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Look at this fucking board >>>/bmn/

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There's a "semi-permanent" server now. Invite all your friends!
IP is currently dynamic so keep an eye on the thread
The IP is:

Joint Operations is a multiplayer tactical shooter made by NovaLogic, the creators of the Delta Force and Comanche series, that can handle up to 64 players.
>30+ different maps up to 64 square km.(not including batshit crazy custom maps)
>35+ different vehicles. 
>44 different weapons.
>'110% TACTICOOL.'
We're running it with RADMOD, which turns all of the above up to 11:
>Server fix that allows us to play online WITHOUT GAMERANGER.
>Complete ironing out of most issues and bugs carried over by vanilla.
>50+ new weapons and counting, each bringing something unique to the battlefield.
>A dozen new divisions with new player models to choose from.
>Improved vanilla weapons, textures, models and/or animations.
>New sounds for everything, making combat way more intense.
>A refined ballistics system along with improved gunfeel, all made using IRL information/specifications.
>Better vehicle speed, armor and control.
>Map assets and vehicles from BHD and DFX1 and 2.
>New server fix. Make a server and connect to it without needing third party programs.


Installer for JO:

Yes I need to make a single pack eventually.

Piratefags: Install Joint ops from the provided links and then install radmod 2.6 + hotfix + 2.7.
Legitfags: Make sure your Joint Ops Typhoon Rising is v1.7.5.7, then you can install radmod and the hotfix.
If you installed correctly, you should see "V1.7.5.7 RADMOD V2.7" on the bottom right corner of the main menu.

NO MORE ((( (((GOYRANGER))) )))!!!
Radmod 2.7 includes a server fix that's installed automatically. To join a server:
>Open directip_settings.txt (it's inside your JO base folder after installing radmod.) and replace the first line (where the is) with the IP of the server you wish to connect to.
>Launch radmod, hit LAN and then search. It is a similar method to how you would connect with GR, minus all the awfulness that comes with. Keep in mind that the server might take awhile to show up.


RADTracker is a tool developed by the RADDevs to facilitate connecting to servers and launching the game with parameters. Users are able to keep track of their favorite servers and automatically configure the game to connect to it, much like a server browser you'd see in other games. This also comes with the feature of converting DNS names to IP so you can keep track of servers with a static DNS name.

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>How do I play?
WASD = Movement
Mouse 1 = Shoot
Mouse 2 = Use sights/hold to disble mouse steering(vehicles)
Mouse wheel = cycle weapons/scope zoom
Ctrl+mouse wheel = Adjust sight/scope elevation.
1-9 keys = change weapons (If you hit the weapon key again you'll switch firing mode) 
R = Reload
Q and E = Lean left/right (On foot), Lift or Land (Air vehicles) E can also be used to handbreak and Q to wheelie on bike
Hold F = Quick switch to medkit (Medic only)
G = See objectives
I = See map info
J = Recent messages
V = Commander/Squad menu
M = Map (+ and - to  zoom in or out)
O = Adjust reflex reticle size
N = Nightvision (CTRL + and CTRL - to increase or decrease gain)
B = Binoculars
C = Stand/High gear (vehicles)
X = Crouch/Med gear (vehicles)
Z = Prone (hold W and hit Z to do a forward dive)/Low gear (vehicles)
Shift = Use Armory/attach to weapon or seat
Spacebar = Jump/honk horn (on vehicles)/ deploy flares (helicopter co-pilot)
Tab = Player list
T = Local chat
CTRL T = Global Chat
Y = Team chat
U = Vehicle crew chat.
F3 = First person vehicle view.
F4 = Third person vehicle view.
F7 = Cycle waypoints
F9 = Voice commands
F10 = Radio commands
CTRL+1-9 = Change vehicle seat
CTRL+R = Suicide
You'll get used to the controls and mechanics as you go along. If you need more help, hit F1 Ingame to display all controls or consult the keychart.

>How do I take screenshots and where do they save?
Hit 'F11.' They should save inside your JO base folder as jpgs, if not, try running the game as admin. Older screenshots might've saved inside 'AppData\Local\VirtualStore\Program Files (x86)\NovaLogic\Joint Operations Combined Arms'

>How do I play it in a window?
Right click the radmod shortcut and add "/w" to your TARGET parameters. It should look like: '"C:\Program Files (x86)\NovaLogic\Joint Operations Combined Arms\Jointops.exe" /exp radmod /w'

>How can I increase game video settings?
Edit 'game.cfg' inside your JO install folder and modify everything under '//DISPLAY'. You will need to run game as admin to use these changes. 

>How can I change my loadout and player model?
You can set your model and loadout from the 'PLAYER' menu. You can change weapons at an armory during a mission.

>How do I play with with linux?
There's a WINE patch located here:

>Why are the radmod installers not working?
Run the installers as admin.

>Anything else I should know?
Anything else just read the readme files. Feel free to ask in the thread or ingame.
If you run into any issues check first.
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Almost forgot...Doesnt feel "official" without it.
>>108042 (OP) 
>the server is set up
>my seven year-old OP is still in use
The dream is real.
Replies: >>108051 >>108053
If you
Replies: >>108053
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No clue why that happend, I meant to say "If you will it, it is no dream"
what is this game, why should i care, and does it have a native linux build?
Replies: >>108065 >>108125
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>what is this game
Radical Operator simulator
>why should i care
You get mount onto a helicopter with your friends and napalm a small Indonesian village
>does it have a native linux build?
Sadly no, only thing I can offer you is a WINE patch
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>he doesn't have a VPS with a static IP to host it on 24/7
are you even trying
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trying my best It's bad enough I have to constantly babysit it
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Server will be up as long as possible, potential gamenight this weekend if anyone is interested.
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>Doesn't want to be Rad
Absolute faggot
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Kane has returned
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I'd be up for it. Sounds rad.
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I am always watching my child
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Is it pvp as well? I'll join for a gamenight if it ain't empty.
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There is PVP, but it's more fun to shoot the gooks with your buddies.
Replies: >>108171
pvp is pretty shit but its the only mode where you can pretend to be the indonesian GLA* of your wet dreams with BMPs backing you up.

*tunnel networks not included
Replies: >>108170
We should do PvP if we get enough players, its fun with large numbers since it gets pretty chaotic
Replies: >>108172
That image neglects to mention the other gamemodes like CTF, Flagball and some other obscure one.
Yeah, we should do PVP so one faggot can dominate everyone else and then every anon who just wants a comfy game of radops will leave out of frustration. Just like my awesome UT/Doom gamenights!
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will anon ever git gud at videogames?
Will he ever host a gamenight where he can be the tip top tier player?
Will his threads ever get iron man numbers'

No, he'll just bitch about it and sulk with no vidya to play, the fuckless loser.
Replies: >>108182
I dont think its possible for one nig to dominate considering map scale and unpredictability of radical oparations, but w/e. Was just a suggestion imagine a 32v32 match
Nah I'll just continue hosting and playing co-op games like Sven and L4D2 which is always much more popular than cookie cutter arena shooters for down-syndrome tryhards.
Since when did JO become an arena shooter? Did you take your medicine anon?

There's a time and thread to complain about these things, but this aint it.
Replies: >>108187
Bro, your reading comprehension?
Do people actually play to win? I just like playing with anons.
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We get it already, you're a complete casual faggot. You don't need to prove it any further.
Replies: >>108194
I think I played a similar game years ago on a game night, I think it was Soldner. I ended up spending the majority of my time autistically fucking with the physics when you hook a tank to a helicopter (I think that's what I did, could you do that in Soldner or am I thinking of something else?)
How does this compare to that?
Replies: >>108192
Has the same kind of janky physics (I think Delta Force and JO are older than Soldner) you can mount a jeep into a chinook and then air drop it onto unsuspecting gooks.
Hey I'm not the one who is surprised when UT game nights or doom clone #74638 game nights end up dead as fuck
>still salty about UT
If it makes you feel any worse, the guy still laughs about it.
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>finally get a stable radmod server after all these years
>want to play rad as fuck game and relive glory days
>get board drama instead
There's always that one fucker
Replies: >>108219 >>108221
>my webm is now an integral part of Radmod
dawwww, gonna watch The A-Team right now
it's just one salty fuck, filter him and move on
Replies: >>108219 >>108221

Anyone playing atm? I'm bored at work
Replies: >>108220
Just ignore the peanut gallery and enjoy the game without them

There's one anon logged in, attempting to brave Indo-china by himself.
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What's worse?
Fearing the sneed cuckchan meme poster that rekt everyone in UT a year ago that still strikes terror into your very hearts and makes you fear playing pvp with anons?
Or being upset by "board drama" like a couple of tumblr tier fags with ptsd from being bullied on the internet.

If you ask me I think you're all fags lol smh tbh fam.
You type and act like a negro.
Hi Eden
Replies: >>108226
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Not really the crusade you should be making ITT, imo. I get that you dont like that sort of behavior but really its more specific to a meta thread or even the gamenight where this happens.

Server is currently co-op but its open to whatever people want to play, be it jolly cooperation, PvP, free for all, ERP or w/e the fuck. That's the point of making the server so anons can come back to it whenever they want instead of once every blue moon.
Replies: >>108229
What if the real niggers were the friends we made while radically operating in the orient?

 There are anons who refuse to touch pvp gamenights because someone beat them in a gamenight years ago. Should we not bully and mock anons like this relentlessly?
Radmod PVP is alot of fun when there are alot of people playing.
Replies: >>108236
If they cant handle the heat, stay out of the M202A1 FLASH's backblast.
Eurofags, how is the connection? I had 2 connect so far with both of them telling me different experiences.
2 fags currently playing
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i will fucking annhilate you in l4d2 versus
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You niggers had better pick out a time for us to play this weekend.

This needs updated, I checked the original wine bug report and it was finally, finally fixed last year. So as long as your distro isn't stale you don't need to recompile Wine to play radmod anymore.
Replies: >>108346 >>108428
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Tomorrow, Friday, radical fun starts at 2pm EST/7pm UTC

Damn, that is some good news.
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Aw shit, nigga. I'm downloading.
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>>108042 (OP) 
>IP is currently dynamic so keep an eye on the thread
But why?
Replies: >>108406
Because i was still testing the setup and maps as well as moving the server to its current home. 

SHOULD be stable-ish
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Fuck yes, that means I can play without a virtual shitbox.
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Who's ready to save Santa?
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2 Anons currently operating
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4 now
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The Radical operators barely survive another encounter with the lethal forces of tree gooks
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We operatan
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>>108042 (OP) 
Rad. I guess it's time to update my mega backup.

A fucking power outage took it out.
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God damn, just as I was about to show off my sick gook-burning skills.

IP is
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3 Operators already playing, join the fun!
Why do you have to install 2.7 over 2.6?
Replies: >>108545
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Because its not a cumulative update, 2.7 is a patch to the latest version
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5 now!
Oh I see, now is a bit too late but I'll see if I can join tomorrow. Hopefully wine complies.
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for all wine niggers out there: get this fixed server fix.
the original fix stores the server ip with a new line at the end, and wine's inet_addr thinks it's invalid and gives out a bad value. this fix of the fix nops out an increment instruction to solve this issue
Replies: >>108559 >>108738
Top tier. Thanks anon!
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9 Operators about to rescue Santa!
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Rescuing Santa is a difficult mission, but the RAD Operators have chosen to accept it.
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Santa status: Saved!

Server had to restart, one sec
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Server's going to be up all night, im afk atm
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This man is your enemy, he hides in the trees.
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>install on linoox
>Unable to create a network socket
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you need wine 6.12 or better
Replies: >>108675
i installed 7.0 and now it doesn't launch at all
Replies: >>108678
restarted, now it launches but
>Unable to open EARLYERR.TXT
Replies: >>108681 >>108682
Check the install folder, see if you can create the file yourself.
I can launch the base game but not radmod
Replies: >>108683
never mind i'm being retarded, i think i got it. how do i change the resolution to go higher? it only goes up to 1080p in the menu but i have a 1440p screen
Replies: >>108684
try editing the game.cfg file in the game's dir
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>mouse only stays on the left side of the screen
why is this so fucking difficult
server keeps kicking me for using hax even though i have radmod loaded, now what
Replies: >>108690
if it's punkbuster kicking you try disabling or uninstalling it, you don't need it
Replies: >>108691
never installed it, reinstalled the base game + all patches in the right order and still getting kicked. do the server logs tell you why?
Replies: >>108692
The early operator catches the gook, 3 anons online atm.

I'll check, try reconnecting
Replies: >>108693
still getting punted
Replies: >>108694 >>108696
What message does the game give you, i dont see you popping up in any log
Replies: >>108695
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you can try this as a last resort:
it's what i use
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5 Operators trying to remember the basics of CQC
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Great, anonfiles is down as I need this.
Replies: >>108740 >>108748
Wait, anonfiles is down? This can't be good.
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Yeah, I'm loaded up and tried it SP with the proton runner in thread, just missing that fix, I guess.
Replies: >>108762
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Server died down a bit, but it'll ramp up later.
Thanks, that got it going finding the server.
3 anons currently for some late night operations
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Friendly fire temporarily activated because anons cant say nice things to each other
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8 Operators
Starting custom maps now
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10 operators braving the suspended city
silver sneeder was hacking bro, i got proofs trust me goy.anyone that says otherwise is a faggotron of the highest order
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As is tradition, a group pic at the suspended city's point E
Replies: >>108837
Well the raddevs did fuck off further into the world of gamedev. You'd have to track them down and ask.
Replies: >>108816
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FUCK raddevs, I'll make my own radmod successor but with more chinks and gooks! It couldn't be that hard to make a game about island hopping S.E.A monkeys. any suggestions?
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Ask Joel
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I'd rather ask jeeves than ask joel!
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Then pay with your blood!
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Still going strong with 10 operators doing custom maps
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Good times, I mostly expected this to not work out on Linux.
>prone with knife still has the regular weapon animations
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featuring: retard-o-copter
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13 Anons failed to deliver ice cream

A day in the park next :^)
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Replies: >>108869
Question: Will there be spider monkeys as usable equipment?

This looks like its a very fun game.
Replies: >>108871
No spider monkies, but you have handled flame launchers.

It is VERY fun indeed
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Our day in the park is over
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10 operators rescuing alpha team now
Replies: >>108893
thanks doc
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11 anons keep commiting WAR CRIMES AGAINST CIVILIANS
Replies: >>108917
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Uh, mister "Radical Dev". I seem to be experiencing an odd visual glitch. Would you, or somebody else know how to fix this?
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Works on my machine.
It's working as intended.
Quit smokin da ganja
>You fucking Special Force rejects, we at RadCorps are gonna teach you how to remove gook
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I'm done for the night but the server is still active so i'll be monitoring it.
Replies: >>108934 >>108938
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Nice, I'll be back for more if it survives over Sunday.
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That was fun; thanks for hosting again.
Yall can play whenever you feel like it, the server is open to anyone regardless of what basket weaving forum you frequent 

This gamenight is a celebration of the fact that we finally got a server that is going to stay up.
Replies: >>108969
Being divisive like this is the essence of zzzchan, have you been living under a rock?


Replies: >>108970
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I havent been on ANY imageboards in a long time actually, so yes.
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ngl looks kinda lit for a boomer game
Replies: >>109016
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You should see it's cousin "Delta Force and it's older iterations Which, internally, JO is still running on
Currently vanilla maps in rotation

If anyone still wants to play and missed the last 2 days.
2 anons currently playing
4 now

Still on vanilla for now
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10 operators learning the meaning of war with Evil BOB maps
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More EVIL BOB maps with 13 players
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15 players trying to load a boat into a chinook
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Going onto castle probertstein and 9 operators
Server restarting with another custom map
Replies: >>109091
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AFK for a bit, server back on vanilla map rotation
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The screenshot key really potatoes some screens.
Replies: >>109102
I've been using the steam screenshot key for most of them
Replies: >>109103
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Good idea, I should just use my system one I use for everything.
Thank you to everyone who's played this weekend! It was mainly a celebration of finally getting a server going. It'll stay up as long as possible so if anyone wants to invite friends or use it for a gamenight, just say the word and i'll keep an eye on it.
Replies: >>109165
Thank you, it was very fun.
Any server list in case this server gets downed? I want to try the game but am worried about longevity if I love it
Replies: >>109193 >>109216
>server list
<for a dead game nobody plays
Retard-sama, I kneel!
Replies: >>109201
I was sobering up still when I typed this. Clearly not my best moment
There MIGHT be something in the works
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>RADCORPS is still around
I missed you fags. 
Anyone remember that one anon stuck making the same map for 2+ years? Yeah, I still haven't finished this damn map. 

The main reason was due to crashes that I could not solve. It was probably caused by fucked up bloated installations as I simply kept updating the game with each new mod itteration rather than doing a clean install. 
I may try again this time to see if that solved it. 

The other reason was due to not understanding how to set up objectives, AI paths and some other things in general. 

However the map was not lost in time, I have uploaded the whole thing here:

I'm somewhat proud of the general work I've done with the map, I always felt sad to see it go nowhere. So if anyone here has the knowledge to make the damn thing work I'd be incredibly thankful. To see this map finally played online with anons would be amazing. 

That's all, I'll probably join a JO gamenight soon. 

BTW if anyone really wants to edit/test the map, it uses assets from the BHD, DFX1/2 games too, I believe these are already integrated in the OP's version though. Also you need the NILE editor. But you should've had already known that.
Replies: >>109801
So did the brotherhood take over cambodia or not?
You werent the only one, there were a handful of really cool ideas that were going to be 2.7/2.8 related to showcase the new stuff, but because NILE was so unresponsive it made finishing those maps impossible.

I may dig them up and upload them. Dunno if ill give it another go, but i'd be fine with someone else trying.
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Are we bombing brown people this weekend, anons?
Replies: >>110026
Feel free to, server is free to use
Replies: >>110033
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Wait, serb was online this whole time?
Did IP changed?
Replies: >>110039
please read the OP properly retard-sama.
Replies: >>110041
I was aware of dynamic IP, I just wondering if new IP was set.
But either way, It seems I cannot play because of error when I press search, after inputting the IP into file.
Replies: >>110043 >>110048
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Pics or it didn't happen retard-sama
Replies: >>110045
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There it is, wizard-sama.
Noticeably, sysdump giving me this.
This program has caused an access violation exception at 004c9ecbh
Attempting to write from 00000002h
Replies: >>110047
Did you install joint ops to the C:/ drive or another drive? If the latter, YOU WILL crash because Joint Ops is special like that.
Replies: >>110051
Should STILL be the same. Though im working on getting a static dns right now.
Replies: >>110050
I'm not finding the server rn, same config as last week, is it still ?
Wow, it ACTUALLY worked.

Replies: >>110073 >>111869
It's on C disk.
Might be because I am trying use legitimate copy, since my antivirus didn't liked pirated one.
Replies: >>110052
Should work with a legit copy as i 
have hosted and played with the steam version.

Are you running the game from the shortcut as admin?
Replies: >>110053
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Yes. But even with admin it's crashing.
Replies: >>110055
Where did you get the legit copy? Run Joint Ops Escalation just vanilla and see if it still crashes and what version the game is. Should be I think.

If this fails, try the base game download in the OP it's technically still a legit copy since it's straight from the Novalogic FTP :^)
Replies: >>110056 >>110057
>>110055 (checked)
Hell I know anymore. It's also crashing on vanilla after pressing search button.
Replies: >>110058
Forgot to mention legit copy is from is from Gaben's shekel generator software.
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Using the static IP works the same as just a regular IP, just stick it in directip_settings.txt and it should pop up immediately. Please try it out and let me know if there are any issues.

I'm STILL working on a complementary thing for this.

Odd, this happened to me when I installed it to my secondary drive. The only solution was to move it all to C:\ and then the game worked like nothing was wrong in the first place.

Try a fresh install, test vanilla for any crashes, then install radmod on top, configure the IP into the .txt and try again.
Replies: >>110059
I'll probably try to make an exception for the installer + pirated copy, then do it again.
Replies: >>110063
Oh there we go. I verified integrity and it worked now, but after I reinstalled RADmod from 2.6 to 2.7 it's crashing again.
Replies: >>110064
Hm, try running it from steam with these parameters:

/exp radmod /d

This is basically what the shortcut does anyway, but it might react differently if you run it from steam. 

Also did you install 2.6 -> -> 2.7?
Replies: >>110065
Still crashing even with this parameters.
I indeed installing in exact same order.

Fuck it, I am using pirated copy, I'll see if that one works.
Replies: >>110069
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Well, that worked.
Jesus fucking Christ this is 3rd double-post now.
Replies: >>110070
The answer is often the simplest option left available.
Now cannot find the server, search shows nothing after I inputted >>110050
Replies: >>110074
Can you open CMD and ping that IP? Does it resolve?
Replies: >>110077
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Replies: >>110079
K, now show directip_settings.txt
Replies: >>110082
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Had to workaround with IP above. Also including directip_log.txt
Replies: >>110083
Ah, that explains it. It doesnt like characters so it reverts to searching for LAN.

The workaround for now is to use and get the IP from there, but I have a tool that might help this situation.

Stay tuned...
Replies: >>110271
3 players currently on
I missed tonight but would check in tomorrow.
This worked for me seeing server again.
Anyone playing this weekend?
Replies: >>111673 >>111674
I will if I get time
Count me in, fuck Chex Quest
Replies: >>111708
Captain Crunch is better anyway.
Replies: >>111710
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If we're talking cereal in general, then I'd favor things like frosted mini wheats or raisin bran more. Honey bunches & oats are also great with almonds.
Replies: >>111712
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There's a game for that too.
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RADTracker is a tool developed by the RADDevs to facilitate connecting to servers and launching the game with parameters. Users are able to keep track of their favorite servers and automatically configure the game to connect to it, much like a server browser you'd see in other games. This also comes with the feature of converting DNS names to IP so you can keep track of servers with a static DNS name.

Post python script for those of us with autism?
Replies: >>111854
Its in the README file, but here's the source
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have some linux fixes (and probably other unices). these shouldn't affect windows users, but are untested under it
the patch is at the end of this post
- pinging no longer requires root (ping time doesn't work though, but i'm fine with that tradeoff)
- fixed screen clearing
- fixed direct ip settings path building
- added a setting to optionally select a path to wine/proton/your custom script

are you still hosting the server at that address?

> #!/usr/bin/python
< import subprocess
> import subprocess
> import sys
> IS_WINDOWS = sys.platform == "win32"
> CMD_CONSOLE_CLEAR = "cls" if IS_WINDOWS else "clear"
> class PingWrapperRes(object):
>     success = False
>     rtt_avg_ms = -1
> def ping_wrapper(target, count, timeout):
>     result = PingWrapperRes()
>     if IS_WINDOWS:
>         pyping_result = ping(target, count, timeout)
>         result.success = pyping_result.success()
>         result.rtt_avg_ms = pyping_result.rtt_avg_ms
>     else:
>         # ghetto ping
>         ping_res_code ='ping -c {count} -W {timeout} {target}', shell=True)
>         result.success = ping_res_code == 0
>         result.rtt_avg_ms = 0
>     return result
<'cls', shell=True)
>, shell=True)
<         ping_result = ping(target=server_ip, count=PING_COUNT, timeout=PING_TIMEOUT)
<         if ping_result.success() is True:
>         ping_result = ping_wrapper(target=server_ip, count=PING_COUNT, timeout=PING_TIMEOUT)
>         if ping_result.success is True:
>     wine_path = ''
>     if not IS_WINDOWS:
>         wine_path = inquirer.filepath(
>             message="Where is your wine executable located?",
>             validate=PathValidator(is_file=True, message="Input is not a file"),
>             only_files=True,
>             default='/usr/bin/wine'
>         ).execute()
>     data['config']['wine'] = wine_path
<     with open(f'{directory}\\directip_settings.txt', "r") as f:
>     settings_path = (Path(f'{config["directory"]}') / 'directip_settings.txt').resolve()
>     with open(settings_path, "r") as f:
<     with open(f'{directory}\\directip_settings.txt', "w") as f:
>     with open(settings_path, "w") as f:
<             json_obj = {'servers': {}, 'config': {'directory': 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Joint Operations Combined Arms', 'parameters': []}}
>             json_obj = {'servers': {}, 'config': {'directory': 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Joint Operations Combined Arms', 'parameters': [], wine: 'wine'}}
<             subprocess.Popen([f'{config["directory"]}\\jointops.exe', '/exp', 'radmod'] + config['parameters'])
>             game_exe_dir = Path(config["directory"]).resolve()
>             game_exe_path = game_exe_dir / 'Jointops.exe'
>             if IS_WINDOWS:
>                 subprocess.Popen([game_exe_path, '/exp', 'radmod'] + config['parameters'])
>             else:
>                 subprocess.Popen([config['wine'], game_exe_path, '/exp', 'radmod'] + config['parameters'], cwd=game_exe_dir)
Quality. Thank you anon! I'll be sure to test them later.

And yes, is the static name moving forward for my server.
Replies: >>111872 >>111954
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the server's not showing up for me though. is the current IP
Replies: >>111875
Uh, let me double check. It should still be up
There! Server should be online I think a power surge fucked with something
Replies: >>111877
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3 players currently operating
Server restarting because of weirdness
Replies: >>111890
>>111888 (checked)
I'll be on after I finish some work, expect me in 2 hours tops
Server back online!
4 Operators connected

Also the server is currently running with friendly tags set to OFF for muh reelism
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Ran deathmatch with 3 players, was really fucking fun.
One thing to be careful of is that depending on distro and personal user setup this could be any version of either python2 or python3 and depending what features and syntax you've used that might cause things to fall over with unhelpful errors and half-done processing. On most distros adding 2 or 3 to the end will specify version and work fine and failing that or for extra paranoia/granularity you can use sys.version_info < (3,6,0) or whatever version you want to check and throw an explicit error then exit early.

I've been bitten by shit like this before, some people have a whole mess of poorly managed python versions floating around and we haven't even touched on if you should use env or not.
Replies: >>112057
I can't connect to the server. Also I missed it sorry, fell asleep, will try again tomorrow.
Replies: >>111944
Are you having any errors?
Replies: >>111945
No. Using the radtracker implementation in >>111839 and checking the text files for the correct IP. Everything seems to be in order but it doesn't show the server in the server list in-game. Also, trying out the options in Radtracker to make the game windowed pretty much does nothing. Actually, none of the setting options do anything.
Replies: >>111946
What does your launcher_config.json look like?
Replies: >>111947
{"servers": {"1": {"server_name": "RAD SERVER", "IP": ""}}, "config": {"directory": "lel, it's correct", "parameters": []}}
Replies: >>111948
The parameters arent saving, make sure to select them with spacebar first and then hit enter to save them to file.

Also try lauching the mod normally to see if the server shows up in the list.
Replies: >>111951
Ah, that's how you select them? Launching the game normally or through radtracker is the same thing, go to LAN tab > search > ...Nothing.
I know it should be working because I've connected to the server before.
Oh also, windowed mode is a trap. It autosets resolution to 800x600 and it doesn't autolock the mouse to the application. Infact, it doesn't even follow actual mouse position at all! It only lets you follow a small 640x480 box inside the game at the top left. Regardless of the position of the application's window or the settings in in-game options.
Replies: >>111958
Can this be slapped into the ip .txt file or do I need to use that stupid tool?
Replies: >>111956 >>111958
You need the actual IP, which you can obtain from just simply pinging that text address. All you do is input the IP into directip_settings.txt. No, inputting the DNS text address doesn't work, it doesn't like it.
Yeah the windowed mode isnt the greatest, but its all we have atm. Its still playable once you get it running at the right resolution.

As for JO not finding the server, check to see if there are firewall exceptions for the game and also running as admin might help.

If you want to do it manually, you need to convert the dns name to IP first using

The directip hack doesnt like DNS names unfortunantely and the tool just makes it easier and does the conversion automatically.
Replies: >>111960 >>111961
There shouldn't be any issues with firewall, I've connected to the server before and there hasn't been any changes. It's probably just some issue with my connection or whatever. I'll try again tomorrow after resetting my router or something.
Also, curb your spacing.
Replies: >>111965
>everything was working fine
>fucking with a static IP
>everything goes to shit
$50 says this is all on you, nigga.
Replies: >>111965
Odd one, I'm sure tomorrow will be a different story. Let me know when you attempt another connection.
>curb your spacing.
good point, I need to stop typing into a tiny reply window.
The server starting acting up alot today after a power surge. It was working fine before and now it seems stabilized.
Replies: >>111968
>good point, I need to stop typing into a tiny reply window.
It auto wraps you neanderthal. This isn't the fucking 80s.
Replies: >>111972
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I havent been on an imageboard for quite some time, cut me some slack.
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thanks, have another patch with your suggestions.
apply it on top of >>111869
the paranoia check requires python 3.7 because of InquirerPy
pic unrelated

< #!/usr/bin/python
> #!/usr/bin/python3
> if sys.version_info < (3,7,0):
>     print("RADTracker requires Python 3.7 or better")
>     sys.exit(1)
Replies: >>112088
Server had a quick restart, should be good now

I'll also be hosting some NEW custom coop maps.
Replies: >>112080
Oh, and there are some custom PvP maps, especially for gamemodes that arent usually played like flagball
Nice, it's an annoyance with python.
Custom maps up next

River Kwai day 1 and day 2
Replies: >>112100
I will be there in an hour, kyrie eleison

Water racing next :^)
Wacky water racing done

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Replies: >>112138
Anyone else run into a bug with map switching? Froze and left the screen as an overlay even after quitting the game, had to restart everything.
Replies: >>112125 >>112140
That's a first, got a screenshot?
Replies: >>112129
I do not. Game froze on the mission end stats screen when it was supposed to move to next map. Killed the game but screen stuck like a top layer blocking view of other apps. It was stuck to multiple instances of my desktop too.
Replies: >>112140
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>playing custom map
>suddenly spot mod content in the while

>gourmet newell
I hope that nigger is not looking for yet another community to destroy
Replies: >>112142
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Happens every time to me. Just restart the game (kill the application in task manager) and attempt to rejoin.
Cry about it, gondolanon
Replies: >>112151
I seem to have angered the server, please hold.
Server back up, no more experimentations for now...
Hey I'm the anon that usually sets his name as gondola and I haven't complained about any of the regulars, stop trying to cause drama and have fun.
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4 players left on server

Here are more pictures from some semi-compatible maps.
Replies: >>112478
I suppose you'd be finished by now?
Replies: >>112302
People might play today, but you're free to play on the server whenever you feel like it. During the week i've noticed 3 or 4 people connecting to fuck around for a few.
>sunday night
>no fucking players
Guess zzzchan really doesn't play video games. Come on guys, I want to do some custom maps.
Replies: >>112380 >>112383
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well why didn't you say something sooner?
I'd play but im busy working on radmod 2.8 :^)
Replies: >>112478
I'm going in you tards had better join me
Quick restart to load in some new maps.
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Replies: >>112478
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More maps being loaded
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CTF maps work great though they need more content imo
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Another fun night op in the snow.
Replies: >>112478
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>>108042 (OP) 
>wasn't at home for most a January 
>miss radops
Replies: >>112461
Dont worry, the server is going to be running as long as possible so feel free to play whenever, regardless of gamenights.
Replies: >>112467
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I'll join tomorrow. I should still have it installed somewhere.
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>Snow and desert maps
>Drug cartel
Holy shit 2.8 is real
Replies: >>112479 >>112487
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what the fuck? I'm literally watching the same video right fucking now
Replies: >>112484 >>112487
MDE confirmed for 2.8
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>there are people who pay Scam Heidelberg fivebux for his least funny videos
>on this very board
Replies: >>112488
>not paying to later reupload his videos elsewhere so others can enjoy them for free
Replies: >>112495
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>current year Sam
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