/japan/ - militarized easiness

for those we cherish, we die in glory


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Prep work is done.

“…Many of today's problems are a result of yesterday's solutions.” - Otamin


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TOURNAMENT STARTS ON DECEMBER 18RD, 4PM EDT/9PM UTC https://time.is/UTC https://prolikewoah.com/t/20211218T21
GAKI VIEWING PARTY IMMEDIATELY AFTERWARDS
BRACKETS LINK: https://challonge.com/SOKUCHRISTMAS
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/yyoCmlV6Dq
STREAM LINK (when the tourney starts): https://cytu.be/r/kimeemaru

For those that do not want to register manually, post the name that you are signing up with here. It will be added to the brackets.

Hisoutensoku is a shitty fighting game with gay random weather mechanics that everyone on this board plays except me. It's just another in a long line of combo cuck games. Why they don't move on to something newer and more fun like Melty is beyond comprehension. If you join expect nigger orgies and discarded trash from KFC to litter the thread. Why are we still here, just to suffer?

DOWNLOAD:
Full installation: https://mega.nz/file/JaZ1WCrZ#S5KOFmp7vvV6I31hmJh157q9Nw0Z0fDMYb01WBQ4h_Y
This repack contains pre-configured cock and ball implements to ruin your day. Created by niggers, for niggers. Truly, it's a nigger genre. Simply extract and play. More info here >>5125

MIRRORS (links from the old thread):
Full installation: https://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k
Mirror: http://www.mediafire.com/file/7ulje2arv05zjbg/Touhou_Hisoutensoku_%252B_Full_Unlock_%252B_SokuRoll_%252B_SWRSToys_%252B_Tensokukan.zip/file
Modpack: https://mega.nz/file/m5ghXYLQ#waa_R8bY-JmApb3Xia__6MetYdKddmCk39QwkJEGlGc

For those that can't download from the main mega link for some reason. Get soku, then extract contents of swrs toys (modpack archive) directly into the same folder. 

To host, a hosting player forwards a port (WOOOW who would've thought huh) and allows his IP:Port to be datamined by everyone in the chat, launches the game and uses the Vs Network menu to start the server. Client connects and regrets signing up. For hosts, please be sure to check the options menu to set a port and disable the "post to bot" checkmark if you don't want random people from the lobby to join instead of people in the thread. If no one's joining in the thread, playing people from the lobby can be a good idea to practice!

Should a port be unable to be forwarded, workarounds exist - figure it out faggot.

Wiki by chinkcord users like you: https://hisouten.koumakan.jp/
Game mechanics and character summaries:
>>1862
>>1863
>>1864

This is a central thread for posting information about the game and hosting games. Players are encouraged to get in as much sandbagging as they can before the event - by hosting games or joining them. As always, feel free to ask questions about the game that will be promptly ignored because spoonfeeding is gay.
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>>8803 (OP) 
Looking forward to playing and not dropping my spaghetti on mic
Replies: >>8806
>>8804
Nose
I hate fighting games. How easy is soku to learn? How sweaty are you retards? Okuu, Suwako, or Sanae any fun to play?
Replies: >>8809
tourney_1.webm
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>>8808
>How easy is soku to learn?
it's not terribly easy, but it's still better than tekken in that regard
>How sweaty are you retards? Okuu, Suwako, or Sanae any fun to play?
okuu annihilates new people, suwako is frog tier and sanae's thing is scamming people out of their health bar

attached are three trailers from july from past tourneys, more in january
Replies: >>8811
>>6752 - second one ( https://zzzchan.xyz/file/84a9a0a07c8731d64f631d57e370bc436bd176611448ea1ff4f74c50b55a5dde.mp4 )
>>7238 - third one ( https://zzzchan.xyz/file/6aec9997f19456bf3f9a53adb19c3c6bda9bcc79884e7eda86e65477248f1fdf.mp4 )
>>8809
I guess I might actually learning it. My friends suck ass at fighting games so I'll kick their ass without any practice. Maybe this will be more fun. In any case, I'll give soku another try tomorrow, see how I feel about it. Maybe I'll play in the next tournament.
>>8803 (OP) 
>busy this weekend
REE
its christmas
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Couldn't you niggers have waited until new years? Think of the donations you're cucking Reimu out of.
Replies: >>8816
>>8815
What are you talking about?  New years is when Reimu's most likely to hold a festival, so if it's held then people will stay home and play soku instead of visiting her.
Replies: >>8817
>>8816
I wanna visit Reimu's bloomers from the inside.
Replies: >>8818
>>8817
You can only do that if you win 3 consecutive soku tournaments.
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Holy fucking shit. I remember when I looked at iamp etc. years ago thinking that I'd play remi if I picked it up but I didn't think this was why.
Am I retarded, or is everyone so fucking floaty and slow that jumping feels like a frontal lobotomy? Is there some like fast triangle jumping or dash cancel redash or something basic tech that I don't know about that you're just supposed to always use?
Replies: >>8822 >>8826
Host 107.222.62.186:10800
>>8820
Mobility wise there's a high jump, dash, and 2 aerial dashes. There's also a few more, but those are character dependent.
Replies: >>8825
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hello welcome
hosting here: 81.157.38.188:10800

>>8803 (OP) 
why is the op so faggy?
ggs, seems i'm still better with croow than frog
GGs. >>8822 host still up.
Can join or host if anyone else is free
>>8803 (OP) 
I may be able to join this tournament, ill sign up when I know I can make it.
>>8820
>Am I retarded
Yes, with remi you'll mostly move around with dash (either 44 or 66 or 4D or 6D) or with jumps (7 or 9)
Ggs NAMES THAT ARE HARD
I will go now and scalp all games
GGs. I will never understand illusionary rift.
host up 198.84.207.61:10800
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>>8829
Now in better format
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GGs new remi, hope that you learn some things playing her
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ggs oneechan
behead those who defend rollback
Replies: >>8834
>>8833 
Your thread is here: >>8739
24.68.9.160:10800
looks like I will host now
Replies: >>8840
GG remifag. You to get out of the habit of bullet cancel jumping all the time, especially when an opponent is directly overhead. Remember there is a large window where you won't be able to block when you do that. Sometimes it is better to stay still and block instead of jumping into oncoming elbow.
Replies: >>8837 >>8838
>>8836
> you need to
Found this video the other day if any new people that are here and wish to learn some of soku basic https://www.youtube.com/watch?v=KffsqE9kkTo
>>8836
GGs (you)mu and thanks for the tip.
>You need to get out of the habit of bullet cancel jumping all the time
This is something that I'm having a hard time to accomplish since I keep going on auto pilot when that situation occurs to try and get a hit mid air. Hope to get this right for the tournament.
>>8835
gg meilingfugger. bls no more mashing, why does it keep working aaAAAA. Realistically you should contest clones less and right block more. But it will be hard to convince you of that when meiling has the superior mashdown tactics.
abcd
81.157.38.188:10800
Replies: >>8845
>>8844
the end of me
107.222.62.186:10800
Replies: >>8850 >>8851
>>8849
If I win three matches, you are required to play ASII with me, no matter how much lag is experienced.
>>8849
where did you go
Replies: >>8852
>>8851
I'm back now.
Replies: >>8854
>>8852
But you're still acting as if you're gone.
that's one
Replies: >>8856 >>8857
>>8855
TWO
>>8855
I'm already dreading it considering the lag I'm facing now.
Replies: >>8860
I'm sorry, I can't continue.
Replies: >>8859
>>8858
I forgot to say ggs.
Replies: >>8861 >>8862
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>>8857
you lucked out this time
>>8859
I think you mean bg
>>8859
GGs, I should have kept using Aya
24.68.9.160:10800
time for your training ass beatings
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>>8863
Oh boy time to spectate and laugh at you in case you don't win every match.
>>8863
>>8864
Ho ho!
Replies: >>8866 >>8867
>>8865
>>8864
>>8863
He he!
Replies: >>8867
>>8866
>>8865
>>8864
>>8863
ww
>>8863
gg reimufag, I'm either sleep deprived or the internet is fucked. Apparently right blocking everything is actually wrong blocking everything.
Replies: >>8871
>>8870
Well I'll keep the host open for now, if anyone else wants to play.
Replies: >>8873
>>8863
wtf imagine loosing a game of soku 
>>8864
you can't laugh at me, even when I lose I win
>>8871
It's time for the usual suspects.
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>>8864
gonna blame this one (you)
Replies: >>8876
ggs (you)
I will now do the hosting
69.145.194.200:10800
I swear I'm studying for my finals get off my back
Replies: >>8880
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>>8874
GG Willy, good to see ya. I hope you enjoyed the grabbings. It's doesn't work, but it's ugly.
Replies: >>8877
>>8876
It's funny when it does work
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good game ubbmrellafag
Woudl game again.
Host closed
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>>8875
gggs
It is kind of surprising how often side switching defeats train. Anyways, I gotta pisss.
>>8881
yeah um we were kinda the first ones there and we have our event at the top of the page and stuff
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Port's definitely open, soku and sokue have firewall permissions, but I'm still getting the port not open or autopunch <4 redtext when I try to host. Do I need to make exceptions for sokuroll or something?
I turned it off an on again and now it works
Replies: >>8890
Game
107.222.62.186:10800
Replies: >>8891
Restarted my pc 6 times but still no loopback. Practice games soon. Hope you can hear it cause I sure can't.
https://cytu.be/r/nightfly

>>8888
chegged
Replies: >>8894
>>8889
can you up the delay?
Replies: >>8892
>>8891
GGs. Cards that give i-frames are bullshit, however your use of Scarlet Devil to counter my use of Short Life Expectancy was very nice.
Replies: >>8893
>>8892
GGs and thanks. I wasn't expecting you to use your spell card but I'm glad that it work out in favor of me.
I need to have a chat with my ISP since these lags are driving me nuts.
>>8890
24.68.9.160:10800
Okay it's fixed, kinda. Game audio is no longer being captured by OBS but I think we'll survive.
Replies: >>8896
gg remifugger, hosd still open
>>8894
Please turn off the delay holy shit
Replies: >>8897
>>8896
Did I set it to 6? I don't remember, but my connection hasn't be great lately.
Replies: >>8898
>>8897
Assuming your flag is accurate there's like 8 frames of distance between us so you're going to see rollback no matter what (although we didn't because of how high the delay was).
But why would you ever turn on input delay?
Replies: >>8901
I'm sure the answer is 'no', but is there any way to turn around that doesn't involve a 108f air option?
Replies: >>8900 >>8901
>>8899
in the air? any time you end an airdash or a flight in the air, your character turns to face the right way.
on the ground, you turn to face the right way instantly when you're in a neutral state.
Replies: >>8904
>>8898
Well judging by your flag I didn't know that. Four is the default, and a lot of connections are pretty bad without it, but I will gladly turn it down if the connection is good.

>>8899
Try the double tap airdash, it's still slow, but it's faster than flight. I assume you're talking about remi, but this is true for most characters
Replies: >>8904
>>8901
>this is true for most characters
I'm talking about the retard bird, specifically. I think remi's airdash j5a is faster than most command normals in the game.
>Four is the default, and a lot of connections are pretty bad without it
Delay can't make the connection better. Any additional delay added over +0 frames changes the fundamental gameplay. The connections are still bad with the delay, they just visually appear as though nothing is wrong (but the players are lobotomized sloths).
Also the default (or what is packaged with the mods and other bullshit) is 2. Rollback and delay aren't the same thing.
>>8900
So if I'm canceling an animation while I'm crossed up (e.g. I shoot a fireball left while left of the opponent) and press 236B, do I get the 236B special or the 214B special? What about mashing out of blockstun? If I 623 out of blockstun do I do it based on my character's facing or the opponent's position?
Replies: >>8906
>>8904
>Delay can't make the connection better.
Remove all delay frames and the framerate will go to shit immediately afterwards, which is unarguably much worse. If you lock the buffer frames at a value that is unable to make up for the latency then you get some genuine trash like unpatched AoCF netcode. Now, how you choose to distribute buffer frames is up to you/the host. Most people don't want to go past 4 rollback frames because the game becomes an unplayable teleporting shitfest, and in that case the rest of buffer frames will have to go to input delay. And this isn't GGPO so you do have to set a total amount of buffer frames yourself, the game doesn't take care of that for you
>Any additional delay added over +0 frames changes the fundamental gameplay.
Realistically speaking hardly any human being is going to even notice +1 frame, and even +2 goes unnoticed by most people believe it or not. +3 can definitely be noticed but it is still extremely easy to play with, and +4 is basically the threshold between playable and unplayable. Input delay should always be lowered as much as possible, but going for 0 input delay is just begging for disaster in most cases and even in most other games
>Also the default (or what is packaged with the mods and other bullshit) is 2. Rollback and delay aren't the same thing.
The default is actually 4 delay + 4 rollback frames. Any version of SokuRoll comes with those values, you should find that in your SWRSokuRoll.ini file assuming you or anyone else hasn't messed around with that file beforehand
>all the turnaround questions
If you are crossed up, do an action in the wrong direction, then cancel it into an special, that special will still be registered in whatever direction you are looking at. So if you are facing right while your opponent is to the left, do some action and then do a 236B, the game will register a 236B facing to the right. If however instead of cancelling into the 236B you buffer it for when your current action is finished, a 236B will still come out but it will get used in the opposite direction (so it will be aimed at the opponent that is to the left). If you don't actually buffer and instead do it once the action is over then you will turn around immediately and the 236 will register as a 214. So in short:
>cancelling preserves command input and direction
>buffering without cancelling preserves command input but not direction
>anything else inverts your command input
Replies: >>8907
>>8906
>you should find that in your SWRSokuRoll.ini
It was 2
Why would the default be the worst connection an american could physically have to anywhere shy of the literal south pole?
>Remove all delay frames and the framerate will go to shit immediately afterwards
I've been hosting for randoms with 0/4 delay/rollback and I've seen visible rollback twice (<10 frames) out of 30 matches. I've never seen a host with <130 ping, there's no way these are just people in my city or some shit. Framerate is steady.
>Most people don't want to go past 4 rollback frames because the game becomes an unplayable teleporting shitfest, and in that case the rest of buffer frames will have to go to input delay
It is literally 0% better if you put it in input delay. You still have the same amount of blindness (same total frames of not knowing) but also it'll fuck with timings and eat a properly timed DP or whatever. It's completely unacceptable to hit hard timings on reaction and then have it just get deleted by shit netcode, that's literally the entire point of using rollback, you literally cannot learn how to play a game if the input delay varies invisibly.
+1 is only ambiguous because you just think you've messed up the input, so you gaslight yourself and become a worse player after being exposed to it. Maybe I have brainrot from tekken and it's just frame bluespark stuff but this is driving me insane I have no idea what I can and can't buffer because I'll do 236 out of blockstun and I have no idea if the timing was wrong but it was delayed and buffered, or the timing is right and buffered, or the timing is wrong but delayed and not buffered so it happens to be right even though it's wrong and it'll work but I'll do it again with exactly the same timing and it won't work. I can't even tell what does and doesn't buffer cos it could just be delay.
>even in most other games
Every game designed for netplay in human history has a baked in input delay that's present in offline equally to online that's used as the buffer and connections that aren't within that range are generally unplayable unless it's like a FPS with clientside hitreg.
The delay has to be the same always no matter what. Offline soku is +0 and that's soku, so it has to be +0 in this case. You can have an intrinsic 6 frame delay so long as it's still there offline (tekken has this) and doesn't vary (I wish tekken had this).

>buffering
What can you actually buffer? Is it motion buffering (e.g. 236 via 2 at -2f, 3 at -1f, 6 on the first frame you'd be at neutral/able to cancel), or is there an actual buffer window, or unlimited buffering? I know you can buffer some motion cancels by just holding them, but you obviously can't just buffer specials whenever, I can see that by testing for half a second. Are there actually 1 frame DPs?
>236B will still come out but it will get used in the opposite direction (so it will be aimed at the opponent that is to the left). If you don't actually buffer and instead do it once the action is over then you will turn around immediately and the 236 will register as a 214
Huh? Is buffering a frame perfect thing which has special properties if you hit the motion exactly, or is this bullshit? If you never go to neutral why do you turn around?
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I was figuring out a way on how we can make a KKK group in Japan. Since BLM is trying to spread there like Virus, we may as well help try and protect them from the Communist spreadings. I hate niggers so much!
Replies: >>8910
>>8908
>putting your email in the email field
You are immediately required to name your favorite 2hu and why you hate the kikes or face execution.
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where are my signups you faggots
>>8911
Sign me up
I'll be gen again.
>>8911
make threads on other boards next time but also most signups happen on the weekend or during prestream
Replies: >>8916
>>8911
Didn't read lol
>9PM saturday
I'm going to be unable to stand by then
>>8911
I fagot to sign up
>>8913
you and I both know that nobody from other boards ever plays
>>8911
you can sign me up, ccd
BOY I SURE AM GLAD SOME CHIMPANZEE LOOKED AT AN OFFLINE ONLY GAME AND SAID
YOU KNOW WHAT THAT NEEDS
VARIABLE INPUT DELAY
gib host
3 strikes=ASII hosting rule still applies
Replies: >>8920
>>8919
I can host for you but I doubt that I can only host 3 matches for ASII
198.84.207.61:10800
one
Replies: >>8922
>>8921
two
shiet, ggs
Replies: >>8924
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>>8923
GGs, although I would remove your win since you had to switch to suwako to win
Replies: >>8926
>>8924
>although I would remove your win since you had to switch to suwako to win
well I'm back now so if you're around I can try for two more wins
wow your tourney just got sponsored by premiere nigger game website, 
https://soku.space/, isn't that cool?

24.68.9.160:10800
host up
Replies: >>8928 >>8932 >>8933
>>8927
nice comma faggot
Replies: >>8929
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>>8928
My links may be invalid, but at least they are grammatically correct.
>>8927
GG's (you)mu.
That grab card makes the dp's rather confusing, I block expecting sword and punch expecting grab.
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>>8927
I swear you're plus even when you're minus wtf meilingfugger ggs
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soku time is here
81.157.38.188:10800
requesting a 3-strikes soku host
Replies: >>8949
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>>8938
how do i do this
69.145.194.200:10800
sign up willy I think I can do things
Replies: >>8950
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>>8949
nobody joined
shid gues I'll have to sleep
put me down as ASS ♂ WE ♂ CAN
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Any other sign ups? There will be a prize you little shits.

TWO HOUR WARNING
Replies: >>8958
Going to stream some retarded anime fish while we wait.
https://cytu.be/r/kimeemaru
Replies: >>8957
>>8956
>cytube sticks me to the "Checking your browser" loop
fugggg :DDDDD
Replies: >>8959
>>8955
sign me up as az
>>8957
>Cytube was attacked by a single user
>Dev is incompetent
>Cytube will now block your browser from accessing the site because cloudflare doesn't like palemoon in advanced DDOS protection mode
Help
Replies: >>8962
you can try the direct link but chat probably won't be read
https://watch.8ch.moe/view/70bcf7ef-8989-47a2-a096-3bf066875663/
HEY IIIIIIII
YOU BIG DISCORD NOGGER
69.145.194.200:10800
Replies: >>8963
>>8959
>palememe
try gnu icecat if you dont mind the nu-firefox ui
>>8961
ggs. i'll handle the replays, if that's ok.
this is what i get for not sleeping...
Replies: >>8966
GGS IIIIIII
CATBOXMOE IS DOWN
replays go heeya
https://catbox.moe
https://uguu.se
https://cockfile.com
Replies: >>8967
>>8963
https://a.uguu.se/CUSjrNDy.7z
THIS IS OKAY
HERE IS BACKUP IN CASE
>>8965
Game 3 ccd (remilia) vs. I fagot to sign up(reimu) https://a.cockfile.com/mwDKyK.7z
Can I get chat permission(gen69)?
Replies: >>8971
NEWNEWNEWNEWGAME
GAME 4???? NAMES ARE HARD vs WILLY https://a.uguu.se/nqOBpoCq.7z
https://a.uguu.se/nqOBpoCq.7z
Replies: >>8970
>>8969
No that's game 6
whoosb :DD
>>8968
you need to register for chat due to spam
gen vs america
https://files.catbox.moe/qnltgd.rar
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Willy vs gen
https://files.catbox.moe/dza5c9.rar
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MERRY CHRISTMAS
FINALS ARE NOW
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FUCKING RIP /a/
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Congratulations to az, the winner of this year's Christmas sokunigger tournament! The prize this year was receiving the detonator for the bomb planted on /a/. They opted to NUKE it! In accordance with their wishes our longest standing grudgin has been redeemed.
The Fire rises.
Replies: >>8978 >>8980
>>8977
What was your application to /a/ actually like when you filled it out?
Replies: >>8979
>>8978
I'll have to posd it later unless one of them wants to post it.
>>8977
The board looks fine. Did you even do anything?
Replies: >>8982
safe_AND_effective.jpg
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Thanks for the stream, and for saving Christmas from the soulless ChiCom bastards.
>>8980
they have better backups than most boards
Replies: >>8983
>>8982
Try again next time, maybe you'll get them.
Replies: >>8984
>>8983
oo cares
W E W
https://smuglo.li/support/res/8681.html
fin
anuke.png
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application.png
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time_to_decide.webm
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nuke2.png
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notes.png
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here's the rest of the shitpile
https://archive.ph/jbyyP - catalog
https://archive.md/vAMmC - front page (down to 5)
site was crashing/lagging too much to do much of anything

my successful application is also attached
not gonna tell you how much is true vs how much is bs to keep you in suspense
there won't be any big irc leak because i didn't intend for this to be a long game read: i'd have to actually janny /a/ to maintain the charade
genuinely surprised the outsider chose to nuke instead of spare, i was fully prepared for that outcome
was fun though, probably wont do it again unless they earn another grudgin, the fact i evaded their suspicions long enough to do anything is enough for me
typing "like a nigger" to piss them off when they screenshot this tbh

that's it
Replies: >>8991
PUT ME IN THE SCREENCAP!
>>8989
kinda lame attempt tbh, you spent more time filling out the form than they did undoing your deletions
replays: https://mega.nz/file/e8hDhYCI#WxDl1u8V-P4uaUdApr3oH-9-SEKqIvFHZ4RtnSORXpA
vod: https://mega.nz/file/m4oFRYBJ#ayhyt8oPC0s-IZfyJ_NvQzCs3dKkagkvpAE1OoygAsA
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