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it's fucking video games, baby


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READ THE RULES


4c15824d15575431f8f2a80d08c86f2da431ff04e040d1efd81eec63d9640164.mp4
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other one is bumplocked. post your personal recordings and have other people laugh at your non existent skillz.
rocksmith_yoshi_island.mp4
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Replies: >>194908
here's_to_you.mp4
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>>194906
>gameplay from you
>posts eceleb retard
Replies: >>194911
changedaworld.mp4
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>>194908
I don't record myself, sorry bro.
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>>196091
What the fuck am I looking at? And are there any qt girls in that game?
Replies: >>196122 >>196144
>>196110
Tiny Tina's Wonderlands.

No QT girls, plenty of trannies and homos.
Replies: >>196123 >>196128
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>>196122
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>>196091
>>196122
>playing cucklands
Explain yourself.
Replies: >>196144
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>>196128
I pirated it out of boredom to see if it got as bad as the B3 main story

>>196110
>modern AAA
>qt grills
There is maybe one girl that fits the bill, but like the other anon said, trannies and homos and that within the first hour of the game
You are even forced to kneel infront of the tranny thing to advance the plot
Replies: >>196163
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output.webm
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I don't know if this counts as gameplay but here's some of my death replays from getting Noita'd
>>196144
>You are even forced to kneel infront of the tranny thing to advance the plot
You have a strong stomach, anon
>to see if it got as bad as the B3 main story
What happened in B3?
Replies: >>196164
>>196163
>You have a strong stomach, anon
And it was a stupid moment all for a "joke"
During my gameplay so far I had to witness 2 ancient as fuck memes being crammed into the dialogue
They literally put "I am your father" and the LoZ "Hey, Listen" in it 
>What happened in B3?
Shitty villains (usually referred to as the Cringe Twins), the fag marriage thing between two of the characters and that fucking lootgoblin Ava to name a few of the shit you have to deal with in the main BL3 story
Funnily enough,I found the casino and weaboo western dlc stories pretty enjoyable
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This goddamn mission is stupid hard, target for gold is set at 47.200. in vid related, my best, after like 500+ tries, is fucking 47.216. I'm going crazy.
Replies: >>196730 >>202625
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>>196160
Might as well post some of mine too.
Replies: >>196180
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>>196160
>>196176
Never seen this game in action and I thought it played like one of those Nethack-styled CRPGs.
What the fuck am I looking at.
Replies: >>196181 >>196249
>>196180
Roguelite sidescrolling platformer shooter with powdergame mechanics
I'm_sorry_Chris.webm
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>>196180
You are a wizard going down a mineshaft. Then you keep exploring and when you come down far enough you reach another floor. If you die you start all over again. There are wands. You can "customize" these wands by either finding new wands and taking the spells from them or by buying spells when you are in the "safe zone" after entering a new floor. Basically you can remove and add spells to wands to make them more powerful.
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>>196247
What does this shit even do going second?
Replies: >>196643 >>196651
>>196633
Pray.
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>>196633
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>>196160
Cool pixel art game... oh my gosh whats with that stupid filters and lighting effects.
>>196166
>16:9 letterboxed to 4:3
Why anon, -vf crop or something, if you can't get a proper capture. But at least it looks like some analog recording and not emulator, so props for that, even if that means shit quality
>>196591
>>196592
What the fuck am I looking at?
Replies: >>196731
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>>196730
>What the fuck am I looking at?
The new Borderlands game
And it turns out that the Monkey Island quest ends with a major dose of gay
>>196731
I didn't ask for more.
>check steam, more than 0 positive reviews
Humanity, I am disappoint.
Replies: >>196735
>>196731
amogus
>>196732
Did you seriously expect something different?
Even if it had a large amount of negative reviews they would just go through some mental gymnastics to call it a review bombing
Replies: >>196737
>>196735
>Did you seriously expect something different?
No, I just want to go back to late 90s/early 00s when I could play comfy games without gays, trannies, BLM, and whatever other abominations shoved into every fucking piece of game.
... At this point, one should just make a "game" that measures how much you reduced your carbon footprint by not playing the game, I'm sure it would be popular with normalniggers.
Replies: >>196741
>>196737
>without gays, trannies, BLM
No can do, this is the tranny era of gaming.
>>196731
Why do you keep subjecting us to this?
Why do you keep subjecting yourself to this?
Replies: >>196789
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>>196731
WORDS WORDS WORDS WORDS
WORDS WORDS WORDS
Who makes these fucking subtitles?
Replies: >>196789 >>196798
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>>196774
I ask myself that question every time I get subjected to their quests
By now I´m probably almost done with the game, so I might as well suffer through the rest of it


>>196788
What makes it even worse is that this has happened multiple times already
>>196788
This is just how blunderlands writing is.
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Replies: >>196820
Vidya_Games.txt
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So, this might be an odd request, but I guess this is the right thread for it:

I made a post here a few weeks back asking people about the best western titles from 2022, and quite a few of you have responded. I said this was part of a chart I have been working on for the best part of 2022, and that chart is nearly complete. I have decided I want a bit more than just a description of the game and a screenshot, so I have been looking up videos on youtube from longplays and clipping them. 
I attached a list of games from the chart, all of them. If you own any games from this list, I would love it if you posted a short webm or mp4 of you playing the game here. 

The only thing I am asking for is:
>No mods that effect the game too much, especially graphically
>No commentary 
>No custom subtitles or any other effects added afterwards in a video editor, just pure video gameplay
>If the game has a "Remaster" or other re-releases, I would prefer the original

Other than that, feel free to post any kind of gameplay you want. I would prefer it to be something that showcases everything the game has to offer, especially if it's something like an RPG, but anything will do, be it just you running around and exploring or posting a combat sequence. The gameplay vids will be hosted on an independent platform, which will be linked anytime I shill that chart, so I am certain quite a few people will end up seeing any footage you let me use. There is plenty of longplays on youtube so I will be fine, but I suppose some anons might want to show off them actually playing video games.
>>196816
*A few months ago, that thread is now long gone
BTW, I have a list of credits for every single video. If you decide to post something I can use, feel free if you want to be credited as "Anonymous" or someone else. I assume nobody here actually runs a youtube channel or something similar

Also, footage from Gamenights are welcome, there have to be plenty from games listed above
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>>196816
Oh hey, I remember you
Whats with the games that have a <, > or are marked with a star?
Games you already got gameplay for or is the other way around?
Replies: >>196860
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>>196802
>MC doesn't lewd the snakes
>its a fucking robot that does it
Don't tell me, there are no role playing elements in the game, and everything is decided for you.
Replies: >>196824 >>196828
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>>196820
>everything is decided for you
That one
At best you get an alternative choice to solve a quest, but all that does is change what type of reward you get and I´m skeptical if it even does that
Is this your first time with Borderlands?
Replies: >>196829
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>>196820
>lewd the snakes
Given that they all have masculine features and bizarrely large eyes, the robot can have them.
Replies: >>196829 >>196832
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>>196824
>Is this your first time with Borderlands?
Only played B1 and some dlcs with my brother back in the day, it was mediocre and I wouldn't had played if it wasn't with him. I think I read that B2 is the same, but with Burch getting cucked in the writting part.
>>196828
>Given that they all have masculine features
They look femenine and the odds parts pass for me as just monsterish, I wouldn't mind lewding one and having her in my party. Is not like they look like pic related.
Replies: >>196832
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>>196828
Considering how 90+% of the characters in the game are either nig-nogs or faggots I´d rather lewd the snek

>>196829
>Only played B1 and some dlcs with my brother back in the day, it was mediocre and I wouldn't had played if it wasn't with him
Understandable
I only played through 2 and the pre memequel back then because you could easily play coop on a pirated copy
Replies: >>196834
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>>196832
That cell shading is horrible.
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>>196834
You'd think after all the money randy "KID ASS" bitchford stole from other gearbox projects he'd at least attempt to make this shit look decent.
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I did it
Now I can uninstall this garbage and go play something better
Replies: >>196854 >>196862
>>196852
Why did you even play it in the first place
Replies: >>196857
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>>196854
I don´t really know, curiosity maybe?
I wanted to just play a little bit and record some gameplay so everybody can laugh at the awful writing, but then it just kept getting worse and worse and then I kept going to see how worse it can get and before I knew it I was basically more than halfway through
>>196819
Those are leftovers of an earlier iteration of the chart, where there would be 1 GOTY, 4 general picks and 5 runner ups. Ultimately, it proved pointless because how do you determine which game is better than the other? Only the GOTY remains, I believe that's the star and all the other games are general picks

Feel free to post any gameplay from games on the list, even if I have something already I might change it over for your footage. Many longplay channels have annoying watermarks on their videos so it would be nice to get rid of them
Replies: >>196872
>>196852
>admits numerous times that the game is shit
>plays it to completion anyways and creates several screenshots/footage of the game across multiple days
This logic is the same as fucking a guy and then stating you aren't gay.
Replies: >>196865 >>196872
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>>196862
>This logic is the same as fucking a guy and then stating you aren't gay.
Excuse me?
Replies: >>196866
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>>196865
If a man fucks a man, he is gay, anon.
Replies: >>196867
>>196866
Yes I know, what does that have to do with playing a shitty game?
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>>196867
If the game is shit and you played it to completion, you must have a scat fetish, of course
It is only logical
Replies: >>196882
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>>196860
>Many longplay channels have annoying watermarks on their videos so it would be nice to get rid of them
Doesnt Cubex/World of Longplays provide the raw video files of their longplays on their website or did they change that over the years?

>>196862
I really am questioning myself on why I kept on playing and didnt stop until the end
>>196872
Does it look that horrible because you're on a toaster or is it just that horrible looking no matter what?
Replies: >>196912
>>196872
>I really am questioning myself on why I kept on playing and didnt stop until the end
It is called morbid curiosity.
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>>196870
Or a perfectionist attitude. I like to 100% the games I started, even if it turns out that they're not that good.
Watching a dumpster fire can be also fun sometimes, if you have a weird definition of fun.
Replies: >>196890
>>196882
Enjoying yourself outside the sanctioned methods decreed 20 years ago is illegal.
Replies: >>196891
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>>196890
>>196877
Toaster
Pretty much all settings were on medium to low
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Some Xcom EW gameplay.
If your wondering about the quality I had started using OBS for the first time but man. I wasn't expecting the files to come out huge after finishing recording.
So I spent the next hour trying to compress it as best as I can.
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>I'm sen-
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>I would have won if he didn't mill the one of
>I would have won if I noticed it
>I would have won if I didn't save the book of life
>I would have won if I had just crafted a jackel
This loss is the most frustrating I've had in a while.
>>197039
When the fuck does he say this? Is this if you leave him alive both encounters?
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>>196872
What? Who wrote that? a cuck?
>>197012
I wouldn't mind posting some of my XCOM 2 gameplay if OBS file sizes weren't so insane. Any tips on compressing them?
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>>197166
He always says that at that point in the game as far as I've seen. Are you confusing him with Walton Simons? You can't kill Page before that point.
>>197187
Lower bitrate and smaller resolution are the most reliable ways to cut down on filesize.  Lower frame rate helps too, and I think for something like XCOM it shouldn't make a huge difference.
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>>197187
throw it in an ffmpeg converter
>>197242
Is X4 finished? or are they still releasing dlcs? Good looking npcs mod when?
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>>197258
More than that, is it better/worth installing over the older ones?
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>>197258
>finished?
I have no idea
Last time I played it was when it launched and I´m basically playing blind trying to gather enough dosh to fund my an empire
>good looking npcs mod
There is a mod that removes niggers IIRC, if that counts
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>>197261
>There is a mod that removes niggers IIRC, if that counts
That is a huge improvement then.
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>>197262
Just mind the Xenon
They seem more aggressive than I remembered
Also watch out for the autopilot, that shit will ram you into stations in such a way that you will get stuck and need to reload your last save
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>>197265
Do you mean the autopilot is even worse than x3? It always sucked in these games. Also, is OOS combat still vastly different in terms of ship power? Like how a Q in x3tc is a rapetrain OOS and a total pushover if you jump in.
Replies: >>197267
>>197266
>autopilot is even worse than x3?
My memories from X3 are hazy at best, but I can´t remember ever getting wedged into stations like some source engine ragdoll like its the case with X4
>is OOS combat still vastly different in terms of ship power?
No idea
This was the first time I payed attention to combat one the map, but that large cluster go annihilated by the station so I guess yes?
Also speaking of Xenon, I read that you can apparently in one of the dlcs reprogram them and become "king" of the xenon making you arch enemy of all the other factions
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>>197267
>I read that you can apparently in one of the dlcs reprogram them and become "king" of the xenon making you arch enemy of all the other factions
This actually sounds interesting. Thanks, guess I might check it out sometime. X3 was fun with proper mods, but Rebirth seemed like such a big downgrade that the whole series kinda fell off my radar.
Replies: >>197306
>>197273
>Rebirth
That was a clusterfuck that they tried to fix. Thank God they got to work on X4.
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>>197373
Is it even possible to do the insane songs on the 3ds with only the stylus, or is "cheating" using the triggers/buttons on the 3ds the only option?
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i leik push button
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>>197607
Well i think you are actually supposed to play with 2 styluses. Otherwise, then yes cheating is probably the only way
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>>198297
This looks like a snuff film.
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>>196160
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>>198654
>>198651
Could you guys upload some short gameplay of the game? A quick 2-3 min clip that shows off the game's most important gameplay mechanics, it would be useful for my project
Replies: >>198805
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>>198650
>>198651
Weird aesthetics. Not sure whether I should love it or hate it.
Replies: >>198805
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>>198783
I like it so far
Reminds me of the manga Blame
The mix of the 2D anime faces and 3D models in the same cutscene is a bit jarring though

>>198745
Something more like this?
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>>198805
Yes, this is perfect. Thank you

I strongly prefer this kind of footage since clipped longplays are starting to balloon in size for me now that I am entering 8th gen game territory. Some videos are almost 300mb big, but here you have a 25mb webm that shows more or less everything that needs to be shown
Again the list of games with similar footage I am looking for is here, for anybody else interested
>>196816
If time permits, I will see if capturing footage myself yields better results
Replies: >>198818
>>198817
>Some videos are almost 300mb big, but here you have a 25mb webm that shows more or less everything that needs to be shown
It helps that Signalis isnt that heavy on the graphical effects or action sequences like say a modern AAA game where something is going on pretty much all the time if it isnt currently busy blasting all the 4K gwaphiks in your face
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>>198805
>I like it so far
Um, so let's check this faux nip game out
>made in Germany
>game studio webpage: "Together, we've been making analogue and digital games since 2014."
Um, the list of their projects only contain signalis.
>also fucking pronouns
Are you trying to shove pozzed garbage down my throat?
>>198830
He is. Characters are lesbians
Replies: >>198848
>>198830
My dude I´m like an hour or two into the game and even if they are pronoun using subhumans there hasn't been anything regarding that shit and if it does I will post it here
>Are you trying to shove pozzed garbage down my throat?
You are a filthy double nigger for insinuating that I try to shove that shit down your or anybody else's throat
>>198830
Come on anon, even Hitler did art. **  
 **
>>198842
>and if it does I will post it here
I expect a full report, anonkun.
Replies: >>198848
>>198841
Well, I can tolerate yuri if it's the kind of cute girls doing cute things and no other bullshit, but since this is a western game from CY+7, I give it 0% chance of not being some feminist crap.
>>198842
>insinuating that I try to shove that shit down your or anybody else's throat
Then how should I call it, baiting people into looking at your shit?
>>198847
But he did nothing wrong
>>198830
>Hamburg, Deutschland 
Pronouns have gone too far
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>>198890
>>198891
>>198892
what's with the weird vtuber thing at the top right?
>>196091
Games like this give me hope that I too can become a game dev. If that bar is THAT LOW then any fucking retard can pull it off.
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To be fair, how can an imageboard develop naturally if the moderators dont meticulously curate it? Honestly i think this low PPH board would be better if all conversations never deviated from the topic, only the same threads rotate over and over, and we ban anyone that deviates from what's considered acceptable.
I am waiting for the mods to move in and remove all off-topic conversation so the thread can be a concise short form library of random gameplay videos.
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>>199006
Why would you do this.
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>>199009
>He doesn't know.
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my old cod 4 montage
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>>199381
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>>199382
Don't tell me you don't have time to watch the 9 day long CoD montage
>>199381
is that actually yours?
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>>199381
My fuckin sides
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Replayed hotline miami a couple weeks back. The ending was way more bullshit than I remembered.
So, this might be a bit of a weird question: Does ANYBODY still play Fallout New Vegas UNMODDED? I am having trouble finding vanilla game footage on youtube, and what I did find from the console versions of the game is having artifacting up the ass in some places, makes it hard to watch. If anybody here is playing NV and has no mods(even visual ones) installed, I would appreciate a quick clip, will be a pain the in the ass to do it for me since my game is on another HDD and modded to hell and back, going to take me pretty much all day to get working and then capture footage
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>>199890
I was gonna do a console playthrough some time soon for the novelty of it. I'll record some with my capture card if you still need it when I play.
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>>199910
Cool, I will take whatever you have. I actually also have a console version as well, but no way to record it. I would appreciate a short clip similar to what
>>198805
has uploaded, just fucking about and doing your own thing to show off the game's mechanics/combat ect.
For reference, this is what I have now. Not my footage, obviously
https://streamable.com/xiq0ev
Notice how poor quality the whole video is, especially towards the end when he's walking towards Repconn. I am sure there is a way to record 7th gen consoles and make them look better than that on film 
The clips cuts out where it does because the guy suffers from a VATS related bug afterwards, which I suppose is your typical NV experience but not optimal when you are trying to recommend the game
>>199890
>So, this might be a bit of a weird question: Does ANYBODY still play Fallout New Vegas UNMODDED? 
There is no point since vanilla is full of bugs and looks like ass, so the bare minimum is the unofficial patch and the orange tint remover. Besides that, most quality of life mods do not interfere with the content so you do not lose anything that way.
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recorded with a camera from 2002.
no audio.
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>>198297
this is the best footage of the entire thread, I hope that's actually yours
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I don't know how to record. If you have a retard proof OBS setup I'd be thankful and it'd spare you from this kind of quality.
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>>200151
Fun fact, you can jab her with the flare for a really horrifying insta kill.
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>>200174
Cool
Only during her vulnerable phase I´m guessing?
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>>200151
>started playing at (or before) 5/14
>first boss fight now
Um, are you that slow, or is the game shit?
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>>200206
>are you that slow
Yes, kinda
Some days I just lose myself watching saltybet the entire day
Replies: >>200213 >>200216
>>200200
That white hexagonal floor in the last video somewhy reminds me of transistor. But that game wasn't hexagonal tile based at all. Weird.

>>200209
>Unstable units may retreat into these tunnels
Please tell me it's not some mentally ill tranny bullshit
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>>200209
I want an ARA.
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>>200216
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>>200213
>Please tell me it's not some mentally ill tranny bullshit
It isnt
Some rooms have infected ARA units come crawling out of those tunnels to ambush you
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>>200222 (checked)
Well, at least it's good to see facemasks are about as effective against that virus as against chinkflu.
By the way, what the fuck are they? Humans? Robots? Some demi-god creatures?
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>>200223
The game calls them REPLIKANT and they are biomechanical androids with each model built for a specific purpose
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Not a single person in this web board can play rhythm games better than me. File too large so here's the link. 
https://streamable.com/llt1md
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>>200345
Another one for good measure of my insane skill. 
https://streamable.com/0pak7c
>>200345
>rhythm games
Isn't that like the most normalfag genre possible? That video it's like a bullet hell game, except the possibility of having multiple tactics.
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>>200352
>Isn't that like the most normalfag genre possible?
What about walking simulators?
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>>200405
Since when walking simulators are considered games?
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>>198650 >>198651 >>198805 >>198806 >>199298 >>199299 >>200070 >>200151 >>200177 >>200187 >>200200 >>200222 >>200231 >>200330 >>200563 >>200571 >>200669 >>200671
>that pseudo anime artstyle
>that sanitized all-women cast that resemble e-whores more than any actual attempt at cute or sexy vidya girls
>that pixelated blur filter to emulate lower resolution
>those obviously in-game rendered models they attempt to pass as pre-rendered
>that lack of detail/shading/polygons on the in-game models
>those uncanny overly fluid animations on the characters that's neither charming or pleasant to look at
>that black-red eyesore of a color palette not a single retro game has ever used
>those garbage textures that were clearly made on a pixelart spreadsheet
>the million other noise filters that are used both on the 2intelligent4you cutscenes and the UI
You're making a strong point against any vidya made in CY+8, this is some hot garbage.
>>200213
>please tell me it's not some mentally ill tranny bullshit
Are we sure none of the devs have trooned out? It does look like something some dude with a gaping wound would develop.
>>200683
Implying the likes of you could ever make a game even close to that level 😉. Try harder fag.
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>>200531
Too easy.
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>>200683
>that pixelated blur filter to emulate lower resolution
Thats probably because I forgot to disable the film grain in the options even if it doesnt seem to affect some parts
>that black-red eyesore of a color palette not a single retro game has ever used
>the million other noise filters that are used both on the 2intelligent4you cutscenes and the UI
I agree, they look awful and cause some serious eye strain when playing in the evening 
>that lack of detail/shading/polygons on the in-game models
Imo that wouldnt be that much of a problem if they didnt constantly zoom in so close on them during cutscenes
Jarring as fuck to have the 2D art suddenly transition into those 3D mannequin looking models
>cast that resemble e-whores
The fuck are you on about
Replies: >>200705 >>200710
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>>200704
Nazi wannabe tries to thought police anything it doesn't like, on the internet. The same batch as woke idiots who think they share the same group like Old Soviet, when these people would be the first in line to get shot when the system actually takes over. I can guarantee you people like him would be bullied to death if the Nazi actually took over. Always bark and no bite, can't take a joke, can't produce anything but always the first to tell you why something is bad. You know, like the gamergate people. People with wisdom tend to never have a strong opinion on anything, the opposite of these kinds. Learn to have fun fags.
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>>200683
>that pseudo anime artstyle
I have seen worse from normalfags faking chink cartoons.
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>>200704
>that's probably because I forgot to disable the film grain in the options
Does the film grain option disable the models attempting to look like sprites in-game? They may look like mannequins but the idea of reducing in-game resolution to have the game look >old is giving me an aneurysm.
>imo that wouldnt be that much of a problem if they didnt constantly zoom in so close on them during cutscenes
Even from afar they look terrible. Low-poly games can carry themselves with use of nicely detailed textures or a strong artstyle, but this game has neither. Pic related does not look good no way you put it, neither the character >sprites nor the environments that are either a solid gray or period blood red, or
>pixel art illuminated by lightning
What did they use for the art either way, Aseprite or some other simplistic shitty pixelart app? Shit's the equivalent of putting together Hama beads in digital form.
Replies: >>200716
>>200683
>trooned
You don't get banned for saying "tranny" on this website.

>>200710
You keep using the word sprite and talking about the game as though it's pixel art, but the game is obviously trying to go for the PS1 aesthetic, which had a lot of visible pixels even on CRT displays.  I don't think it ever tries to pretend the environments and characters are 2D.  If you look at the game in motion it's obviously fully 3D at all times outside of menus.
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>>200716
>you don't get banned for saying "tranny" on this website
As far as I'm concerned there's no other funny term for transitioning so I went with it. Besides I'm not a filthy cuckchanner you nigger.
>the game is obviously trying to go for the PS1 aesthetic
No excuses. I've seen models from the PS1 with much greater level of detail than a plain color for a face and solid black and a few grey squares for an outfit.
This is just another case of devs commiting to an aesthetic they don't understand to masquerade their laziness.
>which had a lot of visible pixels even on CRT displays
And yet most of them would go for certain lengths to bring the character to the foreground so you wouldn't be stuck looking at a MC made out of a bunch of squares. Again, ineptitude and incompetence.
>it's obviously fully 3D at all times outside of menus
And yet most of the environments look like what a 5 year old would create on Aseprite, with neither good textures nor cool in-game lightning to bring them to life.
If they really wanted to commit to that PS1 authentic feeling they could've gone with prerendered environments and player sprites and would've looked immensely better.
>>200700
>>200705
ZOMG we have dev in thread.
This is real cool and all but can we instead talk about how I want a MYNH unit to shatter my pelvis?
Replies: >>200768 >>200841
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>>200759
only if you post compelling footage
>>200722
People forget that in the past, artists were trying to fit as much detail as they could within constraints. Nowadays, devs use "retro"-style graphics so they don't have to put any effort in, broadly speaking. I've seen instances of "retro"-graphics, spritework and PS1-style polygons and textures and actually pulling it off. If you're lazy and your shit looks like shit, you can't just pull the retro card and get a pass.
>>200722
>first pic
NTRed?
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>>200759
She will probably shatter more than your pelvis
Since it was mentioned here somewhere I downloaded the butcher demo and gave it a try.
https://odysee.com/@ContextCracking:e/butcher_demo_gameplay:b
Frankly it's a bit too short to really get a feel for the gameplay since its presumably just the game's intro which naturally also sets up the "lore" or premise but at least one full level or an endless arena would have been good for actually getting a better feel for the gameplay.
The anon who mentioned it here shat on the graphics but I don't really have a problem with them aside from the characters being too small/low pixel so they read better. The big negative I noticed is that the game slowed down on a couple occasions when enough blood drips and gore was on screen, you can tell in the video too if you pay attention. This is unacceptable for this kind of graphical style, I would expect to have much more gore on screen without any performance impact.
>>200722
>As far as I'm concerned there's no other funny term for transitioning so I went with it. Besides I'm not a filthy cuckchanner you nigger.
The term has been "tranny" for decades, but on normalfag social media you get banned for using it, so not-quite-normalfags use "troon" instead.  I didn't call you a cuckchanner.

>aesthetics
You're not wrong, but I can't bring myself to dislike Signalis with as much intensity as you.  The game overall looks cohesive, and when it's in motion I don't notice the odd filters and other effects, like webm 1 in >>200563.  Some parts of it, like webm 1 in >>200669 look really good because there is some kind of art style and direction, which is a rarity in modern games.  Even rare that an indie game has a color palette other than purple-blue and sad colors.
>>200841
>you win never kiss one only to have her blush and close her helmet in embarrassment
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>>200841
Those robots need a rape correction.
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Replies: >>202599
>>202594
Looks interesting, to bad lesbos aren't my fetish.
Replies: >>202606
Signalis_end_p1.webm
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>>202599
>to bad lesbos aren't my fetish
Is that really enough to not make you want to play the game?
Replies: >>202620 >>202846
Signalis_end_p2.webm
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>>202606
Yep.
>>196166
The first turn you can be more aggressive in, replace the letting of the gas by touch of braking, then take the exit very tight to catch more draft from the NSX
The S section is a bit messy, but not horrible
Any part were you touch grass / sand with the rear wheels is a slight time loss, moreso the last one where there's clear traction loss

JGTC cars sometimes have retarded power bands (earlier ones especially so 97 Supra applies), learn manual and take advantage of it.
t. have done 1:52 Suzuka flying laps in JGTC cars playing GT
>>202615
I got promise the first time and felt pretty good. I think is supposed to go Leave > Stay > Promise. 

I'm not sure where the fuck the secret ending lays in that but the devs shugged and said "who knoooows".
Replies: >>202730
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>>202676
I got promise the first time too and did artefact shortly after
As for trying to figure out what that ending means, I really think its just there to fuck with data miners and theory crafters
I mean how in the everloving fuck are you supposed to figure out any of that shit without a guide in the first place
Replies: >>202747
>>202730
Don't you have to radio signals at random parts of levels? Yeah it might be there just as a secret.
Replies: >>202750
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>>202747
>Don't you have to radio signals at random parts of levels?
Ye
You need to dial 3 different radio frequencies at 3 places and need to enter a code that AFAIK only appears at the end of the playable intro and there are no hints whatsoever to figure any of that shit out
Replies: >>202850
>>202606
>Signalis_end_p1
Now that you're at the end, reply to the question in >>198842
>>202750
Its time for a full report, anonkun.
Replies: >>202854
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>>202850
Pretty enjoyable, but shit kinda goes off the rails too fast going from clean Protektor quarters and a rather short mine section to full on Silent Hill dimension of rust and masses flesh
As for poz >>200841 and >>202615 are the only places where the lesbo thing appears and of those the first cutscene is quite literally the end of chapter 2 (out of a 3 chapter long game) and the other one is one of the endings
Thats pretty much it
Replies: >>202895
>>202854
It's not lesbo if it's a robot.
Devs made a shitty 2deep4u Solaris knockoff with Silent Hill mixed in.
Replies: >>202918 >>202922
>>202895
>2deep4u
I hate this accusation at this point, it leads to nothing but post-ironic non stories because people stop even trying to be genuine in their stories since every cretin can accuse them of it being 2d4u
Replies: >>203034
>>202895
>It's not lesbo if it's a robot.
Then it's a lesbot.
>>200106
What's this game called?

>>200155
Video looks fine. If you want higher quality recordings just increase the bitrate in OBS as much as you can, then re-encode the portion/clip you want using ffmpeg.

>>200339
>I'm trying
>this is fucking boring
>muh controls
Perfectly sums up every single one of your streams anon :^)
Replies: >>202976
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>>202972
>what's this game called?
I'll make a guess here and say it's the 6th gen The Punisher game released on PS2 and Xbox, if the logo popping up didn't give it away.
Replies: >>203878
>>202918
>I hate this accusation at this point
But it's true in this case.
There are too many unanswered questions and the devs are silent on meaning.
It's actually too deep to understand because they won't inform the audience of any concrete ideas related to unanswered questions.
Artifact?
>I dunno, you make something up
Meaning of the hidden ending?
>I dunno, you make something up
Last_Command_Origin.webm
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Still early in the game but man is it really fun.
Replies: >>203819
>>203782
I had this game on a nokia that took AA batteries
Replies: >>203866
>>203819
Is Snake a HIDDEN GEM?
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>>202976
>Il Punitore
Zappesco
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American_Football.webm
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Replies: >>204529 >>204571
>>197601
Shame I can't record myself playing cocksmith anymore since I refunded the shitty capture card. I've learned quite a few songs since then.
Replies: >>204579
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>>204430
>>204430
>when they double they don't even get double healthbar
What is this journo-difficulty shit?
>>204525
You refunded it? Was it not good?
Replies: >>204583
>>204579
Straight up garbage, it stopped working completely after like 2 weeks, and it's not like it was that functional before. I refunded it on the last available day and got another from a totally different brand that was manufactured elsewhere but I couldn't get it to work at all either, so I ended up refunding it as well after a week of bashing my head against the wall.
Replies: >>204600
>>204583
Damn, my friends and I have had good experiences with that card. Inconsistency is to be expected with chinkshit I guess. Are you gonna get a different one? Camera pointed at the screen?
Replies: >>207983
CnC_STREAM.mp4
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>>206455
Gayme nayme??
Replies: >>210866 >>210965
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>>204600
>Are you gonna get a different one? Camera pointed at the screen?
neither. though the camera one would be funny, maybe I should do at least one like that I'm in the process of getting a brand new rig so I'll be able to both run cocksmith and emulate ps3 just fine, which in a way kind of bums me out because I like playing on my crt, maybe I'll get an elgato card eventually. you should post more cocksmith in my absence.
I'm learning the mgs2 substance skateboard theme right now, I remember watching a video of a jap playing a cover of it as a kid and thinking "that looks so hard, man if only I could play like that!" when I found out they had a custom for rocksmith I was so happy, and to find it's actually not particularly hard even for a n00b like me is like a christmas miracle
Replies: >>209650
retard_playing_Zbloody_Doom.webm
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Getting_the_axe.webm
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Here's some bad gameplay of ZBLOODY Doom.
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Aw sweet, extraterrestrial horrors beyond my comprehension.
>>208730
Didn´t know that you could die in that game
Is that a recent addition?
Replies: >>208738
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>>208737
I know there were a couple of deaths before and some intentional softlocks, but I'm pretty sure that was added in the latest version. It's hard to find anything about this game.
>>208730
i saw vinesauce joel playing this and wanted to try it, but it kind of looks like a chore simulator
Replies: >>208743
>>208742
It kind of is, but that's what makes it so great. It's a really good horror game because it lulls you into a routine and a seemingly mundane environment, but just as you start becoming familiar with things, more and more /x/ shit starts happening. You get very used to things and that makes it all the more tense and unnerving when something is wrong. And it tends to show some restraint and subtlety with its spooks instead of being overly gratuitous, which is remarkable in the age of streamershit. I'd say the only real fault it has is is suffers a bit from some immersion-breaking funnie discuck meme shit included in it. It's a bit glitchy too but that's to be expected.
>>208730
What is this game?
Replies: >>208786
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>>208782
The title screen comes up in the webm.
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>>207983
It's on Cocksmith, but it's also charted wrong. It's good enough though. Here's my one-take attempt at it. The tone also sucks and I forgot to change off of it for this recording.

>getting a brand new rig
So does that mean you'll be playing on PC now?
Replies: >>209925
>>209650
Sounds fine to me, the only things that I noticed were "wrong" are the intro/outro is very obviously an arpeggio instead of single notes and the riff on the D string that comes before the main riff sounds more like octaves so either 
------------------------------------------
-10---10---10---8---8----10---10--
------------------------------------------
-7-----7-----7----5---5----7-----7---  etc (also it's kinda hard to do the jump from 5th fret D to 5th fret D while doing octaves I like to stay on the D and just do 5 on the upstroke and 10 on the down instead)
------------------------------------------
------------------------------------------
the D or
--------------------------------------
--------------------------------------
-14---14---14---12---12--------
-------------------------------------- etc
-12---12---12---10---10--------
--------------------------------------
if you want to do it on the A

The parts during the solo sound like the correct notes but the effects don't match because the song makes heavy use of wah and probably the trem neither of which are charted in rocksmith and I'm guessing the guy who made it couldn't or just did replicate them properly.

Either way that's good for a first run, I'm lagging a lot behind you in terms of skill, I can't just pick up a song like that without practicing it a bunch but I'm improving that's for sure.
Replies: >>209926 >>210171
>>209925
also I suppose the arpeggiated parts could've used a less distorted tone, some OD and delay would've been enough
>>208730
>That shadow
What does the player model look like?
It looks like you're an animu gurl.
Replies: >>209928
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>>209927
Looked like pic 1 at time of recording, looks like pic 2 as of the latest patch. It's an ♂.
Holy_Mountains.webm
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>>209925
>the D-string riff is wrong every time it shows up
>there are parts of both guitar tracks charted on both lead and rhythm, when in reality it's one guitar playing one part, not both. For example, the intro is charted on both lead and rhythm. There are several sections where lead is also playing the rhythm part. This is common in Rocksmith charts and I hate it
>there's a missing note at 2:13
It looks like this guy just copied a tab from Songsterr. It's a 1:1 copy, and even has the same errors.
Dance_Minigame.webm
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>>206468
it's in the webm file itself
Replies: >>210868
>>210866
That guy has wide hips.
Replies: >>210869
>>210868
The game is overall pretty shit and way too chatty for my tastes. The dance minigame is the only thing remotely fun about it.
>>206468
Yandex pointed me at Shinobi non Grata
Revenga.webm
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L4D2 custom campaigns are gifts that keep on giving.  Despite the game's age and general jank it's crazy that the amount of good, free stuff is still increasing.
Replies: >>212817 >>213494
>>212814
Are people still making those or you just going through old ones?
Replies: >>212835
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>>212817
People do still make them, and there are new people making them too.  A lot of the workshop is Chinese garbage but there are good ones mixed in with the chaff.  There's a curator called Kyle H. McCloud (yes, he's a furry) who has a very good grasp of what makes campaigns fun and engaging, and he's made a couple really good ones himself.  I recommend going through his giant list of campaign reviews if you want to see some of the better ones.

Versus mode doesn't always work on them, sadly, but there are a handful of good Versus campaigns that I play often.  Mods help a lot too; there have been some really good "total conversion" mods that make the game look like it's snowy or tropical or cyberspace synthwave.
Raiden.webm
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>>212814
you have like no mods, my l4d2 looks like fucking adhd town with all sorts of shit, shrek is the tank, yoshi the smoker, some shipslut the hunter, zombies are skeletals, survivors are velociraptors, guns are from various assorted games, I got nick cage in the microwaves and more
>>213494
>some shipslut the hunter
I read slut in a L4D context and my brain instantly thought of the witch.
Replies: >>213496
>>213495
miku is the witch
>>213494
I normally have a fair amount of gun and item mods, but I don't like modding anything that needs to be shot, like the commons or specials.
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>>213494
get on my level
Replies: >>213518
>>213515
emulator
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ladies and gentlemen
we got him
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So this is the power of the PS Quadruple...
Don't look at her shadow
Replies: >>217363
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I should stop playing two Point and Click adventure games at once.
Sometimes I forget what I'm jerking off to.
>>217342
Did you hack your PS4, anon? If you have a Pro version you can get a 60fps patch for Bloodborne and Gravity Rush 2.
>2nd Webm
I wish I've finished it before giving the console back to my brother.
I was right at the final boss too.
Replies: >>217366
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>>217363
Yes, I was fortunate enough to obtain it right on FW 9.00.
>If you have a Pro version you can get a 60fps patch for Bloodborne and Gravity Rush 2.
It's a base one but I did try the GR2 patch, though it only reached 60 FPS only when looking at the sky or the ground.
>I wish I've finished it before giving the console back to my brother.
Does he play FIFA in it?
Replies: >>217368 >>217387
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>>217366
>Does he play FIFA in it?
Worse. Spider-man.
And now he's trying to sell it because he wants to get a PS5 just to play the new one.
I would buy it from him but he already updated the firmware.
>>217368
I enjoyed playing spiderman on PC, it's probably the best iteration of the Bamham combat system and the web swinging is fun enough you almost don't mind that it's yet another Ubisoft open world game. Almost. Absolutely not worth buying a piss four for though.
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>>217368
>already updated the firmware.
Absolute human trash.
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>>217368
>>217366
How old is fw9.00? I have a ps4 that I bought just to play digimon and Nioh. I've not played it in 3+ years because the disk drive shit the bed. It keeps spitting out my dicks.
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>>217387
knock_it_off.webm
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>>217387
>https://wikiless.tiekoetter.com/wiki/PlayStation_4_system_software?lang=en
>On September 15, 2021, Sony released update 9.00
You should be fine.
>>217391
DUP BTFO
U
P

B
T
F
O
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>>217391
Cool, thanks.
ranger.webm
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>>217391
>>217392
dup truly btfo, how can he ever recover?
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>>217555
Replies: >>217557 >>217571
>>217555
>>217556
the fuck is this garbage
Replies: >>217561 >>217592
>>217557
The game is Chasing Dead, a game released in 2016. The devs requested for the game to be removed on 2020 so it's now impossible to play it without pirating.
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 >>217368
>he already updated the firmware
What does this mean? Can you not install an older version of the firmware, or does the console need to be jailbroken first in order to do this?
I don't own a piss poor so I don't know anything about it, much less piracy. What's more, I didn't know anyone on this site owned one.
>>217556
>1st video
>those 4 whole seconds of the butterfaced player model staring at the camera
>those ragdoll physics seemlessly integrated into the cutscene
>that FMV playing to the the dude's airborne twerking
>the hand on the ragdoll that gets stuck to the helicopter so he can't fall out of it
>that fade out transition that suddenly fades in for a split second before cutting to the player's FOV
>the physics on the helicopter as it akwardly plummets from the sky piece by piece
>those tanks flying out of the titan's crotch in a perfectly straight trajectory
>that explosion on the tank after it fails to budge the player one inch
I'm wondering whether this game would have found a publisher before this digital-only shitshow.
Replies: >>217601
>>217557
Still works better than trannpunk 2077.
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>>217571
>Can you not install an older version of the firmware, or does the console need to be jailbroken first in order to do this?
You can't downgrade your firmware version, even with a jailbreak. There isn't any CFW either.
The jailbreaks available aren't permanent and go away when you shut down or reboot the console. Pirated/homebrew games may persist, but need a JB to be played.
Though recently, there's been some development on tools to revert to a previously installed firmware version.
Replies: >>217605
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>>217601
>there's been some development on tools to revert to a previously installed firmware version
>previously installed
Which means that fixing a console that was manufactured with a version newer than 9.00 won't be possible in any way? Hopefully some fags can track down what consoles are affected by looking at the serial number, just like PS2s newer than SCPH-80000 aren't able to load FreeMCBoot.
However, in case I'm understanding it right, the consoles you're able to effectively pirate have been dwindling in numbers since September 2022 when FW 10.0 released. How bad is buying a Piss Poor for pirating nowadays? I assume the only fags who didn't upgrade were the ones who already pirated their consoles, and so they know what they've got already. Are they being scalped yet?
Replies: >>217606 >>217626
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>>217605
>Are they being scalped yet?
No.
So this is your chance, anon.
You'll make big bucks since Bloodborne PC never ever.
Replies: >>217610 >>217626
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UT2004 is not a particularly good game but I still enjoy logging in time to time to pitch myself against some of the models from May.
>>217606
>so this is your chance, anon
No, it's not. That would have been when patch 10.0 was announced almost 2 years ago. Considering the subset of the population that bought a PS4, the only possible scenarios where they may still have version 9.0 running would be that the console had been collecting dust the last two years very rare considering it's still the go-to FEEFA machine or something similar to what happened to >>217387, that the console shit the bed.
Still, not a terrible idea, but I wouldn't want to buy a PS4 either way, let alone a hundred. I'll let you have it.
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>>217605
>How bad is buying a Piss Poor for pirating nowadays?
You'll likely have to get an used one for the right firmware, or maybe in retail if it's part of a bundle.
>Are they being scalped yet?
I've seen some going for extra 50-100$ depending on the model on Ebay and another local marketplace website.

>>217606
That's probably a bad idea since a new jailbreak method for later firmwares could be released.
Replies: >>217636
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>>217626
Charger.webm
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Webms of L4d2 mutation. Mainly Chargers.
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>>218416
>furfag_dies
You're the one who installed that hideous Krystal mod for Rochelle.
Replies: >>218944
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>>218466
Krystal is honorary non-furry.
Replies: >>218945 >>218966
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>>218944
yiff in hell
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>>218945
>allahu akbar
Friendly fire?
Replies: >>218950
>>218949
Killing slavs or killing muslims that are working for the kikes.
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>>218944
I concur Krystal is pure sex and made for breeding but furry characters look hideous in Source.  Please find something more appropriate
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>>218993
The fastest mouth in the west.
No, not like that.
Replies: >>219051
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>>219018
but can he aim and shoot that fast?
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>>219051
Aimin's fer gits ya squig`ead!
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>>219051
he just shot all six targets, so yes he can. At least those exact targets.
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>>219059
Accuracy through volume is a valid option if you're not a filthy poorfag.
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>>219263
very nice, what emulator do you use?
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>>219263
You should increase the bitrate, heck, maybe even decrease the resolution, so it's not like you're driving in a compression artifact soup where you can't even tell where the track ends and the wall starts.
Replies: >>219308
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>>219267
I used duckstation.
>>219273
Here is a second attempt.
Replies: >>219441
>>219308
See, much better.
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Assorted some vidya and funny
Replies: >>220106
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>>220105
Wew anon, are you playing through all of the Piss Poor catalogue?
How are you recording all of these either way? I know it's as easy as pressing a button, but were you anticipating the funny so as to start recording ahead?
Moreover, what the fuck's going on on that 2nd webm? That face's RE Engine levels of hideous.
>that 5th webm
Do you feel in charge?
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>>220106
>Wew anon, are you playing through all of the Piss Poor catalogue?
At least some of it.
>How are you recording all of these either way? I know it's as easy as pressing a button, but were you anticipating the funny so as to start recording ahead?
You can also have the system cache last minutes of your gameplay with a predefined length and save them at will.
>Moreover, what the fuck's going on on that 2nd webm?
Game's Infamous First Light, your MC is that woman and you're supposed to avenge your brother by exploding that guy with your laser powers.
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i do a little fuckery.
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SF6 is fun.
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He was not ready.
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>>220291
>>220292
>>220520
I never understood the appeal of fightan games.
>>220539
They are fun.
Replies: >>220550
>>220549
If you play games for "fun" you are a casual and a child.
Replies: >>220578 >>220597
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>>220550
Naruhodo.
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>>220539
Unparalleled control over your character, plus lots of awesome characters.
Good kinesthetics and game feel.
You get to make people suffer in real time and be rewarded for it.
Hot babes.

>>220550
The good ones have a lot of competitive depth and a high skill ceiling.
Replies: >>220609
>>220597
>1st vid
They ripped the controllers out of an arcade machine, or what?
>Hot babes.
eroges have that too
Replies: >>220625 >>220634
>>220609
>controllers
Those are arcade sticks/fightsticks.  They're essentially portable arcade hardware, which many people find comfortable.  Gamepads and keyboards/leverless controllers are the most common these days, though.
>eroges
But fighting games have actual gameplay with infinite replayability.  I can count on two hands the number of porn games I've seen with gameplay that I wanted to play more than once.
Replies: >>220630
>>220625
>But fighting games have actual gameplay with infinite replayability.
<playing against the same characters with the same moves on the same stages a gorillion times is replayability
Replies: >>220641 >>220645
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>>220539
I suck at these kinds of game, though as a casual here's my impression on these games:
>character focused action, lets you play multiple fighters with fleshed out, interesting moves that match their personality/fighting style
>cool character designs, animations/spritework and lore bring characters to life, makes them memorable and generally become a strong selling point
>large rosters attracts both players and developers alike, FGs being a popular genre for companies to use their IPs on
>one of the few non-splitscreen genres you can play with other people on the same room without using two different computers/consoles
>interesting character tech/movement and a high level ceiling prompts wannabe pros to spend countless hours on a game that's rewarding to master
>once you know a character, combo routines and footsies makes them great games to zone out and bring friends over to play with, granted they've learnt to as well
No wonder they're popular. I believe last point was a huge factor on their best-selling surge, and I doubt, didn't you have any friends to play with, they'd become as prevalent as they became years ago. Granted, parasocial relationships and corporate events have taken the place of playing against fags from your school/neighbourhood/local scene on improvised tournaments, but they're regardless a social game at core.
>>220609
Have you beein living in a bubble? Arcade sticks are the go-to controller to play these kinds of games. In fact, arcade controllers for consoles were a fairly hot item to play your games with, at least in Japan judging from model diversity. There used to be 6-buttons fighting specific controllers on 4th gen consoles before they started selling the huge lollipop arcade sticks for the turboautist arcade-goers, and this goes as far back to the 5th gen at least. Even Panasonic was selling 3DO arcade controllers because they had a Super Street Fighter Turbo port.
Replies: >>220641
>>220630
I'm sorry the games don't jangle a keychain in front of you to keep your attention.  Do you want a roguelike party game where the movesets, frame data, and damage are all randomly generated and permanent death forces everything to be artificially fresh?

>>220634
In past years, fighting games were the definition of all killer, no filler and many of them had the best graphics and the best music.  They didn't really make the jump to home consoles very well, so they've been about 10-15 years behind the rest of the industry in terms of quality of life and being a complete package for single player, multiplayer, casuals, and tryhards.

The worst thing about about modern FGs is they've attracted the 140 IQ autogynophelia autists who feel the need to minmax everything.  In the 2016-2023 era where every game was following SFV's lead and launching as a fucking pile of garbage with no content and shallow mechanics, it became extremely easy to succeed if you were willing to find a very powerful strategy and actually force people to deal with it.
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>>220630
By that point you might as well be complaining about FPSes, RPGs, shmups, RTSes, action puzzle games; every single player campaign and every single game genre that's not a procedural, roguelike game. In fact, you may as well be complaining about them as well since they give you the same item pools, the same types of enemies, the same bosses, the same meta and end goals, etc.
What you don't seem to understand is that there's nothing inherently wrong about
<playing against the same characters
<with the same moves
<on the same stages
Many older games gave you highscores, time trials and grades depending on how well you played a single player campaign, just in case you wanted to give another try at that exact same campaign. Note that people don't need to replay a certain game just because there's certain content that's locked away from them, like a different ending or player costumes. In fact, human beings before 16 ADD used to play games because they enjoyed the challenge it provided you, if only because the challenge's fun enough and the environments, characters or the story warranted to be revisited again. Coming back to a game and replaying it is what defines mastery in MP as well, in case there's any, and lets you tell apart a newbie from a veteran player.
I don't know about (You) but I'd rather have a game I can come back to at any moment in time and be the exact same as I've ever known it; over the current hellscape that are always-online games with procedural environments and textures, RNG attributes, chatGPT generated dialogue and story, constantly changing with dripfed content all the while being patched left and right even on the day of release. There's some kind of earnest you won't be able to find on the latter; and even if plenty of old games were plain bad you had the power to simply shut down the computer, unlike most modern shitty games that try to force the player into submission with psychological traps.
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>someone compains about the SF mongoloid bumping threads with inane shit
>some faggot comes out of the woodwork to spite the first guy
>entire catalog is now flooded with inane shit
Well fuck you too. Here I made a post exactly before the site got flooded up to the 3rd page with retarded bumps.
Surely you niggers don't base your personality on spiting everyone and anyone, even on some backwater Mandarin pottery forum, don't you?
Replies: >>220734 >>220793
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>>220725
>Surely you niggers don't base your personality on spiting everyone and anyone, even on some backwater Mandarin pottery forum, don't you?
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>start a new kenshi playthrough
>grind
>make base
>wonder why workers keep getting killed
>look around
>watch as enemies effortlessly phase through my fucking walls
>ragequit 
Every single fucking time. Fuck this game, I'm waiting for kenshi 2. For real this time.
>>220725
>Surely you niggers don't base your personality on spiting everyone and anyone, even on some backwater Mandarin pottery forum, don't you?
You're asking this after multiple years of a small handful of discord fags constantly trying to stir up board wars on this site and the rest of the webring?
>>220792
That's odd, I think I've only encountered that problem once in my half-dozen or so playthroughs. I see you've built your base in a lake, that could be causing some of your issues. It helps to test the pathfinding by closing the gate and then telling your gang to run outside (while they are standing inside the closed fort). If they can't do it then you'll probably be alright.
Replies: >>220845
>>220792
You typically have to either cheat or use a mod to construct walls in areas like that. you brought this on yourself.
Replies: >>220845
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>>220792
>build a wall in a lake
>monster can swim over it
Replies: >>220845
>>220792
Why the fuck are you building into an acid lake, you retard?
But also yeah, the collision can be a little wonky like that.
Replies: >>220845
>>220807
>>220809
>>220816
>>220841
>make base in a fertile mountain 
<bandits noclip under the walls and kill me
>make a base next to a lake 
<mobs spawn within my walls and kill me
>fill the map with broken houses to expand the base area 
<beak things swim around the walls and kill me
>extend the walls to the lake
<beak things teleport over the wall and kill me
>make base in a mostly flat area 
<no resources, constant raids, and no one can leave because the gate is 1 pixel too high
>go into edit mode and move it down, click every fucking button in the UI to hopefully fix it
<bandits can now teleport through my walls and kill me again
Fuck you, fuck your game, fuck your walls, and fuck your collision.
Replies: >>220850 >>220860
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>>220845
I was only suggesting that building in a lake might contribute to your suffering. But, now that you mention it, I do remember the occasional problem with people inexplicably spawning inside my base. Still, I didn't make the game, there's no need to be upset with me.
Replies: >>220851
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>>220850
>there's no need to be upset with me
>>220845
What mods are you using? I guarantee you have one that's causing this. Ive played this game several times. Made Many outposts, and have games with multiple outposts simultaneously. some in the valley, some in the desert, some in the swamp. one even in the screeching cannibal lands. and i've never had this problem.

Don't ever use edit mode. if you did delete the walls and build them again proper. That really only changes them visually in my experience and causes problems.
Replies: >>220861
>>220860
The mountain base was full vanilla, everything else was with build mods meant to fix building issues.
Replies: >>220865
>>220861
When building, make sure your walls are all built off of the previous wall. Start each wall using the end of the last one build. also make sure there are no partially constructed walls between that workers couldnt reach to construct. Sometimes you have to move the worker close enough and have him work manually.
Replies: >>220868
>>220865
Anon, you don't understand. I followed every single fucking building guide there is. There is no way to build walls that the samurai can't phase through.
Replies: >>220871
>>220868
It's not even a common problem in the game. It's a "skill" issue.  If you can even call anything in this game a skill. It's really just ineptitude.
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>>221041
Does the hokuto game play like god hand? Because it should play like god hand.
Replies: >>221054
>>221041
>first webm
What is the name of the game?
Replies: >>221054
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>>221044
It plays like a post-apocalyptic Yakuza with some gameplay differences.
>Grappling's replaced with QTE pressure point attacks (you unlock a faster variant later)
>Talismans allow you to use skills in battles, but have a long cooldown (I think you can upgrade them to reduce this)
>Weapons are rarer to find
>You can explore the wastelands in your 4x4
There's probably more worth mentioning, but I haven't progressed far enough yet or I didn't notice them.
>>221052
(New) Sakura Wars
>>221054
>Sakura Wars
I knew it looked familiar, can you lewd them?
Replies: >>221058 >>225276
>>221054
Sounds fun.
Replies: >>221058
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>>221055
Don't think so. There are some face-to-face events but I didn't try anything funny in them.
>>221056
It's alright.
Replies: >>221059
>>221058
Lame...
>>221054
>(New) Sakura Wars
>soystation 4 only
I guess I'll check it out 15 years later.
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>>222011
Is it possible to play Natural Doctrine with nip dub?
Replies: >>222050
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>>222020
You can. Thanks, didn't notice that option before.
Replies: >>222408 >>226115
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>>222050
>You can. Thanks, didn't notice that option before.
Nice.
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>>223308
Good to see Homer putting Marge in her place.
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Old vid I forgot to post.
Imagine losing to the fucking :D car.
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>>221055
Got a little naughty for you.
Replies: >>225278
>>225276
>Got a little naughty for you.
Nice.webm
I guess, you can romance one of the girls? Does it have NG+?
Replies: >>225279
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>>225278
>I guess, you can romance one of the girls?
I think so.
At the end of each chapter you can get an overview of your relationship with them (and some other characters) like pic related.
Judging by the game's achievements, you get a different ending for each of the five girls.
>Does it have NG+?
Haven't finished yet, but a quick search shows that it has.
Replies: >>225280
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>>225279
Into my backlog it goes.
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>>225377
Is this the nu-Half Life 1?
Replies: >>225430
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The recent splatfest (handshake vs fistbump vs hug) resulted in a victory for Shiver despite her popularity vote being an all-time low, which made a lot of niggers very upset.  I was happy to do my part.
Replies: >>225437
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>>225379
Nah
Thats Life´s End patched to make it compatible with MMod
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>>225424
These levels of salt are deadly.
Replies: >>225460
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>>225437
Very nice.

The number of children, both literal and man, who come out of the woodwork for splatfests is astounding.  The game's netcode can't even handle 8 players with wired connections under ideal circumstances, let alone 8 children playing on McDonald's wi-fi.  Any attempt at a real game goes out the window.

I've been enjoying using the 52 Gal recently since it lets me 2-tap people reliably and cut through a lot of the lag bullshit.  If the mechanics are designed such that I need to track my target (3-hit and 4-hit weapons) but the netcode makes that unreliable then I'm just going to kill people before they even know I'm there and be done with it.
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>>225460
I need to play more splatoon. Zzz being fresh as fuck when?
Replies: >>225476 >>225477
>>225472
When Pretendo is functional enough to support friend battles.
Replies: >>225490
>>225472
buy me a switch and a NSO subscription
Replies: >>225490
>>225476
>>225477
Someone here has to actually own it.
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>>225490
I own it (hence the clips) and there are a few guys I hang out with who play it regularly. I'm not sure how that would translate to zzzchan being fresh.  I assume you must already own and play it.
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>>225537
I own it.  Maybe our squids cud hold hands at some point.
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>>225585
this mod looks bretty gud
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>>225586
Life´s End was enjoyable, even if it felt like somebodies first or second attempt at a mod at some points
These ones are from the Xeno Project 1 & 2
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>>225577 (nice)
Post your friend code or whatever and I'll send you an invitation.  Splatoon 3's friend matchmaking infrastructure is total garbage but the off chance of having a teammate who isn't actively sabotaging me is good.

Here you can see me killing two people and clearing the right side of the map for a rainmaker push while all three of my teammates tunnel vision on an enemy on the left side, leaving me to die to a splatling who wasn't being pressured.
Replies: >>225650
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>>225649
And here's the end of that game where we clear an easy path to a lead, but the two people on my team who are right next to the rainmaker just fucking ignore it for five or six straight seconds, allowing the enemy team to position a guy beneath us and kill us while we try to pick it up.
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It's very common for people to sit back and play like cowards, throwing bombs at the enemy backliners (such as the Nautilus in this clip) and displacing them, but not making any kind of push with the displacement.  Here they feed me almost an entire special despite having three bombs on their team, but despite being forced back by bombs I'm never afraid of them moving forward.  Then when my inkstorm is charged, I throw it on their bomb-tossing perch and suddenly they're forced to move.

Sadly, the ranking system doesn't do its job because you can fail upwards.  People who simply don't grasp the game can get to S+ or X rank (the super exclusive rank after S+) with enough beating their heads against the wall.  In Splatoon 1, getting to a high rank like S+50 was genuinely really hard to do, and the matchmaking was less artificial so you almost always got paired with people who actually understood the game.
>>225589
>that space battle
i never knew i needed crusty 90s space dogfights
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>>225902
>when your intro is so long you need a load point in the middle of it
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>>225943
Made me laugh too
>>225943
Doesn't the original tram sequence have like 5 of them?
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>>225957
Fuck, I could have sworn it's a single level with the only load point at the end when you leave the tram, but I went to yewtube and it's indeed made of multiple segments. (But it doesn't throw a big LOADING text at you so it's less noticeable)
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>>226026
He has a strong leg.
Is this still the same mod?
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>>226035
Too bad the hit detection for the kick (and in general) isnt the best
I switched from MMod to Brutal Half-Life
>>226026
Good mod except it fucking crashes on me sometimes.
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>>226072
I like the gore, but the crash issue and enemies tanking random amounts of punishment is kinda ass
Also makes me wish there was a full recreation of the Doom and Quake levels in HL
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>>221041
>>221054
>>222011
>decent production value
>both the dialogue and the VAs are funny
>cutscenes and character animations had a modicum of effort put into them
>lets you be a pervert and lewd the girls
<characters look like shit
No wonder I've barely heard of this game before. The one thing they should've thought on spending the most money on was hiring a good character designer. That, and making sure those anigay models look sightly in-game. What's with those dicksucking sockpuppet niggerlips on most of the girls?
Probably the only design in your crew that's somewhat acceptable is the cleavage girl. It's all the more baffling once I looked up you can romance some tiny little dopey ninja mong and a fucking nigger, but can't date the girl in the chinese dress who calls you a pervert in the webm. What the fuck were they thinking?
>>222050
>how_the_pervert_game_plays.webm
<game's some generic CY+5 hack 'n slash game with particles up the ass
That's a determent as well. Wasn't the original one a strategy game?
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>>226115
>Wasn't the original one a strategy game?
TBS, yes.
This is a super long shot, but does anyone remember gameplay webms from a game called Copy Kitty which were posted about two or three years ago?  They were boss exhibitions of all the game's bosses on normal and hard mode, and had names like 4-2_easy.webm or 5-11_hard.webm.  Some of them were more than 4 minutes long, but most were around 1-2 minutes.

I moved hard drives around a little while ago and I thought I had made backups of the videos, but I looked around today because I wanted to revisit some of them and apparently I had managed to delete them.  I spent several hours getting all that footage and I really feel dumb for deleting it.

One of the more memorable bosses was a giant castle/tower knight that walked on two legs and was thrice as tall as the screen.  You needed to dodge its lance swipe, then jump onto the lance and shoot its faceplate off, then go inside and destroy the core, then take control of it and fight another giant enemy in a kaiju fight.  It looked janky but it was incredibly fun and charming.
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>>226223
I remember them but I don't have them. It's a good excuse to just play and record it again if you want them though.
Replies: >>228361
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I suck at rhythm games. And at all others.
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>>228324
Since when does it take 10 shots to destroy a tank and why are the artillery shells unaffected by gravity?
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I'm kind of getting burnt out on Splatoon and multiplayer games in general.  I think I'm going to take a pretty long break from it until I can get back in the right headspace to enjoy the game.  It's a great game with some of the best mechanics in any shooter I've ever played - it should probably set the standard for how shooters think about their mechanics going forward - but the sheer disrespect it has for my time and my energy are insane.

In the PvE mode Salmon Run, once you get to the max rank of Eggsecutive VP, you get a number that goes up and increases your hazard level (the rate at which enemies and bosses spawn, etc.).  It resets every rotation, which is about every 2 days.  There are some badges for getting up to EVP 999 on each map, but grinding up the entire way from EVP 40 to EVP 999 in a single rotation period is absolutely excruciating.  Recently there was a gameplay mechanic introduced that lets you "save" your EVP number on a certain map if you got one of the badges: get the bronze badge for reaching EVP 400 on one map, and you can start off the next rotation on that map at EVP 200.

Problem is, at the higher EVP levels bosses are spawning so fast that a bad string of them who spawn at the shore and require you go to out there and attack them can drag you around the map in a zig-zag that means you never have the time to collect the stuff the bosses drop and put it in the basket in the middle.  My friends and I are good at the game but if six fucking Stingers (tall enemies that lock on to the farthest player and fire tracking, wall-piercing lasers) spawn in a row then you inevitably spend half the wave's time running back and forth across the map.  Conversely, getting a lot of easy bosses like Scrapper and Maws that will follow you near to the basket are practically free.
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The lag in PvP game is still intolerable.
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>>228347
*in PvP game modes
>>226224
I decided to go back and replay the game, but it turns out that my "upgrade" to Win10 has broken the non-DRM version I played a few years ago.  It was a mess to install anyway, but apparently the mismatch of local game data being present but the Temp\AppData being missing caused some serious issues since the game can't even uninstall itself.  Reinstalling is also a bust since it requires the .NET 3.5 framework and you can't even get offline installers for that anymore.

Fortunately I still have a Steam key from when I bought the game, and that version still works.  I'm not sure if I want to spend another 50 hours getting 100% completion and unlocking everything AGAIN, though.  Perhaps I'll just play through the main story and hard mode with the default playable character.

I do really respect the game for having an enormous wealth of content, but it's a bit overwhelming knowing what I'm in for.
Replies: >>228485 >>229643
>>228361
>Reinstalling is also a bust since it requires the .NET 3.5 framework and you can't even get offline installers for that anymore.
<what is winetricks
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>>228485
>Win10
Replies: >>228575 >>228602
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>>228518
Then suffer.
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>>228324
You're pirating all of those Piss Poor games aren't you?
Did you undust some old console some fag sold you, or did you buy a retail one?
>>228485
>>228518
>>228575
>penguin user shitting over wangblows
A first in history.
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>>228333 (checked)
>Since when does it take 10 shots to destroy a tank
Tanks have weaker and stronger spots in this game, I just struggled to position mine to better hit them.
>why are the artillery shells unaffected by gravity?
The shells do fall off, but it's only more noticeable at longer ranges.
>>228602
>You're pirating all of those Piss Poor games aren't you?
Haven't tried some games like Killzone or Nioh yet, or the Ratchet & Clank reboot or even TLOU2 if I'm mad enough, but I've already played others like Infamous and Ghost of Tsushima.
>Did you undust some old console some fag sold you, or spoiler?
Like >>217368 I got it from a relative except he played FEEFA in it instead.
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It's free but incredibly short, being less than an hour long.
>>228704
>the Ratchet & Clank reboot 
Don't.  It's a movie tie-in game with zero soul or passion.  The originals emulate well enough.
>>228361
Install Windows 11. Now.
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>>230688
>she stops moving after you chop off her leg
0/10, shit game
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>>230696
is that shit island? why are you playing that garbo
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>>230699
I have nothing better to do. If i didnt play something i would just sit and browse the web all day.
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>>230710
play good game
>>230710
Play every MegaMan X game.
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They really wanted the COD audience, didn't they?
In retrospective I should have let the train blow up the station.
>>231063
Somehow It looks worse than 2, 3 and Mercenary.
The fuck happened? They couldn't figure out how the PS4 worked in time or they just gave up?
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>>231063
What the fuck is this press x to not die game?
Replies: >>231072
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>>231065
>Somehow It looks worse than 2, 3 and Mercenary.
Here's a still picture. It looks like your typical photo-realistic FPS except with Helghasts.
>They couldn't figure out how the PS4 worked in time or they just gave up?
They've pushed it hard enough that there's an option to limit the game to 30 FPS since the console's fan gets really loud while playing.
>>231066
It's Killzone Shadow Fall.
You can get revive yourself with adrenaline packs that you pick up in levels.
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>>231072
>webm 4
>"chance for an egiru"
I guess this game wasn't popular enough to warrant mainstream scrutiny because it definitely sounded like she said the American No-No Word.
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>>231072
It does look worse.
It looks sharper but I think the textures are worse and the lighting is off.
Here's a Killzone 2 screenshot for comparison. Even though it's compressed the 3D models still look so much better and are better textured.
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>>231072
>4th webm
Are those games fun? It's a golf game and yet you keep posting replay after replay whenever you post ITT.
The girl on the cover of the first PS3 game makes my cock feel funny.
>>231075
And the video started with the girl clearly stating anon was on whore 13. This may actually be a Japanese game made by Japanese people.
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>>231095
>Are those games fun?
They are. I really like the vita game. Plus the girl on it is cute.
Tons of cool DLC too.
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>>231063
>>231072
Exploring the PS4 back catalog and launch titles, eh?  What motivated you to do that?
Replies: >>231175
>>231096
>vita
Any recs? Not the golf one, but the others. I've seen more golf game footage looking at this thread than in my whole life before that
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>>231087
You're right, but it's not a consistent pattern. Here's a couple more pictures, this time from the first mission's map:
The forest and the sand bags looks detailed, but the concrete portions look plain. The interiors though seem fine overall.
I wonder how much of this was a deliberate choice, artists' inexperience (the Disney/Epic Games PBR stuff was new at the time), or a consequence of rushed development.
>>231095
Sure is. It's nice for short sessions and doesn't require much attention from you.
>It's a golf game and yet you keep posting replay after replay
Do they look boring?
>This may actually be a Japanese game made by Japanese people.
It was developed by Clap Hanz Limited, which despite sounding German, is a Japanese company.
>>231111 (quads checked)
A few exclusives looked interesting, which in turn are an excuse to use the console.
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I cheesed the fuck out of it and i don't give a fuck
>>232550 for context
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>>233376
>1st video
The average PS1 game has better cutscenes and better ragdolls
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>>233376
>first webm
>mfw
>second webm
LEWD!
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>>233378
>puzzle_solving_exhaustion.webm
Almost spat my drink at the screen.
>bath_time.webm
How many of those cutscenes does the game have? From what I've seen squad girls other than titular character and cleavage girl are pretty ugly, but if the game has a gazillion high value cutscenes it might be worth the try. You've already sold me on Everybody's Golf so I sure hope this one's alright as well.
>>233378
>the average PS1 game
>ragdolls
The game may look like shit but you clearly don't know what you're talking about.
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>>233378
To be fair the game's (mostly pre-rendered) cutscenes look fine. This level's section is just particularly buggy.
>>233380
>How many of those cutscenes does the game have?
A lot. Most of them are voiced, and are rendered on real time. There's also some animated cinematics that show up less often.
>You've already sold me on Everybody's Golf
Was that because of the caddy?
>I sure hope this one's alright as well
If you're pirating it I suggest you grab version 1.01 (latest one) since it let's you load/save whenever you want, has combat lock-on available and DLC outfits.
>>233389
Some arena autism
>>233376
>1st vid
>shoot that whiny bitch too
Exactly how I'd have done it.
>2nd vid
These girls really need some dick treatment. Also,
>そんなにお風呂が好きなら、せいにん(?)さんも一緒にお風呂入りますか。
>へえ?一緒に?
<Since you seem to love baths SO much, why don't you take one, too, Sei?
<What...? Seriously?
And where the fuck did 一緒に go? I guess they couldn't translate the pun (一緒に can mean both "together" and "at the same time"), but damn it, they didn't even try.
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My first helicopter event. Glad to enjoy my little base.
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>>233380
>you clearly don't know what you're talking about
Obviously I'm exaggerating, it would be too kind to say that the average PS2 game trashes it completely in every department possible. So I said PS1 instead
>>233404
What is this game? Wat is even happening?
Replies: >>233420
>>233414
Real time CDDA with much less content.
 And an unseen helicopter can be heard attracting hordes of Z's.
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>>233420
So this video has sound, didn't notice it.
Still have no idea what is this or what does a meido with an battle axe(?) do
Replies: >>233424 >>233433
>>233421
It's Project Zomboid.
>>233404
why are you a dragonmaid
Replies: >>233433
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Still mad
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>>233431
>you have earned a silver trophy
Are you playing on RPCS3? Is the PS3 version of the game better than the PC one? Makes me realize I've never touched Revengeance or any MGS game for that matter.
Replies: >>233434 >>233441
>>233421
The maid is carrying a spear which is super useful for instant killing and keeping zombies at arms length when fighting. Cept it won't matter since the horde has already begun surrounding the house.
>>233430
Cause maids are fun.
>>233432
> Is the PS3 version of the game better than the PC one?
Like all Platinum games on PC it has a bug where the internal limiter deviates over time leading to frame time issues unless you do some black magic shit, it also specifically has issues when ran above 1080p iirc
>>233432
I'm playing on RPCS3. Never played PC version.
It's stable most of the time. A few places where it freezes, usually accompanied with texture/shader glitches but it's playable.
>>233434
Do you happen to know a fix for Bayonetta where audio desyncs in cutscenes? It's annoying me greatly and I'd like to fix it before playing it.
Replies: >>233443
>>233441
>Do you happen to know a fix for Bayonetta where audio desyncs in cutscenes? It's annoying me greatly and I'd like to fix it before playing it.
You could try Bayohook and the 60fps cutscene option, I never bothered fixing it on my end
>>233434
Really? I played MGR on PC many years ago and I don't recall it having any of those problems.
Replies: >>233686
>>233434
That's only on toasters
Replies: >>233686
>>233475
Only really starts being an issue after 2hr+ of straight play, basically takes the form of a small stutter every second, that gets really bad over time if you leave it like that.

>>233476
Nah the limiter drift is literally unavoidable, you can mitigate the visible effects with VRR or some other stuff like fast sync / forcefully vsyncing at a lower refresh rate like 57-59 but no matter what hardware you have you ain't changing that.
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