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it's fucking video games, baby


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READ THE RULES


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>What is this?
This is an offline 1.7.10 minecraft server running a custom mod pack: https://mega.nz/file/Q3sTjRIA#W-yvXqD03r8xkJ7NVhKNwuG9akqahXnlz_xUCbx1P8g
>What's in it?
little tiles, Ic2, thaumcraft, blood magic, littlemaidmobs, et futurum requiem, grimoire of gaia, hardcore ender expansion etc.
>Can my toaster run this?
It's an even lighter pack than last time and a few versions back. If you have a pc built after 2005 you should be able to run this.
>Did you include the difficulty retardation?
Considering how well that went over last time, I've elected to not add that retardation.
>What if I want "x" mod?
Mention it in the thread and I'll see about adding it as long as it's not too retarded.
>What's this scripts folder?
It's just aspect lists this time so thaumcraft can actually interact with most of the new blocks/items.
>How do I use a skin?
Name your skin "skin.png" and put it in your .minecraft
>How do I avoid giving microshaft all my data?
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>>282528
That's odd, it used to work just fine. You can still obtain the researches from trading through research fragments.
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>>282531
nope, those just give me a couple fragments back
unless there's some sort of thaumometer scan dependency i've missed
the mod page says something about gadomancy aura cores, i haven't made every flavor of those yet
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>>282533
You misunderstood. you can combine the research fragments into researches. This has a chance of giving you researches that normally only come from trades.
Replies: >>282535
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>>282534
i know, i made about 20 of those but a bunch of stuff is still hidden
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>smelt iron into steel and slag
>centrifuge slag for gold
>macerate steel back into iron
>???
>profit

just need to figure out a way to make flint and obsidian and i can turn the coal dust into diamonds too

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SLEEPY STATION #8 OUT NOW
https://files.catbox.moe/i6ddl2.zip

SLEEPY STATION #9 COOKING ITT
Planned release date: Q1 2025

ISSUES
#1: https://files.catbox.moe/p9ivcb.zip
#2: https://files.catbox.moe/85kj7n.zip
#3: https://files.catbox.moe/bgkd2g.zip
#4: https://files.catbox.moe/bosv0h.zip
#5: https://files.catbox.moe/plzavp.zip
#6: https://files.catbox.moe/szw3sc.zip
#7: https://files.catbox.moe/09ke9b.zip
#8: https://files.catbox.moe/i6ddl2.zip
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>>282235
did the HoS image so it's congruent with the bottom row of images.
>>282268
I think I covered all your critiques that I was willing to cover. Only now realized you wanted either dashes or dots in "OoS" which I disagree with, Reading the final sentence on the second page again, I decided to make that its own final line, and ended up agreeing with the "anyone" critique of yours.
I changed the words a little, as you can see in pics related. I do not believe the little changes I made have any punctuation or other errors, though I could clearly be wrong.
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>>282302
FUCK those don't have all the text edits I made. Please ignore those files and instead refer to these
>>282271
>why get rid of unfortunately
I'm not saying you shouldn't use it, the sentence is a little ... I don't even have a word for it, I'm tired as fuck. For some reason I get the feeling there's too many stops in the form of "unfortunately", "two" and "3" being next to each other (vertically), and the OoS thing. 
>comma in bus sentence
If [yadda yadda], then [bla bla bla].
That's just grammar, you're supposed to put a comma in to separate the condition and result.

Yeah, the other stuff you said was "preference" really was just that. Keep the way you like.
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>>282325
>condition and result
huh no shit. Thank you, I'll try to remember that.
Saw this on LGR, thought you guys might appreciate the 90'2-2000's aesthetic of graphics card box covers:
https://lockbooks.net/pages/overclocked-launch
The book actually tiny, as seen on LGR:
https://www.youtube.com/watch?v=an_mxOmtMOg

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Its been far too long since the last one. Thank goodness Vita's battery is infinite.
Whatcha
>PLAYAN
>HACKAN
>BUYAN (kek)
>WANTAN

PREVIOUS THREADS: https://archive.is/9b9HQ
https://archive.is/xQU91 (Gitgud hackpaste)
Last thread: https://archive.is/5wk1E
There are also numerous Vita threads across the webring as well.

First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6
Physical game list (Western/Asia-English/EU released): http://web.archive.org/web/20190705133424/http://retailgames.net/playstation-vita/complete-list/

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yearly check-in to see if exile election got translated yet
>>280299 
On what version of NoPSMDRM or you currently on? Maybe an update came out, if that won’t do the I honestly have no clue but considering that you have used a new method to get them maybe that is the problem. 

>>281644 
I managed to get it to work, like you suspected the Sunshine side had to be on wifi as well, tried to connect while Sunshine was wired via ethernet and I couldn’t find the device. Switching both devices to wifi worked (still had to manually add it on the Vita). As for the performance it’s hard to say, I fiddled a bit with the settings and the lag is there but for slower games it might just work, visually it looks very good.
People had better luck with Moonlight on the Vita than me probably due to a non ghetto wireless setup.
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>>281704
>On what version of NoPSMDRM or you currently on?
Version 1.5
>Maybe an update came out
From what I can tell, I am using the latest version.
>if that won’t do the I honestly have no clue but considering that you have used a new method to get them maybe that is the problem. 
Possibly. What I did with the games is that I downloaded them from Myrient, turned the PKG files in zips using pkg2zip, extracted the ZIPs, and then copied the PSM folder to my Vita TV through FTP.

I should note that I want to find out what's wrong as I now cannot even extract PSM games I downloaded through NPS.
Replies: >>282257
>>280299
>>282238
A bit of an update. Happened across a site that backed up the PSM server data before the Sony shut them down: http://psmreborn.com/
So now I can download and unpack the games that where previously available through PKGj/NPS (By adding the site's URL to the config file), including a few extra titles I didn't know about previously, but that's it.

So now it's about finding a way to play the PSM games that don't have any available licenses or keys floating around.

Also found this Git in the process that links to a lot of useful resources for Vita users: https://github.com/MuxaJlbl4/Awesome-PlayStation-Vita
The English fan translation for Ciel nosurge is out.

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Nothing better than shitposting with friends with 3 idle games open in the other tabs.
What are your favourite
>Level 13
>Arcanum/Wizrobe
>Idle Awakening
>Ignited Space
>Orb of Creation
antimatter dimension and incremental mass rewritten
less vidya than visual novels
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>>282831
visual novel? there are no waifus. they're more spreadsheet adjacent
>Idle vidya
>vidya

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For example, let's take that statement in reference to what $20 was back in 1992. According to inflation data relating to the CPI, $20 in 1992 is worth $45 in 2024. But that's not the only metric because we have other standards of value. For example, there's commodities. The price of gold in 1992 was $750 an ounce, and is currently worth $2,700 in 2024. Applying that to the game's "standard", that $20 should now be worth $72. But we also have silver in addition to gold, which cost $4 in 1992 (So five ounces worth equals $20) and has now grown to $30 (So that $20 is now worth $150). Meaning that you should "never" pay anything above of $150 for a single game.

But this could also be in relation to everything that came with the game as Monkey Island also came with a manual and a little "extra" toy. By today's standards, such content is reserved for "special edition" versions of games, meaning that everything that I just mentioned up above ONLY applies if you're buying the most complete package of a video game. And that a game lacking such content is worth a fraction of that price. I'd argue that you should reduce the price by a third if it's just the game and box (So $100), and probably reduce it all the way down to 25-33% the original price if it's just the game (So $35-$50).

But Monkey Island also launched for a price of $60 when it originally release. Meaning even LucasArts admitted that their game prices were "too damn high" and was worth only a third as much as they s
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So how much is good old goy asking for a 40 year old computer game, that has to be run in emulator because basically nobody has a fucking Commodore 64 now.
Also they're pulling all the SSI Games, it's not just this one.
>>259993 (OP) 
Reminder that back then games were large boxed copies with giant fucking manuals and occasionally more shit where the dev/publisher got a much fucking smaller cut of the final sales price because of production and distribution costs. Nowadays they're all taking at least 70% of the digital sales price in their own pockets and are selling games in much larger quantities too.

The reason prices go up is because of fucking greed, bloated development, incompetent management, and more fucking greed. Not inflation.
>>259993 (OP) 
It means to never pay more than $20 for a videogame.
Next question.
Replies: >>277037
>>275144
/thread
I think I finally realized the "solution" to the "buyfag conundrum".
One of the things that's been bothering me about vidya for the past several years is just how many games have officially been released for free at some point. And this includes everything from recent AAA titles (Deathloop, GotG, Dead Island 2), to popular older games (Rogue Squadron, Splinter Cell, Lego Batman, Planescape), to even obscure as shit titles (A&OXXL, XIII, Flashback). And one of the problems I have with this process is that, to me, it gives zero reason to ever want to find and acquire these games in the wild. That there's almost never any point in wanting to get these games, or any other games for that matter, because you'll eventually get them for free (Legally) at some point.

And this is where I think the entire 'POINT' of buyfagging gets overlooked. It has absolutely nothing to do with buying the popular or best games, or even supporting the creators. It has to do with the fact that you're buying a game that will never see the light of day again, and preserving that so other people can play that game in the future. All these other games that are "digital only" or being rereleased ad nauseam shouldn't or don't need to be bought because they will never become "lost media". Especially in this day and age where everyone is preserving the shit out of eve
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Been a while since we had one and I've been thinking about it again so it's time to talk about some Monster Hunter. 
What are ya...
PLAYIN?
HUNTAIN?
MAINING?
CARTIN TO?

Or do you hate MonHunt and want to bitch? Well friend, come on over. We have room in this thread for many opinions, even wrong ones. I myself haven't played in a while. Rise didn't catch on with me the same as the other ones did. I hate the dogs, to much going on with all the palicios and everything during a hunt. Maybe I should give it another go. 
Also maybe we could get a hunting group together again. We did it a bit for portable 3rd and it was pretty fun.
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Like and subscribe
>>282760
Make sure to stick around for the postgame stuff, you've still got quite a few unique monsters to hunt minimum (including quest cutscenes) albeit all of them are previous gen returners. There's one in particular that always gets a fun kick out of newfags who aren't aware of it's gimmick/s. Also the Zoh gets it's real fight + Dahaad gets it's slay quest, and neither fuck around this time, even by veteran player standards.

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Talk about some proper nippon Visual Novels! Whether you're playing one right now or a novel you've already completed.
No fucking english parody shit allowed!
Take your doki doki and shove it up your faggot ass!
>Eiyuu Senki
I dont know how but it took me 116 hours to beat it. I only skipped the optional dungeon. Let me just tell you that it was a long fucking week of suffering playing that game. Just nonstop talking from the characters in different scenes and just when you think it will stop it just keeps going. Then you go into battle again and then you're in for a long fucking talking session again. Rinse and repeat for the whole fucking game. Theres like maybe 6 or so sex scenes (probably more it was like 2 years ago i beat it) and to even get a sex scene you need to conquer someone and that means a fuckton of battles and a fuckton of talking. I spent a week straight just fucking playing this shit and by the end of it i was pretty much mindbroken by how long and shitty it was. A week of nonstop fapping/sweating/boredom and just waiting for it to end. Another thing that bothered me was their faces. If you look at the cover art you can see how the faces are designed. Their chins are like triangely and pointy and it makes the characters look retarded. Look at this screencap i took from one of the faces in the cover. It looks like she has downs syndrome! So theres that. I dont know wha
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>>282700
I would rather give that title to China and Korea, Ivan.
Also stumbled upon this VNDB thread ( https://vndb.org/t18896 ) and found some pretty revealing lines.
>People don't like ES [Everlasting Summer] because it's a Russian equivalent of DDLC
>viewed as the ONLY VN worth reading, with the rest being considered "weeb trash".
>in the normie ironic weeb circles ES is still going strong with it's cancerous meme status
And the fact that it supposedly relies heavily on internet culture alone is a red flag.
>>282701
That's the freaky part, what I'm looking for are imitations, and I'm struggling to find even one. My post is complaining that all western VNs that try to resemble Japanese ones in any way either do it like in "irony" (DDLC) or to push agendas (Katawa Shoujo), or have mind-numbing non-moe art.
I remembered that I had this one ( https://vndb.org/v36862 ) bookmarked, and that the art actually looks moe, and as a bonus it's not low quality. But then I realized that there's a Japanese artist in the team ( 
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>>282707
Well anon if it's the west you want there's always this classic gem.
>>282707
>I would rather give that title to China and Korea
No they never do, all they make is soulless and copied. And I'm not russian, and I don't care about them, but keep coping that all anons who liked everlasting summer or MiSide are Ivans with your inferiority complex regarding them you poor pole/ukrainian.
>>273152
>>282411
Finished Chapter 3, great stuff, Though Chapter 1 remains the best. But definitely an upgrade over Chapter 2.
The ending was really the good stuff, not the cringe unbelievable disaster, which we all know is hallucination, but the tape questioning Maebara. and the Memoriam list, it captured the mysterious charm lost since Chapter 1. Atleast it explained why Keiichi was not acting like Keiichi, he was really just Satoshi in Keiichi's body, not in a supernatural way, as in being possessed, but he was hallucinating the whole time, probably since the moment Rika and Satoko, visited him and made him food, it's like they put him under a spell to be captivated by Satoko. Otherwise it's impossible for him to be the same man from Chapter 1 who was collaborating with Oishi to get Mion and Rena imprisoned. The murder of the uncle was the strangest and the highlight of the chapter, it proved beyond doubt a supernatural element to the story, unfortunately. Why? because in contrast to Chapter 2, he didn't transfer to another dimension, because he was inside the ritual shrine, which didn't trigger the town to gang up on him like Chapter 1 and Chapter 3. Basically the two victims of the curse, are the killer and the victim, but the killer disappears to another world. Which explains why Takano-san would kill Tomtake, she was tr
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>>282716
>it's like they put him under a spell to be captivated by Satoko
Is this where all the memes come from?

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Modern technology in gaming is such a farce if PS2 games looked like this, I don’t think we will ever see another jump in graphics as big as PS2 was
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kinda impossible to discuss this with almost anyone nowdays as games today just look out of place and overall a mess, the old ones are uniform and clear, pretty much all that makes graphics actually good
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>>282548
What is the relevance of the weird duck video?
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>>282569
i am big fan of ducks
>>281257
damn it's been 15 years since i saw this pic, thank you.

notice how faggy everything about gaming and graphics has become since. $2000 for a graphics card goy!
>>282547
Uhhhh something something muh HD buy moar graphics to run mature games for mature gamers.
The end of the CRT age might've also played a part, tube funkyness made many prerendered BGs on pre-7th generation systems look downright gorgeous but once HDMI and LCD TVs rolled around in the mid to late 2000s those backgrounds now looked like a blurry pixelated mess, whereas in-engine cutscenes could be arbitrarily scaled to any resolution.

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General thread for video game footage editing and streaming. Ask questions, give advice, and share live streams ITT. Read the software list below first (all FOSS).
Previous threads:
https://archive.today/IOoNY
https://archive.today/Q3XWh
https://archive.today/T0EGg

>Video editors
- Shotcut: A great video editor with various effects and filters, suitable for beginners and pros alike. https://shotcut.org
- Kdenlive: Buggy video editor by the KDE guys. https://kdenlive.org
- Blender Video Editor: Part of Blender and utilizes its node system. Like Blender itself, a pain in the ass to use but supposedly powerful. https://www.blender.org
- Olive: A new, promising video editor. Currently in beta but usable. https://olivevideoeditor.org

>Video recorders
- OBS: Record and/or stream anything on your screen, optimized for vidya. https://obsproject.com

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New VNS stream tomorrow at the usual time of 1 PM Pacific/4 PM Eastern
Replies: >>283197
>>283168
Stream is live: https://8chan.tv/view/f664ceb8-3b9d-480b-bcdf-c95f1711043a/
Show will start in about 25 minutes.
Prior warning that I've been having some problems with the internet all day.
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ALL SUMMER LONG
SIX KŌHAI AND THEIR SENSEI
TRAVEL TO 20 CITIES
ACROSS 12,000 MILES
INTERVIEWING ALMOST 20 CONTESTANTS AND MANY OTHERS
DISCOVERING JAPANESE CULTURE ALONG THE WAY
ALL TO SEARCH FOR
AMERICA'S GREATEST OTAKU
BROUGHT TO YOU BY TOKYOPOP

TUESDAY JUNE 24th 2025 AT 23:50UTC (19:50EST/18:50CST/17:50MST/16:50PST)
PRE-SHOW AT 23:00UTC (19:00EST/18:00CST/17:00MST/16:00PST)
LENGTH: 5+ HOURS
MAIN THREAD ON /b/
>>>/b/221257
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At the usual time of 1 PM Pacific/4 PM Eastern tomorrow will be the VNS stream
Replies: >>283756
>>283719
Stream is live: https://8chan.tv/view/f664ceb8-3b9d-480b-bcdf-c95f1711043a/
Show will start in about 20 minutes.

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A thread to post and discuss your favorite soundtracks in videogames.
What have you been listening to lately?
I've been listening to 3D Sonic games OST. Crush 40 gives all of these games a pretty good soundtrack. It's usually what I end up remembering when playing sonic games.
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I wonder why they changed the opening stage theme in Rockman X6 to add some guitar riffs specifically for the international releases. Both versions sound great, though.
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It's a shame how Konami kept themselves from releasing so many great tracks from SH2 elsewhere, specially the remixes for Theme of Laura and that guitar riff that only played in the trailer for the 2001 E3 booth.
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