/v/ - Video Games

it's fucking video games, baby


New Thread[×]
Name
Email
Subject
Message*
Files* Max 5 files32MB total
Tegaki
Password
Flag
Captcha*Select the solid/filled icons
[New Thread]


READ THE RULES


ec875878e3e6097a2ad2bda9e20947c619673b5f97d249925da8fa7590a3cc43.jpg
[Hide] (43.5KB, 526x701) Reverse
bbdb464d26f65b2c63a655798065642ce039706079c5ef336aa5a53e8efe4ac2.jpg
[Hide] (169.1KB, 1290x1549) Reverse
Old one's bumplocked and dead >>302372

Avatar Legends has the enthralled approval of at least one anon
Street Fighter's fourth season will be made entirely of newcomers 
Virtua Fighter 6 Crossroads  to focus heavily on single player content
Bob into Tekken 8
Marvel Tokon open beta July 24-26
Fatal Fury continues with a new character every month

Do you play fighting games? What game are you working on? Have you lost all hope for the future?
44 replies and 24 files omitted. View the full thread
>>313699
Tried Tokon, it’s an auto combo and projectiles spamming fest. But looks absolutely gorgeous.
>>313613
The netplay patch wasn't even made by that person you kneejerk moron.  It was made by a Jap dev and only works on the JP version of the game.
test.mp4
[Hide] (2.8MB, 640x512, 00:06)
Well I've learned one new thing at least.  Seems the training mode input overlay is the source of a dramatic fps reduction.  That might be a clue to what kind of effects Wine is having such a hard time rendering (transparency/compositing effects?).

Also I guess #Reload is a DirectX v8.1 game.  That means it might be worth trying one of those APIs that converts dx8 calls to dx9 calls to improve performance.
Replies: >>314017
>>313646
>The point of modern games is online
That's why modern games suck.
>>313723
DXVK supports DX8 these days.

a692f0468c49c9f2f5a9f4fa021f3402.jpg
[Hide] (78.2KB, 736x1308) Reverse
What did you guys play during the World Cup? I mostly went with Netflix's title, because its the official one and was easy to start playing on my TV with a single push on the remote, and Winning Eleven 2002 using PepeWEmx's patches. I'm having fun playing as the champions Spain at the moment, love their style of play even if many find it boring, and replicating it video game form is always fun, possession, control and a lot of passing.
3 replies and 3 files omitted. View the full thread
Replies: >>313993 + 1 earlier
>caring about footballs
LMAO
I live in a subhuman country obsessed with soccer, and now that the world cup is over I'm glad I don't have to hear those monkeys orgasmically screeching from outside my window while they're watching together a livestream of sweaty niggers playing with balls...
1747861956353930.jpg
[Hide] (566.5KB, 1191x1684) Reverse
i suck at football games
we should have done an icup to compete with the world cup
>>313834 (OP) 
Football (the world cup especially) is also like propaganda.
Niggers playing in nations they aren't African.
Fuck that shit, and fuck OP for such a shit thread.
pint.jpg
[Hide] (644.8KB, 980x1080) Reverse
Why is this thread so negative?

Yumi_spats01.png
[Hide] (1MB, 673x661) Reverse
Yumi_spats02.png
[Hide] (1MB, 678x667) Reverse
とんでもマウンテン2_⧸_Mount_Amazing_2.mp4
[Hide] (3.9MB, 720x720, 02:04)
Sayaka.(Saru!.Get.You!).full.2904229-3387280401.jpg
[Hide] (78.6KB, 600x600) Reverse
lostyumigame.png
[Hide] (97.9KB, 747x737) Reverse
Is Yumi/Sayaka the cutest loli in videogames period?
Speaking of which, did you know a lost phone game titled Ape Escape: Yumi's Great Adventure exists?
Quite a shame, since it looked really cute.
161 replies and 105 files omitted. View the full thread
ClipboardImage.png
[Hide] (362.6KB, 1920x1080) Reverse
loli?
Replies: >>312625
39203ee058887cadf0e144555b1d76f97061df8108602f46a2ae28e860e7dbcf.jpg
[Hide] (28.2KB, 540x432) Reverse
>>312620
We've been over this already. It has been scientifically proven that your photorealistic 3DCG stuff isn't real loli; it's in the ranks of western garbage like Onanism and UAB.
Replies: >>312644 >>313803
lewd_bait.jpg
[Hide] (102.2KB, 900x1357) Reverse
>>312625
973b4e98b05684ebd819f7c089865722cead09dc48bcdfe01e027027fd70b3b6.jpg
[Hide] (232.4KB, 1042x1389) Reverse
heheh.jpg
[Hide] (57.8KB, 208x226) Reverse
>>312625
>Onanism

17.png
[Hide] (767.4KB, 1000x700) Reverse
Final Fantasy Versus XIII is gonna get rebooted as "Final Fantasy XVII". Not Verum Rex; Final Fantasy Versus XIII. This is the real deal.
The project, with Nomura in full charge, intends to deliver FFV13 as it was always meant to be, but with modern technical capabilities; more precisely, it's aiming to reproduce the state as it was immediately before the previous project was handed over to Tabata. This means:
- 100% seamless and open-world, with original locations, nations and cities ALL accessible and fully explorable (including Insomnia, Tenebrae, the entirety of Niflheim, Solheim, and also others)
- Combat returned to its original KH-like style, with all characters fully playable, and discarded gameplay elements restored (swimming, underwater battles, playable mechs, mech fights, multiplayer elements, etc.)
- All original story fully delivered from start to finish, with all original story elements included (Etro, the star in the sky, the eyes that can see the light of expiring souls, etc...) and all characters fully developed (including Stella) and returned to their original looks and roles; it will be 1 single self-contained game, with no sequels or DLCs planned.
Lore-wise, it will reuse the Fabula Nova Crystallis mythology, but with completely different terminology, so officially it won't have any connection to FF13 or Type-0.
The project has been in planning since the very moment FF15 released, and started active development in 2020; it was initially intended to be released in 2025 for PS5, but then decided to turn it into a PS6 launch title, which will also give them more time to work on KH4; hence the delay.
Story, script, voices and soundtrack are already 100% done.
According to the current plans, the official announcement should happen somewhen after KH4 releases. They're planning to keep completely silent until that point, and then release the game no more than 6 months afterwards, but those 6 months will be packed with lots of information releases, two very long trailers, and a huge marketing campaign.
It will be Nomura's crowning achievement, and his last work before retirement. Also (unless it does better than any other FF in history), it will also be the truly last mainline Final Fantasy.



Q) Who are you?
A) I can't say but that's not important
Message too long. View the full text
102 replies and 39 files omitted. View the full thread
Replies: >>313693 + 6 earlier
>>313207
>Square's A-team was probably glued to something Final Fantasy related at the time.
There's a long standing theory from when CC launched that it was probably sabotaged to make FF9 look like a better game in comparison  since they were both being developed and launched around the same time.
Replies: >>313407
>>313221
What, internal office politics or something? I have a hard time believing that theory because it wouldn't be in Squeenix's interests to make one of their own products flop. I think it's more likely that Chrono Cross shifted into a kitchensink design owing to poor communication and management and that the Chrono Trigger tie-in was really an attempt to salvage a selling point for the product.
Replies: >>313545
>>307848
I wonder if she'll be in FFV13. Some of the stuff about that character doesn't really translate though. Japanese language has a certain polite phrasing and somewhat indirect way of speaking that's practically inherent to it, and this girl has super direct and blunt speech.

>>307964
Art style, combat system, and translation were all ass. And I don't mean the translation was "woke" or shit. It was just generally unnecessarily bad. You had the kind of retards who compulsively "localize" dialogue doing translations and changing up English loanwords that were used in the original Japanese in favor of stuff that actually sounds worse in English. There are a bunch of mods to fix translation and art style.

Use Restoration of Mana mod to unfuck the translation: https://www.nexusmods.com/trialsofmana/mods/179?tab=description

There is also Classic Trials Reshade to try to unfuck the lighting: https://www.nexusmods.com/trialsofmana/mods/15

Maybe some other mods would help too, not sure.

>>308549
I think some of these guys
Message too long. View the full text
>>313407
You have no idea how retarded upper management can be in a company. It's common that one will sabotague another to make themselves look better even if it objectively harms the company as a whole.
Replies: >>313693
>>307809 (OP) 
Well, I think Verum Rex's point was also to force Squeenix to not be able to bury Nomura's project. He forced it into the public eye and by doing so forced Squeenix to contend with continuing demand for his game with his vision. It's closer to an activist pressure tactic imo.

>>307840
Dude, FFV13 is Nomura's pet project he pours his heart into. I don't think it's going to be a fanservice kind of game. It might have moment, but what you're asking is dumb and I don't think FF has ever been that kind of series. You should be looking elsewhere than FF for Japanese fanservice games. 

>>313545
Do you have like any evidence of that being the case though?

b26f47957dd31bf44f41df33b606c2a6be048a8dafaaa10db57229698a38607e.png
[Hide] (21.1KB, 315x103) Reverse
1b371edea98a24236f04b273838897fe3c976b2c2b16686d63a5180ca7948982.jpg
[Hide] (92.7KB, 491x692) Reverse
373444698a37d3e660d4e97456686210147f3f7fb724f9f542b07a1b30f5203c.png
[Hide] (869.9KB, 609x640) Reverse
e8917f604a400137ad868e2c2d24d5625837cc43a3ed4d2b27db861fd74d4bcb.jpg
[Hide] (396KB, 760x1140) Reverse
3e4b111a7bee8f4d083fa55e24d1226bba64e13bde740fdef187517e02195958.jpg
[Hide] (442.9KB, 1200x1800) Reverse
A thread to talk about Vanillaware games
>Which game is the best one?
>Which game is the worst one?
>Best girl for each game and/or in general?
>Coolest character?
>Coolest enemy?
>Is Odin Sphere: Leifthrasir the best remaster/remake ever done and a gold standard to how you make it right?
>Which other Vanillaware game deserves the Leifthrasir treatment, if any?
Give us your personal chart, and talk about the stuff you loved and the things you hated or annoyed you about any of their games.
105 replies and 45 files omitted. View the full thread
megaburger.jpg
[Hide] (35.8KB, 450x300) Reverse
I'm not saying the toon shaded image lacking in any fine detail is too big (both the website and the browser autoscale images) but that using PNG for it is terminally autistic
Replies: >>313660
>>313659
Yeah using PNG is autistic not you
>>313634
>going for used goods
Go right ahead.
Yes but will anyone woman or man ever love you?
fcb0b2d4219ef5afd458bd4a27b87b597a0ee818c655344bb401e47cff3e0e84.jpg
[Hide] (47.5KB, 1280x720) Reverse

tail_tricks.webm
[Hide] (6.3MB, 640x400, 00:27)
nights_minigame.webm
[Hide] (20.1MB, 640x400, 01:39)
Post your shitty gameplay and get bullied by other anons.
295 replies and 335 files omitted. View the full thread
>>311342
Did something force them to do this or are they just this cool?
Replies: >>311373
>>311372
I asked them politely in an e-mail because I wanted them to preserve the game and then the community could fix the bugs, add features like join in progress, and gave them an example of how to open source it and also mentioned how beneficial open sourcing Doom was. So on. They told me they read my e-mail, but never gave me another response, so I forgot all about it.

https://www.youtube.com/watch?v=tBEO5PolZtQ
bunny_doing_trick.webm
[Hide] (22.7MB, 1280x720, 00:24)
bunny doing trick
dead_island_2.webm
[Hide] (20.6MB, 640x360, 08:32)
dead_island_1.webm
[Hide] (12.1MB, 640x360, 01:16)

maxresdefault_(1).jpg
[Hide] (89.6KB, 696x720) Reverse
gif-eating-popcorn-11.gif
[Hide] (820.4KB, 394x277) Reverse
6f6efca502a34083ab2a8dde20473b03e0a79849.jpg
[Hide] (130.8KB, 1199x650) Reverse
94c1d2a1a4d59bbb9d83460a4cbc6ad9f19381a4.jpg
[Hide] (73KB, 680x680) Reverse
0_cfZPttkyJ8iRj58y.png
[Hide] (330.6KB, 878x543) Reverse
Will the normalfags say no to Jewtendo and boycott it, or will they get another credit card and buy the new console and 80/90 dollar games setting a new standard of prices?!
I can't fucking wait.

Nintendo Halts Switch 2 Pre-Orders Over Trump's Tariffs
https://archive.ph/20250404234439/https://kotaku.com/switch-2-preorder-price-tariff-trump-nintendo-1851774764
>New tariffs threaten massive price hikes on gaming hardware and other consumer goods
>Switch 2 pre-orders were supposed to begin on April 9. No longer. In an unprecedented move, Nintendo announced on Friday that it’s halting pre-orders for its upcoming $450 hardware launch because of new tariffs in the U.S. set to go into effect beginning on April 5.
>A statement from Nintendo, first obtained by GameSpot, reads: “Pre-orders for Nintendo Switch 2 in the U.S. will not start April 9, 2025 in order to assess the potential impact of tariffs and evolving market conditions. Nintendo will update timing at a later date. The launch date of June 5, 2025 is unchanged.”
>The Switch 2 reveal this week showcased big new games like Mario Kart World and Donkey Kong Bananza, but also big new price jumps that took fans by surprise. On the same day the Switch 2 was revealed, President Donald Trump announced new tariffs of over 20 and 40 percent on some countries, including China, Vietnam, and Japan.
>They could push game and Switch 2 hardware pricing even higher for players in the U.S. starting later this month on April 10. Trump has already said he’s open to negotiating the new trade taxes, however, and Nintendo could be waiting to see if he reverses course before moving ahead with pre-orders as previously planned for the Switch 2's June 5 release.
>Pre-orders were set to begin next week, with retailers like Best Buy and Walmart already promising midnight launches for the most anticipated console launch in years. Pre-orders were also set to take place directly through Nintendo beginning in May, though with a series of strict requirements that would exclude all but the most hardcore fans from having a shot at qualifying.
>Even before the latest Trump tariffs were announced, fans had been calling on Nintendo to drop the price of the Switch 2 and Mario Kart World, which is set to be the company’s first $80 release. Chants of “drop the price” have been flooding the Nintendo Treehouse Live streams on YouTube meant to showcase exclusive new footage of the company’s new Switch 2 games.
>The tariffs, should they go into effect as planned, could raise prices by hundreds of dollars on the most expensive electronics unless Nintendo decides to eat the cost of the tax by letting it cut into Switch 2 profit margins. Many analysts had speculated that the company had already built uncertainty around higher tariffs amid an escalating trade war into its current $450 pricing for the Switch 2, but its latest statement suggests the console could end up costing even more in the U.S. by the time it launches in June.
>The Entertainment Software Association, a U.S. trade group that represents Nintendo and other gaming companies, said the tariffs “are going to have a real and detrimental impact on the video game industry.” ESA senior vice president Aubrey Quinn told Game File this week “Every company, every industry, the video game industry included, needs to think about what’s best for consumers, best for business, and best for employees. Supply chains are complicated and, certainly, supply chains don’t change overnight. Everything that is considered or decided can’t be a quick turnaround and can’t be a knee-jerk reaction to any particular announcement.”

Message too long. View the full text
371 replies and 203 files omitted. View the full thread
6286de6aa739915a1826defcd7b8bbd130f1bb57f28abea5525ebfe7658eb593.jpg
[Hide] (136.1KB, 1617x1016) Reverse
>>313396
>sorry, you have been blocked
Nintendo patent tied to Palworld lawsuit stays rejected as JPO shuts down objections in unusually sharp-tongued notice
https://web.archive.org/web/20260722154833/https://automaton-media.com/en/news/nintendo-patent-central-to-palworld-lawsuit-stays-rejected-as-jpo-shuts-down-objections-in-unusually-sharp-tongued-notice/
>Last week, Japan’s Patent Office (hereafter JPO) published a notice of rejection of Nintendo and The Pokémon Company’s divisional patent application No. 2026-019762. Describing an “in-game monster-capturing system,” this patent application is closely tied to the ongoing legal dispute with Palworld developer Pocketpair, so it comes as no surprise that the rejection has attracted attention.  
>But curiously, Japanese users have pointed out the uncharacteristically scalding language JPO’s examiner used in addressing the counterarguments from Nintendo’s side, with people amusedly posting their “favorite quotes” from the legal back-and-forth. Industry professionals like Japanese patent attorney Kiyoshi Kurihara have likewise commented that both Nintendo’s objections and the examiner’s written response con
Message too long. View the full text
Replies: >>313585
dff4d5bb57f67dfa0a1fa1226ef7aab67d9ebb538fcc185aaced41f56129f307.jpg
[Hide] (19.6KB, 550x480) Reverse
>>313582
>Another part of the notice that has been causing amusement among Japanese users is the examiner’s apparent annoyance with Nintendo’s pedantry over how the unofficial game and its content was referred to in the reasons for rejection. In its counterarguments, the company stated, “Ash, Pikachu, and Poké Ball should properly be referred to as “a character infringing upon Ash,” “a character infringing upon Pikachu,” and “a character infringing upon Poké Balls,” respectively.” 
>In response, the examiner says, “If it were impermissible for the reasons for rejection to refer to character names, then even at the cost of being redundant, accuracy should take precedence. In that case, the notice would need to use cumbersome descriptions such as ‘an object in the form of a small animal’ instead of Pokémon, ‘an object in the form of a boy wearing a red cap’ instead of Ash, ‘an object in the form of a small yellow animal’ instead of Pikachu, ‘an object in the form of a small green animal’ instead of Bulbasaur, and ‘a spherical object with a red upper half and a white lower half’ instead of Poké Ball. However, even with such rephrasing, the logical structure of the grounds for refusal remains unchanged. Therefore, this argument has no bearing on determining inventive step.” 
I fucking hate lawyer speak so much, good on the patent office for telling
Message too long. View the full text
poor_little_niggerpill.png
[Hide] (300.1KB, 380x501) Reverse
>>285903
>Reddit mods are a bunch of mentally ill faggots
>Niggerpill thinks this matters in any way
Go home niggerpill.
Replies: >>313608
>>313604
Damn son you're stupid

126642316_p0.png
[Hide] (1.5MB, 3840x2160) Reverse
PS2 turned 25 (by Japanese reckoning)  an hour ago. 
>favorite PS2 games
>favorite PS2 girl
>what untranslated PS2 game needs a translation
147 replies and 49 files omitted. View the full thread
>>310921
Can you take your meds please?
>>310925
you need mental help, xir
Downhill_Domination_cover.png
[Hide] (226.5KB, 253x358) Reverse
Happy anniversary to my favorite video game of all time

(It was actually yesterday, sorry I missed it)
Replies: >>313594
anon_isn't_coming,_sorry_honey.png
[Hide] (213.3KB, 562x630) Reverse
>>313591
Replies: >>313597
>>313594
WEW!

6aaa687b78571942f171e87f679ed36e998147dd3f2e6b55fee8f6406fffa45c.jpg
[Hide] (29.6KB, 400x382) Reverse
I never beat the final boss fight in FF7. I just couldnt do it no matter how hard i tried so i looked up a guide and bred the most op chocobo to get the most op attack in the game only for me to almost lose again. I won but i felt no accomplishment.
I got lost in Chrono Trigger early on and didnt know how to navigate anywhere so i had to look up a guide.
I played Counter Strike Go for over 1500 hours.
I never got a nuke in any of the Call of Duty games.
I couldnt beat the Dark Souls 3 tutorial boss.
I have looked up several puzzle solutions just because i couldnt solve them after a few minutes.
I bought Battleborn
261 replies and 107 files omitted. View the full thread
f4bb90f3ea813807eefd630c0c7e6e45_c9802274_2048.jpg
[Hide] (258.6KB, 1300x1300) Reverse
I gave myself a 2nd degree burn in my thigh with a cigarette while playing Magicka 2
Replies: >>313589
>>299631
Try doing regular meditation. It helps with emotional self-control.
i keep picking up new-to-me games and saying "i'll play this later, when i get my mental illness under control and stop feeling like shit long enough to focus on something rad" and then i don't so i don't play them and now i have at least a dozen games that i genuinely think are up my alley but that i do not think i am mentally capable of enjoying at this point in time
Yes I WANT to play them but I am never in the MOOD to play them
Replies: >>313589 >>313590
>>300660
So... Did you quit smoking? 

>>313586
Either force yourself out of the funk long enough to pick up a game (or any activity) or talk to a therapist about it. This isn't healthy.
Replies: >>313590
>>313586
yeah >>313589 is right but I emphasize with you. I'm in the same trap. I have been forcing myself to play stuff however. It'll get better, play them so their charm is the thing to change your mood. You'll then find yourself coming back naturally.

Elona_-_Younger_Sister_pic.PNG
[Hide] (6.3KB, 169x159) Reverse
Elona_protagonist.png
[Hide] (2.3MB, 1267x1062) Reverse
Elona_-_Zedar_comment_on_Shenas_ass.PNG
[Hide] (128.3KB, 500x145) Reverse
Elona_-_pile_of_robes_crafted_by_Tailoring.PNG
[Hide] (197.2KB, 600x337) Reverse
Elona_OOMSEST_-_Bards_on_Baby_Day.PNG
[Hide] (150.8KB, 412x650) Reverse
Any fellow Elona players here? As a Kumiromi-worshipping farmer, I'm still having a lot of fun with the OOMSEST version. I've got autosaves disabled so I can savescum from time to time, but I try not to abuse it too much.
I was lucky enough to get the ridiculously good stomach mutation that lets me eat non-food items, helping me free up a lot of item space and develop my attributes and abilities frequently. Not to mention it helps me save money and keep corpses too.
Tailoring is some pretty good stress relief. The quality of the robes I craft is random, and whenever I get one I don't want to keep, I can eat it or sell it.
Anyway, I'm preparing myself for the upcoming annual "Baby Day", a.k.a. Party Day event on July 24. In case you didn't know, that's when shitloads of Bards spawn in "Party Time" quest instances and you can go on a Bard-killing spree all day long to collect tons of valuable instrument items, music tickets and more.
191 replies and 102 files omitted. View the full thread
>>311582
I haven't played out in a while but that's what i liked about elona+. You had all these abilities and actions to mess around with.
>>311582
The auto button handles battles better than I do in 9 out of 10 cases.
>>311582
>Weighty
It's a turn based rogue like adjacent game how the fuck would you make the combat in this "weighty"?
Replies: >>311651
>>311619
The same way games like Brogue or Sil-Q do it: making positioning, resource management, distance and damage calculations, etc. matter enough for you to have to think about them during each encounter even when you are powerful. When I last played Elin, the combat was so basic, and you could breeze through encounters once you had enough items. Braindead.
Mining_in_Elona.png
[Hide] (62.6KB, 1530x918) Reverse
OP here, just dropping into this thread again to remind everyone (including myself) that it's almost that time of the year again:
July 24 is just around the corner!
Time to prepare for my annual Bard-killing spree on Party Day, a.k.a. Baby Day.

I've been grinding a bit for the past few days in preparation for the event.
Mining is an easy way to get XP, gems and money at the same time (if a bit tedious). My MC's stomach mutation ensures that he's never in danger of starving while mining (or any other sort of grinding, for that matter), but it's still important to have tons of food on hand for the benefits of raising everyone's Potential, and gaining seeds (which my Cute Fairy ally produces as regularly as he eats).
Thankfully, my large home collection of fruit trees (which I've accumulated mostly from city quest instances, as explained in >>298491 ) ensures that I'm never short on food.

P.S.
One of the most important things to do in preparation for "Baby Day" is to safely store most of your gold at home (that's where the "kitty bank" items come in handy), because Bards have the ability to suck out whatever gold you have on hand.

Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 1.7.3