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ONION IS BACK, PLEASE TRY IT AND REPORT ANY FURTHER ISSUES!

READ THE RULES


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Authors & Copyright Scholars Back ‘Internet Archive’ in Landmark Legal Battle
https://archive.is/15gr7
>Authors Alliance, Center for Democracy & Technology, Library Freedom Project, and Public Knowledge have sent amicus briefs in favor of the Internet Archive, trying to end the two year long lawsuit. 
PLANNED VOLUNTARY SAFETY RECALL OF CABLEMOD 12VHPWR ANGLED ADAPTERS, V1.0 and V1.1
https://archive.is/SpLCc
>owners of the CableMod 12VHPWR V1.0 and V1.1 Angled Adapters should STOP USING THEM IMMEDIATELY
The Day Before is refunding every owner on Steam
https://archive.is/MQZxl
>publisher/investor MyTona is working with Valve and its Steam platform (the only place you could buy the game) to refund “all game purchasers.”
GTA 6 hacker to be held indefinitely
https://archive.is/AmErb
>The leaker Arion Kurtaj, who at the time was a minor at just 17 will be forced to stay in hospital care indefinitely, possibly for life, until doctors no longer consider him a danger.
World of Warcraft fans upset over new neutral Night Elf city
https://archive.is/C97bZ
>playing wow in current year
Just about every Windows and Linux device vulnerable to new LogoFAIL firmware attack
https://archive.is/jbBsh
>tl;dr if your machine gets pwned the motherboard could be permanently compromised 

Previous thread >>225773
I considered making the thumbnail jav again but decided not to last second. Thank me later faggots.
>>229887 (OP) 
>but decided not to
2D>3DPD.
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>>229887 (OP) 

>The Day Before is refunding every owner on Steam
Why? Is this the developer's horrible damage control routine firing back on them or is the game genuinely this bad, even among normalfags?

Besides, what's with the nonsensical lightning and color streaks on the picture? Is that meant to be paint? Color powder?
>spoiler
Fucking pussy.
Replies: >>229896 >>229897
>>229887 (OP) 
It was jav??? I thought it was a real news broadcast during an earthquake, they are supposed to act normal even if they are shaking.
Replies: >>229897
>>229893
>Why?
Because it was a broken mess and they are not as big and invulnerable like CD Projekt Pozz or Betasda.
>>229893
>is the game genuinely this bad
This. Explicit false advertising that goes even beyond no man's sky or cyberpunk. Not a single normalfags defending it when even lawbreakers had people defending the game. 
It is surprising that the publisher is giving a full refund and now just throwing the devs under the bus though. 
>>229895
No, it was a japanese advertisement video for a stable earthquake-proof table filmed on top of a earthquake simulation machine. Notice how even though the girl is bouncing up and down the table is completely still and the papers aren't even moving. Nip ingenuity.
Replies: >>229930 >>229932
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>>229887 (OP) 
>The judge said Kurtaj's skills and desire to commit cyber-crime meant he remained a high risk to the public.
>He will remain at a secure hospital for life unless doctors deem him no longer a danger.
>A mental health assessment used as part of the sentencing hearing said he "continued to express the intent to return to cyber-crime as soon as possible. He is highly motivated."
>Despite having his laptop confiscated, Kurtaj managed to breach Rockstar, the company behind GTA, using an Amazon Firestick, his hotel TV and a mobile phone.
>Rockstar Games alone told the court that the hack cost it $5m to recover from plus thousands of hours of staff time.
What a cool guy, and what a horrible country to live in. It's shameful that these government thugs are allowed to confine someone in a hospital for the rest of his life just for releasing corporate secrets.
>>229903
CS lewis has a pretty good text about that. 
https://yewtu.be/watch?v=vJYU0RPVbVc
Treating criminals as mentally ill is how you get people locked for life "for their own sake".
>>229903
OY U GHOAT AH LIOCENCE FO THA FREDUM?
>>229903
Wouldn't that mean they all the niggers would be in the hospital for life?
Replies: >>229923
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>>229921
Most niggers at least act like they have remorse when in front of a jury, even when they know very well they'll do it again the moment they're free. This guy (17 at the time) literally pulled a pic related any time the cops talked to him.
Replies: >>229928
>>229923
They should have let him out just because he's honest.
You can't be evil if your honest.
>>229897
>No, it was a japanese advertisement
You wouldn't lie to me, would you?
Replies: >>229931
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>>229930
>>229897
>Explicit false advertising that goes even beyond no man's sky or cyberpunk. Not a single normalfags defending it when even lawbreakers had people defending the game. 
>It is surprising that the publisher is giving a full refund and now just throwing the devs under the bus though. 
I thought the devs folded and tried to run with the money but volvo held it in escrow
>>229887 (OP) 
>The leaker Arion Kurtaj, who at the time was a minor at just 17 will be forced to stay in hospital care indefinitely, possibly for life, until doctors no longer consider him a danger.
>no trail
>acute autism 
Well I mean for one gta isn't an autistic's game...
>the judge was female
>the hacker group also attacked Microsoft 
Makes sense.
>The infamous Rockstar hack came at a time where Kurtaj was already on bail for previous hacks and “despite having his laptop confiscated, Kurtaj managed to breach Rockstar, the company behind GTA, using an Amazon Firestick, his hotel TV and a mobile phone”.
H A C K E R M A N
Replies: >>229958
>>229957
And don't forget kids, hacking a computer is tantamount to murder!
Replies: >>229966
>>229958
Bullshit, you know as well as I do no one would get locked up that much for murder.
Replies: >>230004
GTA source code was just leaked, lol.
>>229973
You mean VI? Really?
Replies: >>229976
>>229973
Which one?
Replies: >>229976
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>>229973
>>229974
>>229975
nvm, it's V.
The full source code for Grand Theft Auto 5 has been leaked online
https://archive.is/dMJR0
>In November 2022, a part of GTA 5’s source code was leaked online. And earlier today, new reports surfaced, suggesting that the entire code for this GTA game has been leaked.
>Now what’s interesting here is that this code includes a Bully 2 file. It also has an early GTA 5 map and script which confirms that GTA 6 was once codenamed “Project Americas”.
>>229976
>V
Who cares about that? All this means is that the Online is now going to get totally overrun by hackers even more than it already is.
Replies: >>229979 >>230013
>>229976
There's a reddit thread with some information compiled and in full reddit fashion it's a list of links to imgur albums of single images.
https://archive.is/wip/emqxC
Other than some bullshit about GTA 6 and Bully 2 the only notable information seems to be that GTA V had multiple single player DLC planned but they scraped it all once GTAO started making them money. 
It was also allegedly leaked in a discord server for Xbox 360 modding.
>>229977
Rockstar does.
Replies: >>230013
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>>229887 (OP) 
You guys seriously need to stop using unrelated softcore smut for OPs of any fucking thread, I can't look at the catalog without popping a boner and then having to kill it fapping to the characters in question. It's not funny, quit it.
Replies: >>229987
>>229981
they don't gotta stop posting em; they've just gotta have the decency to spoiler them
>>229976
Nice.webm
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>>229976
Does anyone have a magnet or something for it?
Replies: >>230007
>>229966
You are right. Hackering is WORSE than murder. Copyrights matter more than a human life after all!
>>230003
magnet:?xt=urn:btih:BYLBB5OGQG56R2II3W37OPOISCEZTFHU&dn=gta%20v%20source%20code&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce
Replies: >>230010
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>>230007
Cheers
Replies: >>230011
>>230010
I wonder how much of the code is borrowed from 4 and if there is anything commented out that belonged to 4.
Replies: >>230012 >>230013
>>230011
Probably not since 4 has a much better engine.
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>>230011
>I wonder how much of the code is borrowed from 4
It's supposed to be based off 4's since their engines' name is RAGE.
>if there is anything commented out that belonged to 4
Looking up for strings like "gta4" and "gtaiv" gives some hits, but they seem to be mostly references of code ported over to 5.
./script/dev_ng/core/common/native/commands_misc.sch:2014:// **** Cell Phone Camera commands (copied from command_ny.sch in GTA4) ****
./src/dev_ng/game/renderer/Renderer.cpp:1402: bank.AddToggle("Use GTAIV two pass tree rendering ", &g_UseTwoPassTreeRendering );
./src/dev_ng/game/renderer/Renderer.cpp:1403: bank.AddToggle("Use GTAIV two pass tree normal flipping ", &g_UseTwoPassTreeNormalFlipping );
./src/dev_ng/game/pathserver/PathServer_Debug.cpp:4405: //  This simply sets up a repeatable situation in GTAIV.  The player is placed at
./src/dev_ng/game/script_headers/commands_network.sch:2646: //PURPOSE: Returns true if the friend is playing the same game (e.g. GTAIV).
./src/dev_ng/game/script_headers/commands_misc.sch:883: //PURPOSE: Checks the absolute value for an int, any negtaives will be returned as positive. More info..

There's also refernces to something called "GTAV Liberty City", which along >>229979's archive explains that it may have been a prototype for a DLC.
./src/dev_ng/rage/framework/tools/src/Libs/RSG.Pipeline.PBR/Interfaces/ILayerGroup.cs:30:        // Non-PBR (For GTA V Liberty City)
./src/dev_ng/rage/framework/tools/src/Libs/RSG.Pipeline.PBR/RSG.Pipeline.PBR.csproj:79:    <Compile Include="Documents\GTAVLibertyCityDocument.cs" />
./src/dev_ng/game/audio/northaudioengine.h:187:     // Currently this is just the base folder name eg. 'gta5', 'gta5_liberty' etc.
./src/dev_ng/game/audio/northaudioengine.cpp:1123:          // Load additional map specific data for Liberty / Prologue
./src/dev_ng/rage/framework/tools/src/ui/libs/RSG.Automation.Commands/OpenAutomationConsoleAction.cs:59:            // cause issues with Liberty until we treat that as DLC.

>>229977
You're right, there's a bunch of source files containing anti-cheat methods like finding Cheat Engine references in the system's registry and memory integrity checking.
Another interesting thing to note is that some of those methods seem to enabled in PS4 builds.
>>229976
lmao good, i hope this puts a huge dent on their online revenue, i hope people code the worst cheats imaginable that absolutely destroy the in game economy
Replies: >>230019
>>230015
I'm not sure how much impact cheats would have just on people buying stuff since cheats that are payware themselves these days and Online is a game for children. The best you could hope for is someone pulling an lmaobox and making a free cheat so annoying it makes the game unplayable for everyone else, but all cockstar gets all their money from Online so they're more likely to fix it before it does real damage than volvo was.
Replies: >>230020
>>230019
having easy access to the source code means that the game is completely fucked, forever. 
remember what happened to titanfall?
Replies: >>230021
>>230020
and the thing about TF was that it was a source game and prone to all the same nearly 20 year old vulnerabilities as every other game using the engine,
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>>229976
<They cancelled:
>GTA Tokyo for the PS2
>Bully 2
>8 FUCKING GTA V DLCs in favor of GTAO
Replies: >>230023
>>230022
That's why I get so mad at people who support gachashit. The industry will always favor low effort trash full of microtransations over real games, and it's our responsibility to not let them get away with it.
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>>229976
>there was supposed to be a Manhunt DLC
>it was cancelled for GTAO development
All of that shit will now be possible due to the full Source Code being leaked niggers.
We might see a Half Life 2 situation here.

Some amazing mod stuff was done with fuckall provided by R*, possibilities are endless now.
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Westerners celebrate Christmas with their waifus once more
https://archive.is/n763i
Replies: >>230049 >>230086
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>>230027
>ps3 bern art
>>230043
I wish those stupid nigger would release the source of the game.
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STURGEON YOU FUCKING NIGGER
What the fuck is pedo about this picture? 
If you're going to pull a mark and fat finger the ban button at least enable appeals you fucking retard.
Replies: >>230063
>>230061
If I had to guess he probably accidentally deleted from the global view while trying to clean /b/
Replies: >>230066
>>230063
Why is he sperging on /b/ there was nothing going on
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>>230027
Why are you posting this cuckchan shit here? Plus this isn't even news.
Replies: >>230098
>>230086
Because board culture is fun, especially when it used to be ours.
Six Years Ago, The Most Stylish RPG Ever Revived A Dying Genre
https://archive.is/77kF5
>Now that we’ve entered the final few days of 2023, the year’s bumper crop of new game releases has slowed to a trickle. With long, lazy days looming ahead, it’s a lovely time to cuddle up with one of the biggest, beefiest games in your backlog. And if you’re looking for beef, RPGs are the way to go. On December 15, Atlus announced that Persona 5 crossed a major sales landmark. The modern fantasy RPG and its spinoffs have now sold more than 10 million copies worldwide. Nowadays, the Persona series seems like a sure bet. But just a few years ago, itwas a niche fascination for a few devoted weebs. If you haven’t checked it out already, now’s your chance.
>Back in 2017, when Persona 5 first debuted outside Japan, critics and audiences had largely soured on turn-based role-playing games, waving them off as dated and passé. The previous year, Final Fantasy XV ditched menu-driven gameplay for rapid-fire action combat that was flashier and faster than the venerable Square Enix series had ever been. It seemed like turn-based RPGs were a thing of the past—until Persona 5 set the world on fire.
>The game takes place in modern-day Tokyo, and follows a group of teen vigilantes known as the Phantom Thieves. By day, they’re just conspicuously attractive high school students. By night, they summon demonic Pokémon known as Personas to fight crime and corruption in supernatural dungeons known as Palaces. P5’s stylish, anime-inflected presentation stood out in the late PlayStation 4 era, which skewed heavily toward realism. Innovative combo mechanics kept enemy encounters feeling snappy and unique. The game drew sky-high review scores and currently sits at an enviable 93 on Metacritic. Not too bad for a genre past its prime, right?
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>>230205
pic related
Who keeps going to this trash heap? They've gotta be fucking laundering chinese money or something at this point.
Replies: >>230231
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>>230205
>Back in 2017, when Persona 5 first debuted outside Japan, critics and audiences had largely soured on turn-based role-playing games, waving them off as dated and passé.
Ah, no. The only people who shunned turn-based RPGs were the game journos. Meanwhile, in both the Indie scene and across Japan, turn-based RPGs were still selling like crazy. In fact, groups like Aldorlea Games and companies like Kemco have been pumping out several turn-based RPGs every year for the past couple decades.
>>230206
>They've gotta be fucking laundering chinese money or something at this point.
Jewish blood money.
>>230205
What is this article? What does a game which was never turn-based that started development in 2006 have to do with any part of this delusion?
>>230205
>Persona 5
>Reviving a dying genre
LOL. LMAO.
>Not too bad for a genre past its prime, right?
I can't wait till all journos and translators get replaced by AI.
Replies: >>230250
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>>230248
>I can't wait till all journos and translators get replaced by AI
You'll get the exact same headlines except they'll get shat out more frequently and easily.
Replies: >>230257 >>230259
>>230250
>they'll get shat out more frequently and easily.
The thing is, gaming articles and shit like that, got replaced with jewtube videos and e-shit. So pumping more trash articles will not save them from extinction.
Replies: >>230258
>>230257
Doesn't matter to me, I already know corpos are cancer. I just like watching these people reap what they sow after all these years. Plus if you know nip and you have quality sources to curate news, you won't have to deal with AI slop.
>>230258
Sorry, was meant for >>230250
>>230258
Fuck am I going to have to learn nipponese if I don’t like watching 10 minute videos?
Replies: >>230264 >>230286
>>230261
Yes.
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Games for i-mode phones (a Japanese pre-"smart phone" smart phone with a surprising number of games that are actual games, many with reasonably high production values) can now be dumped and kinda emulated (using a hacked version of the SDK's emulator). Various Rockman (Mega Man) titles have been or are being dumped, including two full sequels to Battle Network and a Dash side-story.
https://archive.ph/wip/EPLZD

Other series with actual original games for i-mode that could be dumped if phones with them are found include a 'lot' of original Shin Megami Tensei titles, Metal Saga, Namco-Bandai's Valkyrie, Ys, a Shakugan no Shana action game, and some overhead shooters by Cave. A handful have been given an official re-release in an emulator wrapper on Switch and PC by G-Mode, but far from all of them.
Replies: >>230283 >>230381
>>230282
I've seen the gmode collections on the eshop and they look kinda interesting.
Replies: >>230284
>>230283
they are also on steam for peanuts
>>230261
<read nigga read!
Stellar Blade gets delayed to 2024
https://archive.is/QRYxx
>While Stellar Blade is Korean developer Shift Up’s first console title, the adventure is looking promising indeed. Stellar Blade is an action-adventure game making its way to PlayStation 5 next year. This hack n’ slash title puts players in control of the stylish heroine Eve, as she takes on the Naytibas, a force ravaging Earth while surviving humans escape to an outer space colony.
>Stellar Blade combines sharp action with stunning visuals and a mature narrative to create something all new. Players will have to master a balanced offense and defense to survive against hordes of out-of-this-world enemies.
They are going to censor it, isn't?
Replies: >>230376 >>230377
>>230375
It would be a piece of shit even if they didn't censor it. Korea has never made a good game, they only make good graphics.
Replies: >>230377
>>230375
>isn't?
Isn't what?
>>230376
The only good korean game I've played was troubleshooter.
Replies: >>230478
>>230258
>people
>italics
Why did you use two apostrophes to make a quotation mark?
>>230282
Megaman Legends is too underrated.
Replies: >>230424
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>>230381
>underrated
Nigger it's one of the most overexposed "hidden gems" in the PS1 catalog. I'd say it's pretty fairly rated. Underrated would be something like Devil Dice, Muppets Monster Adventure, or Power Shovel.
Replies: >>230429
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>>230424
And yet number 3 was canceled due to the 'fans' not being enough of a shekel to warrant the third one being made. How many branches, or types, whatever, of Megaman only got 2 games made again? What I meant to imply is that I'm bitter that it is a hidden gem, no quotation needed. If most don't even know what Megaman is then probably just about no one ever played Megaman Legends. About those games you mention, while Megaman itself is a lame capeshit tier name, with names like that they deserve to be ignored. Power shovel? Really?
Replies: >>230430
>>230429
Is rockman more or less lame?
Replies: >>230431 >>230862
>>230430
Yes, but so is Metroid and Zelda and Mario. She fights giant bugs, Mario is on drugs, Zelda is about a fairy boy, Megaman is about an android fighting robots in contrast. Which sounds gayer on paper?
Replies: >>230432 >>230862
>>230431
I meant the name
Replies: >>230472
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>>230432
After thinking about it Megaman sounds better because not all Megaman titles have rock in them. Either way it's a lame name. Something like Android Army would have been better, or maybe Reploid Wars, or something to that effect. Robot Rebellion also works better. His ears looking like speakers makes me think the music is coming out of his head with how the other robots were basically a description of the robot's function. He's basically a robo cop ripoff, or astro boy ripoff, so cyber cop or some shit could have worked....
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>>230377
There's Eolith's The King of Fighters 2001/2002 and Chaos Breaker/Dark Awake. Of course the team behind those has been dead since 2005 when they were bought out by a conglomerate and reduced to mobage farm before finally being canned a few years later.
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PS5 Exclusive Stellar Blade Spotlights Real-Life Model Used for Protagonist
https://archive.is/VaqJV
>The developers behind the upcoming Stellar Blade action-adventure PS5 exclusive title revealed the real-life model who was scanned to become the game's protagonist. Stellar Blade was first announced as Project Eve back in 2019, being a multiplatform game that was being developed by Shift Up and was planned to release on PS4, Xbox One, and PC. During the September 2022 PlayStation State of Play event, it was re-revealed under its new name and as a PS5 exclusive title.
>The announcement trailer for Stellar Blade gave gamers a brief look into its story, combat, and visuals, which were modeled after similar games in the genre. The earliest comparison that gamers drew towards Stellar Blade was with Square Enix and PlatinumGames' collaborative action JRPG, Nier Automata. Many felt the soundtrack and combat were rather reminiscent of one another, especially when both games featured a cybernetic action heroine. Stellar Blade's protagonist, Eve, looks a bit more human and lifelike than 2B thanks to the technology used for the game, as the character is a digital scan of a real-life person.
Replies: >>230860 >>230863
>>230853
>Eve, looks a bit more human and lifelike than 2B thanks to the technology used for the game, as the character is a digital scan of a real-life person.
They know that 2B is not human, right?
Also, why should I care about that they scanned some 3DPD thot?
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>>230430
>Is rockman more or less lame?
>>230431
>Yes
>>230853
Looks like a roastie
Replies: >>230919
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Nexon fined over MapleStory in-game item selling
https://archive.ph/86FoV
>The antitrust body said that Nexon, the largest shareholder in Nexon Games Co., has arbitrarily lowered the probability of the game's players drawing preferred items, dubbed Cubes, and setting the probability of winning some Cubes to zero, without notice.
>The penalty is the largest ever imposed for violating South Korea's Act on Consumer Protection in Electronic Commerce
We now have official proof of something that's been obvious for years: gacha rates are rigged. The fact that it goes as far as just straight up removing some items is insane. Glad I'm not retarded enough to spend money on that crap
people also managed to dig up a patent that goes full retard with the rates. No proof that it's implemented since it's just the patent but I wanted to share the pic
>>230893
I just want them to be treated as gambling already. If game companies want to make slot machines then they should follow the same rules as casinos.
Replies: >>230904
>>230894
Owned by Indians and comped drinks when you win?
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>>230893
>8.9 million
That's fucking nothing for them though
>>230893
Interesting but I fail to see how this was uncovered in the first place, also
>Back in 2018, Nexon was slapped with a 939 million won in fines for giving out false information about lottery-type items for Sudden Attack, an online shooting game.
What a surprise, profit > legal retribution. They make more than they lose so why not keep doing it. Gachafags get what they deserve.
Replies: >>230924
>>230863
I'm just glad she isn't a fucking landwhale.
Replies: >>230920
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>>230919
She looks about as boring as anything else that's put out by koreans.
I hate ugly whorbs in my vidya as much as anyone else, but I wouldn't go to chinks or gooks to get my fix. This bitch has nothing on 2B.
Replies: >>230922
>>230920
True. It is a low bar to pass but a tiny improvement still. A miniscule one but still an improvement
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>>230914
Unfortunately milking the whales is more profitable than making proper games, so this cancer will still keep going until the guberment stamps out all forms of GAAYS through legal means (lol).
Replies: >>230929
>>230924
Or humanity as a whole stops buying gatcha shit. Bans just mean companies will side step it and find a new means of milking simple addiction.
Replies: >>230930 >>230940
>>230929
>Or humanity as a whole stops buying gatcha shit
If you believe this will ever happen on its own then I have a bridge to sell you.
Replies: >>230931
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>>230930
I know, but its the only way it'll stop. Or at least a nuclear holocaust
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Police investigating “virtual gang rape” with no actual victims
https://archive.is/a3ZRE
>Said to be the first “probe of its kind” as far as the Metaverse is concerned, the so-called “rape” happened to the avatar of a girl under the age of 16. The girl was wearing a VR headset when her avatar was “raped by several men”, something that is not physically possible in most games.
>Many will immediately suspect that the accuser (the “under 16 girl”) might be playing the victim due to her age, as there is no “rape functionality” in games (unless perhaps this was an adult game, which it wasn’t), and especially not in a Metaverse VR game.
>Still, UK authorities fear it might be impossible to prosecute under existing laws, which define sexual assault as physical touching in a sexual manner without consent. The investigation has raised questions about whether police should be using time and limited resources to investigate metaverse crimes while struggling with a substantial backlog of in-person rape cases.
>“I know it is easy to dismiss this as being not real, but the whole point of these virtual environments is they are incredibly immersive. And we’re talking about a child here, and a child has gone through sexual trauma. It will have had a very significant psychological effect and we should be very, very careful about being dismissive of this.”
>>230932
Since when did rape become anything that wasn't "forcibly held down or at risk of death and fucked"? When I imagine rape I imagine the aftermath of the battle of berlin not fucking VRchat fondling.
Replies: >>230935
>>230933
Should just reclassify it as "Sudden Penis Syndrome" and disregard the word rape entirely.
>>230932
>UK
Clown World at its peak. They can't do anything with real pedos and rapist, so they chase imaginary criminals to protect imaginary victims.
Replies: >>230938
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>>230936
forgot pic
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>>230929
When I said GAYYS I meant "Games As A Yid Service", so basically
>The entire copy of the game is acquired with only one single payment as-is for a permanent time. No subscriptions.
>No "always online".
>No ((( microtransactions ))).
>All dlc, including non-standalone expansion packs, released for the game must be free (no horse armor shit).
>No perquisites to lock you out of any content beyond the game itself.
>No botnet shit.
It won't stop FIFAshit from being released every year, but I think it would be a step in the right direction.

>Or humanity as a whole stops buying gatcha shit
That's some wishful thinking, it would require everyone to gain enough perception and IQ to realize the sham.
>Bans just mean companies will side step it and find a new means of milking simple addiction.
Jews gotta jew, but just letting them go rampant is even worse. Obviously bad shit must be stopped.

>>230932
The british "police" is a fucking joke that long ceased to be funny, they are the shabboest of goyim.
Replies: >>230942
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>>230940
Replies: >>230943
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>>230942
Well fuck.
Chinks going ballistic after being NTR'd in the plotline of a new gachashit game
https://www.biligame.com/detail/?id=107242
Replies: >>233734
>>230932
Right... so, sue her parents for negligence and if the so called rapists broke metaverse's rules, slap a ban on them. Even that might be overkill because in "cyperspace", one has all the tools to evade, moderate and block disruptive people, the power button always being an option. Not so in real life. Also,
>the whole point of these virtual environments is they are incredibly immersive
Yes, to the retards who are unable or unwilling to distinguish make believe from reality.
Replies: >>230990
>>230932
I remember one of my female professors at Uni talking about this case as an example to discuss the limits of criminal law. She didn't mention which country it was taking place in, and of course it had to be the UK.
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>>230988
Imagine thinking Second Life tier avatars are realistic, what a bunch of retatds.
Replies: >>231152
Riot just announced that League will add Vanguard the cancerous kernel level anti cheat in a few weeks.
If you have it installed for any reason, you should get rid of it asap.
Replies: >>231029
>>231025
>If you have it installed for any reason, you should kill yourself asap
fixed
>>230932
>I know it is easy to dismiss this as being not real, but the whole point of these virtual environments is they are incredibly immersive
fucking seriously? It's a screen on your face, that's it. Am I going to hear about someone getting fucking PTSD after getting shot at in Pavlov?
Replies: >>231152
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>>231039
>>230990
These posts somehow make me wish >we were already living in an Augmented Reality dystopia where G*mergooblers use jailbroken Android nightmare vision goggles for all the immersive cyber-rape opportunities they hold.
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>>230932
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<Here is your Gravity Rush movie, folks.
>Sony shows first look at Gravity Rush movie
https://archive.is/wobsu
>Sony has provided a first look at the upcoming Gravity Rush movie, including what appears to be the heroine Kat. Sony released a short video for CES 2024, showcasing their upcoming projects and a new process for filmmaking courtesy of Torchlight.
>During the video, they showed a brief look at the Gravity Rush movie and Kat appears a little different than fans expected. You can see for yourself here at approximately 2:14.
https://yewtu.be/watch?v=VHFlBQVZ7HA
Replies: >>231670
kat is a NIGGER
Replies: >>231683
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Unity announces fourth round of layoffs, 25% of employees impacted
https://archive.is/G0Zqa
>This latest round of redundancies continues an incredibly difficult run for the games industry. Last year, it’s estimated that over 9,000 people lost their jobs.
>Companies impacted by layoffs include Xbox Game Studios, Epic Games, Sony Interactive Entertainment, CD Projekt, Unity, Riot Games, Blizzard, Crystal Dynamics, BioWare, Striking Distance, Team17, Frontier Developments and Telltale Games.
HBO has cast Kaitlyn Dever as MA'AM Abby in The Last of Us TV show
http://web.archive.org/web/20240109202901/https://www.videogameschronicle.com/news/hbos-the-last-of-us-tv-series-has-cast-its-abby/
Microsoft is banning players that have auto-upload turned on while watching Baldur's Gate 3 sex cutscenes
http://web.archive.org/web/20240109203410/https://www.videogameschronicle.com/news/xbox-confirms-its-banning-baldurs-gate-3-players-who-auto-upload-sex-clips/
MSI's newest OLED monitor uses AI to cheat at League of Legends for you
http://web.archive.org/web/20240109204250/https://www.tomshardware.com/monitors/msis-ai-powered-gaming-monitor-helps-you-cheat-at-league-of-legends-looks-great-doing-it
Replies: >>233168
>>231653
Fucking sony
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>>231655
No she's not, and neither is Shantae!
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This AI Deal Will Let Actors License Digital Voice Replicas
https://archive.is/20i49
>SAG-AFTRA, the world's largest labor union representing performers, announced Tuesday at CES 2024 that it has signed an agreement with artificial intelligence voice technology company Replica Studios. The agreement will allow union members to license digital replicas of their voices for use in video games.
>As AI expands into more areas of life, its ability to mimic famous voices has been controversial. In 2023, an artist who goes by the name Ghostwriter released Heart on My Sleeve, a song that uses generative AI to mimic the voices of Drake and The Weeknd, though apparently neither of those stars had anything to do with the track. That song sparked a debate about Grammy eligibility, and Ghostwriter said at the time that he believed artists should financially benefit if AI copies their distinct voices. 
>"Artificial intelligence has dominated the headlines, and for most performers, the best protection against the unauthorized digital simulation of their voice, likeness and/or performance is a SAG-AFTRA contract," union president and actor Fran Drescher said in a statement Tuesday. SAG-AFTRA has over 160,000 members.
>"This partnership will allow voice actors to safely explore new opportunities for their digital voice replicas while establishing protections around consent, contracts and compensation," Nivas wrote. It also includes stated conditions for safe storage of such digital assets.
>"Before we started negotiating these terms, the position of the studios was [that] they did not need consent to create replicas," Bennett said. "So, if you fast-forward from the position that they took as early as January 2023 to the position we now have with these contract terms and some of the legislation that's coming, we have flipped that whole narrative on its head. They recognize now they can't do this without consent."
Replies: >>231736 >>232157
>>231733
In other words they plan to either A: Make it copyright infringement to use AI voices they have or B: Monopolize AI voices with the intention of phasing the technology out.
The two aren't mutually exclusive.
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Capcom sneakily adds DRM to backlog, attacks mods
https://archive.is/u33fB
>Capcom has recently begun adding Enigma Protector to their catalogue of games, including older titles.
Enigma Protector is designed to “protect” games from piracy and cheating, but most notably this has had a chilling effect on Capcom’s inventive and enthusiastic modding community.
>Games receiving the DRM go as far back as 2013 with Resident Evil: Revelations being updated with the software.
While disappointing, this shouldn’t come as a big surprise; last year Capcom made a presentation which included a handful of slides maligning mods. Capcom seemed especially worried about mods which “violate public order and morals”.
>Many mods for Capcom games range are innocent graphical changes like the Shapely Minayle mod, but admittedly some mods could be considered borderline cheating, particularly in Monster Hunter which allows for cooperative play online.
>>231823
Surely this is pure coincidence after that leak
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TWITCH FIRES 500 EMPLOYEES
https://blog.twitch.tv/en/2024/01/10/a-difficult-update-about-our-workforce/
https://archive.is/pNEHf
DISCORD FIRES 170 EMPLOYEES
https://www.shacknews.com/article/138264/discord-layoffs-170-employees
http://web.archive.org/web/20240111213641/https://www.shacknews.com/article/138264/discord-layoffs-170-employees

dance thread?
Replies: >>231877
>>231873
Why the fuck would they have so many employees in the first place? Do you need that many people to run a website?
Replies: >>231878
>>231877
Let me tell you a little secret.
These jew funded propaganda systems hired STEMfags to do essentially nothing for years to keep them from founding competitive startups that would have to be bought out before they became a threat. The startup money is gone and a stupid change in how engineer salaries are taxed that was prevented from being repealed before it took effect mean startups are too expensive to fund now, so out the door they go.
Replies: >>231885
>>231823
Oh no! Now I won't be able to play all those upcoming Capcom games I was interested in like...
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>>231878
A ruse like this has riled me up greatly, well done.
Replies: >>231891
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>>231883
Fucking why?
Replies: >>231888 >>231928
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>>231883
>>231886
I'm going to assume the guy at helm has thrown in the towel. Imageboards aren't going to get better.
Replies: >>231928
>>231885
Is it a ruse?
>>231888
>>231886
At least he's handling it correctly instead of just pulling the plug one day with no notice. That should be plenty of time for users to migrate.
>>231883
Cafe's most popular boards were /bunker/, /k/, and /christian/, and much of the activity on those boards was low effort or schizoposting. My biggest concern about the shutdown of cafe is the loss of /christmas/. The board barely has eyes on it, even from its BO, during the rest of the year. All of the memories made there for the past three years will be gone.
>>213959
>All of the memories made there for the past three years will be gone
Archive it and make a continuation board here? Boards shut down all the time, this is standard procedure.
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>>231823
Apparently Enigma is some Russian DRM that, unsurprisingly, is shady as hell. Capcom higher ups are so out of touch that they would rather trust Russian spyware over allowing nude mods.
Replies: >>232078
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>>232063
>What is our guilt you think?
Replies: >>232084
>>232078
Your gif isn't moving, buddy.
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Portal 64 fan demake taken down at request of Valve
https://archive.is/WKhfd
>The fan-made Portal 64 has been taken down, preventing the impressive title from reaching full completion.
>Portal 64 was a fan-made “demake” that recreated the classic PC title in the style of a Nintendo 64 game, all the way down to the technical aspects.
>The developer of the project, James Lambert, announced that Valve has since requested the project be taken down because “the project depends on Nintendo’s proprietary libraries.”
>Whether it was Valve acting on their own or a result of Nintendo making demands has not been clarified.
>Nintendo is notorious when it comes to taking down fan projects. While Valve is normally fine with fan projects, they recently issued a DMCA on the TF2S2 project.
Have no mercy to the goyim.
Replies: >>232159 >>232162
>>231733
Serves those leeches right
>>232156
>project had a Pateron page
of course. no one to blame but themselves
Replies: >>232160
>>232159
The TF2S2 project didn't accept any donations if I'm not mistaken, yet they still took it down.
>>232156
kek
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UK Police seizes a woman's laptop after one of her friends that she rejected discovered and reported that she's using a bestiality porn modded version of Skyrim
https://archive.is/YoIAv
https://archive.is/LpPQV
Imagine having an migrant crisis that has fueled rape and child assault through the roof and this is what's your top priority.
>>232338
Can't spell cuck without UK.
>>232338
I think this speaks more to the sort of people that us reddit more than anything else.
>>232338
This is the dystopia that anti-loli retards want.
>>232338
This is the utopia that anti-loli GODS want.
Replies: >>232348
>>232347
>anti-loli GODS
Do you mean the terminally online Twitter crowd who gets mad at what a computer screen tells them to? Are those people gods?
>>232338
Could be some retard making shit up for responses on reddit but the (C)UK police are so dysfunctional it's probably true.
Replies: >>232353
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>>232349
>Could be some retard making shit up for responses on reddit but the (C)UK police are so dysfunctional it's probably true.
My exact thoughts before posting. I really hope that it's true because of how funny it is.
What law is she supposed to have broken? Is bestialist porno illegal in Bongland?
Replies: >>232416
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Foreign publishers dominated Japanese mobile game market in revenue growth
https://archive.is/np0IJ
Needy Streamer Overload creator comments on “conclusion of mainstream eroge”
https://archive.is/tc0rO
>Nyalra, Needy Streamer Overload creator: I don’t really have much to speak out on [regarding 16-bit Sensation], considering mangaka Wakaki Tamiki actually helped work on those games at the time. If I had to state something though, I wish 16-bit Sensation (including the original) touched more upon the humiliation genre games prolific during the limited color palette era.
>4Gamer: The era where games like like Yakin Byoutou and Shuusaku were popular.
>Nyalra: Games like Suki Suki Daisuki!! too – the genre isn’t one where you must create a mainstream work, and I feel that these types of games are still fun in an artistic sense nowadays.
>4Gamer: Nowadays, doujin games like places like DLsite are the successor to such genre elements.
>Nyalra: When you think about it, that sort of gameplay is actually ‘the real type where you deepen your relationship with the heroine’. 16-bit depicted this too, but when you look at text boards back then, people trashed games like Kanon and ToHeart for progressing the game with just choosing text options, and not being very fappable. When I saw that acknowledged in the anime, I was really happy. (laughs)
>4Gamer: There was a big debate back then on how eroge should or shouldn’t be like.
>Nyalra: This is a fact that should be passed down the generations. Eroticism in these games are made “to be fapped to”, the gameplay is there to service the erotic scenes, and the players are only able to be emotionally invested because of the gameplay. I want to tell people this through the interview.
>This is true of Needy Girl as well, but I really like games where you have to manage status bars. That sort of gameplay system is the same as engaging with the girls… no, humans as a whole.
>(…)
>4Gamer: (…) The reason why eroge became more widespread in the 1990s was because of how popular novel games got, increasing the density of the game while keeping development costs down.
>Nyalra: Of course, but the responsibility for the fact eroge was unable to break out from that after the 2010s lies on the heads of those leading the industry. Developers stopped challenging new conventions, and passion for the genre died down.
>Amidst all this Nitroplus, and Aquaplus tried to bring back gameplay (eg. the Dungeon Travelers series), so the remaining big names in the industry did end up doing what they needed to do. Just like action games, bishoujo games also have to evolve.
>Hololive’s Minato Aqua released a game called Aquarium. I don’t follow them much, but Vtubers releasing bishoujo games, letting fans ‘capture the hearts of their oshi characters’ is a good start for a new movement.
Nekonyan Soft shut down fan translation for title they’re not working on
https://archive.is/zVWQ3
What is more easy, learning japanese or bombing Nekonyan Soft?
Replies: >>232377
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>>232376
Replies: >>232378
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>>232377
>another trannylator cabal
christ on a cross...
>>232374
It's classified as extreme pornography (which is illegal in the UK) and it doesn't matter if it's a fictional drawing or real material.
https://archive.is/HsLak
Replies: >>232419
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>>232338
>party
>wife
why are normalfags like this
Replies: >>232421
>>232416
>An extreme pornographic image is an image which meets four criteria. It is:
>4. A reasonable person looking at the image would think that the persons or animals were real.
If you can't tell the difference between a screenshot of a shitty skyrim mod and a real photo, you have serious problems.
Replies: >>232420 >>232431
>>232419
I don't really know how realistic modded wolves in Skyrim are personally, but otherwise I agree.
>>232418
I don't believe a word of this. It sounds way too fucking retarded to be real.
Replies: >>232424
>>232421
People said the same thing about worst korea and the president being a member of a satanist cult and constantly high on drugs. Where police is investigating imaginary crimes about imaginary people because they can't do shit about real life pedos.
Replies: >>232426
>>232424
That sounds completely believable; the cops showing up for your bestiality skyrim porn does not.
Replies: >>232427
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>>232426
Cops in the UK show up for pic related. Why wouldn't they show up for imaginary red rockets as well?
Replies: >>232429 >>232433
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>>232427
We don't need Monthy Python anymore, UK is a parody of itself.
But I think the woman should just claim that xe is genderfluid bisexual and the police is discriminating against xer
>>232419
reasonable person must be a pretty fucking low standard over in britianistan
>>232427
Wait what, did they literally show up for that image or do you just mean loli?
Replies: >>232434
>>232433
i've seen them arresting people over doujinshi before
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In different news, the funny coffin game was apparently banned in Australia, the steam store page is no longer available to the Emu-ruled slaves down under.
https://steamdb.info/app/2378900/
Some fans from the normalfag-sphere attribute it to a Kotaku article that came out 2 months ago ( https://archive.is/XyNQ3 ), but I've seen no solid evidence that it is connected.
There is also no indication whether they were set off by the cannibalism/gore or incest themes of it.
Replies: >>232500 >>234868
>>232499
Gotta love the nanny state
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Ubisoft exec criticized for saying gamers should get comfortable “not owning games”
https://archive.is/xugVF
>“One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That’s the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection,” >Tremblay said. “That’s a transformation that’s been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don’t lose your progress. If you resume your game at another time, your progress file is still there. That’s not been deleted. You don’t lose what you’ve built in the game or your engagement with the game. So it’s about feeling comfortable with not owning your game.”
>He added, “I still have two boxes of DVDs. I definitely understand the gamers perspective with that. But as people embrace that model, they will see that these games will exist, the service will continue, and you’ll be able to access them when you feel like. That’s reassuring.”
>“I don’t have a crystal ball, but when you look at the different subscription services that are out there, we’ve had a rapid expansion over the last couple of years, but it’s still relatively small compared to the other models,” Tremblay said. “We’re seeing expansion on console as the likes of PlayStation and Xbox bring new people in. On PC, from a Ubisoft standpoint, it’s already been great, but we are looking to reach out more on PC, so we see opportunity there.”
>The Ubisoft boss ended by saying “Streaming is also a thing that works really well with subscription. So you pay when you need it, as opposed to paying all the time.”
>The argument between physical media and digital media has often been in favor for physical media amongst many online, as digital-only games are often excoriated for a number of reasons. If a digital-only game’s servers go down, then the game is likely gone forever, for example.
>On top of this, games that are gotten digitally often have consumers under the threat of losing their games/account permanently should they say/type something in game that the developer doesn’t like. This is less likely with physical media, unless the game in question is an online title or requires a constant internet connection (as some single-player games do).
Chuggaconroy’s got a boyfriend allegedly. He wanted to see another man’s feet
Replies: >>232526
>>232515
>the service will continue
<conveniently ignores all the other "services" and "service games" that have gone extinct in the last decade
This service shit is probably the biggest cancer in the entire west and it needs to be stamped out quickly.
>>232521
You’ll own nothing and be happy
>>232519
Who's that and why is it news?
Replies: >>232529
>>232521
Pay your car subscription, tv subscription, wife subscription, anonkun!
>>232526
He was a popular let’s player. He cheated on his gf for another man’s feet
Replies: >>232530 >>232546
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>>232529
>e-celeb is a faggot
What amazing news. Truly you've changed my worldview.
>>232515
Piracy is a moral good.
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>>232521
How is that going to work when we can't even stamp it out of imageboards. There should be no tolerance for that shit in any decent places.
Replies: >>232558
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>>232529
>e-celeb shit
Cool, something I don't give a shit about.
>>232515
He should pay a subscription to breathe through a tube for the rest of his life
Replies: >>232548
>>232547
Isn't your trachea technically a tube?
Replies: >>232553
>>232548
I suppose, in the same way your intestines are a tube. He should pay a subscription to breathe through an asshole for the rest of his life
I'm seeing more and more of this "own" nothing shit. I really hope we get some kind of legislation that outlaws this shit. If you want us to stop pirating, THEN LET US BUY THE FUCKING GAME.
>>232540
Nothing wrong with running your own gacha game server to play the game.
Replies: >>232559
>>232558
They aren't games, they are vehicles to get people addicted. There is zero value in a private gacha server.
Replies: >>232561 >>232578
>>232559
>There is zero value
Hey, at least they own those png girls, nobody can take them away.
Replies: >>232563
>>232561
FEH players come to mind
>>232559
They can be useful when you have a few minutes to pass and nothing better to do, like when pooping. Also some of them have CG gallery, but at that point you could just browse a booru.
>>232578
I mean, there's plenty of portable consoles to play on the shitter if you're having a hard one, but then again, you're more likely to have your phone on you.
I still advise against playing gachashit simply because it's so predatory, there's still some phone games that aren't gacha, so why not play those insteada/
>>232578
>nothing better to do
Anything is better than ruining the gaming industry in your free time, retard.
>>232578
>nothing better to do
You could play a puzzle game and at least stimulate your brain a bit.
Replies: >>232589
>>232586
But puzzles usually take more than a few minutes.
Replies: >>232654
>>232578
>a few minutes to pass and nothing better to do, like when pooping
>like when pooping
What is wrong with people?
The shitter isn't comfy and it doesn't take a few minutes to take a shit.
Like 2 minutes max, and then a few wipes unless you're diet is shit and you don't have ghost poops.
Replies: >>232605
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>>232599
>the shitter isn't comfy
Depends on who you ask. By definition, a toilet consists of a chair where the center of the seat that matches the anus has been removed. That is, the weight of your body's resting on the chair while your anus stretches and elongates over a hole in the sear. I assume, if used for long periods of time, that stretching might lead to overstimulation of the anus as well as the colon sticking out more than usual, which I assume some people here like.
I used to sit long periods of time on the throne with my laptop, which might explain why my prostate's so sensitive and I hate it.
Replies: >>232734
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>>232589
There all sorts of small puzzles like 3x3 sudoku or crosswords that are meant to be solved in under 3 minutes.
>>232646
>Xbox direct
>Nobody noticed
>It was so barren Mana was a major portion of it
Microsoft should pick between wanting the Japanese/Weeb audience or not because they aren't going to get it if they keep flip-flopping between generations. Not that it matters since it is obvious Microsoft is pivoting to GamePass/releasing on all consoles and becoming more like a Sega then a major console manufacturer.
Replies: >>232728
>>232679
> Microsoft is pivoting to GamePass/releasing on all consoles
i know the suit's want the digital rental future but they have to know the average consumer never looks on digital stores and unless it's in there face like say a shelf in the supermarket they will never even look at it and don't get me started on streaming it's just never going to be profitable considering how many games they would have to make as considering how much a 3rd party dev would need to cut budgets to accommodate this they will lose the casual audience as games won't look pretty anymore.
>>232605
Anon I think your anus prolapsed... Don't google that but go see a doctor.
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Valis: The Fantasm Soldier Collection III criticized for lazy censorship
https://archive.is/RzujV
>>232905
They shouldn't bother re-releasing these old games in Japan without first fighting CERO. CERO has a zero tolerance policy on nudity, so it's impossible to release them uncensored on consoles these days.
>>232905
>negative effort
god mother fucking damn thats lazy
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>>232905
Cool way of doing censorship when you're forced to by some shitty company. Censor the game in the shittiest way possible and piss people off, maybe they'll complain and get something done. 
Probably not though.
Replies: >>232914
>>232911
If mosaic censorship hasn't pissed them off enough to do anything then I doubt anything will.
Replies: >>232928
>>232914
Two nukes wasn't enough to piss the off, what do you expect?
>>232905
Not like Nintendo is completely strict on nudity given games like Perky Little Things Physical Euro version anyway, Waifus Uncovered, and most things with Hentai in its name exist on the Switch with nudity.
Replies: >>232937
>>232936
Nintendo certainly allows nipples, so I don't understand what the big deal is about.
Replies: >>232947
>>232937
It's not Nintendo, it's CERO.
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https://youtu.be/VIqyvquTEVU

Some dude is planning on suing a videogame company for shutting down their game.

Do you think his plan is actually going to work?
Did any of you buy The Crew?

Games as a service...with "service" like this, who needs prostitutes?!
>>232988
>Do you think his plan is actually going to work?
No.
>Did any of you buy The Crew?
That what?
>>232988
>>229887 (OP)  is exactly where this post should be
Ross is doing what
Replies: >>233018
>>232991
He is looking into a possible class action lawsuit against Ubisoft for shutting down the game "The Crew" while offering no alternative to playing it. I wish him luck, but he needs a judge that doesn't immediately shut it down based on it having a terms of service, of which I that would be very hard to find.
Replies: >>233022 >>233035
>>233018
I want EA to be sued to oblivion as well for not making the older Battlefield titles avaiable online and then shutting down projects that distribute it.
What's worse is that Battlefield 1942 and 2 were on their online store at one point before they shut them down so they could force people to play their newest microtransaction riddled pieces of shit.
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>>232988
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>>233032
just so fuckin scummy
>>232988
>>233018
>>233032
Part of the problem with this circumstance is that it's the customers knowingly accepting that they're going to get screwed sometime in the future, but don't actually care in the mean time what happens. At that point, the case can be closed because it's not the court's responsibility to "protect" stupid people from being stupid. As far as I can see, the ONLY thing I could see Ross winning a point on is the activation being valid to 2099. If that is the case, then Ubisoft would be obligated to operate the servers for the next 75 years (After which point they can yank them).
>>232988
>direct link to youtube
Fucking at least use a front end like https://yewtu.be/watch?v=VIqyvquTEVU
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>>233032
Replies: >>233060
>>233053
Nope not that simple. Someone has to hack the encryption to allow flipping the switch to toggle Offline Mode or reverse the server function calls to make a server emulator. Neither has been done as far as I know. Option 2 requires tons of people/time/packet sniffing from a live server to produce results. Both options require someone autistic enough to make it happen.
The vid covered Option 1 baaaaaaka, @5:08
Replies: >>233098
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>>233060
>>233032
I imagine all that's gonna happen is that they'll win but the judge will set a precedent in the motion that this doesn't affect anything else.
>>232988
>>233032
Why would they do this? What kind of logic is leading them to consider this profitable?
>>233125
I don't know. At this point I believe they're all just trying to outjew eachother
>>233125
Their business relies on selling new games. When you have an older game that's better than its sequel, they want to be able to stop you from playing it, forcing you to either buy the new one or not play at all.

The third option, suing Ubisoft, will make this tactic less profitable.
>>233125
Forcing the customer to pay to play can be very profitable. They made The Crew and got an audience, then released The Crew 2. Kill the old game and force the audience to pay to play the same game again. Same idea with games like Overwatch. The logic is that the game can almost become a subscription and the customer will buy it because they want to keep playing the game they thought they owned.
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>>231659
And now riot lays off even more.
Replies: >>233175
>>233168
>Riot had more than 4800 employess
Doing what, exactly?
Replies: >>233177 >>233182
>>233175
Who even knows? the game is designed to be shit and purposely waste your time
so I imagine a good portion of those idiots even fell for their own time sink trap
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>>233175
>Doing what, exactly?
Rewriting old LoL characters and making them gay in the process, as well as attempting to combat "toxicity" in the dumbest ways possible, like trying to remove the chat functionality from the game altogether as one of the more recent examples. They will be also implementing Valorant's rootkit anti-cheat into LoL this year referred to as Vanguard, which runs in the background and scans your shit regardless if you're currently playing the game right now or not. If that's not going to kill the game and make the addicts finally completely lose their drive to play this dumpster fire, then nothing will manage to do that at this point.
I really want an another replayable game in which you can play as a cute centaur.
Replies: >>233326
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>>232988
>>233032
>Online only game being shutdown may have a offline mode option hidden behind encrypted code
If these potential lawsuits ever become threatening to Ubisoft, couldn't they just ship a new patch that enables the offline option to stop them on their tracks?
Replies: >>233193 >>233293
>>233188
it's possible but unlikely since these corporations would just like to move on and forget about these games entirely and it saves them money
and arguably it's better for them to kill games since it means you have to buy the new game not to mention who even knows if the morons who work at ubisoft can code in a offline patch
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Yuuna and the Haunted Hot Springs Kiwami less censored on Nintendo Switch
https://archive.is/dYv52
>Gameplay footage online has revealed that the Nintendo Switch version of the game is slightly less censored, as the girl’s cleavage and navel are partially visible, and her towel more exposing
>The Steam page for the game has a gif of the bathing mini-game, and it has much more steam in comparison to the Nintendo Switch version.
Have you learned moonrunes, anons?
>>233209
Christ I hate valve
>>233209
>Have you learned moonrunes, anons?
It's a work in progress but sadly i seem to be retarded and it's not sticking well.
>>233209
I don't see why i would waste years of my life to learn a dying language from the country that created NTR
>>233267
I thought it was the Germans that created NTR? Weren't they heavily into that shit during Weimar, or does Jap degeneracy predate Jewish infiltration?
Replies: >>233275
>>233274
Well for starters netorare is an explicitly japanese term
>or does Jap degeneracy predate Jewish infiltration?
https://en.wikipedia.org/wiki/The_Dream_of_the_Fisherman's_Wife
>>233267
>this shit again
Why does the thought of people learning Japanese make you so butthurt? Are you a localizer?
Replies: >>233280 >>233282
>>233209
>Have you learned moonrunes, anons?
Yeah but I'm not sure what that has to do with this game.
>>233276
The Japanese language should be buried in the heap left by a third nuclear bomb
Replies: >>233281
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>>233267
>>233280
>>233276
>You don't like X so you must be boogeyman
Replies: >>233285
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>>233267
>japan invented infidelity
Replies: >>233286
>>233282
You kinda go out of your way to be a faggot about learning Japanese so yeah it's pretty obvious.
Replies: >>233286
>>233284
I claimed that they have an obviously Japanese term and genre of pornography about the fetishization of infidelity, mongoloid.
Can't you read or are you just going to keep distorting my words?
>>233285
Yes I've been found out, I'm a localizer, I work for XSEED/NISA/Treehouse
now where's my paycheck
Replies: >>233287 >>233348
>>233286
>I claimed that they have an obviously Japanese term and genre of pornography about the fetishization of infidelity, mongoloid.
I don't see where you said that. What you said was
>[Japan] created NTR
The word cuckoldry existed before netorare did. They also did not invent the genre of pornography. If you have proof to the contrary I'd love to see it though.
Replies: >>233288
>>233287
Yes I literally said that Japan created Netorare specifically, a quintessentially Japanese take on the fetishization of cuckoldry. Never did I imply that Japan created cuckoldry, I would have said so otherwise. Are you just arguing in bad faith or what?
Replies: >>233289
>>233288
They mean the same fucking thing you moron.
Replies: >>233291 >>233309
>>233289
Two things can both be related and not be the same thing.
Replies: >>233292
>>233291
Yes, and?
>>233188
If they did that, then they could expect more lawsuit threats for the other games they shut down.
>>233289
>They mean the same fucking thing
There's netorare, netorase, netori
Replies: >>233331
>>233182
Giving jobs to the kids and friends of the people that finance them.
>>233309
how about net you a fuckin woman bro sheesh
>>233286
If you're not a localizer then you're even more retarded for whining about it as often as you do, there's literally zero reason to do so.
Replies: >>233491
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Microsoft Gaming lays off 1,900 staff as Blizzard president Mike Ybarra resigns
https://archive.is/iUTFV
>“We have made the painful decision to reduce the size of our gaming workforce by approximately 1900 roles out of the 22,000 people on our team,” Microsoft Gaming CEO Phil Spencer said in an internal memo (via The Verge). “The Gaming Leadership Team and I are committed to navigating this process as thoughtfully as possible. The people who are directly impacted by these reductions have all played an important part in the success of Activision Blizzard, ZeniMax and the Xbox teams, and they should be proud of everything they’ve accomplished here.”
>Lastly, Blizzard’s unannounced survival game has been canceled alongside the layoffs as Microsoft Gaming Content and Studios president Matt Booty said they’ll be “shifting some of the people working on it to one of several promising new projects Blizzard has in the early stages of development.”
>>233348
>as often as you do
You mean like 4 posts i made in this thread
>>233490
>The people who are directly impacted by these reductions have all played an important part in the success of Activision Blizzard, ZeniMax and the Xbox teams, and they should be proud of everything they’ve accomplished here.”
That said ...
<LOL fuck you you're shitcanned, good job! kkthxBAI!
>>233490
>microsoft gaming
The fuck do they even do? Maintain the bloatware?
Replies: >>233639
>>233490
>Matt Booty
With a name like that he shouldn't mind if I pirate his games.
>>233573
>Maintain
Sounds like the ultimate cushy job to just wait a whole ass year so players can choose which 5 minute mob you made to put in a game.
Localizers admit to proactively censoring games for western audiences
https://archive.is/tuX4q
>“We tell them that the cleavage is a bit too exposed, or the skirt is a bit too short… Before, they weren’t very flexible, but they’ve become more proactive on such subjects.”
>“Many representations which were normal in Japan in the first Like a Dragon games are no longer acceptable today… We ask our teams in the United States and Europe to read the game’s script, and they tell us if they see things that wouldn’t be acceptable in their country.
Final Fantasy VII director embarassed by original game’s cultural depictions and themes
https://archive.is/5hfL1
>“Even within the mainline Final Fantasy titles as a series, we can consider Final Fantasy VII to be this sort of midpoint title that’s in the middle of it all. Up to Final Fantasy VI, it was created in a certain way, and then from VIII, there was a brand new way of approaching development, whereas VII sort of sits between those two titles as a sort of mixed-element title.
>[Final Fantasy] VI included a lot of elements that each department on their own, just on a whim, wanted to include, so they just included it, while VIII is much more calculated and strategized. VII is a mix of that, where it’s both calculated and kind of an at-a-whim type of development. If we made games like this the way we did when we were creating the original VII, we would be in a lot of trouble right now. Times have really changed. Beyond VII is the point where I’d say times have changed. It’s the last of the titles where we were able to do things that way.”
>“There were scripts and then suddenly things that are not even in the script that the character is now saying in the game that we’ve never even heard of. Some departments just wanted to include the character saying these things. It was that kind of world then.”
>“There were teams working on each character and the things that they say in the storyline, but then overall, Nojima-san was the final reviewer. That’s bringing the whole storyline together. That practice was carried on for future titles to have that cohesion. But besides that, it was sort of an ‘anything goes’ type of world then.”
>“In Final Fantasy VII, we were able to depict these types of issues, like the cycle of life, through the concept of Lifestream. If we were to depict it exactly as we experience it in the real world, it would not be very interesting. With Nojima-san’s ideas, we were able to have this centered on Lifestream and the planet within the worldview of Final Fantasy VII. In this way, I believe the game and its themes remain relevant and withstand the test of time.”
>“Considering the way to depict social problems, social issues, and cultural depictions, in some ways, I am a bit embarrassed by the original title. In its expression, in some ways, it was very young and naive in itself. That is a learning for us, but at the same time, I do believe that perhaps that is one of the reasons why it was so widely accepted. It’s not perfect, and it’s kind of uneven and jagged in its young and naive nature of its depiction. Of course, after [more than] 25 years, there is a lot of personal learning, changes, and growth. But looking back on it, some parts of it, I am a bit embarrassed.”
>>233678
The translation may have phrased it in the most cucked way possible, but he isn't wrong. FF7's story is the dumbest shit even compared to the games surrounding it.
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>>233678
>If we made games like this the way we did when we were creating the original VII, we would be in a lot of respect and money right now.
fixt that for ya there you shameless apologetic cuck. To me FF7 was not TEH GRATEIST GAYM EVAR11!!!1 but it was a huge andfungame to go through. Breeding chocobos so I could see how far I could explore was fun. Finding places I shouldn't have access to in disc 2/3 was fun. Dicking around in the Golden Saucer till Tifa did snowboarding was fun. Finding goofy random shit was fun, like Cloud in drag. This "kind of an at-a-whim" approach is why I'm able to speak of these things. They're memorable. It showed that the devs enjoyed the project and wanted to have fun with it. "Fun" is what SquareEnix knows nothing about. In the past, I affectionately referred to Squaresoft as just Square. When I did, I would be talking about a company who could do no wrong. Einhander, Ehrgeiz, Brave Fencer Musashi, Secret of Mana, Front Mission, Chrono Trigger, Bushido Blade, Final Fantasy Tactics, Vagrant Story ... and so many more. There was a simple reason as to why I said Square with respect. They made fucking videogames and didn't apologize for shit in them. If they did, I never knew about it.
>it was sort of an ‘anything goes’ type of world then.
Maybe you should go back to that world where games were games not some ESG politically correct honeypot while you try to get on the failed crypto bandwagon. Shouting into the wind, I know. "Square" is dead, SquareEnix isn't too far behind. Nothing but a shambling zombie that can't even coast along it's former glory properly.
Replies: >>233727 >>233729
>>233678
>leavage is a bit too exposed, or the skirt is a bit too short
>and they tell us if they see things that wouldn’t be acceptable in their country
But at least in America you see cleavage and short skirts or booty shorts all the fucking time when it's warm out. Sure most of the women are blobs but nearly all of them dress like that. I will never understand how these people will be all in favor of pushing all sorts of deranged sex shit and then turn around and cry about a skirt.
Replies: >>233724
>>233720
>I will never understand how these people will be all in favor of pushing all sorts of deranged sex shit and then turn around and cry about a skirt.
It's because they are suppose to be the only ones allowed to dress like a slutty whore. And whenever you see them, you should apologize and worship them because you had the priviledge of even being in their presence in the first place.

It's a god complex on steroids.
>>233719
>I know. "Square" is dead, SquareEnix isn't too far behind. Nothing but a shambling zombie that can't even coast along it's former glory properly.
I wonder if staying separate would have been better to both Squaresoft and Enix.
Replies: >>233730
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>>233719
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>>233727
Doubt much would have changed. Look at what has happened with Capcom and Konami. Also, that's ignoring that there's MUCH more to SE than just Enix and Squaresoft. They also bought Taito a while back in case you forgot about that. And both companies are huge manga publishers even before the merger. Perhaps you've heard of their more successsful series like Fullmetal Alchemist, Durarara!!, and Sekirei.
>>230981
And I thought gachafags would be into this kind of thing
Replies: >>233743
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>>233734
Even west Taiwan hates NTR.
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Monster Hunter Rise Broke On Steam Deck After Capcom Added DRM
https://archive.is/E0CVf
>Monster Hunter Rise, the sixth mainline entry in Capcom’s creature-slaying action RPG, is now broken on Steam Deck. It seems that, right after the company replaced its old digital rights management (DRM) software with a new one, the game just wouldn’t boot up anymore. That sucks, but Capcom is investigating the issue.
>DRM is quite controversial within the PC gaming space. Basically, it’s used to stamp out piracy and other illegal means of getting your hands on copyrighted works. In practice, though, DRM tends to counterattack whatever software a game runs on like the same poles of magnets repelling each other. This is what happened with Resident Evil Revelations, as Capcom recently added DRM to the 2012 game which reportedly caused tons of performance issues, prompting the studio to immediately roll that back as the game was review bombed.
>“There have been reports of the game not running on Steam Deck after updating to Ver.16.0.2.0,” Capcom said. “The team is currently investigating this issue. We will let you know as soon as we find out more, so please hold on for further information.”
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>>233853
But that's impossible, the normies were saying that the DRM wouldn't do anything. Normies are never wrong about anything ever
Replies: >>233864
>>233853
I HATE MODERN GAMING I HATE MODERN GAMING
>>233853
I'm still surprised Enigma hasn't run with the money and started datamining everything.
>>233855
>normies
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>>233853
>12 year old game
>DRM
Nips and Kikes are insane.
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>>233853
>the sixth mainline entry in Capcom’s creature-slaying action RPG
Rise is not a mainline entry in the MH series. World is the 5th entry and Wilds will be the 6th.
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Suicide Squad: Kill the Justice League players sign in to find game already beaten
https://archive.is/PLFp0
>Suicide Squad: Kill the Justice League had to postpone their Early Access launch due to a bug. When players signed in for the first time, the game would allegedly already be beaten, with all the unlockables and extras that entitles players to.
>“We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion.” Rocksteady Studios posted to their X (formerly Twitter) account.
>For some reason, the game requires internet to play single player which may contribute to the bug.
Like a Dragon: Infinite Wealth English localization rife with feminist agenda
https://archive.is/GQhDl
Embrace Group cancels Deus Ex game, lays off staff
https://archive.is/NONsq
>Employees from Eidos-Montreal (part of Embracer Group) have been laid off after a Deus Ex game was reportedly canceled.
>In their statement, Eidos explained that 97 employees were being laid off from “development teams, administration, and support services”.
Dragon Ball Z: Kakarot DLC “Goku’s Next Journey” announced
https://archive.is/Jndyd
>Kakaroto doesn't asks any questions.
Replies: >>233943 >>233944
>>233942
>Suicide Squad: Kill the Justice League had to postpone their Early Access launch due to a bug. When players signed in for the first time, the game would allegedly already be beaten,
Why not just admit they're testing journalist mode?
>>233942
>Embrace Group cancels Deus Ex game, lays off staff
For the better. Devs, much less AAA ones,  don't have the balls to make a game that goes wild with the conspiracy theories in a way that doesn't sound like they are just using it for their political party.
Replies: >>233945
>>233944
Deus Ex as a series doesn't work anymore because we're already pretty much living it. We were already a couple steps away from living it in the 90s when the first game came out, it just wasn't common knowledge like today. IIRC the writers at Ion Storm took most of their ideas from conspiracy "theory" groups on Usenet and then bolted on cyberpunk tropes to arrive at a cyborg secret agent vs the Majestic-12. You pretty much have to either make it intentionally cheesy or overdose on irony the way Cruelty Squad did to make the ideas work.
Replies: >>233960
>>233945
>we're already pretty much living it.
It's going to be old men running the world: a new age!
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Persona 3 Reload replaces trans character to avoid offense
https://archive.is/1Fmqs
>In the original 2006 game, there’s a beach scene where Junpei Iori, Akihiko Sanada, and the male protag strike out after trying to flirt at the beach. Luckily the trio come across a woman who seems amicable to fooling around with the boys. However Akihiko takes note that she has stubble and deduces that she’s trans (it’s unclear whether they’re trans or a crossdresser). Either way, the boys aren’t interested any more and they run off.
>The scene has been criticized for transphobic stereotypes, especially since the character isn’t forthcoming and when identified they persist and try to convince the boys to try something “spicy” with them. You can see the Persona 3 Portable version of the scene below.
>Rather than recreate the scene or trying to update the original premise for modern audiences, Atlus sidestepped the issue entirely by changing the character’s entire identity. Rather than a flirty beach babe, she’s now a strange conspiracy theorist, eager to let the boys rub sunscreen on her body; but not without first explaining how the sun is actually a government conspiracy and it was replaced in the 1980s.
>After she goes full mask off with her conspiracies, the boys are understandably no longer interested and run off. The scene creates the same result as the original, but without any commentary (no matter how offensive) about the character’s gender.
>According to Kotaku, the Japanese audio also complies with these change turning her into a conspiracy theorist, meaning the change was made during the development of the game by Japanese staff.
>(no matter how offensive)
(no matter how offensive)
What did > he mean by this? Are there any other places I can get vidya news?
>>234039
>According to Kotaku
Why anyone even bothers to read whatever drivel known lairs write is beyond me. Sure it's very possible that fatlus cucked on the troon scene, but kucktaku could write and article about the sun being bright and I'd have to check myself before believing it. Actually you'd think kucktaku would bitch about "transerasure" or something.
>>234039
>it’s unclear whether they’re trans or a crossdresser
fuck kotaku, is a 2006 game, trans bullshit was not even a concept in 2006
Replies: >>234049
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>>232338
>
You forgot your kike hat
>>234042
>trans bullshit was not even a concept in 2006
Shemales predate 2006. Shemales are what those people now call "trans[sexual]".
Replies: >>234064
>>234049
I think anon is specifically saying trannies in the modern context are new. Obviously 'surprise it's actually a guy' has been a gag in media for many decades but it's disingenuous to wonder if that means 'they were trans' back then because it's just a joke.
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Imagine caring about Fatlus.

Sega of America to lay off 13% of its staff
https://archive.is/Hgf4R
https://nitter.oksocial.net/WhatLayoff/status/1752495683377004758
>The continual stream of mass layoffs across the video game industry shows no sign of slowing down, with job losses in January 2024 alone already surpassing more than half of 2023’s total.
Tencent execs express concerns about gaming division: "We have found ourselves at a loss"
https://www.reuters.com/technology/tencent-chief-says-gaming-business-under-threat-catching-up-ai-2024-01-30/
http://web.archive.org/web/20240131013533/https://www.videogameschronicle.com/news/the-worlds-biggest-gaming-company-reportedly-feels-its-position-is-under-threat/
Rocksteady compensates Suicide Squad early access players for downtime with cash shop credit
http://web.archive.org/web/20240130223157/https://www.videogameschronicle.com/news/rocksteady-gifts-suicide-squad-early-access-players-20-in-game-following-downtime/
Square Enix wants you to stop comparing Foamstars to Splatoon
https://archive.is/ZftOF
>“First of all, yes,” laughs producer Kosuke Okatani, when asked if he’s bored of comparisons to Nintendo’s arena-painting blaster Splatoon. “There have been many comparisons on the internet, but also, we saw on social media that the people who actually played it saw that it’s a completely different game and I hope you also agree.
It's Splatoon x Fortnite.
>>234078
God, I hope these layoffs don't stop until December.
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>>234078
>with cash shop credit
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The Witcher Remake Devs Not Afraid to Remove Aspects Which Are 'Bad, Outdated, and Need to Be Remade'
https://archive.is/AsqhP
>"First and foremost, we need an honest, down to earth analysis of which parts are simply bad, outdated, and need to be remade," Rokosz said. Fool's Theory will simultaneously be "highlighting the parts that are great, should be retained, or are direct key pillars that can't be discarded."
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>>234147
Not surprising since CD Projekt has been cucked for a while now.
Replies: >>234157
>>234156
Those two pics and the entirety of the goobergabe saga are still insanely mind boggling to this day. To think they managed to prep up this massive fucking imaginary strawman to cover up some whore sucking cock in exchange for reviews, and even after nearly 10 years they keep bringing it up as if it was ever a real entity.
Replies: >>234191
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>>234147
He is not wrong. The first Witcher game was premium slavjank and doing a full rework of it would actually make the remake of it worth your time compared to the original. They're not going to do that since CDPR is just a tool of Satan now and the studio doing the actual work probably isn't much better, but the statement itself isn't wrong.
>>234157
If you think they're insane, what does that make the niGGers still posting on this very board?
>>234191
>what does that make the niGGers still posting on this very board?
Chronic twitter users
>>234191
>niGGers
>>>/cow/
Sidenote, Smegmas State of Pray was such a nothing burger that discourse barely extended to a few posts here.
Le-fucking-mao.
>>234039
>Rather than a flirty beach babe, she’s now a strange conspiracy theorist, eager to let the boys rub sunscreen on her body; but not without first explaining how the sun is actually a government conspiracy and it was replaced in the 1980s.
Just sounds like they are fags now, and why would she need sunscreen if the sun isn't real?
>>234078
>Sega of America to lay off 13% of its staff
All parties involved get what they deserve. Companies for choosing a shithole where employees don't want to work but also want 20% yearly raises and total control of a company and employees for thinking shit companies won't replace them immediately.
>>234147
The first Witcher is already about racism between the humans and other races. Unless they want to remove Geralt being able to fuck so many women I don't see what aspects there are to remove.
>>234191
>If you think they're insane, what does that make the niGGers still posting on this very board?
Retarded and annoying.
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>2 successful handhelds and 2 sacked CEOs later, they finally backpedaled
>>234245
Two things:
>the faggot running MLID is notorious for repeating bullshit rumors to milk the jewtube algorithm, like when he claimed nyidia had thousands of 3080s ready to ship any moment now at the height of the GPU shortage
>that slide describes a steamed dick clone, not a handheld, there is no way in hell you're fitting a nogaems tier SoC in something the size of a Vita
Replies: >>234248
>>234245
>>234246
I believe it is entirely plausible, but not because of this "leak", but rather because it is inevitable. Sony had a sizeable portion of the handheld market in its grasp and has had to watch while it thought it was dead and yet has rebounded into a lucrative market. Now that everyone is jumping in, Sony would no doubt feel it can muscle its way back into the lead way too late into the game like the lumbering idiot it is. 
>that slide describes a steamed dick clone, not a handheld, there is no way in hell you're fitting a nogaems tier SoC in something the size of a Vita
AMD is making headways with SoCs so improved designs in the next 3-4 years are certainly plausible, especially since it already is involved with Lenovo's, Valve's, and ASUS's handhelds. Besides, who says it has to be the size of a Vita? All the handhelds from the weak Switch to the SteamDeck and upcoming MSI Claw are much larger units then Vita was. Maybe miniaturization improvements will happen in the future to eventually size it back down, but that isn't feasible today.
Replies: >>234546
>>234245
>ps5 pro
Why? Wasn't the difference between ps4 vs ps4pro was almost nothing?
>>234249
Muh res
Replies: >>234252
>>234249
>>234251
Correction: Muh upscaled res
>>234249
How else do you get sonyggers to buy another console or one without a disc drive so you can always control the pricing of games?
X Corp. Fights ‘Genshin Impact’ Subpoena, Defends Alleged Leakers’ “Anonymous Speech”
https://archive.is/F3xuC
>X Corp refuses to comply with a DMCA subpoena targeting X/Twitter users who allegedly leaked unreleased Genshin Impact content online. Publisher Cognosphere obtained the subpoena last November and views this is a straightforward matter. X Corp believes that the lack of judicial oversight built into the DMCA subpoena process poses a risk to the First Amendment rights of its users.
>“Cognosphere is attempting to unmask third party, anonymous speakers via a subpoena issued under the DMCA,” X Corp. informs the court.
“X Corp., however, is not in a position to determine whether Cognosphere has made the required constitutional and evidentiary showings to unmask those speakers, and has thus stood on its timely free speech objections, such that the parties can obtain a determination from the Court.”
ISP Suggests That Record Labels Can Sue Torrent Client Developers
https://archive.is/0lj61
>Internet provider Grande Communications hopes to overturn a jury verdict that awarded $47 million in piracy damages to several record labels. The company argues that merely providing Internet services to pirates should not invoke liability. Others, including BitTorrent client developers and torrent site operators, are more directly related to piracy activity, the ISP notes.
>“The central contributory copyright infringement issue before the Court is whether providing internet service to a direct copyright infringer, standing alone, is sufficient to support contributory liability. The Supreme Court recently made clear that it is not,” the ISP writes.
>Grande cites the Supreme Court, which concluded that it would “run roughshod over the typical limits on tort liability” to “effectively hold any sort of communication provider liable for any sort of wrongdoing merely for knowing that the wrongdoers were using its services and failing to stop them.”
Replies: >>234259 >>234270
>>234254
Gachashit btfo kek
Replies: >>234270
>>234259
I can't see how gachashit has been hurt in the slightest from what >>234254 posted.
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Marvelous lost 300 million yen in their gaming division last quarter.
Source:
https://corp.marv.jp/library/img/tanshin3q2024.pdf
Archive:
https://web.archive.org/web/20240131102721/https://corp.marv.jp/library/img/tanshin3q2024.pdf
>①デジタルコンテンツ事業
>当事業のコンシューマ部門においては、国内で2023年9月に発売した完全新作RPG『FREDERICA』の北米・欧州・Steam®版を同年10月3日より順次発売いたしました。また、Nintendo Switch TM向け完全新作ファッション&コミュニケーションゲーム『ファッションドリーマー』を、2023年11月2日に国内・アジアで、同3日に北米・欧州で発売する等、複数の新作ゲームソフトを国内外で発売いたしました。しかしながら、第1四半期に発売した『LOOP8』の販売不振に加え、これらの新作タイトルの販売が想定を大幅に下回る推移となり、開発費を回収することができず損失を計上いたしました。オ>ライン部門においては、前年同期にリリースした『ドルフィンウェーブ』が、開始時の大幅な業績貢献に対する反動減があったものの、引き続き堅調に推移いたしました。また、『剣と魔法のログレス いにしえの女神』や『シノビマスター 閃乱カグラ NEW LINK』、『ブラウザ三国志』といった長期運営タイトルにおいては、経年により売上が減少したものの堅実に収益貢献いたしました。この結果、当事業の売上高は12,137百万円(前年同期比18.2%増)、セグメント損失は300百万円(前年同期はセグメント利益1,635百万円)となりました。
<DeepL:
>1) Digital Contents Business
>In the consumer segment of this business, we launched the North American, European, and Steam® versions of "FREDERICA," a completely new RPG launched in Japan in September 2023, sequentially on October 3, 2023. In addition, several new game software titles were released domestically and internationally, such as "Fashion Dreamer," a completely new fashion and communication game for Nintendo Switch TM, which was released in Japan and Asia on November 2, 2023, and in North America and Europe on November 3, 2023. However, in addition to the sluggish sales of "LOOP8" released in the first quarter, sales of these new titles were much lower than expected, and the Company was unable to recover development costs and recorded a loss. In the online division, "Dolphin Wave," released in the same period of the previous fiscal year, continued to perform well, despite a reactionary decline from the significant contribution to earnings it made at its launch. In addition, long-term titles such as "Sword and Sorcery: Logres Inishie no Megami", "Shinobi Master: Senran Kagura NEW LINK", and "Browser Sangokushi" made solid contributions to earnings, although sales declined over the years. As a result, this segment reported net sales of 12,137 million yen (up 18.2% year-on-year) and a segment loss of 300 million yen (segment income of 1,635 million yen in the same period of the previous year).
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>>234281
I'm not letting your shame fade away
Replies: >>234283
>>234282
That's fine, I deserve it for being blind.
>>234281
I hope they make it. Silent Hope looks good, though a bit too pricey right now. Fashion Dreamer is something too, and other titles are just pure experimentation. In an age of everyone chasing the "sure thing" when it comes to development, I'd really love them to stick around.
>>234287
Both of those games have body type shit.
Replies: >>234298
>>234294
I don't even mind if it's them. At some point, you gotta learn to forgive these mistakes.
Replies: >>234302
>>234298
No.
>>234287
They took the 10cent cyanide pill, they deserve to die like Platinum and all the rest. Also
>buying games
NPD: Video Game Subscription Growth Has Flattened, Subscriptions Are Only 10% of Console/PC Spending
http://web.archive.org/web/20240118155138/https://www.forbes.com/sites/paultassi/2024/01/18/subscription-growth-has-flattened-so-what-does-that-mean-for-xbox-game-pass-and-ps-plus/
The same blogpost also points out that MS hasn't published subscriber counts for gaypass in two years.
Japanese celebrities have been ordered to not mention Palworld under threat of blacklisting by The Pokemon Company
https://archive.is/FrHRP
https://www.videogameschronicle.com/news/japanese-celebrities-have-reportedly-been-told-not-to-mention-palworld-to-avoid-pokemon-backlash/
inb4 niggerpill
Brock Lesnar removed from WWE mobile game after sex trafficking allegations
http://web.archive.org/web/20240202090942/https://www.videogameschronicle.com/news/brock-lesnar-removed-from-wwe-supercard-following-vince-mcmahon-allegations/
No, this has nothing to do with the Epstein list, take your meds. It's just Vince McMahon getting canceled, and it couldn't happen to a nicer asshole.
Tencent reportedly seeking to buy Dungeons & Dragons from Hasbro
http://web.archive.org/web/20240201121246/https://www.videogameschronicle.com/news/tencent-is-reportedly-seeking-to-acquire-dungeons-dragons-from-hasbro/
>“We regularly talk to Tencent and enjoy multiple partnerships with them across a number of our IPs. We don’t make a habit of commenting on internet rumors, but to be clear: we are not looking to sell our D&D IP."
They're looking to sell their D&D IP.
Devolver Digital’s CEO has stepped down ‘with immediate effect’
http://web.archive.org/web/20240201211215/https://www.videogameschronicle.com/news/devolver-digitals-ceo-has-stepped-down-with-immediate-effect/
Replies: >>234315 >>234352
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>>234314
>Japanese celebrities have been ordered to not mention Palworld under threat of blacklisting by The Pokemon Company
And people here said that their weren't losing any sleep over Palworld
This to me is a confirm that they are extremely butthurt about it, and probably there's nothing they can do about it.
Replies: >>234322
>>234281
Marvelous was shit ever since Shitran Kuckgura was released. This is justice for Half-Minute Hero.
Replies: >>234333
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>>234315
>Well, actually, Palwrold is infringing on our glorious, almighty corporation-god Gamefreak's beauty and grace, and thus deserve to be smote of the the face of the Earth! Long live Pokemon, Scarlet and Violet are underrated masterpieces!
>>234316
>Half-Minute Hero
I remember seeing that once about ten years ago. What happened with it?
Replies: >>234334
>>234333
I played the sequel on the PSP, it was good. 
I am guessing anon is talking about the shitty PC remake with flash tier graphics.
>>234281
>LOOP 8, a VN/RPG with purposely choppy animation
>A female orientated fashion Switch exclusive
>An obscure rune-factory clone that isn't even called Frederica in the West but generic Silent Hope
I think at best these would always be niche, certainly not enough to bet your financial future over.
>>234314
>The same blogpost also points out that MS hasn't published subscriber counts for gaypass in two years.
I think it is clear that M$ cornered that market. There is no value even to those streaming faggots in the handful of pitiful games that Origin or the other subscription based stores peddle. And PS plus is a joke not even Sony likes talking about.
>Tencent reportedly seeking to buy Dungeons & Dragons from Hasbro
Hasbro is retarded enough to sell the only profitable part of its company left. They probably still think they are only one toy away from making money again even if toys are dead.
>>234352
>D&D
>profitable
lol
and furthermore, lmao
Replies: >>234380
>>234352
>Hasbro is retarded enough to sell the only profitable part of its company left.
>profitable
What?
Replies: >>234380
>>234287
>Fashion Dreamer
It looks worse than their previous 3DS games.
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>>234354
>>234355
Wizards of the Coast and Digital Gaming made up almost 1/3 of Hasbro's entire net profits last year. They may be actively burning that shit to the floor, but as less and less kids are buying toys the whales who buy D&D are propping it up.
Replies: >>234405
>>234352
>toys are dead
This is true and it's pretty sad. I have several nieces and nephews under ten and they would rather watch some retarded streamers than play with toys.
Replies: >>234415
>>234380
Wizards of the Coast makes money on Magic: the Gathering and Magic: the Gathering Arena (the digital client), which have been printing money since 2018 or so when the game was whored out into the standard multiverse crossover slushpile vehicle. D&D hasn't been financially profitable since 5th edition launched almost a decade ago.
>less and less kids
*fewer and fewer kids
Replies: >>234409
>>234405
*yuo'r
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>>234396
Toys are really a social thing and it's not like kids go outside to socialize with other kids much these days, for various reason. If you're just a kid by yourself you can make anything into a toy, and all the would-be cool toys imagination alone can't compete with are the ones you can't sell because everything has to be toothless and no fun nowadays. Though I think it's possible for them to make a comeback if someone came up with something inherently cool and collectible and made toys of it. Like Bionicle, basically. But then again going into mass distributing plastic is probably more effort and money than just making a cheapo game or even just Fortnite skins or whatever.
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==Game developer survey: 50% work at a studio already using generative AI tools=
https://archive.is/A96dY
Elon Musk says he's 'Jewish by association' after Auschwitz visit, sees 'almost no antisemitism'
https://archive.is/mXsyI
>“I’m aspirationally Jewish,” Musk said. “So I was like, ‘What are people talking about with this antisemitism?’ Because I never hear it at dinner conversations."
Army partners with famous YouTubers on Fortnite hoping to boost Gen Z recruitment
https://archive.is/0J1OW
>British YouTuber and musician Yung Filly, who has nearly 425,000 followers on X, initially confirmed he would be going head-to-head against other influencers before deleting a post on X advertising the event after a backlash from some users of the social media site.
China quietly pulls draft gaming rules from website
>The link to the draft rules was no longer accessible as of this morning, Haitong Securities reported earlier on Tuesday. Shares of Tencent and NetEase jumped on the news. "This could possibly indicate that there will be further changes in the new measures," wrote Haitong analysts in the note, accessed via S&P Global Market Intelligence.
>The move follows Beijing also removing a key official – the head of the publication bureau of Communist Party's Propaganda Department – over the handling of the release of the draft rules, which caught investors and gaming giants by surprise.
AMD removes Taiwan branding from CPUs, says change wasn't made to appease China
https://archive.is/Mgvzu
>"AMD removed the country of diffusion from all new CPU and APU products in 2023 to align with the product marking process for our other products," an AMD spokesperson told Tom's Hardware, indicating that the company will no longer mark (silkscreen) any of its consumer or enterprise processors with the country where the silicon die inside the chip was originally fabricated (diffused). In the case of all of AMD's leading-edge products, those silicon dies are created in Taiwan at TSMC.
Replies: >>234478
>>234472
>AMD removes Taiwan branding from CPUs, says change wasn't made to appease China
Probably done to hide if they still produce chips in China to avoid Uncle Sam going after them.
Replies: >>234495
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>>234478
West Taiwan doesn't have any fabs capable of competing with TSMC even for second-tier products yet and if they did it would be for Party use only. If anything this is probably preparation for TSMC spinning up their own fabs in Arizona and/or AMD moving consumer products to Samsung's shitty fabs.
>>234281
>put tranny shit in game about dressing up cute girls
>it flops

Who could have seen that coming?
Replies: >>234502
>>234500
I’m out of the loop, what happened?
Replies: >>234506
>>234502
It's another game for girls where you can't play as a girl because girl is offensive to trannies.
Replies: >>234515 >>234539
>>234506
That's retarded
>>234506
Can you post screenshots or at least give the title to the game in question?
Replies: >>234544
>>234539
Read the post chain
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>>234248
That's what they get for moving their HQ to fucking Commiefornia and going all Kishida out on whoring themselves to ESG and stakeholder metrics. Of course, there were office politics involved with the Amerilards sabotaging the original Vita (the JP guys let go over that tussle must be vindicated right now), but regardless, the market has been moving to multi-platform releases out of necessity and with upscaling coming into play gamedevs should target low base resolutions to accelerate development. I'm actually of the mindset that Soyny should target 480-540p to undercut everybody and make their shit spread like wildfire, but of course they'll probably try something stupid that'll tank their late second attempt. Should have kept on the otaku-pandering dungeon crawlers while they could have instead of chasing them to their competitor.
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MA'AM Abby actor Laura Bailey claims fans sent death threats targeting her infant son
http://web.archive.org/web/20240204101744/https://www.videogameschronicle.com/news/the-last-of-us-part-ii-abby-actor-claims-fans-threatened-her-child/
Suicide Squad: Kill The Justice League sees less than half the day one Steam player count as fellow comics live service game The Avengers
https://steamdb.info/app/315210/charts/
http://web.archive.org/web/20240204142854/https://www.videogameschronicle.com/news/suicide-squad-sees-less-than-half-the-day-one-steam-players-of-avengers/
The Pokemon Company reprints Van Gogh Museum card that led scalpers to riot
http://web.archive.org/web/20240204113743/https://www.videogameschronicle.com/news/pikachu-card-that-caused-riots-to-be-mass-reprinted-by-the-pokemon-company/
https://www.pokebeach.com/2024/02/pokemon-reduces-van-gogh-distribution-for-hobby-stores-expands-to-large-chain-stores-at-least-100k-copies-expected
Note that per the second link Dutch hobby stores were already pre-scalping these cards before they even took delivery, so the distributor played le uno reverse card on them by cutting their allocations to almost nothing. Fucking lol.
Replies: >>234551 >>234552
>>234549
Do pokeniggers really?
>>234549
The Avengers was just boring. Rocksteady had to race to the bottom with this crap.
>Rocksteady couldn't be bothered to playtest it to find a bug that immediately completes the game the second you try playing
>Rocksteady shuts down the singleplayer game for hours since it is always online bullshit
>This immediately means the fags who paid extra to play the game "early" wasted their money
>No enemy variety whatsoever, three basic enemies and the justice league as bosses. The final boss is just a reskin of one the justice league members
>Literally every justice league member is killed by shooting them to death with bullets and nothing else
>They even kill Batman, literally the only thing this studio has done to make them money and they figuratively/literally killed their moneymaker
>>234552
There's a text log in the game where lex Luthor praises Wonder Woman for smashing toxic masculinity
Replies: >>234617 >>234630
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>>234552
They already killed Batman in Ham Knights.
Replies: >>234561
>>234559
Technically. But the new devs at Rocksteady, who no doubt hate the studio's original games, pulled a Disney and made sure to remind everyone how Suicide Squad is set in the Arkham universe and one of Kevin Conroy's last roles is to die.
Replies: >>234571
>>234552
>>234561
You forgot the best part. Bruce doesn't even die in a blaze of glory by being riddled with bullets. He's captured, tortured for information, taken behind the shed once he's served his purpose, given a shpeel about how it's "Their turn" to now be the "heroes" now, and then put down like Old Yeller.

I doubt anyone could ever make a more disrespectful send off than that, even if they tried.
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>>234553
There is also a part of the game when they shit on Harley Quin sexy outfits in previous games.
>>234552
I doubt pretty much anyone who worked at rocksteady almost a decade ago is even working there within the last 3 years
>>234617
It's hilarious that whoever wrote this shit doesn't seem to know a single fucking thing about Themyscirans, how they rape sailormen, kill them and then keep the female offspring while selling the males to slavery. Woah, so civilized
Replies: >>234632 >>234634
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>tfw watching the capeshit fad burn to the ground in real time
Replies: >>234646
>>234553
That is inadvertently hilarious.
All of the comic stories feature at one point the villain complimenting the hero.
The hero then understands that the compliment is a negative.
>>234619
Who says they didn't know that part? I see nothing in your history fact that isn't considered a good thing by the "people" making this garbage.
>>234619
They only watched the nuWonder Women movies, hell they would even burn the DVDs of Wonder Woman 2009 if they ever watched that movie.
Replies: >>234645
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>>234617
>The Amazons were a Greek myth. It was the ancient times' equivalent of Wonderwoman today - pure fiction. So what the fuck is this retard talking about, who forced these mythical stronk wymyn into hiding?
Replies: >>234644
>>234643
ah shit, didn't mean to quote there
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>>234634
>Wonder Woman 2009
The deuteragonist of that movie was pretty based.
>Gets kidnapped and tied up by Amazons, first spoken words are "Oh man, I haven't had this dream since I was 14."
>Lands in the middle of America with WW in her classic costume, comments on being worried about getting arrested for pimping in public given WW's attire
Replies: >>234665
>>234621
I doubt it, there are too many retards who still support that slop.
Replies: >>234665
>>234617
>using a villain as the mouth piece to praise their ideology
The fact they don't see the irony might be the funniest part.
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Microsoft Wants Game Pass On PlayStation, Nintendo, And "Every Screen" Possible
https://archive.is/0oYMd
>"It's a bit of a change of strategy. Not announcing anything broadly here, but our mission is to bring our first-party experiences [and] our subscription services to every screen that can play games," Stuart said. "That means smart TVs, that means mobile devices, that means what we would have thought of as competitors in the past like PlayStation and Nintendo."
Gears of War reportedly also being considered for PlayStation release
https://archive.is/1Gund
>That's according to Giant Bomb's Jeff Grubb, who made the claim in the latest edition of his Game Mess Mornings podcast (thanks VGC). Addressing the recent spate of rumours about first-party Xbox games heading to PlayStation - which so far include Starfield, Sea of Thieves, Hi-Fi Rush, and Bethesda's upcoming Indiana Jones game - Grubb said, "The other one that I've heard that's definitely under consideration...is Gears of War".
>"It doesn't mean that it's going to happen," he added, "but it's in talks".
Microsoft weighs launching Indiana Jones on the PS5
https://archive.is/4vKkW
>Bethesda’s upcoming Indiana Jones game is also tentatively set to launch on Sony’s PlayStation 5 console. We got our first glimpse of Indiana Jones and the Great Circle during Microsoft’s Xbox Developer Direct event last month, where it was announced for Xbox and PC. A source familiar with Microsoft’s plans tells The Verge that Bethesda is also considering bringing Indiana Jones and the Great Circle to PS5.
>A new multi-platform approach for certain Xbox games is emerging inside Microsoft, we’re told, with the company weighing up which titles will remain exclusive and others that will appear on Switch or PS5 in the future. Indiana Jones appears to be part of this new wave of multi-platform games.
Investors in Japan Drain $4.5 Billion as They Exit ESG Funds
https://archive.ph/7S6B6
>Japanese retail investors are abandoning ESG mutual funds. 
Investors pulled a total of 660 billion yen ($4.5 billion) from funds last year, according to the research firm Morningstar.  That’s more than four times the outflows of 150 billion yen in 2022. 
>The shift is due to investors favoring mutual funds focused on specific investment themes rather than sustainability goals related to ESG funds. In 2021, ESG funds boomed in Japan with total inflows of 1.8 trillion yen. Now investors are more interested in areas such as foreign index funds.
>“Rather than being a response to investor demand for sustainable investments, ESG was seen as a theme,” said Daisuke Motori, director of manager research at Morningstar Japan
>Investors are still pouring money into mutual funds, with inflows exceeding outflows for 11 months of the last year. 
>The outflow of capital from ESG funds has hammered the industry’s growth. According to a Morningstar report, there were no new ESG products launched between October and December of last year.
>Interest in ESG funds among retail investors is unlikely to recover, according to Kai Ebisawa, fund analyst at Matsui Securities. He expects the shift to other investment areas to continue.
Cloudflare's estate breached by suspected state-sponsored threat actors
https://archive.is/g7kqp
>The attackers exploited unrotated access token and service account credentials obtained from an Okta breach in October
>Internet security firm Cloudflare disclosed last week it had fended off a sophisticated cyberattack launched by state-backed hackers aiming to infiltrate its extensive global network.
>The attempt, detected on US Thanksgiving Day, 23rd November, underscored the relentless efforts of malicious actors to breach critical internet infrastructure.
How a mistakenly published password exposed Mercedes-Benz source code
https://archive.is/psCvX
>“The GitHub token gave ‘unrestricted’ and ‘unmonitored’ access to the entire source code hosted at the internal GitHub Enterprise Server,” Mittal explained in a report shared by TechCrunch. “The repositories include a large amount of intellectual property... connection strings, cloud access keys, blueprints, design documents, [single sign-on] passwords, API Keys, and other critical internal information.”
>“We can confirm that internal source code was published on a public GitHub repository by human error,” Liesenfeld said in a statement to TechCrunch. “The security of our organization, products, and services is one of our top priorities."
>“We will continue to analyze this case according to our normal processes. Depending on this, we implement remedial measures,” Liesenfeld added.
Japan’s government finally says goodbye to floppy disks
https://archive.is/9vYhc
>The country’s Ministry of Economy, Trade and Industry put out an announcement last week, finally removing the need to submit digital documents using physical media. Taro Kano, Japan’s Minister for Digital Transformation, announced his “war on floppy disks” in August 2022, ARS Technica reported at the time. Until the law changed last week, nearly 2,000 government procedures required citizens and businesses to use floppy disks, CDs and Minidisks for document submission.
>But Japan was an outlier because a large part of the entire country still uses floppy disks, largely due to the public sector. It is not uncommon for cutting-edge business laptops to still have a floppy disk drive and CD/DVD drive. Perhaps that will eventually become a thing of the past as well since the country woke up to the new millennium around two decades later.
Apple says UK could 'secretly veto' global privacy tools
https://archive.is/b7RDL
>A government spokesperson said: "We have always been clear that we support technological innovation and private and secure communications technologies, including end-to-end encryption, but this cannot come at a cost to public safety."
Apple faces ‘strong action’ if App Store changes fall short, EU’s Breton says
https://archive.is/tuLdG
>In a move designed to comply with the EU’s incoming Digital Markets Act (DMA), the company will soon allow software developers to distribute their apps to Apple devices via alternative stores.
>Asked about Apple’s plans, EU industry chief Thierry Breton exclusively told Reuters: “The DMA will open the gates of the internet to competition so that digital markets are fair and open. Change is already happening. As from 7 March we will assess companies’ proposals, with the feedback of third parties.”
Ex-CIA software engineer sentenced to 40 years for giving secrets to WikiLeaks
https://archive.is/wfYl9
>Joshua Schulte, who prosecutors said was responsible for agency’s largest data breach, also guilty of possessing child abuse images
NYC wants to create a first-of-its kind department to regulate app-based delivery
https://archive.is/wLfAO
>Across the country, cities are filling up with e-bikes, cargo bikes, delivery robots, and even drones—micromobility options meant to provide a way to move restaurant meals, groceries, and packages in a quick, environmentally efficient manner.
>But for all their benefits, including fewer emissions and reduced car traffic, these innovations have also come with downsides, including issues around worker pay and safety, clogged bike lanes and sidewalks, and a general lack of city oversight or accountability.
behind KOSA, the controversial kids online safety bill
https://archive.is/Ca2Rm
>On the eve of Wednesday’s Big Tech hearing (both Big Tech and a big hearing — five CEOs are testifying as we speak), Microsoft stepped up to back a controversial bill that aims to protect children from the dangers of social media. In the early hours of the hearing, X CEO Linda Yaccarino also climbed aboard.
>“Senator, we support KOSA and we’ll continue to make sure that it accelerates and make sure to continue to offer community for teens that are seeking that voice,” Yaccarino said when asked if X, formerly Twitter, will support the Kids Online Safety Act (KOSA). The question came when KOSA co-sponsor Senator Richard Blumenthal (D-CT) went down the line of tech CEOs asking if each company would back his legislation.
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>>234646
Capeshit movies are not making money. On the vidya side I "think" only sipder-man made money, but I need to see the data first.
>>234645
There was a lot of good shit in that movie, from wonder woman and steve banter, the arc between the amazonian warrior and her nerd sister, and the whole Persephone arc. I was specially amazed by Persephone speech with wonder woman's mom.
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>>234617
>There is also a part of the game when they shit on Harley Quin sexy outfits in previous games
>>234663
wtf is going on with that cloudlflare story
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Stellar Blade director talks costume count, game flow, more
https://archive.is/NEfxe
>Eve has about 20 to 30 costumes.
>Kim Hyung Tae, SHIFT UP CEO and Stellar Blade Director: “I felt that I wanted to release a high-quality game on a single platform. And so when it came to deciding on which platform, I determined PlayStation 5 would deliver the most optimal gameplay experience.”
>Dongi Lee, Technical Director: “By utilizing the fast loading of the SSD and the adaptive triggers of the DualSense, we’re aiming to increase the player’s sense of immersion.”
>Kim: “I loved video games even before the emergence of PlayStation, but I didn’t have much money at that time… It was only when PlayStation launched that I really started playing games. So PlayStation played a large part in shaping my personal values about games.”
>Kim: “Yes. NieR: Automata was a huge driving force behind me working on this project. It made me realize once again that I wanted to make a game like Stellar Blade.
“Also, as a fan, God of War is really just my favorite game. It taught me that you can experience a vast world without being completely open-world.
>“I’ve also gotten inspiration from a lot of other titles like Bayonetta, Sekiro: Shadows Die Twice, and Star Wars Jedi: Fallen Order.”
>Regarding the Action
>Kim: “When it came to the action, we started with the idea that ‘we want to express everything a female character can do while wielding a sword.’ We also want to make it fun with speedy and flashy movements. But we didn’t want one-sided battles in which the player simply spams skills, so we created a balance where the enemy’s movements must be carefully assessed.
>“In the beginning, you will mainly be using combos to defeat enemies. But as you progress, other gameplay mechanics will appear, like responding to enemy attacks with actions such as a perfect parry or perfect evasion.
>“In the latter half, we introduce organic interactions where the player fights using skills and energy acquired thus far. So I think it’s a type of action game with a robust sense of strategic enjoyment.
>“On top of that, there are some pleasant and exhilarating actions, as well as original actions that differ per monster for the player to experience.”
>Regarding the Game Flow
>Kim: “Various factors will contribute to the protagonist’s development. Some sections of the game are progressed in a linear fashion, but once you come across villages inhabited by people, it feels like a semi-open world, allowing you to move around freely to an extent.
>“Beyond that, the game progresses again with linear gameplay, to another semi-open world part, and so on. It’s all seamless, so there aren’t any unnatural interruptions to your gameplay experience.”
>Kim also confirmed it is not a stage-based game, and Lee confirmed that it is a single-player game.
>Regarding the Character Design
>Kim: “I aimed for an evolution that reflected the design style that I’ve built up so far, while also not deviating too much from the worldview of Stellar Blade. I also wanted to intentionally create a sense of discomfort by having Eve, a character who arrives in a post-apocalyptic world, feel a little out of place.”
>Regarding the Worldview
>Kim: “It’s the distant future where the concept of ‘years’ that we live in now has long been lost. That’s not to say all traces of the past are completely gone, but rather the world is culturally connected.”
>Regarding Eve’s Costumes
>Kim: “As you progress through the game, you may obtain materials or design documents for costumes. There are also costumes that can be purchased in the village, allowing Eve to acquire and change between a variety of different outfits.
>“Costumes have no close connection to the story, but were included as an element that aims to bring out out the character’s charm. Eve has about 20 to 30 costumes. Like Eve, costumes for (her companions) Adam and Lily are also being prepared. There are some rare costumes as well, so I hope players look forward to them.”
Replies: >>234689
>>234687
Who cares about a censorstation game being made by gachashit gooks?
test
Capcom releases survey with section for complaints. The default options are mostly backwards "Capcom won't let me give them my money enough" shit, but there's an other option perfect for complaining about tranny shit, ugly women and DRM
https://captown.capcom .com/en/super_elections
Replies: >>234721 >>234732
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>>234663
>Investors pulled a total of 660 billion yen ($4.5 billion) from funds last year, according to the research firm Morningstar.  That’s more than four times the outflows of 150 billion yen in 2022. 
>>Interest in ESG funds among retail investors is unlikely to recover, according to Kai Ebisawa, fund analyst at Matsui Securities. He expects the shift to other investment areas to continue.
Nice.
>>234704
>thinking crapcom won't just double down on trannys, paper baggers and DRM to spite the alt-right neo nazi review bombers shekelberg-san keeps telling them about
Replies: >>234731
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>>234721
>double down on trannys, paper baggers and DRM
I don't see where that's my problem.
>>234704
Answered and tried to be not as viscious as I feel. Glad GOD HAND is listed as a game option but some characters I like didnt make the character list. How they not including Missle from Ghost Trick?
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Allegations of Removed Reviews Surround “Suicide Squad: Kill the Justice League” on Steam
https://archive.is/yFxmj
>In the case of SS:KTJL, the situation seems to defy the typical review bombing narrative. Allegations suggest that the missing reviews are boosting the game’s positive score. This unconventional scenario prompts questions about the motivations behind such a move – are theses attempts to salvage the game’s reputation to strategic efforts to positively influence consumer perception and sales.
>The decision to allow or facilitate the removal of a substantial number of positive reviews raises eyebrows. Steam’s robust mechanisms are designed to detect and address anomalous review activity. If these reviews violated guidelines or were part of an orchestrated manipulation campaign, Steam’s intervention might aim to maintain the authenticity of the user feedback system.
>The absence of concrete evidence or official statements from Valve or Rocksteady Studios, the developer behind SS:KTJL, leaves the details speculative. Both entities have policies addressing review manipulation, ensuring Steam remains a reliable source for user feedback. An official investigation or statement is crucial to shed light on the circumstances under which these reviews were allegedly removed and to address concerns within the gaming community.
Suicide Squad Kill the Justice League Steam reviews highlight a growing concern with community reviews
https://archive.is/OZ4nB
>Despite being panned by critics and fans of the Arkhamverse worldwide, Suicide Squad Kill the Justice League Steam reviews paint a very different picture. The game is currently out of Early Access, with a Very Positive rating. A closer look into the ratings does bring up some glaring inconsistencies, however, especially when coupled with the abysmally low active player count.
>The Suicide Squad Kill the Justice League Steam reviews are problematic in nature, to put it lightly, and highlight a dangerous trend with video game community reviews as of late.
>While some points are certainly valid (such as the overall gameplay loop being rather engaging), the rest of the reviews do sound a bit exaggerated and come off rather as first impressions or, to an extent, fanboyism.
>To add to the conundrum, a good chunk of the reviews are quite inconsistent, highlighting flaws while maintaining a Positive score. This bit can be attributed to Steam itself, however, as there is currently no way to offer a “Mixed” rating for a game. Either way, their impact is undeniable.
>The hype surrounding Suicide Squad Kill the Justice League was astronomical, with gamers across the globe preparing for a new chapter in the acclaimed Batman Arkham series. For the most part, however, Rocksteady delivered, and Suicide Squad is a great looter shooter game - albeit with some major problems that cannot be so easily dismissed.
>Suicide Squad is a great looter shooter game
>Recent Steam reviews seem to agree on the same, but is it truly proper to praise a game entirely without focusing on its demerits?
>As such, community reviews, despite being the best source for unadulterated opinions, are more often than not victim to the hype train surrounding new releases.
>As such, it is better to ultimately wait a few months into a game’s life cycle instead of jumping in blind to be ultimately greeted by a sour experience.
>Taking all three headers into consideration, it is perhaps a good idea to be wary of most community reviews - at least for the initial launch period of a game. Plenty of gamers have doubled down on previous opinions, the most recent example being Starfield.
>>234743
>The hype surrounding Suicide Squad Kill the Justice League was astronomical
Excuse me? I didn't see a single fucking word about these games until they came out.
Replies: >>234759 >>234760
>>234743
>Allegations suggest that the missing reviews are boosting the game’s positive score. This unconventional scenario prompts questions about the motivations behind such a move
>unconventional
<release big money kusoge
<negative reviews out the ass
<oh no help volvo volvo we gettin "review bombed"!
<suddenly tons of negative reviews magically disappear
<repeat
>but no goyim this is totally an unconventional scenario, pure coincidence etc.
>>234756
I didn't know the Bamham devs still existed, seeing how they've released fuck all for about a decade.
Replies: >>234765
>>234756
I discovered that game was i thing because i read the new here, the western media always is talking about games that nobody cares.
>>234759
>I didn't know the Bamham devs still existed
They don't. The devs that made the bamham games left the company years ago. The parasites that made Feminist Squad: Die CIS Scum are just wearing Rocksteady's skin.
Replies: >>234766
>>234765
>the devs that made the bamham games left the company years ago
I don't think that's entirely true. I just looked at the credits for Sus Squad. Sefton Hill director, Ian Ball designer, David Hego lead artist. Hill, Ball and Martin Lancaster have writing credits. These people worked on Arkham Knight and are credited here. There are new people, sure, but the old Rocksteady people just lost their edge, which is even sadder than if they had left.
Replies: >>234768 >>234772
>>234766
Ham Knight was a dumpster fire and had a plot stupid enough for CP2077 to rip off, so I don't see how that's an argument in favor of "they lost their edge." Also even head creatives are subservient to the money men in the end, and when the money men are literally satanic you get shit like Suicide Squad.
Replies: >>234769
>>234768
>I don't see how that's an argument
Read before you post, anon. Guy I replied to said the devs left. I said they did not.
>>234743
Seems plausible to me that people just didn't buy the game, leaving only the most committed fanboys to review it. It's been obvious that this would be a turd for a long time now.
>>234766
asylum and city were good (combat was a joke but w/e) but anything after that should not be considered
>>234743
>are theses attempts to salvage the game’s reputation to strategic efforts to positively influence consumer perception and sales
Why is every journo on the face of the earth an illiterate troglodyte?
<Steam’s robust mechanisms are designed to detect and address anomalous review activity
<Steam’s intervention might aim to maintain the authenticity of the user feedback system
<The absence of concrete evidence or official statements from Valve or Rocksteady Studios . . . leaves the details speculative
Oh wait, this was written by chatGPT.
Replies: >>234781
>>234774
The typos (like "theses" instead of "these", which wasn't caught by autocorrect because "theses" is still a word, just the wrong word) suggest ESL rather than AI. GPT wouldn't make that particular mistake, an illiterate pajeet would.
Replies: >>234830
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From the virtue signaling bait dept.:
Ubisoft CEO defends charging $70 for a live service game on earnings call, calls Skull and Bones 'quadruple A'
https://archive.is/vo0mY
https://www.videogameschronicle.com/news/ubisoft-ceo-defends-skull-and-bones-70-price-despite-its-live-service-leanings-calls-it-quadruple-a/
>“You will see that Skull and Bones is a fully-fledged game,” he replied.
>“It’s a very big game, and we feel that people will really see how vast and complete that game is. It’s a really full, triple… quadruple-A game, that will deliver in the long run.”
<skub and boned is still getting made
<ubisoft will lose even more money on it
<ubisoft will get a government bailout anyway
Take-Two lawyers claim virtual currency is a "fiction" in theft lawsuit
http://web.archive.org/web/20240208134706/https://www.videogameschronicle.com/news/virtual-currencies-are-fictions-take-two-argues-in-microtransaction-theft-lawsuit/
“By removing Plaintiff and the Class members’ VC, Defendants took and stole their personal property, or fraudulently appropriated property that had been entrusted to Defendant,” according to the suit, which was filed in federal court last November.
“VC is not plaintiff’s property,” Take-Two’s lawyers responded last week in a request to dismiss the case that was spotted by Game File.
“Instead, in-game VC are fictions created by game publishers, subject to the publishers’ terms of service and user agreements.”
Nintendo tells shareholders it will offer "unique propositions" to stay successful in the next console generation
https://archive.is/XtE9R
https://www.videogameschronicle.com/news/nintendo-says-it-will-overcome-challenges-of-generational-transition-with-unique-propositions/
>“We approach our business every day with a profound sense of urgency,” Nintendo president Shuntaro Furukawa told shareholders (translated by VGC contributor Robert Sephazon).
>“The generational transition of platforms in the dedicated gaming console business is never easy. We have experienced significant challenges following successful platforms multiple times, so we never consider our current situation to be totally secure.
>“Furthermore, as you pointed out, our business is always exposed to great competition. From a broader entertainment perspective, not only video games but also various forms of leisure are competitors in this industry. In this environment, there’s an increasing need, more than ever before, to continue offering unique propositions to become a brand that customers choose.”
>>234797
>'quadruple A'
Arse
Asshat
Asskissing
Axwound?
Its also Ubishit so big to them means if they make the ocean endless ala Starfield levels then that counts.
>“We approach our business every day with a profound sense of urgency,” 
So much so that they are refusing to announce a Switch 2 and are instead content on their golden cow even if it means ending up with another Wii U situation.
Replies: >>234839
>>234781
>GPT wouldn't make that particular mistake, an illiterate pajeet would.
There's no reason it can't be both. I have seen advanced AI bots make very basic grammar and spelling mistakes.
Replies: >>234856
>>234816
>even if it means ending up with another Wii U situation
Doubt it, the Wii had no identity, didn't know what it wanted to be.
A handheld but not really
A Wii, but not really
Could play 7th Gen games, but not really.

Really half assed, the Switch succeeded because they just simply made a fucking handheld and those always sold more for Nintendo due to being practical.
I doubt they'll announce the Switch 2, but I have no doubt the console will be a handheld with a new gimmick.
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>>234797
>quadruple-A game
>>234797
70 fuckin bones for a vidya game.  There is no way people are going to spend this.
Replies: >>234848 >>234866
>>234842
People pay $100+ for fighting games now that DLC has replaced annual/biennial expansion packs sold for full price. $70 is actually barely keeping up with Bidenflation. The question is whether people will pay $70 for a game with Fortnite levels of predatory monetization, and I'm guessing the answer will be no.
>>234830
>There's no reason it can't be both.
There are often cases of that (ESL author writing in his native language and machine translating it with AI is common) but I don't think it happened with that first article. One mistake pattern you very specifically do not get with AI writing because is a passage where all the typos have been removed except the ones that resulted in a different actual word. That's what you get with an autocorrect pass over human-produced text.
Replies: >>234857
>>234856
*because it doesn't fit the workflow
>>234842
"People" spend thousands of dollars gambling for a jpeg. Don't underestimate how low retards will sink.
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>>232499
A little update/correction on the australian "ban" of The Coffin of Andy and Leyley.
It turned out that the actual reason for the steam page getting regionlocked was, that either the dev/publisher or an automatic process wrongly got the game an "All Ages" rating there which was subsequently revoked. It was resolved by the publisher undergoing the rating process again and the game is now declared 18+ there which is still pretty laughable

Source: https://steamcommunity.com/games/2378900/announcements/detail/4061752300809628126 ( https://archive.is/K0YXm )
Replies: >>234877 >>234898
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>>234868
HIGH IMPACT SEXUAL INCEST
>>234663
<Joshua Schulte, who prosecutors said was responsible for agency’s largest data breach, also guilty of possessing child abuse images
NYC wants to create a first-of-its kind department to regulate app-based delivery
Glowies always planting stuff on somebody before the final verdict. It's esentially a stereotype at this point.
Replies: >>234985
>>234868
I've gotten about 3 different Youtube video essay recommendations calling this game nothing short of diabolical in the last 3 weeks. What the fuck did this game do to tranny SJW brains? It really fucked with them, have these people never heard of any of the numerous infamous VNs that people play? Does it take a western RPG Maker game to freak them out?
>>234898
I only got video essays praising it. But whatever, youtube has a serious video essay problem.
>>234898
>What the fuck did this game do to tranny SJW brains?
Why troons picked it to target at first I don't know, might be because it was indie and they thought it would be an easy target to cancel so they feel like they accomplished something. The real autistic screeching started when instead of caving the dev basically told the twitter trannies to fuck off.
Replies: >>234914 >>235010
>>234906
>instead of caving
Didn't the dev quit the internet or something stupid like that? That sounds like caving to me.
>>234914
>That sounds like caving to me.
I don't see it that way. By exiting they leave the tards to just deal with their last exchange. Whatever retarded crap they have stewing in theirlack ofbrain is left to rot or vomited elsewhere. They don't have to act as a wailing wall for those scum. Bottom line, they can just shut up, maek geimu or whatever with their time instead of interacting with terminally online cunts. Seems like a winning move to me.
>>234898
>SJW brains
More like the pedophiles on soyjak dot party. They pointed their collective searing autism at the developers based on (if memory serves) some inference about the game that was completely false, and the collective screaming made the developer decide to withdraw from the public internet - not that the dev was very active in the first place.
Replies: >>235010
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Disney and Epic Games to Create Expansive and Open Games and Entertainment Universe Connected to Fortnite
https://archive.is/DNecs
>“Our exciting new relationship with Epic Games will bring together Disney’s beloved brands and franchises with the hugely popular Fortnite in a transformational new games and entertainment universe,” said Robert A. Iger, Chief Executive Officer, The Walt Disney Company. “This marks Disney’s biggest entry ever into the world of games and offers significant opportunities for growth and expansion. We can’t wait for fans to experience the Disney stories and worlds they love in groundbreaking new ways.”
>“Disney was one of the first companies to believe in the potential of bringing their worlds together with ours in Fortnite, and they use Unreal Engine across their portfolio,” said Tim Sweeney, CEO and Founder, Epic Games. “Now we’re collaborating on something entirely new to build a persistent, open and interoperable ecosystem that will bring together the Disney and Fortnite communities.”
>“This will enable us to bring together our incredible collection of stories and experiences from across the company for a broad audience in ways we have only dreamed of before,” said Josh D’Amaro, Chairman, Disney Experiences. “Epic Games’ industry-leading technology and Fortnite’s open ecosystem will help us reach consumers where they are so they can engage with Disney in the ways that are most relevant to them.”
Replies: >>234948 >>234950
>>234946
>Yidsney and Epic Games
That collaboration is like mixing shit and vomit
>>234946
It is every executives wet dream to successfully pull off anything metaverse related. They really want the kids to take the "own nothing and feel happy" to heart.
Replies: >>234953
>>234950
Yeah it seems to be the dream of corporate entities to make fake environments where they can nickel and dime you for anything and then rip it from you whenever they move onto the next scam. All under the absolute protection of ToS nobody reads of course.
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Stellar Blade looks like it’ll be the PS5’s first big 2024 game this April
https://archive.is/LnnE1
‘Stellar Blade’ Director Rejects Criticisms Of Lead Character’s Sex Appeal: “I Don’t Want To See Something Normal; I Want To See Something More Ideal”
https://archive.is/uMpHf
>Offering his thoughts on the topic to GamesRadar, Kim, speaking through a translator, explained that when it came to Eve’s design, “we put special attention on the back of the character because the player is always facing the back of the character when they’re playing.”
>“That’s what they see the most of,” he elaborated on the team’s creative philosophy, “so we thought this was pretty important.”
>Opining that the choice to present a character with such a sexually appealing design “”has become somewhat of a brave thing to be going for or attempting,” Kim told the outlet that in terms of the very harsh reaction Eve may elicit from global audiences – i.e. terminally online Westerners – “I personally think that compared to movies, animations, manga and so on, people are especially strict towards games. In games, there’s all the views that people have [which are] not always positive about unrealistically beautiful characters.”
>To this end, the director then bluntly admitted, “Honestly, when I play a game I would like to see someone who is better-looking than myself.”
>“That’s what I want,” he concluded. “I don’t want to see something normal; I want to see something more ideal. I think that is very important in a form of entertainment. This is, after all, entertainment targeted for adults.”
>>234956
>I Don’t Want To See Something Normal; I Want To See Something More Ideal
Bless his heart but the "normal' he's referring to is nowhere near normal.
Replies: >>234962 >>234963
>>234956
>>234957
Stellar Blade's director also fired two feminist from his studio that bitched about the game character's sex appeal.
Could he be /ourguy/?
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>>234957
>nowhere near normal
Well, from a certain point of view...
>>234962
Only time will tell.
Replies: >>234970 >>235061
>>234963
>that pic
Just because butt ugly creatures exist doesn't it is "normal" nor that they represent the average looking people.
Would you honestly call that thing in the pic "normal"?
>>234962
He's Korean. Considering South Korea's dystopian matriarchal society, he'll either cave or the game will be restricted with its native audience by the South Korean government or games board, forcing Sony to step in.
>>234962
Yet he still made the game for the censorstation.
Replies: >>234987
>Our exciting new relationship with Epic Games will bring together Disney’s beloved brands and franchises with the hugely popular Fortnite
Has Yidsney hemorrhaged so much money they'd do this? I guess that speaks for itself. 
>>234956
>“I Don’t Want To See Something Normal; I Want To See Something More Ideal”
I don't give two shits about Stellar Blade. This attitude from a game dev is something I do care for though. It is sorely needed and in more quantities.
Good on him and I wish him luck.
Replies: >>234984
>>234982
>Did Yidsney bleed that much money?
Yes, and after years of lying about their globohomo garbage being successful, they were forced to admit that their agenda pushing was biting them in the ass.
They lost a fuckton of money with that niggerfaggot shit.
>This attitude from a game dev is something I do care for though. It is sorely needed and in more quantities.
>Good on him and I wish him luck.
Exactly, people here are nitpicking even when good stuff happens, instead of shitting on everything regardless, they should praise moves like that and support people like him
Replies: >>234990
>>234897
The CIA is full of pedophiles though, it's probably even part of how they keep their agents in line. "If you backstab us we'll tell the world what you get off to" is also a pretty big part if their MO after all. I can easily believe someone who is scummy enough to be a glownigger at all would have some highly suspect shit on them.
>>234914
How so? The only way to deal with thise types and actually win is to piss them off and do as you please. Simply exiting when they're at peak impotent sperg rage is also a great way to guarantee free marketing when you make a comeback with another game since trannies hold eternal grudges and are also too stupid to realize when they're being used.
>>234977
I read in an interview that he is a huge sonyfag, that was the main reason to make the game for the PS5, a dream come true as he said, hope it doesn't turn into a nightmare.
Replies: >>235003
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>>234984
>Exactly, people here are nitpicking even when good stuff happens, instead of shitting on everything regardless, they should praise moves like that and support people like him
Anon, I'm not going to buy a console where I own none of my games, manufactured by a company that hates people like me, just to support one guy. You can call that "petty" as much as you want, but I didn't reach this conclusion willingly nor happily. The past couple decades has been one long string of the game industry pulling one scummy move after another that has done nothing except burn the people that supported it the most. And now we're expected to "Forgive and forget" because some guy morgaged his house to develop his game that's exclusive to the latest systems? Or because another guy, busy with terrible day-job, spent endless nights coding on his computer to publish a game on a DRM-platform?

No, I don't find that acceptable. If the industry wants to see me support it, then they need to fix the problems that exist with it that caused me to become disenfranchised in the first place.
Replies: >>234992
>>234990
I think i didn't explain myself well before.
I actually agree with everything you wrote, when i wrote "support" i didn't necessarily mean giving money to a shit company like Soyny just to support one single decent developer, "support" also means praising his decisions and what he stands for, rather than finding a way to shit on him regardless, that's what i was trying to say.
But again, i definitely didn't explain myself all that well before, my bad.
>>234987
>hope it doesn't turn into a nightmare
I hope it does since he sounds retarded.
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>>234906
>>234934
Xitter got pissy about the incest, while soyteens (if memory serves me right) were also angry about the demon summoning, seeing it as a psyop to normalize satanism and because they thought the dev was a troon. According to their own dox, it's a biological woman from Finland

>>234914
Nemlei, the original dev terminated only her online presence and is still working on the game, with the added promise that she would not alter or censor it in any way, despite what happened. The new publisher is apparently just a single guy from the US, who handles everything that requires identification and also does the coding for the game, meaning it has 2 people working on it now.
Replies: >>235023 >>235031
>>235010
>while soyteens (if memory serves me right) were also angry about the demon summoning, seeing it as a psyop to normalize satanism
That's kind of ironic since most of the shit they spam is so warped in nature it may as well be satanic.
Replies: >>235024
>>235023
>expecting retard soyteens to make any sense
Replies: >>235026
>>235024
I don't think I said that I did.
>>235010
is the incest even portrayed as a good thing? I thought that the sister was a yandere. have they never played a vn before?
Replies: >>235033 >>235121
>>235031
They're both psychos, codependent on each other, but she's the more actively crazy and posessive one while he's more of an enabler and needs people to make every decision for him.
As for the incest, you (as Andrew) have to actively make choices on a puzzle in a prophetic dream to get it, get warned (hey this seems like a bad idea, you sure you want to do this) before walking into it, and even then it only shows them quibbling in the afterglow.
Replies: >>235037 >>235100
>>235033
>They're both psychos, codependent on each other, but she's the more actively crazy and posessive one while he's more of an enabler and needs people to make every decision for him.
Why would twitterfags be mad about that? It's pretty much the "literally me" ideal.
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>>234963
>pic
Holy fucking shit, it's literally the same person.
>>235033
>quibbling in the afterglow.
Lame, I want some high impact incest content.
Replies: >>235102
>>235100
Play Sacred Stones
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>>235031
They are both pretty much the only thing each other has left.
From the few glimpses the game offers into their childhood, Andrew has singlehandedly raised Ashley since they were both little children, all the way to clothing, feeding and even getting her birthday presents (cheap lemon muffins paid with his pocket money) and all her "friends" were either just spending time with her as a favour for Andrew, or because they used her to get closer to him, leading her to become increasingly possessive of her only lifeline and isolating him, especially from other women. No restraints to excessive body contact aside, Ashley does not actively seek to turn their relationship incestuous, but has no problems with going that way. It's heavily hinted at, that Andrew is the one with repressed feelings for her.

The incest ending of Ep.2 still has by comparison the least bleak outlook into the upcoming 3rd episode.
>>235121
Seems like the typical josei tragedy fantasy playing out.
Now if only she could finish it before she starts selling
Replies: >>235126
>>235123
>josei
Wouldn't that imply that the sister has multiple love interests and is used goods?
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>>235121
What's funny is that with shit like murder and cannibalism, troons decided to draw the line at the implied incest, of all things.
But murder and cannibalism is okay!
Ashley is cute by the way.
Replies: >>235147
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>>235121
>spoiler
Holy shit, that is genuinely terrifying. I was honestly thinking of trying this game out because of the occult stuff and the surprisingly good art but now I'm gonna stay the fuck away.
Replies: >>235131
>>235130
>the surprisingly good art 
Only the art of the dialogues is good, the gameplay part honestly looks like shit.
I wish they used something more similar to  the cutscenes' art style or even some chibi version of it.
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>>235129
>Ashley is cute
Remember, you can't fix her.
Replies: >>235181
>>235147
>you can't fix her.
Why fix what's not broken?
Replies: >>235186
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>>235181
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