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READ THE RULES


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I don't think Valve is a remarkable company and I think their history in gaming is quite overrated.

Counter-Strike: Basically the Call of Duty of PC. It's the biggest because it's the most accessible. It doesn't have the skill demands of Quake or Unreal, nor even more realistically oriented tactical shooters. It's not a bad game by any means, but it's nothing special except in regards to popularity because it was there to catch the people that got filtered out of arena shooters of the time. 

Left 4 Dead: I love L4D.....that is, the first one, the one that wasn't made by Valve, but by Turtle Rock, before they were then immediately purchased by Valve. Valve itself would then go on to develop the absolute garbage that was L4D2, thus ruining the series. 

Half-Life: Somewhat of a forerunner to "cinematic experiences" (barf) experiences in games, I remember playing the Orange Box on 360 as a kid and being thoroughly unimpressed by Half-Life 2. It was nowhere near the quality of Halo 1 and 2 or Gears of War as a shooter. It was a novel, enjoyable game, but ultimately just an average experience overall. Team Fort 2 never really did that much for me and again seemed to serve as a more accessible alternative to more demanding shooters. I was however quite a Portal fan, at least. 

Dota 2: I'm more experienced with other MOBAs, but I think the art style of Dota 2 is quite ugly and I also think that MOBAs in general are a more casual alternative to RTS/RTT. I don't regard MOBAs as a legitimately competitive genre because of balancing issues, but I of course don't think that's any reason not to enjoy Dota or MOBAs in general. I just don't think Dota is that special.

All in all, I think Valve is simultaneously a slightly above average to mediocre company and their popularity is primarily due to accessibility on PC. They're the corporate man larping as a gamer's company.
TF2 was good before they ruined it. Portal was fine. Portal 2 was decent although they tried (and failed) to implement the micropay item system jewry onto it. I also like their permissiveness with the Souce engine that allowed many good independent sourcemods to flourish.
The best praise I can give them is their work on Linux. No other big gaming company on Earth would do what they're doing there.
Replies: >>312630 >>312673
>>312621 (OP) 
I don't really hate Valve, but I agree that it is overrated as a company, and it's pathetic that many people even on imageboards treat it as a "based" corpo that's totally different from other gaming corpos, and act as if it's "based" to bootlick it.
It's as gay as people on imageboards who worship mods.
Replies: >>312673
>>312621 (OP) 
To be fair, most people don't even bring up their games when they praise Valve, it's mostly about how they are not as extremely jewish as other companies. In a better world they would be below average at best when it comes being customer friendly, but we live in the most boring cyberpunk dystopia imaginable, so even Valve can be seen as a positive force. 
>>312623
>The best praise I can give them is their work on Linux. No other big gaming company on Earth would do what they're doing there.
To be fair, their work is both important and overrated. Normalfags genuinely think that you couldn't play anything on Linux without Valve, meanwhile back in the early 2010s it was already possible to install the Wangblows version of the Steam client and play games via that with Wine if you were so inclined.
>>312621 (OP) 
Game wise I really like Half Life and the two Portal games. I spent a lot of time playing them and the mods and custom maps the community made out from them. Half Life 2 wasn´t as enjoyable to me thought, with it´s overtly intrusive "interactive" cutscenes and downgraded weapon and enemy variety from the first one. Also played a bit of TF2 at the time and had fun. But seeing how both Valve and the community ruined the game made me stay away from it for good.
As a company I consider them now as scummy as the others. From not owning your games and censoring games to the DRM shit they use and allow in their shitty store.
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borderline but I'll take it
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>>312642
There is no borderline. This isn't a template thread. Your brain isn't working correctly.
Replies: >>312645 >>312647
>>312642
>>312643
Cuckchan-obsessed schizos are the true spiritual cuckchanners.
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>>312643
It's a generic talking point that's been re-re-re-re-re-reposted thousands of times by now. It gets the same room temperature takes reposted every time it appears like a template thread, it clogs up the front page like a template thread. Moreover >we just had this "discussion" in the news thread.
Replies: >>312650
>>312647
>It's a generic talking point that's been re-re-re-re-re-reposted thousands of times by now.
I don't use this board much and what little I do, I haven't seen much criticism of Valve's games themselves. 

> Moreover >we just had this "discussion" in the news thread.
Here?:
 >>304706
There were some posts criticizing Steam's economic practices. There were no criticism or dialog about their games.
>>>/v/312621
>Left 4 Dead: I love L4D.....that is, the first one, the one that wasn't made by Valve, but by Turtle Rock, before they were then immediately purchased by Valve. Valve itself would then go on to develop the absolute garbage that was L4D2, thus ruining the series. 
And yet it was valve that made the games good, since the devs made back4blood and evolve
Replies: >>312660 >>312673
>>312658
Hey... Fuck you. Evolve was the best 1v4 asymmetrical slop. I miss it.
Replies: >>312664
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>Counter-Strike: Basically the Call of Duty of PC
<Counter strike came out slightly before Cod which has also been on pc since the first game
Wow that sure is a retarded point
>I'm more experienced with other MOBAs
<he actually play or actively watch assfaggots
So you're a retard with no taste.
>I don't use this board much and what little
Yeah your thread and you smell like a fucking tourist, that's for sure.
Replies: >>312673 >>312707
>>312660
The only good thng about it was the porn.
game night when?
Replies: >>312667
>I'm more experienced with other MOBAs
You mean you're trash at DotA, then. Fuck you shitkid. All of these shit games are derivative of DotA. If you just shit on DotA for "muh art style", you shouldn't be playing the genre anyway. I say this as someone who prefers Heroes of the Storm because it is the only one to respect my time, but it's a shallow experience in comparison. I am just too old and cynical to enjoy DotA after 10,000+ hours of playing it between the two games already. Still better than LoL or any other derivative trash, though HoN may be the best (if it even still exists).
Replies: >>312673
>>312664
>porn
...wat? Why?
Replies: >>312678
>>312623
>TF2 was good before they ruined it.
Care to fill me in? What did they do?

>The best praise I can give them is their work on Linux.
I agree here. I think this is genuinely valuable. I will also tip my non-existent hat to Sony and their support of FreeBSD. The PS4 and 5 actually run on modified versions of it and Sony has supported FreeBSD throughout its involvement. I personally wish Free became the dominant alternative over Linux, but it is what it is. 

>>312624
I don't hate Valve, either, but I don't think the body of their work is that strong. 

>>312641
> Also played a bit of TF2 at the time and had fun. But seeing how both Valve and the community ruined the game made me stay away from it for good.
You're the second poster to say this, so I'll extend the same question. What did they do? Now I'm curious. 

>DRM they give you the option of uploading your game with or without it, but I do prefer a harder anti stance, personally. 

>censoring
Yup, they cucked to the payment processors. 

>>312658
IDK what to say. Turtle Rock struck out with these, but I also never said Turtle Rock was permanently good. They had it with the original L4D and then it seemed all downhill from there. 

>>312661
>Wow that sure is a retarded point
Nope, CS serves as the equivalent to COD - it's the popular, accessible with lower overall skill requirements. 

>So you're a retard with no taste.
I don't really care for MOBAs that much. I don't consider them to be a genuinely competitive genre and I don't think they require as much skill as FPS, RTS/RTT, fighting or racing games. 

>Yeah your thread and you smell like a fucking tourist, that's for sure.
I use zzz, but not /v/ as much. I don't use imageboards in general as much as I used to. I don't care about socializing as much as I used to. 

>>312665
>You mean you're trash at DotA, then.
Not really, I have very little experience with it.
Replies: >>312674 >>312700
>>312673
>Not really, I have very little experience with it.
Yes, you are. You are extremely shit if you've never played it and you can't handle shitty DotA1 WC3 grafix or shitty DotA2 Source grafix. DotA is the birthplace. If you can't handle DotA1 or DotA2, you suck. HoN is the honorable mention because it didn't remove nor change as much crap that made WCIII DotA great as DotA2 did, but it also sucks. The entire genre is bad and will destroy your sad life. Play something else.
Replies: >>312677 >>312707
>>312674
Anybody is shit at anything they have little experience in. 

>The entire genre is bad
I know, hence why I don't care for MOBAs. They're inherently unbalanced and flawed. MOBAs shouldn't be taken seriously as any kind of esport or competitive game.
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>>312667
>He doesn't know
You missed some good and fun threads were shills paniced when /v/ was posting Wraith porn instead of talking about the game.
Evolve wratih thread I guess.
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>>312621 (OP) 
They do alright compared to others.  They want money but at least the fat fuck was honest about money driving business.  That and Proton and Linux support.
Replies: >>312690
>>312686
That's the one "good" thing you can say about them: they're in it to take their piece of the action, not revel in sin and ontological evil like pretty much every other company of a similar size. That means they stand by when Stripe declares war on beauty (since fighting would threaten their piece of the action) but they also at least try to provide a useful service and will act to protect it, which is why they went full throttle on Linux support.
I know this is off-topic, but I think GOG are idiots for not previously prioritizing Linux support like Valve. DRM free games, old games and Linux.....if you built a Venn Diagram of those things, it'd probably be an almost a perfect circle in regards to the consumer base of each.
Replies: >>312695
>>312692
>focus on less than 2% of the PC userbase 
>and that's after almost a decade of Valve putting massive support to Proton with the powers of a multi-billion dollar corporation and a hardware launch
Genius idea, what could possibly go wrong?
Replies: >>312697
>>312695
I already explained it. Linux is less than 2% of the PC base, but it will be disproportionately higher among people who value DRM-free gaming. Use your head.
Replies: >>312702
>>312673
>Care to fill me in? What did they do?
Added cash shop for items
Made the game F2P so players went from decently competent to 99% absolute retards overnight
Added loot boxes and trading so half the playerbase became traders and item obsessed losers
Added tons of items with no regard for balance or aesthetics
Mangled the game's art style beyond belief

This is all from the early 2010s, I can't comment on how bad it got beyond that because I stopped playing.
>>312697
>use your head
>fails to realize that a higher percentage of a small number is still a small number
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>tactical shooter [...] doesn't have the skill demands of [arena shooter]
I don't think either subgenre can really be placed above the other
>I remember playing the Orange Box on 360 as a kid
That's bait
>quality of Halo 1 and 2 or Gears of War as a shooter
Controlstick auto-aim slop (that even retained auto-aim in the PC ports!) doesn't meet even the bottom bar to qualify as a shooter, let alone a game, and that's before you get into regen health or GoW's chest high wall addiction.
>Somewhat of a forerunner to "cinematic experiences" (barf) experiences in games
That's really the only valid criticism of the game as a whole
>I also think that MOBAs in general are a more casual alternative to RTS/RTT. I don't regard MOBAs as a legitimately competitive genre because of balancing issues
>>312674
>The entire genre is bad
This can't be overstated:
https://web.archive.org/web/20210127133250/https://learntocounter.com/why-dota-sucks-2/
Among its countless sins, perhaps the worst was its terrible abuse of skill-based matchmaking, IMHO holding more blame than even XBL.

>>312661
>Counter strike came out slightly before Cod which has also been on pc since the first game
That's a bit of an understatement considering both that the Quake version is 6 years older than CoD, and that both it and the pre-Pixar-ized TF2 prototypes recieving widespread prerelease coverage shaped the entire contemporary tacticool multiplayer subgenre long before CoD:MW & R6:Lockdown watered it down for console.
>>312621 (OP) 
>Valve itself would then go on to develop the absolute garbage that was L4D2, thus ruining the series. 

Why though? I have always preferred 1 for many reasons, but 2 isn't that bad. Isn't it possible to make 2 like 1 after the last update? Yeah i know you can't exactly replicate the atmosphere but still.
Replies: >>312719
>>312718
L4D1 campaigns have been in L4D2 for 15 years.
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