/v/ - Video Games

it's fucking video games, baby


New Thread
Name
×
Email
Subject
Message*
Files* Max 5 files32MB total
Tegaki
Password
Flag
Captcha*Select the solid/filled icons
[New Thread]


READ THE RULES


1642878190097.gif
[Hide] (2.8MB, 512x384) Reverse
Post games that have appeal, places within games, good UI designs, animations, shaders, characters, art styles, soul, etc.
85 replies and 149 files omitted. View the full thread
Replies: >>278821 + 4 earlier
>>278788
That's a pretty important reason.
Replies: >>278794
39da1c095558c9c5123224dea93ad7c228b01b9b.jpg
[Hide] (83.6KB, 600x800) Reverse
>>278792
Agreed, though honestly I'd rather play for a few hours on a colored backlit screen than many hours on a colorless dark screen that's hard to see, when I play a handheld comfort is key and one of the reasons they're appealing, not just to play outside no matter how dark it might be, but also to do things like playing in bed. It's a shame rechargeable batteries weren't around like nowadays when the Game Gear came out, though owning one later in its lifespan when rechargeable batteries became more common was the peak moment to have it, even if support was pretty much done as developers were looking at the GBC then.
growhome.png
[Hide] (1.1MB, 1156x838) Reverse
>>274364 (OP) 
>>274546
Why do the trannies who make shit like this always include some sociopath shit like holding a gun up to a scared girl's head? Like what are you, as the player, supposed to feel from simulating cruelty? What does the creator of this feel that he needs to include this?
Replies: >>279006
>>279003
because they're mentally ill faggots who do mentally ill faggot things

eeeb5fd50a411ef55af055c180e02b9b4af1037397ea90202426d9141d24dddd.jpg
[Hide] (78.9KB, 1200x1200) Reverse
Let's have a Silent Hill thread. I've finished the first three Team Silent games now.
Did they really have to kill Harry? Bastards... It's not fair.
97 replies and 45 files omitted. View the full thread
>>278742
>that shit feels like Doraemon or something like that
that's a great way to put it, it was overwhelmingly goofy, especially that whole arc with the straw dolls
Replies: >>278752
5e292744953d2f7013e4a89d5ec0bdc4e0c86467067cfefaa860ce1c3d1580bd.jpg
[Hide] (235.6KB, 1280x720) Reverse
5785f109477a1810f1128c5e347788104a11ed76d8495ae1983e3c9ce2e05bb7.jpg
[Hide] (344.8KB, 1920x1080) Reverse
>>278743
>that's a great way to put it, it was overwhelmingly goofy, especially that whole arc with the straw dolls
Some parts really did remind me of Doraemon, i kept reading it thinking: "Okay, but where's the horror?"
Basically Souchi is just an autistic kid, people remind him that he's weird every chance they got, he gets butthurt and so he plans a "revenge" that is supposed to be terrifying (in his own mind) but in reality ends up being some silly dumb shit.
Like the part where he makes that kid grow a beard. 
And the straw dolls was the silliest part, i agree.
>most of his longer stuff starts kinda creepy but still cool enough that you can suspend your disbelief and enjoy the mystery for a bit until becomes so fucking crazy and goofy that you forget you're reading a horror manga.
You just described perfectly how i felt about Uzumaki, at some points i thought "What is this stupid shit? Wasn't this supposed to be creepy?"
Thanks for the recommendation by the way, i'll check that out.
I missed reading horror stuff on the bed at night while listening to dark ambient, hopefully this "fuan no tane" will fill the gap left by Ito's stuff.
c2dd22176521a35313bf4d7fc1d4edf29798901313158477cc8bf8db86cb3592.jpg
[Hide] (109.7KB, 500x500) Reverse
>>275131
>The guys at konami know what to do, 
That's odd considering that they took over 15 Years to do such a basic thing and pretty much killed their second best option with del toro kojima and uzu.
>But the truth remains that without team silent there's no more team silent
No.  And the fact that it was originally a American town means nothing considering each game has nothing to do with each other besides dumb references.

>witty writing
Huh?  did I take crazy or stupid pills it's moon runes with editorials to make it make sense in engrish and most of them are dumb puns and metaphors that have usually have nothing to do with the story that idiots overthink.
Silent Hill died because a mix of factors the main being  western garbage took over the industry and Konami wanted to cut the cost of having Japanese devs and writers.
I don't really give a fuck that it's Sirentu Hiiru in name I just want  to play a game with an story by Ryukishi. the only reason they felt okay with choosing him despite his recent anti tranny truthnuke was because amerika gajins couldn't read it
Replies: >>278844
>>278819
>spoiler
Care to elaborate?
Replies: >>278851
>>278844
  >>257572

Monster_hunter_req_chart.png
[Hide] (895.2KB, 880x704) Reverse
monster_hunter.png
[Hide] (1.1MB, 893x783) Reverse
monster_hunter_bestgirl.jpg
[Hide] (286.2KB, 683x900) Reverse
zelnyaqt.png
[Hide] (2.8MB, 1920x1080) Reverse
dream_team_high_def.png
[Hide] (155.5KB, 1832x867) Reverse
Been a while since we had one and I've been thinking about it again so it's time to talk about some Monster Hunter. 
What are ya...
PLAYIN?
HUNTAIN?
MAINING?
CARTIN TO?

Or do you hate MonHunt and want to bitch? Well friend, come on over. We have room in this thread for many opinions, even wrong ones. I myself haven't played in a while. Rise didn't catch on with me the same as the other ones did. I hate the dogs, to much going on with all the palicios and everything during a hunt. Maybe I should give it another go. 
Also maybe we could get a hunting group together again. We did it a bit for portable 3rd and it was pretty fun.
234 replies and 82 files omitted. View the full thread
1744663308677856.jpg
[Hide] (724.7KB, 1170x1123) Reverse
Playing Greatsword in FU after playing Freedom with Sns.

Ngl it feels like i'm drowning in molasses, but it's fun to kill stuff in 1-2 hits in earlygame.
Replies: >>278840
>PLAYIN?
GU

>HUNTAIN?
Grinding for Rath gear. My least favorite part of every MonHun.

>MAINING?
HH. Can't stand Lance anymore. It's been almost two decades and I'm tired of poking.

>CARTIN TO?
your mother's
Replies: >>274670
>>274668
>fellow HHfags
When I saw the bagpipe it was over before it started. I love me some horn.
Not got the chance to hop on, how's AT Rey Dau? Actual challenge or pushover?
>>274064
>pic
We had T9 back then, you know. And if was faster to type than current QWERTY touchscreen shit.

02adf3e6bd18cfdfddb7fb2df3aa8015-imagepng.png
[Hide] (486.3KB, 1000x1000) Reverse
banner_version_deluxe.png
[Hide] (733B, 80x33) Reverse
cheers_fag.jpg
[Hide] (53.5KB, 720x610) Reverse
Ok, niggers, post all your new or updated shit here. If you don't know what logo to use, consider using this or something similar. Thanks in advance for the contributions and definitely thank you for all the quality work done for the previous two boards, hopefully this is the last.
383 replies and 354 files omitted. View the full thread
>>277543
>3rd
Sauce?
Replies: >>278516
>>278508
Halfcuck obviously. Especially after you tried your luck with the baked in revesere search. I however had the hunch that the girl depicted is from a VN and tried my luck. Nothing concrete, but the Character depicted may be Alicia McFadden from Brave Soul.
Replies: >>278521 >>278539
63b9689f17001b19b9a70637c49c82c86b28d24c0ee435abc662c37e1cbcc8c3.jpg
[Hide] (18.9KB, 303x303) Reverse
>>278516
Thanks
>>278516
Yeah, it is brave soul, I know that art style.
rad_apple.png
[Hide] (31.7KB, 300x100) Reverse
And another for the pile. This time its Rad Dude themed.

126642316_p0.png
[Hide] (1.5MB, 3840x2160) Reverse
PS2 turned 25 (by Japanese reckoning)  an hour ago. 
>favorite PS2 games
>favorite PS2 girl
>what untranslated PS2 game needs a translation
96 replies and 39 files omitted. View the full thread
>>278763
If it wasn't for the Vax Attacks, I wonder if it'd have as much success. I haven't kept up with the sales or anything, I just remember that a lot of family people hopped onto the Switch when the coof-cough started spreading so they could play Animal Crossing and the other new Nintendo Slop sloppy slop slop sloppy slop
>>276729
>successfully get girl's attraction stat high despite her having a boyfriend
>kiss her
>that felt awesome - did my boyfriend see that?
>she's more playfully curious than afraid
>another possible line for pulling it off is "you're bad... but that felt good" said in the most flirtatious way possible

Someone on the dev team had interests . Also has music from random non-Star Wars Lucasarts games in the soundtrack for some reason.
Replies: >>278812
>>278809
they sure did
>>278763
It's not really that impressive when you consider how much bigger the gaming industry is now. The PS2 had a much larger piece of the pie back then than the Switch does now.
The PS2 has a special place in my heart. It was the console I used the longest from launch through the PS3/Xbox 360 era. Mostly because I couldn't afford many games. Lucked out in the end when they started dropping PS2 games from game stores since I netted hundreds of games for about a dollar or less each. Thank god for emulators however, as I am amazed that the PS2 can still have a strong exclusive library that so many games are still trapped on the system and have not been ported over. Hell, they are only getting to Onimusha 2 this year and there is still Onimusha 3 that is 11 years old now.
>>269643
If only she had a cooler weapon. The slingshot was fine but the Genie flinging magic did it for me.

ClipboardImage.png
[Hide] (1.6MB, 1200x675) Reverse
>start the game wanting to know what the fuzz is all about
>fetch quest
>find this guy to give you information about who you are
>find this guy to tell you about this portal
>the guy that tells you about the portal tells you about another guy who knows a gal that knows how to get into the portal
>get into the portal
>pharod sends me on a fetchquest
>go into the catacombs
>fetchquest for the ratfucks or fetchquest for the skeletons
>choose neither and blast the skeletons
>look up online
<"No dood trust me the game gets really good and its the pinnacle of RPG once you make it to the Lower Ward1!!!111!!!"
>get to the lower ward
>fetchquest to remove the curse
>fetchquest for the wizard to tell you how to find the nighthag
Message too long. View the full text
201 replies and 70 files omitted. View the full thread
1674447072753.jpg
[Hide] (386.6KB, 954x1009) Reverse
>>278264
I get your point, it's just that in cases like these I tend to think that maybe I just don't get it, and that if 90% of the people who play it praise it as a masterpiece, then it must be one even if I didn't think it was that good and only enjoyed it mildly, that's all.
Replies: >>278585
>>278377
>I tend to think that maybe I just don't get it, and that if 90% of the people who play it praise it as a masterpiece, then it must be one even if I didn't think it was that good and only enjoyed it mildly, that's all.
Or maybe you are just able to think for yourself unlike the sheep that parrots the same shit they read on social media in order to feel part of the (perceived) bandwagon.
Replies: >>278609
>>278585
I guess there could be a social bandwagon component to the equation and some of the praise is artificial afterall, good point, anon.
Replies: >>278804
>>278264
is that a corn, bean, and zucchini sandwich? I am truly horrified. If it weren't for the moon runes I'd say quintessentially british
f5726e8df9e3e41ff1e7748a053ecbd12589c18a45b09ff712abece4e75b149e.png
[Hide] (198.3KB, 1136x640) Reverse
>>278609
>some of the praise is artificial after all
>some
Try with "most"

4024189-simcity-4-windows-front-cover.jpg
[Hide] (95.4KB, 559x800) Reverse
>EA used to make great games 

Truly the past is a foreign country
4 replies and 2 files omitted. View the full thread
82d71057b180a9a38261fd48d9847cf422caf9e908b867357d233b0601fd6127.jpg
[Hide] (101.3KB, 584x649) Reverse
>>276083
>yeah i'm thinking ea is back
Yeah, back at publishing absolute garbage.
Screenshot_from_2025-04-21_08-39-46.png
[Hide] (66.6KB, 1170x541) Reverse
>>276074 (OP) 
>make
Isn't EA a publisher? They don't make games.
>>276083
>Tales of Kenzera
>look it up
>Nigger game made by niggers.
Damn, I forgot that trashfire.
romario_holanda_1994.png
[Hide] (556.4KB, 570x355) Reverse
>>276074 (OP) 
I remember when FIFA was a sweet football/soccer simulation, nowadays it's a terrible mixture of all the worst aspects of a simulator and an arcade, with no charm of either, and a huge focus on microtransactions and online PvP, it's a disgrace to the sport and I have no idea how football/soccer fans still buy it.

I'd rather play the PS1 titles than the current ones.
Replies: >>278781
>>278773
>I remember when FIFA was a sweet football/soccer simulation
I akways thought Konami's ISS Pro / PES was better.
Replies: >>278783
>>278781
I prefer it too, Winning Eleven used to be peak before Konami killed it off, I'm just mentioning that FIFA was good too at its peak, not neccessarily the best of them all.

ztanfridaynight.png
[Hide] (436.9KB, 851x710) Reverse
WHATCHA'
>PLAYAN
>WATCHAN
>LISTENAN
>READAN
>EATAN
>DRINKAN
>FAPPAN
>FEELAN
64 replies and 45 files omitted. View the full thread
Replies: >>278666 + 7 earlier
>>278627
Ganbatte, anon-kun.
>>275353 (OP) 
>>PLAYAN
Morrowind
>>WATCHAN
Linux gaming streams
>>LISTENAN
Splinter Cell Chaos Theory OST
>>READAN
Nothing right now
>>EATAN
Pizza
>>DRINKAN
Whiskey 
>>FAPPAN
Yea
Message too long. View the full text
MV5BMTU1NTE5ODM5Ml5BMl5BanBnXkFtZTcwNTg3ODAwMQ@@._V1_FMjpg_UX1000_.jpg
[Hide] (144.8KB, 1000x1422) Reverse
026873494dd76be900e82d6d0e581357.jpg
[Hide] (160.7KB, 1280x720) Reverse
2ed4d773-06ed-4a7c-b44a-7d9a79d92692.jpg
[Hide] (672.6KB, 1440x2048) Reverse
maxresdefault_(10).jpg
[Hide] (72.9KB, 1280x720) Reverse
SATURDAY /monster/ STREAM REMINDER!
At 4 EST this saturday I will be streaming, Fat Monstergirls Pre-show, Wakfu, Greentext, Photon, Ghost Sweeper Mikami!
Will start 1 HOUR
https://cytu.be/r/qtmonstergirls
Replies: >>278753
>>278739
>Elf can't on a diet.
Can't WHAT on a diet!?
Replies: >>278756
>>278753
Cum diet.

a0f0b7ef3108f36ef4b9a022f6b1eae4dfe9f685bb7bd4de50a26ff63d46b1c4.jpg
[Hide] (818.5KB, 1200x800) Reverse
I don't know how to make a game, but I'm at the point where I've gotten far enough in learning how to program that I can start to learn how to make my dream game. This thread is my public log. I'm going to make exactly one post at the end of every day summarizing my progress and replying to other posts. If for whatever reason I do not make a post, I will try to follow up on a subsequent day. 

>Background
I would describe myself as a beginner programmer with some competency in C and in the process of learning Python and C#. I also feel that I have a decent natural artistic and mathematical sensibility. Beyond that, there isn't much else, and rest assured the start will be slow-going. I will be sharing the names of books, videos, online course, and other resources I use and try to upload what I can if there are interested people. 

>Goal
My goal is to produce a decent, non-2D indie game within the next five years. At the moment, I have not typed a single line of code for any game project.

>Ending
This thread will end for likely one of three reasons; I have missed my deadline, I am unable to continue for whatever reason, or I am successful. In the last case, the more I get done the less I will share about the project aside from some demos.

See you tomorrow.
144 replies and 55 files omitted. View the full thread
Replies: >>278755 + 1 earlier
>>263333
That hurts a bit anon
greenorb.png
[Hide] (297.3KB, 500x500) Reverse
>read this thread. full of retardations, which is to be expected
>"the code is dependent on raw input rather than smoothed"
>retarded 'smoothed' input nonsense, all of this could be solved with  gdscript's move_toward() or generic platformer acceleration/speed code 
>doing physics/logic shit in _process() instead of _physics_process()
>then jumping ass to love & lua, because ??? this shit isn't even 3d but even then the jump is quite large (need to set up: rendering 3d then skeletal animation & 3d collision. these three systems are quite the big jump when comparing  godot to love+bunch of libs)
>no information on blender know how to
9d813ff27f31bf75b9e80d6f418d2948e95483c39a91322b00a9c44d47829b19.mp4
[Hide] (12.4MB, 640x360, 04:57)
I'm going to explain what I've been doing, but first I need to explain why I went AWOL (and later on, why I will go AWOL again).

>What happened
Nothing bad happened. As you can probably tell, I was in a rut, but it became more than that and I began to hate what I was doing. This isn't something I was expecting because I have thought about game development since adolescence, so once I realized how fed up I was with the process I stopped cold turkey. I blame it mostly on my focus on theory rather than practical experience because I am not a naturally studious person, but I force myself. I burned myself out just reading pages of documenation and manuals on Lua, Git, LÖVE, and Blender, and not doing anything with it, so I stepped away. The first week was convincing myself to follow through, and the second was just writing every single thought about the game on paper, which I really enjoyed doing and that's what gave me the confidence to try again.

>The project
It's a very simple word game where you guess acronyms of quotes, sayings, lyrics, whatever. It's presented for a mobile interface because I wanted to try my hand at design and not deal with the hell that is web development. You select an acronym and then it goes to a play screen where you make your guess. Very simple stuff, but it played into my work on databases, string manipulation, and interface design without having to deal with assets.

>What I've done
The first thing I tried to do was work on a scrolling list, but then I realized that Lua didn't have a CSV library, so I wrote a CSV file parser that converts a CSV file to a key-value table. While I say CSV, I'm not going to pretend that it's compliant with standards because I did not read them, but for my purposes, it does exactly what it needs to do and the only caveats are that the file must be sanitized of extra newlines and each entry is enclosed in double quotes. The next thing I did was work on the listing functionality, where each entry in the database is converted into an object that can be scrolled through for level selection. This also works and you can scroll through by clicking and dragging with the mouse. There is still much work to be done on this, but I feel impelled to do the play screen. I can also do basic git now.

>What I'm doing right now
I'm currently working on the keyboard. My strategy thus far is to store each row as a string then print each individual character on the screen. The theory is that this should allow for alternative keyboards like AZERTY or DVORAK just by listing the keys, not that I plan to add options, but I really want to avoid hardcoding things.

>What's next
Message too long. View the full text
Replies: >>272907
9d250fcac25d1fd3813cc09580ce4509195dd03c2beec71d46dd9d7225454df8.png
[Hide] (497.8KB, 960x1020) Reverse
>>264211
Actual progress. Nice.
I guess only the original really matters.
7e0a344dd6111bf9196b99ab821b09c722ebd1f22b825efd5e1d7635e593c124.jpg
[Hide] (34.9KB, 626x351) Reverse
>>258343 (OP) 
This thread reminds me of when I downloaded Game Maker 8.1 Lite and Multimedia Fusion 2 many years back, I dreamed of making video games instead of having a boring regular job, of "making it" like those famous developers behind titles like Super Meat Boy, I watched all movies about independent video games I could find, but man... did I suck at making them.

I hope all anons here manage to make what they envision and be successful.

tail_tricks.webm
[Hide] (6.3MB, 640x400, 00:27)
nights_minigame.webm
[Hide] (20.1MB, 640x400, 01:39)
Post your shitty gameplay and get bullied by other anons.
196 replies and 224 files omitted. View the full thread
Replies: >>278750 + 2 earlier
>>253787
>>253765
>>253788
EDF is pretty niche, had a poor launch and Helldivers captured the market for third person horde shenanigans months prior to the PC release.
Both franchises could learn something from each other.
America_for_the_last_20_years.mp4
[Hide] (19.2MB, 1920x1080, 02:10)
That hard mountain dew is not worth it.
gt3-f1.mp4
[Hide] (8.5MB, 1660x990, 00:35)
>>244190
>Damn I forgot how much fun this game is.
How could you forget, I spent entire afternoons after school just fucking around in Battlefront. I used to do runs where it was game over if I lost a life

>>249567
I had to set up a damn VM to run The Sims. Then I played it for 5 minutes and got bored. Will probably install The Sims 3 with certain mods later

>>257241
Total War games these days get around the issue by not bothering to calculate any arrow physics, and just rolling for hit. I think Rome 2 was the last TW game to have proper hit detection for projectiles
Replies: >>266934
>>266490
Was Rome 2 the last one? I remember breaking Medieval 2 by abusing bunched up archers and enemies on slopes.
1736618814529111.webm
[Hide] (3.7MB, 640x480, 00:33)
>>233885 (OP) 
It's not mine, but I love to see people playing Sonic well, especially underrated titles like Sonic Pocket Adventure, that deserve way more love.

Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 1.4.1