>>158558
>Are STR and DEX dump stats?
I guess, possibly? You can leave your STR at -3 and not spend your midgame fortune on potions of it if you are some kind of a caster that's always on horseback, so probably a ring, and potentially some skillmaster abomination. They aren't dump stats for the majority of characters, but a sorcerer still isn't going to put all his points into them.
>A dump stat is a stat that you never raise. Wizards don't wear +6 str gear even though it's a trivial % of wbl. You always max all your stats in FCB, which is the variant we're talking about.
I was talking about vanilla CHA in the first post, since variants don't remove it for being so useless. Its only use in vanilla is to give you better deals and more starting gold. This is why variants keep adding CHA casters and made CHA let you scare monsters and resist fear. Not like this changes anything either way. Vanilla or FCB, you won't get all your chargen points out of STR or DEX and put them into something else as a warrior just because ancient dragons will explode into potions of them in the late game, so they are not the not-dump, whatever you want to call it stats like vanilla CHA, at least for the warrior. Have fun arguing over semantics, since of course this will continue.
>Are you trying to play some faggot ass knowledge check game blind?
Yes.
>ring with -speed
Mount speeds are randomized and pretty often end up being -1 to -3 if you catch or evolve a +0 speed one. Just look at posts about cavalry on the same oook, everyone has had a +1 horse turn into a -3 unruly horse. Ring also doesn't get ring of speed drops until deeper levels compared to other characters, so no permanent speed boosts this early unless you get a lucky market deal or the collar artifact. Or are you complaining about not zapping _haste against a louse?
>Oook isn't a real ladder, it's all offline cheated characters. There's literally no ladder for most *bands.
Sure, but, even with cheated runs, it's a handful of tonberries in PCB or FCB and a whole boatload of demigods in seemingly every variant where they're available.
>>158700
I remember patch notes saying that someone reported a "bug" that pickup sometimes, but not always, took a turn, and so he made it never take a turn, so maybe this has been changed.
>>158557
>impetuously do random dumb shit that breaks everything because you have no deeper theory of your game's mechanical intent
Yeah, this is the red flag these kinds of changes usually set off. Poschengband had something similar, where people would run mods instead of the variant itself because of dumb additions and removals in the later versions. Though one difference is that many features *bands have are there because Moria copied them from Rogue or Hack, and the opinion can be split on them, like whether item identification should take time, or if you should just auto-ID everything you saw with Object Detection. Charisma was in the same situation, and I guess it remains to be seen if it'll lead to further feature cuts.
CDDA updates like that always came off as petty, so I'm not surprised if they really are shitting things up for everyone to get back at someone who made a joke of their game. The same faggot that wrote these NPCs >>158630 defends his tarded additions as being consistent with Kev's vision, and this may be true, since they take turns removing fun and adding chores, but doesn't make this vision any less retarded.