>>241700
Yes, yes it does when you notice that it's two double-quotes instead of multiple single quotes. It's been changed multiple times at this point, what you tried used to be right but was buggy if I remember correctly.
>>241705
I feel like La-Mulana 2 was more like what you describe, while the first game had a few more things you had to notice or weren't painfully obvious from the hints given. Plus in one case you had to RTFM to get a hint instead of it being in the game.
But La-Mulana was more about being an homage to old adventure games than being intended as an adventure itself. It's adventure by proxy, kind of akin to how if you wanted to make a tennis game you wouldn't try to recreate Pong, but if you wanted to make a Pong homage you'd get a game that's like tennis by proxy. In a way it's similar to people trying to do retro 3D art on purpose, while the actual art they eant to emulate was trying to do the best it could given the hardware available to them. I love La-Mulana, but wouldn't describe it how OP describes Tunic and OW.