/japan/ - militarized easiness

for those we cherish, we die in glory

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keep minority spirit

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lazy ruski edition
incompetent leaf edition

>What's a 2hu
Shrinesl00t armpit licking sim series
>Where do I start?
Get EoSD with the vsynch patch If you're new to primary games. SA if you're some kind of mushihime master or something.
Or just play the fangames, only /jp/ is gonna judge you for that.

>Only for pure secondary niggers:
soku: https://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k
>Try to learn soku:
>>3733 (OP) 
getting called out like this really hurts

friday 1 am is like in 7 hours https://time.is/UTC you best be on your worst behavior
Replies: >>3737 >>3739
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https://github.com/delthas/autopunch - autopunch (lets non-port forwarded players host; can only play if both players run it)

General game mechanics and character summaries
Replies: >>3842 >>3949
>new thread soon, probably tomorrow
>today is the 25th

go back to bed nigger
Replies: >>3738 >>3740
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Oh I thought you were saying you were going to do it when you wake up. Nevermind. but also go to bed.
>you best be on your worst behavior
Fuck you nigger, you can't tell me what to raid.
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we're all anons here, logically this means I can pretend to be not here and you'll believe it
Host up
Replies: >>3745
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I just want to let you know that I switched to Yukari to spam 2A and guard crush you.
Replies: >>3746
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GGs, guess I'll have to rethink my approach when fighting you.
Replies: >>3747
Chaos is a ladder.
I have thirty minutes
Replies: >>3750 >>3753
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I'm aware of the delayed hj8 after dash but usually only use the buffered version. Some characters like youmu and okuu seeme to have instant forward hj8 before the dash starts.
How does this work exactly? You press 4 while dashing to cancel the dash and if you press 8 on the same frame as 4 you get the delayed hj8 from extended dash.
Is the point you press 4 while pressing 6?

I use numpad to move for context below.
It seems to me that soku puts precedence on numpad 4 over 6. When moving right, you can overide numpad 6 with numpad 4, but, when moving left numpad 6 won't overide numpad 4. Unless theres somthing I'm missing, this technique only works when your opponent is to the right of you. Or my keyboard or something.
I was actually exited when I first read this. Kami-sama! please cure me of my mental diseases!
Replies: >>3755 >>3756 >>3760
cannot conect
Replies: >>3751
in gam
Youmu really does have no recovery on any of her projectiles, does she?
Replies: >>3755
GG remi, sorry I gotta go. Good pressure. Don't fall back on old habits with risky stuff. You seemed to adapt so that's good. Your playing is more cautious at the right times now, though you're still baitable with the DP. Learn to use it in pressure, and learn to input it manually too.
Replies: >>3754
How are you beating me up on wakeup before I can dp anyways? Am I just too slow or is it impossible to do it faster than your jab?
Replies: >>3755
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You might be talking about land cancelling. If I throw out a projectile directly before I land, I can block immediately. In theory, you can do this with any character.

Both our DPs actually do have warm up time. Most people including me aren't frame tight every time on oki. So sometimes they'll be late or early. If they jab you with a fast move, it's entirely possible that your DP won't get out in time. It's best to use it when you see your opponent throwing out a high commitment melee with no bullet cover, or a dash in with no bullet cover. That sort of thing.

I honestly don't know how to verbalize it so here's a video.
Replies: >>3756 >>3757
I believe it doesn't work with reimu, if you're reimu anon. Reimu dash seems to have no buffer time, so you will always forward dash a little. You can still use the technique to hj8 though.
Replies: >>3757
Thats the one I meant by forward hj8 before dash. Only some characters seem to be able to do it.
I can do that one by pressing 8 during dash startup, though keyboard makes it easy.
Here I was going on autistic detail about doing hj8 half way through a dash.

Yeah reimu can't. I can't find anything in the dash data to suggest why though.
I can get it to work for:
yuyuko, youmu, patchy, cirno, okuu, meiling, reisen, aya, koma
Replies: >>3758 >>3760
ok I figured it out
if startup = hjc then they can do it.
Replies: >>3759
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>pic related
You definitely can do an extended run into hj8 when the opponent is on your left. It does feel pretty different from stationary though. Maybe I'll post a video of that when I have time.
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https://boards.4channel.org/v/thread/545856265 - CURRENT /v/IGGER SHITHOLE

https://boards.4channel.org/vm/thread/214939 - LESS UNACCEPTABLE BUT ALSO PRETTY FUCKING DEAD
Replies: >>3764 >>3766
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will join shortly, need to do a couple of things first
no games yet cap'n
Main /v/ thread went so slow it got fucking autojannied, we may need to make a new one in their territory
Replies: >>3771
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https://boards.4channel.org/vm/thread/214939 - LESS UNACCEPTABLE BUT ALSO EXISTS
Replies: >>3769 >>3770
https://boards.4channel.org/v/thread/545929130 SHIT NEVERMIND
Replies: >>3833
/v/ thread just got made, by your bully victim no less.
Holy shit. Fucking 4chan /v/ goes at the speed of light. I'm afraid to look at the catalog.
Replies: >>3772
Yeah it's fucking fast. Don't bother looking it's all trash like halo threads and whatever the fuck they're marketting nowadays. If you aren't hosting or getting opponents don't forget to shitpost hard so the thread doesn't die.
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>open soku
>play against cpu
>wonder how i did that move
>look it up then try it
>cpu starts beating me up
>start bullet spamming
>ai dies and i get dopamine
>close game overwhelmed
Guess there is no more opponents in the thread for now.
Damn I din't think cuckchanners would be this pussified, they really don't play videogames.
Replies: >>3778
https://time.is/EST it's like 10 PM on the east coast
https://time.is/PST 7 PM on the west coast
everyone COULD be fucking dead, but they really don't play games, mostly
Replies: >>3779
There was still that one fag that posted about not being at home. Hopefully he'll be a nice target to bully.
Replies: >>3781
I wouldn't worry regardless - gonna continue this for the weekends, there'll be plenty of target practice then.
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>Trying to attract the GAY COMMUNITY to japanland
Are you all 9s
Replies: >>3786
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gotta have players to have games, done for today also


GAMES: 2 (each about an hour)


See you tomorrow about TWO HOURS EARLIER to catch burger hours, meaning Friday, 23:00 https://time.is/UTC This rush will last through the weekend and (hopefully) bring some players in. It doesn't matter if they're bad because they'll learn.
Replies: >>3835 >>3862
Hi, how can I get good a soku
Replies: >>3788 >>3789
>1. play
>2. play more
>3. read wiki https://hisouten.koumakan.jp/
Replies: >>3790 >>3791
lurk this thread and >>2
wiki, play game, play more game
Replies: >>3790
How do I become more consistant? what sort of training can I do? I know playing is a good way but I keep making mistakes out of habit
Replies: >>3792 >>3796
More specifically:
Learn basic movements and attacks
>Dashing, grazing, melee, bullets, 623/214/22/236 etc attacks.
Most of this you will learn from just fucking around in games.
>Block strings, combos, confirms, cards, advanced movement
You will want to study some of this stuff in practice mode. Lab things out, learn to input combos and strings by using the training dumby. Test how feasible they are in the game. You'll get more intuition the more you play.
There is a lot of mind games to be played. Boundless potential. I could not do justice summing it up in one sentence.
Replies: >>3793 >>3794
>Block strings, combos, confirms, cards, advanced movement
yeah this is the good shit I need, but how, I lack knowledge about how to use the trainning dummy effectively
As far as I know it goes to weather manipulation but I think im too far for that
Replies: >>3794 >>3796

Depends what you mean by consistency. Defense? Learn the blocking mechanic in and out. When you can and can't block, strategies for preserving orbs, strategies for keeping tight defense. There are lots of details that you'll only get good at through a combination of doing and understanding. For example, you cannot block for quite a long period during a high jump. It is sometimes much safer to normal jump because you can block almost immediately. This would be called chicken blocking on the wiki. The glossary is helpful for finding these sorts of concepts. I'd also recommend watching replays and tournaments, especially commentated ones. You can find literally hundreds if you look up "soku saturdays" on youtube or something.
Replies: >>3795
yeah I mostly need to learn defense and counters, can the trainning dummy attack? how do you learn defense without playing online?
Replies: >>3797
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practice mode drill will fix your reflexes once your muscle memory sets in
if you think it's boring or just don't want to, keep playing and keep thinking what would happen if your muscle memory did X instead of what you usually do, with enough concentration and control over movement you can sometimes fix that kind of thing mid-game
>yeah this is the good shit I need, but how, I lack knowledge about how to use the training dummy effectively
practice being on offense against shittier players, ideally you want someone that knows how to BE and counter-pressure you enough to be wary of it, but not enough to corner loop you 100% of the game so there's no chance to practice pressure anymore
this will let you get into situations that will give you chances to limit opponents, think about them, remember them, what am I supposed to do to limit at point X? remember, limiting consistently is a lot better than maximizing damage because you get less chances for enemy to airtech and potentially fuck your shit up, you get more opportunities to get better at oki in turn, which is a massive advantage in this game, so remember gaps where you're missing opportunities to limit shiet for pressure and find out ways to accomplish those, that's what I did for combos and confirms
for cards, stick with what you already have, wind god kick is great and youkai buster is great, everything else is up to taste, do not worry about that for now
for blockstrings and advanced movement you just have to play ace combat with touhous, I've found no way to practice that because everyone has different habits for former and you just want to dodge alpha strikes and hit first for latter and most have different patterns, for both characters and players
it all sounds so complicated but once you get a feel for playing game it'll click in place, we have another Reimu main over here that you can play and pilfer things from if you chance on one another and people do host pretty frequently around here
Replies: >>3798
There might be a plugin for that, but frankly, just let somebody on here bully you. However, offense and defense are two sides of the same coin. If you know how to pressure you will know how to deal with other people's pressure. SO, if you set the training dummy to defense and try to guard crush it, that will at least give you some intuition about how things work. Generally though, just let someone bully you in the corner for a bit.
Replies: >>3798
yes! thats exactly what I need! I want to dump hours into trainning more to remove bad habits and be consistent with my combos (I don't know any) what are some good drills for a beginner?
I get bullied a lot, it has helped, but its hard to find newbies like me to play like  >>3796 said
Replies: >>3799 >>3801 >>3802
Don't forget to record your matches and delete all the ones you win
Replies: >>3800
to check my mistakes right?
Replies: >>3808
You're a reimu? Either way, every character has one of these:

Start by trying whatever makes sense or seems useful. Add things over time, and try out wacky shit for fun. You'll eventually get a lot better and mixing moves and confirms together.
Replies: >>3803
here go lab, at first ignore everything aside from the most simplest thing until you can use that consistently, you'll know when you can use the rest of it

>its hard to find newbies like me
off the top of my head, there's at least seven semi-active players that are here at your level
just fukken lurk here till someone hosts or host yourself, there's things like autopunch for when port forwarding is impossible
Replies: >>3803
thanks a lot guys, I'll probably hang around here too like in /vm/ threads, and thanks for visiting /v/ tonight, was really fun
Replies: >>3804
another important thing I forgot to mention about this

some combos may look simple, but are actually frame-perfect or near that level, ignore those at the start and find what works most consistently in netplay
Marisa for example has 5aaaa straight into 66a (4 frame link) 214B/C, this is straight up impossible to do without proper timing and even with that, will often fail to net delay
these things must have either spacing set up for them just right or are weather-dependent (monsoon, river mist pull effect)
like this, wiki can be deceptive about what's useful and what isn't
Replies: >>3805
I wanted to ask something, when blocking do you hold , or do you tap it?
Replies: >>3806 >>3807
In general I'd recommend holding. There is something to be said for intimidating the opponent by blocking on and off like an absolute madman. That's part of the mind games though. Wouldn't think about that too much until you can survive pressure reliably.
Replies: >>3809
hold, that much should be obvious, but you don't want to block for long periods of time in the first place against really good players if you can help it, so much of the time I just spam BE in tricky spots to avoid getting into a terrible situation of getting cornerlooped, it is a weakness but calling BE's is not something that many people can do so it's fine to abuse that
BE spam costs orbs though, which is a significant advantage, so try to learn to use airdashes when not in danger of getting hit if you're gonna do that as flying in every situation drains a lot of spirit
I see, I think a bad habit I have is that I hold too much that I can't execute commands well, when im getting pressure or just a beating I tend to try anything that can help me escape, I once found that when blocking AAA strings you don't need to hold it that much, so I thought "maybe higher skilled players dont hold so they have a much bigger window to execute a BE, counter attack etc"
Replies: >>3810 >>3813
Here's a rhetorical question: why are you so afraid of pressure? Have you ever tried to just right-block everything? You can actually survive quite a while just by focusing, and you need to be able to do this if you want to escape in a way that can't be easily predicted.
Replies: >>3811 >>3812 >>3813
Is not that im afraid, is just that I can't escape from it effectibely without getting punished everytime, I've seen tournaments the players getting pressure do BE rather quickly, or just escape using flight so quicly too, but I almost never see them getting cornered
Replies: >>3813 >>3816
I guess this requires some further explanation. The thing to know is that almost everything that hits low is fairly close range. A few characters like remi and sakuya have far reaching lows, but even then they're fairly readable. Once you know this, the challenge basically becomes simple, when your opponent is close, guess whether they go for a low jab or high jab. Otherwise, just block high.

If you can reliably block, (to the point where you don't lose more than 1 or 2 orbs) then your opponent is basically forced to bullet if they want to crush. Otherwise they can just keep melee pressuring you forever, but there are plenty of ways that can be turned around. Eitherway, once the opponent starts using bullets THATS when you can start thinking about safely BE'ing out. Remember, graze beats bullet, melee beats graze, block beats melee.
when trying to BE, you let go of block after your hit on which you're going to BE off of goes through, there is no other way to do any BE's other than 6 and backdashing is really risky in this game, off of BE or no
if you're not sure about how to BE, play lunatic AI so they attack and try to practice border escaping off their hits
he probably just doesn't know the movesets of other characters that well yet and you mostly need to have an idea about what they can and cannot do to accurately evade things, bait them out, learn border escape windows, to know when and what things can appear out of opponent's hat
you can learn that while playing others and remembering their moveset, things they do and tend to do, timings on most moves are mostly the same too, that helps a lot, practice solves all that
it would be embarassing if he does know the movesets better than I think, but matchup knowledge is a very good tool regardless
it's prevention against treatment, getting cornered means you roll the dice on escaping corner combos, if the other guy reads your mind you get damage, it's not a good position to be in so people get desperate to avoid that
Replies: >>3814 >>3815
>any BE's other than 6
any BE's other than 4
I can do 6BE rather well now, I have a bad habit of doing 4BE for some reason but the one I can't do consistently is 2BE, im just not as fast
Replies: >>3817
You can play defense for a very, very long time as long as you can rightblock and you can determine when the enemy is going to use bullets so you can graze them. Nearly all characters have very few options to hit low and the ones that can are counted in one hand and in a very predictable way (except for marisa but she's an exception not the rule). Every time a bullet is cancelled there is a significant delay before they can melee or bullet again unless very precise techniques are used so there is always the avenue of counterattack IF you know where the enemy is slow. You determine this by eating his corner combo blocking it all the way. Pay attention to the enemy as much as you can and block more.
>but the one I can't do consistently is 2BE
let go of block, hold down, start mashing dash
go play lunatic AI's and drill it like ten times, you'll get it
good night sweet not-jp see you fags tomorrow
Replies: >>3818
thanks for the tips! im going to read the wiki tonight...
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just throw out a wake up super you dumb bitch or hit him with a command grab does this game not have counters sounds like shit try doing a low projectile and hitting him with an overhead when that connects
Replies: >>3820
Go home meltyhobo you're drunk
Replies: >>3821 >>3823
to his credit, he kept mum about his "wakeup dodge into die" trick
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I played a raisin in cuckchan
He very good player
If he comes here it'd be nice
Replies: >>3826
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go into practice and stop arguing or better yet keep saying you're too stupid until someone tells you to play the ai to learn how to idk beat the ai that'll work for you better yet why don't you play a real game no scratch that uninstall this shit game and go play some real ass like moron kombat i bet you'll love that block and jump button gimmick ps if i wanted to play marvel lite then maybe id play melty but no im not a retard only drunk
Replies: >>3824
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thank you for the wisdom drunk budy i will take it to heart and have a good night sleep with it have nice night
Replies: >>3825
ty sleepy buddy πŸ’€πŸ’€πŸ˜΄πŸ˜΄πŸ˜΄πŸ›οΈ gn
Replies: >>3827
tell him to play here
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Replies: >>3828
hell yeah roll tide
Hey this is a weird question but can any of you destroy Shotty on the /v/ Soku thread?
Replies: >>3831 >>3832 >>3838
Can he play game? Ask whoever your boogeyman is to host it.
Replies: >>3834
I don't see a soku thread on /v/
Replies: >>3833 >>3834
almost none of them play videogames, keep that in mind as (you) scroll through cancer-inducing radiation
Replies: >>3834 >>3841
its on the same thread as yesterday, but it just reached bump limit, somebody needs to shut this faggot up, hes the reason /v/ doesnt have soku threads anymore
Replies: >>3835 >>3841
that is /v/eddit, for every boogeyman you bee-tee-eff-ohh, there'll be at least 20 more secondaries playing no games, it's been that way for years so there's little point in that (though I can play him if he ever tries to host)
shitposting's at >>3786 gonna recruit all sokuniggers we can this weekend and then get the fuck outta there
Replies: >>3836 >>3841
>I can play him if he ever tries to host
ok this is the new thread 
I'll give you the signal when that fag arrives
Replies: >>3837 >>3841
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"gay ops" are amazing lately

Replies: >>3844
Anyone can destroy any namefag that doesn't play videogames by virtue of not replying to his incessant babbling and attentionwhoring. If he does eventually end up having to play videogame he'll get destroyed anyway.
Replies: >>3839
that fag has like a million vpn's and replies to himself
I've heard he hates Soku a lot so kills any discussion about it on /v/
Replies: >>3840
Cuckchan was always going to be secondaries talking to themselves, try not to think too much about it it isn't really worth it. Play game here faggot it's what this board's for.
Replies: >>3843
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at last I truly see
Thankfully we have the free will to not use that website.

I'm around for ~1.5 hours to host if anyone wants games. You'll need autopunch >>3736
I will
can you host? I think this is https://boards.4channel.org/v/thread/545996135#p546001467
Replies: >>3845
Replies: >>3847 >>3856 >>3857
not working
Replies: >>3848
in game
Replies: >>3849
welp thats a good Reimu, I want to play like that
Replies: >>3857
I think he bailed out, thanks  anyway, I won't bother you with this, but i'll play with you for a sec
GGs Marisa, I manage to win 1 round! thats all I needed for today's
Replies: >>3852
GGs. You'll get better than this eventually.
Replies: >>3853
based on my games, what do you see im doing fine/wrong?
Replies: >>3854
Border Escape more, do air footsies more (if I can fly in with j.5a to melee uncontested, it's free damage), lead with bullets into melee, learn how to pressure, there's a lot of things to explain here and I don't know anyone that's not Marisa real well to do it justice, just enough to remember their movesets and where they threaten.
Replies: >>3855
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GGs. Thank you lots for the games, your defense talisman snipes are something to behold, but I still think you can refine them further into a true art. I played Cirno because funfunf
Replies: >>3857
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GGs. Did you BE once in any of those games? Reimu pressure is reasonably loose but not that bad. Con died at the end but needed to go anyway.

You must die 1000 times first.

I must become a soku master.
Replies: >>3858
I never BE not because I don't know but because I fuck up the input due to net delay due to lack of practice. And also because it'd look much cooler to just 623B a slow melee in the string and book you in the face instead, but that input also goes to shit so I just wait to highjump or dash foward.
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23:00 AM is in ten minutes. In other words:


https://boards.4channel.org/v/thread/545996135 - CURRENT /v/EDDIT THREAD

https://boards.4channel.org/vm/thread/214939 - LESS UNACCEPTABLE BUT ALSO EXISTS
Replies: >>3864
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Replies: >>3866
whats autopilot?
Replies: >>3867
when you want to do one thing but muscle memory overrides your opinion and does another
not very uncommon
Replies: >>3868
It sort of implies playing without thinking. Against worse players it doesn't seem like a problem, but if your opponent adapts to you, you need to adapt in response. Playing on autopilot is just falling back on habits without any thought in the moment. It's exploitable.
Replies: >>3870
https://boards.4channel.org/v/thread/546046454 - new /v/igger shithole
oh shit thats totally me
hey I wanted to ask, how do I do this 
and there are various examples, what I mean is how can I jump such a short distance to be able to make strings and stuff
Replies: >>3872 >>3873 >>3880
With the power of anime fighter autism.
use 8 instead of 28
do it fast enough and you can insta-bullet out of it, it takes practice
Marisa can, for example, 5a 5c 8 5c for some really fast corner bullets
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GAMES: 3 (total for about 3-5 hours)


See you tomorrow around the same time - Saturday, 23:00 https://time.is/UTC . I'll try my best to host after the weekend ends on Monday and some days after that in this thread to compensate for no games and (hopefully) make some activity happen. here's hoping I don't burn out till then
Replies: >>3875 >>3880 >>3920
That better not be the actual hurtbox of that move or I'm going to pop a blood vessel.
Replies: >>3876
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which of the two seems more likely to be true?
Replies: >>3877
The first one
Replies: >>3878
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Correct! Now, to evade this, simply don't get hit.
Replies: >>3879
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>making up fake hitboxes when real ones exist
Replies: >>3885
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I think what you're talking about is instant airs. Basically, it's about buffer an attack the first frame you become airborne. It's difficult to learn to do this consistently, but forunately, you can absolutely practice this sort of thing in practice mode.
Replies: >>3881 >>3891
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Replies: >>3887
Kanako is a strong girl.
Replies: >>3886 >>3890
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Replies: >>3892
>>3733 (OP) 
Wew. Thanks lads, good resource tracking, I can start playing these from the very first one in what sounds like '96. Looks like I'll have to get an emulator though, sure hope I have a high enough IQ to make the emulator function to play them.
Replies: >>3889
Start on the 6th game.
Replies: >>3893
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For you.
Replies: >>3896
how do I learn it? what are some drills to do so?
Replies: >>3894 >>3898
I wold you /vm/ was really competent, and there are good players there too
>88 restarts to beat the final boss on easy in 2hu 1
>as a result, the barrier was resealed but the yin-yang orb was so supercharged it blows up gensokyo anyways
Breddy funny, wasn't even mad. Definitely going to youtube the actually good ending though, because holy fug my sanity couldn't handle trying to get a "no-continues-used" ending even on easy. 
I'll probably go onwards with 2 next, the little pixel movies are funny.
Replies: >>3895
reimu and training dummy in the corner
jump, and just as you're about to land -->> Reimu's j.5a with downwards momentum -> j.5b -> j.5c -> land -> normal jump -> IA (stands for instant air; in other words mash this out as soon as possible after the jump animation) j.5c OR j.5b into j.5c

try to reproduce that, I don't into main riamu but this looks like something doable with enough skill and/or guts (because one misinput and you fail)

Reimu's j.5b has an interesting property in that it stalls reimu's upwards and downwards momentum and makes her hover, in addition j.5c cancels out of it near-instantly
combined with the concept of land cancels, which basically means that all your recovery animations are skipped after you land on the ground, you can go really fast like that
Replies: >>3898
Or just start playing on the windows games.
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Put a sakuya in the corner in practice mode and make her crouch and low block. Then try to hit her with j.6a. You can also practice 2b j.6a. You can switch 2b for any bullet like 5c or youkai buster. If she begins standing up after you hit her then you need to set the block to low instead of on/high

For instant air j.5b/2b, try to combo 5b into j.5/2b. If you get more than 5 hits you did it quick enough. Corner is easy mode. Mid screen is hard mode.

j.5c land cancel of course. I wonder which j.5c maniac posted this. If reimu could land cancel j.5c she would be SSSS tier with a juicy +21 land cancelled j.5c, assuming 15 frames landing lag like j.5b. If she had marisa's 7 frame landing lag she would be +29. Instead she has poverty +2.

Some corrections:
j.b has 15 frames land lag. It is +0+(bullet travel time) on land but nobody knows except me :^). j.b does combo into 5a/2a on land cancel due to glorious hit stop but it's not optimal. In other words don't do it (intentionally).

j.5c cannot land cancel, instead it hovers allowing hjc or skill cancel. High jumping the hover is called hover canceling.
Do >>3891 but instead
Reimu's j.5a with downwards momentum -> j.5c -> hover cancel -> IA  j.5c OR j.5b into j.5c

There is one move reimu has that can land cancel well and thats youkai buster which if done well can be easily +10. You can then attampt to instant air j.b/c 6D2 j5a j.236b land cancel repeatedly. You are + on block the whole time during this. If you want to finish a block string in the corner then land cancel j.236b into 2b 2c does quick 3 orbs.
Replies: >>3899
huhh this is a little hard to digest in text, do you have a video example ?
Replies: >>3900 >>3901
Not really. I could try making one. You can ignore the bottom part of the post and just pay attention to the first initial reply.
Is there anything in the first part you don't get?
Replies: >>3902
This shows 5b instant air j.6a

This shows 5c into j.2b
I do get it in paper, but I can't picture it in movement
Replies: >>3903
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These are what I meant in the top part of my post. Notice that the HIT counter doen't reset.
Replies: >>3904
oh! so an instant air is done by j6A! or j2B, ill try it out later, thanks!
who want sum gam
Replies: >>3910 >>3912
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GG reimu anon. Remember to be careful with your highjumping.
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GGs. The tought of my opponent not rushing in every time is foreign to me. I will try to do less j.5a into death.
Replies: >>3915
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Once again I cannot see shit on screen and I have to worry about picking up shit instead of not dying. Thanks ZUN.
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https://boards.4channel.org/v/thread/546149138 - /v/EDDIT

https://boards.4channel.org/vm/thread/214939 - SLIGHTLY BETTER BUT NOT SAYING MUCH
Replies: >>3921 >>3928 >>3931
Replies: >>3924
Replies: >>3924
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I have been japed
Replies: >>3925
I regret my decision to jape you but something extremely important came up after I typed that
Replies: >>3926
I can safely assure you that you should do the important thing.
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just spent 3.5 hours in INTENSE head-to-doll combat with an alicefag
best fights out of the entire site, I wonder if there's anyone else that good there
break now
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I'm fighting a lotta veterans, it's really surprising.
I hope the Remilia, Tenshi and Yuyuko I fought comes around.
We oughta do this every other month or so between tourneys.
That way there's more chances that someone can knock me the fuck outta Loser's bracket next time around.
Replies: >>3935
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Probably a good idea. Also holy shit those alice games knocked me the fuck out after that


GAMES: 2 (total for about 4 hours)

RATING: B for not a Berfect Berformance sokunigger anymore :DDDDDD

ok fuck same time same place let's do one more day, 23:00 sunday UTC https://time.is/UTC
Replies: >>3947
Soku? preferably with a low skill player, dont mind if its a high one, I cant host btw
Replies: >>3948 >>3949 >>3950
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Okay fukk it it's time.


https://boards.4channel.org/v/thread/546280192 - /v/eddit

https://boards.4channel.org/vm/thread/214939 - /vm/eddit
Replies: >>3949
Give game.
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you can host for others using autopunch >>3736 just specify you're using it
gonna spam the 4 out today, then host a bunch of games tomorrow and some time after that
if someone else wants to indulge you, they'll reply, but sorry that I can't help right now because of >>3947
I just realized you said you can't host.
Replies: >>3951
sorry! maybe later
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Done with cuckchannel hosting.



GAMES: 3 (total for about 4-5 hours)


more hosts in thread soon in the second arc of this anime season, SPRING OF SOKUNIGGER
don't miss it!
Replies: >>3959 >>3963
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hey man thanks for invading /v/, last time /v/ played soku was years ago, it really improved the threads a lot by encouraging netplay games, it was really fun
Replies: >>3960
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it was fun playing different people, we may (possibly) repeat that in the future
check in here for games from time to time, it may be a dead board but we play game honest
we run tournaments like >>1860 every once in a while too
Replies: >>3961
That sounds amazing, when I manage to beat you guys more often I'll knew ill be ready for them

Also, if those players you played against don't come here you can play with them again on /vm/
Replies: >>3962
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these's not really a "ready" threshold for tournaments because most of the fags playing these are scrubs, they're also not hosted very often so we're struggling on participation every time, so there's no reason to hold off on them
as for /vm/ thread, it's a resource, I trust others to use it responsibly to increase their skills if they wish to and not become ebin ebil 4channers xdxdd
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Did drill-san ever commit to ziggery?
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Playing through 2hu 2 now. Well worth it to make the emulator work, and not hard at all, these lines are funny and the gameplay is gud.
Replies: >>3967
what was ZUN thinking when he made this
Replies: >>3968
His older work as just his fanfics based on old eroge and vns.
At least some of the games have the option to play the BGM as midi. How can I extract the midi files from 2hu games or where can I get them in the midi or guitar pro format elsewhere?
Replies: >>3970
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The midis are probably posted somewhere.
Replies: >>3973
Okay I found something
Takes forever to wget. Download speed is great but the HTTP requests take forever.
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Replies: >>3978 >>3979
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Seems like there is already a match going on, might as well host one myself.
Host up
Replies: >>3981
GG sorry gotta go. Remember to be careful with that empty melee oki.
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host down
t. can't even finish confirms anymore man
h e l p
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Good games. They were fun once again. Too bad about the lag
GGs remi, didn't have much time for more games tonight sorry
hosting with autopunch
Replies: >>3983
well nevermind, i think its too late
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Replies: >>3992 >>3994 >>4001
connection failed, are you in game?
Replies: >>3993 >>3994
Replies: >>3995
restarted computer and rehosted
Replies: >>3999
you try to connect to me
autopunch too
Replies: >>3999 >>4014
Replies: >>4001
I disrespected your options a bit more than I should have but its good that you punished me for it. Even though I'm used to attacking as reimu defending is wierd. Btw to use the 2 card fatasy orb you use it when you are right ontop of your opponent. If you do you're able to attack again before they are. Also don't mash after blocking 5c.

host up. Turns out soku roll didn't enable by default before
Replies: >>4002
>I disrespected your options a bit more than I should have but its good that you punished me for it. 
huhhh what options?
>Btw to use the 2 card fatasy orb you use it when you are right ontop of your opponent. If you do you're able to attack again before they are
I saw you shootgunning me a fantasy orb when you were pressuring me, how did you do that?
>Also don't mash after blocking 5c.
bad habit
Like jumping after 2a. 
>fantasy orb
The hitbox starts inside reimu then moves backwords so it will hit someone right next to her. If you stand right next to your opponent in the corner you can 2b into fantasy orb. Since they are in the corner they don't get pushed away and the 2b keeps them in block long enough for first part to hit.

You can try using the spell in training mode to see how it's blocked. Pressing F2 and F3 gives you cards.
Replies: >>4004
>Like jumping after 2a.
I dont really get it, and I didnt save the replay, 2a is the spinning gohei hit on the floor, you mean you jumped after I tried to hit you with it?
>>fantasy orb
ok ill try that
Game up for the next 30 mins.
Replies: >>4010
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GGs. Haven't seen you hostan much. Been practicing?
Replies: >>4011
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GGs. I haven't to be honest. I just keep getting distracted with other games.
Maybe I'll call in sick tonight so I can play soku and rest
Soku with auto punch
Replies: >>4014 >>4015 >>4016
oh im dumb, hosting here>>3995
Replies: >>4015 >>4016
GGs, I need to improve my BE
GGs. Sorry for short games, have to go now. Good to see that you can BE2 now. It'll be prime hosd time soon, so if you wanna rehost it's likely to get more bites.
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who game
Replies: >>4031 >>4032
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GGs. Please punish when I do dumb DPs and risky moves. You should experiment more and do some risky things when under pressure. You need to die a thousand stupid deaths in order to avoid them the next time.
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Hosting soku with autopunch
Replies: >>4037 >>4038
GGs Yukarifag, I've never played agaisnt one!
Replies: >>4038
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Your Reimu is good, but it would be better if you were more aggressive.  I could escape most of your pressure without BE, so you could try improving there.
Replies: >>4039
yeah I dont know any pressure combos yet
Play soku!
Replies: >>4075 >>4076
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zzzchan died before i could say gg but now that it's back, GGS
My anger rises
Der fukk
Do flags work now?
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greetings from cuckland
Replies: >>4089 >>4090
this captcha sucks
GGs. Good to play against your yukari again. Good job escaping pressure and right blocking. Make sure to fuck rad up with that.
Replies: >>4090
No can do.  Getting fucked by rad is a pastime of mine.  I also seem to get fucked by youmu a lot too.
hosting with autopunch
Replies: >>4092 >>4094
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GGs man, that train left me REALLY mad, how do you dodge that on wake up?
Replies: >>4093 >>4094
Don't get knocked down in the first place. Sometimes yukarifags don't confirm the train perfectly and you can jump out, but you should be very careful about getting knocked down once you see the card.
Replies: >>4094
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this >>4093
or this

I also think there's a system card that gives you temporary invincibility, so that would work too.
Replies: >>4114
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>6C 22C hjc 6C 44 6C
well fuck I'm going to have to try that
Replies: >>4115
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Okay you have chosen: Diet Yukarifag
Proceed to the loading area
Replies: >>4116
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>An entire hour late
host up anyway
Replies: >>4117
can't join, you already in a game?
Replies: >>4118 >>4120
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Game is kill
a clean reversal hit does more bigger damages
host up again for 20 minutes before the death of me
Replies: >>4121 >>4122
RIP. It seems I have failed.
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First time I'm seeing this captcha and I hate it.
Dully noted and gg. I also enjoyed ours games.
Replies: >>4126
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You gotta train harder!
You can still beat me anytime anyday anyway, but now it's time to train your style.
Think about stylish things! Can you IMAGINE the awe the opponent will feel when you j.6A j.5B into Youmu-hover as a round-ender?!
Replies: >>4125 >>4126
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I think maybe if the size is too small that's when it won't animate in thumbnail?
I'll still be helpless if you do a proper knockdown. Of course I can actually punish if I just hj8, so this is basically just a meme and I am okay with that. I will tren.
Replies: >>4129
what captcha, it's the same chess one
imagine capping out on your SMOKING SICK STYLE style-o-meter and beating an opponent that is much better than you
Replies: >>4135
whats this?
Replies: >>4131
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>It's just a meme
You don't understand. It isn't enough to simply defeat the enemy. You must also destroy their minds.
Replies: >>4133
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Replies: >>4131
it was a bunch of gifs, he probably wanted to test when gifs autoplay and when they don't
it probably depends on the resolution, as in when it's low enough it won't do it
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Play game.
Replies: >>4137
Correct, this is what memes are for. Tactical psyops are the highest tier meta.
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I've got a ? flag but I'm on an american wifi with no nothing protecting my ip so that's something that's fucked
Replies: >>4136
I wasn't here last time that there was a captcha enabled and I'm not really used to it. I only started to post here recently after the tournament and it wasn't on.
Replies: >>4136
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In that case, welcome aboard, hope it's not too off-putting.
Sturg's flags are a little borked, but since my flag is working I assume that it "just werks" for some people.

ok well let's take it easy for a bit while there's people around games up
Replies: >>4151
gg, bls ground tech more
Replies: >>4138
ggs. A lot of my attempts to ground tech never went through.
Replies: >>4139
Really? I don't mean BE's, I mean rolling after knockdown. You just hold a direction and mash D. Only time that would fail is during Diamond Dust.
hosting with autopunch
Replies: >>4149
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why is everyone here suddenly
Replies: >>4142 >>4145
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how do I mute the main menu music while waiting for a player? I only want to hear the bell
Replies: >>4146
who are you
Replies: >>4147
main menu > config > bgm volume
Replies: >>4148
who wants to know
Replies: >>4150
but I want to hear the game's bgm just not the main music
still hosting
Replies: >>4153
obviously you're hehpilled on myspace
GGS I tried.
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Okay, GGs trenman. (you) stole two games. If there's any critique, you're trying to escape by highjumping a lot, so if I stagger my melee JUST right it becomes easier to catch you.
host down
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Replies: >>4166
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I'm almost sure there's been custom stages for a while now, but cool. Replacing Moriya shrine with something that doesn't look like a single hill and a hut made in aoe2 map editor is always welcome.
I am fire to those who dare care for me
Replies: >>4168
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I am trying to decipher your message but I can't.
If touhou 6 was released in 02 and touhou 5 was released in 98, what was zun busy doing for four years?
Anyone down for games
Replies: >>4171
Go back to sleep
Replies: >>4172

also this captcha fucking blows, what do you do if a filled piece is touching two blocks or more at the same time? are those black corners and lines part of it too?
Replies: >>4177 >>4184
If you complain about the chess captcha again we will force you to identify "bridges" overpasses for 12 hours straight before being able to post.
Replies: >>4178
image captcha?
Replies: >>4181
I'm thinking something more like clockwork orange
Replies: >>4182
wait don't tell me, its the image captcha that needs like a thousand tries to get it done? with fading images?
Replies: >>4183
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Replies: >>4185
haha nice, I had to refresh the captcha until I get a grind with only one black piece, the ones with more than 2 filter me
Replies: >>4193
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One day you will learn to talk like a normal person.
Replies: >>4195
The witches weren't made to be loved
Replies: >>4199
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I've got to leave a bit early today, thanks for the games
Replies: >>4198
I'll do all the witch loving I want.
Host up though can only play for 30-40 minutes.
Replies: >>4209
GGs who ever that was, thanks for playing.
who wants to play?
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Host up
Replies: >>4234
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Replies: >>4235
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Host is still up.
ggs thanks for playing. I should try to block/BE more instead of trying to poke you.
Replies: >>4237
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GGs. You continue to improve. Most important thing right now is to learn to survive my bullshit.
Replies: >>4238
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GG (you)mu.
>You continue to improve.
I'll be honest I'm having a hard time see my improvements on you. I felt like I've been doing too much missinput in our match (jumps instead of high jump).
>Most important thing right now is to learn to survive my bullshit.
I'm kinda pessimistic about that and that it's something far off for me. Still I had fun playing against you.
it is too late to play?
Replies: >>4240
never too late for gam
Replies: >>4241
ok hosting with autopunch
Replies: >>4242 >>4243
haven't been able to get autopunch working, so try
Replies: >>4244
gg reimu anon. I enjoyed beating you up more than I should. Nice reversals and mix ups, though I would like to see more aggression. With defense, please defend on wake up more, it could save your life.
Replies: >>4245
GGs, man Youmu is tough, I feel like I cant hit that womanlet dork and neither being able to BE her, also that uppercut is broken as fuck
Replies: >>4246
I could, but I was experimentating sometimes, seeing what works and what doesnt, its myt first time against a Youmu
Replies: >>4246
Yeah, that's fine, as long as you understand.

She is feisty. The DP is not even invincible like some characters, but it may as well be. Best to bait it and punish. You can contest it on oki if you have both melee and bullets covering. I tend to throw it out when people do rush-in oki without a setup, so you can also bait it that way.
Replies: >>4247
whats this?
Replies: >>4248
Replies: >>4249
>From Okiru (to get up / wake up) + Semeru (to attack). Okizeme is comprised of tactics you use after knocking down an enemy, for them to "wake up" to
oh, well something to learn, thanks man, good night
test, its back I guess?
Replies: >>4251
blame local administration today
Replies: >>4252
well, you wanna play?
Replies: >>4253
I can play instead. I'm terrible though, not sure if you'll improve at all by playing me.
Replies: >>4254
it disconnected
Replies: >>4255
Isn't it quite annoying when your proxy just decides to die very abruptly?
Is up again, same IP.
Replies: >>4256
time out, huhh I feel a bit of delay I dont if im wrong, what number is the rollback number at?
Replies: >>4257
I default it at 6. Should i lower it then?
Replies: >>4258
yeah, 5 is ok
Replies: >>4259
Hey uh, food's up and running. I need to catch me a break. I'll rehost in a few minutes.
Replies: >>4260
Replies: >>4261
Alright it should be up again. Sorry for the interruptions.
Replies: >>4264
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alright thats enough violence
that Reimu match was humiliating
Replies: >>4265
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I'm sorry. I honestly don't know enough about Reimu's offense to give you tips for combos or converts but for starters, a big disadvantage that Patchy has is that much of her mid-combo and corner pressure requires bullets and blockstun to perform. If you properly graze through her bullshit you can easily land a few air melees into a combo, although it is hard due to the amount of things she can cancel out to in average, though if you get ontop of her and graze through the 5C homing fireballs she has fuckallnothing that can stop you from hitting her other than default 623 spring wind, which can still result in a very favourable position for you due to the delay afterwards. Do be aware however, much of her starters in strings are very large, distended and ungrazeable melee hits with rather dubiously high priority that can trade surprisingly well, specially with her air melees. But, they're slow, cumbersome and rather easy to read and react to, so just bait them out and don't be forced to block her shit, take the offensive, be more reactive, etc etc.

Oh and always expect her to be blocking when the rock spears are coming, if she doesn't block you can completely nullify the spears because they instantly dissapear once she gets hit but why wouldn't she block? Why do i never block aaa
Replies: >>4266
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ill keep that in mind, thanks
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Replies: >>4268
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host up autopunch
Replies: >>4275 >>4276
Replies: >>4271
what does kitaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa mean?
Replies: >>4286
Host up
Replies: >>4280
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GGs Reimufag, you won one game. Remember, if you stick to only optimal routes (or even mostly optimal), it becomes possible to predict how your character will move. Always keep in mind that and try to be less predictable while being efficient with your moves. Try to read your opponent the same way too, even if it seems difficult or impossible - it's possible to (SEE) some things once you get used to it. And also try to BE out of pressure that looks potentially terrible.

Also learn better blockstrings/combos and catch better will very maybe host later
Replies: >>4284
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GGs. You're a mad man for intentionally doing those backwards 236 but they just keep working on me. New deck was in need of some field testing. Tengu fan was of questionable value, but the times I walked out of pressure from it were pretty funny. 623 counter hit doing a full combo of damage is incredible. I feel myself a new nigger with this technique.
Replies: >>4277
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Keep improving and you'll get even better. When you hit THE WALL aka plateau on your sokunigger gains, remember to seclude yourself on a mountain for at least a week with your computer and drill ALL the combos and ALL the setups while fasting furiously. It's an experience.
Replies: >>4282 >>4284
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GG anon. Pls practice more caution on the wakeups.
Replies: >>4281
GG, thanks for playing.
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Remember to sleep.
Sleep is important too.
Replies: >>4284
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I've began connecting two computers together recently and practicing combos with delay for the authentic soku experiance. Thats how I was able to corner loop you that one time. I haven't practiced setups particularly which might be holding me back. I need to go to the next level. I will drill myself to insanity if thats what it takes.

11 hours a day to keep the gay away.

I can play more if any are around.
Replies: >>4287 >>4288
like yeeeah I guess
ggs man, I really like your mid combos
Replies: >>4288
GGs. Can't believe I was got at the end.
Being able to limit those hits in mid really helps.
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I have a new plan for our benefit.
But it involves more than what I can provide,
Kicking my ass isn't something I can do myself.
Replies: >>4299 >>4300
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I fugged up.
Host kill.
>I have a new plan for our benefit.
What is plan that you speak of?
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[Hide] (88.6KB, 727x650) HOST UP it's weekend you fuckers
Replies: >>4302 >>4303 >>4304
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Can't connect. I assume you're in game.

Extra host for anyone else.
Replies: >>4307 >>4308
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GGs Remi. It just fucking hurts me every time when you fall for the shitty bait and don't stop falling for it. It got to the point where close to the end, I've managed to i-frame bait your B, which has so little frames that it was actively painful because it was seriously "enemy will attack just mash out xdddd" without any real forethought involved.

AND ALSO ZONE you keep fucking dying to zoning I don't even have to think about when to 214 your meme dashes it's that bad

I'll host again maybe in an hour.
Replies: >>4305
Unfortunately I have a hard to know when someone is baiting me and how to counter it.
Dont really know what to do here other than wait patiently for the opponent to close in.
Replies: >>4306
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>Dont really know what to do here other than wait patiently for the opponent to close in.
going on the offensive that doesn't get countered is better than waiting for them to come because skilled players don't get caught in their pressure easily and often have to spend orbs to get out
so you HAVE to approach when the game gives you the chance to, doing this without errors gives you Advantage with a capital A - what that means is, your moves come out faster than your opponent's because they're now MOSTLY either in blockstun, hitstun, on the ground or otherwise indisposed of
from there on you're supposed to mix up into either melee (keep them locked down, wrongblock potential) or bullets (just delete their orbs; use melee so that they don't graze this)
notice that during your beatdown, your HP is relatively safe, it's not being pressured, you're not being hit, if you make a mistake then you can get hit but if you simply DON'T then it's a very powerful advantage for you - a situation where HP drain mostly goes one way which is towards your opponent
Remi's dashes are fucked up and her kit is mostly close-range (with the dial-a poke range being so short) so you have to close the gap yourself to take advantage of the offensive potential melee moves represent which is another reason to learn to PRESSURIZE and HIT
so learn how, the best way I've found is to play people slightly worse than you and then just getting in, it's gonna be obvious what works and what doesn't and specific character matchups will have different moves to counter you with forcing you to rely on different parts of your toolkit to walk up to them and try to not let them get out

also as for GETTING OUT just fucking BE, sometimes it's good to pre-emptively do that if you ever see just HOW you're about to be destroyed, it's sometimes a good idea
but also please don't meme things BE6 or BE4 on the ground without sure reads, not until you're good enough at least
Replies: >>4309
GGs, thanks for hosting
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GGs. Secret matchup knowledge: "fly away untill I die" has been unlocked.
Alright, thanks for the explanation.
bully session two electric boogaloo
Replies: >>4312 >>4313
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Tight games raymoo. I am clearly too tired to continue. You have clearly learned how to avoid dying to stupid deaths, and you really played with a survival mindset in some of those matches. Well done.
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GGs.Wow I can win when I don't die. It's a new world not being in oki constantly, almost fealt I was playing wrong until I gont used to it.
Youkai buster is my favourite move to induce typhoon related depression.
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We now have an easy-to-shill landing page that points directly to the current sokunigger thread.

Replies: >>4328 >>4332 >>4335
Replies: >>4339
Replies: >>4334
actually reply for host
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yes but how do I use it
Replies: >>4336 >>4337
>click link
>click link
Replies: >>4338

what link
Replies: >>4339
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Replies: >>4340
too minimalistic, needs some c o l o r
Replies: >>4341
submit your own html page today for strict peer review
Replies: >>4342
ok give me 5 minutes
Replies: >>4343
Time's up.
Replies: >>4344
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Replies: >>4345
he didn't mean 5 minutes, he meant "I'm gonna shove this many fingers up your ass"
Replies: >>4346
hosting with autopunch
Replies: >>4347 >>4348
GGs cool,
Good games. I'm tired from hosting game >>>/v/41578 and unfortunately cannot remain awake for much longer. Please don't feel discouraged, you can get even better still should you practice. Find that practice here, /vm/ threads, maybe even cuckord if you can stand it, just play and you'll be better faster. Just like hosdtd more 
Time to pass out.
Replies: >>4349
>. Please don't feel discouraged
nah im fine, I love doing cool shit like that Dimensional Rift on your face, yeah I need to practice some combos
Anyone around?
Replies: >>4368 >>4369
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Any advice on getting DS3 d pad to work on soku?
The game just doesn't receive the inputs for reasons beyond me.
Using the analog is fine albeit a bit annoying because my inputs are slower and imprecise at times.
Replies: >>4382 >>4385 >>4386
You can use the DPadFix module for SWRSToys.
You can download it at the following link and SWRSToys also https://github.com/SokuDev/SokuMods/
However, it does comes with dickcord integration module enable that you can disable in the config files.
Replies: >>4433
Host up for a late night game
Replies: >>4387 >>4392 >>4400
think I just used cracked joytokey
try xpadder
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>No spectating allowed.
Please reconsider.
Replies: >>4397
Replies: >>4389 >>4390
it hurts
bugged the fuck out again please rejoin
Replies: >>4391
thanks xpadder
Replies: >>4394 >>4397
I'm sorry but it lags like fuck even with delay 8 for some reason, about to pass out too GGs 
gonna host more later I promise please don't kill me for quitting now
Replies: >>4395
I'll hosd
gud gam
Replies: >>4395 >>4403
Meant for ruski
Replies: >>4396
it's 6 am please accept that as an excuse
Host is back up for anyone interested
Alright but why?
Replies: >>4398 >>4400
Because PLEASE RECONSIDER____________
Replies: >>4399
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host down joining other match
GGs. Those lag spike were a pain to play with.
Replies: >>4405
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ggs remiliaiaiaia
it is now time to sleep for another week straight
good luck with your sleep too
Oh right those have been happening a lot lately with my connections.
I don't know if increasing the delay would help.
Replies: >>4406
Generally speaking yes. When I host and there is too many lag spike, that where I start to up the delay until it more manageable. Then a bit later on, I test by lowering it to see if its ok.
Replies: >>4407
I'll give it a try. I'm always afraid of turning the game into a gelatin simulator but if it helps stop spikes it'd be a good tradeoff.
I have time. Approach me.
Replies: >>4415
host is up
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Good games, but I'm sure you can do better next time
Replies: >>4418
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GG, I'll try to do better next time. 
If I can be honest, I was a bit discouraged playing against you since you seem to have mastered remi and managed to pull off those dash to confuse me. Was trying to learn some of the combos you used last time we played and still haven't managed to pulled them off.
Replies: >>4419
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Here are some words of encouragement,
Replies: >>4425
Someone didn't get enough teabag into super after a blocked random 22 walldive lately.
Replies: >>4425
Libera me, Domine de morte aeterna.
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sick burn
Replies: >>4425
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W-Well fuck you. I'll defiantly make you eat those word one day.
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I will defend Remilias honor. Come at me.
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Getting a bit too laggy so I'm going to call it for now. Good games
Replies: >>4427
GG Rem
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Thanks for the spoonful, It was delicious.
does anyone know if you can spec and host at the same time?
Replies: >>4464 >>4465
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GG raymoo. Sorry for not being able to bully you much lately. I hope you got something out of those lazy games.
Replies: >>4465
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GG. le moutain vapour coin. le pressure is hard. I use more obrs attacking than defending.
Pressure practice is goood. I thought you were bullying by showing that I can't guard crush. Then I jump into corner fun zone by mistake.
Replies: >>4466
>I thought you were bullying by showing that I can't guard crush. 
Yeah basically. I'm not feeling very energetic so it's sort of an entertaining exercise where I can test my defense and you can work on pressure.
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stole some games from high functioning ***cord autists, getting bullied edition
Replies: >>4498
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this guy went there to get bullied after ~17 hours of now sleep
do not be this guy
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Demo hype, I want to play
Replies: >>4503
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aaaAAAA Please excuse the dead thread. It is reclining and we're usually not shilling anywhere so it's kinda fucking dead mostly. host up
Replies: >>4504
GGs! Are you learning hwo to use Sakuya?
>Sakuya taunting
that scared me for some reason
Replies: >>4505
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GGs. Sakuya has clearly defined optimal timings in pressure where everything just clicks right and connects perfectly, so it's easy to play her using those. Better Sakuya players know her much better, fit more, way more 214's in and also go much faster. 
>Sakuya taunting
Be very afraid.
Let the wind and the rain crash down over me.
Replies: >>4508
Nevermind, host down for now. Do reply whenever if you want host.
have you guys checked out the demo? its pretty fun
Replies: >>4510
Can join or host soku.
I've played it a bit though I quite enjoy the idea of picking up money and being able to spend it on stuff after a level. I haven't managed to try out all the items yet though was surprise that you can also spend you power point too to compensate for your lack of money.
Replies: >>4514
I've been playing it since this morning, shit's addictive
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The next level of soku is just beyond my reach.
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heil kot
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Replies: >>4538
brb internet a shit
Replies: >>4540
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Replies: >>4541
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le ggs
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GGGs.  I had no idea Fantasy Heaven changed the music.  Very epic.
Replies: >>4543
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Music helps simulate the feeling of the oven temperature increasing.
I had music muted though. feels bad. It doesn't happen in the replay either.

Only used expanding boarder once and it was during mountain vapour. Damn, why is this card so useless? Just make it a bootleg royal flare or something.

Some more host for a bit.
Replies: >>4544 >>4549
real high iq move is to fill your deck with five cards and weather sword and then force mountain vapor to use up to 16 five cards for free.
Replies: >>4545 >>4549
add 4 coins for utility, have all spellcards confirm out of dial-a, weather sword vapor and mash spellcard/spellcard switch after dial-a for an ultra shitter experience
Replies: >>4549
System cards are a crutch. I NEED POWER.

fuck you literally none of them confirm from dial A unless wallbounce. fuggin high tiers. 
slurp my armpits.

I sleep now.
host up get in
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gg remifag. I hope you got some enjoyment out of the reversal bullying. It's good to see you catching my BE's in the corner. Keep that up, and remember to mix up between catching high and low escapes.
Replies: >>4557
>It's good to see you catching my BE's in the corner
I was mainly trying out the corner pressure combo without really anticipating much other than to succeed in pulling it off.
If your still arround, we can continue, I simply need a small break if your still down for some games. Although I feel like I'm probably a bore to play against for some of you.
who's alive now?
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It only took a year but I finally noticed,
Youmu is tiny
Replies: >>4596 >>4598
she's fun sized
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I'd say fight me but I can't right now
so, I want to use the labtool mod, but when I press practice mode the game closes, any idea why?
Replies: >>4632
No idea, found mine with the game that works out the of box. Here is my copy of labtool if you want to try it https://files.catbox.moe/wz7rzd.7z
Replies: >>4635
after all it works with sokutools but now soku engine, now I want to know how to fully flesh out this thing
>>3733 (OP) 
Is there any reason why anons play soku and not Antimony?
Replies: >>4666
Antimony has bad netplay, simple as

also hosting with autopunch
Replies: >>4667
Can't connect.
Replies: >>4668 >>4670
I just noticed that I'm retarded.

Host up.
Replies: >>4669
Host down.
ah sorry, the host was down a while ago

do you want to play?
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Someone said games?
I swear I'll stay here watching this thread for the day as long as this post is up.
Replies: >>4676
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Play game instead!
Replies: >>4677
Very GGs. I feel like your skill has somewhat regressed? As if your movements aren't as sharp as you'd like them to be. Although, it could just have been my delay, if so I am sorry.
Replies: >>4678
>hits randomly get healed completely
>Block randomly doesn't work
Other then that good game. I also haven't played in around 2 weeks so it's most likely that.
Replies: >>4680
Yeah that's happened to me a lot before, specially blocks not working. Super annoying and I don't think it's an issue with the game or the rollback netcode but just straight up that my connection is garbage and packets are just simply lost for a few key frames.
Things have just been slow, I hope there'll be more games in the recent days. I'll be back for more in about an hour or so.
Games? In my thread?
Replies: >>4686 >>4687
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2game? 2GAME
Replies: >>4690 >>4691
Replies: >>4688
ggs. I really need to figure out how to deal with fast characters.
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didn't post my picture AAAAAAAA
Replies: >>4691
ggs, use 66 komachi dashes more, way more
66 j.5a is like a plane going for a bombing run, fast, precise and if it's in a right position the enemy cannot do anything to stop it
Oh shit this thread is still alive. I figured y'all went into hibernation for next tourney.
Replies: >>4693
Nah tourney was supposed to happen like last weekend but organizer got sick or someshit dunno, reescheduled to a future date.
Replies: >>4695
Thread is alive, which means I must kill it.
Replies: >>4697 >>4698
this but I went into a lucid coma instead, be back reasonably soon
well, gg. host still up.
Replies: >>4698 >>4700
Didn't have much time tonight but GG. I hate suwako more than you playing youmu.
Replies: >>4699
Me too. Willy, if you're reading this, post the frog picture.
host down
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Let the fires of fate consume me.
Replies: >>4703 >>4704 >>4770
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fucking casuals these days
Replies: >>4770
damn I didnt know I needed a high end PC to play soku
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any seihou fans itt
you can probably do better than me, I only played like 20 mins www
sooo, what do you guys do for fun here?
Replies: >>4769
Shitposting and games, need a host or maybe want to play something else like PoFV?
Replies: >>4781
>Running out of liquid nitrogen
You're embarrassing
>>3733 (OP) 
Playing Touhou 6 right now trying to get good. I'm doing normal mode, no bomb, and I'm still doing terribly. I still haven't gone past Meiling.
Replies: >>4782
yeah sure, you hosting?
Replies: >>4783
have you 1cc it already?
Replies: >>4805
Man that's an awfully late reply, but yes.
Replies: >>4784 >>4785 >>4791
I don't think it's necessary to explain this but this is for soku, if you want pofv or any other gaem let me know.
ah man, somebody got my spot, well I guess I'll wait
Replies: >>4786 >>4788
nevermind ill host myself
Replies: >>4787
with autopunch of course
I rehosted, GGs to the guy that joined, did it lag badly? I tried lowering the delay a bit once i saw it was a bit stable.
Replies: >>4789 >>4791
ggs. I just left as the other guy showed up.
GGs those were some good sets, patchouli really has a lot of shit
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GGs, it's nap time for now. I hope you had fun or that you learned a few things during our matches.
Replies: >>4793
yeah thanks for hosting, I learned that I should use 236B a bit more, also try to not easy on me sometimes
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More game!
Replies: >>4798
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GG koma anon. Try to find more safe gaps in my pressure. Your 2a is quite fast and should be able to contest my pokes in a lot of situations.
Replies: >>4797
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>Your 2a is quite fast and should be able to contest my pokes in a lot of situations
I can assure you that all of those gaps are such small windows that I would have to almost if not perfectly time them, or they don't even exist. On another note. Honestly everytime I ever managed to hit you with a 2a during your combos was when you made a mistake that allowed me to pull it off.

Also host still up.
Replies: >>4799 >>4801
gonnedgshin failsds :DDD
Replies: >>4800
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ggs Komachi
CERTAINLY YOU WILL SEND ME TO HELL just remember your 4A, 66A and 5A all stop my aerial stupid shit
Replies: >>4812
do that first
Host up.
Replies: >>4821
Guess I'm too late to join >>4817. Server up
Replies: >>4822 >>4826
please up the delay.
Replies: >>4828
Replies: >>4827 >>4828
Also sorry for the delay, didn't notice it was set too low.
Isn't the thing tomorrow? Wasn't the thread supposed to go up a week ago??????
Replies: >>4899 >>4943
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no, there's some problems irl and couldn't set things up in time
we're working on it
Replies: >>4901
Do you still just play the replays in silence, or even worse, with the big peperoni nipples autist in the background? Because I feel like commentating it, it would be more fun than nothing.
Replies: >>4903
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can't do anything recently still stuck in a lucid coma
if you want to USE INITIATIVE and roll replays with commentary, matches and/or local small tourney while I'm indisposed then please do it the board will die if I do all events alone thanks
if you want recent replays here you go https://mega.nz/file/wDJQkRLJ#Ykr2fph6fLyEwwiXUiKyHT9uOPySqBVlRY26rm5M_60
Replies: >>4905 >>4908 >>4912
>the board will die if I do all events alone thanks
It's a comfy board though, what can someone who's never touched soku do to make sure board doesn't eat it?
Replies: >>4913
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Yes of course, if I host the tourney then I can excuse myself from the docket just like you do.
Then, nobody can take the title from me.
Replies: >>4912
Well like I said I can do something, the other guy can host the tourney, etc. Or do everything yourself and die at 5 am from sleep deprivation.

That's what I did.
Replies: >>4913
spam soku.space on places of soku player activity no matter what it is because 10 pph with hosts is strictly better than 0
>Or do everything yourself and die at 5 am from sleep deprivation.
I can probably survive that more times a year than four but it would still be a single-digit number. Help :^(
Replies: >>4914 >>4918
>do everything yourself
technically not everything but also :^(
>spam soku.space on places of soku player activity no matter what it is because 10 pph with hosts is strictly better than 0
>places of soku player activity
Happy too, but uhhhh what places are you thinking of?
Replies: >>4919
maybe everywhere that's not d*scord or leddit don't entirely know, t. not shilling expert
Replies: >>4920
ogeydoge, i'll see what I can find
Who can participate in the tourney?
I've returned for now
games up. get em fast
Replies: >>4940 >>4949
gg reimu anon. gotta go, sorry. might host later
Replies: >>4941
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le ggs. I shouldn't really be playing with a certain computer cooling related pop up appearing on my screen every 30 seconds. Also I play so shit please forgive me.
Was there any plans for a tournament or a raid on cuckchan?
Replies: >>4945
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I'm not aware of anything publicly stated. I think we planned to go quarterly a while back but then shit repeatedly hit the fan and we have yet to recover.
Replies: >>4946
Host up for some bullying
Replies: >>4950 >>4951
back up
ggs reimu anon.
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eternal soku
Replies: >>4979
Replies: >>4961
Connection failed.
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Replies: >>4980 >>4981
Connection failed.
Host up for no autopunch
Replies: >>4981 >>4982
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GGs. I officially declare teleport skill to not be useless.
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fill me up with soku energy
Anyone around?
Replies: >>4991 >>4998
yes but my host broke
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Replies: >>4997
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Replies: >>4998 >>4999 >>5000
More or less.
Connection failed, were you still hosting?
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absolut ebin raymoo

Your rust is coming off, and pressure improved dramatically over the set. I'd request that you use reimu's anti air dash attack more. running 66a? can't remember you should try to swat me out of the air more, like I do to you.
Replies: >>5000
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What the fuuuuuuuuuug
All my hp is taken away from me in the blink of an eye. Sorry for the lag I have been downgraded to wifi shitter for 1-2 weeks.

66a is the quick palm attack. 66c is the big graze kick. Its not AUB but safe against air block. It also never combos to my greatest displeasure.
Replies: >>5001
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>no fly swatter move
this is a sad day for youkai exterminator
Replies: >>5002 >>5011
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Every day is sad day for miko's poverty AUBs. Not even 3A even though is is only use caes is as an anti air. There is one redeeming feature of 66c though. The move has a foot hurt box. This means any use of the move mid battle is likely to distract any approaching lesbian to great effect.. It also destroys in typhoon.
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>that gun
>those fingers
Replies: >>5013
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Can host if your still around
Replies: >>5014
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GGs. Having a low CN is really confusing me. Also keep autopilot 236 after 3a. Overall rate these games as 623/10
Replies: >>5015
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GGs, it was fun, though I think I need more practice to use claws effectively. I did too many miss input when trying to do it.
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>mucus and bald girl were considered for soku
>we got china and greedy merchant instead
Living is hard sometimes.
Replies: >>5074
It's ok you get to play her in the better and improved, highly competitive, AOCF.
Anyways get on a proxy like a normal person and stop using my flag or I'll kick your ass.
Replies: >>5076
Hey, faggot. That's my flag too. I'm not sharing.
Replies: >>5077
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That's it.
Replies: >>5078
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It's too bad you're willing to settle it down like this.
Replies: >>5079
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I raise it one nigger xamalamadindong.
Replies: >>5080
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That's nothing my Rhodesian bush war Flandre can't handle.
Replies: >>5081
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This conflict is escalating too quickly, I will retreat to my proxy to avoid mutual self destruction.
Replies: >>5082 >>5086
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Sorry anon, you can't escape. You can't escape the comically chinese China.
>Thread devolves from friendly nigger games to full on spic gang warfare
I must defend the honor of nipponese shrine sloots
I jacked off to that like 3 days ago
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Those aren't spics.
I am the spic.
Replies: >>5091
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You should probably learn the difference between spic and spaniard first
Replies: >>5091 >>5092
GG komafag. Please learn to survive pressure. You've got to know the right to BE midscreen and in the corner. Also remember you are vulnerable to melee when air dashing. etc etc. also read wigi.

noted but I stand by what I said
>There's a difference
Spic is as spic does.
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spooky attack
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>nipponese shrine sloots
Replies: >>5103
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Is this place for sokuniggers or for fags who cant even play games?
Replies: >>5101
Replies: >>5102
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>Yukari vore
I don't like this.
I'm going to go to sleep, then wake up and kick your ass.
Replies: >>5106
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First you have to sniff me.
Replies: >>5109
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No. Come here and get an ass kicking. Probably.
Replies: >>5110
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>He didn't join
I'll figure out some other way to kick your ass, spaniard.
Replies: >>5111
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Actually playing soku is for people who really, really hate themselves. I'm here to shitpost only.
Replies: >>5112 >>5113 >>5152
imagine playing videogames
You shame your ancestors for backing out of a glorious 1v1, Mano a Mano, shitpost slugfest.
Fight that anon or be a pussy for the rest of eternity.
Replies: >>5153
Connection failed, try this instead.
Replies: >>5118
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GG remifugger. I hope you enjoyed the parry experience. If you want to die less, consider being more careful about bullet setups and remember that jumping out will leave you open to melee from the air.

host open again
Replies: >>5118 >>5119
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Not that one: >>5115
t. americaner
Replies: >>5120
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GG. Your bully session is now over Komanigger. Please BE, HJ or dash out of pressure. You can't sit there and expect not get 5 orb crushed.

host up
Replies: >>5122 >>5124 >>5135
GGs. At that point I basically gave up. I manged to find out that you have enough time to land and attack during the startup of my second fastest move. Learning that killed my will to continue. No idea why I did though.
Replies: >>5123 >>5124
koma can range and bait with her wide j.2a 3a j.6a scythes like no other but youmu-chan has to run up and somehow not get hit
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Youmu's very fast and very tiny. If she's crouching you'll likely not be able to do much else but spam 2A.
Reimu you're 3A is skill-cancelable
I forget if it's cancelable on hit or on whiff though.
Replies: >>5138
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There's now a modpack that ENHANCES your sokunigger experience. Get it here - https://mega.nz/file/m5ghXYLQ#waa_R8bY-JmApb3Xia__6MetYdKddmCk39QwkJEGlGc

>1. Extract everything into soku folder
>2. Launch game from th123e.exe without any macros

Those are client-side modifications that make quality-of-life changes to the game. By default, only a handful of mods are enabled. Here's the list of them and what they do.

<Automatically host without forwarding your ports, with any other Autopunch user.
<Map the joystick DPad and trigger buttons to game inputs.
<Edit your decks freely during a netplay session.
<Fix a serious game bug regarding an underministic Meiling 236 recovery duration which could cause game desyncs.
<Overhauls the netplay menu by adding an in-game graphical lobby/hostlist connected to the D*scord host list bot. Steal practice from them and become world champion.
<Display the number of consecutive online matches you play, and optionally play specific sounds on consecutive games played.
<Simulate game input delay in Practice mode.
<Make sure to read the configuration file and set your game control keys properly for the mod to work.
<Run replay files easily from Windows.
<This associates .rep with Soku for easy watching in one click. You can also drag replays or folders containing replays to the th123.exe file (not th123e.exe!).
<Work around a game bug causing desyncs by forcing the game state to Moutain Vapor or Normal.
<Display keystrokes in game replays in real time, as well as hitboxes, etc etc. Extremely useful for labbing. Check configuration folder for inputs.
<Helps SokuReplays track your games, even accross IP changes.
<Make the game window resizable.

The repack contains more mods that you can enable within the configuration file. Read more about the mods in SokuMods.txt or https://github.com/SokuDev/SokuMods . Repack in github link originally contained discord integration mod, which was gracefully PURGED from the pack.

Thank you and consider using the repack's hostlist mod to git gud on the off hours when the thread is fucking dead. There's almost always at least one player up in the in-game lobby tracker.
Oh yes, forgot the most important one.

Load SokuRoll automatically.
>Dicksord host list
Does the soku client have to interact with dicksword's application at all because I will toss that hostlist mod immediately into the trash if so.
Replies: >>5128
The beauty of it is that it completely doesn't. No datamining by the chinese because there's nothing to mine, no account, nothing. It's a jury-rigged server browser.
Replies: >>5129
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gud mods
thank you
it is now time to move 1 TB of replays to a different folder just in case the mods fugging destroy my soku exe
Replies: >>5132
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GG reimu anon. I had advice but have now forgotten it. That probably means you're doing well.
Replies: >>5131 >>5135
oh and host closed for now
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I found a way to crash it. Enable the swstoys auto-sokuroll loader AND the .bat for launching both.
Otherwise it werks.
I can now enjoy my replay collection ten times over and laugh at button mashing.
Replies: >>5133
>>2. Launch game from th123e.exe without any macros
I'll host game some other time when not technically braindead yet still able to form coherent sentence structures. Look forward to more mashing t. pro
Replies: >>5134
fug :DD
Hostong now using magical dicksword server-link thing as well.
Replies: >>5137 >>5142 >>5194
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GGs. My brain slowly turns to mush over the set. Some times take it too easy in neutral and shoot b-c-skill bulltes in a row and then die to the graze and the sword.

Thankyou I now have even more motivation to become an ultimate tryhard.

Exellent now I don't have to burn my laptop alive just to practice combos.
Is this what happiness feels like?
>have one dicksord game
>the guy fugs off
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Do note that by default, it's going to post your game to d**cord bot which will most likely supplant any anons within the thread. There's a toggle for that feature in the options menu.
>Reimu you're 3A is skill-cancelable
>I forget if it's cancelable on hit or on whiff though.
nigger are you making fun of me? I have 3a whiff induced ptsd stob blz.
You're thinking of rain dance a623.
Replies: >>5139 >>5140
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Replies: >>5140
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You can 3a (midair, positioning dependent)  j.alt236c (Youkai Buster) d9 j.5a j.6a j.5c for limit 
or if you have nerves of steel and sure that 3a will land, 3a 623C into chase, they can airtech (or Wind God Kick/that 2-cost barrier after 623C into limit)
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also ggs youmu
gg but where's my tren
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>something broke
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Host still up.
Dick cord niggers aren't biting.
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what the fuug. The c version combos and I had given up on this as a combo route. I am ashamed.
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