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>Getting Started
https://github.com/tylerha97/awesome-reversing
https://opensecuritytraining.info/
https://coursera.org/learn/malware-analysis-and-assembly
https://malwareunicorn.org/workshops/re101.html#0
https://exploitreversing.com/2021/12/03/malware-analysis-series-mas-article-1/
https://github.com/onethawt/reverseengineering-reading-list
https://guyinatuxedo.github.io/index.html

>Video Resources
https://yewtu.be/channel/UC--DwaiMV-jtO-6EvmKOnqg
https://yewtu.be/@LiveOverflow
https://yewtu.be/@stacksmashing
https://yewtu.be/@LowLevelLearning
https://yewtu.be/@_JohnHammond
https://yewtu.be/c/MalwareAnalysisForHedgehogs
https://yewtu.be/@lauriewired/videos

>Tools/Other
https://remnux.org/
https://github.com/mandiant/flare-vm
https://ghidra-sre.org/
https://github.com/hugsy/gef
https://github.com/radareorg/radare2
https://cutter.re/
https://github.com/hasherezade/pe-bear
https://learn.microsoft.com/en-us/sysinternals/downloads/procmon
https://x64dbg.com/

>Malware Development Resources
https://vx-underground.org/
https://github.com/rootkit-io/awesome-malware-development
https://github.com/cr-0w/maldev
https://0x00sec.org/
I've always wanted to reverse engineer older games to port them to modern OSs, this thread will come in handy when I finally make that leap.
Anyone ITT tried that?
Replies: >>12253
>>12244
No, but I have seen a few games de-compiled for that purpose. I think a few people did it for Mario 64 and now you can run it natively on linux.
Replies: >>12265
>>12253
Mario 64 has been fully decompiled and ported to other OSs, I did compile it and run it natively on my Linux machine. Zelda OoT has also been fully decompiled but was not ported to other OSs, perhaps there's potential for a project there...
Replies: >>12266
>>12265
Have you seen the Banjo Kazooie decompilation project?
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