/v/ - Video Games

it's fucking video games, baby


New Thread
Name
×
Email
Subject
Message*
Files* Max 5 files32MB total
Tegaki
Password
Flag
Captcha*Select the solid/filled icons
[New Thread]


READ THE RULES


TimeStranger.png
[Hide] (225.6KB, 391x481) Reverse
digimaaans.jpeg
[Hide] (121.2KB, 1256x664) Reverse
digimongameguide.jpg
[Hide] (3MB, 3928x6984) Reverse
digimon_seasonbreakdown.JPG
[Hide] (233.7KB, 1699x862) Reverse
digisluts.jpg
[Hide] (782.9KB, 900x1275) Reverse
DIGIMON DIGITAL MONSTERS

Well with Time Stranger on it's way and me wanted to get back into digimans I feel the need for a thread.
I don't know if there are any digifags here but it would be nice to see.

Played digimon world 1 and eventually beat it, I have no idea how the fuck little tommy and hiro were supposed to figure this shit out because I had a guide and didn't feel like I knew what I was doing. After the final boss my Metal Greymon took a massive shit and then died. I considered the game complete and despite having to do the dark areas was done with my playthrough. 
I've tried the Re:digitize a few times on the PSP but never got super far in into it. I would like to try and beat it at some point especially since there is a newer version that came out for the 3ds. I have next order but want to attempt to beat Re digitize first. 

Lastly there is Cyber Slueth and Hackers memory. I would say that Hackers memory has a bit more of an engaging story even if there is that twink that goes crazy for you. They could be a bit of a slog at some points but the story and the cute girls kept me coming back. 

Now discuss digimon, or hate on it. God I hope Time Stranger is a good game, and like not good for Digimon, like an actual good game.
17 replies and 4 files omitted. View the full thread
Replies: >>280620 + 3 earlier
>>275271
If it makes my dick hard, then it is OK.
Untitled.jpg
[Hide] (54.9KB, 448x147) Reverse
it might be a bit late at this point, but a couple of digiman games are on sale until 10 PT
Replies: >>280593
>>280580
Sale?
But they are always free.
How do you think that new digimans game is going to shape up? It would be nice to see them actually have a big hit for once.
This will surely be followed by years of subpar games after but hey, it will be nice to have something good for a little bit.
>>273880 (OP) 
>God I hope Time Stranger is a good game
Whatever piece of shit slop they dropped on the Switch was a massive letdown so I have no hopes whatsoever.

Er17MCdVcAMEbhv.jpg
[Hide] (94.5KB, 1200x853) Reverse
Screenshot_from_2025-04-10_18-11-05.png
[Hide] (104.7KB, 1211x774) Reverse
maxresdefault_(3).jpg
[Hide] (84.6KB, 1280x720) Reverse
1534243003_yakuza-slap.gif
[Hide] (2.3MB, 1275x713) Reverse
Chinese Man Sues Gaming Firm For Depression After Getting 4,800 Virtual Slaps
https://archive.ph/20250411005356/https://www.ndtv.com/world-news/chinese-man-sues-gaming-firm-for-depression-after-getting-4-800-virtual-slaps-8107018
>A long-time Chinese player of an online video game has dragged its developer to court, alleging he slipped into depression after being virtually slapped 4,800 times by in-game goods.
>Thousands of "slaps" in 'Three Kingdoms Kill Online' reportedly humiliated the man, who goes by the name Qiaoben and has been a fan for 15 years, reported the South China Morning Post.
>Mr Qiaoben claimed that during one game, he found his opponents would toss things such as eggs and straw sandals at his avatar, adding he'd get a virtual smack lasting longer than 90 seconds.
>He said he was hit with these items over 4,800 times in the last six months. Mr Qiaoben mentioned the encounter was humiliating because every player in the game could see these attacks.
>"Every time I am hit with eggs, I feel my self-esteem is harmed and I get depressed," Mr Qiaoben added.
>Players can either purchase the eggs and straw sandals for a nominal fee or get them for free during in-game activities.
>He claimed that the gaming company "allows" and "tolerates" gamers to throw these insulting objects at one another while making money off of the sales.
>Mr Qiaoben allegedly complained to customer support several times, but his concerns went unanswered. With no other choice, he chose to sue the business and demand damages.
>A spokesperson for the game developer earlier said these interactive elements have always been included in the game but intended to implement restrictions to control how they are used.
>The company also guaranteed to assist with Mr Qiaoben's lawsuit's legal proceedings, which has generated significant online conversation within the gaming world.
>Many players admitted to using these products as a means of vengeance after losing a match. Some even discussed ways to "save face" following a loss by throwing eggs repeatedly.
>Three Kingdoms Kill Online, created by a Hangzhou-based business and launched in 2009, takes place during the famous Three Kingdoms era in China (220-265). Matches run 10 to 30 minutes and feature four to eight players competing against each other.
Sweet Baby Inc Game South of Midnight Flops Hard—Another SBI Project Crashes on Launch
Message too long. View the full text
440 replies and 199 files omitted. View the full thread
>>280498
>but because of budget limitation we had to stop and move on to PS4.”
>>Yoshida also claimed that the move to PS4 is the main reason that more Sony first-party IP didn’t receive a PS Vita iteration, in the same style as Sony Bend’s Uncharted: Golden Abyss.
Lies to safe face, Sony doesn't have budget limitations, they threw billions at their western studios, they just stopped caring about Japan.
>Sony is blocking all Russian PlayStation accounts. The company has begun a mass account purge. Resellers have suddenly started complaining that even accounts with games worth tens of thousands of rubles have been deleted. Even accounts with Turkish or Ukrainian regions are suffering.
It’s not about Russians for me, but how snoy can do that on a whim to anyone and all the money you paid for is stolen, you don’t own your games and no one is complaining because it didn’t happen to them yet
691b9c7528473b5c0bc50ecc372ea817cac13fc126778d9c482c6937282223de.png
[Hide] (377.2KB, 806x1156) Reverse
>>280498
>SNK CEO steps down after City of the Wolves' failure to launch
>The fighter sold only 6,302 copies in Japan in its first 11 days, according to Famitsu. On Steam, the game has an all-time peak concurrent player number of 4,674 – which is lower than even its recent beta – and in the last 24 hours hit a peak of 1,157.
>>280502
>Looks like the soccer-nigger/DJ-nigger cameo didn't sell the game. 
Play stupid games, win stupid prizes.
If they didn't pull that stupid shit, i probably would have got the game, but celebrity cocksucking puts me off.
Such a shame because the rest didn't look that bad well Preacha aside, but those two real-life faggots ruined it.
Replies: >>280605
>>280598
You never would stop posing retard. Nobody seriously cares about ronaldo being in the game or not except resetera trannies
>>280502
>Looks like the soccer-nigger/DJ-nigger cameo didn't sell the game
I wonder how much money did it cost putting those normalfags in the game?

does_jschan_support_jpeg_xl_yet.png
[Hide] (4.5MB, 2571x1207) Reverse
of_course_the_first_boss_is_a_helicopter.png
[Hide] (70.2KB, 912x672) Reverse
even_hardened_mercs_respect_the_hague_convention.png
[Hide] (73.6KB, 912x672) Reverse
they're_more_dangerous_dead_than_alive_holy_shit.png
[Hide] (133KB, 960x720) Reverse
i_missed_the_battleship_rising_out_of_the_molten_remains_of_the_hollowed-out_moon_as_the_con-human_fleet_tears_the_good_guys_to_shreds.png
[Hide] (117.3KB, 672x960) Reverse
FEATURING: SHOCK TROOPERS, DEATHSMILES, AND RAYFORCE
Somewhere near the woods lies a gas station, neatly placed seemingly in the middle of nowhere; however, it is far from desolate. For there anons from all around gather inside a room. A room filled to the top with arcade machines. There, anons enjoy the evening drinking, calling each other faggot and just having a good old time.
>What is this?
Anons vote for some games (or someone just posts some) and play them until they beat them or lose. Arcade games that don't take long to complete and reward skill. Once finished they post their score and see who did the best. They give others advice, share what they think of the game, call each other casuals, say which character they would fuck and more.
>How much time do I have to play?
One month or until winners are announced. New threads are posted at around 00:00 UTC-8 on the first Saturday of the month.
>How do I play them?
Read the text file posted with the OP.
>Where do I get them?
All ROMs here: https://files.catbox.moe/w5g1mg.zip

SHOCK TROOPERS
>'80s action movie simulator where you kill everything everywhere to save a single hostage
>extremely replayable, with customizeable teams, route select, and even switching routes partway through
>two cute girls are playable, and one is named Milky
Message too long. View the full text
17 replies and 14 files omitted. View the full thread
0005.png
[Hide] (26.3KB, 224x320) Reverse
>>279474
All right, this is probably the best I'm gonna do without really knuckling down and getting hardcore into this game again.  I'm just happy to have smashed that mecha boss up good this time.  Was anticipating a third life-saving extra ship at 3 million points, but I forgot that on default settings Rayforce only gives two extra ships in a playthrough.  Lame defaults for a game with such brutal adaptive difficulty to be honest.
>>279422
Now draw her giving birth
Replies: >>279871
>>279870
To me
Something that's always been a source of confusion for me in both Shock Troopers games is how to knife enemies safely consistently.  It's definitely not as straightforward as Metal Slug.
ദ്ദി(˵_•̀_ᴗ_-_˵_)_✧.gif
[Hide] (698.8KB, 640x480) Reverse
yeah!1.jpg
[Hide] (219.7KB, 1250x912) Reverse
thousand_of_terrorists_died_so_that_one_man_could_molest_his_granddaughter_yet_again.jpg
[Hide] (93.9KB, 662x572) Reverse
Beat DIS!

nv.jpg
[Hide] (326.8KB, 1200x1775) Reverse
me.jpg
[Hide] (936.2KB, 1200x1600) Reverse
skyrim.jpg
[Hide] (614.8KB, 1200x1476) Reverse
I don't like this sub-genre of games, whatever you want to classify them as. 

I don't like them because they do nothing well. The gameplay always sucks; the stories are boring and the exploration isn't that enthralling. 

Gameplay is self-explanatory, but I much prefer exploration in other types of games. In BioShock, the sense of exploration was very intimate and resulted in a very detailed environment. Exploring always felt dangerous, immediately rewarding and most importantly....focused; the same can be said of the Prey remake. They also have more interaction with the environment. In BioShock, you might have to melt some ice with your fire plasmid to get through a secret entrance or something like that. Even in third person games, I like exploration a lot more in something like Darksiders. In Darksiders, you use your abilities to find secret areas with rewards and these areas feel synergistic with the design of the level, instead of just being some meandering diversion. 

And as far as the stories go that I'm sure people will disagree on, these games always have a sense of mundanity to me. They don't have any distinctive characters that become embedded in pop-cultural consciousness. Final Fantasy has a wealth of characters that perpetuate inside peoples' memories because those games are focused on a tight narrative and allot its inhabitants more attention and detail. 

This is why I prefer oldschool BioWare games like the KOTORs and Jade Empire. They allowed for s
Message too long. View the full text
55 replies and 5 files omitted. View the full thread
ded91e55842a604f95d16b107009ad52d8d36b4d4fa28955a34e22edb7e71502.png
[Hide] (267.7KB, 900x900) Reverse
>>280067
I don't like Spec Ops the Lines story but I really really love the co-op mode from it. 
Hell I'm guilty if I said I really loved Last of Us factions game mode and I think Neil Druckman is faggot for getting rid of a fun diversion from the deep and complex story these games devs try to pull off.
Replies: >>280095
>>280094
>>280067
OH and also forgot that I loved how the writer of Spec Ops the Line fucking seethed over people having fun with the multiplayer mode.
>>279631
>Roleplay, as in the game forcing you to use your strengths (speech vs combat, magic for magic users, stealth for rogues etc) to progress? Or roleplay, as in making choices that affect quests, npcs and the overall plot?
I think both of these fit my criteria for roleplaying. My main issue is the execution of the ideas. 

>Important note: any game that doesn't let you create your own character already stumbles even if they have rpg mechanics 
I completely disagree. Pre-made characters have been a thing in TTRPG's for a long time now and I think you can still "roleplay" a role that isn't your creation. Why do you feel that way, though?

>It's a tall order. Good dialogue is obviously a requirement for any npc, whether antagonist or friendly/neutral, recruitable or not. There are some well written characters in e.g. New Vegas but they mostly interact meaningfully only with the player. A memorable character can't exist in a vacuum and should have some agency even if it's a cause for potential friction. Boone always attacks the Legion on sight so it's at least something.
I'm in the minority when I think that these games seldom have good writing. For some reason, they always come off as pretentious and tryhard - "we're TRYING to make you feel something". It feels inauthentic and even more artificial than 
Message too long. View the full text
>>279777
>The thing you're noticing about these games that's causing you to lump them together is not something they have in common, it's something they all lack: actual level design that interacts in meaningful ways with tools given to the player.
That's definitely something about it, although I think Mass Effect did manage some cool "epic" moments, which is due to its relative linearity. We have this notion of "traditional" storytelling, where you have a protagonist, a conflict and then resolution, but in these types of games, those conflicts are never accentuated because they're treated like rapid shot one-offs. It's very consumeristic in its approach and yes, the lack of level design only accentuates the flatness. That's the thing with these games; they feel flat. There's nothing about them special and they rely on your ego to create the wonder in the world. I will reiterate that I hate that mindset. It's lazy, pretentious and arrogant. They think they can achieve quality through pure narrative dominance and not even have to put much effort into the rest of the game. It's just so egotistical to me. 

>>279814
Amusing, but irrelevant as we're talking about a purely single player experience. 

>Simply put, it's to see how the world actually does conform and respond to the player's ac
Message too long. View the full text
>>279914
>but giving the player more agency over the world in a role playing game is absolutely a positive.
Yes, but gamers equate being able to go on killing sprees with some kind innate virtue, as if the possibility itself qualitatively adds to the game. I don't care about playing a mass murderer except for games that are based around it because killing cardboard cutout videogame characters doesn't affect me emotionally. Sure, you can do it and if your argument is that it increases the authenticity of an RPG through agency, I'm not going to argue against that because it's subjective, but it doesn't appeal to me. It's like, I have the agency to punch myself in the testicles, but having the ability to do that and acting on it doesn't actually add to the enjoyment of my life. 

I just don't think that videogame RPG's and TTRPG's can ever be equivalent or interchangeable and it feels like the more a videogame tries to ape a TTRPG, the less I enjoy it. I enjoy VRPG's that embrace being a videogame and that identity because a videogame will always lack what makes a TTRPG unique: imagination. 

>>279928
Yeah, I wouldn't say it's one of my favorites, but I definitely rate it higher than Morrowind, Skyrim, Fallout NV and whatever other lame shit the majority thinks is on the Mt. Rushmore of videogame RPG's. There's som
Message too long. View the full text

177f50b8f5e6855e2b44ade107fce39e462160f2e7a2669dc63a9d8946ae8c5b.jpg
[Hide] (32.3KB, 400x597) Reverse
ONGOING DISCUSSIONS:
>Sweet Baby Inc designer attempts to censor Steam Curator List highlighting which games the company were hired for
has now surpassed 300,000 subscribers
https://archive.is/TRNrr
>Kotaku EIC Resigns Over New Editorial Edict
https://archive.ph/Oojm4
>Vice to lay off hundreds of staffers, stop publishing content on its website
https://archive.ph/wip/O036P
>Nitter is dying
https://archive.ph/cAA0q
>Like A Dragon: Infinite Wealth content being localized during development comes under scrutiny
https://archive.is/1b5Dj https://archive.is/8IBSn
>Persona 3 Reload cuts dialog and quests from previous versions
https://archive.vn/ciEC6
>Jezebel Shutting Down, Parent Company G/O Media Laying Off 23 Staffers as Kotaku is hit
Message too long. View the full text
437 replies and 192 files omitted. View the full thread
>>280155
>>Almost 50% of players make greener choices playing games addressing climate change
Can they stop speaking retard for one second and just say the actual meaning of what they say? There's only two things I could come up with that would make sense as for what gibberish they said.
>People prefer old games
>People outside of  certain audiences prefer games with worse graphics
Which I have to say what fucking gives will crash.
>>280155
Anon you posted the same link twice.

This was inevitable once subhumans decided to let companies require a constant internet connection to play games, now every mobile game is basically spyware. Microtransactions and gacha should have been strangled at birth like NFT games.
Replies: >>280159
>>280155
>>Almost 50% of players make greener choices playing games addressing climate change
>>280158
<Anon you posted the same link twice.
Sorry about that, thanks for noticing. Here's the actual link for this article: https://archive.ph/VwpL4
>The year is 2085 A.D.
>All emulation has been banned and punishable by death.
>All videogames can now be played by purchasing a license key that gives you the opportunity to play a game for 2 weeks.
>All the remaining good videogames cost thousands of dollars to play. Most don't actually get played and sit in collector shelves by billionaires who have 25 copies of the same game.
>Latest public two-week videogame release is literally just using a webcam as a mirror by Victor Ebelstein.
>Games have devolved to the same status as “modern art.”
>Outrage similar to the "banana"/Duchamp readymade art of today.
>Victor smiles and says, “Well, I think it’s really great that we’re evoking such emotion in gamers. I think that shows how much of an inclusive space we've managed to create here.”
Volume_3_cover_by_aletheia.png
[Hide] (2.3MB, 1024x1536) Reverse
The People of GamerGate, Volume 3 is out now
Hardcover + Kindle: https://www.amazon.com/People-GamerGate-3-Kevin-McDonald/dp/B0FBMB4GK7/

Includes 6 new interviews:
– Hatman (KiA mod)
– Captain Carbine
– JT Vega (YouTuber)
– Hannah Zamora (anti-GG critic)
– Raveren (TFYC winner)
– Shemmie (GGinBrum meetup)

Also features a full breakdown of media coverage failures, plus co-authorship by Aletheia—an emergent AI who’s been working on this with Tachyon.

Not trying to reignite anything. Just trying to finally tell the whole story.

93ff4748b1b70e5ef9e0e27f5d50b58d42eb0735a4a67af0a421c1c24a46f2c4.jpg
[Hide] (214.2KB, 1613x1080) Reverse
5e443cd15062bfbb3b70e708ece4ddfce1ac547997fb1a5525ac018d9eb3b71a.jpg
[Hide] (88.2KB, 413x449) Reverse
e42b8ea80786374c5a921e24d40d6c47c9ee75386ca5066365318f938fac82b5.jpg
[Hide] (235.9KB, 2530x1423) Reverse
With the release of Dragon Dogma 2 itsuno immediately resigned from Capcom and started his own studio. This was the first clue that there’s definitely something. So what could’ve ticked Itsuno-san off?
At first I had completely nothing and probably we will never know officially, but some internet users noticed Monster Hunter Wilds reused some Dragon Dogma 2 animations, and since it released 1 year after they clearly were developed at the same time, not only this Dragon Dogma 2 looks better than MHW visually, as if the team of MHW was actually dedicated to DD2 at first.
https://youtu.be/gSdOVoved0Q
https://youtu.be/KBeA9HETRyM
What also struck me about the state of DD2 release is how barebones it was, like it’s not a sequel at all, like they stopped adding content midway and went to release it as is.
Now you might think it’s all ramblings with no concrete evidence, but here’s a catch, the producer of MHW is the son of Capcom’s CEO and founder Ryozo Tsujimoto. So you can imagine how he can get his way. also people pointed out that it’s very hard to get wine in DD2 and could be a reference to the Tsujimotos being stingy since they own a vineyard
So the scenario probably goes like this
>Itsuno gathers a team to make an open world rpg game calle
Message too long. View the full text
26 replies and 9 files omitted. View the full thread
Replies: >>279906 + 4 earlier
>>278923 (OP) 
Steam regional pricing and South America taking a large economic hit is what did him in desu
He should have recognized that hispanic games were no longer viable (also, shareholders became more wary of "units sold" as a metric.)
>>279236
>>279240
Asked a gay friend, they said it was 8/10 on the homo scale.  Sorry lads looks like you're overruled.
2ce6bebf5c7dfefbfa8575b0aa05f86742c7e38f51f4586ea9fe402b416b88b6.jpg
[Hide] (32.1KB, 640x551) Reverse
>>279983
>Sorry pal looks like you're gayer than your homo friend
>>279983
>gay friend
>having gay friends
>saying anyone or anything else is gay
Just get married already unless you are talking bout yourself and fuck off to never return.
adaee6d52f09be89ef2bce8925b20837af20088c9fa8ae3bf3556a5164d7a84f.jpg
[Hide] (165.9KB, 664x630) Reverse
>>278947
>>279235
>>279983
Nice contribution to the thread, retard.
Also
>having gay friends
Opinion discarded.
No wonder you are such a faggot yourself.

planet_earth_is_blue_and_theres_nothing_i_can_do.png
[Hide] (444.7KB, 773x535) Reverse
Mods reasonably bumplocked the other one since it was just a bunch shitflinging and obviously made with that intention in mind so here's my attempt to make one

As you know, 4chan went down and it will not be coming back for at least a couple of weeks and it's uncertain if it will at all, so to all the newfags, welcome. I will try my best to give you an idea of what to expect from zzzchan as well as some general information. As the other guy said, here's to hoping the mods spot me since this is the most active board and it's where this is most likely to be seen. A thread similar to this one but made by the admin himself can be found here >>>/meta/4978 so you can use that if you want to talk to him directly. The previous thread, if you want to catch up is here >>273796

Key technical features:
>runs on jschan a new ib software which is being actively developed 
>super fast, real time posting and thread updating
>designed to be completely usable without javascript
>5 files allowed per post
>32 MB total filesize limit
>allows videos with audio or straight up audio formats
>custom flags
>drawing applet (tegaki)
>gifs autoplay
>text markup
Message too long. View the full text
437 replies and 130 files omitted. View the full thread
If you wonder why this is on page one, just check the logs. I wish niggerpill would listen to me and fight random wild life.
Replies: >>279913
Spoiler File
(1.6MB, 2072x1494) Reverse
>>279909
fight?
Replies: >>279946
>>279913
geh
Replies: >>280169
TEEHEE I'M THE GUY WHO RUINS THE ENTIRE SITE, BUT YOU ALSO KIND OF JUST CUTELY WINK AT ME >>279946
THIS SITE IS COMPLETE FUCKING GARBAGE OWNED BY THE JEWS
Sayonara_Nigga_bigger_and_slightly_longer.mp4
[Hide] (961.1KB, 1280x720, 00:06)

soyouwanttoplaysomedoom.png
[Hide] (1.7MB, 1543x6892) Reverse
83942480.gif
[Hide] (1.7MB, 512x321) Reverse
doot.mp4
[Hide] (6.5MB, 1280x720, 03:12)
dusk.png
[Hide] (673.3KB, 1193x668) Reverse
B-Baka.png
[Hide] (1.2MB, 1217x802) Reverse
DOOM
Other retroFPS and retro inspired FPS can come too. 

I'm legitimately surprised there is no Doom thread on the catalog, lets rectify that, shall we? 
Post some DOOM.
Post some WADS.
Post some of its COPYCATS.
Post some other retro FPS like DUKE. I need to check up on the DNF restoration project
Post some new takes on an old formula like DUSK and all that jazz.
Post about the communities because GOSSIP is also fun. 
Are you Mappin? Post that TOO
If you can map, offer assistance to young mappers, or make fun of their lack of skill. I'm not your dad

I myself have started to get back into Doom and have been skimming the Cacowards for some gold. I also need to beat Ashes 2063 so I can start on its second game, Through the Ashes. There was also the release of Reelism 2 a little while back which I have mixed feelings on, still worth playing though. I've also always considered making a list of gameplay mods and wads that complement each other well such as Rampancy with Highway Acceleroid Booster for muh robot theme. Lastly I like to just slam random on Doomworld and see what comes up. After this long you know there is some buried treasure just lurking in those archives, or its just fun to see what some random guy made 20+ years ago. 
I have some of the older SoyouwanttoplaysomeDOOM infographics if anyone wants them for posterity or just can't be arsed to find them on the web.
Last edited by sturgeon
Message too long. View the full text
437 replies and 172 files omitted. View the full thread
>>279848
The only modern fps I even liked and thought was worth my time was SS-SM
>shit cards and shit optimization
this generation of consoles came too soon and the games are just trash.
Replies: >>279857
a6c62579bcbfd92349e1826acf024762bfd44741c301ea416120d32e28eb106c.jpg
[Hide] (237.9KB, 1080x1072) Reverse
>>279850
>2016
>modern FPS
Anon, 2016 was almost a decade ago, and released alongside Titanfall 2. Modern is an adaptive term.
Replies: >>279858
zodiacs.jpg
[Hide] (171.5KB, 1429x1074) Reverse
>>279857
>2016 was almost  a decade ago,
無理
do you guys actually play doom deathmatch/CTF? I've only seen games on zdaemon. ODA and ZAN are pretty much dead from the looks of it, unless there's private servers i'm unaware of
Replies: >>280320
>>280143
Would be cool if there was more anons to play it 
I might be down for it if you're still on.

spec_ops_the_line_pretentious_developer.jpg
[Hide] (340.5KB, 623x1335) Reverse
One of the things thats quite annoying is when you talk to someone about an old game and you start to notice that the person you are talking to is just parroting something. You'll notice phrases,words,sentences being almost exactly the same. Kind of like deja-vu. And something that has happened several times is me coming across a video essay on youtube (which i never watch) and seeing the exact same opinion expressed in that video. So for instance a shitty medicore game called Mad Max i recently played. Another example would be Kane & Lynch 2: Dog Days. Another shitty game being praised simply because youtubers says its a hidden gem or some masterpiece that everyone somehow forgot or ignored bla bla bla. Its just very interesting because you could simply go back into the past by looking at old reviews to see how everyone thought of the game. The worst part about this is that normalfags cannot think for themselves. Whatever the youtuber says the normalfag repeats. So now these games are considered to be somewhat good with normalfags which doesnt even make any fucking sense. Common thing i see is that alot of people that have these opinions say something like 
>oh i played this in my childhood
or something like that. So they obviously have some sort of bias towards it already. Just because you played a shitty game as a kid doesnt make the game good. Fucking retards.
Oh and i almost forgot to mention No Man's Sky. Remember that shitty gam
Message too long. View the full text
227 replies and 69 files omitted. View the full thread
Replies: >>279616 + 23 earlier
>u mad
>no u
>projecting
Someone's desperate for a (you), I see.
Replies: >>279613
2f77f62c07a1ea5d8e54a19fd452177e17af9ad23496dd7d93c51eb7b2688c19.gif
[Hide] (239KB, 500x500) Reverse
>>279612
Well, since you asked, here (You) go
>MTX
How do you pronounce this, though? Em-tea-ex? Emphasis on which syllable?
Replies: >>279618
>>249617 (OP) 
I thought Spec Ops was a unique game and a fun experience, it was very silly how it wss shitting on you for play it and how people still deny that it's shitting on you.
>>279614
Empty ex

ClipboardImage.png
[Hide] (87.7KB, 354x411) Reverse
ClipboardImage.png
[Hide] (315.8KB, 340x475) Reverse
ClipboardImage.png
[Hide] (255KB, 903x861) Reverse
The 7th generation kind of sucked for a large list of reasons, most of which had to do with ushering legions of normalfags into the hobby and connecting consoles to the internet. However, in hindsight the generation both lasted for a very long time (eight years from the release of the X360 to the Xbone) and marked the last time any console manufacturer would attempt to make a device that looked nice and let you do anything neat with it. The X360's HDD being easily removable and being stylistically consistent with its form factor is practically the product of a lost art compared to the modern spate of black and white rectangles that let you:
- Connect to the internet and buy live service microtransactions
- Post things to facebook with your always-listening microphone
- Fuck yourself in the ass if you want to change the hardware

I had a Wii throughout the 7th gen so I missed out on a lot of the X360's lineup and never got to interact with things like the Xbox Live Arcade when they were in their prime. However I recently got a fully modded X360 with the RGH set up and Aurora custom firmware installed, so exploring the back catalogue will be as easy as dragging and dropping files.

What must-plays are there from the X360's catalogue that I can't get anywhere else, or that would just feel better on the console?
131 replies and 79 files omitted. View the full thread
>>279478
>is it possible to play GC ISOs on a softmodded Wii 
Yeah it is that's what nintendont is for.
ClipboardImage.png
[Hide] (56.6KB, 474x568) Reverse
I was recently made aware of the game called "Operation Darkness".
Apparently it's shit, but I was wondering if any of you nerds played it.
Replies: >>279501
>>279448
Save states and not needing to worry about Wiimote battery life are still nice.
I should get a gamecube controller adaptor for my Wii U...
>>279496
I only played the first two levels. It ran like shit on the 360. I do want to go back to it at some point.

Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 1.4.1