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it's fucking video games, baby


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I'm not sure if anyone else has noticed this, but what happened to all of the games that used to be clones of popular games? Today, it seems like the only "clones" that exists is the vidya trying to copy From's Souls format. The reason I bring this up is because, looking back at older games that were copying other titles, you got some seriously weird games.
<For example, in the wake of Crazy Taxi, Namco came out Smashing Drive.
I bring this game up because I only knew of it due to the arcade machine located at the Red Robin I visited as a kid, but never seen anyone ever talk about. While it's "like" Crazy Taxi in concept, the game is actually closer to like a cross between San Francisco Rush and Burnout. Like I said it's a weird game.

Anyone else know of some clones, copycats, or imitators that came out and are worth mentioning?
Replies: >>234394 >>234402
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this came out shortly after RE4 and seemed to borrow a lot from it, never played it though
Replies: >>234389
>>234386
>Cold Fear
I was one of the few people that bought it (for dirt cheap) and i can say that it was nothing like RE4, if anything, the gameplay and cameras were closer to Code Veronica and the ObsCure series.
>>234384 (OP) 
>15 years ago everything was a cod clone
>everything moved onto just being a titanfall or league of legends clone
the sixth generation was the last good generation of videogames.
>>234384 (OP) 
The Simpsons: Road Rage was also a Crazy Taxi clone.
I had some fun with it back then. I don't know if I would enjoy it today, though.
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Dragon Quest Builders
I never liked Minecrap, but i really enjoyed this one, even more the sequel that fixed every single criticism i had on the first one.
Maybe it is the aethetics that are far more pleasing than Mojang's pixel vomit, or the fact that it also had a story, but i really enjoyed it despite being a clone of a game i never liked.
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