>>313561
>>313563
The core gameplay is basically the same, but it's very, very barebones.
>Can you set your own loadouts or do you just choose from presets?
Depends on the mission and the squad role you're assigned. For instance, in a mission you could have these roles
>squad leader
>machine gunner
>marksman
>grenadier
>AT
>rifleman
>rifleman
>rifleman
>rifleman
>...
The squad leader might get a cooler toy, maybe a Commando or an M16 with an ACOG, the gunner an M60 or a PK, the marksman an M21 and maybe binoculars, the grenadier an underbarrel launcher, AT a launcher, and the rest just your standard issue M16A2s or AK74s without any option to change it. Some missions give you the individual ability to pick from a limited selection, some restrict this privilege to the squad leader so you gotta berate him, and some others you might start the mission at a camp or whatever with maybe a cache that maybe contains some weapons and goodies. Typically the "special" roles are limited so expect to be running around with an M16A2, grenades and zip. That is if we're only playing vanilla missions, because modded ones usually come with more freedom of choice.