>>1026
While it is not about determinism, whether future is pre-defined or not is irrelevant. There is no subjective difference between making a choice and being convinced you're making a choice, so this is a non-factor in making choices.
It is about recognizing own limitations, accepting that some areas of your personal development are simply not worthfile beyond absolute minimum necessary. It's like joining some MMO server with no knowledge of mechanics or character progression where everyone have been grinding and learning tricks for 20-30 years, except with, for example, social development, finding some equal-level peers would be even less likely as there is no twink characters. Trying to compete with hardened veterans as equals, contrary to some of those veterans' opinion, is a losing proposition, it's nearly impossible to overtake literal decades of advantage, but learning absolute minimum to fend them off and escape from direct confrontations is doable.