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Radio silence for 3 years and now suddenly it's out.
Is it shit? It has Denuvo so it'll be a while before I get to play it.
even game journalists are saying it's mediocre, so it's probably hot garbage
>>261339
that's unfortunate, i was excited because it was takes place in ching chong kowloon a woefully underexplored setting
>>261339
That means it's probably worth playing. Forbidden Siren was also called mediocre and that's one of the best survival horror games i've played.
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Here's some random dude's gameplay.

>>261328 (OP) 
>Radio silence for 3 years and now suddenly it's out.
They've shown trailers for it as far back as almost 3 years ago, they've also published some videos related to the game on their youtube channel for the last year: https://inv.nadeko.net/channel/UC-Lg1MlswX4jXkMs93XChMw
>It has Denuvo so it'll be a while before I get to play it.
Then it may get yarhar'd earlier on the Pissfour than on PC, whatever little worth that may be.
>>261339
>even game journalists are saying it's mediocre
Their reputation has been in the gutter for a long time now.
You should probably look into it yourself instead of listening to those shills.
Whats good my slittas
Played it for a few hours on my brother in law's Piss5.
<tutorials every 3 minutes for multiple hours
<combat doesn't feel very weighty, though maybe later characters feel better idk
<shitty dialogue that doesn't let up, no goy you're not allowed to start the next mission without reading these 5 new uninteresting conversations
<shitty stealth sections
<may change later, but so far fully transformed enemies are all different recolors of mantis, way less interesting than the designs in the trailers were
I can't help but feel there's an okay game hiding underneath all the handholding and cutscenes interrupting it, but not an amazing one and jesus fuck does it make it hard to like it. Kind of feels like an anime that people swear gets good after 17 episodes.
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>>261347
Kind of reminds me of LET IT DIE for some reason.
Replies: >>261364
>>261339
>even game journalists are saying it's mediocre
Which means that it's a game worth playing.

>>261347
>>261361
Seemed like the premise, in execution, is a cross between Prototype and Geist.
Replies: >>261365
>>261364
I heard it was inspired by Siren and Gravity Rush specifically.
>>261328 (OP) 
What the hell is this game? Action horror?
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>>261347
>vanilla UE4 running animation
>boring ass mashup combat
>>261347
>You should probably look into it yourself instead of listening to those shills.
Given the game has Denuvo, asking us to "look into it yourself" equals asking us to buy the game.
Nice try, shill.
>>261328 (OP) 
I think 49$ is too rich for a low budget game, will wait for a discount. I think Someone like Toriyama deserve support on whatever he shits out
>>261328 (OP) 
is it good?
>>261339
>game journalists are saying it's mediocre
That means it might be actually good.
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Bumping with what seems like a relevant interview, also has anyone played it further than >>261357?

Silent Hill creator Keiichiro Toyama made a prototype for an “AAA Siren successor” while at Sony, which became the basis for Slitterhead
https://automaton-media.com/en/news/silent-hill-creator-keiichiro-toyama-made-a-prototype-for-an-aaa-siren-successor-while-at-sony-which-became-the-basis-for-slitterhead (https://ghostarchive.org/archive/AAf45 )
>“Slitterhead was born out of the idea of What if I were to make Siren 3?” Toyama told Denfaminicogamer.
>Apparently, while the creator was still at Sony Interactive Entertainment (SIE), the Siren series saw a revival in popularity, which prompted talks about making a successor.
>SIE wanted this title to be an AAA game, so Toyama conceptualized a big budget game that had a “Siren-like concept.” He explains that one of the ideas he came up with for this “Siren 3” led to the prototype for Slitterhead. 
>“Recently, there are more and more games that are labelled ‘horror,’ but I personally think that the horror genre and AAA game development don’t go well together,” Toyama admits.
>Working around this mismatch, he came up with the idea of making the stage of his Siren successor an open-world 90s Hong Kong. “I thought that if I chose a place that I really felt like visiting and experiencing, there would surely be others who felt the same way.” 
>However, while Toyama was in the midst of conceptualizing the game, “various circumstances” led to his leaving SIE and going indie. As this meant his new project would no longer be a triple-A game, the creator had a lot to reconsider.
>Despite this change in circumstances, he ultimately decided against discarding the idea, and the rest of Bokeh Game Studio voted for developing it.
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>>261339
>even game journalists are saying it's mediocre
Most likely because it doesn't feature enough niggers, faggots and rainbow flags, not because it is a bad game.
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>>262804
What does an eldritch horror need a set of lower jaw human teeth for?
Replies: >>269457
>Is it shit? It has Denuvo
Yes.  Stop attempting to divorce DRM from games.  If a game has DRM, it's shit by definition.
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>>269453
Same reason True Ogre does.
>>269455
damn i guess every non foss game is shit then
i will sure enjoy playing super tux kart for the rest of my life
Replies: >>269477
>>269473
You are a very silly person.
>>261328 (OP) 
It’s good. They did looping in a smart and creative way to make the game longer, no glitches or bugs at all, it doesn’t deserve anything less than 7 atleast.
The gameplay mechanics are varied depending on the characters, but essentially you’re fighting the same enemy over and over again, the most special thing about it, is the body transfer thing, it’s unlimited and fun.
Other than this it’s very low budget and looks like a ps2 game, that’s the only “criticism” it might have, other than the story which isn’t bad at all but uninspired.
Replies: >>269824
>>269597
> but essentially you’re fighting the same enemy over and over again
Sounds boring
Replies: >>269859
>>269824
It’s not an outrageous thing, when you take most other games into account, nearly all have repetitive enemies or same one button mash. But people nitpick on this game because it looks ugly, its an excuse to not play it, then after 10 years a YouTuber will make a video about how it’s a hidden gem.
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