>>318819
EVO and tourneyfags are a cancer for fighting games, it's these faggots' fault if they stopped being fun.
>>316722
>Every new fighting game fails because they refuse to add a cool campaign like mortal kombat and soulcalibur, you are not KoF or Tekken, you need a story campaign and per character story mode, and challenges, and random ladder, and maybe dungeon crawling mode like Tobal, and maybe strategy mode like soul calibur 3, and a rpg mode, the point is, casuals don't play competitive, I don't play
>Characters, they all suck in different way, you have waifu bait, you have homo bait, a closet homo bait, a fur faggot bait, and two cute characters, and that is it, none of them are cool, they are all safe, none of them have an edge to them.
>I don't really care how cool your tech if none of the characters on the screen are cool.
That's another reason tourneyniggers are cancer.
I don't give a fuck about frame data, if the game looks like shit, there's nothing to do besides training and online, and the characters are lame (like, they don't make me think: "This character is cool, i want to play as him") i don't want to play it, couldn't care less about frame data.
>>316755
>I really hate this has became the standard in any type of game, fighters, moba, shooters, pc, console, mobile.....
>I remember the many Street Fighters and Mortal Kombat on the 360 but at least they weren't selling game part by part, just skins and shit.
>The mobile model of gameplay ransom by locking basic stuff with paywalls should be dead more than a decade ago.
>Crazy how Fortnite gets a better fair game model than most of games.
>IIRC Jewtendo execs really wanted to make Wii Sports paid instead of a free game. One of the reasons of how big success it was and everyone, kids to grandmas, played this.
>Companies trying to milk every coin out of something makes me laugh, most of the time they fail.
>A lot of games wouldn't die (at least so fast) if they gave at least the basics for free.
This.
Mortal Kombat 2011 in particular surprised me in positive because it came out in an era where other games were nickle and diming players with DLC's and releasing empty games at full price.
Mortal Kombat was a FULL GAME with plenty of content, fun modes and unlockables.
Then they released just FOUR additional characters (though i wished they added a few stages too, and Skarlet was in the base game instead of Quan Chi) and moved on, they didn't milk that shit for years.