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READ THE RULES


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Post vidya merch.
Any you own?
Any you would like to own?
What's the rarest merch you've seen?
I, personally, would like to have one of these Um Jammer Lammy plushes. She is so cute.
127 replies and 83 files omitted. View the full thread
>>269593
..Why does it look like someone is wearing that, please tell me someone isn't doing that just to "pose" the thing.
Replies: >>269616
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>>269615
Replies: >>269618 >>269619
>>269616
l-lewd
>>269616
Legs for days.
>>269593
its cute as fuck i'd just be worried there's an armature made of human bones inside though

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Welcome to anoncraft, a 1.21.4 cracked vanilla Minecraft SMP with a few unique plugins added for fun.

IP: anoncraft.cc
Map: map.anoncraft.cc
Replies: >>275907 >>276059
>>275905 (OP) 
looks fun, joining now
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bumpcelling with my cellar
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you want me to fight the chicken?
>>275905 (OP) 
There already is a minecraft server.

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DIGIMON DIGITAL MONSTERS

Well with Time Stranger on it's way and me wanted to get back into digimans I feel the need for a thread.
I don't know if there are any digifags here but it would be nice to see.

Played digimon world 1 and eventually beat it, I have no idea how the fuck little tommy and hiro were supposed to figure this shit out because I had a guide and didn't feel like I knew what I was doing. After the final boss my Metal Greymon took a massive shit and then died. I considered the game complete and despite having to do the dark areas was done with my playthrough. 
I've tried the Re:digitize a few times on the PSP but never got super far in into it. I would like to try and beat it at some point especially since there is a newer version that came out for the 3ds. I have next order but want to attempt to beat Re digitize first. 

Lastly there is Cyber Slueth and Hackers memory. I would say that Hackers memory has a bit more of an engaging story even if there is that twink that goes crazy for you. They could be a bit of a slog at some points but the story and the cute girls kept me coming back. 

Now discuss digimon, or hate on it. God I hope Time Stranger is a good game, and like not good for Digimon, like an actual good game.
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I am not sure how I feel about the airline stewardess thing
>>275271
Considering shit in Cyberslueth like Nokias outfit I really don't mind it.
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>>275271
What did they mean by this?
Replies: >>275867
>>275512
Eureka is hot
>>275271
If it makes my dick hard, then it is OK.

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Last thread here >>176775 https://web.archive.org/web/20231126140709/https://zzzchan.xyz/v/thread/176775.html hit the bumplock limit a few days ago and is one post away to hit the reply limit. Given how we've had 3 consecutive weekends worth of videogames to some extent it's crucial to create thread here and now to keep the ball rolling.

Now that I've got that out of the way, in hindsight, what the fuck happened to gamenights in Sleepy? Looking back on the archive, to the few catalog pages saved from 2020:
<GAME NIGHT VOTE/PREPARATION THREAD >>1004, ran from September/October 2020 until February/March 2021 (~5 months), saw at least 12 gamenights in that period of time judging by catalog screenshots and discounting gimmick threads and static servers
<Game Night Organization Thread >>176775, has run from November 2022 to November 2022 (1 year), has seen 10 gamenights in that timeframe, 4 of these being in December last year and 3 of them being this month
I know the coronahoax was hot in between 2020-early 2022, but that's no excuse for the gamenight drought we've been suffering this past year. For comparison, just as a reminder for how gifted this site used to be a few years ago, in that Autumn 2020-Winter 2021 timeframe it saw gamenights for:
>JKA
>Co-op campaigns for Doom, Sven and DX
>SRB2K
>Mechwarrior LL
>S4 League
>Empires
>Dystopia
>Joint Ops
>AI War
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bored as shit and thinking if someone can rustle up a torrent for the latest B41 version of Zomboid I could host a MP server one weekend. Server would be modded. not anything crazy, some QoL shit and mods like True Music and Video games
Replies: >>274589
>>274201
I have the Steam version of the game, but I wouldn't mind playing with anons.
Sure could toss the idea to a small group.  Don't understand people and their obsession to require multi GB music mods.
So are we back or are we screwed?
Replies: >>275886
>>275879
>we
?

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Post about games that make dick hard and/or your heart soft. 
Complain about never ever eroges, talk shit about nip games for being technically inferior if your game is slow as shit at least don't let it crash from speedhacks fuck, talk shit about western games for being thematically inferior, recommend some decent eroges, and so on.

Previous threads:
>https://archive.ph/Z5YKh
>https://archive.ph/0Wky6
>https://archive.vn/ar5Ev
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>>275782
Replies: >>275786 >>275804
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>>275785
>>275782
>Do people really do that? H*ld h*nds in public?
Only the kinky ones
>>275782
One time I held hands with a girl, she was a bit of a psycho
>>275785
Now post this doomed love story
>cums to anon
>anon cums back

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Just like that shitty thread about anon journaling his game, I will also do one. But i will make a shitty game, because I have never made one before. Also I have a job so the time allocation will be tough, but it will be a good challenge. If you see me miss a single day report, you are allowed to call me a nigger faggot. The tools and programing language,...uh im thinking alright. 
The entire point of this thread is to prove that other faggot is not commited enough to making games, but I will. Thank you for listening anons, I will do my best alright.
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>>272112
>unironically linking a tranny game
What's next, telling people to play Celeste for inspiration?
Replies: >>272676 >>272693
>>272665
>choker
This fag is just asking for it.
>>272662
If you were better than anyone else you would have accomplished something by now.
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>>272665
This is your problem, mate. As far as I can tell (without being able to play it) this isn't a game about trannies or woke shit. And it's not even the game that's important here, just the Amiga Workbench interface idea.
So basically you're just fishing for reasons to complain and not do your project. Just my 2 cents (adjust for inflation).
>>272659
Make Teto's sprite change when you get something wrong

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One of the best ARPGs and and also one of the game that got Tencent's foot into the Western market is getting a sequel. Since this place is so slow, I park a thread here. 

*Some stuff that's already out*

Wiki article with a list of all the bullshit GGG has planned 

https://www.poewiki.net/wiki/Path_of_Exile_2

Some dude beta testing the game

https://www.youtube.com/watch?v=eSQgmP4OVic
watch?v=eSQgmP4OVic*

< We want to be From Soft

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>>275231
Exactly. But this is not a problem if you play softcore like a normal person. Concerning the uniformity of builds; That is the name of the game. At least when it comes to things that are considered effective. Not everyone is good at autistically pouring over path of building and figuring out new exciting way of breaking the game or making their favorite skill work. GGG love for nerfs and tools like poe ninja are just pouring salt into the wound.
Replies: >>275274
>>275229
But is actually some kind of face paint. As you can see in the screenshots above, Maraketh are white people. Ever seen golden people? No? Me neither. Also the skin disease you are talking about seems to be rare among whites.
Replies: >>275274
 >>275267 
This retarded shit really just promotes playing softcore and glass cannon clearspeed cancer where you know you're gonna die doing this shit some of the time but most of the time you'll kill everything before it hurts you and you get fat stacks of loot from clearing everything faster so that's what's rewarded since the game is designed with practically instakill mechanics.

Dammit son, I just want my super-defensive builds to have value. Well, the current league lets you do permanent Gluttony of Elements if you want. And you can convert 100% of damage taken as elemental. But you can't do both, alas. Invulnerability builds always make GGG asspained and that's the tanking option you're left with if they push the game too deep into over-the-top oneshot mechanics.

>>275269
Eh, we'll see. I have my doubts.
Replies: >>275513
>>275274
> Dammit son, I just want my super-defensive builds to have value. 
A youloser, Big Ducks, made one for bossing, because he doesn't like those AHDH mine spam builds that require you to do everything correctly for first few milliseconds or else the boss kills you as soon as he rips a fart. 

Only problem is it has so much value that nobody can afford half the gear anymore, because the earning potential from uber bosses is insane. Here's the build itself:
https://publish.obsidian.md/bigducks/Build+Guides/3.25/Inquisitor+-+Firestorm+of+Pelting+-+Blood+Magic+Life+Stack

Don't get an aneurism from seeing the prices for Militant Faith.
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Before I forget it, the higher rewards for ton of damage genocide crusades is a problem with the gameplay loop of mapping itself. The faster you shred through maps, the higher the rewards you gonna get. 

Experienced something similar with heist, where ridiculous defense is rewarded. Its just not what people outside of the Heist league would consider tanky, because it involves stacking evasion. I.e. you get away with phat loot, when the enemy can't hit you at all.

The good news is, that GGG tries to partly rectify in 2 by making the endgame about finding certain maps and actually finishing objectives besides murder everything or zip to your league mechanic and ignore the boss. The problem I see with PoE 2 is that it currently the vidya equivalent of blue steak. Shit's delicious but als fucking raw.

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For example, let's take that statement in reference to what $20 was back in 1992. According to inflation data relating to the CPI, $20 in 1992 is worth $45 in 2024. But that's not the only metric because we have other standards of value. For example, there's commodities. The price of gold in 1992 was $750 an ounce, and is currently worth $2,700 in 2024. Applying that to the game's "standard", that $20 should now be worth $72. But we also have silver in addition to gold, which cost $4 in 1992 (So five ounces worth equals $20) and has now grown to $30 (So that $20 is now worth $150). Meaning that you should "never" pay anything above of $150 for a single game.

But this could also be in relation to everything that came with the game as Monkey Island also came with a manual and a little "extra" toy. By today's standards, such content is reserved for "special edition" versions of games, meaning that everything that I just mentioned up above ONLY applies if you're buying the most complete package of a video game. And that a game lacking such content is worth a fraction of that price. I'd argue that you should reduce the price by a third if it's just the game and box (So $100), and probably reduce it all the way down to 25-33% the original price if it's just the game (So $35-$50).

But Monkey Island also launched for a price of $60 when it originally release. Meaning even LucasArts admitted that their game prices were "too damn high" and was worth only a third as much as they s
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>>270001
>it's 80 cents now
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So how much is good old goy asking for a 40 year old computer game, that has to be run in emulator because basically nobody has a fucking Commodore 64 now.
Also they're pulling all the SSI Games, it's not just this one.
>>259993 (OP) 
Reminder that back then games were large boxed copies with giant fucking manuals and occasionally more shit where the dev/publisher got a much fucking smaller cut of the final sales price because of production and distribution costs. Nowadays they're all taking at least 70% of the digital sales price in their own pockets and are selling games in much larger quantities too.

The reason prices go up is because of fucking greed, bloated development, incompetent management, and more fucking greed. Not inflation.
>>259993 (OP) 
It means to never pay more than $20 for a videogame.
Next question.
Replies: >>277037
>>275144
/thread

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previous 273796

4chan isn't coming back for at the very least 2 weeks, this is from the admins themselves so you'll be here a while.

Your daily reminders:
>Mark Mann owner of 8chan.moe/v/ is a jewish narcissist scumbag who has lied to everyone just to feed his ego. 
>Acidman (Cole Lamberson) admin of 8chan.moe, is a 53 year old fed collaborator who has IRL FBI friends and got anons arrested on multiple occasions and his site is a monitored honeypot just like 4chan was.
Both of these "people" are dark triad scumbags with massive inflated egos and they feed off of gullible idiots who foolishly worship them like they're actually worth more than dried shit. They will try to charm you with pretty words and champion themselves as heroes of free speech but they're just telling you what you want to hear because they're psychopathic manipulators through and through. Don't be a goy. You have been warned.
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>>275618
lmao they are hard at work making one for 8chan now https://8chan.moe/a/res/23599.html
Replies: >>276800
>>276744
As if that board didn't glow brightly enough.
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I think I have a type. That is all
>>274838
The one and only thing that I would ever want to adopt from 4um would be the /v/ sings. Sadly 8ch back in the day had a bad run-in with a sperg who single-handedly ruined the experience for most anons back then and it never really recovered beyond one or two songs. I'd always look forward to the /v/ sings albums since it's made by anons who actually do something other than suck massive cock and shit up threads.

>>274925
Do you happen to have the image saved where he claims that he was the savior of GooberGate? That always gave me a hearty chuckle.
Replies: >>277129
>>274838
Besides /v/ the Musical that >>277125 mentioned there's also The Vidya Gaem Awards and /v/3 that are pretty cool community made projects. You gotta give credit where its due, 4/v/ occasionally produces some good content.

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It's been a while since I've seen people talk about the original shooter genre, so let's have a thread dedicate to that. What's some of your favorites from this line of games? For me, my favorite was always Galaga Arrangement because of the enemy patterns and the music.
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Replies: >>274834 + 1 earlier
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>>230587
>Starfox (and other rail shooters
Not this idiocy again.  Star Fox and Rez are in two fundamentally different game genres.  Star Fox involves player avatar control in dodging hazards.  This makes it fundamentally like Gradius with one extra dimension, AKA a 3D shmup.  Actual rail shooters like Rez and most lightgun games do not, you're literally on rails and only concerning with aiming a gun at things, which is why they're called rail shooters.  Don't tell me to play Star Fox when I ask for more rail shooters, and don't tell me to play House of the Dead when I ask for more 3D shmups.
>>230041 (OP) 
>Steam Heart's
Oh boy OP, are you looking forward to City Connection's rerelease of it on modern consoles and PC?
>Additionally, the original’s sensual scenes have been thoughtfully adapted for a modern revival, respecting the heroines' privacy while maintaining the essence of the classic.
From the game's Steam store page description. Their ports remain some of the worst ones.
Replies: >>274868
>>274834
Are they going to include a 12 fps PC-98 mode for the true and honest enthusiasts out there?
Replies: >>274894
>>274868
Nah, but their dogshit emulator is gonna make this have 10+ frames of input lag like their Cotton 2 Saturn Tribute release did.
>>262868
correct. The Futa has to fuck the man

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