>>12565
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
[Thread 0x7fffea9fd6c0 (LWP 18272) exited]
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee5d0, meta=meta@entry=0x7ffffffee5f0) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x00000000008bea80 in slang_preprocess_parse_parameters (shader=<optimized out>, shader_path=<optimized out>) at gfx/drivers_shader/slang_process.cpp:399
399 if (!glslang_parse_meta(&lines, &meta))
(gdb) continue
Continuing.
[INFO] [slang]: Compiling shader: "/home/Anon/.config/retroarch/shaders/shaders_slang/crt/shaders/crt-royale/src/crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee740, meta=meta@entry=0x7ffffffeeb70) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x0000000000bc5bde in glslang_compile_shader(char const*, glslang_output*) [clone .constprop.0] (
shader_path=shader_path@entry=0x2093f60 "/home/Anon/.config/retroarch/shaders/shaders_slang/crt/shaders/crt-royale/src/crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang",
output=output@entry=0x7ffffffeeb40) at gfx/drivers_shader/glslang_util_cxx.cpp:226
226 if (!glslang_parse_meta(&lines, &output->meta))
(gdb) continue
Continuing.
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #0.
[INFO] [slang]: Compiling shader: "/home/Anon/.config/retroarch/shaders/shaders_slang/crt/shaders/crt-royale/src/crt-royale-scanlines-vertical-interlacing.slang".
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee740, meta=meta@entry=0x7ffffffeeb70) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x0000000000bc5bde in glslang_compile_shader(char const*, glslang_output*) [clone .constprop.0] (
shader_path=shader_path@entry=0x2094fe0 "/home/Anon/.config/retroarch/shaders/shaders_slang/crt/shaders/crt-royale/src/crt-royale-scanlines-vertical-interlacing.slang",
output=output@entry=0x7ffffffeeb40) at gfx/drivers_shader/glslang_util_cxx.cpp:226
226 if (!glslang_parse_meta(&lines, &output->meta))
(gdb) continue
Continuing.
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #1.
[INFO] [slang]: Compiling shader: "/home/Anon/.config/retroarch/shaders/shaders_slang/crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang".
Thread 1 "retroarch" hit Breakpoint 1, glslang_parse_meta (lines=lines@entry=0x7ffffffee740, meta=meta@entry=0x7ffffffeeb70) at gfx/drivers_shader/glslang_util_cxx.cpp:131
131 if (ret == 5)
(gdb) ret
Make glslang_parse_meta(string_list const*, glslang_meta*) return now? (y or n) y
#0 0x0000000000bc5bde in glslang_compile_shader(char const*, glslang_output*) [clone .constprop.0] (
shader_path=shader_path@entry=0x2096060 "/home/Anon/.config/retroarch/shaders/shaders_slang/crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang", output=output@entry=0x7ffffffeeb40)
at gfx/drivers_shader/glslang_util_cxx.cpp:226
226 if (!glslang_parse_meta(&lines, &output->meta))The #pragma parameter error didn't show up for some reason but there still was no shader in the end, gonna run it on X11 where shaders work and post the logs.