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it's fucking video games, baby


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READ THE RULES


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This is just one example, but compare Tropical Freeze to the old Country games. Donkey Kong didn't make annoying noises every time he jumped. Enemies made a noise when they died, but only to confirm that you actually hit/killed them. It's probably a small thing to get upset about, but there are so many sounds in games that serve no purpose at all. It's the same with voice acting. Not every line needs to be voiced. In general, voice acting just seems excessive and just drives up the production costs. It's almost as if people are scared of silence and constantly need some kind of noise in the background (besides non-stop music).
The Silent Hill games get it right, but what else is there? Can you think of any games with genuinely good sound design?
Replies: >>236722
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>>236721 (OP) 
>Can you think of any games with genuinely good sound design?
Crash Bandicoot.
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Thief's sound design puts modern games to shame. You can hear how much sound you're making when you move around, and if it's loud, nearby guards will hear it as well. You can hear guard footsteps and tell how far away they are. Sound is muffled by walls and closed doors. That might all seem really basic, but later stealth games regularly screw it up.
Replies: >>236736
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>earphones on her orbits
Objectively terrible sound design: Sonic Adventure 2
Replies: >>236733 >>240842
>>236731
That's more bad audio mixing and de-sync than bad sound design.
>>236724
>game made before the niggercattle and kike infestation put modern AAAAA slop gaymes to shame
Goes without saying though.
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>Can you think of any games with genuinely good sound design?
Eroges with violently gooey ejaculation sound effects
>>236772
But cum doesn't sound like that
Replies: >>236802 >>240671
>>236795
Cum should sound like that.
>>236772
this guy thinks dirty potter had good sound design
Replies: >>236809
>>236806
Hermoine let her robes fall
Replies: >>240688
>>236772
>Eroges with violently gooey ejaculation sound effects
lel
>>236795
>But cum doesn't sound like that
It doesn't, but in hentai it should sound like that for emphasis, otherwise the climax would feel underwhelming.
>>236809
and Hagrid's big lumpy package swell to the size of Hogwarts
>>236731
i recall SA2 on the dreamcast was properly mixed
>thread about sound design
>no mention of GTA III's amazing EAX 3/A3D 2 soundscape
>or NFS Porsche's comfy rear engine positional ambience
Shamefur bread.
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