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>what is this
It's the sequel to Secret of Mana that never saw a Western release, but got fan-translated to English during better times and hacked to allow for the 3rd character in the party to be controlled by a player.
>where do I get it
ROM+emulator are here: https://anonfiles.com/PfV8U3M6y7/Trials_of_Mana_Gamenight_zip
>ok so how do I play
Extract the above zip and open the SOM3_3_player.smc ROM with Mednafen, then press ALT+SHIFT+1 and set up your controls.
Once you're done press T to open Mednafen's command line interface and enter
/server ny.yuribacon.comThis should connect you to the netplay serb, once there you can set a nickname with /nick and /take or /drop an available controller slot.
With that done that you should be able to play.
Fullscreen mode can be entered/exited via ALT+Enter.

I'll be on the serb from 20:00-24:00 CET/2PM-6PM EST over the weekend.

>I'm on Linux/a 32-bit version of Windoze, what do?
If on a toaster version of Windows simply grab the appropriate Mednafen-1.31.0-UNSTABLE build from https://mednafen.github.io/, extract it somewhere and move the game ROM+mednafen.cfg to that location or overwrite the existing mednafen installation, though that might break stuff.
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After 15 days and nearly wiping at the eleventh hour, we finally beat the big bad and saved the world.
This is the first time I've played the game and it was certainly a good one. Thank you for hosting, OP. Have a happy new year.
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Happy new years to you as well.
There are like three different endings so you have to go play them all. :^)
Replies: >>182575
Good reason to pick this up again next year. I don't know what we could do to get a different ending besides choosing different characters, the game was pretty linear.
Replies: >>182577
It depends on your party composition. I'm not sure if the ending itself is different but the final boss is.

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Why do people enjoy Assassin's Creed?

>combat system
There is no way to lock onto an opponent and move relative to them. The only way to make distance is to literally turn around and run away. Not that it matters because pressing the attack button will jump on top of the enemy no matter how far away you are. No dodge, roll or blocking either. In other words distance and positioning are completely irrelevant.

Your options in a fight are, break guard if enemy is guarding, counter if enemy is attacking, attack if enemy is idle. 'This is literally rock paper scissors my dudes.'

An equally vapid experience. In a game with exploration/stealth elements like Tenchu or Tomb Raider, how fast you run, the direction of the jump, grab/nograb, flip/noflip all affects where the character lands. And whether or not you make a jump is based entirely on the player's ability to juggle these variables. In AC you move towards an edge and autopilot carries you to the other side. What the actual fuck is that. Exploration is just triggering mini three second cutscenes of the character jumping around and is impossible to fail. How literally braindead do you have to be to get a sense of accomplishment from this.

So combat is just rock paper scissors with flashy animations and exploration is just a railroad track with flashy animations.

Is Assassin's Creed basically just an interacti
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Hey, that was me. I actually ended up playing Origins about a year later and was pleasantly surprised. It ended up addressing a lot of the concerns with a decent amount of non-linear quests. First thing I did in the game was destroy some encampment and then I decided to do a side quest which was to do exactly that. Instead of having to do it again, the protagonist said something along the lines of "I actually just did that" and it was immediately completed. I remember there was another thing where you have to solve these ritual murders, and there are like dozens spread around the map. I just happened to find the murderer after only having discovered one of them and was able to complete the quest that way.

It also had an unusually mature storyline for a video game involving child murder, has improved AI with various states and schedules, emergent gameplay, dungeons, New Game Plus, and incredible art direction. It's better as a game than all the others prior to it and one of the better AAA games to have come out in the last couple of years, but that's because they came to the conclusion that there was nothing good about the earlier titles and and started with Soulslite, which is something that makes me sad. I never bothered with the latest two so I couldn't tell you how well they do.
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I had a fun time playing through most of Black Flag, probably because that's the only game that's come out in the past 20 years that made me feel like a pirate.
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It is good until the novelty of sailing around, the ship combat and the exploration wears off. Additionally, the unskippable interactive cutscenes that drag you out of the simulation are one of the most obnoxious things I've seen in a game.
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Can't speak to the actual mechanical gameplay, but I know Ubisoft has taken the series' success as carte blanche to rewrite history and pretend they're doing everyone a favour.
I played A.C.-III. After all a pretty mediocre game with it's mechanics. The only really cool thing was the atmosphere, though and maybe the broken parkouring.

The most despicable aspect of AC, however, is that you need a U-Play account. 
They simply deleted my account after three months and didn't respond to any of my support requests - so I could never finish playing it.

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I think one of the reasons Pokemon is such a popular franchise is because of the simplicity of the rules.
All the kids I knew didn't care for JRPGs yet loved Porkyman and I think it's because rock, papers, scissors with more variations is something most people can pick up.
Why haven't more JRPGs done this? Even in other monster catching games like SMT you have to first find out what their weakness is by analizing them or simply guessing.
I just had the best time playing Pokemon Stadium 2.
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All that shit was in the game's manual.
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Type effectiveness is one of the least obtuse mechanics in the game. Like how the fuck is anybody supposed to figure out that beating a certain pokemon awards + 1/1000 attack the next time you level up. The closest that the game gets to telling you about EVs is when it tells you that pokemon raised by trainers are stronger than wild pokemon. also BTW theres a limit on how many you can get but we wont tell you when you hit it or anything lol. Like there is figuring it out yourself and then there is having to set sail for autism to figure out EVs or IVs or any of the other bullshit that the games do literally nothing to tell you a damn thing about.
>Like how the fuck is anybody supposed to figure out that beating a certain pokemon awards + 1/1000 attack the next time you level up
I don't think you are supposed to figure it out. It's supposed to simulate developing a bond with your pokemon making them stronger.
And IVs are supposed to simulate genetic differences between even the same kind of pokemon. It's the autists who decided that these small touches to make pokemon more alive and unique needed to be figured out in the first place, when they are best obscured.
Who cares about EVs and IVs other than autistic tourneyfags?

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Not to be confused with rougelike...


>The dragon hits you with 100 unsoakable dragon cock damage!
>you die like a retarded bitch again, shame about the rare loot lol
>try again retard?
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Has anybody managed to make a proper building in Elin or is that not in the cards? I tried the alpha but I couldn't manage to rotate the walls. Also, the floor builder doesn't seem to work and is giving me dev errors.
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>caves of qud
Is that the game where the dev added his furry waifu and made her immortal and unkillable?
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AKSUALLY their reasoning shes unkillable is because shes apart of the main quest and there is a section where she could get killed. 
THAT BEING SAID still gay because what if you wanted to attack her.
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Ah, skyrim logic. Just fucking tell me she was essential when I kill her.
>b-but you might softlock or something
Good. If I'm gonna kill random people willy nilly I deserve to have the game punish me for it.
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Yeah they are fags. They could have done some DOOMED TIMELINE thing but no.

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Planned release date: 9/9

Sleepy Station #1: https://files.catbox.moe/p9ivcb.zip
Sleepy Station #2: https://files.catbox.moe/85kj7n.zip
Sleepy Station #3: https://files.catbox.moe/bgkd2g.zip

>What is this?
Sleepy Station is an e-magazine by anons for anons, made in the spirit of 1990s-2000s gaming magazines back when fun was still allowed. It's a quarterly e-magazine which means a new issue is released roughly every 3 months.
>Can I contribute?
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make new thread
looks dope
just make sure the letter are legible
Replies: >>182413
I learnt the lesson after Battle League's review.
Replies: >>182414
And thanks.
NEW THREAD >>182431

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I feel as if the maps arent really different maps but like 1 map together but just different stages. I would like to see different maps like you know now there is lets say "floor 2" that you start on and then from there you can either escape or advance to "floor 3". I would like to have a "map" that has other levels but its still the same 1,2,3 system. You know right now you are spawning on floor 2 since its the playtest but later on you will start on floor 1 and then go on and on if you so wish.
The problem is that after a while it gets so mundane playing the same "map" over and over again. Thats my problem because i think the devs consider the floor themselves different maps whereas they should treat it as 1 whole map i mean otherwise it just gets repetitive.

Now on the topic of solo play. Have you had any success playing solo? I tried playing wizard solo but that went pretty bad. I also tried paladin but i felt like that took too much effort and i was just confused. You have to manage spells and your sword and shit at the same time. I didnt have any success with it. I also tried the barbarian class but didnt have any success with it aswell. The problem with barbarian is that you wield a slow weapon (a two handed one) and i feel like the enemy just destroys you before you even have a chance. Now im not saying these classes are not solo viable its just seems way too hard and complicated to be solo viable. I mean i guess most classes can be solo viable if you prepare befo
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We ready to fucking go again?
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The playtest is now over next one is sometime in February.
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Well now that the dust has settled, ha ha
I guess the only other contender for "immersive-extraction-PvPvE" is Tarkov, which is despite anyone's opinion way ahead in all fields.
What's presented so far is pretty solid and seems like they nailed the basics, a diamond in the rough. That said, it's going to need a good amount of polish before it reaches full potential.
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dev q&a

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Talk about hacks you've been playing, inquire about hacks for games you might be interested in, discuss making hacks, advertise hacks you've made though I doubt anyone here has done that, and point and laugh at gay drama in the rom hacking community.
You can find most rom hacks here.
romhacking.net is run by oversensitive trannies but it's also the largest database for hacks and hacking tools on the internet. baddesthacks.net hosts many hacks that were rejected by romhacking.net. Most of them are just shitposts, like a hack that translates all the text in Secret of Mana to braille, but there's a few interesting ones here and there. If you want more than that, you'll have to go to websites that are dedicated to hacking games from a specific series like feuniverse.us.

I finally decided to get into Fire Emblem rom hacks so I decided to start with a hack of Sacred Stones called Fire Emblem Vision Quest because everyone says it's the best one. It is pretty good so far but there are a few problems with it. The creator really liked making chapters where you have to protect a bunch of NPCs which are always a pain. There are levels where you have to protect everything from chickens, to gazell
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I love me some SFV mods that change up gameplay
Star Fox goes nuclear, this is what romhacks should be. Vid related says it runs on real hardware but this is a lie, it "runs" on a SD2SNES but it will chug and may set your console AC adapter on fire. You want to run this on emulator with all the overclocking sliders turned up.
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sturgeon pls
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Is there a romhack for streets of rage 2 that makes the nigger white so I don't have to play as a fucking nigger?
New Andaron Saga trailer just dropped, with a release date too.
Its looking like it'll be an actually good romhack.

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It's the end of year, and I got to ask, have there even been any non-japanese games that came out this year? It's all been a haze to me, can't think of anything off the top of my head that was decent other than maybe Elden Ring. It doesn't have to be triple A titles, if you know any good western indies, that's fine too
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Other than distance, having a rich class and having scam callers, what's really the difference?
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Indians actually build things, and him being there makes sense in the context of the game because a mad god summoned a bunch of people from around the world. The mere presence of brown doesn't always = woke, and considering both Fear and Hungers contain ample amounts of rape and torture it would most likely be a target of cancelation if the wrong journocuck finds out about it. Assuming they could even get far enough in ro see any of that, the games are fairly punishing if you just run in and try to grind like it's Pokemon.
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Indians have an actual culture, to the point it's replacing English "culture".
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Since this thread got bumped, I would like to say that my Graphic Designer got COVID and isn't finished with the chart yet. That said, I also got an anon on moe telling me that he doesn't think Need For Speed Unbound should be on the list, he cited this video for comparison
I personally don't see anything wrong with it, other than the writing and shoehorned politics. However, since the chart isn't as far along as I would have wanted, there is still time for last minute changes. To refresh your mind, here is what made it on the list:

>Postal Brain Damaged
>TMNT Shredder's Revenge
>Warhammer Total War 3
>Need For Speed Unbound
>Terra Invicta
>Evil West
>Knights of Honor 2
>Serious Sam Siberian Mayhem
>Kao The Kangaroo(2022)
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>Anti-English rhetoric
Dalits located

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jka was too slow and I really waited until last moment

>What is it?


>Okay, where?
https://mega.nz/file/t74hUCDI#Hk8HqhI_6iuEEnBnmaSpV35JUTrkd1h_WJOnYiAdky0 (2.3 gigs)
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2 fags in
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joined but there is nobody :|
host over
merry christmas
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i wanted to play more ;_;
Thanks for host

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Happy 11th birthday Dovahkiin!
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He can also change his name at that age.
Imagine how embarassed you nigs will be when he starts pulling pussy.
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I don't think you have the pull the pussy, you'll probably break it.
Why would that embarrass anyone?
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If you want story and a fun exploitative experience play Morrowind.  If it is your first time to Morrowind then make a Dunmer long sword and have Patch for Purists.  If you want a 11 year old sandbox where you need mods for the story, game play, UI, and graphics then try Skyrim.  Long short Skyrim for sandbox and Morrowind for fun adventures.

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