>>193945
>>193946
>We've gone from take your games anywhere with you, to take your games to the toilet
Reminder "mobile" gaming has always consisted of little else for normalfags, even nips. I've never understood the appeal myself (if I'm already within a few steps of a PC, why not use that?), but that's how it is.
>>193966
Yeah, the Switch & PS5 are both huge successes, and there truly is no justification other than "normalfags have shit taste".
>>193992
>You can literally just stream your pc to any screen in your house wirelessly with a $20 fire stick
>>194007
>I just plug my PC directly into my TV with a really long DP cord and pair a wireless keyboard and controller
Not simple enough for lazy normalfags. Also, most normalfag PCs are now craptops instead of desktops.
>>193980
>The plug-and-play nature of consoles, while not as good as before, it still there.
I will never forgive Valve (Steam Machine) & M$ (GfWL) for both completely fumbling the "console killer" push exactly when consoles were at their most vulnerable in late 7th-gen. They were supposed to make an idiot-proof "TFUI" console gamepad experience, spec for sub-$500 preconfigured prebuilts outspec'ing consoles for aggressive retail marketing, and large library of certified compliant games. But they fucked it all up for years until after 8th-gen was firmly on its feet, and here we are a decade later with consoles still existing.
Related to the next paragraph, "hardcore" gaming companies also dropped the ball on mobile gaming, there are barely a handful of obscure Android devices with physical controls, and only the thinnest trickle of AAA Android/iOS ports to run on them as an alternative to casual touchscreen freemium cowclickers or emulators.
>>194072
<fit in pocket
>Why is it so hard for every company who isn’t Nintendo
Pardon me dear sir but LOL. The Switch is a bulky tablet abomination (especially with Joycons attached), the Lite is still 5.5", and the OLED is even huger, also TBQH even the PSP & Vita were rather rotund), none of that junk is slipping into your pockets unless you're carrying a manpurse or wearing absurd baggy clown pants. In fairness, this isn't a gaming-specific problem, as phone sizes have exploded since the '00s, to the point where sub-"phablet" phones are basically extinct, and I expect only foldable/rollable screens may be able to save us.
>Are they truly so dense as to not understand why the PSP worked?
Regardless of its merits to discerning users, the PSP didn't work for Sony nor publishers, it (and the Vita even moreso) were fiscal flops.
>>194089
>maybe cartridges instead of UMDs
>>194108
>The UMD format was an annoying piece of shit
I sorta' disagree. IMHO the ideal solution would've been to use MiniDiscs:
<Rewriteable. On-demand retail/online distribution, eliminate the need for memory cards, more flexible game design similar to the XBox's mandatory HDD, more viable for more non-gaming & non-PSP applications, etc.
<Established. Preexisting infrastructure & uses in line with Sony's non-PSP ambitions for UMD against flash & DVD
<Capacious. Hi-MD reached 1GB capacity, comparable to UMD's 1.8GB, in time for PSP in 2004. And went from 175MB to 650MB by 1997, meaning a "proto-PSP" was doable in the PSX era.
<Cheap. Like UMD, orders of magnitude cheaper than ROM. Flash was still >$250/GB in 2003, and only went <$10/GB by 2008.