What are some of the best levels/maps you've played? Whether it's the physical layout of the map, some crazy shit that goes down on it, the aesthetics, or some other niche part of it that you enjoy without really understanding. You can also post maps you've made for games, like stuff in Source's Hammer,
I've found the level design in Metroid Prime to be really atmospheric, each area felt unique with the combination of the environments, music, and enemies all tying everything together. Phendrana Drifts really sticks out, and overall I like the design more in 1 than in 2, there was more variety and stuff to look at than just "sad world corrupt by evil".
One of my other favorite levels is the farmhouse shootout in Splinter Cell, it's set up almost like a tower defense where you have to defend a bunch of captured burgers and bugmen from rusia monkes trying to silence them. You have a short time beforehand to set up wall mines and place other traps to stop the slav hordes from coming, as well as two automatic turrets at your disposal that also shoot at you as well so don't stand in front of them.
I used to dick around with Hammer a lot, making maps for Garry's Mod and Team Fortress 2, but I never released any of them simply because I didn't want to release anything that was unfinished nor did I really have the time or motivation to invest into them. I still have most of the VMFs, except for the dam level that I would work on in the back of class th
Last edited by Hidden User