>>144794
>>144798
>>144811
Real GoW games are brainless, arcadey fun, babby's first cuhrayze brawlers at their best. I love 'em (except for Ascension).
Got into an argument with a normalfag about Soy of War not being a GoW game, he said "You're full of shit. Here, take my Bloodborne machine, play it over the weekend and tell me how it ISN'T a GoW game if it has Kratos in it"
I should have told him to shove it up his ass instead.
I remember we listed a whole list of things we could deduce from watching early leaked footage on how far removed this game is from the mainline games. So to avoid repeating that, I'll just list the ones I've noticed for the first time:
>stiff controls
you're fighting the camera and lock-on mechanic tooth and nail, I legitimately panic when there's more than 3 enemies on screen because switching targets or, god forbid, running between them is suicide. For comparisons sake, the very first screen in GoW 3 has at least a dozen enemies. You use R1 and R2 to attack instead of classic Square and Triangle. You can switch these around in the control options, but it becomes very uncomfortable to throw your axe that way.
I'm fighting the game more than the enemies and challenges it throws at me.
>boy won't shut up
not only does he have to comment on every little thing that happens, he has to do it in the most insufferable "uhhh... OK?" twitter teenager mannerism possible. It completely ruins immersion and grates on your ears. It's as if I had a Life is Strange longplay playing in the background. And I do mean it when I say he comments on everything. Remember that bit in Portal 2 when Weatley tries to kill you and it's called "This is the part where he kills you" and you get 6 different annotations saying the same thing? That's this boy.
Texted the normalfag "I want to fucking stab this fucking kid" and he replies with "That's like part of the story bro hahahaha the story is so good bro hahaha"
>skinner box
In the original GoW games there were 3 types of resources:
- health orbs
- magic orbs
- red orbs
and 2 collectibles (switched around in different games, but had the same effect):
- Gorgon eyes (health)
- Phoenix feathers (magic)
You used red orbs to level up your weapons, which increased their damage output and moves.
In this game you have (so far):
- health orbs
- rage orbs
- XP
- money
- sell-able collectibles or artifacts
- crafting materials
- talismans
- runes (magic, but with cooldowns instead of mana)
- shoulder armor
- wrist armor
- belt
- armor for the kid
- health upgrade collectibles
- rage upgrade collectibles
- ghost ravens to hit (I don't know why)
- lore marker
- and at least 3 more collectibles I have yet to discover
You need to visit physically find an annoying merchant and buy/upgrade your weapons in order to get access to new moves AND THEN you have to spend XP points to unlock individual moves, which can in turn be upgraded with crafting materials. Sidequests, optional dialogue options, challenge portals, hidden areas... Holeee fuck I just want to play the game! It's the most Sony game I can imagine. Assassin's Creed, Mad Max, Soy of War, The Last of us, Horizon Zero Dawn, Uncharted, nuTomb Raider... they're all the same god damn collectathons, I can't stand it! All that's missing is a roulette wheel to spin for bonus XP when you boot up the game.
>muh cinemadig eggsberienz
Thank fuck there's a "skip cutscene" option to toggle, otherwise I would have dropped it 3 hours ago. But it doesn't help you when there are literal walking sequences. The latest one had Kratos carrying an endangered magic boar through a "beautiful, luscious garden" that made my eyes bleed with its oversaturated colors. I'm barely exaggerating, I felt real pain my eyes while navigating that area.
Speaking of which, it's really hard to tell the enemies apart because they're all a bunch of twigs with SFX surrounding them.
I hate it so much. I even tried emulating GoW3 to wash the bad taste out of my mouth, but my GPU isn't up to snuff, so Ghost of Sparta will do nicely. I'd rather be playing that than whatever this is. It isn't God of War, I'll tell you that much.