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Welcome >>>/bmn/ ! Bad movies every saturday.

What a nice board!

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ITT we discuss gaming on Linux, post free / open source vidya, bitch about WINE...etc.
General Linux and tech discussion goes to >>>/tech/

>List of open source games
>Open source game clones
>ASCII/terminal games
>GNU/Linux gaming resources

Previous threads:
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>The only other open/closed source hybrid game I know is Eco, which lets you buy the source code for 185 bucks.
Uplink did the same back in the day. You sent them money and they would send you a CD with the source or something like that. Don't know if they still do it.
Replies: >>89997
>which lets you buy the source code for 185 bucks.
So the game itself is free but the source code isn't? Gotta say that's an interesting model. I've seen "free code with paid assets" and "free but windowsfags pay the compile tax", but not this.
Replies: >>89983
Never mind, I'm retarded and illiterate.
Introversion made a the source code for that defcon and darwinia available and open back when humble bundle did a bit of opening sources. I think frozenbyte games and a few others did too. That was forever ago, I don’t even know if humble bundle still does their drm store anymore
Replies: >>89998
Drm free i mean

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Previous Thread:

How to Contribute
Post ITT, make a pull request (git client or gitgud IDE) or raise an issue.
If you do not have you own account: tough shit because the public account is busted.

Anons have experienced shady shit with IGG (e.g. miners and extra files that served no purpose in terms of running the games) and they're from Vietnam
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wait what the fuck is going on
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>>89934 (OP) 
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>posting shitty edits
Some vol remade the thread and moved all the posts.

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What was the longest you played a game consecutively?
What game have you put the most hours into?
As I get older, I feel less inclined to spend most of my day playing vidya. Years ago it would have been my whole weekend. Nowadays I get either bored or tired after 5 hours. I remember one Christmas when I got my PSP. I stayed up that night playing videogames until 5pm the next day when I passed out. It was awesome. As for the most hours put into. Probably Garry's Mod. Mainly because there is a theater map and you could watch movies with people. It was the shit. Singleplayer-wise, Persona 4. I have played that game several times and as you know it's a 100+ hours game, so weeks have gone into that game.
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I guess you need to schedule your weeks and add your vidya there. You can't feel guilty, if you already done work.
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You're not alone. I developed the same exact feeling as I got older. If I'm going to indulge in some entertainment I at least make sure it's in Japanese so I can make progress on language skills. I can't really stand to do much "just" for fun anymore. Maybe it goes away after you reach whatever level of worldly success you're subconsciously striving for, or maybe it just increases.
Replies: >>89969
About 1,500 hours in Elder Scrolls Oblivion. Never finished the storyline and I didn't even do all the DLC stuff. All one character as I recall.

Three play-throughs of Fallout III, for a total somewhere between fifteen hundred and two thousand hours. Probably closer to two thousand.

Nothing has matched it before or since, though I do have about nine hundred hours into Disgaea II Cursed Memories. Have only finished the storyline once and never gotten to some of the side stuff like prinyland.
Same here. I haven't played good video games because I  feel I could never enjoy them otherwise.
You wretch. I bet you even have a normalfag job you hate, don't you?

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 Starts at 7PM PST/10PM EST  
It's a late night Jackbox stream with /v/! Head over to to watch the stream and join the game with a room code at or go to for Use Your Words

What's the Jackbox Party Packs?
The Jackbox Party Packs are games in which you can play with 
people in a single room or stream them live with others around the world. They can range to coming up with witty punchlines and jokes in Quiplash, creating strange T-shirts in TeeKO or wondering what the prompt is in Drawful!
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Did I join a cult or something just now?
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As The Wheel himself said, "Sure, Why Not?"
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Pretty good night I'd say.
New party pack, a relatively decent of amount of people showed up, and some scenes made for a laugh riot
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The old thread hit the reply limit.  We often talk about our experiences playing fighting games, but let's kick off this thread by doing something a bit different and talking about fighting games we'd like to make, or changes we'd make to games that already exist.  Tell me your autistic fighting game idea.  Rosters, mechanics, visuals - everything.

Imagine your favourite fighting game:
>What's the best thing about it?
>Why isn't it perfect?
>How would you change it, if at all?
Imagine your most hated fighting game:
>Why do you hate it?
>Is there anything good about it?
>What would you change so that you didn't hate it?

>Melty Blood Type Lumina
The game has released.  Shielding is strong.
>Guilty Gear Strive
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Some news to add on: KOF98UM rollback beta has started and previously you can now officially play cvs2, mvc2 and tons of other games on fightcade2 now.

>cont. from last thread
Sol was more like slightly reworked and is still quite strong despite the nerfs
his nerfs are
>5k is 4f (noticable in zato pierce gaps & prc'd c.S garuda impact as examples)
>proration on some special moves but it's very minor overall, you're still gonig to be 2 touched anyways lmao
>6p does not wall bounce, instead you use other routes like br loops or night raid vortex stuff, etc.
>wild throw prc os is gone, every other character including their normal throw &

specific buffs/rework
>the new br manually gives control over the followup, allowing for even more combo routes and gimmicky 'frame traps' with it
>reload-like br loops (br into 5k), although you don't have to tk
>you can intentionally br one hit for a wall splat then easily clean hit super
>BB actually counter hitting
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>>89669 (OP) 
I just want to say 21 is cute even though I will never play the game she's in.
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This thread is mostly intended to be used as an aggregate source for video game deals, but feel free to post anything else related to buyfagging. Anything from bitching about prices, to complaining about shilling, and blogging about your own recent purchases are welcome.

>I want to be a retarded goy, where do I buy games?
As you probably know, for PC the most common place is Steam. You can get better deals at other places, and I'll list a few below. The major consoles each have their own digital storefronts that you can look up. ~ "DRM-free" except when it's not which includes most titles with online multiplayer. ~ Formerly the best place to get bundle deals, now a shell of its former self. ~ Steam competitor that never took off. ~ See above.
>What if I want physical hidden gems?
Check your local game/thrift stores if they have any first, you may be surprised at they offer. Beyond that you can check a few other places. Gamestop, Amazon, Walmart, and Best Buy are all valid options if you're willing to pay MSRP. Just make sure the game actually comes on the disk before purchase. There's also Limited Run Games and their clones, which print physical releases of select digital only titles. Only issue with them is that the runs are a little too limited. You'll probably have to buy the games you want off scalpers if you aren't pre-ordering the instant sales open.
Do your research.

>Okay but what if I actually want to save money faggot?
Don't buy games ;^) Or you could be like me and look a little deeper than the above for discounts.
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>Does anon have any vidya figures?
If amiibos count i got a Samus zero suit, Falco from StarFox and Duck Hunt duo only because i got them for really cheap as the store was evidently trying to get rid of them because nobody was buying them and wanted to free the space on the shelf.
i have a payday 2 dozer figure
Stop plz
>shilling ebay
Cos you presume the readership is retarded enough to not be aware of it?
Could you work for Steam a bit harder plz.
I'd rather just stare into her eyes.
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Bought it a few weeks ago. Never played it.

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No, not a vidya sountrack dump thread. At least not entirely.
Two really important aspects when it comes to making a game. I've been guily many times of putting background noise when playing games, which I think can be detrimental when playing one for the first time. Is when you focus on the game's audio that you start to appreciate it. Music or lack of can set or break an atmosphere. Sound Design can make a shotgun or a sword satisfying to use. I'm pretty sure all of you remember a game fondly because of these. Just imagine games like DOOM, Banjo-Kazooie and Crash Bandicoot with generic music and sound effects. They wouldn't be as remembered as they are today, yet it seems most people overlook audio. They say "as long as the gameplay is good" or "as long as it doesn't look like shit", but good or bad audio can also define a game's quality.
It's really difficult to talk about music and specially sound design because unlike coding or art direction is not as straightforward. Saying "this sound is not meaty enough or weat enough" doesn't tell you much like "the texuring looks dull or boring" would, and the process of creating sound effects is more confusing than drawing or modeling something.
Music is less confusing, however, deciding what music is fitting for your game and then producing it goes a long way. I love heavy metal but I'm not to sure if it would fit in most types of vidya.
Do you, anons, have any interesting sources on music and sound desing in vidya?
Are there
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>Ctrl-F Unreal
>0 Results
I think Alexander Brandon and Michel Van Den Bos knocked it out of the park. It's a shame Alex B chose to take a lump sum instead of royalties because he was in a hard spot and wound up somewhat embittered by it. They followed up really well in Deus Ex too, but everything they did after the tracker era doesn't strike a chord with me. You can listen to their remastered Deus Ex songs to see what I mean.

>Ctrl-F Morrowind
>0 Results
Morrowind's soundtrack was so good that Bethesda is still coasting on the theme. I think it perfectly accentuates the gameplay of 70% hiking through an alien countryside. Jeremy Soule released a new album recently, but it's too ambient for me. It's a shame he will probably never work in games again since he's canceled.

I'm curious, did you decide to turn it off totally on your own or were you memed on some game forum.
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The horror techno fits pretty good for what passed as sci fi horror at the time. Was like a techno equivalent to the Half life sound track. That game was about as scary.

Ss2 was drastically slower paced and had inventory management. A good example of what a first person rpg should be. 

Not much hope for the remake of ss1. They seem to have lost the industry standard of 3-6-3 for animations with sub par sound design. 

Im playing a game. Not watching a fucking movie every time I pick up an item or open a door. With autistic whisper quiet moans from the shodan mutants  you can only hear from within melee range.
Replies: >>89756
I think I must've had audio problems with Unreal, because I remember the sound but not the music, so I figure I must've turned it off. That or I turned it off to hear the ambiance better, or maybe I didn't feel like putting the disk in the drive all the time if that was a redbook or whatever game. That might've been the game I had when I was first trying out EAX and all the fancy shit it was supposed to do. As far as Morrowind, I played so much of it that the music basically just went away after a while, and I only would've noticed it if it were missing. For music in a relatively sedate RPG, that's probably a tribute in and of itself. 

I'm always kind of amazed how FPS (and 6DoF) games consistently did a good job of putting their best foot forward on their first level audio track. Games from Terra Nova to Descent have had good music in the first level, which is of course where extra effort is going to be put for trailers and demos and all. I think Terra Nova even had dynamic music, which is something that I'm a huge fan of in action games. Also everything you did in that game had audio feedback, and all the variety of little blip beeps your power armor made as you did even simple things really was a neat touch for immersion. In most games, I think it'd be annoying as shit for everything you do to have its own little sound effect, but in simulator-like/pilot games I think it helps with immersion even if r
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I didn't like Morrowind's soundtrack that much, but most of it was probably due to the fact that there's 2 songs and that one gay track always plays at the worst possible times.
>They seem to have lost the industry standard of 3-6-3 for animations with sub par sound design. 
What does this refer to?

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ITT propose new ideas for gamenights to come since there's no dedicated gamenight thread at the moment.
What would you want to play? I really fancy some Worms with the board. Here, there's some story now that I'm fresh off some game:
>Worms: Armageddon
>enter some game
>host immediately notices my name is "niggurz" also host name in PC
>kicks me out of the party for not speaking "jive"
>re-enter the game, only this time I do so saying
<"fuck yo momma phat ass"
>lets me in this time
>playing with 3 others
>use ebonics in game and acts as if I was mad
>hosts tells apart and starts taunting me
>asks me if I came out of parole recently
>call his racist ass out
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A us east one so my ping isnt shit. 

What the shit are you on about.
One with wacky_races and cyberpunk on the maplist
Replies: >>86940
Fun maps arent usually in the same rotation as semi serious shit
Anyone got plans for this weekend?
Replies: >>89552
See >>89481 if you own L4D2.

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A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
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The claim is that it's an actual limp bizkit song but I don't know which one.
Replies: >>86458
I doubt it.
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Gurumi has some pretty neat OST's.
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Hit me with some of that 40k-ish "fuck yeah religious wars" music. Lots of choir, orchestral brass and organs mixed in with energetic music to hype you up. Doesn't have to be 40k.
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Just contributing my vg tunes here

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I remember everyone playing this on LAN, i had a shitty pc and having to save to buy a Geforce 4 and some ram, used my birthday and xmas money for it. It was worth it.

Share your memories.
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Anons forgot how to have fun. The webring boards are way to serious for their own good. Funny considering the obsession with "quality".
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>Funny considering the obsession with "quality".
I wish I understood why people who only ever write 1 line blogposts (bitching about news/politics/fags/niggers is also blogposting, though not what I'm referring to here),  talk about quality as a reason to keep strict administration, when all the people making OC on the board (that's venerated by said janny fellators) are migratory scum who've never followed a rule in their life.
t. keep seeing good threads by good posters die unelaborated on because they moved to pissu for some reason
Replies: >>80236
What OC?
You could have just posted "Every idea I have about the US is from imageboards" and it would have communicated the same message.
Morrowind has books in it.

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