/v/ - Video Games

it's fucking video games, baby

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>no qt mech girlfriend
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>minimum height is still pretty tall
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Womanlets btfo.
It's too compressed to see anything.
Buy an ad. Your shitty video didnt even mention the body type shit.
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>30mb at 256x144
you tried
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>>233679 (OP) 
Looks cool.
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Splatoon 3 is fun if you have friends to make a team of 4 with, but the influx of children and retards who got the game for Christmas has somewhat ruined matchmaking.
>this faggot again
Fuck off.
Damn shame that children would play a children's game. What a damn shame.
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Literally every game is fun with friends.
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>body type shit
Shitendo can suck my dick
If the ranking system did what it was supposed to do and actually separated good players (adults) from bad ones (literal children) then there wouldn't be a problem. Splatoon 1 was like that and it worked great.

Given how powerful and specific some of the game's weapon kits are, team composition is very important. Having a mouth breather on your team who doesn't understand his role can single-handedly lose you the game without there being anything you can do about it.

Personally, I don't really care about winning and losing, but I would enjoy it if there was some way to separate myself from people who are so terminally dumb they don't even understand the basic rules of the game modes work. You shouldn't be able to climb the ranks from D to C to B to A to S to S+ with that kind of lack of understanding.
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You need to be this tall to ride the mech.
I'm one of those retards., but I have fun.  I wish we had more anons who played.
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>Your shitty video didnt even mention the body type shit.
He is just another normalfag that yells about the jews, but is ok with racemixing.
I'm not paying for jew infected shit or for nutendo's pitiful excuse for online, and a pox on you for doing both. I loved Splatoon 1 despite getting in on the tail end and enjoyed 2 for as long as the free trial lasted despite it being a downgrade in a number of ways, so I'm just waiting for Pretendo to be complete enough to support squad battles over Cemu.
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I guarantee that you at least know how to shoot into the splat zone, or walk forward while carrying the Rainmaker, or standing on the tower.  I've played so many games where my teammates just ignore the objectives because they're scared of moving forward.

>a pox on you for doing both
I'm part of a group that shares a family plan, but yes, you're very pure and good for you.
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>setting your PC directly on carpet
>bootleg chinese cart more futureproofed than the original cart
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Vid 1 is a prime example of a Christmas child who shouldn't have been put in my games. You can see that he's trying to flank around my team's side to make the checkpoint/cone easier for his team to approach, which wouldn't be a bad idea - except my team was pushing to the final checkpoint in his own base.
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>>233679 (OP) 
>character creation
Let me guess. Body types a and b instead of sex male and female to appeal the trannies?
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If you paid some attention you'd have noticed it in the corner inside the characters' bios.
>all men are betas
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>a pox on you for doing both
It's just a videogame, man.
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All men who pay for current year videogames are betas who deserve all of this faggotry and worse.
To be fair, they are androids.
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Because the most logical way to classify androids, not robots, that look either male or female is with arbitrary signs from an alphabet set, right.
Fuck, I didn't notice, RIP Nihon.
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They are gynoids and androids.
Unless those are androgynoids.
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Is it just me or is this video busted
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Wierd, let me try again.
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Works now
It's not, it's a h265 video. Doesn't get a lot of support in browsers thanks to patent bullshit.
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This comes across as a rip off of Amazing Cultivation Simulator taped together with Rune Factory.
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You say that like it's a bad thing
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As long as it doesn't run like hot dog water. I just hope they don't gimp cultivation and do an RF clone with a Wuxia skin. I prefer a heavy helping of autism.
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>twitter video
>disgusting woman touching some disgusting nigger's ass
>on a triple gay capeshit game
I care immensely about what you've posted and I'm infinitely offended, as you can tell.
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Why is a Street Shark killing purple eyed batman with 3d printed crystals taped on everything?
Why is the voice acting and writing so shit?
Why is the atmosphere so shit?
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>Amy-Leigh Shaw is a writer and script-coordinator with indie and AAA games experience. She was recently a junior writer and script coordinator for Suicide Squad: Kill the Justice League, and currently is a Writer and Narrative Designer for Sweet Baby Inc.
Its a mystery.
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fook me im not a jew oi swear on yer mum
Does anyone really find this garbage funny or entertaining?
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Single cat ladies on twitter who hate video games.
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Anyone played Granblue Fantasy: Relink? Is it fun?
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>use revolver to kill batma
>hear bullet casing drop on the ground
It just gets better and better this whole shit show.
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>that background striping
>that yellow
CWC is everywhere.
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He is eternal. Not even fucking his mom an gloating could get his ass in the slammer.
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There's something really fucky about CWC and his 'brand image', so to speak. The shirt pattern has been seen on high-profile photo ops in the past. I think I remember it last being seen on someone in the music industry, but I can't remember who now.
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>Mash 1 button & win
>One of gaming's greatest combat systems
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Bamham sucks as a concept for a superhero, the fact he's strictly no killing and nogunz completely throws any suspension of disbelief out the window when you realize he'd die to any goon the moment he's spotted because the retard brought fists and nonlethal to a gun fight. This issue is made even worse with video games because of course to keep the game interesting there HAS to be combat, and lots of it, and it's downright silly that among hundreds of enemies only a few if any carry guns and even then you can just tank bullets. Bamham is cool visually but that's all.
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<Mash 1 button & win
Not really true outside the very beginning, they start adding in enemies that either have guns, protection or some other mechanic that requires you to manuver around them fairly quickly.
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Yeah, they should make games about real comic book heroes like The Pouch.
As far as the feeling of being Batman and the sense of impact of each hit and counter and punch, it is a very good combat system. The sensation of jumping between different goons and parrying their attacks is really satisfying and kinetic. The animations also deserve a lot of praise for allowing Batman to look mostly human despite how dumb a lot of the positioning would be for a real human.

It's a super broken and incredibly shallow system, and can famously be abused just by dodging against the same enemy infinitely, but the goal was to make you feel like you were Batman and it did succeed at that.
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Insomniac Spiderman does it better. Spidey's whole thing is "agile" so when he teleports around like a DBZ character to keep up with enemies it's less awkward than when a roided out slab of meat like Batman does it. Enemies also get more tools to ignore or counter your bullshit powers than they do in bamham games. Stealth sections still aren't great but it's way better than Bamham where either you get an arbitrary game over for getting spotted or there's zero penalty for failure as long as you mash R1 hard enough.
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This has been done already and way better.
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I liked this
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This place sucks.

You all suck.
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thanks, you too
>zero penalty for failure as long as you mash R1 hard enough
In fairness, the bamham games do have a scoring system for their stealth sections so there is a soft encouragement to use actual stealth.
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>every year games get better
God what a shitty game. Its generic shitty combat system is what they used in all these kinds of games like shadow of mordor. You dont have any control, its just push the right button when the game tells you. The game even points you in the direction you need to face. its a capeshit themed rhythm game for babies. 

You faggots defending it probably tap buttons on your controller while you watch cut-scenes.
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AI generated post
AI generated life.
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bamham sucks
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Your opinion on bamham is irrelevant, post is still so bad and predictable it might as well be AI generated.
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Oh yeah? Well I deem all these posters to be from cuckchan and there isn't anything you can do to stop me.
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>I deem all these posters to be from cuckchan
>vtumor image
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If you can tell me which vtumor i posted in the image I will dump my rare meme folder
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the one that goes "weh"
Nigga, you retarded?
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>Bamham sucks as a concept for a superhero
He's a jewish ripoff.
>Bob Kane - His parents, Augusta and Herman Kahn, an engraver,[2] were of Ashkenazi Jewish descent
>Bill Finger - born in Denver, Colorado, in 1914 to an Ashkenazi Jewish family.
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He's right. Introducing enemies that require different buttons later on doesn't change anything, either.
could be worse, could be zero buttons gameplay
Replies: >>234862 >>234881
Or it could be bad already, which is what he's arguing for.
I would unironically prefer a long cutscene over those scripted "press X to not die" or "press x to continue the cutscene" sequences.

It's meant to add complexity to a system that's fundamentally stupid. It's like they realized you could play the game with your eyes closed so they added enemies that you would have to press a different button before going back to spamming the other button. I think assassins creed also used a very similar combat system.
All of this could be fixed by simply requiring you to aim, but retards evidently found this too difficult.
That watchmen beatemup game had a similar combat system but it worked better because you had to aim your attacks and time them.
I have never understood why the Bamham combat system draws out so many retards that clearly don't even understand it. The point is to get as high a score as possible, and button mashing gives you a shit score. And gets you killed fast as soon as enemies with any kind of special gear shows up. You're supposed to use as many different moves and gadgets as possible without dropping the combo. The challenge is in getting as high a score as possible from every encounter, not in button mashing to beat up the tutorial enemies. They're not the hardest games out there but they do dare to get decently challenging for AAA games by throwing a lot of enemies at you that require their own tactics, especially in the challenge stages.
I have no idea why the Bamhams get this retarded hivemind reaction. I don't care what they did in the games past the first two or in copycats, because all I cared to play were the first two and the combat was appropriate for those. You'd think imageboards out of all places would have people that are capable of understanding that getting flawless highscores can be the draw of a game rather than being able to defeat a couple of dumb nogs by mashing the attack button, but no. Every complaint ends up being some outright incorrect bullshit claim. It's not like the games are flawless so there are things to criticize, but instead it's just dumb nonsense like "you don't even have to time anything".
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>The point of the combat is to get as high a score as possible.
is there a tangible benefit to having a high score? in Yakuza better fighting is rewarded with increasing the heat meter faster, which unlocks special moves.
the point of any combat system is to beat enemies. different moves should provide different utility and be better in different situations and encourage you to use them out of its own usefulness. batman adds enemy types that require different moves just to force you to use those moves, rather than the move making sense for the situation or being something you want to use. forced variety for variety's sake, which ends up feeling more restrictive.
its like a fighting game making cheesing the same attack not work by negating its damage until you change the attack instead of making the AI just counter and punish you for being predictable.
It's a cheap way to deal with a huge gameplay flaw.
also the counter system is so extremely forgiving it trivializes everything else.

It's the combat system that became the beatemup equivalent of third person cover shooter mechanics in every narrative heavy third person shooter for a reason; even button mashing retard can "master" it.
The same thing can be said for Ultrakill. Sure, you can backpedal and use the stock revolver's alt fire to win every encounter, but that's not the point. The point is to bounce around at mach 2 switching weapons, using tech, and killing everything as fast, thoroughly, and stylishly as possible all on one life. It helps that extra bosses are locked behind getting that condition as an incentive apart from high score itself, and that the bosses are fun to fight.
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>That cat calling them niggers
My fucking sides just exploded
You can indefinitely preserve a combo by dodging around a single enemy, which invalidates the tension of having to make split-second decisions to keep the combo going.
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Isn't that the same guy that almost killed himself because pic related has mammaries?
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Yeah dunkey ended up being massive fucking cunt but he is right about bamham.
>muh batman games are shit
By the standards set forth by "one button faggots", DMC, Bayonetta, and fighting games are shit.
Just look at the combo counter on one-button batman.
Shadow of Mordor is truly shit though.
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So you can on purpose "break" the combat system with something that doesn't even make you progress through the fight and this is now some fatal flaw with the Arkham games?
Replies: >>234991 >>235035
If you ignore everything else mentioned, sure.

>muh combo counter
nobody cares. it's to show how braindead the combat is and how much is done automatically for you. you could argue the same for the final fantasy game, but it completely ignores the point.
Just for everyone to know. Synthetic Man has a futanari fetish, the worst part about it is that he seems to be into the futa topping the man.
If the main mechanic in the combat is to maintain a combo (against the timer, against a variety of enemies) and you can both pause the timer and remain invincible for as long as you want, it's a broken combat system. Where is the tension that makes me care?
>well, just don't break it, idort
Perhaps the developers should have put a bit more effort into designing a system such that it didn't have a big red I Cannot Be Harmed button in the middle of it.

>just for everyone to know, i care deeply about the porn fetishes of an e-celeb
I'm sure you and he can get along swell. Kill yourself.
Replies: >>235046 >>235075
>just for everyone to know, i care deeply about the porn fetishes of an e-celeb
<No self-awareness.png
Gay and retarded projection. The thing here is mate, he has revealed his fetishes within his very own videos several times as off-topic and entirely unrelated to his video's subject as "jokes", even some of 4chin cultists are futa cock lovers which is why they ask him the gayest question within his streams. You can even go on his Tears of the Kingdom video where just suddenly jokes about link rule34 shit. He even  made several jokes about futa shit on his own streams non-stop, and he gets really embarrassed when you point it out even though he won't shut the fuck up about it. I feel for bad for you, you're actually a fan of this dweeb.

>I-I'm not a fan!
Then you wouldn't had posted any related to faggot in the first place as if he has something remotely anything intelligent to say.

That's really fucked up. The man should be the one to top the futa
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>I feel for bad for you, you're actually a fan of this dweeb.
I told you to kill yourself for caring about the porn fetishes of an e-celeb. You seem to have interpreted that as me defending him. You are illiterate.

>Then you wouldn't had posted any related to faggot in the first place as if he has something remotely anything intelligent to say.
1) This is an English language image board.
2) I have never posted anything related to Synthetic Man and I quite wish literal faggots and /b/tards like you would stop bringing him up. Seriously, how many voices do you have in your head?
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>Perhaps the developers should have put a bit more effort into designing a system such that it didn't have a big red I Cannot Be Harmed button in the middle of it.
Perphaps the devs did the right thing just ignoring a stupid corner case that doesn't do anything instead of adding some contrived mechanic for why the buff man in tights can only do a 10 meter flic-flac twice and not X amount of times.
The point of the system is to look cool while doing it and offer some extra ways to do it cooler with more XP bonus for those that care, nobody gives a shit about some timer and its a foregone conclusion that you (eventually) win, like with almost all games.
To play doubles advocate, Bayo didn't need a "contrived mechanic" to cap the number of dodges you can do in a row. Neither did Spiderman, though Spiderman came later and is obviously an attempt to improve on Bamham's combat system so that's not necessarily a fair comparison.
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futafags need to be gassed.
All mental gymnastics to not admit they like cocks.
>e-celeb is a faggot metaphorically and literally
I'm so surprised. Do you have any evidence on that?
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Sure you can probably do it pretty fine but as I have said multiple times, this to me is merely a theoretical shortcoming. Putting too much of a finer point on it to me is akin to complaining about being able to beat Crysis mostly by cloaking and crouching through the game which I have done although even in that case at least that boring/easy way to play actually progresses the game.
IMO the arena hunting sections or whatever they are called offer much more to criticism due to how contrived they get, to a point where in City and Origins the voicelines pretty openly allude to the fact that the devs knew that the system is very formulaic and silly. Oh now the enemies need IR goggles to look up, now the gargoules are rigged with mines, oh now everyone has a hearbeat monitor.
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I think they're called "predator mode" or something, and yes they're pretty bad. It's pretty clear Rocksteady was trying to simulate that thing Bats does in the cartoon where he teleports behind people but that only works when you don't see Batman's perspective.
Replies: >>235101
>stupid corner case
The system has three buttons: Attack, Parry, and Dodge. Pressing Dodge repeatedly will invalidate any kind of tension.
>look cool while doing it and offer some extra ways to do it cooler
I am aware of that, but this is like playing a game with cheat codes on. The only reason any generic fight would pose any kind of challenge or threat is because you allow it to. It's difficulty via LARPing.

>this to me is merely a theoretical shortcoming
I had fun with AAsylum when I played it and I think the combat system does serve its purpose well, as I have mentioned earlier in this thread. But I think some minor adjustments could have been made such that the player isn't literally always tempted to ignore it.
Replies: >>235101
>I told you to kill yourself for caring about the porn fetishes of an e-celeb.
Read my previous post where I explained why it is impossible to not care about what said e-celebs jerks off to when he keeps shoving it in his viewers' face, retard-kun.

>You seem to have interpreted that as me defending him. You are illiterate.
>posts a retarded degenerate's video as if it has some merit of anything to learn from
<explain that the retarded degenerate is a degenerate and why you should avoid watching him
>proceeds to do mental gymnastics 

>I have never posted anything related to Synthetic Man 
You just did.
<1) This is an English language image board.
Take your own words to heart.

Look here 
Yeah I think it was Predator mode, it was a good attempt but it kinda started streching thin for me, especially because while they introduced the measure I named later in the games they didn't really offer any new ways to stealth around, it remained grappling and using the grate vents on occasion.

>The system has three buttons: Attack, Parry, and Dodge.
You say you played and enjoyed the game but then you should know this is wrong, You got Attack, Parry, Dodge, (double) stun, combat grapple which can remove enemy items and/or pull them in and virtually all items you acquire have a combat quickfire mode. Oh and I guess the takedown which is on its own key. I am not saying this to be pedantic either, these all have their actual uses although they may not be strictly mandatory.

>Pressing Dodge repeatedly will invalidate any kind of tension.
>I am aware of that, but this is like playing a game with cheat codes on
Now I have played the games on normal and hard a couple times so maybe I am not exactly getting with how little you can get away with but I distinctly remember arena fights not allowing for dodge to be a catch all evasion, enemies will often enough slide after you mid animation when you dodge and others like the knife or shield guy will charge you irrespective of it either, add to that that enemies will start throwing shit with on/off aimlock and they will attempt to open weapon crates to shoot you. Sure early to midgame random mobs in the overwold should not pose a challenge but I don't think it should be much tension to begin with, you are Batman against 5 unarmed thugs.

>But I think some minor adjustments could have been made such that the player isn't literally always tempted to ignore it.
Sure, I agree except I don't really get what is tempting about dodging, sure you make it goofy but it doesn't actually relieve you of the fighting.
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Let's get to the heart of the argument.
The game is shit and you have shit taste.

With that said, your arguments seem to be defending it by making it out to be more difficult and more complex, when that's not even the problem with the game.

The problem with the game is the combat system is simple and boring where you have very little control over the actions of the character youre playing and their "fix" to make it less boring is to add a pointless combo counter and make it so enemies force you to arbitrarily mix it up in the cheapest way possible.
then they maybe thought this was too challenging for the average capeshit fan so they added some overpowered dodge and counter mechanics.

Do these complicate the game and maybe make it a bit harder? sure, who knows. but does it fix any of the problems or make the game suddenly good? no.

I dont know how anyone finds a combat system like that satisfying. i dont know how anyone can play a game where the game even controls your character for you. does auto-aim in first person shooters not bother you either? its the same shit.
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>syntethicfag likes futa
>actgay in a gay parade
Normalfags are fucking disgusting.
Replies: >>235139
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>You say you played and enjoyed the game but then you should know this is wrong
I played it in 2009 when it released and never felt like playing any of the sequels or revisiting it since the combat system was so boring and traversal was bland. These are my strongest memories of the game as a member of the target demographic: teenage boys.
>I don't think it should be much tension to begin with
Pic related.

ActMan is a Halo dudebro. He's been a normalfag his entire life.
Replies: >>235150
Jokes on me then for expecting anon on /v/ to have actually played the games he argues about.

>Pic related.
<I need TENSION when fighting every trashmob or the game just isn't fun
Jesus Christ anon, just say you don't like the game and be done with it instead of pretending that its some objective flaw in the game.
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>I need TENSION when fighting every trashmob or the game just isn't fun
To put it in RPG terms: Nobody likes being stopped by level 5 trash every five seconds when he's level 80. If neither the reward for nor the act of fighting are compelling or worthwhile, it's just a waste of the player's time and not fun.
>i played the game when it released
<wow omg can't believe u didn't play it
If stupid teenage me was capable of breaking the combat system in every combat encounter, it had a problem.
><I need TENSION when fighting every trashmob or the game just isn't fun
Here's a better idea: design the game so the vast majority of its encounters aren't against "trash mobs" which serve to waste my time.
Replies: >>235167
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>i gotta make a difference™
>i know, let's annoy the shit out of people in my minecraft mod that adds hollow logs and ladder variations, that'll show 'em
Fun fact: this forced screen broke a bunch of shit and he got btfo and removed it.
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or just make the combat feel good, fun, and satisfying. the trash mobs in yakuza and even old school beatemups like streets of rage are fun to bully because the games give you control and freedom to beat them however you want instead of some auto-aim tier button pressing rhythm game.
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>lyria's panties change color depending on the area you're in
Is it a glitch or is she changing them?
<text on screen clearly says "pull down with left and right sticks"
>sheeeeeeeeeeit i bettah waggle muh thumbs
But remember goyim, blacks are just as intelligent as real people.
>ay yo i cant wiggle muh thumbs cuz i wurked out earliar
Maybe try protean after working out instead of soy and your boyfriends cum, faggot.
Replies: >>235188
Who are you quoting?
Replies: >>235199 >>235200
Greentexting is the norm for 99% of imageboards, or at least all the ones worth caring about deal with it faget
>he took that guy that long to realize chunli was naked
too bad her new character model is shit
>Who are you quoting?
He's clearly quoting the retarded nigger from the video
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The nigger, you faggot.
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Who the fuck cares about what some normalfags think?
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Replies: >>235291
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Why is Dudette so mean?
Replies: >>235474 >>235476
She is just mad jealous of his gamer cred.
Everybody wants a bitch 'til they actually get one.
She has no feelings because she's a robot.
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inb4 "muh dik"
>belly button on her mermaid form
The absolute madman!
Replies: >>236022
muh dik!
ay yo muh dik nigga dat bi got dat fine ass booty tho, shiiiieeeeet nigga where da wite wimin at? ayo i need to fuk yo ass homegirl for my re-puh-ray-shuns n shiet nigga
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Replies: >>235637
>1st video
>leaping on the water doesn't cancel rope swings
>that knock by bouncing on the worm
Holy shit that's amazing. I think I've played against yellow before.
Replies: >>235639
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Some of these moves are absolutely mindblowing
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>star craft
I hate the new art, looks like shit.
Replies: >>235671
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The slippery slope of sexualizing Peach.
It's absolute ass.
The in game models are somewhat palatable but the portraits are fucking disgusting, no exceptions. The Zerg give me new aneurysms every time I see them.
Replies: >>235685
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Take this (You) and get out of my town.
That was a pretty great trick, not going to lie.
>Revolutionary Girl Peach
Replies: >>235846
Looks more like some Three Musketeers era outfit.
Replies: >>235852
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Watch more 90's Shoujo anime.
Though I should have said "Peaches of Versailles" since she looks a lot more like Oscar Francois than Utena.
Replies: >>235853
>first pic
That is a guy, isn't?
Replies: >>235854
No, but Utena is super fucking gay anyway.
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Replies: >>235988
It seems kind of lazy, if you ask me. A girl needs to have a certain personality to be a part of a harem, and the P5 girls, with maybe the exception of the journalist and the doctor, would not fit.
Replies: >>236000 >>236021
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You forgot best girl, anon.
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Maybe make it a game+ requirement. Though the same shit happened in Person 3/4 so 5 having everyone attack you isn't surprising.
>>235555 (checked)
<belly button on her mermaid form
>The absolute madman!
Didn't Mario Odyssey show Peach in a bikini already?
Not to mention the first two Strikers game where Peach and Daisy wore shorts and thier navels were exposed?
Also, muh dik
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You should do a comic about Johnny's struggles with his terminal lung cancer.
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I will pay you $50 to stop posting this faggot.
>It took them 10+ years to a boat game with COD combat
>Somehow worse then the 10+ year old Asscreed game
Replies: >>236292
asscreed 4 was boring much like the rest of them, the novelty of the ship battles wears of rather quickly and becomes rather dull, the assassin part of the game is made almost completely irrelevant by all the new ranged gadgets you get. the only 2 things they got right with that game were the main theme and the overall visuals and art direction, rest is copypaste ubisoft shit.
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>second game has "women" aboard the ship
This is all you had to highlight, honestly.
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>b-but there were those two female pirates or something that proves half of all pirates where wymin of color!
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And yet they won't depict the thousands that were raped.
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You can modify almost everything about your ship, but I think you can't modify who is on your ship, not even your first mate. I wouldn't mind having my ship full of qt tanned lolis.
I don't know if pirates often kept women aboard for the purpose of raping them, but if there were women on board a pirate ship that would be the reason.
Replies: >>236326 >>236346
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The second game ships looks like WW2 destroyers, maybe with even faster rate of fire.
You can't rape the willing.
Women are considered bad luck to have on a boat
Replies: >>236351
yes, the boat itself is a woman, and is the only woman you need.
Replies: >>236356
this brings new meaning to swab the poop deck
There is not a single frame of this entire trailer that does not scream "0 effort unreal engine asset flip that runs at 15FPS on a 4090".
damn we've come a long way. from sid meier's pirates

I liked the "big" sea battles where you'd attack one of those big ships. i think the game had like 5 or 6 of those. 

The combat is all extremely easy. hidden blades + smoke bomb and you can clear an entire crowd of people and escape. for assassin missions i'd just run right up to the guy, throw a smoke bomb, insta-kill everyone including all the guards chasing me with the hidden blades, then just run away.
This worked in all the games i played. which i think was 3 of them. the one with the indians, the one with the arabs, and the pirate one.
Replies: >>236413
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>assass creed
>the one with the indians
Stealth Poo Syndicate?
Replies: >>236432
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Let's face it: The only people who would appreciate a more realistic woud be   us   .
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>no game where you play as a pirate with a crew that are surprisingly curvaceous.
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No, not those indians, REAL indians.
Replies: >>236457
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>first webm
God damn Cosmo getting some side action
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>he can't use yt-dlp
The first yuros who crossed the Atlantic Ocean thought they had arrived at India when contacting american natives. They didn't, but the name stuck.
Pooniggers are the real indians.
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Pretty sure he was joking.
Replies: >>236562
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>compressed audio in a music video
speaking of not being able to use yt-dlp.
use -F at the end and then combine the best audio stream with the video stream that will add to a fitting size by doing the number of each. just make sure webm matches webm audio and mp4 matches m4a. then when you know what you want to combine, do yt-dlp -f 123+456 [videourl]

no, pooniggers are fake indians. real indians are native americans.

No im completely serious, but perhaps i should have ended that statement with /s so the autistic retard from reddit could understand.
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Nothing is more terrifying than a trap so cute he can turn anyone gay.
Replies: >>236573
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And nothing's more retarded than drawing a girl then calling it a dude.
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Is almost as big as the originals.
Replies: >>236581 >>236585
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Tifa's Remake model and its consequences have been a blessing for the 3DCG porn scene.
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These models are the only good thing to come out of these remakes
Replies: >>236587
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higher res plus another one
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