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A new trailer finally came out revealing that the game will come out at the end of October, the 28th specifically.


New info include an option to toggle censorship on and off, so wimpy soy faggots can pretend to enjoy a game they never played nor cared about before.
The mysterious sword girl we saw at the end of the last trailer is called Viola, but her actual identity and motivations are still surrounded in mystery 

I said this in another thread, and i'll say it here as well, i am willing to bet she's Bayonetta and Luka's daughter from the future, in the trailer she also uses the same grappling hook that Luka uses.

Share your thoughts about Bayonetta 3, what did you like, what do you think it sucks, hopes, worries, and general thoughts about this upcoming game, the previous titles, and the series in general.
Replies: >>148761 >>153298
MGR is better.
Dyke hair
Replies: >>148755

I can only hope she'll only have a small section and we won't have to play most of the game as her.

As we said in another thread, they probably wanted to go for a "punk rock" look but they ended up making the character less appealing as a result
She looks so out of place in this game
>>148741 (OP) 
the only way they can redeem this design is if this is Jeanne from the past, during her embarrassing teenage years
are there any games that make fun of the generic dyke haircut?
Replies: >>148793
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Jean has no tits

Avacado mode looks really obnoxious and lame
Replies: >>148791 >>148793
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Remember, Platinum got significant investment from the CCP in the last few years.
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>are there any games that make fun of the generic dyke haircut?
Far less than they should.
>Jeanne has no tits
I noticed that too, granted she was never Honoka from DOA, but she sure had some, now she's as flat as a table.
WTF they did to her?
>No tits no ass no nothing
I feel sorry for bayofags.
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I really thought it won't be shit. But here we are. Impressive.
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Has Kamiya commented on any of this? Is he defending the censorship? I would find out myself and ask him but my twitter got banned long ago.
>Has Kamiya commented on any of this? Is he defending the censorship?
Ask your mom
Replies: >>148857 >>148987
I did, she told me to ask Kamiya now
Replies: >>148858 >>148987
I guess you're stuck in a loop forever
Replies: >>148987
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>Has Kamiya commented on any of this? 
>Is he defending the censorship? 
What do you expect him to say?
He would probably go: "Dude just toggle that shit off lmao"
He would say that bayonetta needs to grow up.
Replies: >>149202
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Nah Kamiya is not the type, he may be a douche at times, but he's not that type of faggot.
He'll probably argue that it's not censored as long as you can disable that, which is true to be fair and how the system they implemented is "revolutionary".

Going back to Viola, i think that she's just a result of bad character design, i don't think there's any malicious agenda by Platinum.
It's not the first time they have some shit looking character though, Loki for instance was another result of shitty character design, i mean, he's supposed to be some kind of deity, then dress him as such, not as some ghetto nigger kid, same for his wigger-like behaviour and mannerism, it was shit and felt so out of place.
Rodin is another shit character that shouldn't have been in the game to begin with.
I hope that despite the look Viola won't be an unsufferable cunt like Loki was, even though her voice actress makes me think she will, just from that "My name... is Viola!" line in the trailer.
But i guess that's mostly because of how the VA delivered it.
Replies: >>149207 >>149222
>Nah Kamiya is not the type, he may be a douche at times, but he's not that type of faggot.
Only time will tell.
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Loki was fine, he was an obnoxious street rat you you were supposed to dislike (because he's the final boss, as if you couldn't tell by the name) and his character design reflected that.
Rodin is fine because he's basically just Blade with all the 90s angst sucked out of him and replaced with actual combat power.

Viola is just post-op Vergil with an even stupider haircut because Kamiya has no ideas of his own and needs to keep stealing them from Crapcom.
Replies: >>149255
>Viola is just post-op Vergil
The thought process is pretty obvious.
>I need new character design
>let me just copy other game
>nobody will notice if I make it a girl
Replies: >>149255
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>he was an obnoxious street rat you you were supposed to dislike 
Sure, but the hip-hop "urban" outfit didn't fit the game, nor his identity, he looked more like a Saints Row character than a Bayonetta one.
If they dressed him in some elegant tight clothing instead of that loose hip-hop crap it would have been far better, and he wouldn't have looked so out of place.
>The thought process is pretty obvious
Yeah, people were calling her female Vergil since they showed only her silhouette in the first trailer.
I think Kamiya is frustrated that he couldn't continue Devil May Cry himself after the first one and maybe he's dissatisfied in how the sequels went without him.
It's clear that Bayonetta was created for the sole purpose of Kamiya to have his own action series and be the one to have full creative control of it.
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Watching the trailer again, i noticed that the game is rated pegi 16 while both the previous ones were both for 18 years old and older.
This is kinda worrisome, what does that mean?
Are they getting away with blood and gore? adult languange? nudity?
Either way, this is not a good thing.
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Here's what Kamiya said about "naive angel mode".

“I see a lot of people bring up Nintendo when discussing the nudity in Bayonetta, but during our time with the Bayonetta 1 port, Bayonetta 2 and Bayonetta 3, the only suggestion we received was regarding the Link costume in Bayonetta 1 and 2, and how it should have been a little bit more revealing. No bias influenced that aspect of the game, and I think players can enjoy the game without worrying that it may have been...after working with them [Nintendo] for such a long time, I get the impression that although there are times where we may butt heads, they’re surprisingly open to direct discussions around development and sales.”

Replies: >>153273
A dog would never bite their master's hand.
>>148741 (OP) 
>censored for the CCP and so landwhales don't feel bad about weighting half a ton
>new character looks like an insufferable cunt
>bayo and jean's new outfits look like shit not that i've ever been a huge fan of the character designs in these games
>nintendo autism powered money printer exclusive
Low expectations
Replies: >>153315
>new character looks like an insufferable cunt
She does, but she can't be worse than Loki.
I still hope she won't get too much screen time or that the whole game won't be all about here.
Replies: >>153316 >>153411
*all about her
>or that the whole game won't be all about her
Chances are she will be the successor to the games like Nero seems to be for future DMC.
Replies: >>153442 >>153648
Man i sure hope not.
It wouldn't make sense to even call the games Bayonetta at that point**

I hated the shit they did to Dmc after the first one, especially the redundant Nero.
After the first game, Dmc should have been only about Dante and Trish hunting demons, without all that faggotry and gay characters that came after
Bayonetta is more of a title, since it's not her actual name. She could pass it on along with her Madama Butterfly contract or some shit like that.
Replies: >>153447 >>173637
Well, you might be right about that, but i truly hope that's not the case.
Are they even planning more sequels after this one?
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Yeah, i wish Kamiya directed the sequels too.
DMC 1 was the best for character design and atmosphere, it was like a cool mixture between an action game and a survival horror.
Also, Dante made a few jokes here and there but he wasn't overly goofy and dumb like they made him in the sequels, he was a manly, serious badass.
DMC3 had better gameplay but they made Dante look like a yaoi-bait faggot like those effeminate visual key japs, great game but awful character design.

I am sure Kamiya deep inside hated those changes too, and probably he would like to go back in time and direct the sequels himself.

That's probably why he made Bayonetta, to make a new action game and have full control of its direction.

I hope Bayonetta 3 won't disappoint.
Creating a successor for a character that is canonically immortal is as pointless as you can get. With Nero at least you could make the argument that Dante can theoretically die of old age, Bayonetta literary cannot.

On that note Nero really was not a bad character he was just make as a continuation of a arc that did not even really start. In DMC4 the plot around Dante has not progressed to a point where he would need to be retired or sidelined. All we had at that point was a prequel(DMC3) and two standalone adventures of one is not even considered cannon(DMC2). Basically this is as if you did "The son of Superman" arc 20 issues into a new comic run after you barely established the character of Superman.  
It was a well intentioned move that was simply poorly planned.
Replies: >>153654
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I agree with you, but in DMC there was no need to replace Dante at all.
If they wanted to add something to make the series feel fresh, they just needed to make Trish playable and have two scenarios ala Resident Evil 2, or maybe make a game starring Vergil, explaining how he was turned into "Nelo Angelo" by Mundus, and how he managed to escape his control, or even a prequel about Sparda, those would have been much better than either DMC4 and 5.
Nero felt like a needless lame addition from the start, like Itchy and Scratchy's Poochie.
He's also bad because he's derivative and not original, like when in comic books the writers, out of original ideas, create tons of clones of the main character: the younger version, the evil version, the female version, the robotic version and so on.
He's nothing but the watered down version of Dante, and Dante has already a twin brother, and that is more than enough.

But i do agree with you about Bayonetta
Replies: >>153663 >>153665
The thing is that usually when you introduce a replacement characters its for a specific reason outside of "replacing the original". For example the OG character is now too OP, so you bring in a new guy so the story can continue within the setting without having to constantly power scale upwards. Or maybe you want to expand on something the OG character could never really be used for or you simply want to expand you cast so you can tell more complex stories. 

Nero easily could have been written in as a son of Mundus learning about the history of his and Spardas conflict from the other side. Like for example discovering the Sparda did not seal the hell away because of any altruistic reasons but because human blood can empower any demons beyond reason and so to prevent his own "people" from fucking themselves out of existence through human harvesting he separated the two realms. Or something like that. 

Problem is they wrote him in a "Dante light" before the OG Dante even had the chance to become played out.
Replies: >>153672
>make Trish playable and have two scenarios ala Resident Evil 2

That's how DMC 2 should have been, keep the horror/gothic atmosphere, and have Dante and Trish both playable from the start.
Make the story start from the first one's ending, and make it change based on which character you play as first, just like Resident Evil 2 with its Leon-A, Leon-B, Claire-A, Claire-B scenarios.
That would have been awesome.
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>Nero easily could have been written in as a son of Mundus learning about the history of his and Spardas conflict from the other side. Like for example discovering the Sparda did not seal the hell away because of any altruistic reasons but because human blood can empower any demons beyond reason and so to prevent his own "people" from fucking themselves out of existence through human harvesting he separated the two realms. Or something like that. 
See, this is a FAR BETTER idea that the one they ended up coming with, if they also designed him differently (no white hair, no trench coat, some other weapon instead of Dante's guns+sword combo) then Nero could have worked out, and i definitely would have appreciated the character more.

>Problem is they wrote him in a "Dante light" before the OG Dante even had the chance to become played out.
I agree with this, no reason for Dante to have a heir yet.
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I made the mistake of starting with DMC4, I didn't have a problem with Nero story-wise. I knew enough about the series it seemed obvious the intent was to show how annoying Dante's smart-aleck persona can be on the receiving end while also showing how his character has grown since DMC3 by contrast. He would have been fine if the fifth game had gone back to being the Dante Show like 1 or 3, but we got DmC 2 instead.

Gameplay, on the other hand, the Buster felt like too much of an easy button for most of the game.
Replies: >>153723
>the intent was to show how annoying Dante's smart-aleck persona can be
Here's the thing, Dante wasn't a douche trying hard to be funny all the time until 3.
In DMC1 he was more like "eh whatever" and made some joke to the spider demon to anger him, but that was it.
Now you have him dancing like a faggot and being a fucking goofball all the time.
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New trailer:
Replies: >>167776
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Now this is good news, i thought they were going for a teen rating and cut blood, gore and nudity.
Glad to see they are keeping it m rated.
Replies: >>163271
They could have specifically asked the ESRB (Entertainment Shekel Racketeering Board) for an M rating for marketing purposes, but if they didn't this leads me to suspect the censored mode was done to pander to streamfags. You can have 3DPD performing mock fellatio in a negligee on twitch but the moment you show actual beauty everyone goes into full oy vey shut it down mode. Anyone remember /v/ Academy on hitbox?
You know, to be honest Bayonetta's "nudity" never did anything for me, maybe because she doesn't even look nude at all, but more like wearing a skin colored tight suit.
Maybe it's a combination of washed up textures, lack of polygons and details (especially the side boobs), but that doesn't feel like her naked body when she performs her hair summon.
With that being said, i am still glad they are keeping that regardless, if anything for a matter of principle.
Replies: >>164055
I thought they were doing away with it though.
Replies: >>164057
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Apparently not, thankfully
I personally never had issues with DMC storywise. Seems fine for what it is. 

I need to get around playing Bayonetta sometime.
>Bayo 2 PC port is still never ever
How well does it emulate?
Replies: >>164190 >>164199
The Switch ports had random CTDs for me on an AMD CPU in Ryujinx until the author started chasing the dragon on .NET updates, at which point I decided to take a break from Switch emulation. Cemu runs the Wii U version pretty well if you have a meaty machine.
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> no pc port
Man, jap devs & publishers really hate pc.
Replies: >>164217 >>167099
lucky wizard bastard, I need to get me a troll harem
Replies: >>167056
>using .NET software
There is your problem.
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They're orcs. Not trolls. Learn the difference...
Replies: >>167071 >>167099
Well then I wish they were trolls, orcs are just inferior
Replies: >>167099
Hi Baal
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Character design https://twitter.com/MariShimazaki/status/1577580446879125504#m
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Bayonetta original actress Hellena Taylor says boycott Bayonetta 3, her pay offer was an “insult”
>Hello, my name is Hellena Taylor, I am the voice of Bayonetta and I would like to explain to you why I did not voice Bayonetta 3. The Bayonetta franchise made approximately $450 million dollars, that’s not including merchandise.
>And what did they think this was worth? What did they offer to pay me? The final offer to do the whole game as a buyout, flat rate, was four thousand US dollars. This is an insult to me, the amount of time that I took to work on my talent and everything that I have given to this game and to the fans.
>For those of you who are interested I’d like to go into a little more detail about the back and forth. The first thing is that I was required to audition again, because sometimes voices change with time. So I auditioned for the role and obviously passed with flying colors.
>They then sent me an insulting offer. So I thought ‘You know what? I’m going to write to Hideki Kamiya. I’m going write to him and ask him for what I’m worth.’ So I got a friend who has been in business in Japan to write in Japanese to him.
>I know he read it because I got a reply! I got a reply saying that “(he) values greatly my contribution to the game and that the fans really want me to voice it over, and the memory of first meeting me as Bayonetta is a memory I hold dear.”
>So I thought ‘Great, thank God.’ That is when they offered me four thousand US dollars. You know Platinum had the cheek to say I was busy, that ‘they couldn’t make it work with Ms. Taylor’s schedule.’ Well I had nothing but time.
>They now have a new girl voicing her over, and I love actors I wish her all the joy in the world. I wish her all the jobs but she has no right to say she is the voice of Bayonetta, she has no right to sign merchandise as Bayonetta, any more than I have the right to sign as Eva Green even though I was her parrot on the video game The Golden Compass.
>So to Kamiya, presidents of Nintendo, and all other fat cats around the world – I would like to quote to you from the greatest moral teacher who ever lived, Jesus Christ, from his parable of Lazarus and the Rich Man.
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VAs in vidya do tend to be be underpaid, that (along with nepotism and the jew agenda of course) is why so many of them suck ass. Regardless it's still nice to see a wxmxn not getting what it wants, in any circumstance.
>bla bla bla give me more money
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I wish I knew how much work it was to be a VA because I can't really pick a side on this one. 4k is like a month's pay at my last job at $50k yearly, which was enough to support a two member household on a more than one acre plot of land. 

Now a month's pay might sound like shit, but if you're realistically coming in after development and just spending a day or two rattling off lines in a booth then I would kill for that kind of work.
Replies: >>168453
>cant code
>cant draw
>cant lead people
>I can speak, give me money, much much more money than those people because I am the face of the industry
Not just USA but Japaneses as well. These people have no right to earn so much more than actual talented people. Learn your place bitch.
Replies: >>170251
>bringing Jesus into her employment dispute
>while voicing a "sexually empowered" character
welp, I'm disgusted.
It really depends. Jap VAs actually earn their paychecks, because they are white and have dignity and undergo actual acting training to get better at their jobs, while also doing long hours in the recording studio and tending to do things that injure their vocal cords over time. On the other side 90% of work for dub studios like Funimation is just people who are friends/fuckbuddies/people who know where all the half-eaten Haitian babies were buried with the producers rattling off lines in their ugly natural voices for a few hours a day over a couple weeks.
Replies: >>168480
I'm buying the game now to spite the hole.
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Time to start doing porn, bitch.
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the inverse seems to be true in anime
Replies: >>170247
>9k a year
How they still pull decent animations I will never know.
Replies: >>170247
>Jap VAs actually earn their paychecks, because they are white and have dignity and undergo actual acting training to get better at their jobs, while also doing long hours in the recording studio and tending to do things that injure their vocal cords over time
you mean like Jessica Calvello, who is not Japanese?
>The series was licensed for an English language release in North America and the United Kingdom by ADV Films and in Australia and New Zealand by Madman Entertainment. The English adaptation initially starred Jessica Calvello, with Larissa Wolcott taking over the role after episode thirteen after Calvello had damaged her voice during production.
quit it with the yellow bug worshiping anytime
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I think this has to be some cuckchanner who drops by to type in some buzzwords then leaves, let alone anything related to anything in the thread.
When will he learn the English language we just don't know.
Replies: >>168493
every entertainment industry treats the actual workhorses of it like shit
However, an actual source for this would be nice
sure thing zoomie
Ghost stories was literally not a dub though, since the english text was an original script.
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This bait gave me cancer.
Gookslaves and otaku. "Chief animator" is the one doing the key drawings, supervision, and what little quality checking remains, what most people in the west picture when thinking of traditional animation. The in-between frames are done by Japanese n/a/ggers with no skills other than copying their favorite anime and sweatshop gooks, who shouldn't be pitied any more than you pity a ham sandwich. That said the pay scales and hours are still completely fucked, this is due to corporate greed and the state of living death the Japanese economy has been trapped in by the jews. The A-list VAs are overpaid because they're idols doing cross-promotion or otaku celebrities like that whore who voices Haruhi.

They don't. Compare a "high budget" series from the late 80s and early 90s to today and you'll see an almost complete lack of deep shading, volumetric body structure, convincing motion or really anything that an automated inker or gookslave would have problems with. The exceptions still turn out soulless due to heavy 3D CG abuse, the biggest example this season being Chainsawman. This could be fixed if studios paid for better animators, better training, and just released fewer higher budget anime as in previous decades. This won't happen because Japanese youth culture is at levels of "fuck it, why try" the west has only started to reach in the last few years, creating infinite demand for escapist entertainment.
The VA nips are a national treasure because they can sound like children.
Replies: >>170259
I guess. They all sound the same and young boys s sound like little girls instead. Better then English by far but I have my criticisms about Jap voices to.
>buying an pozzed game to own a woman on twitter
truly we've reached peak retardation
I like how she starts talking about how much money the Bayonetta games made, as if it was entirely her merit and she deserves a big part of that, completely ignoring all the people that did the ACTUAL work in those games.
If anything devs, animators, modelers and musicians deserve much more money than publishers and VAs.
Replies: >>170266 >>170296
>people who do the actual work that makes the game what it is deserves more money
No shit, why did you spoil that? Its not some controversial thing
The game industry is a literal meat grinder that ruins anyone who tries to go into it as an actual valuable contributing position
Time for some damage control
Replies: >>170282 >>170284
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<As I posted on part three of my video thread, i explained that their first offer was too low.  That offer was 10,000 dollars total.  Remember, this is 450 million dollar franchise, (not counting merchandise.)
So? Does this bitch think that voicing a character makes her the owner of the franchise or something?
Does she really think that she deserves a cut of the total earnings or even a part of the merchandise selling?
Talk about being an entitled cunt.
<I then wrote in Japanese to Hideki Kamiya, asking for what I was
<I thought that as a creative, he would understand.  
<He replied saying how much he valued my contribution to the game and how much the fans wanted me to voice the game.  
<I was then offered an extra 5,0000!
<So, I declined to voice the game.
>15.000 is not enough to enter a studio and say a few lines in front of a microphone
<It has come to my attention that some people are calling me a liar and golddigger.
>Implying that's not the truth
>Remember, this is 450 million dollar franchise, (not counting merchandise.)
Why is she still lying about the actual value of the series? That 450 million is in yen, not dollars, and she's claiming that it's in game sales alone.
>I like how she starts talking about how much money the Bayonetta games made
Then she's extra retarded. While I don't think the first game lost money it didn't make enough for them to make the second until Nintendo bankrolled it for whatever reason. And I don't think that did amazing either.

To make it seem like they're the ones being greedy and to make it look like her asking for more then 4k for a 4 hour recording session isn't. I mean they're gooks so they are, but she's the one in the wrong in this case. Either that or she's actually too retarded to know that the US dollar and yen have different values.
Replies: >>170316
>why is she lying
She's a woman.
>450 million in yen
Thats way too small for a franchise like bayonetta,  thats only around 4.5 million USD (before the yen tanked)
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>To make it seem like they're the ones being greedy and to make it look like her asking for more then 4k for a 4 hour recording session isn't.
It's even worse, they actually offered her 15k and she still felt wasn't enough
Replies: >>170318
Not quite. The 15k was for just doing the role of Bayonetta, which would be a day or two worth of recording, she said no. Then after they replaced her they offered her 4k for just a cameo, a single session of recording, and she started this tirade pretending that 4k was for the full job.
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Reviews are out. Looks like the trend of dumbing the core gameplay down for casuals and trying to distract you with gimmicks continues. This time they simplified the combo system even more and eliminated the separate hands/feet weapon slots in exchange for new ultimates where you summon the big demons mid-fight. Whoever said multiverse bullshit would be the main story device was right on the money. Time to wait for ryujinx to to confirm it works because you best not be thinking of buying this crap day 1.
Replies: >>170396 >>170417
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>eliminated the separate hands/feet weapon slots
That sucks, i liked that mechanic
Also the fucking retarded ending that panders to wish fulfillment niggers.
I almost hesitate to ask how bad it is.
Replies: >>170461
I never hesitate. How bad is it?
Replies: >>170461
May as well post the ending. The game doesn't sound like it's worth playing
Replies: >>170461
Dunno what it was but I think it involved a character that was basically Kamiya's self insert hooking up with Bayonetts. Shit was so cringe even journos are calling it out.
Jesus fucking Christ that's some top tier cringe. Was it a new character or that faggy reporter guyforgot his name that simps for Bayo?
Replies: >>170505 >>170749
implying it wasn't Hacker Guy as part of the deal for getting Bayonetta in Tr4sh
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That's a funny way of spinning it. They're bitching for the usual reasons, not because of any supposed self-insert problems. They're just complaining because Bayonetta allegedly has or had a heterosexual relationship, and of any of the characters from the previous games Luka is the only one that she had anything like that with.
Replies: >>170507 >>170651
>queer relationship
Wherever did niggerpill go? How come he isn't samefagging 20 posts about this?
Replies: >>170560
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<They now have a new girl voicing her over
<I wish her all the jobs but she has no right to say she is the voice of Bayonetta, she has no right to sign merchandise as Bayonetta, any more than I have the right to sign as Eva Green even though I was her parrot on the video game The Golden Compass.
>Imagine being this butthurt
This bitch thinks she's actually the character.
If she wanted nobody to take her place as Bayonetta's voice, she shouldn't have been such a egocentric bitch.
I liked her voice as Bayo, but i heard the new one and honestly, there's not that much of a difference.
People should write on her social media how Jennifer Hale is the true voice of Bayonetta, just to piss this cunt off.
Replies: >>170570
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It doesn't look too good. I think it's a "pirate it and then forget about it" game for me.
Replies: >>170551
Platinum peaked with the first Bayo so I'm not surprised. Oh well, maybe we'll get a good DMC successor after dotr happens.
Original guy's probably long gone and his imitators are beginning to get bored.
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>This bitch thinks she's actually the character.
They are all do. She's not even the original voice.
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actually she is.
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>localization dubber is the original voice
No, she was literally the original voice.
There was no jap dub until later.
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Anon, there are many games made by Japs that are not voiced in Japanese originally.
JP voices only got added with the WiiU release, the lipsync isn't even properly done for it in that Bayo1  port and i don't think they ever corrected it.
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<Bayo and Jeanne are in a lesbian releationship because i said so
Who wrote that made up shit? Brianna Wu!?
>Wherever did niggerpill go?
Hopefully he finally understood the futility of his existence and committed suicide
>but I think it involved a character that was basically Kamiya's self insert hooking up with Bayonetts
Can't really blame him, 3DPD in japan is pretty bad there.
Replies: >>170749
>Kamiya's self insert hooking up with Bayonetta
>Was it a new character or that faggy reporter guy that simps for Bayo?
If that character is Luka  (the reporter) i have no issues with it, if it's actually a Kamiya self insert that actually looks like him (like Tameem's Donte) then it's going to be shit.
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Niggaz, niggas tryna talk about bayonetta, i mean come on now, they best rename that shit to GAYonetta, that shit is mad gay, true niggaz don't play that game you know who plays that shit? trannies, trannies!
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>Viola the punk bitch is the daughter of Cereza and Luka
>Cereza gets damned and Luka goes with her cause he loves her
>Cereza passes on the name "Bayonetta" to Viola, the new protagonist
>Rodin calls it "the family name"

Please get excited for Bayonetta 4: Rise of Viola.
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>new game makes irredeemable plot decisions for the 874,454th time
why are you nigs shocked
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Welp, at least now I don't have a reason to play the game.
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>it's real
I guess Kamiya really was just another hack like Inafune and Kojima before him and no-budget DLsite H-games are the last stand of fun in video games.
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>Viola the punk bitch is the daughter of Cereza and Luka
I knew it, see the spoiler in the OP
t. OP
>Cereza gets damned and Luka goes with her cause he loves her
Meh nothing to say about this, i need to see how things developed to that point before judging that choice.
>Cereza passes on the name "Bayonetta" to Viola, the new protagonist
>The new protagonist
When will japs stop with this shitty habit of replacing the beloved main characters with worse, dumbed down versions of them for no fucking reason!?
First DMC with Nero, now this.
>>Rodin calls it "the family name"
That's so fucking stupid.
I always hated the nigger and his annoying voice by the way, he has always been useless and obnoxious.
Replies: >>170875 >>170956
>When will japs stop with this shitty habit of replacing the beloved main characters with worse, dumbed down versions of them for no fucking reason!?
When Japanese life doesn't end with high school.
>I always hated the nigger
The nigger serves a purpose (be Blade, make funny comments in cutscenes) and he served that purpose well. Don't blame the character, blame the Chinese and the incompetent writers. Bayo 1 was a fluke.
Oh, and if you feel like raging even harder look up a jewtube video of the final boss. It's like they thought Kingdom Hearts 3 was a positive example and not a fucking embarrassment. They also managed to work the MGS4 Ocelot fight in there for bonus hack points.
>When Japanese life doesn't end with high school.
I still remember Kojima's comment about making Raiden the MGS2 protagonist because japanese girls think that reaching puberty makes you "old".
Well I guess if I ever feel the need to play a Bayo game again I'll reinstall the first. Maybe the second.
>First DMC with Nero
Well yeah, she's directly based on him because Kamiya likes to copy itsuno ever since dmc3.
Replies: >>171017
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Besides Viola becoming the protagonist, what's the problem here for you guys? The game still looks fun. Have any of you actually tried it? I thought you cared more about how it plays rather than the story. I'm still skeptical.
Replies: >>170973
So far I have played 3 levels. The first impression is that is "ok".

The good so far:
>Wicked Weaves and Witch Time works like Bayo 1 instead of 2, so you can actually hurt and combo enemies without Witch Time, and how much time you are in WT depends on how you dodge the attack, instead of the type of attack.
>Summoned demons seem to have quite a decent potential for interesting combos. Each one have their own moveset and special skill, for example, Lady Butterfly can stun enemies, which open them for combos, including big heavy ones, while Gamorrah can grab enemies and toss them up in the air.
>The new movement options feel good and allows you to move through the level fast.
>Maybe a personal opinion, but levels seem to be big and have a certain degree of exploration, which I like.

The bad
<Simpler magic management, now only for summoning
<Summoning seems to be too powerful, can trivialize bosses, specially with Witch Time. Enemies also focus on them, at least in Climax 3rd difficulty.
<So far there has been too many set pieces, I can see them becoming a chore to go through in replays.
<Less freedom to customize your style. Very few accessories to start with and you cannot equip different weapons on feet and hands. You can carry two different weapons and three different demons.

Haven't played as Viola yet and will reserve full judgement until I finish the game. This are just a very early impression of the game. I certainly was having fun, but I consider it worse than Bayo 1 for now, with a lot of spectacle but the gameplay felt less satisfactory. May be better than 2 if only because of the WW and WT changes, but the changes to the magic system are certainly disappointing to me for now. It all depends of if the enemy design is good and the summoning system is properly balanced and not an "I win" button.
Replies: >>170977
> and how much time you are in WT depends on how you dodge the attack, instead of the type of attack.
Is it gradual a threshold based, or is it closer to Bayo 1 where the longer WT is entirely down to a specific subtype of dodge / counter  (bats / moth with or perfect parries with the one accessory / link costume)
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>Is it gradual a threshold based
* or threshold based
Replies: >>170980
It seems to be threshold based to be honest, the duration is very short if you dodge early, but quite long if it is a close dodge. If you dodge with bats of course is the longest time. So far there is no parry accessory, so I cannot confirm if it is different. and I fear that it won't be in this game, I suspect that they took it out to differentiate Viola from Bayo more, which sucks as it is my favorite accessory from 1
At least Nero doesn't look like nu-Tawna.
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>The nigger serves a purpose
What purpose except for shoehorning a nigger in the game for no reason?
Replies: >>172124
>I can't read
Replies: >>172183
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>t. nigger lover

>"be blade" as if it means anything, is a reason to add some ugly, unfunny nigger
If anything, Enzo does the comic relief character much better, rodin is just annoying.
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Ah, time travel shenanigans...
Never gets old
Replies: >>172858
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You can tell that Platinum was already out of ideas after only 2 titles.
Shit like multiverse crap, replacing the main character, is stuff that is usually done after countless games released yearly like Ass Creed.
Bayonetta only had 2 titles, and they already felt the need to replace the main character as if she was stale already after only two games released years apart!?
Also, while Bayo 2 felt like a proper sequel and tied perfectly to Bayo 1, everything in this one felt so random and out of place.
After all those delays and years of development i honeslty expected something better, and a much longer game instead of this underwhelming crap.
It wasn't complete shit, it had its moments, but it wasn't great either, to me is the weakest entry of the franchise.
Replies: >>172954
>Bayo 2 felt like a proper sequel
How so? It was totally directionless.
Replies: >>172972
It started right from when the first one ended, showed how Balder became evil and redeemed him.
I am not arguing that Platinum also made some dumb decisions as well  Loki was one, for instance
In general i think Bayo 2 was better than 3, even if 2 recycled way too many assets from 1 and had the worst character design in the series, starting with Bayonetta's  awful costume and hairstyle, Loki (supposedly a deity) dressed as a ghetto nigger, the demons looking like dollar store robots, Rodin dressed as WE WUZ JAPANEEZ N' SHIT.
Bayonetta 3 made me think that maybe i overrated Platinum as a studio if this is best they did after all this time and delays, it had some cool moments but it was "meh" in general.
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Everyone knows this was Platinum's best game.
Replies: >>173330
Never head of it, to be honest.
Guess I called it.
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>Kill off Cereza and replace her with her butch lesbian daughter
Well, there goes any interest on Bayo4.
Fuck you Kamiya.
More like DmC: Bayonetta edition
I'm expecting fuck you out of her mouth every other line.
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>Platinum charging full price for this crap

Platinum is getting way too cocky
This crap should have been a 5, 7 bucks dlc.
Replies: >>183104
I believe you meant to say they're getting way too chinky. Their overlords crackin the whip.
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too lazy to look, post more screencaps so I can get mad
Replies: >>183181
>get bought by the CCPtencent
>immediately start shitting up everything
Amazing how all it takes to go from one of the better developers of over the top action games to complete shit is a bit of involvement from the chinese.
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>DLsite H-games are the last stand of fun in video games.
What are you talking about? DLsite games are total dogshit. They're dull, poorly developed, and too many them are NTR shit.
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I remember Hellena Taylor looking much better.
Too bad /just/ is no more, she would deserve a thread for sure.
Replies: >>185824
I downloaded the newest bayonetta a while ago but havnt played it yet. Is it worth playing? I've never played any bayonetta because she looked like a dyke but the gameplay looks kinda fun when its not cutscenes and button prompts.
Replies: >>185826 >>185833
1 is the best game in the series.
Replies: >>185829
Is 3 worth playing? I don't have any hang ups about playing 3 before 1. If i liked it enough I'd go back and play the originals.
Replies: >>185833
Worth playing?
Well kind of, it has its moments but generally speaking is disappointing.
It removes some fun mechanics and replaces them with other ones that are not as good.
Also it doesn't run as smoothly as the previous ones with frame drops and shit like that, and when it ends it feels like it was supposed to have more but was ended abruptly.
Replies: >>185836
Is it   f u n   ?
Replies: >>185848
Not as much as the previous two games, but again, it has its moments.
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