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>Getting Started https://github.com/tylerha97/awesome-reversing https://opensecuritytraining.info/ https://coursera.org/learn/malware-analysis-and-assembly https://malwareunicorn.org/workshops/re101.html#0 https://exploitreversing.com/2021/12/03/malware-analysis-series-mas-article-1/ https://github.com/onethawt/reverseengineering-reading-list https://guyinatuxedo.github.io/index.html >Video Resources https://yewtu.be/channel/UC--DwaiMV-jtO-6EvmKOnqg https://yewtu.be/@LiveOverflow https://yewtu.be/@stacksmashing https://yewtu.be/@LowLevelLearning https://yewtu.be/@_JohnHammond https://yewtu.be/c/MalwareAnalysisForHedgehogs https://yewtu.be/@lauriewired/videos >Tools/Other https://remnux.org/ https://github.com/mandiant/flare-vm https://ghidra-sre.org/ https://github.com/hugsy/gef https://github.com/radareorg/radare2 https://cutter.re/ https://github.com/hasherezade/pe-bear https://learn.microsoft.com/en-us/sysinternals/downloads/procmon https://x64dbg.com/ >Malware Development Resources https://vx-underground.org/ https://github.com/rootkit-io/awesome-malware-development https://github.com/cr-0w/maldev https://0x00sec.org/
I've always wanted to reverse engineer older games to port them to modern OSs, this thread will come in handy when I finally make that leap. Anyone ITT tried that?
>>12244 No, but I have seen a few games de-compiled for that purpose. I think a few people did it for Mario 64 and now you can run it natively on linux.
>>12253 Mario 64 has been fully decompiled and ported to other OSs, I did compile it and run it natively on my Linux machine. Zelda OoT has also been fully decompiled but was not ported to other OSs, perhaps there's potential for a project there...
>>12265 Have you seen the Banjo Kazooie decompilation project?