/hikki/ - Hikikomori

The modern hermit


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What games have you been playing recently /hikki/? What's the game you have put the most hours into?
Replies: >>315
I've been playing slime rancher again, what about yourself, anon?
Replies: >>314
>>313
I've been playing Yoshi's island and fallout 2 again.
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>>312 (OP) 
I have been playing Mindustry,Noita,Quake Live,SNKRX and Yakuza 0 lately, game I put the most hours into is tf2 at 2100h(clocked) I suspect I could have put more hours into cs 1.6 and css nonsteam combined
I just finished Robotrek, and I've actually also been playing Yoshi's Island. I've also been playing The World Ends With You, but I'm taking a break right now because constantly using Yoshimitsu to slice up Noise ended up hurting my wrist a bit.
Replies: >>318
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>>317
>Yoshi's Island
is it as good as I remember or did I just imagine it being that good and now I just have nostalgia for it?
Replies: >>319 >>320
>>318
Probably a bit of both. Also, if you want something different, there's Yoshi's Highland:
https://www.smwcentral.net/?p=section&a=details&id=14188
Things appear randomly, everything moves randomly, and you'll occasionally get teleported to the upper-left tile of level 1-1. It's weird, but fun.
>>318
it's definitely good. I replayed it recently on my old DS and had a good bit of fun. I absolutely adore the hand drawn art style too.
Replies: >>321
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>>320
>I replayed it recently on my old DS and had a good bit of fun
I remember when I played the ds game I got stuck certain places. The levels are so fucking long. it wasn't the worst Yoshi's island game though.
Replies: >>331
>>321
Oh lol that's right, forgot there is actually a different yoshi's island for the DS. I played the GBA port of the original is what I meant. I have all the advance mario ports now that I think about it
Replies: >>334
>>331
>forgot there is actually a different yoshi's island for the DS. original is what I meant
Its very forgettable. l wouldn't recommend it.
hopefully this board still gets some visitors.

I recently just started Totono but I'm not sure I'm really in the mood to play anything. I've been meaning to go back to my Oblivion save too but yeah I guess I'm just too lazy to even enjoy myself
Replies: >>340
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>>339
There might be a handful of other anons around here, I for one check the board every day. I just don't play videogames anymore, I have more fun watching people do stupid stuff and cracking jokes in them. The only game I play these days is 'Find the 'quit game' button in real life'.
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Why? Why can't I beat him? How is he so strong? Makes the Shin Akuma in 2nd Impact look like a joke. Maybe I should use another character.
Replies: >>342
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>>341
Cheesy enemies can only be countered by being cheesier than them.
Replies: >>344
>>342
I guess I will have to find some cheap move to spam, but even that isn't very easy against superbosses that can counter anything perfectly and take half of your health whenever you press a button and stop blocking for one frame. Probably should watch videos to see what other people do.
Replies: >>346
>>344
>but even that isn't very easy against superbosses that can counter anything perfectly and take half of your health whenever you press a button and stop blocking for one frame.
Fighting games AI are a bitch to beat, they read your inputs.
>Probably should watch videos to see what other people do.
That's a good idea.
Replies: >>348
>>346
They do, but it's more of an issue of reaction time. Generally the AI defends kinda inconsistently even though it knows exactly what you're going, but strong AIs can react to everything almost perfectly if it wants to. Even weaker AIs sometimes have instant DPs and it's really annoying. Super Turbo has a lot of that, but even then, it doesn't always do it because there is a limit to how much it's allowed to, and it's mostly used for anti-air. Thankfully the AI never gets too crazy in SF3. If it did, it would be a really big problem because of the parries. Though Shin Akuma does still parry four attacks in a row sometimes and then destroys you.

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