PS5.
>The show celebrates a creative and unique selection of exciting games from studios around the world.
It is expected to last over 40 minutes.

WHERE TO WATCH
Join the room at https://cytu.be/r/StockholmVidya when the time comes.

WHEN IS IT HAPPENING
Tomorrow, Wednesday February 12th.
The starting times are as follows:
UTC/GMT/BST: 10:00 PM (22:00)
CET: 11:00 PM (23:00)
ET: 05:00 PM (17:00)
PT: 02:00 PM (14:00)
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>>268506
I wouldn't know, how'd you get here?
Replies: >>268510 >>268517
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>>268506
>>268508
GOTTEM
>>268508
>no u
Great job proving the point
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>>268456
>There is either censorship or unabridged porn, no middle ground!
Replies: >>268522
>>268521
That's the exact opposite of the point the post you responded to actually made, tardass. You should've quoted >>268450 if you wanted to actually make a sensible point.

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Last Thread >>256785

Ask you're stupid fucking questions here so they don't clog up the catalog.
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Is there a way to get past the card reader error and into the actual game in the Nipponese Rev B of Initial D Arcade Stage 4 when running the game via Lindbergh-loader?
There's an option in the config for card reader emulation in Virtua Benis, but the loader force-disables it on any other game.
Anyone alive?
Replies: >>269766
>>269765
No, we're all chatbots.
>>268185
>>268211
The gacha has a main storyline called singularities, in different historical periods, all written by Nasu and is canon. It even went further to retcon the original VN, but hardcore fans refuse this.
I played them and they're honestly good, it's more fate if you want it. And the main story is finished btw, they just announced act 2, but ignore it, it will probably be shit. Also keep in mind that Nasu will probably not make a new VN ever.
Replies: >>269948
>>269947
I was mistaken, not all of them were written by Nasu, but a good chunk of it. See here
https://www.reddit.com/r/grandorder/comments/8onudy/fgotrivia_lists_of_scenario_writer_whos_take_in/

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Last thread here >>176775 https://web.archive.org/web/20231126140709/https://zzzchan.xyz/v/thread/176775.html hit the bumplock limit a few days ago and is one post away to hit the reply limit. Given how we've had 3 consecutive weekends worth of videogames to some extent it's crucial to create thread here and now to keep the ball rolling.

Now that I've got that out of the way, in hindsight, what the fuck happened to gamenights in Sleepy? Looking back on the archive, to the few catalog pages saved from 2020:
<GAME NIGHT VOTE/PREPARATION THREAD >>1004, ran from September/October 2020 until February/March 2021 (~5 months), saw at least 12 gamenights in that period of time judging by catalog screenshots and discounting gimmick threads and static servers
<Game Night Organization Thread >>176775, has run from November 2022 to November 2022 (1 year), has seen 10 gamenights in that timeframe, 4 of these being in December last year and 3 of them being this month
I know the coronahoax was hot in between 2020-early 2022, but that's no excuse for the gamenight drought we've been suffering this past year. For comparison, just as a reminder for how gifted this site used to be a few years ago, in that Autumn 2020-Winter 2021 timeframe it saw gamenights for:
>JKA
>Co-op campaigns for Doom, Sven and DX
>SRB2K
>Mechwarrior LL
>S4 League
>Empires
>Dystopia
>Joint Ops
>AI War
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>>267548
>>267927
What's compelled you into trying to figure out RA netplay? Not that I can help you either, since I'm code illiterate.
Mednafen's netplay works alright and I don't see anything interesting on RA other than PS2 that can't be played anywhere else.
Replies: >>268225
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>>268184
>What's compelled you into trying to figure out RA netplay?
Boredom and 'tism.
>spoiler
PS2 can't be netplayed on RA because the core isn't deterministic, and it's only a matter of time before PCSX2 officially merges Parallel-GS.
As for stuff that can't be played elsewhere, to my knowledge RA in combination with its gpSP core is the only fronted capable of genuine GBA Wireless adapter netplay using its Layer 2 tunneling netpacket interface, albeit with supposedly shit performance outside of pokemans.
Mednafen is good but doesn't have muh rollback and the emulator is fug when wanting to configure stuff on the fly, it also doesn't have a general-purpose arcade core and can't compare in terms of >FILTERS.
Netcode issues aside I think the legitimately biggest and niggest "fix" the libretro team could shove in there would be to throw every single wireless nigger off the network, for I can't see any other reason why some people run smoothly at 180 ping while others jerk harder than Joe Biden off screen at 70.
What I haven't been able to discern is if netplay on the MAME core fails if the game's driver doesn't support savestates, 闘新伝2's arcade release running on the savestate-less "preliminary" ZN-1 driver managed to get past netplay initialization just fine but no one on the public lobby is autistic enough to play such ancient meme shit.
If RA could somehow break that limitation then it could be a genuine alternative to existing netplay-oriented MAME forks due to RA's standard MAME core being a shallow, up-to-date fork of regular MAME unlike all the other MAMEs hardforked off of older releases.




Occasionally there's a guy on the public netplay lobby playing Brigandine's English patch from the PSX gamenight over a year ago.
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bored as shit and thinking if someone can rustle up a torrent for the latest B41 version of Zomboid I could host a MP server one weekend. Server would be modded. not anything crazy, some QoL shit and mods like True Music and Video games
Replies: >>274589
>>274201
I have the Steam version of the game, but I wouldn't mind playing with anons.
Sure could toss the idea to a small group.  Don't understand people and their obsession to require multi GB music mods.

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Name the game with the most fun spellcaster (wizard/mage/witch/whatever) you've played in a game.
Hard mode: no whining about vidya
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Hard to pick one of the four in this, they're all so much fun in their own ways.  FOnewm and FOmarl are probably the most interesting.
I've heard Magicka is fun but I've never played it.
https://store.steampowered.com/app/42910/Magicka/
Dark Messiah has some fun spells.
Replies: >>268019
Probably the wizard in rift wizard 2
>>267866
I wish MP had ice magic.

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niggerpill on jewicide watch edition
Continue to post video game news and report outrage porn.

Lords of the Fallen publisher CI Interactive: 'We will not be integrating any social or political agencies' in published games
>DEI, or diversity,  equity and inclusion organizational frameworks, is largely referred to in processes like recruitment that look to promote the fair treatment all people, particularly groups who have historically been underrepresented or subject to discrimination.
>In recent years the term has become a catch-all for a marginal section of the video game audience to rally behind when a game attempts to broach subjects that are perceived to be “too political.”
<it's afraid
https://gyo.tc/1gGMm
Nintendo's lawyers approached the maker of CES Switch 2 mockup: report
https://gyo.tc/1gGMe
Capcom teases Mai Shiranui in Street Fighter 6, she has tits
https://inv.nadeko.net/watch?v=bRAl7SwSJ9w
Before the usual suspects start screeching, this Mai seems to be based on her Fatal Fury 2 design which was smaller than the mammoth fucking calcium cannons Mai typically has in KOF. You can tell from the stage (also from FF2) and the fact that she actually has visible muscle tone, something KOF Mai typically doesn't have.
Ubisoft has delayed Assassin's Creed: Shadows again
https://gyo.tc/1gGNn
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There’s a demo for Nintendo Switch but at an unannounced date later. Also the save will carry over to the full game.
>>267967
With the intent to impregnate.
And it still wouldn't save the game from all the jewish revisionism.
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Influential Dishonored and Half-Life 2 artist Viktor Antonov has died
https://www.videogameschronicle.com/news/influential-dishonored-and-half-life-2-artist-viktor-antonov-has-died/
https://ghostarchive.org/archive/HNvJq
>Viktor Antonov, the influential artist whose credits include Half-Life 2 and Dishonored, has died, according to his former colleagues.
>Originally born in Bulgaria, Antonov moved to Paris when he was 17. His first video game credit came in 1997 as a map painter on Redneck Rampage. He joined Valve in the early 2000s, serving as the art director on Half-Life 2.
>[...]
>Former Valve writer Marc Laidlaw took to Instagram (archived by LambdaGen) to write: "I didn’t want to say much till I felt it was confirmed, but I learned today that Viktor Antonov, our visionary art lead on HL2, has died. I don’t have details. Just sadness. Brilliant and original. Made everything better."

Reports about "Nintendo having 22 out of 23 its anti-Palworld patents rejected in the US" were largely misle
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>>268595
>Nintendo having 22 out of 23 its anti-Palworld patents rejected in the US
>Nintendo still butthurt about Palworld
>>268005
>isn't switch 2 marginally better than a ps4? it will run like absolute ass
And they said Nintendo learned the lesson with the first Switch.
If the Switch is indeed going to be only as powerful as a Ps4 it will have the same issues the Switch1 had, with ports from more powerful consoles looking and running like shit.
Nobody was expecting Switch 2 to be AS powerful as the competition, but, at the very least, reduce the gap.

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