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READ THE RULES


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>What is this?
This is an offline 1.7.10 minecraft server running a custom mod pack.
>What's in it?
thaumcraft, srp, immersive engineering, witchery, touhou little maid mod, etc.
>Am I going to get raped by parasites
The goal is to not get raped by parasites, but I can't stop you from asking for it. I've edited a lot of configs to hopefully make them tolerable Why do they do true damage by default?, and we have 20 real life days(With potentially more depending on how the server pause works) to prepare before they crash into our world.
>Can my toaster run this?
It should be able to. We're using cleanroom which is just a more optimized version of forge.
>What if I want "x" mod?
Unfortunately because of how some of the mods work it's difficult adding anything to the pack without breaking things.
>What's this groovy folder?
It's just aspect lists so thaumcraft can actually interact with most of the new blocks/items.
>Why isn't distant horizons working very well
Currently distant horizons crashes the server, so I've had to turn it off. Once this is fixed I'll add it again.

STEP BY STEP GUIDE:
>1.) Get whatever version of this works for you from here: https://pollymc.com/
>2.) Make sure you have the latest java version, link PollyMC to it in global settings(should be able to auto detect, if not good luck)
>3.) Grab cleanroom zip file instance frrom https://github.com/CleanroomMC/Cleanroom/releases
>4.) Make instance by importing from cleanroom for 1.12.2
>4.5) under instance settings page, versions tab click "download all" at the bottom right
>4.6) Restart PollyMC
>5.) Get source zip (press green code button then download zip) from https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/tree/1.12.2 and open it
>6.) Put the contents of the modpack zip in your instance's .minecraft folder
>7.) Get scape and run parasites from curseforge, can do it via client, and add it to the mods. https://www.curseforge.com/minecraft/mc-mods/scape-and-run-parasites/files/8787918
>8.) Run and join
>9.) Restart PollyMC again if it fails to launch


Server IP: 185.83.155.21:25591
Last edited by seagull
>>320214 (OP) 
Fuck, I wanna play so much but I have to do life stuff.
>>320214 (OP) 
Whatever happened to the Aether mod?
Replies: >>320219
>>320218
>Whatever happened to the Aether mod?
I don't know what you mean, it's in the pack.
>>320214 (OP) 
You mistyped the github link as PollyMC
Replies: >>320222
>>320220
I just copied what it was in the last thread. I guess they deleted that fork since.
Here's a continuation, I've not tested it though: https://github.com/corecommit/PollyMC-Continued
Why do people keep trying to join without any mods?
Replies: >>320226
>>320224
They don't realize you have to put the mods in the instance folder
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gives me an error, why do things never work first time. fuck it.
Replies: >>320245
>>320244
What's the error?
Replies: >>320246
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>>320245
who remembers I already baleeted everything lol
>>320196
Thats what I did, had to use the relauncher under forge instead.
>>320199
no it just makes loading up slower
Replies: >>320248
>>320247
Are you not using java 25?
Replies: >>320249
>>320248
>>320185
Replies: >>320250
>>320249
Ah, I know the issue. Go to the version tab and click "download all" at the bottom right.
Replies: >>320256
Actual step by step cause OP's a dumdum
>1.) Get whatever version of this works for you from here: https://pollymc.com/
>2.) Make sure you have the latest java version, link PollyMC to it in global settings(should be able to auto detect, if not good luck)
>3.) Grab cleanroom https://github.com/CleanroomMC/Cleanroom/releases
>4.) Make instance from cleanroom for 1.12.2
>4.5) Restart PollyMC
>5.) Get and open zip from https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/tree/1.12.2
>6.) Put the contents of the modpack zip in your instance's .minecraft folder
>7.) Get scape and run parasites from curseforge, can do it via client, and add it to the mods
8.) Run and join
9.) Restart PollyMC again if it fails to launch
Tell me if I'm wrong but that's what worked for me
>>320251
And to be specific, not the zip from the releases. Click the code button and then download ZIP.
Replies: >>320253 >>320254
>>320252
>not the zip from the releases.
Strange, that's what I did when I installed it.
Replies: >>320255
>>320252
>>320251
in that case you may wanna rewrite
>>320253
I mean for the modpack. I assume it might work but there's changes from like 3 hours ago so I dunno might crash you.
Replies: >>320256
>>320255
You nigger I just tested downloading cleanroom from the code page and it crashed, anyways remember to add this step >>320250
Replies: >>320257
>>320256
Why would you think I meant cleanroom? I linked you to releases.
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>>320251
yeah I'm not messing with my java install, last time I did I went through a day of headaches because I needed a specific one for a game/program/whateverthefuck and I spent forever trying to do a clean uninstall and install of it. I was going mad. so ez skip tbh.
>>320258
Pretty sure you can have multiple versions of java at once, just change which one gets linked in your path
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>>320258
>he can't into local java instances
Replies: >>320261
>>320260
no and I don't care
Replies: >>320264
>>320258
>>320261
Pls edit OP to add this:

>1.) Get whatever version of this works for you from here: https://pollymc.com/
>2.) Make sure you have the latest java version, link PollyMC to it in global settings(should be able to auto detect, if not good luck)
>3.) Grab cleanroom zip file instance frrom https://github.com/CleanroomMC/Cleanroom/releases
>4.) Make instance by importing from cleanroom for 1.12.2
>4.5) under instance settings page, versions tab click "download all" at the bottom right
>4.6) Restart PollyMC
>5.) Get and open zip from https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/tree/1.12.2
>6.) Put the contents of the modpack zip in your instance's .minecraft folder
>7.) Get scape and run parasites from curseforge, can do it via client, and add it to the mods
>8.) Run and join
>9.) Restart PollyMC again if it fails to launch
Tell me if I'm wrong but that's what worked for me
Replies: >>320265
>>320264
If dumb fag mod sees this change 5.) to
>5.) Get source zip (press green code button then download zip) from https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/tree/1.12.2 and open it
How do I fix skins? 
It made me batman
Replies: >>320268
>>320267
Go to your customskinloader folder and place your skin in "CustomSkinLoader/LocalSkin/skins" Then check it in singleplayer. If it's not the correct skin open up customskinloader.json and move the "localskin" block.
Replies: >>320269
>>320268
>move
move it where?
also it says on the github page localskins only works for yourself
Replies: >>320270
>>320269
I'm assuming up. As for getting it to work for others you'd have to register on one of the 3rd party skinhosts.
Replies: >>320271
>>320270
I'll attempt to get offline skins working again, give me a moment.
Replies: >>320272
>>320271
Appreciate it, I'll try on my end as well.
I think I have a solution, someone reply to me with their skin.
Replies: >>320275
Hostfag, I have nothing in my skin folder so I have nothing to post.
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>>320273
>doing it live
kek ok
Replies: >>320276 >>320281
>>320275
give me a username
Replies: >>320278
>>320276
Lolibot
am i retarded for still using multimc
I've been trying for a while and I think I have a solution: https://www.curseforge.com/minecraft/mc-mods/everlasting-skins/files/5077462
Install this and after joining the server if you for example wanted this >>320275 skin you'd write: /skin set web slim "https://raw.githubusercontent.com/xxXCuriositykilledthecatXxx/skins/refs/heads/main/Lolibot.png"
Replies: >>320282
>>320281
Also if you want to store your own skin on the github just post it in the thread and I'll upload it to https://github.com/xxXCuriositykilledthecatXxx/skins
Replies: >>320283 >>320321
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>>320282
get this shit in there
Replies: >>320285
>>320283
Give me a username.
Replies: >>320287
>>320285
Anon
Too bad seamless auth was only updated for 1.7.1
Replies: >>320291
>>320288
It really was amazing.
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Oh man, I wanna join but I played Minecraft recently and I think I'll burn myself out... now I'll spend the rest of today wondering whether I should join :/

Did this just start up? I have a toaster, how intensive are the mods?
Replies: >>320299
>>320297
Basically just vanilla with rape mobs
Hopefully this will fix the command issue for skins: https://www.curseforge.com/minecraft/mc-mods/randomperms/files/all?page=1&pageSize=20&showAlphaFiles=show
Replies: >>320313
I've removed ramdomperms and everlasting skins for being dogshit and not working correctly. I'll find a better solution tomorrow.
Replies: >>320313
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Why am I getting these visual glitches and how do I fix them?
Replies: >>320309 >>320317
>>320308
Had to disable texture filtering and GPU-forced AA in my AMD settings
>>320304
>>320300
This?
https://github.com/zlainsama/OfflineSkins/issues/69
Requesting keepinv for the one's with shit pings please
>>320308
Turn off distant horizons with through the new small box inthe options menu.
Replies: >>320319
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>>320317
Just turn the rendering off and it'll stop.
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>>320282
icecream
+1 gravestones / inventorykeep
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I'M GONNA JUMP
Replies: >>320343
What parasite?
>>320328
Coward
Is there a way to join the server without using my microsoft account?
Replies: >>320360
>>320355
Offline accounts work
Hostfag, crops don't grow. Fix that shit or I'll lavacast everything.
Skins work now. Just grab the custom skinloader folder from the github, and make sure you have CustomSkinLoader_Universal-15.0.1.jar in your mods.
Replies: >>320368
>>320366
Also if you want a skin post it in the thread, and I'll add it to the github.
I'm updating 2 mods: Distant horizons so it will hopefully now work on the server, and immersive intelligence, because I forgot to update it. you can get them here: https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/tree/1.12.2/mods
Well distant horizons is still broken.
Replies: >>320376
Server broken?
Replies: >>320374
>>320373
I reverted the change.
>>320370
should we disable it?
Replies: >>320379
>>320376
Yes, for now it just look broken.
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>I leave for 9 hours only to come home to the nether being at stage 4
What have you niggers done?
Replies: >>320384
>>320383
Wew I thought it would take a few more days for that
the crops are growing now, is it because you changed something or do they only do it during autumn?
Replies: >>320387
>>320386
Tick rate was set to 0 lol
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i need a tutorial after connecting there are too many mods
im retarded 
im retarded
im retarded
Replies: >>320389 >>320391
>>320388
Did you unzip the correct modpack into your "minecraft" folder?
>>320388
>Do vanilla progression until diamond tools
>mine all the fancy ores underground
>Get raped by monstergirls
>Pick either tech mods or magic mods
>Get raped by parasites
Immersive engineering is straight forward and lets you get revolvers,chem sprayers and a railgun. Even comes with a book to tell you what should you do
<multiblocks constructions with VERY high steel and treated wood requirement
Replies: >>320399
>>320391
>lone IEfag desperate for companionship
- This post was brought to you by the TC gang
Replies: >>320405
>>320399
I'm the IEfag I didn't post that
any thaumbros know a good way to get praecantatio?
the NEI aspect lookup lies on some stuff
best i've found so far seem to be extrautils potions, rose+awkward potion for 5 magic
Replies: >>320412
>>320410
On the previous server I had a Greatwood farm with golems that gave me loads of it.
Replies: >>320417 >>321912
>>320412
You still have my sword.
Is there a way to make indestructible blocks in Thaumcraft 6 like the ward focus and warded glass in TC 4? It would be very useful against the parasites, but I can't find information about it online.
Replies: >>320433
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BEWARE OF DOG
>>320418
Augmentation adds wardng.
I think plant growth broke again
Replies: >>320435
>>320434
Well there was only 1 thing I changed, I'll fix it when I get back from work. This also means the meteor will be landing sooner without the server pausing when no one is on.
Replies: >>320439
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>>320435
>This also means the meteor will be landing sooner without the server pausing when no one is on
N-never mind, we don't need plant growth (we can manually grow them with a watering can anyway), keep it as it is.
Whats wrong with the server?
Replies: >>320492
>>320491
Aspects are wrong for some reason and I'm attempting to fix them.
Replies: >>320493
>>320492
whats wrong with them
Replies: >>320494
>>320493
I have a hungry chest with 52 ignis.
>>319323
May we know which mobs are immune to the virus and thus safe to farm?
<A fatal error has occured, this connection is terminated
AAAAAAAAAAAAAAAAAAAAAAAAAAA
>>320503
Is the server blacklisting me for d/cing?
Replies: >>320505
>>320503
>>320504
It doesn't appear to be something on the server's side. Does it generate something in the log from you disconnecting?
                                      ICMixin (ImmersiveConvergence-1.12.2-1.0.174-release.jar)
                                        
                                      carpentersblocks (Ne-Carpenters-Blocks-0.1.4-fix.jar)
                                        
                                      IILoadingPlugin (immersiveintelligence-core-0.3.1-dev7.jar)
                                        pl.pabilo8.immersiveintelligence.common.asm.IIClassTransformer
                                      Witchery Downloader Plugin (witcherycompanion-0.36.2-beta.jar)
  GL info: ' Vendor: 'AMD' Version: '4.6 (Compatibility Profile) Mesa 26.1.8' Renderer: 'AMD Radeon (radeonsi, navi31, ACO, DRM 3.64, 6.18.49_1)'
  HammerLib Debug Information: Dependent Mods: None.
  Patchouli open book context: n/a
  Suspected Mods: Beyond The Veil (beyondtheveil)

[21:13:33] [Client thread/INFO] [HammerLib]: Cleaning 0 textures from VRAM
[21:13:33] [Client thread/INFO] [HammerLib]: Interrupting 0 image download threads
Replies: >>320508
>>320507
Please provide the entire log.
Replies: >>320509
>>320508
The top left of the log has an upload button.
That last time actually added something to the log: ]: Lolibot lost connection: Internal Exception: io.netty.channel.unix.Errors$NativeIoException: recvAddress(..) failed with error(-104): Connection reset by peer
Replies: >>320513
>>320511
It works now, what did you do?
Replies: >>320514
>>320513
I literally haven't done anything. I've been waiting for that log.
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>>320214 (OP) 
<try to git update pollymc
<asks for password
<wut
<check Github
<gone
<wtf
<check site
<reads like AI slop
>"not affiliated with PollyMC"
what? who the fuck is hosting that website?

It links to https://github.com/PolyMC/PolyMC/ (single L) which appears legit, but note that the repo then links to https://polymc.org (not https://pollymc.org) and appears to be actually written by a human and not corpo-AI-slop. I suggest updating the link.
Replies: >>320551
>>320536
Polymc is the official one that only works with online accounts. There was a way to force it yo accept an offline one, but I don't remember how to do it Pollymc is the one that allows offline ones. That said I don't know if that pollymc.com site is real or not, last I knew it was only on github.
Replies: >>320564 >>320577
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This doesn't seem right, what happened to the server that it apparently doesn't have HEI installed anymore?
Replies: >>320563
>>320562
I've been fucking with things attempting to fix a number of things, and I disabled everything I thought would be clientside only. I'll enable it again.
>>320551
PineconeMC is better if you care about not using a microslop account.
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>meteor in 400 mc days
I hope your asses are ready.
Also if anybody wants an old version of the pollymc launcher just ask, I have an appimage.
what does the meteor do
Replies: >>320576
I fixed aspects, remove thaumic speed up.
Replies: >>320579
>>320574
The meteor removes the training wheels, and makes the overworld no longer safe.
>>320551
>Polymc is the official one that only works with online accounts.
i also remember this being true but it is no longer the case, you can make offline accounts without having a M$ one now (tested in legacy portable)
however, they also updated the portable version to save stuff into AppData by default(you can change some folders but it still writes to appdata to function which is not a fucking portable zip!!)
>>320575
it seems the updated aspects now agree with the NEI item info
could you tell what to change for the clientside mouseover to work right?
Replies: >>320580
>>320579
The issue was that thaumic speedup actual caused 2 issues at the same time. The first being wrong aspects on items when used on a server, the second being a visual bug where it looks like the aspects on items are wrong which only happens on a server.
>try to use skyhook to go upward
>server boots me for trying to fly
BRAVO IE DEV
Nether is at phase 10 with 2 million points somehow, meaning it is unusable
Replies: >>320628 >>320642
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lol'd, hivemind
>>320610
We arent making it to halloween.
I dropped the spread speed for SRP from every 2 ticks to every 4. Hopefully this should help performance.
>>320610
Can we get agricraft so we can farm cinderpearls for blaze powder?
Replies: >>320644 >>320652
>>320642
I'm pretty sure thaumic base adds a way to farm them, and I know wonders does as well.
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>>320642
by melting redstone, coal and netherwart you can transmute 1 blazepowder into 1 blazerod
and then the IE crusher turns it into 4 powder

or you can try the thaumic bases pyrofluid
the alchemy castle should be functional now, melt stuff at the top

thaumfaggot logging off for the weekend, good luck
Replies: >>322016
FYI parasites take 4x damage from fire
https://scape-and-run-parasites.fandom.com/wiki/Draconite
>250 hearts and a fuckload of damage
>Spawns anywhere at phase 1 as long as the nether is at phase 7
>the nether is at phase 10
There's a literal doomsday timer for the server
Replies: >>320793 >>320794
>>320785
You can actually kill it instantly with radiation but none of those mods are on the server
>>320785
If we get to that point I'll set the nether to -2 because no one should have had coth to begin with.
Replies: >>320795
>>320794
even if you set it to -2. all the nodes, nexuses and other mechanic stuff stays
Replies: >>320796
>>320795
None of that exists in the nether. Unless you mean that draconites spawning stays which is extremely fucking retarded.
Replies: >>320798
>>320796
Really? if that's the case then the only thing we need to worry about are the perm buffs.
Replies: >>320799
>>320798
>Really?
Yeah, it got to phase 10 though 300 days of passive point generation. The only things in there are stage 1 beckons/dispatchers. Unless someone fucked around in there enough for things to start growing.
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There goes a bunch of my stuff.
Replies: >>320810
>>320807
sorry I couldn't make it to the restroom
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If we ever do this again for the love of god do not add the parasite mod
Replies: >>320871 >>320924
>>320870
The next time I run one of these server there's a very good chance it won't even work in the pack because of version differences.
Phase delays have been increased to 1-2 days.
I put my research into the tome of sharing, it contains the crimson cult research, which is a prereq to the eldritch tab I believe. The only thing missing for unlocking that tab is "examining something native to the void"
Replies: >>320881
>>320880
Does that give you warp?
And should I even be concerned about warp when we have parasites?
Replies: >>320882
>>320881
Yes and no respectively.
Something happened to the server, and no no-one can gain experience
Replies: >>320892 >>320924
or spend it? can't use anvils anymore
Replies: >>320892
>>320884
>>320891
You got negative experience somehow. I had the same thing happen to me previously.
>>320884
I just levelled up.
>>320870
I'd like to play in this seed again, its very nice.
server crash?
Replies: >>320927
>>320926
yep
>nonsense error about registry values
Server is absolutely fucked now huh
Maybe the true SRP was with us all along.
Been following the instructions to install and join. But when joining the server, I get crash: https://mclo.gs/82GAnIk
I've also tried to create a solo world and join it, I also crash in that case. Weird because I see some other guys managed to get on the server
Replies: >>320961
>>320960
Try using this updated config: https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/blob/1.12.2/config/srpwizmixins.cfg
Ah too late I fixed the crash before your message. I've found out it was due to Nothirium/Naughtirium. Disabling these mods stopped the crashing and allowed me to finally join the server.

I'll investigate further because I remember reading on the Nothirium page that you need to change some LoliASM config to make it work
Ok following the instructions from the Nothirium curseforge ( https://legacy.curseforge.com/minecraft/mc-mods/nothirium ) saying to set "onDemandAnimatedTextures" to false in the LoliASM config, enabling Nothirium but disabling Naughthirium didn't work, still crashes. However, downgrading Nothirium from 0.4.9 to to 0.4.7 and enabling both Nothirium and Naughthirium works. And it gives a nice perfomance boost. So I recommend to downgrade Nothirium to 0.4.7 ( https://modrinth.com/mod/nothirium/version/1.12.2-0.4.7-beta , also available on curseforge) .
I cannt connect
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I highly recommend making a fire focus and cranking up the power and burn time values for those doing Thaum stuff, for when the parasites arrive (they take 4 times the damage from fire, etc). Even a basic blank focus is good enough for this. I made one with "bolt" range (or whatever it was called), and it deals decent damage at a medium range.
Replies: >>321017
how do i play
mr. sarvar, the xp is still broken
i've tried eating about 12 stax of rosa mysteria XP fruits and it's still broken
Replies: >>321016
how do i joined minecraft
Replies: >>321013
>>321012
Follow the instructions, there's even an entire step by step guide in the OP for you.
>>321001
Try storing your exp, the only other way I know of fixing this is by killing yourself with keep inventory off, so it'll have to wait until I get on.
>>320989
Since we're all gonna do thaum now, may I suggest making a greater warding focus so we can ward everything faster?
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I have restarted the cow farm, please take good care of it.
end expedition soon
Replies: >>321047
>>321045
Expedition or migration?
Replies: >>321055
>>321047
 Just expedition, needed to enter the end for some research
doesn't work
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the max level warp ring will prevent you from getting the scape&run giga-AIDS
and even cure it instantly
it takes a while to get to that point though, and if you unequip it normally without shift clicking it'll revert
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Video proof that latex is fucked
Hello, I was the anon that asked hostfag to keep witchery in to try it.
Unfortunately, I was too busy these last couple days to commit to this thing.
How fucked would I be if I was to join and start in a couple hours?
Replies: >>321122 >>321128
>>321120
We're pretty well stocked, the world is fucked though.
>>321120
The meteor lands in 6ish hours. However, with the updated phase delay and the general strength of the main settling area it shouldn't be that bad.
Replies: >>321129
>>321128
Please remember to back up the world
Replies: >>321130
>>321129
Here's the world download: https://fl15.pebblehost.net:3333/download/file?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiIsImp0aSI6ImMwMjNkNTJkMGEzZTc5YzA1YzkyM2NlNzQxM2JiMzdmYmIyYWM1N2Y5ZGFiZDE0NWYyOTYzMTA2NWMzMDkyMTgifQ.eyJpc3MiOiJodHRwczovL3BhbmVsLnBlYmJsZWhvc3QuY29tIiwiYXVkIjpbImh0dHBzOi8vZmwxNS5wZWJibGVob3N0Lm5ldDozMzMzIl0sImp0aSI6ImMwMjNkNTJkMGEzZTc5YzA1YzkyM2NlNzQxM2JiMzdmYmIyYWM1N2Y5ZGFiZDE0NWYyOTYzMTA2NWMzMDkyMTgiLCJpYXQiOjE3OTA3NDIyMTAsIm5iZiI6MTc5MDc0MTkxMCwiZXhwIjoxNzkwNzQzMTEwLCJyb290IjoiLyIsInBhdGhzIjpbIndvcmxkIl0sInNlcnZlcl91dWlkIjoiZWYwYTJmZmMtZGZhZi00YzRiLWEyYWItY2E4YWEwNjQ2MWExIiwic2NvcGUiOiJmaWxlLWRvd25sb2FkIiwidXNlcl91dWlkIjoiN2UxZmNmYzAtMWVmNS00MDgxLThmNTAtNzgyMzY5N2NhNTViIiwidW5pcXVlX2lkIjoiWm5yWGNlTlMzdVF6MmY2YyJ9.OmBs_hutFrL83xslKsxot_2awj9s6K7J5kMzI63Prvo
Replies: >>321131 >>321248
>>321130
>error	"The requested resource was not found on this server."
Replies: >>321132
>>321131
It seems to be a one time link: https://fl15.pebblehost.net:3333/download/file?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiIsImp0aSI6ImMwMjNkNTJkMGEzZTc5YzA1YzkyM2NlNzQxM2JiMzdmYmIyYWM1N2Y5ZGFiZDE0NWYyOTYzMTA2NWMzMDkyMTgifQ.eyJpc3MiOiJodHRwczovL3BhbmVsLnBlYmJsZWhvc3QuY29tIiwiYXVkIjpbImh0dHBzOi8vZmwxNS5wZWJibGVob3N0Lm5ldDozMzMzIl0sImp0aSI6ImMwMjNkNTJkMGEzZTc5YzA1YzkyM2NlNzQxM2JiMzdmYmIyYWM1N2Y5ZGFiZDE0NWYyOTYzMTA2NWMzMDkyMTgiLCJpYXQiOjE3OTA3NDI0NzQsIm5iZiI6MTc5MDc0MjE3NCwiZXhwIjoxNzkwNzQzMzc0LCJmaWxlX3BhdGgiOiIvYXJjaGl2ZS0yMDI2LTA5LTMwVDA0MjMwNVoudGFyLmd6Iiwic2VydmVyX3V1aWQiOiJlZjBhMmZmYy1kZmFmLTRjNGItYTJhYi1jYThhYTA2NDYxYTEiLCJzY29wZSI6ImZpbGUtZG93bmxvYWQiLCJ1c2VyX3V1aWQiOiI3ZTFmY2ZjMC0xZWY1LTQwODEtOGY1MC03ODIzNjk3Y2E1NWIiLCJ1bmlxdWVfaWQiOiJzclk2MFZhMWo5UTlGWWZwIn0.NOxG28goshuiYIVl2wBf1kYD2t7mqofKUQgeMpFocc4
Replies: >>321133
>>321132
same lol
Replies: >>321134
>>321133
Well considering that's not working you'll have to give me some time to upload it somewhere else.
Replies: >>321135
>>321134
I wasn't in a hurry, just a reminder.
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The weather is not very nice today!
>walk outside
>die
>walk outside
>die
>walk outside
>die
epic mod
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Proof wards don't do jack shit
Replies: >>321149
Instantly getting superfaggots was awkward and gay, and server is down now as well.
>>321145
A multi-layer warded base would most likely work against the parasites, but it's not surprising that a one block warded wall isn't good protection. If we had more time before the parasites we could build better protections.
Replies: >>321151 >>321156
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>Day 1 final showdown
>server died to parasites
So.. gamenight over?
>>321149
The mod is just busted as fuck in multiplayer, works fine in singleplayer.
Replies: >>321152
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>>321151
But it's only fun if you suffer together!
Replies: >>321156
Did the parasites have a lot of points "stored" from places being pre-infected or how did it get out of hand so fast? Also theres been a week to prepare, maybe the execution was slightly flawed here.
>>321153
No, every single type is just spawning even though it's phase 2
Replies: >>321157
>>321149
I reside proudly at the tip of my obsidian lava dick. Only problem is getting more arrows.
>>321152
hell yes
>>321153
>Also theres been a week to prepare, maybe the execution was slightly flawed here.
Man, it's a minecraft server of anons, some people have only joined yesterday too.
>>321154
I didn't see any primitives or ferals.
>>321153
Someone just spread them to every dimension meaning their UD value was already at 4. Which causes this extreme outbreak.
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dude this minecraft game is really something else
It seems the server crashed because they broke a immersive intelligence multiblock. I'm turning the server back on, but I'm at work so if it crashes again It'll have to wait until I get off.
Replies: >>321163
>>321162
It crashed immediately. I'll have to load a backup.
Replies: >>321170
The most recent backup I had was from last night, The server's up again
Replies: >>321170 >>321200
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>>321163
if backup is before I did double wall underground mining bunker I will proceed to  scream
>>321169
FUCK YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Replies: >>321225
>>321169
can we delay the meteor? I dont have a day off anymore
Replies: >>321201 >>321203
>>321200
we did meteor and it was a shitshow so meteor is cancelled
>>321200
The meteor is most likely not happening anymore because the destruction of a Immersive intelligence multiblock forces me to load a back up.
Replies: >>321204
>>321203
Nevermind, it's the tanks from immersive technology immersive technology.
Replies: >>321205
>>321204
maybe the mod maker didnt think about fluid mechanics.
also yey more time.
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Anon, I'm going to have to request that you remove all your steel fluid tanks and replace them with ones that don't corrupt the world when broken.
Replies: >>321208
To whoever provided the glass, the cows thank you.
>>321206
Good luck getting rid of them I can't even break them without them glitching
Well, we now know what part corrupts the world.
Replies: >>321210
>>321209
Ill wall em off for you
>>321170
If you don't mind making your own ceiling I have a spare plot of farmland by a river.
host-kun, what's going on with flawless essentia mirrors(planar artifice)?
i can link normal thaumcraft essentia mirrors, but the flawless ones vanish when linked
this does not happen in singleplayer
Replies: >>321246
>>321242
Strangely enough if you do it with 2 mirrors in hand you get 1 linked mirror, and if you do it with a linked mirror already in your inventory it works fine if it's for the same mirror. I'll report this to their github, and let me know how many mirrors I need to replace.
Replies: >>321247 >>321274
>>321246
It also works fine in creative.
>>321130
Can you please upload again, hostanon?
Replies: >>321260
>>321248
I'll upload the world tonight.
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Are you all having fun adventures?
>>321246
>if you do it with 2 mirrors
fucking hell, good catch
i tried in creative and it worked properly with just one, testing in survival it does indeed require 2, voids 1 and properly links the other
>how many i need to replace
2, but placing them will need 4 to be spawned in
>>321271
Oh I thought ichirin disappeared, is she in a better home now?
Now give them a gun
>>321271
is there a way to NTR the maids?
i switched username to fix the XP and now can't interact with her
>me and guy go to see if there's an actual entity for the vector in the parasite mod
>no it's actually a non entity whose health is all the parasites it randomly spawns and you have to kill 10000 mobs to kill it
Actual dogshit mod
Replies: >>321380
>>321363
It also respawns if you kill it/move too far away.
Replies: >>321423
>>321380
It spawns if there aren't any near you either, and get a ridiculous HP boost each phase.
For some reason now whenever I join the server, I always get "A fatal exception has occurred, your connection is terminated" ...
I see crashing on my side: https://mclo.gs/0NIcXzz
Replies: >>321474
By the way this is Lestragon here. I've tried making a clean instance, still not working. I've also tried joining with an alt, then it worked. So it's probably linked to the location where I logged off ? Can't give you exact coords but it's at some guy's cave house. Hope you can fix it ...

Also I've tried almost all client-side mods, except for JEI and LemonSkin. While it didn't fix the issue, with the alt I went from ~15-20fps to 45-60fps !!! So it's your shitty mod selection that made me lag actually ...
Replies: >>321504 >>321505
>>321467
same here, but i'm on wangdows
>suspected mods beyond the veil
i did log off in the thaumcraft warp dimension near a fissure on some beyond the veil blocks
Replies: >>321477
>>321474
I think the "player can't be null" part is the most important, because I had that error with another mod.

And I logged off in overworld on stone
>>320503
this looks like the same problem we are having
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Gamers?
Replies: >>321492
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>>321482
gaming
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>>321492
Just jump through the screen
>>321492
Just try again, it happens for everyone.
Replies: >>321549
>>321469
I also did this. Apparently the game autogenerates some sort of password in the instance folder that is linked to your "account", so you can't join with the same name with a different instance. Might be able to copy the password over if you didn't delete the instance (I did).
Replies: >>321505
>>321469
You should be able to login again.
>with the alt I went from ~15-20fps to 45-60fps
Which mods specifically.

>>321504
Give me your username.
Replies: >>321507 >>321549
>>321505
"bacon"/"steak" under the deleted instance and "borken" on a working one.
Replies: >>321512
>>321507
It should be fixed for you now.
brown bricks in mine crap
Replies: >>321515
>>321514
the children yearn for the brown brix
Try now, your last password most likely was stuck in memory.
Replies: >>321517
>>321516
It works, thank you. Weird how it would almost load into the game, I'd hear some game sounds and stuff starts rendering before it boots me out. Almost like theres multiple things checking the auth. Also how did you figure out it being "stuck in memory"?
Replies: >>321518
>>321517
I didn't so much figure it out as I just guessed. The file it records passwords into didn't have anything for your accounts and I just saw you get rejected. I stopped the server then noticed that it added your old passwords back in.
>>321498
I know. I also keep getting this once or twice per launch, but never after the third attempt. While here I could try as much as I wanted, I always had the problem.

>>321505
Thanks a lot ! So it was SimpleLogin causing problems ? Odd that it just makes you crash rather than say "Invalid password".

>Which mods specifically.
Can't tell you right now because it was on another PC. But I've tried also on this one, went from ~10-20fps to ~30-45fps, so while I may not have disabled the same mods, it's probably close. So here's the list for this PC:
- Client Tweaks
- Distant Horizons
- EntityCulling
- Gnetum
- Naughthirium
- Nothirium 0.4.7 (not 0.4.9 because it crashes on this PC. Interestingly, on other PC it doesn't crash)
- Particle Culling
- Sledgehammer
- Sound Physics
- Stellar Core
- VintageFix

But after some thought, I think the culprit is Distant Horizons. I will test again with everything except that one enabled.
Replies: >>321553 >>321566
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Heaven is closed due to aids
Replies: >>321554
>>321549
Disabling just Distant horizon was enough to get the 30-fps, I even got to 60fps now. But there is some stuttering, and I'm not sure whether it's caused by some mod in the list or whether I didn't test enough when disabling the mods on the list. Needs further testing
Replies: >>321566
>>321552
Hostfag, maybe turn off parasites for the aether. Its stupid that the dimension designed around adventuring requires you running endgame gear and armor with full prot V enchants just to survive against some giga-rape parasite mob
Replies: >>321556 >>321566
>>321554
What's stupid is that every dimension except overworld got infected despite there being no asteroid.

It looks me out of the nether and end and is somewhat annoying to gear up by myself. And yes I know there is shit at spawn but I want to avoid using that
Replies: >>321566
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These maids will surely help you against the horrendous parasites that you have foolishly installed on your server. Don't say I never do anything for you.

Uncommon Time Touhou Little Maids model pack (unzip to resource packs folder and enable in the menu): https://mega.nz/folder/kjwjRYAT#jF7vKdKyjtVlE91u7WsM1Q
Replies: >>321563
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>>321562
>Uncommon Time Touhou Little Maids model pack
Science has gone too far.
>>321549
>>321553
Distant horizons doesn't even work on the server right not, I justt forgot to remove it. The only thing in that list I could think of causing you lag is Gnetum, try removing that.
>>321554
>>321556
I'd say blame the retard(s) that have managed to infect every dimension in the game, but coth shouldn't have existed in the first place until the meteor. I'll clear every dimension in a bit.
Replies: >>321569
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>>321566
>I'd say blame the retard(s) that have managed to infect every dimension in the game
No. Blame the shit mod.

What it should be is:
>parasites infect dimension
>their vector (an actual entity) spawns somewhere and now they can spawn
>you kill a couple dozen to craft an item or get a drop that lets you find their vector
>vector is actually big bad enemy that buffs the parasites around it and protects itself
>lures stop point gain for an actually decent amount of time not 30 seconds
>when you kill this enemy the infection level actually drops a good amount not 10 points that instantly get refilled and the mobs stop spawning for a few hours

What it is now:
>parasites infect dimension
>they can now randomly spawn anywhere with no way to stop or prevent it
>they can also break most blocks
>they kill every single mob easily because their stats are all through the roof and the score skyrockets to phase 10 in 5 minutes
>no real way to fight it other than finding nexus mobs and opening the tumor chests (WHICH DAMAGE YOU FOR 10 HEARTS FOR EACH ITEM YOU TAKE OUT) to get the insane amount of materials you need for actually decent lures
>the scents remove barely any points, instantly refilled by random cysts picking up items
Replies: >>321570 >>321576
>>321569
>lures stop point gain for an actually decent amount of time not 30 seconds
Don't worry, they also stop point loss as well.
>they can now randomly spawn anywhere with no way to stop or prevent it
At lower phases and UD they don't spawn in light, and start with buglins. With high UD(Obtained by infecting different dimensions) they can spawn higher tier parasites sooner.
>they kill every single mob easily because their stats are all through the roof
This is actually them with a 30% debuff as well on all stats.
>the score skyrockets to phase 10 in 5 minutes
The main issue seems to be passive generation with the server being up 24/7 causing issues. I increased the cooldown to about a day per phase, but that doesn't seem to have helped much.
>the scents remove barely any points, instantly refilled by random cysts picking up items
Despite how massive the config list is for this mod, there's a lot of things that do not have values you can edit. Point gain/loss being a frustrating one.

TL;DR I underestimated how quickly it would get out of hand on a server when compared to singleplayer.
Replies: >>321572
>>321570
>there's a lot of things that do not have values you can edit. Point gain/loss being a frustrating one.
Nevermind, Found it.
>"Phase 9 Scent Death Bonus"=600
<Phase 9 Vector Point Cap"=150000000
What the fuck are these values.
UPDATE
I found the point values for parasite deaths, they've all been increased by around 6000% or more considering they were all set to 10-100. Scents should be around a tenth of the current phase, and the bosses drop it down around 6 phases worth of points.
>>321569
>opening the tumor chests (WHICH DAMAGE YOU FOR 10 HEARTS FOR EACH ITEM YOU TAKE OUT)
Can you place a hopper under them?
Replies: >>321577
>>321576
Yes but I'm fairly certain that's a bug
Replies: >>321582
>>321577
When the mod/game consists of unbalanced bullshit, it is your duty to bullshit it back as hard as you can. It's one of the principal rules of kusoge.
Replies: >>321584
>>321582
It also doesn't help that much anyway because the items lead to lures which are dogshit anyway
Replies: >>321585
>>321584
I've buffed the lures and carcasses significantly. I've also done it again just today.
Replies: >>321601
>>321585
I know I'm talking about default settings
Replies: >>321604
>>321601
Yeah, the default settings are retarded.
UPDATE
Remove nebl-1.0.13-forge+1.12.2.jar from your mods. This should fix desynced entities.
>>321607
Also distant horizons should work now if you want to use it.
Replies: >>321611
>>321608
>>321607
It also seems to have fixed this:  >>321492
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>>321271
Replies: >>321635
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>>321634
>gook archive
Replies: >>321646
>>321636
you should use java 25 indeed.

No clue what caused the error, but to be sure, are you using scape and run: parasites 1.10.9 ?
>>321635
more like yellow, am i right?
Replies: >>321757
>>321607
by desynced entities you mean INVISIBLE NIGGAS? because they seem to have stopped happening
Replies: >>321681
>>321649
Yes.
>>321607
I still had desynced entities one time after your message. In my cow and sheep pen, while I could hear them, they were all invisible
Replies: >>321761
>>321646
Neon yellow even.
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>>321753
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Builder's wand placed blocks have weird interactions with flowing water, do not use it for your mills.
How do i use destroy guide to make maid mine cuboid?
I rlick and it's only picks one block.
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Haven't been playing a lot since the backup was loaded due to being busy but I have unironically been having Minecraft and SRP dreams at night.
Are parasites (in the overworld) officially cancelled?
Picture unrelated.
Replies: >>321818
For some reason I can connect to the server but once I'm connected I'm unable to actually keep the connection. I can't interact with anything, blocks don't drop, new chunks don't load (but the ones around where I log on still exist), it's like I'm in a permanent state of lag, and strangely, it never seems to disconnect me despite no data apparently being sent or received. What causes this and how do I fix it? I'm Wheelturn btw
Replies: >>321817
>>321816
Do you have nebl-1.0.13-forge+1.12.2.jar currently loaded?
Replies: >>321819
>>321798
The meteor will be falling, but I haven't chosen a time yet.
>>321817
yes
Replies: >>321823
>>321819
Remove it.
Is host us based because owner is in us too? Because i got online once and everyone got like 150+ ish ping.

Btw no stinkers because bad fit in current theme or just mawpc? Is there any early game solution to digging out huge areas?
Replies: >>321868
>>321836
plan->break thaumcraft focus seems easiest but it'll deplete the aura quick unless you progress in thaum
IE drills also have large AOE but refueling is tricky
can also infuse 3x3 AOE onto tools with 1 tnt and any enchanted book

might also be able to do something using builder's wands, i remember them letting you mass-dig but that might not have been the same mod/version
Replies: >>321912
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and if you wanna go for the "bombed out wasteland" feel, thaumcraft bore plus minecarts are an excellent way to go
>>321868
Why not an arcane bore?
>>320412
How did you automate bonemeal production and axe repair?
Dear Host, can we add these mods in?
https://www.curseforge.com/minecraft/mc-mods/gtmaid
https://www.curseforge.com/minecraft/mc-mods/ic2-classic
Thank you.
Also is the embers mod worth investing in?
Replies: >>321922
>>321921
Unfortunately ic2 would change the world generation and break things.
Replies: >>321927
>>321922
Oh it's fine then thanks, I just wanted the rubber trees anyway.
nether still has parasites in it. Is that normal ?
If meteor is to fall down, nether will be fucked again with those, even without any retard to infect it.

And would it be possible to edit the main post to add a warning saying "if you have Call Of The Hive, DON'T SPREAD IT and KILL YOURSELF WITH FIRE". Some people just don't know the mods, they don't know anything about SRP so they don't know how dangerous it is
Replies: >>321954
>>321947
> Is that normal ?
They should just be what remains after I dropped it to -2, the bigger ones should be dying at the very least.
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Did the mirror break or something?
>>320652
Dear thaumfag, can you tell us how to beef up the flux scrubber?
There may be a lot of smelting and stuff going on soon.
Replies: >>322125 >>322142
>Lestragon joins
>Server fucking dies
Replies: >>322073
>>322054
The server seems fine to me, how did it die.
Replies: >>322124
The catalyst chamber got creeper'd
>>322073
It crashes but restarted. 
Apparently I made it crash by just joining and immediately disconnecting
>>322016
Not the thaumfag but what about just dumping all your flux to the nether ? No one cares if there are rifts or taint seeds there
>>322016
>how to beef up the scrubber
option 1: don't
the rifts turn into primordial notes which are useful
Replies: >>322202
motes, even
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host-kun, i believe something should be done about the nether dog situation
>>322142
All righty then.
>>322187
I'm really at a loss as to why it's happening. I'm considering just turning them off.
>>322187
>all dogs go to hell
Alright who crashed the server
Replies: >>322227
>>322226
Is that why it the game freezes when I try to join, even though it looks like their's three people on?
Replies: >>322228
>>322227
that's probably just the server lagging out, its fine now.
>>322187
The dog situation should be handled.
Replies: >>322314
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>>322312
D-did you go on a rampage
Replies: >>322326
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how come there is no end portal at the stronghold ? I know you guys have been in the end, how did you do it ?
Also, assuming you needed an end portal with ender eyes, how did you get ender pearls ? I saw exactly 1 enderman on the server
Replies: >>322324
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How did you do ? Going to the roof is easy, but breaking bedrock ?
Replies: >>322327
Any easy way to gain XP ? (yes I am spamming questions)
Also I've just made a  deep dark portal to go there, and it's infected at lvl 9 too ... But strange thing, looks like no one ever went there, I spawned in the room but no one broke any hole in there to escape. Can worlds maybe just get infected alone, without anyone doing anything ?
>>322317
we went to the stronghold northwestwards, multiple of them spawn apparently
you can go there via the portal hub visible in your pic
ender eyes can be thaumcrafted out of spider eyes

easy XP can be farmed by making a hoe of growth and farming rosa mysteria on a mixed crystal block

as for dim infection, apparently once they infect enough dimensions and UD gets high enough shit just gets aids on its own
scape&run seems to require a lot of configuring to be sane
Replies: >>322326
>>322314
I dropped the spawn rate to 1/20th and killed a good 2-300.

>>322324
>scape&run seems to require a lot of configuring to be sane
Despite all my changes I worry it's still not enough. For that config in particular I put it to needing 4-5 dimensions infected. Clearly that wasn't enough.
>>322318
There's around 10 ways of doing it in the pack.
Replies: >>322342
>>322327
give one ? Ideally the simplest one
Replies: >>322348
>>322342
The vanilla method is to create a headless piston facing downwards via a specific setup, then retracting it, causing it to delete the block it's facing. In terms of how exactly to achieve that, just go watch a youtube video. Alternatively, you can make your way to the absolute pinnacle of endgame thaumcraft, and I think the awakened ichorium pickaxe can break bedrock.

>>322326
It's almost as if SRP is designed to be actively hostile to not only the players, but to the very game design concepts that minecraft and its various other mods are built around.
The only good mod in this entire pack is thaum
Replies: >>322378 >>322393
>>322326
>netherdog genocide
Remove Kebab kek
>Despite all my changes I worry it's still not enough. 
We'll manage.
>>322349
EU2 is pretty useful too, just be careful with block/item handling.
How do i progress in thaum research? I've managed to bruteforce through essentia burning alchemy requirement but infusion just doesn't appear and if it is it's retarded shit like 15 alienis.
How do i combine aspects too?
Also what's the use(why was it put in a pack) of crossroads mod?
Replies: >>322386 >>322394
>>322381
>How do i progress in thaum research?
There's checks locked behind scanning things. Other than that Most categories explain themselves.
>infusion just doesn't appear 
It's in fundamentals tab, you should be able to see it the second you open the book.
>Also what's the use(why was it put in a pack) of crossroads mod?
Crossroads is an interesting mod that I was messing with while making this pack. It features a heat based system for it's machines and had light based magic where you had to create new colors of light with different effects. The name also comes from how the mod forces you to cooperate with others by locking players to a specialized field. The two fields being technomancer, and the magic one I forget the name of. Technomancers gain access to more advanced machines and metals eventually being able to manipulate time in small areas, and with help from a magic crossroads user able to make a pocket plane. Unfortunately I've forgotten what the main gains you get from the magic path.
Replies: >>322388 >>322403
>>322386
> a heat based system for it's machines 
NTA but is it like what a dawnstone anvil adds?
>specialized field.
And here I thought that it only gave you weird machines and unsmeltable copper powder.
Replies: >>322390
>>322388
>but is it like what a dawnstone anvil adds?
From what I remember the ember "heat" system was exclusively for modifying equipment. While the crossroads system is treated closer to literal heat. For certain machines to function you need a certain amount of heat, and if you have too much things start melting.
>>322349
blood magic seems useful too. I remember someone saying he could cut down an entire silverwood tree in one shot thanks to the mod
Replies: >>322416
>>322381
> retarded shit like 15 alienis
I think I used abyssblossom for that, the 2 block tall flowers that spawn where you have taint and taint seeds
>>322326
> For that config in particular I put it to needing 4-5 dimensions infected.
I know extrautils2 adds a hidden dimension that you can't access that is used for the quantum quarry. Other mods may have added dimensions too. Thanks to this shitty mechanism now everything is infected. I would suggest disabling this entirely and curing all dimensions

> It's almost as if SRP is designed to be actively hostile to not only the players, but to the very game design concepts that minecraft and its various other mods are built around.
In fact it's interesting, the description of SRP just innocently says "adds hostile parasite-themed mobs". But when you check out the wiki and modpacks, it's clear the whole thing is designed about eventually destroying the whole world, and your goal is just to survive and delay this as long as possible. While minecraft and other mods are about building long-term things
Replies: >>322396
>>322395
SRP makes for an interesting challemge mod, if everything weren't so damned cheap.
Replies: >>322400
I just hate how COTH forces you to not be close to any mobs you care about and the only way to remove it is by killing yourself.
Cant imagine how tedious it would be without KeepInventory since how easy it is to get that fucking effect
Replies: >>322399
>>322398
It used to be that coth would go away after the 5ish minutes, meaning you just needed to quarantine yourself. Now you unironically spread it to yourself when when you finish the debuff. This is also not something you can change in the config.
>>322396
That's easily the most frustrating part. It's a very interesting mod that could have been a high light of 1.12.2 if the devs had enough restraint to not make them retarded. There's a lot of things that are on by default that make it unreasonable to fight the mobs at all. Like how by default all the mobs do true damage, meaning that it doesn't matter how strong your armor is that adapted long arms is going to do 7 hearts a hit. The swarm of rupters? They all do 2 damage no matter what. Coth being infinite was a recent change that ruins a lot of things about the mod for another example.
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>>322386
i meant research table research
Replies: >>322416 >>322475
>>322393
That was me, all you need for that is a bound axe, and either 50 or 500 hearts worth of blood essence in your network for each time you want to use it
>>322403
You can always just scrap that particular research theory if you can't complete it. Additionally, there's a book at the infusion setup with most research already completed that only takes 10 levels to learn from.
server dead?
Replies: >>322432
hoster could you unfuck the deep depth dimension ? I would like to go there, without rape
>>322420
confirmed, dead right now
Replies: >>322480
>>322403
ignis plus perditio is gelum(obtainable via snowballs) iirc
but uh, the synthesis page should consume the 2 and give you 1 gelum crystal so you might be able to do it anyway?
>>322432
still dead
It seems there was an error when someone left with distant horizons that crashed the server. It's been removed for now and the server is back up.
The immersive intelligence bullet production line is so broken, why didn't they just let you handload it like in the base mod?
Replies: >>322494
>>322489
Turns out the modpack version was outdated, updating to release version fixes it.
server lags a lot now, and just right now it crashed
host, could you run something like this to find out what's causing lag?
https://www.curseforge.com/minecraft/mc-mods/spark
Replies: >>322503
>>322499
Where were you when you were experiencing lag?
Replies: >>322506
>It's the dogs again
I've updated a few of the mods: https://github.com/xxXCuriositykilledthecatXxx/Sleepy-Modpack/tree/1.12.2/update

Most of it is performance fixes, but intelligence might have it's content finished.
>>322503
I was at home eating dorrito

I was sometimes at home (Lestragon, home not too far from spawn), sometimes at nether spawn. I've often been to these places, particularly my home of course, and never had any lag.
The lag was mostly entity lag, like entities moving once per second, but also stuff like chest opening, door and pressure plates lagging.

>>322504
We were 2 on the server. At some point I was at home (in overworld in case it wasn't obvious), and asked the other guy if he was at nether. He said no. So how could it be the netherhounds ? Can they do chunk loading or some shit ?
Replies: >>322508
>>322504
What if you just delete the entire nether and let it regenerate?
Replies: >>322508
>>322506
>So how could it be the netherhounds ? Can they do chunk loading or some shit ?
The nether is the only place I found performance issues, and the crashlog mentions thems.

>>322507
That might break things.
>>322504
I've turned off their ability to spawn.
Server's up and I downgraded aromara-1.2.0.jar to 1.1.9 because the server didn't want to start with the update for some reason.
Replies: >>322511
>>322510
Is the git updated or do we do this manually?
Replies: >>322512
>>322511
I updated the git, it's the "update" folder.
Replies: >>322516
>>322512
Oh alright thanks.
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This is new.
Replies: >>322579
>>322528
Getting the same error as this guy, after I updated the mods.
Replies: >>322588
>>322579
I had a duplicate immersive intelligence in the launcher's modlist, so I removed it using that.
Replies: >>322595
>>322588
Same, fixed it by unchecking dev version of the mod.
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