/v/ - Video Games

it's fucking video games, baby


New Reply
Name
×
Email
Subject
Message
Files Max 5 files32MB total
Tegaki
Password
Flag
[New Reply]


READ THE RULES


sony-playstation-vita-hands.png
[Hide] (542.7KB, 1200x675) Reverse
Sony-PS5-Handheld-Q-Lite.png
[Hide] (142.1KB, 832x364) Reverse
PS_Remote_Play_PS5.mp4
[Hide] (3.7MB, 640x360, 01:01)
>Following days of speculation, Insider Gaming can report that there’s a new PlayStation Handheld in development. 
>Codenamed the Q Lite, the next PlayStation handheld is the next piece of Sony hardware that aims to be yet another piece of hardware that requires the PlayStation 5. Insider Gaming understands that the Q Lite is not a cloud-streaming device, but instead uses Remote Play with the PlayStation 5 – A feature the console giant has been pushing these past couple of weeks.
https://archive.is/2Kt6B

TL;DR Sony wants to copy the WiiU and Nvidia for some retarded reason...
>Nvidia shield...
>needs a constant internet connection
And it's dead on arrival, folks. What stupid offtopic thing do you guys want to talk about instead?
We've gone from take your games anywhere with you, to take your games to the toilet
Replies: >>194179 >>194548
That's basically a peripheral, not a standalone handheld console. NoGames5 isn't selling and this won't either.
>>193943 (OP) 
But PSP and Vita are no longer supported...
>>193945
/thread
>remote play only
<PSP had remote play and a decent library
They already failed to surpass their own two decades old creation.
>>193945
what vidya girl has the largest chest in gaming, proportional to her size?
Replies: >>193956
these_things,_maybe.jpg
[Hide] (132.9KB, 1440x1080) Reverse
>>193955
Replies: >>193957 >>193993
>>193956
why did you remind me of this game
I seriously thought this was a joke. Ha.
>>193943 (OP) 
I see Sony has gone full retard. For one, nobody out in the West trusts Sony after they did the Vita dirty.
>Streaming from the PS5 only
And it's dead. It'll be over $100-$300 for a service that already works on phones/laptops. I though Sony understood this and dropped handhelds precisely because it could target phones for streaming? My only thought is that someone at Sony hates the Vita so much, they want to further taint the idea of it by forcing out a failed product to prove handhelds are impossible. Nevermind the shitload of companies suddenly doing it.
>>193943 (OP) 
Did anyone even use remote play on the Vita? The PS4 had far more games than the PS5 so this will be even deader than that was.
why a sane person would buy a PS5? Even normalfags prefer PC this days, videoconsoles are long dead, they doesn't even have games, and xbox is a joke.
>>193962
Could make the same argument about the PS4 and it somehow became the fifth best selling console in history. I fully expected the 7th gen to be the start of consoles dying but here we are with two 8th gen consoles in the top 5 and low PS5 sales caused by supply issues rather than a lack of interest. Normalfags simply have no standards. Xbox was always the joke console
>>193943 (OP) 
>that requires the PlayStation 5
Are they fucking retarded?
Replies: >>196097
>>193966
You have to remember that GPUs have been so expensive since the scamdemic consoles start looking like an actual value.
>>193966
>Normalfags simply have no standards.
Yeah, they will keep the consoles alive since normalfags are too retarded to deal with computers.
>>193966
At this point playstation has become the new iphone, the new product is the same that the previous version and normalfags buy it just because it has a higher number.
I truly hate mass culture, normalfag behaviour is truly a subject to study.
Replies: >>193980 >>194555
a20d9acc10e2d42a2dbfdf4ed843eee13550d73ccfe36adc32a266022ed123ed.png
[Hide] (784.4KB, 1274x1440) Reverse
>>193962
>>193966
>>193975
What's so hard to understand? Most people don't care about muh exclusives. They just want a machine to play with their friends.
Imagine you're having a BBQ with your friends. This is not a common occurrence though, you do it twice a month at best. What do you do? Shell out near a grand for the priciest model or get a tabletop or get a kettle grill for tenth of the price which does the job well enough? Yes, you could get the more expensive grill way cheaper if you assemble it yourself but it's such a hassle and you have to troubleshoot it, it's not worth the bother for most people.
The plug-and-play nature of consoles, while not as good as before, it still there. I, myself, am guilty of that sometimes. I prefer to play on my PS2/PS3 on my comfy couch than on my PC. It's more convenient.
Replies: >>193992 >>194548
>>193980
You can literally just stream your pc to any screen in your house wirelessly with a $20 fire stick. Also crossplay exists for most normalfag simulators. The future is now old man. Consolefags deserve to be mocked for not doing absolute bare minimum research and then thrusting their fat heads into enthusiast spheres like this one.
>>193956
WOAH MAMA
jontron_but_why.webm
[Hide] (1019.4KB, 720x400, 00:05)
>>193992
>You can literally just stream your pc to any screen in your house wirelessly with a $20 fire stick
>>193992
>fire stick
>look it up
>amazon alexa
Not even with a rented computer.
Replies: >>194007
PS_Vita_girl.png
[Hide] (1MB, 886x842) Reverse
>>193943 (OP) 
Isn't it a bit too late for an April Fools joke? 

Anyway, what would the next Vita look like as a 2D girl?
>>194003
Just a monitor that displays low quality PS5-tan.
Asuka_gets_a_Meme_Deck.jpg
[Hide] (414.2KB, 1615x2500) Reverse
Literally who does this appeal to? People who buy consoles get them to play on the big screen from their couch and the Valve Steam Deck and Nintendies Switch are way ahead of them in the handheld market that I really doubt Sony has any chance to catch up, plus Nintendo and SteamOS/Arch Linux with a Valve logo slapped on the desktop background) actually have games worth playing.
If Sony's goal was to create more E-waste that will gather dust on shelves for several years until it's inevitably sold at a huge loss for the store owner then I guess this is a huge success?

This just seems so pointless.

>>193992
I just plug my PC directly into my TV with a really long DP cord and pair a wireless keyboard and controller to it to play vidya and watch anime and jewtube videos. Wouldn't the wireless thing just cause latency? I guess depending on what your playing that wouldn't actually matter but for games that require a decently high FPS to be playable that sounds like more trouble than it's worth unless your PC is huge.
Also this >>193997

>>194003
>Anyway, what would the next Vita look like as a 2D girl?
It would be a sheet of paper containing various stickers of Vita Tan in different poses doing cute things.
Replies: >>194015 >>194548
ClipboardImage.png
[Hide] (966.6KB, 1280x720) Reverse
>>194007
All Soyny had to do was make a portable PS2 mini. That's it.
It would have been useful too since PS2 emulation still has problems.
>>194015
I think the problem with that is that they need to put a DVD on the machine, they can't use freeMCBoot or PCSX2 on a raspberry pi.
Replies: >>194018 >>194021
>>194017
They can just make a team work on emulation for the thing.
Replies: >>194020
>>194015
>>194018
That's a monkey's paw wish if I ever saw one; they would just put a PCSX2 ARM fork on it like how they used PCSX-ReARMed for the PS Classic.
I_fucking_hate_these_stupid_over_priced_things,_fuck_you_Sony.jpg
[Hide] (88.1KB, 800x800) Reverse
5654c161dd71ab334ce96f194fd080472a90c2ddf346727c40f7f800b5178b32.jpg
[Hide] (414.7KB, 1600x2560) Reverse
>>194015
Your gonna give yourself a headache imaging all the common sense things Sony could have done to remain relevant and competitive. They're out of touch boomers and people trying to push their shitty agenda's wearing a pair of nostalgia goggles of a time when people actually wanted a PlayStation.

>>194017
SD cards exist and would be a lot cheaper to modify compared to all the propriety shit they've tried in the past. Sony really should realize they'll never succeed the way Apple and Nintendo does with their walled garden hardware and software market. The sooner Sony accept Flapaks are the future the better.

Their controllers are pretty nice but they're also competing with Logitech and 8BitDo along with a sea of Chinesium knock offs of various quality, Sony is still relevant in the digital camera market not to mention selling cheap smart phones to third world countries ain't exactly rocket science but they really need to rethink their entire console market strategy or just give up and port all their shit to PC already before they embarrass themselves more.
I have a feeling Sony will just continue to to make a fool of themselves even more though.
Replies: >>194022
>>194021
Well the first thing they have to do is move their HQ back to Japan.
Replies: >>194032
14cd194a26493f5d29d44ad4baa0d25c218b189f2af2ad0cee29d57e0fdbe72d.png
[Hide] (219.2KB, 500x281) Reverse
>>194022
>Well the first thing they have to do is move their HQ back to Japan.
RECLAIM YOUR BIRTHRIGHT JAPAN.
ClipboardImage.png
[Hide] (72.3KB, 300x200) Reverse
>need to own a PS5 to use it
Even he couldn't defend it. What were they thinking?
>>194003
PS5-tan, but it's a shitty cardboard-cutout
Replies: >>194043 >>194052
>>194042
Better idea, she's a backpack on the PS5-tan that doesn't exist
Replies: >>194052
>>194042
>>194043
I say one of the crappy knock-off accessories you can always buy for a console.
Replies: >>194065
hole_technology.webm
[Hide] (4.6MB, 640x360, 01:20)
>>194052
>fit in pocket
>decent battery life
>quality exclusive titles
>not too expensive
Why is it so hard for every company who isn’t Nintendo to figure out how to make handheld consoles? The Gameboy set the standard yet every single competitor since has refused to follow the steps Nintendo used to make it a success, with the sole exception being the PSP. Which is what makes this new console doubly stupid because Sony made the PSP and should be able to understand why it was able to take the fight to the DS.
Are they truly so dense as to not understand why the PSP worked? Was it really purely accidental that they made a good handheld and they have no idea how to follow it up?
>>194072
To this day, the PSP is still my favourite handheld of all time.
If that console had a second analog stick, L2-R2 buttons and maybe cartridges instead of UMDs it would have been PERFECTION.
Also it was way ahead of its time, remember that smartphones still weren't a thing back then and the PSP was the first portable device with a screen that big with a wide screen format.
Also the catalog had all the genres covered, RPG, Adventure, Action, Horror, RTS, FPS, TPS, Fighting games, weeb shit and so on.
0d9665a5c125de87ef5ea340119aa748764d0eebb6f288d038f90a934833daab.png
[Hide] (1.7MB, 1600x900) Reverse
>>194089
knock knock
Replies: >>194117
>>194089
Smartphones have been around in a recognisably modern form since things like the Blackberry and the Sidekick which predate the PSP by about 2-3 years. 
I know what you meant, though “ubiquitous adoption of them driven by the popularity of the iphone”
Replies: >>194103
>>194100
Those were just some of the early color display mobile phones. The screens were tiny, the colors were horrible and they had more in common with the monochrome "dumb" phones that came before them than the smartphones that came after. Phone screens that didn't look like a bad imitation of 16bit color modes only started popping up around the same time as the PSP/NDS and PSP sized screens only really became available with smartphones.
>>194072
The PSP worked because of easy piracy combined with a library of low-budget titles made by white men and superior porn-watching capability to anything else small enough to comfortably use in bed at the time. The UMD format was an annoying piece of shit, Memory Sticks were overpriced (though nowhere near as bad as Vita cards would be) and the widescreen display cut its battery life while also ensuring it would never fit into most pockets.
Replies: >>194548
>>194090
I have a Vita too, and i got it day 1 (first and last time i ever did that) because i expected the "PSP but with PS3 graphics" as they were advertising it.
If only the Vita had half the support the PSP had maybe my opinion would be different, but, as someone who isn't fond of visual novels and weebshit the Vita was a huge disappointment.
Replies: >>194119
>>194117
I agree. It has a very decent homebrew scene nowadays though. I love playing old fps games on the thing and it still is my go to handheld.
Replies: >>194133
>>194119
It did gave me some enjoyment with games like Dragon's Crown above all else, Odin Sphere, KILLZONE mercenary, Hotline Miami, Shakedown Hawaii, Ninja Gaiden sigma 1 and 2, Little Big Planet, Sly Cooper 4 and even Uncharted Golden Abyss.
Gravity Rush was crippled by Sony removing part of the already short story to sell later as DLC.
If you think about it, all the "big" exclusives were just the launch titles, after those, it was already over.
Replies: >>194161
>>194072
Because that would require the people in charge to not be a bunch of detached boomers who perceive the world through flow charts. Its like with everything gaming related these days. The people actually making decisions have business priorities that are straight up incompatible with making a good product. A good quality handheld is not rocket science but there is a about a year between it hitting the market and it making big bucks. So instead the company would rather push for a new subscription service or a low production accessory they can easily and quickly dump if it does not work out. 

Same with backwards compatibility. The PS5 has enough juice to emulate even the PS3 library but why waste time incorporating a feature that does not directly print money when you can milk remakes, re-releases and remasters? For you its obvious that is you can emulate a game that means you can also sell it. Selling a ISO file and emulating it is faster and cheaper than remaking a whole ass game. Hell, you may just as well just print the same PS3/PS2/PS1 discs and sell them as new anniversary editions.
But for a Soyny manager its just a red number under development costs that cannot be directly paired up with a another green bracket of profit because the benefits of making a better device do not always linearly translate into higher profits(or blackrock funds).
Replies: >>194218 >>194225
>>194133
>he didn't play Muramasa
missing out
Replies: >>194163 >>194254
>>194161
>he didnt play minecraft
bet you dont even vaxmax
Replies: >>194165
158d1a6556890029f5d07d8fef5932c6.png
[Hide] (1.1MB, 640x960) Reverse
>>194163
fuck off kid, been vaxmaxing since before you were even born retrd I literally have a third arm on my head right noe thats why im banned from streetfighter tournaments
Replies: >>194167 >>194170
URWhPRv97YDV_640x360.jpg
[Hide] (15.3KB, 640x360) Reverse
>>194165
>have a third arm on my head right noe
99e58b455efa6c32d02ec9b186fa8459bb146a1428b8f94ae9e68cfee9b51f0a.jpg
[Hide] (69.9KB, 720x773) Reverse
>>194165
Ban vaxmaxing from EVO!!!
Atari_Jaguar_CD.mp4
[Hide] (692.8KB, 480x360, 00:17)
>>193943 (OP) 
Can't wait to see how it will flop thanks to typical Sony retardation like:
>proprietary memory card
>cloud jewry and inaccessible storage (console stolen? save corrupted? wanna store old games to avoid redownloading? get fucked)
Though maybe things might have changed given that Jewtendo pulled this and it wasn't enough to put off their loyal manchildren fans
>some retarded DRM scheme that locks you out when the date resets or your internet drops
>poorly managed store like the hellishly sluggish mess that was the Vita's
>retarded exec decisions like the balls-to-the-wall retarded game blacklist on the PSTV
>no local multiplayer (one of shitch's biggest selling points as it saves parents a lot of money)
>no game sharing (got more than 1 kid? time to pony up again goy!)
<it's literally the Wii U's tablet controller
oh wait, they managed to be more retarded than I thought was possible. who the fuck calls a thinclient remote display a console?
>>193946
>to the toilet
I think you meant to say nowhere. The bathroom's too far to maintain good latency.
>>193962
The only thing consoles can do is to turn at this point is to turn into full-fledged desktop PCs with a separate OS for vidya.
>>193966
>the PS4 and it somehow became the fifth best selling console in history
Because the competition was absolute garbage: Wii U was DoA due to naming retardation, and Xboner hasn't been cracked to this day.
Replies: >>194338
>>194141
That sounds like a sustainable business model
Not
fracture_points.jpg
[Hide] (66.4KB, 1080x830) Reverse
>>194141
It's easy to understand boomer suits and their thought process: if numbers don't go up, it's a flop. If you do well, the required numbers increase. If you don't, you get replaced by someone who can doctor them better, hollywood accountant style.
Standards and deadlines can only get tighter, and only pareto improvements matter. Anything that goes down is a strike against your record. ((( KPIs ))) (i.e. the numbers bean counters selected as important) and careerism are the tools of the trade and the goal. Pic related is originally from another context but shows the process best.
>>194161
>he didn't play Muramasa
>missing out
I did
but i never finished it
>>194179
> Xboner hasn't been cracked to this day.

Because there is no real reason to. The xbone has no exclusive content of its own and the utility you can get from homebrew is far to achievable with plenty of other devices. The Xbox 360 was the last Microsoft console to really warrant "cracking" and even then you are doing for a library of about 20-30 "exclusives"(depending on your definition of the word) in total.
Replies: >>200651
"Portable"_gaming_1.jpg
[Hide] (48.4KB, 638x479) Reverse
"Portable"_gaming_2.jpg
[Hide] (60.9KB, 638x479) Reverse
phone_screen_size_sales_2017-2019.png
[Hide] (48.5KB, 981x705) Reverse
phone_screen_size_sales_2018-2022.png
[Hide] (50.1KB, 1056x681) Reverse
lg-foldable.jpeg
[Hide] (390.5KB, 1920x1080) Reverse
>>193945
>>193946
>We've gone from take your games anywhere with you, to take your games to the toilet
Reminder "mobile" gaming has always consisted of little else for normalfags, even nips. I've never understood the appeal myself (if I'm already within a few steps of a PC, why not use that?), but that's how it is.

>>193966
Yeah, the Switch & PS5 are both huge successes, and there truly is no justification other than "normalfags have shit taste".

>>193992
>You can literally just stream your pc to any screen in your house wirelessly with a $20 fire stick
>>194007
>I just plug my PC directly into my TV with a really long DP cord and pair a wireless keyboard and controller
Not simple enough for lazy normalfags. Also, most normalfag PCs are now craptops instead of desktops.

>>193980
>The plug-and-play nature of consoles, while not as good as before, it still there.
I will never forgive Valve (Steam Machine) & M$ (GfWL) for both completely fumbling the "console killer" push exactly when consoles were at their most vulnerable in late 7th-gen. They were supposed to make an idiot-proof "TFUI" console gamepad experience, spec for sub-$500 preconfigured prebuilts outspec'ing consoles for aggressive retail marketing, and large library of certified compliant games. But they fucked it all up for years until after 8th-gen was firmly on its feet, and here we are a decade later with consoles still existing.

Related to the next paragraph, "hardcore" gaming companies also dropped the ball on mobile gaming, there are barely a handful of obscure Android devices with physical controls, and only the thinnest trickle of AAA Android/iOS ports to run on them as an alternative to casual touchscreen freemium cowclickers or emulators.

>>194072
<fit in pocket
>Why is it so hard for every company who isn’t Nintendo
Pardon me dear sir but LOL. The Switch is a bulky tablet abomination (especially with Joycons attached), the Lite is still 5.5", and the OLED is even huger, also TBQH even the PSP & Vita were rather rotund), none of that junk is slipping into your pockets unless you're carrying a manpurse or wearing absurd baggy clown pants. In fairness, this isn't a gaming-specific problem, as phone sizes have exploded since the '00s, to the point where sub-"phablet" phones are basically extinct, and I expect only foldable/rollable screens may be able to save us.
>Are they truly so dense as to not understand why the PSP worked?
Regardless of its merits to discerning users, the PSP didn't work for Sony nor publishers, it (and the Vita even moreso) were fiscal flops.

>>194089
>maybe cartridges instead of UMDs
>>194108
>The UMD format was an annoying piece of shit
I sorta' disagree. IMHO the ideal solution would've been to use MiniDiscs:
<Rewriteable. On-demand retail/online distribution, eliminate the need for memory cards, more flexible game design similar to the XBox's mandatory HDD, more viable for more non-gaming & non-PSP applications, etc.
<Established. Preexisting infrastructure & uses in line with Sony's non-PSP ambitions for UMD against flash & DVD
<Capacious. Hi-MD reached 1GB capacity, comparable to UMD's 1.8GB, in time for PSP in 2004. And went from 175MB to 650MB by 1997, meaning a "proto-PSP" was doable in the PSX era.
<Cheap. Like UMD, orders of magnitude cheaper than ROM. Flash was still >$250/GB in 2003, and only went <$10/GB by 2008.
>>194548
>pie chart doesn't add up to 100%
what the fuck?
Replies: >>194552
>>194550
Pics 1 & 2 are referring to the total fraction of gaymurz that EVER play in a given type of location, meaning there is overlap between all options:
https://www.slideshare.net/GMOCloud/japanese-gaming-market-2012
The presentation also contains a TON of other obscure but very interesting facts
7e1b43b4b07b692a27dc2bef39b2cd135b10a6f31254ec148f46af768d9c57a6.jpg
[Hide] (35.1KB, 390x410) Reverse
>>193975
>At this point playstation has become the new iphone, the new product is the same that the previous version and normalfags buy it just because it has a higher number.
>I truly hate mass culture, normalfag behaviour is truly a subject to study.
Even worse, they won't even buy it for some original, exclusive game with inventive gameplay that they can't find elsewhere, most of those retards buy the new PlayStation to play the same stale shit they already played to death on previous generation consoles: 
COD and Fifa.
We are not even talking about games that are part of the same series but have a new campaign with a new story and game mechanics, no, they want to play the same shit for the same mindless online mode they already played for fucking years.
These retards are actually mindless drones.
>>194548
>Yeah, the Switch & PS5 are both huge successes, and there truly is no justification other than "normalfags have shit taste". 
Remember that new GPUs something like tripled in price over the last 5 years. Also remember that triple ayy games have had consistently delayed PC ports to justify the consoles' existences, and have mostly been buggy messes when they finally do hit PC. It's not really surprising that normalfags too scared to pirate would choose a $600 box they can plug into their existing TVs over a $800-1000 gaming PC + $150 monitor + $60 controller because nobody designs for KB+M anymore.
Replies: >>194571 >>194596
>>194570
Also forgot to mention the $100+ for an actually comfortable chair to sit in.
Replies: >>194596
>>193943 (OP) 
Anyone that gives ((( Sony ))) money is a fucking house nigger
>>194570
I'd object those supply shocks hit consoles at least as bad, and didn't really impact iGPU builds or low-end dGPUs. But...
>a $600 box [...] a $800-1000 gaming PC
On the one hand, it's true 9th-gen console specs can't be met for anything resembling $500 right now. On the other hand, recycling consolebabby arguments from 8th-gen, a $500 PC even at prebuilt prices (e.g.: i3-12100 + RX 6600 or GTX 1660) provides enough power most normalfags would be fine gaming with it plus a cheaper upgrade path.

>>194571
I think Steam Big Picture is mostly mature enough I'd be comfortable letting a normalfag use a preinstall with just a gaypad and a TV. Still not as seamless as a console, but almost on par with Android's TV experience in terms of jank.
paying_for_animes.jpg
[Hide] (141.8KB, 1201x480) Reverse
>>194596
Oh, also
>normalfags too scared to pirate
The better known issue is how much cheaper legally bought PC vidya is in the long term, compared to walled garden devkit license tax imposed by consoles on software to subsidize the loss-leader hardware price on initial purchase.
>>194596
>provides enough power most normalfags would be fine gaming with it plus a cheaper upgrade path.
Debatable. There seems to be some expectation on a desktop that it can run the newest games at the highest settings at 144+ fps or it won't work for them. But that expectation doesn't exist for consoles, since the settings are locked out and they simply assume it is running at max settings, even if that is obviously not the case.
Replies: >>194621 >>194639
>>194596
You couldn't mine on a piss four or piss five. Supply shocks (which was mostly crypto and the AI frankenstein gangster computer god anyway) included, consoles were still more attainable.
>prebuilts
>meme big picture
Just one itty bitty thing has to go wrong for this to leave normalfags frustrated and wishing they had bought a console instead of listening to you. And consoles aren't getting worse faster than shitdows so there's a lot to go wrong.
>>194618
This is also a problem, but another big part of it is the number of PC ports that just don't scale down well. UE4 is a bloated engine that encourages bloated content, and current year devs aren't white enough to bother making assets that will look good with smaller polygon and VRAM budgets than the consoles they target.
Replies: >>194639
Ultra_Settings_Suck_[d5ZsaavKNR8].webm
[Hide] (24.3MB, 640x360, 07:50)
>>194618
It's possible I'm more out of touch with normalfags than I realize, but I have the general impression "set everything to ultra" exists much more as a journo/influencer meme, than as something grass-touchers do. I doubt most ever even touch the idiot slider for presets, let alone dive into detailed settings, though that can present a small problem too, since most games default autoconfig on install a notch or two higher than optimal. Even the worst misconfiguration habit I notice normalfags actually had, running games at native rez on a 4K or whatever monitor, is now ameliorated by some combination of trickery from their OS forcing "Hi"DPI and games enabling DSR/VSR by default.

>>194621
Shortages and scalping of consoles was if anything worse than prebuilt PCs, and this was also right when Zen APUs came into their own as a viable stopgap for custom builders. Radeon in general and xx5x GeForce are also worthless for crypto & AI, but they were priced up by AMD/nVidia anyway just because the ponzicoiner prices on flagship GeForce provided a paper thin excuse. The other component hit hardest at the time was DRAM due both to crypto and to moreso to phones, which hit every type of device.
>consoles aren't getting worse faster than shitdows so there's a lot to go wrong
True, but consoles already passed the un-idiot-proof mark years ago, same for phones/tablets/"smart TVs". I think the real struggle now is just teaching normalfags the bare minimum of using the rollback/cloud backup feature modern OSs have to periodically nuke & reset their shit for free, rather than the "buy a new car when the ashtrays are full" behavior most of them exhibit.
>PC ports that just don't scale down well
Vidrel is from 2017, but things haven't really changed since, so its arguments still stand.

tl;dw: Games don't scale down ultra low the way they used to, in the early-'00s & prior, but if the PC is stronger than an 8th-gen console (which anything from the past decade short of an Intel iGPU netbook is) they don't have to. The actual problem now is the opposite: Most settings above console level ("medium" or "low" in most ports) are unnoticeable gimmicks that severely tank performance far beyond any visible benefit, rendering the beefiest future PCs pointless in them except for giant fast surround monitors or VR meme.
>>194548
Difference is nobody uses the Switch’s mobile functionality
nintendo_no_u.jpg
[Hide] (8.7KB, 680x267) Reverse
>>194640
That was kinda' exactly my argument
Replies: >>194717
>>194641
So then what were you trying to say when you responded to me? Nobody treats the Switch as a 3DS successor, they treat it as a Wii U successor. My point was that if Sony want to make another handheld, they need to follow those basic steps that have made every single Nintendo handheld and the PSP a grand slam success. Where does the Switch factor into that, if you weren’t trying to make the argument that “the Switch didn’t need to be portable to be successful”?
Replies: >>194719 >>194720
fiddle_music_stops.jpg
[Hide] (35.3KB, 473x629) Reverse
>>194717
>Nobody treats the Switch as a 3DS successor
Nintendo does
>PSP
>a grand slam success
<doubt.jpg
>the argument that “the Switch didn’t need to be portable to be successful”
Part of my argument was that, like the Switch, neither the DS/3DS nor PSP/Vita were actually used as mobile devices, as those first two graphs were 'from 2012.' The only actual change the Switch made was being the first Nintendo portable powerful enough to completely take the place of the 2-gens-behind Wii as Nintendo's set-top console. A successful switcharoo, if you will.
burger_loli2.jpg
[Hide] (113.2KB, 875x1000) Reverse
>>194717
Didn't the PSP sell a lot of units but undersold in software?
Replies: >>194814 >>195057
2c8f17a6a929d6f37ada6fd2bc3b4fbec9215b26f64e673d3dcda932a3f744f7.jpg
[Hide] (106.4KB, 640x482) Reverse
Once Soyny already abandoned the Vita and its users, what makes sony think that anyone would give them another chance?
The Vita could have been a success, if only soyny gave it a bit of support, but after the launch titles they stopped giving a fuck, why would anyone even think that THIS time they are going to actively support the thing!?
Even with the Vita they said: "We are not going to make the same mistake we did with the PSP and focus on our home console while neglecting our portable" and look at how things turned out.
I remember that the E3 following the Vita's launch people were already asking "Where the fuck are the Vita games!?" and Soyny were retarded like: "Huh? What, are you guys already tired of playing Uncharted: Golden Abyss? You want other games now!? Who would have thought!"
Not that current Soyny can be trusted about making games anymore instead of propaganda disguised as such.
Replies: >>194762
1a694c2229d3b6a888b1f3a0f3df9aa2.jpg
[Hide] (716.1KB, 2483x2115) Reverse
>>194640
>Difference is nobody uses the Switch’s mobile functionality
Kids bring their Switches with them on the go all the time.
>t. anon with a Niece
Replies: >>194814
>>194548
>I've never understood the appeal myself
portable consoles are great for many reasons. playing outside is retarded of course. anyway, hybrid consoles like the shitch are the pinnacle of portables:
>portable, easy to put away dedicated device designed for that use (phones have shit thermals, shut down/reboot as battery ages, mobile OSs kill apps as soon as they leave the foreground, phone aspect ratios suck)
>everything in 1 place (your vidya, screen, controls)
>dockable and video out so you can play comfy at home
>additional controllers+local multiplayer on a portable (a first) makes it even more attractive. even better. usb-c port and compatibility with other controllers is a godsend
>software is designed for the console (i.e. no 'sorry your phone is unsupported/too old' bullshit)
that said, the next logical step for consoles is to become general-purpose computers with a separate OS for vidya.
>>194640
>nobody uses the Switch’s mobile functionality
it's great when the TV isn't available, when you're at a friend's house, etc.
Replies: >>194814
>>194721
>pic
Who is that semen demon?
Replies: >>194797
>>194762
She's from the Vita game Grand Kingdom
favorite_place_to_switch.png
[Hide] (12.5KB, 1013x486) Reverse
>>194720
https://vgsales.fandom.com/wiki/Best_selling_game_consoles#Handheld_consoles
>Hardware Sales (millions of units)
>PSP: 82
>PSV: 13
>DS: 154.02
>3DS: 76
>NS: 122.55
https://vgsales.fandom.com/wiki/Software_tie_ratio
>Attach ratio (per console)
>PSP: 3.8
>PSV: 10
>DS: 6.16
>3DS: 5.03
>NS: 7.4
I can't find any good analysis on overall internal profitability for Sony or its publishers, but looking at the above, I guess the PSP didn't eat shit as hard as I'd assumed. Vita though was just too niche, but maybe something more intentionally rinkydink marketed as "king of the weebs" would work.

>>194758
Probably not most of them, if that 2012 study on Switch's predecessors is representative. There's also a hilarious Twatter poll the Switch, picrel.

>>194760
>it's great when the TV isn't available, when you're at a friend's house, etc.
Aside from the common suggestions upthread of desktop extenders or network desktop streaming, there's also stuff like:
https://portableapps.com/
Which runs software from games to entire VMs on other people's PCs via a USB stick without making a mess (no install, admin rights, nor rebooting).
>playing outside is retarded of course
<too beta to go outside
But maybe
<too alpha to waste outdoor time on bing bing wahoo 
>shit thermals
Switch throttles like crazy compared to reference spec Tegra even when docked
>everything in 1 place (your vidya, screen, controls)
Joycons are literally clamp-on gaypad accessories just like you can use on any other tablet
>'sorry your phone is unsupported/too old'
Just get a newer phone, as opposed to Switch lacking 3DS backcompat and killing VC.
>software
That's the actual problem. Switch has a robust library of buy-to-own vidya designed for physical controls, Android/iOS don't.
Replies: >>194835 >>194935
>>194814
Favorite place to play neither implies only place, nor the place you play the most. Every single one of thse 83% respondents could play for hours on the bus, but prefer to play at home under a blanket without kids screaming in their ear and strangers looking at them funny, not to mention the ever looming risk of Tyrone shivving you to get your Switch. You're gonna need more than that to argue no one uses the portability.
>streaming with a USB
Yeah needing network functionality for shit high latency portability sure is comparable to bringing portable hardware with you.
Replies: >>194842
>>194835
Sure, and it is just a Twatter poll. The 2012 Japanese study was more damning. I also found a vague statement by a Nintendo exec about how telemetry indicated most Switch users spent slightly over half of playtime docked, but didn't comment on WHERE the undocked play occurred. Probably an even better indicator (since not all Switch owners connect theirs to the Internet) would be phone gamers, but I didn't find any detailed reports on where people play phone games how much in spite of that obviously being the exact sort of telemetry I'm sure the industry collects and obsesses over. 
<streaming with a USB
I think you're mixing up two of the three things I referred to:
<1. Extenders: Hardware connecting a computer directly to a distant monitor/speaker/TV/gamepad/etc. imperceptible latency (boosted USB/DP cables, HDBaseT, WirelessHD)
<2. Streaming: Software remotely controlling one computer from a different computer over a local/Internet network, added latency (Parsec, Steam Link, Moonlight)
<3. Portable apps: Games or other apps configured to run from and save data on removable storage (USB flash drive, network volume, etc.) without any trace left or requiring any special privileges on a computer, zero latency because it's locally executed.
Replies: >>194936
>>194814
>remote desktop
Finnicky and prone to hiccups and disconnection. Also network latency.
>network desktop streaming
Latency sucks major ass
>Switch throttles like crazy
Better than a phone that gets warm in your hands and suddenly reboots when battery is running low, and much cheaper than a high-end phone. It also doesn't get obsoleted (>muh lagdroid API version, muh 2 years of updates) or slowed down by updates (both Samshit and crApple got sued for this).
Also playing vidya on the phone is out of the question for a large amount of people:
<costly to replace
<burns your battery
<no one wants accounts and vidya on the same device
<keeping a separate high-end phone for vidya is also retarded (waste of money). Same goes for getting a tablet
You also ignored some important points (mobile OS killing your shit, awkward aspect ratios, navigating a mobile OS UI with a controller is torture, etc.)
>Joycons are literally clamp-on gaypad accessories just like you can use on any other tablet
True. I wouldn't use them. Still, you get 2 controllers for playing shit like Mario Kart with friends, and you can connect more.
>Just get a newer phone
No one wants to have to replace their device and migrate their shit every 2 years
>Switch lacking 3DS backcompat and killing VC
Except that applications that aren't kept out of date will only run on older versions of lagdroid/crapOS, and Jewgle has unveiled plans to block old apps from being installed by any means.
>buy-to-own
lmao, not anymore. DLC, day one patches, content drip-feed, service-based features, microtransactions and battle passes, lootboxes, etc. are rampant on all 3 consoles. Only rarely does a game release complete out of the box.
>Android/iOS don't.
They both have emulators. They're still far from comfy, and I absolutely hate that the shit I'm running can get killed nilly-willy for no fucking reason at all.
Replies: >>194987
>>194842
>but didn't comment on WHERE the undocked play occurred.
They also didn't specify where the DOCKED play occurred. You can easily fit a Switch+AC adapter inside a backpack, compared to an XseX or a PissStation 5.
>>194935
>Finnicky and prone to hiccups and disconnection. Also network latency. 
True, but it's pretty swanky to have the muscle of your entire rig at your fingertips, and if you're in the same town it should be under 15ms lag (less than an HDTV).
>a phone that gets warm in your hands
There are solutions if you root, but I agree the state of manual underclocking/undervolting/per-process limiter in stock Android/iOS is abysmal compared to what we've had on PC since the 3Dfx days. The stock governors are all optimized for intermittent loads like Facebook, Netflix, and Candy Crush. So when faced with workloads like long sessions of hardcore vidya, they'll just slam clocks to 100% until it overheats and then faceplant.
>and suddenly reboots when battery is running low
Set low battery alert to something practical (e.g.: 30%), if it warns you, no more using your phone for vidya until you charge back up.
>much cheaper than a high-end phone
Switch is roughly comparable to phones with an ancient SoC like the Snapdragon 820, which hover around $100 now. For the Switch's $200-$350 (hardly "high-end" prices) you're looking at a Snapdragon 888 that's probably 5x more powerful.
>muh 2 years of updates
Often not even that much, I admit this is one area where Apple is still much nicer. The only real way around it is to carefully buy hardware that's a darling of the LineageOS community and install that.
<no one wants accounts and vidya on the same device
Autism
>Same goes for getting a tablet
Switch is literally just a big fat old underpowered tablet
>navigating a mobile OS UI with a controller is torture
If you're on the couch and have it plugged into a TV, the Android gaypad/remote UI is adequate IMHO, better yet with a launcher frontend installed. If you're within arm's reach, touch UI is simply superior.
>Except that applications that aren't kept out of date will only run on older versions of lagdroid/crapOS, and Jewgle has unveiled plans to block old apps from being installed by any means.
Memes. That's entirely specific to the Play Store, anybody can use alternative storefronts or even sideload.
>lmao, not anymore.
Just because whalemilkers are a big thing on PC/console doesn't mean they've taken over the entire modern library. My argument is that on mobile, the library of legit games is borderline nonexistent, even AFTER applying every /scurv/ crack to unlock the few diamonds wrapped in freemium styrofoam.
>They both have emulators
Sure, but those run a lot worse and feel a lot less polished than decent native games.
Replies: >>195032
f2ea7552956276c595af7e48acacace7.jpeg
[Hide] (398.7KB, 1300x1092) Reverse
I'm considering buying a Meme Deck just to spite Sony and their retarded decisions because then it will slightly hinder the manufacturing of new Gaystations and Gaystation accessories given both Valve and Sony rely on a lot of the same supply chains in China, Malaysia, Taiwan, and the Philippines. Why? Simple if those countries and their contracted factories earn more money from Valve Meme Decks as apposed to Sony Gaystations then they'll prioritize Meme Deck parts and Sony won't be able to stack store shelves with these things as easily.

Might even put a tiny dent in Microsofts earnings too since that would be yet another PC (with joysticks) out in the wild that isn't using a pre payed Microsoft cuck license meaning Bill Gates can't buy out even more farmland as quickly to enslave humanity with.

Ehh fuck it, sure there's plenty Valve deserves to be criticized for but at the very least they aren't anti right to repair or anti emulation like all these other little shits are.
6f8ca0314100aa310a73cb9d035a4adb6c19c12792104bb9af15dd48d704bf09.jpg
[Hide] (100.6KB, 600x600) Reverse
>>194992
>I'm considering buying a Meme Deck just to spite Sony and their retarded decisions
<I'm considering supporting Jew A to spite Jew B
>because then it will slightly hinder the manufacturing of new Gaystations and Gaystation accessories given both Valve and Sony rely on a lot of the same supply chains in China, Malaysia, Taiwan, and the Philippines.
<because it will make a microscopic scuff in the huge solid titanium block armor of Jew B
this is extremely retarded, if you want to get a deck just get it, you don't need to try to justify it with olympic medal winning mental gymnastics like that
Replies: >>195471
>>194987
>if you're in the same town it should be under 15ms lag 
Wishful thinking. Even worse if you're using wireless anything.
>Switch is literally just a big fat old underpowered tablet
that will run almost every game that comes out for it. With mobile, shit gets delisted all the time, and there's an increasingly growing list of hoops you have to jump to run something old, if it works at all nowadays. It's like Windows if Microsoft broke backwards compatibility every release.
>Memes. anybody can use alternative storefronts or even sideload.
Jewgle plans to make anything Lollipop and earlier impossible to install outright unless you use ADB. God knows what they'll do next.
>on mobile, the library of legit games is borderline nonexistent
Sure, but the point is that console vidya are nickel and diming players too.
>those run a lot worse and feel a lot less polished than decent native games
It's not fucking Bsnes/Higan, but retrofag runs a lot better than emulators on my old shitty Core 2 Duo.
Replies: >>195967
>>194720
No, games on the PSP sold rather well. Its just that publisher dipshits treat every download of a game as a lost sale. So in their mind when they sell 500k copies of "Insert game title" on opening weekend but somehow deduce that 1.5 mil. were downloaded in their mind it means they could have sold 2 million units if only there was no piracy. 

The PSP had about 2000 games released for it from which a solid chunk were exclusives in one way or another. It would have never come close to even having triple digits if the software sales were not making money(or were making very little).
Replies: >>195058
>>195057
>No, games on the PSP sold rather well.
Especially when they made the "Essentials" line.
8748a3ed74b608a4cacf72b8ec0eeb0627c3e1c8a8b9ed78967c92bf8258f14b.gif
[Hide] (1.8MB, 475x277) Reverse
>>194992
I'm considering getting a deck just to play the souls games. I want to wait a few years before building a proper gaymen PC.
Is piracy as easy as it should be in the deck?
Replies: >>195086 >>195471
>>195059
Yes, it's literally a computer
Replies: >>195880
b77c0045abe2fb9319922a6584b2e006e4b2223e301d97f12efa5a9712993c16.png
[Hide] (319.4KB, 746x900) Reverse
>>195059
>I'm considering getting a deck just to play the souls games.
In the past before the Steam Deck I was unironically considering buying a GDPwin for that same reason and those had pretty crap processors back then but now with Framework finally releasing AMD motherboards I'll hold off on hardware purchasing to see what the reviews for the Ryzen 7040 motherboards but I'm optimistic considering everything else they've done aside from that one i5 board with it's sleep mode issue I'm competent it will be great. But again either of them are pro right to repair and believe the hardware you buy is actually fucking yours which is a rare sight these days in a world of Apple and John Deere bullshit.
>I want to wait a few years before building a proper gaymen PC.
Depending on what happens in the future that will either be a good idea or a foolish one. Really depends on whether the Taiwan strait thing calms down or escalates into WW3.
But a Deck will be good enough for most titles in the meantime.

>>194996
><I'm considering supporting Jew A to spite Jew B
Well I hate the phrase 'lesser evil' and how it's become a dead horse but Valve is indeed the lesser evil in his case. Gabe Jewel just wants to sell digital hats and shitty PC ports that need some thinkering to work, Bill Gates and his WEF friends wants you to be a disarmed serf and force you to eat bugs in one of his many big tech communal surveillance that will require an Xbox account to enter so you don't freeze to death or die from heatstroke because 'traditional' houses with simple chimneys will be B&'d because they aren't 'carbon neutral' or whatever. So I think I'll through my lot in with Valve, Meme Deck or not.
><because it will make a microscopic scuff in the huge solid titanium block armor of Jew B
Every heard the phrase death by a thousand paper cuts?
>this is extremely retarded, if you want to get a deck just get it
Fair enough
>you don't need to try to justify it with olympic medal winning mental gymnastics like that
That's challenging for a total sperg such as myself.
>>194992
I will wait for the meme deck 3.
>>195471
>Gabe Jewel just wants to sell digital hats and shitty PC ports that need some thinkering to work, Bill Gates and his WEF friends wants you to be a disarmed serf
Gay Jew is a jew and wants the same thing to happen to you by definition, in abstract if not in a concrete sense. If this wasn't true Steam wouldn't exist.
>Every heard the phrase death by a thousand paper cuts?
No because it doesn't apply here. That's not a paper cut, that's shitting yourself in the hope your enemy finds the smell unpleasant. An office building mysteriously burning to the ground at 2pm on a Monday would qualify as a paper cut to Microsoft.
>>195471
>Well I hate the phrase 'lesser evil' and how it's become a dead horse but Valve is indeed the lesser evil in his case.
I don't see the purpose in supporting a side I hate to "spite" another.
>>195471
>the lesser evil
'lesser' is still pretty fucking evil, just like diabetes and cancer are still deadly diseases at the end of the day.
>>195086
Why can't consoles turn into computers? The ability to run software from other platforms is literally what makes PC so attractive.
>inb4 they'd just use them as steam or office machines
Jewtendo wouldn't be threatened since they earn money on every sale and their vidya would stay exclusive.
Replies: >>195896 >>195967
>>195880
>Why can't consoles turn into computers?
To maintain a locked down eco system kinda like how Apple products are a walled garden or even some versions of Android as a result of locking the bootloader and requiring what is technically malware to unlock it.
Because with a locked down system the end user will only be able to use their services, of course there will always be cracks in the system but that's besides the point.

It would prolong and expand the use of said consoles though, there are mods and exploits from what I understand though that will allow you to turn an old PS4 into a Linux PC but last I checked it doesn't get a lot of updates probably as a result of being a very niche thing people need.
Replies: >>195967
>>195032
>It's like Windows if Microsoft broke backwards compatibility every release. 
And just like Windows, if backward compatibility sucks enough, you can just drop in shims, which as a nuclear option, can reach the extreme of a hypervisor like VMOS to just run an entire second OS for old vidya.
>retrofag runs a lot better than emulators on my old shitty Core 2 Duo
It ought to, given how much newer the hardware is. But on mobile every bit of inefficiency means less battery life, and the failure to properly rework UI for touch in genres that could handle it (like many ports to DS/3DS did) is galling.

>>195471
Is there any device other than Deck using the latest AMD Grey Hawk/Intel Gracemont mobile SoCs? I can't even find a hobbyist SBC.

>>195880
>'lesser' is still pretty fucking evil
I dunno. Insofar as the hobby is concerned, volvo arguably saved PC as a game platform from its nadir in the doldrums of 7th-gen in return for easily broken DRM, and gave away huge improvements to WINE and other plumbing used by freetard OSs for native games to build them up as a credible rival against Windows. About the worst thing they've done was paid mods.

>>195896
The actual reason consoles are so uniquely insistent on their walled garden is because the hardware is a loss leader (or in the case of very outdated hardware, like Nintendo's, its margins are too thin to produce meaningful profit). As a result, walled garden software/accessory sales represent almost or literally 100% of profits for consoles.

This contrasts with other walled gardens where its direct revenue is secondary to its function as simply sheer enforcement of lock-in, like Apple (hardware sales are their main source of profit) or Google (advertising/datamining).
Replies: >>196021
>>195967
>The actual reason consoles are so uniquely insistent on their walled garden is because the hardware is a loss leader
They can have their cake and eat it too.
>1 OS for vidya shit
>1 OS for general purpose shit
You know, like how the Shitch can run Lagdroid.
Replies: >>196025
demop3_16.jpg
[Hide] (59.8KB, 640x434) Reverse
ps2_linux.JPG
[Hide] (55.2KB, 640x480) Reverse
ps3-linux.jpg
[Hide] (74.1KB, 640x379) Reverse
>>196021
>the Shitch can run Lagdroid
Only in defiance of Nintendo's security countermeasures and the DMCA. A better example would be Sony's Net Yarouze/Linux Kit/OtherOS for the PS1-3, which were intended only as pæans to the homebrewers to distract them from further mischief/legal scams to recategorize PSX for tariff bennies, rather than something most owners were supposed to use or even be aware of.

PS3 OtherOS provides a particularly stark example: Its main compromise was completely disabling GPU access, meaning that Linux could be used for anything OTHER THAN 3D games, before Sony killed it, angering homebrewers enough for PS3 to get cracked wide open in months.
Replies: >>196089
>>196025
>Only in defiance of Nintendo's security countermeasures and the DMCA
Point is for them to embrace it. That way kids can play bing bing, and adults get to avoid wasting money on another bulky device that takes up space, and maybe buy a couple of vidya in the process.
Only thing that could scare them off is someone building a Hackintosh equivalent.
>A better example
It was a tax scam, you said it yourself.
Replies: >>196177
>>193969
>Are they fucking retarded?
YES
>>196089
When it's said that Nintendo "sells hardware at a profit", what's meant isn't that they make money on each unit, but that they USUALLY aren't losing (much) money. For instance, most teardown analyses of the Switch posited a manufacturing cost of ~$257, which at a ~$284 wholesale (I can't find specific reports of Switch markup, but other consoles including previous Nintendo and current Sony/MS usually have ~5% markup from wholesale to MSRP) amounts to ~$28, so razor thin it could easily vanish in a distribution or supply hiccup.

Compare that to more profitable hardware like an Android (30-60% wholesale markup) or iOS (50-150% wholesale markup!) device, hundreds of bucks of pure profit before it's even hit the shelf. Likewise vaster is Nintendo's actual bread & butter, software royalties at the industry's typical 30% both physical and eShop, but at Nintendo's higher prices compared to mobile, $10-$20 even for the lowest shovelware vs. Android/iOS games overwhelmingly priced under $1 with any additional per-buyer "spend" (DLC, microtransactions, ads, etc.) rarely adding more than $5. Not to mention AAA games at the same $60 price as Sony/MS, but written within the constraints of target hardware at least two generations behind, and slanted far more heavily toward 1st-party in terms of most buyers.

As a result, Nintendo would have to radically alter its pricing structure (more expensive hardware and/or more whale milking) to make an official Android mode pragmatic.
>It was a tax scam, you said it yourself.
Sure, but it was official. Probably the closest to a purposely non-walled-garden console I can recall was 3DO, which was sold at full price, consoles made by a variety of manufacturers, and a very low $3/copy tithe on licensed games with lax devkit terms. Possibly a better example would be some very console-ish PC platforms of the late 8-bit era, such as MSX, which didn't rely on any software licensing fees.
>Only thing that could scare them off is someone building a Hackintosh equivalent
Much like iOS, Mac hardware is very high-margin. On the other hand, something I've always wondered myself is why consoles have been so hostile to emulation, let alone made 1st-party emulators, especially during the CD-ROM era, given it extends the reach of their royalty-encumbered games. Surely the sheer lock-in isn't that valuable?
Replies: >>196183 >>196189
>let alone made 1st-party emulators
Oops, I meant
<let alone didn't make 1st-party emulators
Screenshot_2023-04-25_18-48-38.png
[Hide] (32.4KB, 740x250) Reverse
>>196177
it means exactly what it means idiot
Replies: >>196184
>>196183
Those numbers are for the company as a whole, and don't break anything down by segment (e.g.: hardware, software, services, IP). In particular, while Nintendo does state sales & (GROSS) revenue by segment, they DO NOT offer public numbers on expenses/net profit by segment.
Replies: >>196185
Screenshot_2023-04-25_19-25-29.png
[Hide] (46.9KB, 758x413) Reverse
Screenshot_2023-04-25_19-26-14.png
[Hide] (93.2KB, 798x728) Reverse
>>196184
SALES idiot not services or ip the footnotes 1 and 3 for sale cost are about inventory and r&d
Replies: >>196186
220203_3e.pdf
(1.2MB)
>>196185
>SALES
Yes, those are gross numbers, not net.

See the following PDF for a clearer presentation of the same data, and notice that while revenues/gross are broken down in great detail, costs/net are only shown consolidated.
>>196177
>why consoles have been so hostile to emulation, let alone made 1st-party emulators
<release program that runs other platforms' games. plug it chock-full of DRM to prevent piracy and run only titles you personally approve
<get drowned in backlash because of double-dipping and preventing people from ripping their old vidya (>muh DMCA, >muh illegal dumps)
<piss-poor library because re-releasing a game is a titanic effort due to lawyers and copyright kikery (no gaems kills most of the appeal)
<get shit on because 3rd party emus already exist and don't suffer from any of the above anti-consumer jewry and lets people replay old vidya without paying out the ass
Gee, I dunno, it's like they wanted to avoid wasting money for low margins and cannibalizing sales of current titles.
Replies: >>196190 >>196193
>>196189
<release program that runs other platforms' games
No, I meant the exact opposite. Something to run your platform's (profitable) games on someone else's (unprofitable or PC) hardware.
Replies: >>196191
>>196190
other platforms' can include your own
>>196189
Also
<piss-poor library because re-releasing a game is a titanic effort due to lawyers and copyright kikery (no gaems kills most of the appeal)
I was thinking more about contemporary platforms. Retro vidya are an entirely different ball of wax, and the answer to that question (e.g.: much of Steam, GoG, and indeed Nintendo VC) is that it sells well, even including the cost of licensing and periodic bugfixes, though I guess not well enough for Nintendo anymore.

Regarding physical, I'm reminded of snarky comment I saw in a thread on scalperscollectors: Why aren't there "reprints" of retro vidya, just like books, music, and movies?
Replies: >>196194
>>196193
>contemporary platforms
If you release an emu alongside your console, you might as well go 3rd party. Backwards compatibility is probably the only reason to trade in a nogaemstation4 for a 5.
>and indeed Nintendo VC) is that it sells well
>Why aren't there "reprints" of retro vidya, just like books, music, and movies?
I don't know if this is sarcasm, but it's obviously hardware dependence and platform lock-in. It's the same reason we're stuck using x86_64 on PC (while freetards get to enjoy cross-compiling and putting Lunix on grandma's toaster).
Also dealing with abandonware is a bitch.
Replies: >>196204 >>196207
>>196194
>but it's obviously hardware dependence and platform lock-in

Well, obviously but that is really a secondary issue. Unless you are concerned with 80s catalog of games then most of the hardware dependencies could be easily overcome with emulation. 

The real issue is "copyright". Because games are made as collaborative efforts usually its not clear who really owns the rights to them and how. This creates bizarre scenarios where a middleware publisher can block a re-release of a game despite technically owning nothing of the actual game(and the tool in question being worthlessly outdated). This is why for example Bethesda cannot release the sourcecode of Daggerfall or Arena. So just finding the right guys to sign away on a re-release is pain enough.  

On top of that you have the issue of there just not being a functioning ecosystem for these re-releases. If Sony had a functional PS2 emulator on the PS4/5 there would be nothing preventing them from just printing out new "anniversary" editions of any game that would be just the old PS2 disc. But since they probably scrapped all the mold for the case and DVD printers that avenue is closed now unless they were to invest in re-engineering them. Oh, and they would also have to develop said emulators. 

So from a business perspective its a lot of expenses for seemingly little gain. Compared to CDs or books where you just ring up one publisher and make a deal its just too much of a hassle.
Replies: >>196207 >>196237
>>196194
>hardware dependence and platform lock-in
Yeah I guess I sort of answered my own question upthread, the tradeoff of 1st-party/2nd-party DS games being playable on phones would've been no more royalties for 3rd-party DS games. Though the math would be a lot different for something with weak 3rd-party sales like the Switch, which according to Nintendo are only 20%-30% of units sold.
>dealing with abandonware is a bitch
But there's a pretty sizeable niche of both collectors and too silly to use a flashcart gamers out there squabbling over physical Genesis carts and the like:
https://gamespec.substack.com/p/the-two-types-of-demand-for-video

>>196204
>release the sourcecode
That's a special case. Releasing a compiled binary has different licensing than publicly releasing source. For that reason a lot of open source releases (e.g.: idTech, Torque) had to patch out proprietary 3rd-party libs from their codebase.
Replies: >>196237
>>196204
>most of the hardware dependencies could be easily overcome with emulation. 
Which no company will ever pursue in any serious capacity because they want you to splurge $70 on the newest dumpster fire AAA garbo, and securing the rights is often more costly than any money you could hope to make.
>So just finding the right guys to sign away on a re-release is pain enough
Of course not, you'll struggle finding anyone who won't demand piles of cash for that signature.
>there would be nothing preventing them from just printing out new "anniversary" editions of any game that would be just the old PS2 disc
If you make any alterations to the game, you need permission from all parties involved, period. If you make it available again, you also need permission.
>source code
That's definitely a big chunk of the work. I'm still baffled no copyright office in the world keeps a copy of every registered program's source code, along with copies of any software needed to make it compile, in escrow.
Also do note that machine-specific code, and bringing the toolchain and relevant libraries up to date so the project can compile and run on recent hardware are the other big problems.
>>196207
>But there's a pretty sizeable niche of both collectors
I was talking from the point of view of a company interested in re-releasing old vidya. Orphan works are one of the biggest pains in the ass in copyright law. Not only is locating the right holders a lengthy, costly process, but then you have to secure permission from all parties involved. Hence you won't see many old games resurfacing, especially in cases of questionable profitability.
>gamers out there squabbling over physical Genesis carts and the like
Because they're either hoarders or absolute retards who fell for the physical copy meme and drank the copyjew kool-aid.
Replies: >>196256
Oh also
>If Sony had a functional PS2 emulator on the PS4/5
Sony did port their fully software-based ps2_netemu from the final PS3 revisions (those lacking GS+EE HW) to PS4, but only used it for a handful of games:
https://en.wikipedia.org/wiki/List_of_PlayStation_2_games_for_PlayStation_4
What's missing is an official PS3 emulator. Regarding rights troubles, an interesting case is the transition of MS's official OG XBox backcompat from 360 (Fusion) to XBOne (Fission), where the size of the official library shrank greatly in spite of unofficial hacks showing that most of dropped Fusion games ran fine in Fission, and later when MS killed Fission they explicitly blamed legal issues.

>>196237
>I'm still baffled no copyright office in the world keeps a copy of every registered program's source code
Probably just the radical newness of computing. Also a basic difference between copyright vs. patent. This is also a problem with other media, for instance original negatives for movies, or cells for cartoons, which would've been a bulky and potentially high-maintenance nightmare for archivists. But storing source code for software, or even digital origin multimedia asset masters for games, are a mere difference of degree from storing retail binaries, so (ideally) culture and law will eventually catch up to those technological changes.

Really software never should've been accepted for copyright instead of patent, as software is much more like a machine than a book. Patents demand full description of internal function, as well as (physical if necessary) copies of any ancillary proprietary apparatus necessary to demonstrate those principles.

>I was talking from the point of view of a company interested in re-releasing old vidya
Ah, I agree that's a needless PITA for both legal and technical reasons. But some companies such as GoG & Nightdive specialize in that sort of archaeology successfully.
>hoarders
No, those are collectors, not users. I'm unsure as to how much of a dent reprints would make in their flavor of autism.
>drank the copyjew kool-aid
Sadly the overwhelming majority of normalfags are barely capable of pirating TV, let alone vidya. Most studies I see indicate maybe 1/10th of 1st-world gaymurz, and I'd imagine it's even lower for consolebabbys.
>>193943 (OP) 
>even taking interest in new video game shit
Even 4cuck is wise enough to have a retro gaming board and for a good reason.
Replies: >>198673
>>196659
I dunno. the 3DS (most of DS's and GBA's catalogs) and Wii U (GCN minus GB player to Wii U) were superb purchases.
Replies: >>200544
ClipboardImage.png
[Hide] (685.8KB, 1920x1080) Reverse
They revealed it today - Project Q.
Apologize to the Wii U
>>198673
>the 3DS (most of DS's and GBA's catalogs) and Wii U 
Anon. It's been over ten years
Replies: >>200564
>>200540
The Wii U would've been great if it was portable and had 100% accuracy emulation with N64 and Gamecube.
I'm really hoping for a steam deck with an OLED screen for that reason.
Replies: >>200564 >>200631
92901b29632d0e9ab09d681d4b9accce90fed5fd18f52e4e175303e1051dd8db.png
[Hide] (1.2MB, 894x1000) Reverse
>>200540
>Project Q
Q predicted this, God Emperor Trump is going to drain Microsoft in 2 weeks. #WWG1WGA
Replies: >>200619 >>200620
>>200544
So what? Actual vidya on mobile will never be viable. The only thing you'll get are ((( live service ))) cancer with content dripfeeds, and gachashit.
>>200547
>portable
portable hardware wasn't strong enough back then.
>100% accuracy emulation with N64
you're asking for the impossible here.
>and gamecube
you're asking for too much. the gameboy player wouldn't fit.
>>200540
>a shitty Wii U tablet controller knock-off
I still don't get the point of this.
Replies: >>200565
>>200564
It already had decent N64 and Gamecube emulation. Just needed to be better and have more support. Maybe not a 100% but more.
Replies: >>200602
>>200565
>gamecube emulation
afaik it can run games like a Wii via nintendont. It's not emulation.
>>200555
Those numbers...
>>200555
>Q predicted this, God Emperor Trump is going to drain Microsoft in 2 weeks. #WWG1WGA
Literal boomer
>>200547
>the Wii U wouldve been great if it was a Switch
Thats why they made the switch
Replies: >>200644 >>200989
>>200631
portables are dead though.
>no viable controllers
>framedrops up the ass
>online service jewry
>can't even back up or share saves
>>200540
How do they expect to sell that for their nogamestation5? It might be worth it if they still had the game library of the PS2 era, but now they have nothing.
>>194338
You can also simply publish a program in the Microsoft Store to get it to run on the xbone. It costs 90 dollars I think, but actually giving anyone a way to publish programs for the console reduces interest in homebrew massively.
>>200540
I must say, that the form factor looks comfy as fuck.
It may be a shit under every other aspects, but to me this form factors is perfect.
I hope those chink retro emulation handheld companies will make something shaped similarly in the near future.
Replies: >>200765
>>200754
Anon, they took a saw to the middle part of a DS5 and glued the ends onto a tablet. With a cheap chink controller, a tablet, a saw and some glue you too can be a world-class hardware engineer.
Replies: >>200783 >>200962
>>200765
A lot more goes into it behind the scenes though
>durable clasps and attachment mechanisms that can withstand the weight and any abuse the thing might go through (especially important for gyro and waggle shit). see compression, tension, bending, torsion, and shear stress
>making it comfortable to hold for extended periods of time (ergonimics, weight limits, etc.)
>making all the shit fit while maintaining serviceability
>making sure it doesn't feel like cheap, disposable chinkshit that will fall apart the moment you look at it funny
Replies: >>200807
nacon-mg-x-pro-3-top-view_jpg_820.jpg
[Hide] (114.6KB, 820x615) Reverse
kishi_loaded.jpeg
[Hide] (105.8KB, 970x646) Reverse
backbone_one.jpg
[Hide] (879.8KB, 2792x1104) Reverse
>>200783
There are some clamp-on controllers with solid designs and build quality, but they're all brutally expensive, usually $50 and up.
Replies: >>200825
>>200807
>brutally expensive
considering how shit the current batch 1st party controllers is, I'd say everything is overpriced.
Replies: >>200860
>>200825
Quality aside (I think most complaints I've heard are about "muh drift", which is really just a software issue, because Piss5/XBOnerX still don't have OS-level calibration), they're objectively loaded with features (6DoF motion, touch, mics, speakers, force feedback analog triggers, directional/vib/haptic feedback) that cost money even if some are gimmicky. Whereas these clamp-on mobile gamepads rely on the phone/tablet itself for most of those gimmicks and themselves have featuresets on par with the original Dual Shock, which there are good USB equivalents of for $15.

Iunno, maybe doing the clamping mechanism well is expensive or something, but it's probably just pricegouging because the 1% of mobile gamers who play more than cowclicker gachashit is still tiny, even sliced out of a playerbase in the billions.
>>200765
> they took a saw to the middle part of a DS5 and glued the ends onto a tablet.
Yes, so?
It still looks way more comfortable to hold than the Switch and its shitty joycons or the Steam deck.
Kinda wish we had a handheld bullshit general thread.
>>200631
The switch can't play N64 (aside from a few games through a subscription) and Gamecube games.
Where_are_all_the_videogames.webm
[Hide] (263.8KB, 360x360, 00:11)
>>201030
>>201033
>>201036
What does this have to do with Sony's Wii U?
Replies: >>201040
>>201038
Nothing, but there's nothing to say about this thing because it's basically DoA, so let me shit on the cakechan rapefugees.
Replies: >>201070
>>201040
>Nothing, but there's nothing to say about this thing because it's basically DoA
This, and it's not even a real handheld, but a shit peripheral.
[New Reply]
148 replies | 51 files | 95 UIDs
Connecting...
Show Post Actions

Actions:

Captcha:

Select the solid/filled icons
- news - rules - faq -
jschan 0.10.2