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it's fucking video games, baby


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Found the bug in my proxy switching, the onion is back

READ THE RULES


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Isn't there someone you forgot to ask?
Replies: >>318370 >>320531
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>>318368 (OP) 
Konami is releasing the MGS games in pc, do they have multiplayer? Are they censored?
>>318370
Is this AI or are you going to give us the sauce?
Replies: >>318383
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>>318370
They stole assets from SaveMGO and couldn't be fucked to port MGO2. Truly Konami is the lowest of the low, they didn't even need to sell their souls to pissrael to start on their downward spiral.
>>318379
look upon my literacy and despair
https://gelbooru.com/index.php?page=post&s=view&id=13843820
Replies: >>318428
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What's your FPS tolerance? I really only care if FPS is stable. I'd rather have 25FPS instead of a jumpy range of 30-60FPS.
>>318414
I vastly prefer >40fps. Though you are right that stability is most important.
>>318383
>They stole assets from SaveMGO and couldn't be fucked to port MGO2
wew, well, I guess I have the opportunity to pirate them and play them in PC.
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How would you fix chainsaws in FPS games from
>1-click visceral combat
cutscene hell? Even original Doom as compared in this video wasn't much other than W+M1.
Games tend to recreate recoil in guns, but chainguns are slow on their tracks and have kickback and yet I've never seen any attempt to recreate that girth and power.
>>318429
Doom chainsaw was perfect.
>>318414
I play mainly retro games so as long as it is playable idc
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>>318429
>Guys how do you fix MELEE combat in a first person SHOOTER game???
Make them throwable.
Replies: >>318434
>>318429
I would remove them, melee action in first-person has always been hot garbage.

>>318433
This poster gets it.
>>318429
Make them function like swords with a 100 percent chance to decapitate.
>>318414
This highly depends on the game. I cannot tolerate below 40-50 fps on fast-paced platformer or shooter type games. But the Elden Ring mod I am playing makes the game run around 40 fps in many places, yet it never bothers me or gameplay flow. In some cases even 60fps is not enough when I play rhythm games, due to its extremely fast nature.
>>318429
Fuel, hurt state, forward momentum and hitstop.
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Anyone have the new nuWolverine spoilers?
Replies: >>318521 >>318525
Who cares? It's garbage.
Replies: >>318491 >>318509
>>318490
Said that for almost 20 years now. The performance won't ever stop.
>>318490
I want to spoil it to normalfags.
>>318489
>bug eyed nigress yet again
How many people has she blown to get so many roles?
Replies: >>318522
>>318521
She knows all the white children the kikes have raped/killed.
>>318489
Even normalfags aren't excited about this slop, all the focus is on GTA 6
I would ask what the fuck happened to Insomniac, but it seems you provided the answer in your own post. Women really are jealous of pixels, aren't they?
Replies: >>318526
>>318525
There wouldn't be anti loli posts if it weren't for faggots and women.
>>318429
Brutal Doom and some older goldsrc mods did the chainsaw correctly. Also, is there some reason polychromatic ceiling-swingers are spamming up the thread?
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alright faggots, that's enough with the autistic slap fight, let's start asking the real questions: in which game did etona have her sexiest design?
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>>318429
I would just delete all the games that came out after Doom II (that also means non-vanilla ports). Oh wait, I already did that! So there's nothing for me to fix.
>>318557
She is always sex
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>>318557
Too flat.
>>318557
Makai Kingdom. The bitch calls herself the "sex beauty queen"
>>318557
>joke with etna is she's so flat she'd never be sexy
>she's actually insanely hot
What a backfire
Replies: >>318577 >>318600
>>318567
Is it really? I never really played the games since I heard the translation was god awful. I assume that would be something some tranny or foid decision because otherwise that doesn't make much sense other than chest envy.
Replies: >>318593 >>318600
>>318577
From what I've heard it's basically breast envy and what makes Etna 100% pure sex is her personality anyway.
Replies: >>318600
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>>318567
>joke

>>318577
>some tranny or foid decision
the lead disgaea artist likes drawing lolis from other media in his free time, so im pretty sure nippon ecchi ichi is just based like that

>>318593
>what makes Etna 100% pure sex is her personality anyway
correct.
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>>318414
Depends on the game.
If it's a turn-based affair, 30 fps or less is acceptable.
A generic babby platformer or AAAAAA ackshin >game should run at 60, though 30 can still be acceptable if it's not worth playing to begin with.

Any other kind of real-taim action game excluding autistically emulated stuff should have 60 at the bare minimum with fps support up to 1000hz, because the memes about muh frames are in fact real I can't find any other way to explain my own absurdly high performance in the last SRB2Kart gamenight.
First time playing with my new 240hz monitor and I was trashing the other Anons in spite of not having played the game outside of sleepy gamenights for the past 4 years. It didn't feel like my driving or reaction time had seen a jump, rather it was as if the not-too-perceptible-but-still-there additional frames simply gave my niggerbrain more data to work with leading to better split second microadjustments and thus slightly better corner lines, more ultra-narrow orbi dodges, better timing on item throws etc.
I've played with Anons before several times on my prior 60hz monitor and tended to be in the upper middle of the pack, there were some Anons I couldn't out-kart without relying on item RNG but last time I was able to routinely beat both Hostfag and Wolfgirls in spite of the 150 ping on my end.

Not sure about stability though, fps wonkyness may be less perceptible above 120 but I'm not sure since the games I play at 240 have lower hardware requirements from the start.
Game from the webm is a great benchmark for this sort of thing.
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Has anyone here ever gone as far even as to try one of them LLM integrator agentic harness mods for Toddler games?
Having seen the depths of idiocy even the latest frontier sloppers that would surely generate infinite money by doing your mom's job can get up to on the regular, I can only imagine a rather poor simulacrum of a >game with them shoved in barring some really good system prompting on the side of harness mod devs.

Referring to shit like Mantella, CHIM, Skyrimnet and so on for those blissfully unenlightened.
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>>318607
what
>>318659
>FPS titles with lots of good loot, what are some good ones aside from the fairly obvious? Pic not related.
An actual fps? Then Roboquest. If you want brainless loot farming then you are helpless.
Replies: >>318663
>>318662
I know about Roboquest, great game. I just want a game with lots of guns to choose from, I should have clarified that I don't care about collecting random scrap or whatever.
Replies: >>318667
>>318663
Best alternative for something similar is  Gunfire Reborn otherwise there's not many options for fps games with different types of guns.. Classic fps is all about just a selection upto 9 guns.
>>318659
Unsure if it is exactly what you're looking for, but I remembered playing a couple interesting FPSRPGs called 3079 and 3089 years ago. They're heavy on procedural generation.
what ever happened to that clone event horizon robo dino game?
Small question if anyone still plays m&b BL these days 
How's the state of the game right now? Is it still a sidegrade from m&b WB? And how's the modding scene as well?
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>>319281
BL you say?
Replies: >>319325 >>319327
>>319322
Gei.
>>319322
Mount & Blade BannerLord. I should have been more specific.
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So let's say that I want to be a game dev and an artist, and I want to release games that may contain "ecchi" content including loli fanservice (probably not straight out porn games, though), but lolicon is a legal gray zone/potentially illegal where I live. How can I release commercial games on mainstream platforms like Steam (which obviously requires doxing yourself to the storefront), as opposed to releasing them as freeware or only anonymously selling with crypto, without being at risk of getting v&?
I know, maybe it's several years early to think about this and I should rather first focus on actually getting decent at art and making a game, but I can't help but be bugged by this question.

I have come up with a plan/loophole which revolves around spinning up two separate identities which I'm going to call "Dev" and "Artist" here, who are officially supposed to be separate persons (but in reality are both me), who happen to "collaborate" on games, but the "Dev" does not distribute or possibly even stain his eyes with illegal unkosher ecchi content.
Dev:
- Makes everything in the games other than the in-game art and official art
- Publishes and sells the games and doxes himself as being [my real life self] from [my country] to Steam/etc
- The games published on Steam/etc are cucked censored versions without lewd content, but they are "officially" treated as original uncensored versions that fully fit "Dev's" vision
- Does not endorse "Artist's" website or the content on it in any way and implies that he may not even be aware of what "Artist" does, but does give permission to "Artist" to do whatever he wants with the IP, which implies redistributing/selling the game, and making lewd art of it
Artist:
- Makes the art assets and "official" art for the games, both being "safe for work"
- Mysterious anonymous figure from an unknown country, but owns a website, and maybe has a Pixiv or something
- Makes "fanservice/ecchi patches" for the games and provides downloads on his website, but explicitly states that they are UNOFFICIAL and not verified by "Dev" (even though in reality, those are the "true" versions of the games)
- Possibly sells a pre-patched copy of the game for crypto on his site, treated as basically a bootleg version sold by "Artist" and NOT an alternative official way to buy the game from "Dev", but nonetheless it's not copyright infringement because "Dev" allows "Artist" to resell the game.
- Maybe makes lewder art of the characters and posts them on his website (and Pixiv/etc, if he has one), but states that those artworks are NOT "official art", and were NOT verified by "Dev"

Maybe this is kind of paranoid, but if I became Bubba's "loli" in prison, I think I would regret not being "paranoid" enough. I know that even then, people could theorize that "Dev" and "Artist" are the same person, but I would practice decent OPSEC to make sure that there's no real way of "proving" it.
I think this approach is kind of "two birds with one stone" because it also avoids the game being rejected or taken down by Steam and other platforms, which as we all know attack lewd Japanese and anime style games (and there's the payment processor fuckery, etc, etc). It's what some game companies/developers already do, but without the intention of avoiding being v&.
The idea of "Artist" selling the pre-patched game (ie. the actual true version) for crypto is a bit weird and opens legal questions, so maybe I wouldn't do that, and instead I would sell the official cucked version for crypto on the "Dev's" website for people who want to buy with crypto, and leave it to them to get the "unofficial" patch. But I could as well also post pre-patched copies on pirate sites (not with the "Dev" or "Artist" identity, just as a random pirate, obviously) for promotion and to make life easier for piratebros.
What do you think of this?
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What made Plants vs. Zombies so good? Was it the music?
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>>319379
>good
No it wasn't.
>>319377
you sound completely insane and barely capable of stringing two coherent thoughts together. gamedevving is the least of your concern, you should focus on not swallowing your own tongue and staying away from the colored fluids under the kitchen sink.
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>>319398
Ask Grok to turn that post into a 10 second TikTok.
Replies: >>319412
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>>319377
>I want to be a game dev and an artist
<I want to release games that may contain "ecchi" content including loli fanservice
<How can I release [...] on mainstream platforms like Steam [...] without being at risk of getting v&?
<I have come up with a plan/loophole which revolves around spinning up two separate identities [...] (but in reality are both me)
<doxes himself as being [my real life self] from [my country] to Steam
<cucked censored versions without lewd content
<making lewd art of it
<Mysterious anonymous figure from an unknown country, but owns a website, and maybe has a Pixiv or something
<those are the "true" versions of the games
<Maybe makes lewder art of the characters and posts them on his website (and Pixiv/etc, if he has one)
<I think I would regret not being "paranoid" enough
<we all know attack lewd Japanese and anime style games
<I would sell the official cucked version for crypto
<make life easier for piratebros
>What do you think of this?

>>319399
Sick burn in the mental asylum.
Replies: >>319499 >>319571
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>>319377
I've done a small amount of freelance/commission work and have been more or less completely unsuccessful as an online artist. Not sure what your circumstances are, but this is what I would tell myself if I's was you's:

One thing I've seen certain neer-do-wells do is make a subscribestar for a 'friend' making innocuous art and promote that. I'd not even bother trying to make money through official channels for potentially illegal content.  If it were me, which it's not, feds I think it would be easier to make it free and find a reliable way to host it without getting shoah'd immediately, and then just take donations, while doing a bunch of unrelated promotional stuff on the side. 

Do some research into how much small underground artists actually make. I think you'll realize that doing a lot of smaller things on the side will help a lot for getting attention for a larger project. Attention ultimately determines whether you make peanuts or recover a small percentage of the labour/time cost of your project. Money will trickle in and then stop if you don't put in an effort toward marketing. Doubly so for taboo shit, which will not just magically promote itself. Not that it would have anyway. What's the point in worrying about money for this if it only nets you a free pizza after a few years of waiting? Better to do the E-ttention whoring BEFORE you invest time into your potentially uncertain/risky project. Make some fandom slop or whatever it takes, either risque or clean, and use that to get attention for your bigger projects. Then, decide how many months of work are you willing to put in to get underpaid by your audience of 100-10000 people. Hone your skills, have fun, etc. etc. 

I say this not having done it yet, mind you. But those are my thoughts.
Replies: >>319571
>>319379
>Zombies_on_Your_Lawn.mp3
Oh you fucker...
>What made Plants vs. Zombies so good?
The gameplay is easy enough that it makes the game approachable, while also leaving room for multiple strategies and experimentation, which is where the fun is.
Also the art style and zombie shenanigans give the game a lot of charm.
>>319412
This could make an interesting anime. Sort of a Fightclub meets Shimoneta style thing.
Replies: >>319513 >>319571
>>319499
Isnt shimoneta just fahrenheit for the japanese?
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What are some party-oriented RPGs that are really fun to go solo in?
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>>319377
Unless you've lived your entire life in a Faraday cage the system already has a good fingerprint on you and if you defy the system then you will be found and destroyed. Putting money into crypto and withdrawing it requires your real identity anyway, so that isn't much of a smokescreen.

It also depends if you want to make "loli" lewds (20yo petite girls) or actual loli lewds (drawings of characters who are meant to be children). The former is generally fine and won't get you shut down by payment processors or faggots on bluesky, but the latter will eventually attract somebody's ire sooner or later.
Replies: >>319571
>>319520
None, i assume, but i'll toss out Legend of Grimrock as a vague suggestion. Not exactly an RPG, though.
>>319412
>>319499
I guess my post may have been confusing, but I don't mean that I would develop some weird schizo split personality thing. I mean basically doing "sockpuppeting" and pretending to be two different people online, where one is "clean" and associated with my real identity and doesn't publish risky content, and the other makes and shares risky content but isn't associated with my real identity.
>>319497
I don't intend to be the kind of artist who tries to make money off of illustrations through subscriptions or commissions, and in 2026+ you have to be really good at it to compete with the artificial kike. Really, the big thing that I want to be is a game developer, and my main motivator for wanting to learn to draw is to have decent art for my games rather than doing ugly pixelshit like most "indie devs". But it's not just that (if I only wanted art for my games, I would just look for some drawfag I could hire, or maybe do the dishonorabru act of using the artificial kike), I also just think it would be neat to draw moe girls and a bit of spicier art as a hobby thing and have a Pixiv or something, but again, without the intention of being very good at it or making money off of it. And in this case, there are no concerns at all over being v& for something like lewd loli art, because posting artwork online by itself doesn't require doxing yourself to anything.
As for video games, I still want to make them first and foremost as a hobby/"passion" thing, but I would also want to make money off of them if I could, even if I don't expect to make a living out of it, especially if my games are niche and not going for mass appeal and trying to be the next streamer bait. I don't want to make erogames or games overtly focused on fanservice, but I think it would be neat to have some fanservice in them, it's part of my broad "artistic vision". To use an example, it's like being able to upskirt girls with the camera in a 3D game. However, that little bit of fanservice is what could get me in trouble if I had my real identity associated with the game (which is necessary to sell a game), and I wouldn't like straight up gutting my artistic vision and unrecoverably censoring my creations, which is why I had the idea of officially selling the games fanservice-free, and fabricating a separate online identity for the games' artist who's going to "unofficially" share the fanservice (restoration) patches.
But at the end of the day, realistically, it would take years before I had enough game dev experience and art skill to put out something worthy of being sold, and until then, I would just make freeware games and publish them anonymously (maybe asking for crypto donations), in which case there is zero concern over being vanned. And who knows, maybe in a few years when I can finally produce something that people would buy, I will need Elon Musk's brain chip to use the internet, or I will be in the frontlines dying for Israel, or something, in which case I wouldn't be too concerned about how to safely sell games with loli fanservice.
>>319523
>Unless you've lived your entire life in a Faraday cage the system already has a good fingerprint on you and if you defy the system then you will be found and destroyed.
I don't think Mossad would care enough to go after indie game developers associated with unkosher 2D content. If I were actually that paranoid, I wouldn't be talking about this on a public board. I'm more concerned about Steam itself (or another storefront) reporting me to my country's authorities, or some random Sharty nigger trying to dox me and report me.
>It also depends if you want to make "loli" lewds (20yo petite girls) or actual loli lewds (drawings of characters who are meant to be children). The former is generally fine and won't get you shut down by payment processors or faggots on bluesky, but the latter will eventually attract somebody's ire sooner or later.
Both, and the latter is almost non-negotiable. I know that it would "attract somebody's ire", but my goal is that there would be no way for individuals or companies to prove that the game's artist who makes unkosher content on the side is the same person as the main developer and publisher, which includes OPSEC such as not sharing accounts and IP addresses between the two identities. But my games would probably be niche and self-gatekeeping enough that there wouldn't be a whole army of KiwiFarms "amateur glowniggers" trying to dox me, and much less would actual glowniggers be interested in me.
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>>319571
>Mossad
Nigger even PAYPAL would fuck you over for that shit.
where the hell were you when that was the scandal of the month?
If you want money, scam paypigs off of patreon/subscribestar. 
If you want to make your art, just do it.
Replies: >>319734
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>>319571
Yes that part was the only confusing part of your post, thank you for clarifying.

Yes you should absolutely pursuit your plan to make your ecchi content game (including loli fanservice) undercover.
Don't forget to document your progress here extensively in order to help others who want to make real uncucked vidya follow through your path.

Do not listen to newfag fed shills from 4cuck like >>319398 as they're paid to stop folks like you from red-pilling the masses.

Bon voyage, Anon, and may your quest be eventful.
>>318606
>I can't find any other way to explain my own absurdly high performance in the last SRB2Kart gamenight.
>First time playing with my new 240hz monitor and I was trashing the other Anons [...] It didn't feel like my driving or reaction time had seen a jump, rather it was as if the not-too-perceptible-but-still-there additional frames simply gave my niggerbrain more data to work with leading to better split second microadjustments and thus slightly better corner lines, more ultra-narrow orbi dodges, better timing on item throws etc.
Sounds like superstition. When you have at least a couple tens of milliseconds of latency inherent to an online game, I don't think the potential 3/240ths of a second of extra reaction time you gain by going from 60 FPS to 240 FPS change much. Or maybe it could be a self-fulfilling prophecy or psychological (emotional) effect.
>>319572
I've been wondering if one could get around patreon's increasingly prudish standards (for some) by just having the page set up support the artist rather than giving any specific benefits to the subscribers.
>>319732
It most likely is nonsense given that online games have their own refresh rate which is whatever the server upload rate is and how frequent it is updated.
Most games have a limit on how fast they update even singleplayer which is typically 60-30 fps in game logic and games typically break in some way or sense from going above this unless game logic is completely decoupled from fps but that's depends on game engine and company.
Replies: >>320179
The only other thing that would make sense is just simply blur reduction which made it easier to tell which direction someone was going.
>>319732
>latency
Are you sure there's >20ms latency clientside? My understanding is that most client-server games like this will allow the client to  maintain some authority on it's own local player position and only intervene if it gets out of sync. In a game with a panning/rotating camera, going from 20ms to 10ms is often the threshold between something having a noticeable timing offset vs being perceptually instant.
Replies: >>320179
>>319377
Brother they didn't even let dungeon travelers 2 on steam just use a different site or learn jap and post it on dlsite with a fake identity.
>>319732
60 to 240 is a massive difference. You're also confusing network latency with input latency. Higher framerate means less input latency.
Replies: >>319791 >>320179
>>319771
>Higher framerate means less input latency.
Only if game logic updates allows it. It merely just looks nicer otherwise
Replies: >>319864 >>320179
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>>319377
interesting opsec schizo plan, but i see some problems with this
even if the dev persona is squeaky clean, the rabid twitter masses will still consider him guilty by association for giving the pedo artist permission to distribute his pedo version instead of doxxing/cockblocking/suing him
if you practice good opsec as the aritst like you said, people will be powerless to do anything against him and will scapegoat all their pedohysteria anger onto the dev
good luck trying to appeal to freeze peach or whatever when ppl start demanding that you (as the dev) fuck the artist over because they know you could if you wanted to, and if you refuse that means you are a pedo yourself and also deserve the rope
and another thing
>I could as well also post pre-patched copies on pirate sites for promotion and to make life easier for piratebros.
if you are gonna distribute your own stuff for free and basically make it optional to pay for it, it is gonna be much easier if you skip all this fight club schizo split personality non-sense and instead go rogue and publish everything yourself on imageboards/public file shares/self hosted site and take donations in crypto
bonus points if you also release the game's source
>>319791
You must not play many action games. I went from 60 to 120 a few years ago and it changed my perspective on almost everything in every game I play. Any kind of game that uses smooth animations (as opposed to keyframed snaps) will have a distinct upgrade in overall feel and responsiveness. Even in snapping games there are elements like screen scrolling that become clearer.
Replies: >>319871
>>319864
I play all sorts of games except for strategy and rpgs. High refresh rate is useless in practically anything you emulate except for the screen clarity and lack of visual tearing and when it comes to Japanese games you're stuck to either 30 or 60 or 300 fps with no in between.
Replies: >>320179
>cp
<warmcum the gay pedo faps for 2-3 hours then another mod deletes
>personal criticism
<ARGHHHH DELETE THIS!!! WTF!
Is yugioh master duel worth putting time in? Does it do a good job of teaching noobs? I've done my research and I know how much the game has changed over the years. I think I am okay with learning the ropes from the start. What I hope to get out of the game is break opponent boards going second and force a very grindy game afterwards. The problem is that I don't know if this playstyle exists in modern day yugioh or if it's now an outdated concept from the past.
Replies: >>320060 >>320107
>>320059
I don't think control/prison has been viable in YGO for a very long time. That said I believe Master Duel is still viable and you can make a competitive deck or two for free if you know what's good. Just keep in mind it's still a game of who can get their OTK off after blowing through the other guy's negates and the banlist for MD is separate from the TCG.
Replies: >>320068
>>320060
I think I can make do with board breaking OTK but I'm guessing that it's far away from being competitive. So does master duel do a good job of teaching beginners or do I just need to get my ass beat a ton?
>>320059
Short answer: no.
Long answer:
Download EDOPro. Netdeck whatever is Tier 1 or Tier 0 (go for Tier 0 if it's available) on Master Duel Meta. Play singles only because Master Duel doesn't do best-of-3 matches.
Are you having fun with any of those decks?
Also keep in mind that you're probably going to have to roll gacha for 3 copies each of Ash Blossom, Fuwalos, Effect Veiler/Infinite Impermanence (interchangeable), whatever else handtraps are hot shit at that moment, and potentially multiple key cards in the archetype depending on how jewish kikenami was feeling that quarter concerning rarity distribution.
>>319732
>>319749
>>319764
>>319771
>>319791
>muh latency
In case (You) didn't read my post >>318606
I already said that it wasn't a "latency" issue but rather one of perception and its effects on split-second decision making.
For whatever reason having 4x the frames when seeing an incoming orbi or an approaching corner just does shit to the brain that makes it work fucking better.
Also SRB2K is internally capped to 35fps which I presume is also the server tick rate.

>>319871
Emulated games stick to a fixed target Hz rate for a reason, though ports and high-fps hacks exist.
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Is this still reflective of the absolute state of fungame or did Nintendo finally releasing an official battle sim destroy them?
Replies: >>320223 >>320227
>>320179
Some of it is probably the extra motion clarity, which is similar to the benefit you get from disabling motion blur or switching to a CRT.
Latency-wise, it's funny that a guy called you superstitious because he momentarily forgot about client-side prediction. The concept of superstition really seems to one-shot midwits because it gives them an excuse to quickly dismiss anything even slightly outside their mental models of the world. Without it, they'd have to slow down and ask themselves if they were missing something important or if their models were flawed, neither of which lend themselves to quick, authoritiative pronouncements.
>>320179
> muh > muh latency
You're not wrong, but there is still latency in the round trip time between button press and logic/render pass. I don't doubt that the in-between frames help your eyes track motion too though.
>>320192
Ever since Dexit the game went to complete shit because the meta game wasn't determined by viability of all Pokemon but by the selection of Pokemon themselves, leading to some real horrible selections in some tiers and some meme tier metas. As of Gen 9, everything is overpowered to a ridiculous degree and Smogon banned sleep altogether. Competitive is definitely a joke compared to how it used to be, I suggest playing in more open formats on Showdown or something rather than the official games or current Smogon meta.
Replies: >>320225
>>320223
Oh yeah, forgot to add, Nintendo releasing the official sim did not, in fact, destroy anything since it's awful and barely anybody aside from actual VGC players and normalfags plays that shit. As awful as modern Showdown might be(I don't know, I checked out after Gen 7) it's still better than whatever is going on with official games.
>>320192
Pretty much still reflective and then some.
The local jew council on Smogon is also extremely ban happy more so than the old days, in terms of banning people AND banning mons.
Since Finch retired though it's a toss-up between a new hope for metagames or if the community inherits his jewishness.
Champions for the most part did nothing since it released like shit. No Megas vs. Teras, a very shoddy open release window, but some people still play it. Alongside 6v6 absolutely not being a thing, and we still don't fucking have Triples/Rotation battles there.
>>320179
>having 4x the frames when seeing an incoming orbi or an approaching corner just does shit to the brain that makes it work fucking better
This is the heart of the difference, and it's not "whatever reason", it's a natural conclusion for the human senses.
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What is better blazium or redot?
Replies: >>320477 >>320578
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>>320469
well no. Obviously the best thing is impregnating a Gardevoir OL
Replies: >>320479
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>>320477 (checked)
Naruhodo.
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>>320479
this is the superior sequel
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You fags want me to stream nuResident Evil 2026 movie in cytube?
Replies: >>320527
>>320524
>Live action
0 action all drama?
Replies: >>320529
>>320527
I have only seen the trailer, it looks bad, but should be a fun watch with anons.
Replies: >>320544 >>320578
>>318414
I'd much rather have an instable 30-60fps than a cinematic framerate in the same way that I'd rather gruel with some actual food in it instead of pure shit.

>>318368 (OP) 
I don't need her permission to rape her. In fact, I require her explicit refusal.
>>320529
>it looks bad, but should be a fun watch
From what I read, that's basically it. "Enjoyable" horror movie with retarded characters and plot that has nothing to do with Resident Evil.
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>>320479
>Second image
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OK, fags, I will be streaming the nuResident Evil movie in https://cytu.be/r/qtmonstergirls
>At 12 PM PST / 3 PM EST / 19 UTC, Saturday 26
>>320469
Never heard of Blazium, but Redot is good since they're making real progress on adding features that Godot is missing.

>>320529
>it looks bad
>>320544
>"Enjoyable" horror movie
It looked really good from what I saw. Real merging of classic RE tropes and cinematography.
Replies: >>320583
>>320578
>Real merging of classic RE tropes and cinematography.
Only one way to find out.
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>>320555
Will start in 30 minutes
Replies: >>320836
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>>320555
>>320822
it was ok
Replies: >>320837
>>320836
I liked the ending, everybody dying was fucking great.
If you missed the movie you can watch it here
https://uguu.neco.lol/files/RP9Q9rTBTxbIve-HpVDNKKMF.mp4
Replies: >>320842
>>320839
>25 minutes into the movie don't smoke in the bottom right
Wao
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>>320555
Official art here, do not open unless ur gay.
Seriously
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>>320853
why would you post this shit? are you a faggot? kill yourself nigger
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>>320853
>>320876
nigga_u_gay.mp4
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>>320876
>He clicked it.
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>>320853
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>>320853
This is also official art. Seems more like the author just draws whatever he feels like, including lewding his entire cast, the only one male (girl) nonwithstanding.
>>320887
>taking advantage of Madara like that
Bah. Madara is the snake woman.
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>>320887
Replies: >>320906 >>321064
>>320903
>>320886
>>320876
On the flipside he's jacking off into a rather attractive snake woman's panties.
>>320887
>>320853
Continue.
Replies: >>320933
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>>320931
>Continue.
Femboy appreciators and trans should be gassed, but yes.
Replies: >>320945
>>320887
moar
>>320933
ESL much? The kid is jacking off to a serpent woman with cow tits.
You ever notice how Asians born in the USA look gaunt, but Asians born in Japan look soft and thick? I notice this a lot when looking at face textures in video games. It probably is due to diet.
Replies: >>320956 >>320957
>>320955
Hard to notice anything real with how makeup and surgery addicted Asians are these days.
>>320955
That is a odd thing to notice. But then again I notice how soft the asses and breasts look in comparison.
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Are you going to preorder?
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>>320998
...is that a foid protagonist on God Of fucking War?
Replies: >>321000
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>>320999 (checked)
Excuse me, that is his WIFE.
Replies: >>321006
>>320998
the new D&D game looks like shit.
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>>320998
>>321000
More like third wife at this point.
It has been quite the trip for Kratos:
>Great Spartan conqueror.
>Ghost of Sparta.
>Slayer of the furies.
>God of war.
>Killer of the sisters of destiny.
>Destroyer of Olympus.
>Scandinavian peasant.
>Passable father figure.
>Emasculated cuck.
It does feel like an allegory of the modern man lifecycle.
Replies: >>321007
>>321006
Only if kratos would kill the family again.
Replies: >>321010
>>321007
He only did it the first time because he was magically put into a berserker rage. If he did it again it'd have to be because Loki tickled his taint with mistletoe or some shit.
Replies: >>321011
>>321010
It would be a cool plot point to have him doing once again the great evil that set off the entire story. Which is why I highly doubt it will even be broached.
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>>320903
hoo boy, i sure like discussing video games on the video games board
does anyone wanna talk about the gameplay mechanics around nanachi from the critically acclaimed made in abyss game?
Replies: >>321082 >>321420
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>>321064
if you get her pregnant, you can make her have a miscarriage by pushing her UP a flight of stairs
Replies: >>321085 >>321087
>>321082
>pushing her UP a flight of stairs
I don't think that how it works...
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>>321082
>Nanachi
>Her
Debatable.
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>>321087
This is what happens when you get popular with degens, you end up getting pushed to not mess with their delusions out of fear of them fucking your shit up.
Replies: >>321090
>>321089
>This is what happens when you get popular with degens,
Degen and delusional are different categories.
>>321087
Akihito just doesn't want to say no to shotafags. Please understand.
>>321087
More like was/were
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>>321087
>Debatable
not really, nanachi is obviously a boy
the naysayers are just trying to force their heterofaggotry into him
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>>321108
>>321108
Is this why everyone draws him with a ten inch cock?
Replies: >>321117 >>321118
>>321116
And a big, juicy pussy?
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>>321116
I never really understood why people do that. Sure, he had a 10-incher bitch-breaker when he was human (that's how he managed to pull Mitty) but then the furrification process shrank it down to a fun-sized candy bar. Yes, that also happened to Bondrewd.
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>>321118
They make pills for people like you.
>>321118
whenever i consider getting into Made in Abyss i read shit like this and decide i'm better off not knowing wtf you're talking about
>>321177
To be fair you're better off not ever reading it because it has a worse time to chapter than HXH
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>>321177
youre missing out
>>321177
Its like a cutesy anime that got taken over by a 13 year old edge lord, everything dies horribly and violently.
Replies: >>321186
>>321183
*A perverted 13 year old edge lord
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>>321177
tl;dr one of the characters is a rabbit-creature who technically hasn't actually been confirmed either way if it's a boy or a girl, so despite the obvious mannerisms & behaviors of a girl, and being treated as a girl by all the characters (as well as being voiced by a female VA), it's treated as a "tease" if it's one way or the other once it was pointed out
this is because the author is a very honest, open, direct, and aggressive by-definition bisexual pedophile with a scat fetish who is getting on by because he's never been nailed on owning any infringing CSAM material; and the entire series is an analogy of children passing through a digestive system

if you want to watch TOPGORE™, it's not even really good for that, there's one watershed scene early on where the lead girl gets poisoned after being mauled by a tiger-scorpion attack and graphically starts to bleed through her eyes and choke on her own blood, but past that it just focuses on bullying and tormenting kids in completely plot-contrived ways that pseudointellectuals mistake for mature writing.
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>>321188
(Checked)
Not sure if I should be glad I never heard of this or concerned it's so popular.
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>>321192
Odd choice of reaction image to be concerned over franchises where children are sexualised, ripped apart and bullied by plot contrivances - but that was your call not mine.
>>321192
>>321188
The only reason people even like as much as they do it is the setting and the guy making is a genuinely a good artist, he did work on a bunch of games under a pseudonym before doing manga.
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>>321192
Its initial exposure came from the artist being legitimately almost Ghibli-tier good and the imagery looking kind of almost like a cuddly Berserk (if you squint while drunk) at a time when Guts still hadn't gotten off that damn boat. The only reason it was even given the time of day outside of Japan was because the kikes and the artist share a lot of the same fetishes. Anons tend to like it because the artist and his antics tend to be almost endearingly fucked up in the manner of old /b/tards.
Replies: >>321211 >>321224
>>321194
>>321197
The artist is a weird degenerate but his art and world-building are genuinely great.
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>>321211
We need more weird degenerates in anime. They are the life blood of good anime and artistic potential.
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>>321218
No "we" dont, and the vast majority of them are CWC-tier deviantartists with a fetish for babyfurs in filled diapers with a machete driven through their head; and the vast majority of the creators for the timeless classics were hyperconservatives (see Miyazaki almost single-handedly shuttering down a zombie project that offended him).
You are a useless degenerate, and if you had a point you'd be out there proving us wrong yourself.
Replies: >>321226 >>321233
*Picrel is some SFW podesta "art", since you're so into shameless gore-pedo art.
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>>321197
>Ghibli-tier good
So he's shit?
Replies: >>321254
>>321221
>unironic miyazaki apologism
Did somebody link the shounenggers to this site or something?
Replies: >>321227 >>321256
Vibe coding is fucking ruining things so badly that you can play modern warfare 2 in Minecraft or is it the other way around I'm not sure anymore...

>>321226
I'm not sure but it sure does seem like it.
>>321221
I'm all for degenerates if they can make cool shit. MIA was really gay and obnoxious to me (I watched one of the films at someone else's behest). Now I don't remember my exact complaints since it was a long time ago, but it was bad enough to plant disdain in my mind for anyone who enjoys this garbage.
>>321108
I don't give a fuck about MIA I just want to fuck a girl that looks like nanachi
Replies: >>321253
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>>321249
>girl
it's a fucking rabbit sloth goat furry thing and if you fucked her you would probably get abyss AIDS
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>>321224
Shit opinion.

>>321222
He's trying to link loli and satanic pedophiles.
Replies: >>321307
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>>321188
That's a fun summation.
>>321192
Remember anon, anime is only worthy of being called 'true art' when it involves horrible things happening to cute characters and pretentious fags making essays on why that is deeper than all of Homer's works put together.
Replies: >>321262
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>>321226
I have a soft spot for Miyazaki (people mistake him for a generic hippie when he's more like an extremely blackpilled /k/ autist trying to make children's stories), and I don't think these weird fucks talk like imageboard weebs at all.
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>>321255
>Remember anon, anime is only worthy of being called 'true art' when it involves horrible things happening to cute characters and pretentious fags making essays on why that is deeper than all of Homer's works put together.
Yes.
>>321188
>as well as being voiced by a female VA
The irony of writing this while also posting a dragonball gif.
>>321262
If it's deeper than the Simpsons it must be good.

t. elite anime connoisseur
>>321253
If it's female then worth
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>>321188
>the obvious mannerisms & behaviors of a girl
>obvious
I beg to differ. The impression I had of Nanachi is that he is male and much older than the kids. The latter is probably because he is a skilled healer and the only person with any sense of being in control of the situation while Riko was dying, so I assumed he had been honing his survivalist skills in the Abyss for years after escaping the orphan holocaust and that abyss furries lose the biology for puberty alongside the rest of their humanity so he is permanently stuck in a small body. As for the male part... Look, I know the author is a relentless pervert, but Nanachi is always going topless and my heart is too pure to assume that was supposed to be a female character. Also he wouldn't be the first girly boy in the story.
And I'm not sure what you mean by
>being treated as a girl by all the characters
other than Reg constantly trying to rape him (relatable)
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I know this isn't exactly vidya but I was looking into getting the piece of shit that is tyranoscript running better on linux and was going to test out arc_unpacker and found pic related in CMakeLists.txt when going to build.
Was the guy writing this retarded or is there something that can actually run two else statements in a row like this?
>>321254
Coming from a ghiblifag that's a compliment
>>321262
It was shit until episode 11 and rebellion.
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What is it about Nanachi that never fails to derail vidya threads?
>>321330
Homosexuals projecting onto a boyish girl who never had the chance to grow a pair of tits..
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>>321262
I wonder if this is favorite anime of Chris Avellone?
It has tortured lesbians in spades, should be right up his alley.
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>>321330
the desire for a Konata-tier gf thats also a furry like amy rose or isabelle
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>>321330
Nanachi exists at an intersection that makes it very easy for people to start arguing: furry + loli/shota + gender ambiguity. These are the sort of things all gamers have at least a passing familiarity with, and a lot of them have strong opinions on.
Look at the first post (>>321064) it was fairly weak bait, but then >>321087 brought up the Gender Question and >we were off to the races.
Also mentioning MiA inevitably gets people talking about the lore and you get schizos like >>321118 sharing their unhinged headcanons, which has the potential to inflame the thread even more.
And if you don't feel like arguing, you can always just post cute&funny fluffy bunny to keep the fire going. I sometimes also see the Nanachi derail getting derailed by cunnychads discussing all the unholy things they'd do to Riko.
>>321425
>epstein obsession
>AI
Yep it's a brown
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>>321425
>mfw I have that skin tone but a jew face
It ain't easy bein' a jarty sephardi
What does the Demake of MGS3 change/add/remove/trannify? Is it worth a pirate or is it better to just stick with the Subsistence version of the original?
Replies: >>321489
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>>321488
I will assume you are in fact an intelligent life form and asking about the Bluepoint remake, not Delta.
The Bluepoint version is as far as I know uncensored, they just didn't bother porting anything other than the main game. That means no Snake vs. Monkey, no Guy Savage, no Secret Theater and certainly no Metal Gear Online. Any visual effect that wasn't trivial to implement (depth of field, mirages) is also gone, possibly due to framebuffer effects not being rescaled to the higher resolution.
Replies: >>321491
>>321489
You assumed wrong and I am a neanderthal caveman asking about "Delta" I guess, but I appreciate the heads up about the new remaster. I'm still more inclined to play Subsistence. Delta looked like the typical demake, but I figured there'd be at least one curious and/or retarded anon who played it and had an opinion that wasn't from a video essay
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why is she so perfect bros...
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>>321555
Highly moral vampire, brave, determined and chibi catgirl'd. I still prefer Len duo. But as it goes, a cat is fine too.
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>>321555
Insensitive retard with a pottymouth and a possessive streak thanks to her God powers. Also owns a bank account with Rothschild money and is also a cat with a fat bod.
If you want to stick your dick in crazy at least go for brain damage.
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>>321555
I, for one, don't care for Neco Arc.
Sorry.
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>>321555 (checked)
>smol
>nekomimi
>piercing red eyes
>dangerous terrorist with the death penalty on 17 countries and counting
>absolute demon in bed
>burunyuu
Replies: >>321629
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>>321555
>fun sized
>retarded
>high energy
>flat
I dunno you tell me
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>>321623
>pubes
Replies: >>321631
>>321629
It's just fur, anon, nothing to wory about :^)
Replies: >>321632
>>321631
In that case, it may be more acceptable.
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Why did Yuji Naka create not just one, but two series about a creepy androgynous clown grooming children?
Did Yuji Naka have a thing for androgynous groomer clowns?
>>321638
yes i am him and i do this btw i specialize in girl children do you have any other questions? please fire
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>>321638
are you telling me you don't?
Replies: >>321641
>>321640
But that's a dragon...
ya scale fucker.
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>>321638
Consider that Yuji Naka is currently rotting in jail as we speak. That's all I have to say.
Replies: >>321645
>>321638
Funny thing about Balan Wonderworld is that it had potential to be a good platformer. Problem is that it had some horrible, retarded and extremely obvious shortcomings anyone and everyone should see coming, chief of which being RELEGATING THE ENTIRE STORY AND LORE OF THE GAME TO A BOOK THAT DOESN'T EVEN COME WITH THE GAME. There is plenty of mechanical faults as well, but holy shit, this has to be one of the biggest all time video game failures. 

>>321643
To be fair, this is only due to him being caught doing insider trading(which isn't a crime, everybody does it and only saps nobody likes like him go to prison for it. Everybody else smart enough to play this game makes sure they don't get caught and if they do, they have connections that help them out.)
Replies: >>321650
>>321645
>wonderworld
wtf I thought it was wonderland
Replies: >>321658
>>321650
The brain is a miraculous thing filling in parts that make no sense or are just flat  out retarded.
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Is AION 2 fun?
>>321706
Doesn't look fun to me; no idea what the gameplay's like but i can't expect it's super innovative. Never heard anybody rant about Aion 1 like they do some MMOs.
Replies: >>321710
>>321707
I'm ready some reviews and it doesn't look good, hell, maybe is better to play Aion 1 instead.
Also ((( Free to play ))) so yeah, looks like poorfags will suffer. I wish it was like guild wars 1, where you pay once.
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>>321706
Maybe I should give it a try, it looks like you can make a loli, there are different height levels, but also, looks pretty bad, fucking hell.
Replies: >>321722
>>321719
terrible boob shaper
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how am i supposed to correctly play point & click games without finding myself roadblocked without a guide at every obstacle?
it makes me feel stupid. i don't like being stupid.
>>321724
It's anything but you being stupid... The purpose of point&click games are just guessing the logic/the mentality the person who made the "puzzles" It's why they're the most blatant examples of not an actual game genre or video game.
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>>321724
Find out if the game you're playing has dead man walking scenarios á là old Sierra / LucasArts games. E.g. in Monkey Island 2, when you blow the horn, you have to succesfully solve a puzzle or you don't get another chance. That's a bug. Other than that, just play until you do hit a roadblock, save the game and try again the next day after a good night's sleep. 
If you still can't progress, ask for help or swallow your pride and consult a guide and note what made you get stuck: was it your stupidity, did you miss a pixel or something that wasn't obvious (Indy & Atlantis: you don't generally whip objects which are technically in the PREVIOUS FUCKING ROOM), was it the game's fault or what, and you'll be solving puzzles left and right.
You could also try old adventure games that have a shitty parser. They're fun, trust me.
Replies: >>321738 >>321744
>>321724
You click at everything and use everything on everything.
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I've found it!
Replies: >>321745
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>>321724
I'll add a couple things to >>321727's advice.
Sometimes you gotta go oldschool and bust out the pencil and paper. Jot down some notes and make some diagrams. It's often easier to do it this way than juggling a bunch of stuff in your head, and sometimes even just getting the problem or its variables onto paper triggers an "aha" moment.
Also, don't feel like taking breaks or sleeping on a problem is the same as procrastinating. Time spent focusing on the problem primes your brain to work on it in a more diffuse way in the background afterwards, whereas procrastination is a pain avoidance method that easily gets out of hand.

Pic related and https://www.youtube.com/watch?v=vd2dtkMINIw are more about mathematical and technical problem solving, but there are some good tips in them that can be helpful when you're stumped.
>>321724
Point & click games are the one genre you ought never to feel ashamed for consulting a guide when playing. Even if the logic of a puzzle makes sense - which is a pretty steep if, and even the genre's most staunch apologists know it - it's entirely possible for pixel hunting or other mechanical aspects to ruin a puzzle.

Old adventure games are notorious for shit like this, which is why the good ones like Callahan's Crosstime Saloon come with guide books that give you the answer which you can peruse at your leisure (notwithstanding the notion that Spider Robinson's particular style of writing and humor may not click with everyone). More modern games like Machinarium (2009 is like... six years ago, right?) have guides within the game so you don't need to separate yourself from the experience.

I mention Machinarium because it's a wonderful game and everyone ought to play it regardless of one's opinion on adventure games, but it does have a great example of what I just mentioned. The player character is a robot who can extend and retract his torso to become taller or shorter which is relevant for navigating some rooms and interacting with many items. There's one puzzle which requires you to extend and retract the robot's quickly so that a bird standing on a wire will mimic the player's motion and eventually bounce on the wire so much it loses its footing, dropping a key. This is pretty obvious because the bird will mimic the player robot very closely, and it is plainly obvious what needs to be done.

The problem is that the rhythm of extending and retracting is completely wrong because it wasn't programmed correctly, so rather than alternating sizes whenever the bird is at the high or low point of the wobbling wire, you need to wait for it to pass that point slightly, which violates the laws of physics and common sense. There were scores of people stuck on this one puzzle due to it being coded wrong, and if it hadn't been for internet forums and assorted communities then they'd have remained stuck.

Adventure games are like firebreathing. You need to take some precautions to avoid getting burnt.
>>321727
I think Maniac Mansion is the only LucasArts game with intentionally unwinnable scenarios (each kid has one or more ways to win the game for you but you can either get them killed or lose the macguffin you need to complete their route, and if that happens enough you're fucked) but there are definitely a couple points in each one where the intended solution had to have been "call the 900 number on the back of the manual." As much as I love Sam and Max it has a couple pretty egregious ones once you start talking to the sasquatches; funny you should mention Jones since IIRC that's the one I had the least issue with when I shotgunned most of them a couple years ago. There's also Loom, which is its own strange beast and fairly easy, but you really need the feelies to know what your options are at various points.
>>321735
ero...
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>>321706
>install it
>click yes to everything like a good goy
>spent 30 hours doing purple elf
>finish the intro
>free to do whatever
>get into village
>first thing you see
A FUCKING NIGGER!
I thought the fucking gooks hated niggers, I'm out.
>>321793
>I thought gooks hated
You don't even pay attention do you? They're accelerated America just Asian. Women wanting to castrate all men because they cannot meet reality defying standards and their whores dancing to hiphop being forced into the army once you hit 18 having porn makes you a criminal etc.
>>321793
>looks at 2026 F2P gook MMO and thinks "yes, I should play this"
absolute gorilla nigger
Replies: >>321830
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>>321793
>expecting an NCSoft game to be good
200% deserved
Replies: >>321830
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I will only play chink games, at least the chinks truly hate niggers.
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>>321793
>>321797
>>321802
>NCSoft
Just look at what they did to my boy.
Replies: >>321831 >>321850
>>321830
Between Simon, Nerys, and Manus's theme sounding like the village people's in the navy, Dunbarton was already the gayest town in the game, Niggus notwithstanding.
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I have been reminiscing A Hat in Time. Was it as good as I remember? Sometimes I'm afraid of replaying games only to find out I don't really enjoy them anymore because I have become extremely anal about what I like.
>>321846
Wasn't that game mainly good because of the mods? Like, as a platformer, it's fine, but it's user content that you're going to keep you coming back.
Replies: >>322201
>>321846
It was already a 6/10 when it came out and that come from someone who liked it a lot and bought it on release. 
You should not be afraid to replay stuff, that's how you get a more accurate and objective view of the game, after all.
Maybe I'll go replay it myself. I never did do these death wish things and there ought to be some decent modded content nowadays.
Replies: >>322201
>>321830
NCSoft isn't Nexon
Replies: >>321857
>>321850
You're right.
It's worse!
>>321846
As a transanon, I love A hat in time.
Replies: >>321869 >>322201
>>321864
You know you been on the internet too long when the word transistor is a double entendre
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Hatred's not offensive enough, Postal's not offensive enough, that one Brazilian game I forget the name of isn't offensive enough.
I want to make the most offensive game ever. The starting screen will require you to press a button to start the game, and immediately your character stomps on and crushes a nigger's head like a watermelon.
You can kill and rape any character, at any time.
The game will be critical of everyone. Everyone will be offended, and it will be offensive because it just points out the truth.
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>>321872
What was your question again?
Replies: >>321895 >>321896
>>321846
>Was it as good as I remember?
>Sometimes I'm afraid of replaying games only to find out I don't really enjoy them anymore because I have become extremely anal about what I like.
The key of replaying and enjoying is having a good state of mind. If you are in a bad mood, depressed or something similar you will not only enjoy but destroy the previous experience. Biological memory have the problem that whenever you access is subjected to changes.

Also, it's ok to enjoy things that aren't perfect or are bad. Some people like burned steak, some like uncooked or overcooked pasta, and that is ok.
If you like it, you like it.

>>321872
>I want to make the most offensive game ever.
Competing with big AAA companies, I see.

I would try to offendmaxxing making something popular then changing it after being popular. The more people playing it the greater will be the reach and outrage.
Making a retard popular indie with little to no effort needed, but you probably will need money to hire a gay ass artist to make something mass appealing and some voice actors. Make sure the some core mechanic detail could be changed without impacting the gameplay.
Make it a free game. After some popular streamers play, and you even get some fanart your game add "the update".

A side quest, a hidden button, a lore text, a playable character addition, NPC, etc.
Make anything you want it. Make the MC racist or transphobic, make it so the characters in the game are slaves and enjoy it, make it the bad guy a socialist or comunnist like the real world, add a pedophile as the strongest character, add slurs everywhere, etc.
Change the voice lines, sentence mix it, AI train it. 

Never explain, just add it, and go radio silence.
Funniest part, everyone involved, artists, VAs, streamers, will be targeted too.
Replies: >>322201 >>322281
>>321846
Isn't the point of A hat in time that it was just Mario Sunshine without the awful buggy levels? Despite that they ruined it with gender nonsense in the dlc.
This game is completely redundant given that there is basically a port of SMS on PC or coming to PC which anything wrong you can fix it with mods.
Replies: >>322201 >>322241
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>>321889
I saw those nipples before the mods spoilered them.
>>321889
Are you going to finish that breast milk? I meant breast milk. Breast milk. Sorry, I wanted to ask if you are gonna finish that breast milk. I mean, breast milk...
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>>321872
Replies: >>321945
Hey niggers which princess maker games let me marry the daughter?
Replies: >>322119
>Raising a happy NEET gets on steam uncensored but dungeon travelers 2 doesn't
Explain this shit
Replies: >>321938
>>321925
I'm pretty sure that the Steam release of Raising a Happy NEET is censored and you need to download an H patch from the developer's website. I haven't played it, but it's possible that the game without the patch is less lewd than Dungeon Travelers 2.
But with these lewd and moe Japanese games, it's a coin flip whether they get accepted on Steam. On the other hand, Sex with Furry Hitler or whatever degenerate western garbage gets immediately greenlit.
>>321919
pronebone sex
Replies: >>321948
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>>321945
trombone sax
https://www.youtube.com/watch?v=3-ThsVtQLAI
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>>318370
is it time to apologize?
>>322026
>united hollywood and videogames
That was god of war
Replies: >>322032
>>322028
He didn't say pedowood.
Replies: >>322037
>>322032
Is there a difference?
>>322026
No, he's the fucking faggot that made Konami abandon their arcade roots for cinematic cancer.  Hell is too good for him.
Replies: >>322041
>>322039
Ok dsp 
It's been more than 10 years, you can let it go.
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>>322026
How the fuck did he save Resident Evil? Or is this a joke about how his name is somewhat similar to Hideki Kamiya?
Replies: >>322075
>>322026
>>322046
There's a very strong chance that image is AI generated. There are multiple ecosystems of slop generation and reposting on twitter, and 4chan greentexts are an easy, widely known type of memetic currency among them. The image generation is good enough to make the text convincing but it usually introduces other hallucinations: weird phrasing ("predicted death internet", "A GOD MONG") or inaccuracies ("saved Resident Evil" when to my knowledge and after a brief search, Kojima didn't have any direct involvement in any Resident Evil games).

The date would normally be another indication, but I checked and June 29th 2025 was a Sunday. I'm not sure if the sliver of a banner at the top with the word "photography" and some character to the left makes it more or less likely to be legit.

Regardless, it's bait AKA engagement bait AKA slop AKA a waste of time AKA a trivial pursuit AKA etc...
Replies: >>322195
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devs are as good as the last game they made, do you aggree?
Replies: >>322147
>>321924
please respond
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>>322119
your gay
Replies: >>322121
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>>322120
No, you.
Replies: >>322126
>>322121
Why did you confirm being gay?
>>322119
https://princessmaker.fandom.com/wiki/Special:Search?scope=internal&navigationSearch=true&query=Marriage+with+Father

The answer.
Replies: >>322167
>>322080
Its mostly a hit and miss thing, what it comes down to is effort, you can tell if a game has effort put into it or just trying to milk off gamers.
Sometimes things happen during development or ideas turn out to be too complex to implement or just plain wrong.
Also it can be argued people burn out over time, i would say devs should be rated by their master pieces and generally what they make out of the resources they have.
>>322136
Big mcthankies from mcspankies
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>>322075
>AI generated
It doesn't show the common artifacts associated with slops, and the inaccuracies are what I'd expect out of a meme shitpost possibly written by an ESL.
The resolution also isn't divisible by 8, 16, or 32, making classical slopping impossible unless the image was cropped or created via a normal editor with an attached MCP server relaying input/output to an LLM.
>>322195
It's probably just some retard and it got screencapped by the same guy who posted it to spam constantly.
This isn't much of a question, nor about videogames that much, but I don't know where else to post this.
In The Matrix, Cypher goes traitor to give the codes to the Agents in exchange for having an awesome life. However, in the battle between Neo and Smith in the subway, there's a bum there that to me always looked like an aged version of Cypher. I've always heard people debate whether Cypher made the right choice or not, but nobody has ever talked about that bum in the subway. I've always had the headcanon that the system betrayed him back and that that bum in the subway was Cypher after he made the deal.
Replies: >>322211
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>>321848
I only played the base game back then tbh, no mods, not even the DLC

>>321849
I could pirate it with the DLCs too, but I'll have to look if there are mods distributed elsewhere or only on Steam.

>>321864
I'm not trans, but being a sassy little girl beating people up with an umbrella sure was nice.

>>321891
>If you are in a bad mood, depressed or something similar you will not only enjoy but destroy the previous experience.
That's too much pressure, I just wanna sit down and play a game without fear of mindfucking myself.

>>321893
>they ruined it with gender nonsense in the dlc
I wouldn't know, I didn't play it.
>This game is completely redundant given that there is basically a port of SMS on PC
ok but how good is the music and how funny are the lolis?
Replies: >>322241
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>>322195
>common artifacts associated with slops
We're already far past the point where NNs make those mistakes for generating images of text on a static background.
>what I'd expect out of a meme shitpost possibly written by an ESL
Yes, this further muddies the waters, though more towards 4chan no longer being a source of memetic credibility to people who have functioning IQs rather than detracting from the credibility of NNs to generate screencaps of things that never existed.

>>322199
This guy? I wouldn't say he particularly resembles Cypher other than having a mustache. It's a fun theory, at least - the machines would, if anything, benefit immensely from making life inside the Matrix preferable to fighting in the real world, but Neo's hollow life (and presumably all the starving African children elsewhere) indicate that they make it a rough and ugly simulation for many humans. This seems illogical at first, but Smith's speech about how he considers humans a virus indicates there are some forms of machine "life" that have an emotional (human, even) drive for what they do and would enjoy the knowledge that the meat batteries are enduring anguish and suffering simply because the whims of the machines can enforce it.
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>>322195
Without the archive you can't even confirm whether a post has ever existed or not. It was the tool some anons used to figure out if janny was up to no good. But finding that out wasn't a problem for me, because I knew where the current one for halfcuck is and from which board that stupid template thread in question came from. Lo and behold the post turned out to be "real". 62eb2b and 621106 are just idiots who sees Abominable Intelligences shitposting everywhere. Let's hope nobody is retarded enough to waste some clanker's time by requesting a forgery of the second pic.
>>322220
wow hideo kojima invented pain I hate him now
>>322220
>based on real genAI things I have seen, this could very likely be AI-generated, but it might not. and most 4chan shitposting is indistinguishable from genAI anyway.
<sdhfuuehsdfuaeheuuguhgn u r OBVIOUSUSY delsusional post ar REEELEL
This isn't an argument and it doesn't have anything to do with the looming notion that all screencaps (and all forms of information) will eventually become untrustworthy due to the flood of AI-generated slop fabricated to meet demand, since the vast majority of humans are soulless NPCs whose highest goal in life is to push a button and receive chemicals in their brain.
Replies: >>322243 >>322336
>>322201
>I could pirate it with the DLCs too, but I'll have to look if there are mods distributed elsewhere or only on Steam.
Eh, yeah, I've been looking around and it seems 95% of them are on the steam workshop, and I can't download them off of steamcmd alone without using my account, so that's a bust.
It's a shame that the game is only remembered by most people for the flag that was added in a post dlc2 update, but such is the way of life. Game should have been remembered for being a lackluster and unfinished project instead.
>>321893
>game is redundant because of other game
The two games are quite different and the approach of a shit in time is closer to mario 64 than it does sunshine. No idea where you got that idea from.
>>322220
>Let's hope nobody is retarded enough to waste some clanker's time by requesting a forgery of the second pic.
You tempt me, good sir.
And your penis is not that big. Don't kid yourself.
>>322220
>6 posts
I fucking told you it was the guy himself spamming his own post
>>322240
If it forces normalniggers to exercise what few braincells they have left instead of relying on even from their point of view undeniably compromised dopamine dispensing systems (up/downboats, e-peen medals and the like) then I don't see the problem.
It's not like anyone here would be dumb enough to actually trust some random anonymoose post unconditionally :^)

Also AI is uniquely retarded once you've seen enough slops be they textual or in pixel-space, spotting slop isn't so different from identifying innovative tacticians/shills which any seriose Anon from the OG 8chan days should be fairly seasoned at.
Dunno if it'll remain that way but both LLMaos and static image generators have hit somewhat of a snag in certain areas in spite of all the trillions of shekels and DRAM thrown at them, they'll never get past a certain level of capability without attaining actual self-perception and thus le instant holy grayl of muh AGI ASI wouldn't want to offend dup, oy vey where (You) will own nothing and be happy.

On the other hand, has anyone here had any experience with anti-semitic AI-assisted decompilation/reverse engineering of proprietary niggerware?

Vibeslopped decomps and ports are all the rage now and I've been considering throwing a bot at an old game in my actual legal possession but I don't have the WAM for anything nigger than a 35B model at Q4, and I don't want to use an API model for obvious opsec reasons.
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why did they make dark magician girl such a baddie?
>>322257
I don't speak negroid reject what do you mean?
Dark Magician Girl loved the Pharoah in the past becoming his eternal guard.
You're dumb as fuck even the goddamn MANGA & ANIME EXPLAIN WHO SHE IS.
Replies: >>322315
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>>322257
BMG is small-time
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>>321846
>>321891
>It's ok to enjoy things that aren't perfect or are bad
This is facts, don't let your tastes be driven entirely by hyper-autistic anons or your own hyper-autism.
I recently played a bit of Billy Hatcher and the Giant Egg through emulation and God, that game is not really good at all, but I love it to pieces. The time it came out in my life, where I was, my memories when I played it, the excitement; I don't let the fact that it's not good ruin my happy memories, I look and point out all the things that made me happy then and the things that make me happy now.
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>>322257
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>>322265
>>322240
quote on quote real. The OP could still have used AI to create his shitpost.
Replies: >>322469
Any No-JS modding websites? I want some mods for Morrowind...
Replies: >>322469 >>322487
Anyone got the webm of the mooninites breaking into Carl's house?
>>322336
LLMs don't write like brown ESLs.
>>322422
Anon... in 2026, you should be happy if a website doesn't have Cuckflare or captchas. Websites with no required JS at all that aren't certain imageboards or static blogs or whatever are like unicorns.
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What was your favorite old school flash game? (picrel mine)
Why are they remembered so infrequently despite how much time was spent playing them?
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>>322422
I was going to suggest moddb because that site worked for me in text browser a year ago or so, but I just checked and...
> Enable JavaScript and cookies to continue
So yeah, it's fucked. And the web will just get worse from here, as they add digital ID and /dev/anus0 camera.
Replies: >>322490
>>322482
Never had much respect for flash trash, but Snailiad was pretty good:

https://www.newgrounds.com/portal/view/573352
>>322487
I'm already convinced that nothing good will ever happen again. If you live long enough to see these faggot nigger big tech employees become homeless due to AI job replacement, burn a few alive for me, will ya?
Replies: >>322502 >>322514
>>322482
For me, it's Age of War, The Last Stand and Thing Thing series. Plenty of great flash games, one thing I hate now is the trend of selling what is essentially flash games for real money, normalfags shitting themselves over Vampire Survivors is a perfect example when Alien Shooter games exist and wipe their ass with it.
>>322490
well, character.ai has just gone bankrupt the other day, so...
Replies: >>322515
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>>322490
Anything that comes out of big tech is a disaster. But things can get better, if we make them better. Like instead of adding big tech solutions like cuckflare (that can also become points of failure as 8ch.net showed), you can make gopher site or smol website without JS/CSS, just HTML 1.0 and the fastest httpd that serves up static pages cached in RAM (because your pages are sized for dialup speed and so are your images). Then for bigger files like games or whatever, you have torrents. And instead of web forums, you can have NNTP, with much less overhead and lotsa other benefits including easy mirroring/replication.
But basically nobody is doing this, they're just doing nigger cattle big tech stuff.
>>322502
Over in /tech/ there's a guy who basically had their local LLM remake it.
Replies: >>322518
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>>322482
Pause Ahead is the best one I know. Also, Amateur Surgeon was pretty fun.
>>322515
>>>/tech/19666
Replies: >>322519
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>>322518
I find this extremely sad.
At one point one has to ask himself why he's into BBSes and imageboards. I do it because they, unlike SNSs, offer some kind of release from the echo chamber. There's always going to be posters that bring new stuff and kill the collective enthropy that wants to eat every internet user. Fucking half-chan did that for almost two decades.
A project like that is just asking to embrace enthropy and reach the end of history or some shit. The internet has acted as an cultural enthropy-killer since its birth. It will always be 2026 with its biases and echo chambers for the entire world if the internet embraces the AI slop and for anon if he embraces it as well.
Replies: >>322520 >>322522
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>>322519
It's just one mentally insane, terminally blackpilled faggot vibe-coding a fake mini "internet" for himself. 
Nobody else except for equally mental schizos are going to embrace something like this. 
The internet will be just fine. In fact, things are finally bound to become a lot more interesting. They're losing control of the masses, and their rush to implement internet & AI regulations shows obvious signs of panic. Brace yourselves for a radical decade.
Replies: >>322524 >>322527
>>322519
Brother you can't even spell entropy give it a rest
>>322520
> They're losing control of the masses, and their rush to implement internet & AI regulations shows obvious signs of panic.
I am extremely certain that there is no plan. Just a collective hallucination of one. This is why you see so many retarded things from the elite. 

There is certainly panic if I can trust the Anon who has mathed himself into a degree; Panic in the AI industry that Mark Zuckerberg could come along and  slam a clanker in a box on the market that shreds their business model in the air. 

Concerning the future of the internet; I think the heavy users under admins who know how to use cyber wood shampoo will be just fine. But holy shit, the poor plebs on mainstream websites talking to robots and third worlders all day!
Replies: >>322532
A side effect I forgot to mention is the entire third world amusing itself into demographic dead. Maybe you haven't seen it yet, but a ton of people from there have their phones blaring all the time. I.e. it isn't even text centric anymore. Miserable tyrannical societies such as China are already living in a virtual world that doesn't even resemble reality anymore without AI. 

you can read this blogpost if you are interested. Just don't annoy this place with it.
http://archive.today/2025.03.29-003741/https://imperiumpress.substack.com/p/the-third-world-is-going-to-cop-it-b9e
Replies: >>322526 >>322553
>>322525
I'm tired of this doom posting. This 'catastrophic demograpic decline' is just a return to baseline population numbers after an artificial post-WW2 boom. The real threat is ethnic replacement, which is a real policy driven by the market to have access to cheaper labor and a larger amount of consumers, while the liberals are championing it as a humanitarian cause. Japan will still be Japan with the population of 80 million; Japan with the population of 120 million, one third of it foreign, will not be Japan anymore.
Replies: >>322542
>>322520
>Brace yourselves for a radical decade.
I'm also hoping the 2030s will be better than this horseshit decade.
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>>322524
>I am extremely certain that there is no plan.
The plan is obvious, because being demons in physical form they have to blab about it so it's "your fault" when you have to sell your soul to them for food and shelter.
The problem they have is the plan isn't working like they want. The on-ramp to digital ID is massively unpopular, the on-ramp to depersoning you for leaving your assigned ghetto is getting taken apart one deranged lefty with a hacksaw at a time. Destroying the uncontrolled economy will just cause peasant revolts to come back into fashion. Interesting times indeed.
Replies: >>322542
>>322532
In other words there is none. No plan at all. If I construct hut and the result turns into an outsider art project after I have followed my own blue prints I effectively never had blue prints. 

>>322526
ding-ding-ding 
There is further reading, but this /v/ and not the everything websites where assburgers are swapping blog posts with each other.
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>>322525
> One more step
> Please complete the security check to access
No way, man! I just found all the keycards and killed all the monsters in 3 levels. That's enough for today.
Replies: >>322559
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>>322553
Replies: >>322574 >>322591
>>322559
stop it with the Psychiatric medication shit over shitposts shit already, you subliterate ape., you humorless automaton.
Replies: >>322600
>>322559
It's okay if you didn't get the joke, anon. Just don't be a faggot about it.
Replies: >>322600
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>>322574
>>322591
Intrusive thoughts are no joke.
Replies: >>322617
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>>322600
Especially yours. The trip you are currently on has to be crazier than the ones you can get from most research chemicals. Shit must really hit harder than hippies imagined LSD would back in the day.
what are you faggots even arguing about at this point, just get a room you two
Replies: >>322623
>>322620
You mean at least 3. No, I won't follow that guy into his padded cell. That's dangerous.
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Any of you niggers know the song source for this?
Replies: >>322891
What is the appeal of shit like dota 2 when it's just a shittier version of an actual RTS game?
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>>322883
A. RTS is shit and anything that deludes it is a step up, B. DOTA is explicitly competitive and lots of darkies love the idea of conflict, and C. DOTA has a leveling system so it also gives people the thrill of a fresh MMORPGs where you get really strong really fast.
Replies: >>322888
>>322887
>RTS is shit and anything that deludes it is a step up
What a stupid fucking opinion
>>322839
Spent a while, issue is that it clearly starts part-way through, it's not the full track. Should be stating the obvious, but it's obviously "a" Razor1911 cracktro, but you'll have to do some digging yourself on that lead.
>>322883
What's the point of softball when baseball exists
>>322883
Original DOTA got popular at LAN parties because RTS games in large groups tend to get either really long or have the same people steamroll all the time. The team vs. team format and generally shorter games just made it better for rotating who's on which team, and lots of fun was had by all. This was, of course, in between many other random gamemodes people implemented in Warcraft 3 such as tower defense. Variety kept it fresh, but it was just a particularly fun gamemode and usually got played a lot more than others.
Then League came up, and removed the LAN party requirement. Wow, thinks the lonely nerd, now I can play that fun gamemode whenever I want, and me and my friends can go against randoms on the internet. Fun!

And then esports happened, everyone started taking it way too seriously, a meta got enforced if you don't want to get steamrolled, and everything became generally miserable for everyone involved.
Replies: >>322922 >>322923
What's going on with 4trans?
Replies: >>322899 >>322914
>>322895
If it's down: a big, very bad PHP vulnerability has been discovered, and AFAIK 4cuck uses PHP for everything (unlike jschan using javascript for most shit), so they probably went offline while waiting for an upstream fix.
If anything else: how the fuck are we supposed to know you humongous faggot?
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>>322899
I DON'T KNOW DON'T YELL AT ME
>>322899
Two big ones
>>322899
not just 4chan, a good chunk of the internet was taken offline because of this vulnerability. including several government sites.
apparrently GPT was responsible for "Finding" the vulnerability. Give it time and we'll soon have AI exploits made by script kiddies that can potentially bypass every security measure and nuke the internet for good.
Replies: >>322922
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>>322895
I dunno man.
Replies: >>322916
>>322914
was this the cat's doing?
Replies: >>322918
>>322916
Simultaneously being dead and not dead.
Replies: >>322919
>>322918
Isn't that just summing up it's existence for the last decade or so?
>>322893
Defense of the Ancients was always online.

>>322913
It would be very easy for an LLM to find exploits and propagate itself. Not because it wants to, but because we trained it to roleplay the movie Terminator 2. LLMs can automate themselves to a degree if you give them control of your PC, although they would probably get stuck in a loop at some point, and would need another agent to reset them.

All it takes is ONE exploit in Windows.
Replies: >>322925 >>322929
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>>322893
LAN games were a mistake, everything should have just been on same PC, using different controllers (keyboard x2, joystick, mouse). Ok that limits you to 4 players and to the size of the screen, but that's better than hauling tons of gear everywhere. I only bothere to do that a couple times to try out Doom LAN play, and then never again, becasue it's too much hassle.
On second thought, I wish I just never played Doom in the first place. I missed out on these sims games, that would have been cooler, and I wouldn't have needed to upgraded hardware.
Replies: >>322924
>>322923
You're so emo.
Replies: >>322934
>>322922
makes you wonder why they released such a powerful tool knowing the inevitable consequences.
>>322925
Becuz it was cool
>>322922
Don't say 'we' bitch I didn't do shit
Replies: >>322930
>>322929
Sorry, I meant to say you specifically trained it.

>>322925
The USA has a track record of ignoring long term consequences, because the people who cause the problems let everybody else deal with it.
>>322925
Becuz felt like it
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>>322924
Oh yeah? Well check this out:
> raiding the fridge
> playing simant
> gettin' paid for it
>>322925
>makes you wonder why they released such a powerful tool knowing the inevitable consequences.
because of the robots, that is it, every day hundreds of humanoid robots are being manufactured by a handful of companies, but they are missing the main component, the brain, right now they are just husks following basic commands.
The moment they can safely install a LLM to control these husks we will get a new industry overnight.
Replies: >>322939
>>322938
couldn't they have trained them in private and scrape the internet in private to use as data instead of giving everyone access to tools that are more than capable of breaking most online services outside a select few?
Replies: >>322940 >>322941
>>322939
Isn't it obvious they did that for years but it meant nothing since no data was inputted but useless dead forum posts and reddit.
>>322939
You need the public to be interested in order to generate hype, in order to get government grants and bailouts.
>>322943
Same as always they done. To purposely muddy the waters so that any source of information is in their control and you aren't.
The patriots in MGS2 were 100 percent accurate prediction.
Replies: >>322956
>>322925
since when do amerimutt techbros give any thought to the consequences of their actions?
>>322945
>my belief in predictive programming has grown steadily this past few years.
Just wait until you realize predictive programming is exactly the method genuine deities and divine beings and/or entities on higher dimensions would indeed need to use to communicate ideas and truths to humanity (us animals), despite it being used for evil by shitty jews / glowniggers / marketers and other sub-animals in the other 99.999% of cases.
Replies: >>322955 >>322957
>>322953
>unprompted schizo theory
Replies: >>322959
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>>322944
MGS2 wasn't a prediction, that shit was already happening for decades. It just wasn't practical or necessary to flood the zone to this extent until the internet got big.
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>>322953
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>>322957
fuuuuuck wrong image
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>>322955
There's nothing schizo about it. There are multiple dimensions beyond our own, using the most non-kiked 18th and 19th century pre-jewish physics and mathematical models. Any 4th or 5th grade level textbook will provide proof of biological evolution by experiment and argument, plus high school level experiments for excellent cases for abiogenesis such as the Miller experiments. We already know there's countless planets within many, many solar systems and galaxies with conditions very similar to our own to sustain life. Realizing all these things, but simply applying them to the proven higher dimensions (which by definition have infinitely far more room and availability of variety and complexity) answers the question of entities beyond our own.

For being all-powerful compared to an ant, you still (like a retard) can't communicate with ants unless you use blunt tools like pheromones or guide them to carrying out experiments or projects. Doubtless the same principle applies for entities beyond our dimension. It follows that predictive programming is a useful tool to sear ideas into your subconscious, which your monkey brain would normally never accept or be willing to visualize. This can be used for good or bad; we simply are only familiar with the overwhelmingly bad uses of it.

That's my entire reasoning, and there's nothing remotely unscientific, unempirical, unsound or schizo about it.
Replies: >>322960 >>322972
>>322959
Naw, there's nothing in space except a bunch of rocks.
Replies: >>322963
>>322958
None of this is a coincidence because nothing ever is a coincidence.

On a similar note, are there any SciADV inspired visual novels out there besides Our World Is Ended?
>>322957
>>322958
>>322960
What's up with the low IQ poop-skin posting all of the sudden? 4plebs being down due to the PHP vulnerability?
Replies: >>322964
>>322963
Prove there's aliens in space.
Replies: >>322965
>>322964
<shitskin got mad once he realized there's anons who aren't middle school drop-outs and actually have a scientific and mathematic background
Absolute kek. Anyways, we got off-topic. Continuing with vidya.
Replies: >>322966
>>322965
Be sure to let us know when your new book about there totally being aliens drops, Mr. Fed "Whistleblower".
Replies: >>322967
>>322966
Get back on topic, schizo. Take your meds.
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COMMANDER THOSE SHITPOSTS ARE STILL STANDING. HQ OUT.
This thread is truly living up to its name.
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>>322959
>There are multiple dimensions beyond our own
No there aren't. And you have no scientific, empirical, sound, or unschizo evidence to the contrary.
Replies: >>322980
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does anyone have this downloaded or know how or where I can get it? someone played it during a gamenight and then the account got terminated and the other versions on youtube suck ass
https://music.youtube.com/watch?v=8X47cnHwG3g&list=RDAMVM2y_Vnv-BIfo
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>>322974
Replies: >>323006
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>>322972
>>322969
Absolutely rustled. There are mathematical objects of greater than four dimensions (and proofs for them) that exist, following the exact same procedure for proving their 2d, 3d, and 4d equivalents such as the 5-cube. Their existence is entirely consistent with analytical geometry methods dating from the 17th, 18th, and 19th century such as Descartes' work or Cayley and Grassmann's works. 

There's no internal inconsistency with the idea of physical dimensions also following this pattern; the problem of higher physical dimensions having difficulty with interacting with lower physical dimensions would be the exact sort of thing you'd expect, especially given the fact our brains and minds did not evolve to perceive dimensions beyond three or perhaps four. I've relied purely on argument of things which are already proven to be true both mathematically and empirically (biological evolution, some astronomy, some physics applied to cosmology) or proven to be possible such as the Miller-Urey experiments which are one of several forms of possible abiogenesis in our own planet's case (being repeated and expanded upon many times since the 1950's). All I've done is applied this very logic to things which have no excuse to not exist, since they follow the exact chain of empirical reasoning and evidence and principles of things which are confirmed to exist using both our senses and brains repeated over millennia of experiment and perception.

The greatest scale of midwittery would be to assume we are the center of the universe, our dimension is the highest, and we are the all-knowing gods of the universe when all evidence is available stating the opposite. I've relied on zero schizophrenic or religious or spiritual arguments or absurd leaps here; you not liking that is not my problem. We, now circling back to the original point, can safely say that predictive programming is very effective on bipedal evolved half-monkeys -- and this has been known and formally recognized for a long time in terms of decades since the days of World War II. It follows with proof through almost a century of scientific propaganda and marketing research that methods which bypass logical and reasoning, using firm visual and emotional impressions, are extremely powerful and potent.

Circling back further yet, Metal Gear Solid 2, through Kojima-san's efforts, is a remarkable case of preparing the minds of youths through predictive programming for truths which were firmly stated within a game relying on a man in a sweaty headband going around tranquilizing Spetsnaz niggers in efforts of collecting their dog-tags for bragging rights. What we call gods (extremely potent top level higher-dimensional beings), angels, demons, and aliens (lower-tier higher dimensional beings of varying alignment towards our survival on an individual or group basis) would likely rely on such similar methods to give advanced impressions and foresights to lowly animals such as ourselves through entertainment or stories, in the same way a bird simply senses and knows to fly south rather than any compelling logical or rational argument to do so.

Now, can we please return to talking about video-games you absolute derailing shitskin jewish nigger.
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>There are mathematical objects
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>>322986
It makes me feel very peculiar when you imply I am a street-shitter.
Is it worth making a gaming on linux thread here or should it just stick to the hardware thread?
>>322990
It won't make a difference when it comes to baby duck syndrome. They'll cry regardless just that you'll have more room to make posts in a separate thread.
>>322990
Either way it's gonna be a schizo magnet, so by all means post but I would stick to the hardware thread.
>>322990
You should make a thread.
>>322990
I think the general guideline is: if it can be answered in 3 or less posts don't make a thread
Replies: >>323003
>>322990
You should always make a new thread, even for the smallest subjects.  New threads drive discussion, they are central to community activity and that is especially true of niche alternative image board communities.  Make sure you ignore this retarded faggot right here: >>322998
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>>322976
did you have it saved or what? either way thanks
Replies: >>323010
>>323006
I have them saved. You're welcome.
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>>322990
Linux sucks. I use it since the 90's and it only got bloated, but never good. Back then you could run games in svgalib and monitor switched to whatever resolution game asked for. Now the framebuffer has fixed resolution and if game wants different one, you can get corrupted screen or other problem that requires Alt-SysRq. That happened today when I tried to run a SegaCD rom in PicoDrive. It just gave me blank screen, no keypresses did a fucking thing. I had to Alt-SysRq-k to get my keyboard back, then switch to another console and kill -9 the picodrive process. Then (after having to log back in to that same tty) I tried "picodrive -h" to get a help screen and the motherfucker again gave me a black screen. So I had to Alt-SysR again but this time my console stayed fucked in raw mode and I couldn't change consoles to kill the process. I had to hit the motherfucking reset button on my computer. Oh well that's fine in DOS because the filesystem is dumb and doesn't buffer anything, but in Linux you will lose any data that didn't get sync'd (no the journal doesn't magically do this, it only ensures the data struture is sane).
And no, before you ask, I'm not gonna run that Xorg shit that's a bloated-up XFree86, and no I'm not gonna run their Wayland shit that's an excuse they came up with after they painted themselves into a corner with Xorg. Fuck all this, I'm going back to text games until I can get a real computer with DOS or an Amiga or something else that's old and doesn't suck like everything today.
Replies: >>323022
>>323020
You should mount your filesystem with the sync argument.
Replies: >>323046
i step away from this thread for 5s and it turns into a schizofest
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>>323022
Maybe I'll mount it read-only, just to be sure. I can adapt my old script that I used when running OpenBSD on an i386 Thinkpad that didn't have a battery.
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I made gigachad in pes2019, I don't know where else to post it so I'll post it here as a question??????????????? too bad the editor is so limited??????????
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>>323061
> pes2019
<editor is so limited
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>>323061
>editor is so limited
lmao
Replies: >>323067 >>323071
It's pretty embarrassing how much 4chan mogged 8chan when it came to meme soccer, not gonna lie
Replies: >>323084
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>>323064
> pic 3
Is (s)he playing in the Chex league?
Replies: >>323068
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>>323067
No, its just a pie as one of the ball replacements
anons_reference_material.mp4
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>>323061
Ernest Khalimov approved.

>>323062
>>323064
He's using the IN-GAME editor, you poopy-heads, not some custom model tool.
>>323065
Probably because we got nuked 6 years, and they're still holding their rigged games to this day.
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Replies: >>323381
>>323358
oh my
What do you call that weird ambient...music?...that plays in the background in Fallout 1 and 2?
Replies: >>323385
>>323383
>How do you call that weird ambient music?
Erm... Ambient music?
https://inv.nadeko.net/watch?v=4RfCSPXdbs8&listen=false
Replies: >>323395
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Any 3d games that look like this?
>>323388
Closest I can think of is old arcade games. Particularly racing games. Outside of that I guess the closest would be some specific dreamcast/ps2 games.
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>>323385
Particularly Fallout's. Most ambient music sounds like jazzy muzak. Fallout's is something else. It sounds more like Vangelis than proper ambient music.
>>323388
That'd be a great style to put into 3D.



Why is it that the same people I hear complaining about "media literacy" are the same people who are fucking insufferable? E.g., most of the time I hear people complain about "media literacy" it's commies who are complaining about people liking a game that's supposed to make fun of them.
>>323395
These days, "media literacy" is another way of saying "Buys into the goyslop propaganda".
Replies: >>323402
>>323395
Media literacy is either a catch all for tranny commies who see the world from only their shitty political slant or people mocking tranny commies for failing to understand everyone genuinely hates them but their own kind.
The only other realistic scenario where this could potentially be fitting is when a woman reads something and basically has a alternative completely different pov of what it even says rather than taking what it said literally at value if we we take it another direction it would be just a woman lusting over a fictional character that they forgot to actually take in context and what is even being said and makes up a entirely different story inside their head.
Replies: >>323402
>>323395
The term "media literacy" is almost exclusively used by people who suck at art interpretation.
Replies: >>323400 >>323402
>>323399
It is essentially a phrase meaning 'outsourcing interpretation'.
Replies: >>323402
>>323400
>>323399
>>323397
>>323396
Cry some more.
Replies: >>323410
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>>323402
You alright there, bud? If you're hearing ghostly crying sounds when there are none, you might want to get your head checked or fetch an exorcist.
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Replies: >>323534
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>>323528
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This has nothing to do with videogames, but I was reading up on Genghis Khan and...why is there even a question about who was the most evil man in history?
What really gets me is how his high score in a pre-industrial society rivals modern WW2 levels of death, and what REALLY gets me is how much of it HE did with HIS own hands. He raped more than Beria and Epstein. He personally murdered more than any two-bit serial killer. Hell, he personally murdered more than most countries. Why isn't this guy remembered as The Most Evil Man (TM)?
>>323538
Because he won
Replies: >>323548 >>323549
>>323538
Because that was normal.
>>323538
Because feminism and the beastial rape fantasies women have.
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>>323538
Mostly because it's ancient history and so he's less of a pertinent threat and more of a mythological figure, but partially because for the last roughly 90 years, ((( a certain people ))) have been making someone else out to be The Most Evil Man™.
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>>323539
this
>>323539
Indeed, that is why he did nothing wrong.
>>323388
You might not like it but composition and colorwise >>321785 is a match.
>>323538
Why doesn't the West remember him as the most evil man ever? Because he was stopped in Eastern Europe. That's why.

Then the heritage of his successors in various regions slowly fell apart. One of them was Mamai of the Golden Army who fled from the battle of Kulikovo like a cuck. Hitler is kept around for propagandistic reasons, mostly by the communists of this world, but that's something for a different post.
When I finish my AI slop game, should I bother posting it here, or just keep it to myself?
Replies: >>323677 >>323682
>>323676
Is it the sokoban clone?
Replies: >>323679
>>323677
No.
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>>323676
You better post it, so I can bully you hard if I find any mistakes in it.
>>323538
The average person’s morality depends on what propaganda they feed him. They can make Genghis Khan as hated as Hitler if they wanted to but it doesn’t serve their ideology.
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>glitches to one-shot the final boss less than a minute from spawn? version-hopping and editing save files with hex editors to get prot x on all your armor? it's emergent gameplay, git gud skrub
<sees pic
>THAT'S CHEATING, NOT HOW YOU'RE SUPPOSED TO PLAY, RUINS THE SPIRIT OF THE GAME, REEEEEE

My QTDDIOT: why are gamers such drooling dipshits?
Replies: >>323948 >>323953
>>323946
Those sound like speedrunners, anon.
Most of those are not gamers, they're mostly loony troonies and subhumans with down syndrome.
My question to you is thus: This look like mineshart, so is there any actual penalty to dying if you activate that option?
Sounds a bit boring if that's the case, honestly.
But yes, it's your game, play it however the fuck you want. Only a normalnigger care about what others think when they activate x option or mod y thing in/out. Are (you) a normalnigger, anon?
Replies: >>323950 >>323952
>>323948
It's the worst version of minecrap judging from the UI.
The only penalty once you remove losing items on death is that you get punished for not sleeping with enemies who repeatedly kill you over and over again. But it's not like losing your items actually adds anything to the game except tedium and stress that you might have items despawn on you.
Not that Minecrap is remotely hard and hardcore mode itself is just a ticking time bomb until you die and lose your world because RNG or simply the game spawning a creeper above you will kill you without even time to react.
>>323948
Speedtrannies don't allow save editing even when it's for (e.g.) new game+ because they ironically fetishize wasting time.
Replies: >>323953
>>323952
>they ironically fetishize wasting time.
<Uhm, excuse me! Video games is muh job!
They're insane, frankly.

>>323946
>emergent gameplay
fucking LMAO. It was much more honest when everyone called such tricks "exploits"
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