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BlackCatStreams >^•-•^<
Welcome to the Net Hangout.


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This is a friendly off-topic singular thread-board for weary anons. There's no set topic here, so you can discuss anything you want as long as it follows the rules, we are also unapologetically gatekept.
Oh!, and we have lots of flags.
Have fun!

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Di Gi Charat music collection
Last edited by dejiko
>>15290
I think that the first legend of zelda and a link to the past are both technically open world games as well
>>15287
How bad are we talking.
Shit-tier dialogue? The worst plot you someone could come up with?
Replies: >>15293
>>15292
well shot, good soundtrack and well-written dialogue (albeit that's subjective) but an all-around miserable and pessimistic experience that depicts the life and deeds of a (fictional) wealthy man and his rise to success. there's nothing to be praised here as far as behavior on display goes, I don't know who this appeals to, i've seen media before that has non-relatable characters but this is almost 3 hours of just how greedy humanity can be, you aren't really cheering for almost anyone other than the son of the main character who really isn't the focus of the film.
it's like one of those miserable literary works by Dostoevsky or any similar authors from around that time frame. It's not fun.
Replies: >>15296
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Wayward Realms (Daggerfall's spiritual successor) is looking pretty good. They've uploaded this new preview vid just a few hours ago.

/watch?v=MmxUsly3S78
Replies: >>15295 >>15297
>>15294
but will it have awful combat?
>>15293
>I don't know who this appeals to
Probably those video essay where they talk about how evil captialism is or for people who want to pat themselves on the back and feel special.
The whole thing sounds like I'd be spending more time playing games instead of paying attention to what happens in it.
>this is almost 3 hours of just how greedy humanity
Yep. I'm steering clear of this one jesus
Replies: >>15297
>>15294
already looks better than Shartfield
>>15296
>Probably those video essay where they talk about how evil captialism is
this seems to be pretty much what everyone who praises the film keeps echoing, there's also some sort of mockery of religion on it and showing religious people as gullible idiots, so there's that
>>15286
>4 looks like a complete mess.
playing fallout 4 lately by the way (havent touched it in a couple days) but here are my thoughts so far.
-the dialog system is just bad. i don't think this appeals to anyone at all. in fact, starfield reverted back to bethesda's old dialog system, and this is likely due to literally no one liking the one in fallout 4. it's actually worse than i expected. it's really not good. but i think everyone knows this. it fucking sucks.
-the loot-and-shoot aspect is fine. i quite like one thing they did to streamline it a bit: you can now see what is in containers and take items out without having to manually open each container. that's actually quite nice. the guns feel quite nice, clearing out areas and popping heads has always been a blast and honestly i think fallout 4 does it even better than previous titles like 3 and NV. they just made some actual improvements to an already really good system that people love about fallout, and didn't try to overhaul it and ruin it in the process. good stuff.
-this is a personal opinion but the settlement stuff just isn't fun to me. if you really want some kind of "survival sim" apocalyptic tycoon management stuff, this may unironically end up being your favorite fallout title due to its inclusion. i'm not big on it, i think it's kinda jank as well. i'm hoping i can pretty much avoid it and it doesn't punish me for doing so, because it's just not really what i want.
-i was caught extremely off-guard when a nuclear-fallout-dust and lightning storm came through. i never expected this, i am used to what i know fallout games to be and this completely threw me off. it was quite welcome though, i was very surprised but honestly it's pretty neat. it may end up just annoying me in the future but for now it's really adding to the danger and mystique of the world.
Replies: >>15299 >>15493
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>>15298
>the guns feel quite nice,
Agreed. My main issue is the low roster of guns it has or the lack of certain guns. 
I wished they could've brought back over some weapons from fallout 3, new vegas or reintroduced some guns from fallout 1 or 2. (which was a huge missed opportunity in my opinion) 
They only did it for fallout 76 which is a damn shame that it took them this long.
Replies: >>15300 >>15301
>>15299
forgot to mention that pic related is a sniper rifle from fallout 1 and 2
>>15299
i wonder if fo76 guns could be backported to fo4
Replies: >>15302 >>15303
>>15301
same engine apparently. i cannot imagine making a multiplayer game from something as jank as creation, but apparently that's what it runs on.
>>15301
if i had to recommend just one final fantasy game to someone who hasn't played a single one, it would be 12 (zodiac age ver)
Replies: >>15304 >>15305
>>15303
didn't meant to quote that post
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>>15303
>(zodiac age ver)
I would almost suggest that someone play the original version first since they end up being such different games, from a character build perspective.
Of course Zodiac does have some anti frustration features that might make it more friendly for a new player, doesn't it?
Replies: >>15306
>>15305
I have fond memories of the original release, it's a great game on its own right but yes there's substantial QoL on Zodiac that the original lacks which might make or break the deal for some people.
Replies: >>15307
>>15306
I remember having to run 3 zones away and back to reset monsters and treasure was pretty painful in the original. It's not at all necessary unless you just HAVE to have a specific item but it's certainly a time sink if you do.
Replies: >>15308
>>15307
I remember this one item from the original that you could permanently miss if you walked past a certain zone and didn't open a specific chest, might have been at a beach or something, do you know what I am talking about?
Replies: >>15309
>>15308
Oh God the fucking Zodiac Spear.
Replies: >>15310
>>15309
Oh yeeeep, that was the one.
>The Zodiac Spear is a spear in Final Fantasy XII. It is the strongest weapon in the original version. It is exceedingly difficult to acquire due to its simplest method of obtaining being failed by actions in the earliest parts of the game, requiring a guide or prior knowledge to avoid. The sidequest was removed in the Zodiac versions, and the weapon was made easier to obtain. The Zodiac Spear is no longer the strongest weapon, instead being outdone by two other weapons obtained with great difficulty and almost impossible without a guide: the invisible secret weapons Great Trango and Seitengrat. 
Wew lad, this is hysterical. It's also somehow tempting me to play the game again.
https://finalfantasy.fandom.com/wiki/Zodiac_Spear_(Final_Fantasy_XII)#Original
God this is such a load of bs, i remember being so frustrated reading about this after i was almost done with the game back when i first played it.
and while we are on the topic of final fantasy, what are your thoughts on 16?
Replies: >>15311
>>15310
Some of the Zodiac chests aren't so bad. Two are in the castle where you can never go back to and the same with the one in the prison.  The grid of 16 chests on the beach is a bit more frustrating but it's in a side section of Phon coast that you might not even find before you have a chance to find the spear. The one just inside South Gate is bullshit though, plain and simple. You can open a completely unremarkable chest with in 5 to 10 minutes of starting the game and screw yourself completely out of getting the spear. Even worse the camera has you locking right at the chest every time you come out of the old Indian guy's apartment which makes it even more likely you'll grab it.
There are a few other missable or hard to get items in 12 but nothing on the level of the Zodiac Spear.
>what are your thoughts on 16?
I've honestly been turned off by modern Final Fantasy games for so many years now that I haven't even looked into 16. Does it look better than the Lightning trilogy or the gay boy band road trip?
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>>15311
You have some decent memory if anything, I can't remember that much about the game and I must have spent hundreds of hours on it.
>I've honestly been turned off by modern Final Fantasy games for so many years now that I haven't even looked into 16. Does it look better than the Lightning trilogy or the gay boy band road trip?
It seems to have DMC style combat and no party mechanics paired with a GoT-inspired story that is filled with M rated content for the sake of it.
>>15312
i love flan
Replies: >>15314
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>>15313
>You have some decent memory if anything, I can't remember that much about the game and I must have spent hundreds of hours on it.
I played that game for at least a couple thousand hours so so it's pretty well burned into my mind. I even did multiple runs trying out different weapon builds. The katana & ninja sword run was fun. I still haven't done my gun only challenge run. I need to get on that.

>It seems to have DMC style combat and no party mechanics paired with a GoT-inspired story that is filled with M rated content for the sake of it.
And there goes even the tiniest bit interest that I might have had.

>i love flan
 ye
Replies: >>15316 >>15318
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I really need to get a new job and move far away.  But being that the average rent  is more than €1300, I can proudly say that there are no good options and hopefully this market crisis turns over soon. Either that or I'll just summon Rumia through my mirror so she could just eat me so that'll all be over.
>>15314
>I played that game for at least a couple thousand hours so so it's pretty well burned into my mind. I even did multiple runs trying out different weapon builds. The katana & ninja sword run was fun. I still haven't done my gun only challenge run. I need to get on that.
Gun only sounds absolutely dreadful, I love it. I need to try that one thing i saw on some  autistic video years ago about "powerleveling" which looked fun.
>And there goes even the tiniest bit interest that I might have had.
I'm really worried about the new dragon quest going off by the teaser, what Square enix said and what FF16 was like.
>>15315
Being eaten by Rumia might not be the worst way to go. I wish you luck with that IRL stuff.
Replies: >>15326
>>15315
>Either that or I'll just summon Rumia through my mirror so she could just eat me so that'll all be over.
sounds like a fetish. can i just summon and fug her instead
Replies: >>15326
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>>15315
>>15314
>>15312
For such a death machine, flan is always cute.
>>15315
I've been hearing rumors of governments attempting to hype up another covid pandemic. Don't know how badly the economy is where your at but at this point it looks like you're in for a long ride. 
>Either that or I'll just summon Rumia through my mirror so she could just eat me so that'll all be over.
Better make sure you specify your summoning ritual or else you might end up getting Spacezin rumia
Replies: >>15320 >>15326
>>15315
also sorry about your living situation, just realized i didn't mention that and it seems cold
Replies: >>15326
>>15318
Taisetsu na mono protect my balls!
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Oh man, last evening was godawful. Drunk, sleep deprived, extremely regretful and very, very fucking warm.
This is, quite honestly, the ultimate summer experience.
>>15315
That sucks, dude. I need to move out of this place too. Hopefully the costs aren't awful. Good luck.
Replies: >>15322 >>15326
i woke up today and lived up to a small promise i kept for myself, it's something minuscule but i feel slightly accomplished on that front
>>15321
hey anon, hope you are feeling better today
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Ice cunny for ice fairy day
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>>15323
nice
Replies: >>15325
>>15324
Thanks
>second pic
Nice butts
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>>15316
>>15317
>>15318
>>15319
>>15321
Thanks for making me feel better guys. I was just in a bad mood earlier on, but I'm good now. Anyway, I was thinking of hosting a stream again for next week. I'll get back to you guys once I figure out what I'm going to do.
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>>15326
good to see you doing better
>hosting a stream again
oh a stream nice
>I'll get back to you guys once I figure out what I'm going to do.
there lies the question, by the way is there anything you might have to make sure doesn't expire?
Replies: >>15339
>>15326
>I was thinking of hosting a stream again for next week.
nice, any anime in mind?
Replies: >>15339
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>>15326
>I was thinking of hosting a stream again for next week.
That sounds real nice.
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>>14794
>It has spawned a lot of vanilla hentai with Clark and Lois
Replies: >>15332 >>15338
>>15331
Actually that might need to be spoilered. Oops.
Replies: >>15333
>>15332
nah its fine. from the rules page:
>Lewd content is defined as exposed genitals and/or exposed female breasts.
Replies: >>15334 >>15335
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>>15333
oh shit, PS triples
Replies: >>15335 >>15338
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>>15333
>>15334
Checked and BALLIN'
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>>15330
>Gojira
I really like Joe's solo on this one. Hope to see more of their stuff in the future.
Replies: >>15338
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I gave Trails of Heroes a go after trying out system shock 2 Which is great since it's really testing my autism and scaring the shit out of me Already I love Estelle. I feel ashamed that I never played this when I was younger.
>>15330
Nice tunes.
Replies: >>15338 >>15339
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i found an old translucent PS1 dualshock in my room, its a bit busted but i like the look of it, makes me very nostalgic.
>>15331
i like the 90s anime style of this picture, it's very charming
>>15334
>>15335
picrel
>>15336
I really like the song, I've been listening to it quite a bit lately.
>>15337
Oh I feel extremely ashamed about myself for not playing this series earlier either. I remember having a PSP and everything when this was relevant and being released there, but I completely ignored this series.
>>15327
>there lies the question, by the way is there anything you might have to make sure doesn't expire?
What did you mean by this? srsly
>>15328
I'm trying to figure it out. I wanted to move away from moeshit just this once, so I'm thinking maybe some sort of OVA. I'll put some picks in within the hour.
>>15337
I love Estelle's personality. We need more anime girls to have dumb shounen protag personality.
Replies: >>15341 >>15342
Anyone know of a site to host video files for streaming. It would be even better if anyone knew of an anime site that let you use inspect element to get a streaming link directly for cytube.
Replies: >>15342
>>15339
>I wanted to move away from moeshit just this once
real men watch ecchi anyway
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>>15340
I am pretty sure that animepahe lets you download their files, as for hosting wouldn't cockfile or similar be your best bet?
>>15339
>OVA
how about gif related
>what did you mean by this
how often do you log to your accounts?
Replies: >>15450
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devil may cry? it is my speculative opinion that the playstation 3 interactive game console will be in possession of superior titles such as "devil may rapidly approach a nigger with aggressive ideation" which i believe to be far more appealing to strong men with elevated testosterone levels, such as myself. the nintendo wii interactive game console's electronic device for controlling gameplay looks like artificial male genitalia, which is quite embarrassing.

after a long time spent identifying illegal mexicans not in possession of citizenship, i have reached the logical conclusion that mario is merely masquerading as a humble lovable italian: i instead propose he is an illegal, non-taxpaying citizen of mexico operating under the radar of american law enforcement for intentions far more nefarious than making pizza and saving princesses. my greatest evidence in reaching this conclusion is in regard to his employment in plumbing, which i believe to be an occupation suited for illegal non-citizens who have recently eluded the US-mexico border officials.

i am a proud and boastful owner of large amounts of currency which i believe to be a sign of my financial superiority; i am attributing my elevated financial status to my superiority in other areas such as intellect and personal taste. this currency in my possession is plentiful enough to buy multiple units of the playstation 3 digital entertainment system. for this reason i have decided that i am of a higher status than any would-be attackers who presume they can outwit me. if you are currently operating under the assumption that you can construct arguments that are superior to my own, i am in currently in full, non-rented possession of a Cadillac brand sport utility vehicle which i believe to be a sign of immense status among dark-skinned peers, and will unabashedly display it to you if you attempt to form an argument about my lack of financial success, or if you are considering that i am unable to acquire large amounts of currency through legal employment opportunities (of which i have many).

basketballing.
Replies: >>15344 >>15346
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>>15343
600 dollars
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>>15344
i love how chad warden is famous enough that someone saw this on their local news, recorded it, and uploaded it.
Replies: >>15346
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>>15343
>>15344
>>15345
BALLIN
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i must play it
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>>15347
can't imagine why.
here's your nude mod because i am sure you are completely uninterested in naked lolis:
https://www.dropbox.com/sh/ejtjb0bzva3ssk2/AADHH0vCMIRxOfa6o8CtqYcua
>>15348
Nice thanks where did you find this
Replies: >>15350
>>15349
stumbled upon it on the old hell booru.
Replies: >>15351
>>15350
You should expect to see plenty of screenshots from it soon enough, :^)
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>>15351
find the most lewd legs-open animations
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Happy post ⑨Day anons, how did you celibate it? I went out and ordered myself a lemon, cherry, and blackberry water ice bowl, it was delicious and was made from actual real fruit to so it wasn't a bunch of fake shit.

>>15176
>French Canadians
>Jewbisoft
What did Xi expect? Just play on a independent TF2 or Garry's mod server if you wanna shit talk people who actually have a spine. Or any other oldfag online game for that matter. Honestly with their whole NFT bullshit backfire in their faces it's a miracle they're even still around and haven't gone bankrupt, I guess Rainbow Sex Siege is more or less keeping them afloat.

>>15174
Lord forgive me for utter the name but you should unironically look into playing VRchat, surprising you don't actually need a VR headset because I played it a few times and I don't own one at all which is great because I will never give Mark Zuckerborg a single cent if I can help it and even if I got a Meta Quest or whatever used I'd still have to make some shitty Instagram account to use the damn thing. Hopefully someone figures out a way to jail break the older models so the older ones don't become needless E-waste.
Also VRchat is not very hardware demanding either since it ran just fine on my decades old gaymer laptop while running off a mechanical HHD no less. I'm sure the experience is better with those things but if you don't have them it doesn't really matter.
Just avoid the really weird fetish and furfag oriented servers unless you don't mind such degeneracy. Who am I kidding, you'll all probably be drawn to 'those' servers like ants are drawn to honey.
Well I'm giving it a lot of shit but it's actually pretty neat if you just wanna fuck around and talk to random strangers, most people are pretty chill there.... MOST but you should avoid the B& hammer troons obviously, or at least hide your power level from them.

If you already have Gmod then  Cereal Box or Swamp Cinema or whatever the fuck it's called now is a pretty social place if you don't mind getting ear raped occasionally by spam fags.

>>15346
Damn, I hope he managed to find a new job that he doesn't hate. I get having protocols for a brand new weapons grade bio lab leak but we never had to commit economic suicide, last I checked Sweden and a few African countries had zero lock down measures and they didn't collapse, all they asked of their citizens was to wash their hand a little more and stay home if they felt really sick.
It's all so tiresome....

>>15348
Neat but wouldn't that be all pixely? I mean that's fine since it's a pixel game and all of course.
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>>15353
>Damn, I hope he managed to find a new job that he doesn't hate. 
Well, given that it was an impersonator making a prank call, I'm pretty sure he's fine.
>>15353
>What did Xi expect?
don't tranny pronoun me, nowhere did i say i approve of this >:^(
i didn't expect anything else
>Just play on a independent TF2 or Garry's mod server if you wanna shit talk people who actually have a spine.
im aware not every title has this and older games are less likely to have it, but ones that are being currently updated are potentially likely to get it, such as minecraft which got some very terrible chat moderation as well.
the point of my post is that online game interaction is borderline going away. imagine saying something innocuous and some AI gave it a 69% chance of being offensive so you get permanently banned.
>I guess Rainbow Sex Siege is more or less keeping them afloat.
every company is looking for a game like this that they can ride the "wave of cash" for extended periods.
>Who am I kidding, you'll all probably be drawn to 'those' servers like ants are drawn to honey.
we're really not that degenerate here, we never post or discuss 3d and 2d content is pretty reasonably moderated. afaik we're the only board that doesn't allow cuck shit and it's enforced via moderation, not via community self-policing. almost no one here is really into furry anyway.
>Neat but wouldn't that be all pixely?
there are screencaps in the dropbox. the person who made it went for high fidelity rather than pixely.
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my thoughts on frogun so far are that it's a decent 3d platformer that borrows elements from several titles like klonoa, crash bandicoot and chameleon twist while still retaining its own identity. level design is rather repetitive and so are the graphics, yet its still cute. music blows for the most part and that's going to be a problem in the long run.
one thing i really like is that you can abuse the f.uck out of the mechanics in the game and takahashi meijin your way to victory, which to me elevates this from a 5-6/10 serviceable "rental tier" platformer to a 7 with caveats.
as for the nude mod
its surprisingly good while remaining low poly and low res, you can see that they even modeled her belly and her cun, texture work is low res but actually nice to look at, sadly the simple lighting of the game makes the overall detail of the model hard to notice at times.
>>15352
gotcha chief
>>15353
>Happy post ⑨Day anons, how did you celibate it?
i watched cirno's perfect math class, lol.
>VRChat
I might be alone on this one but i feel that exploring the empty and abandoned worlds from this "game" is a great experience that is reminiscent of nongames like LSD and Yume Nikki, which is fun in its own way. I don't own a vr headset but its still entertaining without one, still the community on that game is pretty abysmal from what i've seen but then again i am too anxious to interact with most of them.
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>>15356
fucked up a spoiler so i edited my post
>>15356
it seems im wrong, the only thing not pixely is the cunny, which is the important part anyway i guess.
Replies: >>15359
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>>15358
😭
Replies: >>15360
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>>15348
>>15356
>>15359
Replies: >>15361 >>15362
>>15360
kek
>>15360
perfect lol
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i had this picture inside my music folder
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https://www.nintendo.com/store/products/elves-fantasy-hentai-puzzle-switch/
https://www.nintendo.com/store/products/sakura-succubus-3-switch/
https://www.nintendo.com/store/products/seven-pirates-h-switch/
https://www.nintendo.com/store/products/hentai-stars-switch/
https://www.nintendo.com/store/products/nekopara-vol1-switch/
i don't know why but the fact that nintendo of america allows this shit is hilarious to me, like seeing a Nintendo.com url with hentai in there somewhere is just fucking outlandish
Replies: >>15365 >>15366
>>15364
those middle two are AI gen'd too, kek
guess when Sony went full California Nintendo saw their chance to grab the coomers
Replies: >>15367
>>15364
it saddens me. children are seeing pornography at younger and younger ages, it seems like we're pretty much allowing them to be groomed by pedos now as long as they're gay or trannies or friends with school officials, i feel like what used to be a meme (some foul mouthed kid on xbox live) is now just commonplace (parents recording their kids swearing up a storm and thinking its funny or endearing). i've noticed that things like filters and parental controls just seem to be dying, there are less and less kid-friendly things, even if you could say that nintendo consoles being a "kids system" was embarrassing, it was good for parents who could just buy a system and be reasonably sure some online person couldn't communicate with them directly without a friend code, that the games they were buying were generally fine for all ages, and that the platform barely had any objectionable content to begin with so it's not like they could get a hold of, well, shit like the URLs you just posted.

idk i know this is a weird rant but seeing nintendo like this is just, for me, another reminder that we're failing kids. obviously letting them be groomed by trannies and having them commit suicide by the time they're young teens is worse, but yeah.
Replies: >>15367 >>15380
>>15365
>those middle two are AI gen'd too, kek
I didn't even realize those were AI slop, lmao.
>guess when Sony went full California Nintendo saw their chance to grab the coomers
it makes sense given how people proclaim the switch as a successor to the vita.
>>15366
While Nintendo is no stranger to publishing fanservice-y titles like Seven Pirates H which I posted here, they are certainly fairly new to publishing shit with literal nudity like the rest of that shit, and I dug a little deeper and found way more of these, I would dare to say that between NoA and NoJ there are hundreds of these games currently on the switch
i would have to agree that it's rather saddening to see in a way that nintendo which once marketed itself on its squeaky clean and family friendly image is allowing the same kind of filth that steam does on their platform or is almost there.
but yeah more or less like you said this is a symptom of a greater issue, and it's pretty saddening to see it being encouraged by every freaking side, there's a complete disregard for innocence or being raised in a healthy environment, a lot of the media children consume these days is really not meant for them or doesn't really evoke or impart the best morals, like the fact that a franchise about murderous animatronics stuffed with the bodies of children inside or a rhythm game about some dude who wants to fuck his girlfriend and even has visual gags about blueballing being some of the biggest shit among kids during the last decade is just sad. there is no safe place for a kid these days, i mean the internet and stuff was always bad but never like this, i can't imagine what it would be like to raise a kid during the present day.
>>15367
>a rhythm game about some dude who wants to fuck his girlfriend and even has visual gags about blueballing
uhhhh what game is this?
Replies: >>15369
>>15367
>publishing
ERHM LICENSING
nintendo didn't publish any of those games, fanservice or hentai ones, they just allowed them to be published
>>15368
Friday Night Funkin'
Replies: >>15370
>>15369
>Friday Night Funkin'
oh right, i've heard of this, no idea what it is though
Replies: >>15371
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>>15370
some flash rhythm game that became popular because youtubers played it and it can be easily modded.
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Happy "Jet fuel can't melt steel beams" day.
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>>15372
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so you are telling me that i can turn every single girl into a loli or at least flat chested? holy shit i love this game
Replies: >>15375 >>15376
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>>15374
UOHHH
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>>15374
>>15375
wtf is this
Replies: >>15377
>>15376
an rpg called seven seas H with a chest training mode that changes the stats of the girls by altering their chest size, height, perkiness, softness, cleavage and firmness. you can give them potions to alter their chest more and have them wear "pretty much nothing"
lol, i guess theres a story too
Replies: >>15378
>>15377
seven pirates h? nothing for seven seas h.
Replies: >>15379
>>15378
This post is me from my phone, i can verify that later..'in any case yes thats what i meant
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>>15366
I agree but I don't know what one's to do about it other than going neoAmish and ban internet connect devices inside the house. I guess it's always been there but before there was a kind of don't ask, don't tell quiet understanding that kids have to act like kids in front of parents, parents won't go on a inquisition but if they discover something (girly mag etc.) it gets confiscated, and that certain venues/companies/spaces should strive to remain kid friendly. I'm not really sure what happened because the above as even true during the 70s when everything was nihilistic, horny, and brown&orange.

>>15367
Well Nintendo did use to have nudity but it was Japan exclusive and was things like Ness' (mostly theoretical) 16 bit doodle or Ash/Red' willy in the manga. So nothing actually sexual.
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I like this song.
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Mother has some really cute fanart.
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>>15381
this sounds like actually pretty nice
>>15380
yeah i think thats not really the same type of nudity as you said, this falls much more in line with what you would see in some family friendly animated film
>>15382
yes, it has some great fan art
there was an official kyle rittenhouse game for android that was endorsed by kyle himself and the funds were used to help pay his legal fees, and now the game is gone from the jewgle play store (guessing they removed it because of butthurt) and it seems to be lost media.

i really want an apk of this.
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why does this shit look like The iron giant lol
>>15385
just to be clear, i hate this picture
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>>15385
What in the ever loving fuck is this image?
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>>15387
you know them maymays? here at valve we are hip and down with whats cool among the kids
https://archive.is/X56KB
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>>15388
are these like some kind of steam emotes or some shit
Replies: >>15390
>>15389
some of them have been turned into emotes, the rest are from the article
>>15385
Is that Elsa?
Replies: >>15392
>>15391
the famous valve character, elsa.
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OH GOD WHY?
>>15393
Someone's going to edit that into the tranny flag pattern I just know it.
Replies: >>15395
>>15394
Troons already love tf2 so likely
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>>15393
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>>15393
>>15385
Why would anyone want to do this. Who even thought of this. They even put in the fucking arthur arm meme into it.
Fucking hell even doom had abetter anniversary and it did the rip and tear meme.
Replies: >>15398
>>15396
lol i love the ending, i can feel his anger
>>15397
>Why would anyone want to do this. Who even thought of this
art and article written and drawn by a woman
Honestly, I thought the little meme renditions were kind of funny, especially Chell asking Wheatley to play Despacito, or the G Man one.
Replies: >>15401
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Does anyone know if there is an untainted archive of ymfah's videos? Youtube keeps blocking out sound in random parts because of the ((( DMCA ))). So many Power Wolf and GBS sections completely swiss cheesed.
Replies: >>15401
>>15399
i will admit that some of them are kind of charming
>>15400
https://archive.org/search?query=creator%3A%22ymfah%22
this has a few videos
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>>15401
Unfortunately those weren't any of the censored ones.

>>15402
>tfw no more flame sacks
>>15402
Cute and hopefully not CCP-approved.
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>>15404
nut
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>>15405
lmao why did i quote that post
Here's the article
https://www.euronews.com/next/2023/09/13/1000-year-old-fossils-of-alien-corpses-displayed-in-mexicos-congress-as-ufo-expert-testifi
>>15405
the most hilarious outcome to this would be that it isn't papier mâché and is a real alien.
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The cool thing about other people being retarded is that it generally doesn't affect you unless you allow it to.
If you see someone being an idiot, think to yourself "better them than me"
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>>15409
funny you say this because i was just about to post about the unity engine debacle. and the unity engine debacle completely disproves this, lmao.

unity being retarded and performing business suicide is seemingly going to harm every single person using the engine.

sorry for ((( the media ))) but
https://www.theguardian.com/games/2023/sep/12/unity-engine-fees-backlash-response
Replies: >>15412
this is going to be hilariously profitable for epic games, i always love it when a company does something retarded and their competitor does something snarky, it's hilarious to watch business wars. i hope epic does something snarky, kek
>>15410
I guess it does disprove my point somewhat, but i was talking in more general terms rather than...this stuff
Replies: >>15413
>>15412
think of the shitstorm for freeware, asset flips, and gacha shit. imagine the consequences, lmfao. unity has been the engine of choice for so much garbage.
Replies: >>15414
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>>15413
So basically someone could do pic related and completely fuck them up? 
How fucking greedy can they get to pull something off.
Replies: >>15415 >>15416
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>>15414
lmaooo, imagine setting up some script to reinstall the same sjw game a million times in a row, maybe some shit to alter unique machine identifiers could be done
>>15414
to my understanding yes. and if they try to fix it, just use virtual machines and it should probably still work. unity isn't taking a cut per sale, they are charging per fucking install, which is insane. one customer could cost you a ton of money.
i am now convinced that unity has committed insider trading and very likely fraud. holy shit. if you do not know what a class action lawsuit is, it is a major lawsuit where an entire group sues the fuck out someone, and i firmly believe unity is going to be the target of a major class action lawsuit if they do not revert this.
okay i'm gonna ramble a bit.

i think that unity is going to go back on this decision because it's literally not possible to enforce. i have not read unity's terms, but major companies like nintendo have used unity and they have big legal departments who would have never allowed the company to use some kind of software where the company is allowed to change the terms and retroactively apply them to you without you manually agreeing to the new terms. for example, if nintendo legal experts agreed to this, that would mean unity could just one day say "we are now taking 99% of all revenue on this video game you made, we have changed the contract between us and you don't have to agree to this new contract. the old one is void because we say so." nobody in their right mind would agree to that, and companies have legal experts so if unity's terms said something like this, no way big studios would have ever used it. so they can't legally enforce this, there is no way this is correct.

so this brings me to the question: what is unity's actual strategy? it's a psychological trick. let me give an example.

say someone comes up to you and stabs you in the hand. you'd be EXTREMELY upset that he stabbed you in the hand. it would take you a long time to get over the fact he stabbed you in the hand. you'd be justifiably very angry.

however, let's say instead, this man threatened to stab you in the neck. you'd be extremely upset, you'd be bargaining with him to not stab you in the neck. you'd be pleading with him to not stab you in the neck. you'd threaten him. you'd do ANYTHING to not get stabbed in the neck. eventually, he relents, and says "fine i'll stab you in the hand instead." you take a massive sigh of relief that you are not getting stabbed in the neck, and happily take getting stabbed in the hand. instead of being angry you were stabbed in the hand, you're now happy you were stabbed in the hand, because you feel like you were almost stabbed in the throat instead.

unity wants to charge more money for using their engine but they want people to accept it instead of getting angry. the way to do this is to threaten them with something much worse (something that seems, to me, fraudulent/a breach of contract) to really piss them off. then they will redact it, everyone will take a sigh of relief, and they'll just raise prices like they initially intended to do. people will say "disaster averted" whereas if they had just raised prices, people would be declaring disaster.

that's my theory.
Replies: >>15420 >>15424
btw unity's investors can still sue them for possibly insider trading, even if unity reverts these license changes.
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>>15418
>>15419
I think even if they're playing games that they've already sunk themselves with this stunt.
Replies: >>15421
>>15420
same. if this was a game, i don't think they accounted for the fact that people are already theorizing this is a stunt to make people accept a price increase (apparently i'm not the only person theorizing this). but more importantly, if this is a game, i don't think they expected it to blow up THIS hard. tons of game developers are coming out to say they have completely stopped development and are looking for new engines, and even if unity reverts, they're never going back to unity because the trust is permanently broken. i don't know how many will stay true to this, but it's also pretty safe to say that this will hurt the future use of their game engine. new games will be even less likely to be made with unity because people are afraid of it now, and justifiably so, because if this somehow isn't fraudulent to licensees, it's still profoundly immoral. the damage they have done to their reputation is probably far worse than they thought it would be. if this was their strategy, i think they should have just raised prices and dealt with the anger.

if they actually do stick to this and don't revert it, i'm actually baffled. because this will have extreme repercussions for gaming. this will ricochet through the games industry to a point that games will probably get pulled due to fear of unity trying to enforce license terms upon them that they did not agree to. there will surely be lawsuits.
good read even if you're not a game dev:
https://impromptugames.com/movingtounreal.html
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final post from me on this matter:
UNITY CANNOT ENFORCE THIS PAYMENT CHANGE RETROACTIVELY ON THIER USERS LIKE THEY ARE THREATENING.
they have tried to delete and otherwise hide their terms of service and are only showing you the new TOS, but pic related is in the TOS that developers have agreed to:
they cannot force you to "pay up, goy" retroactively to shit you did not agree to. they are being disingenuous and are practically blatantly admitting they're going to try to break the contract they have with you and make you hand over fistfuls of money.
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>>15418
Too smart for the CEO, pic related. They really are just thinking that people will accept this eventually and then they'll be laughing their way to the bank. It would be completely unneccessary to pull this considering switching engines alone is already painful enough for most devs to just accept a price hike.
Of course, no one with half a brain will accept this because it means taking on a low but very real risk of infinite losses when previously there was no risk of losses on the product itself to speak of. Even if it's unenforcable it'll lead to Unity's permanently tainted reputation among professional developers.
Replies: >>15425 >>15426
>>15424
>pic
that quote's been floating around a lot due to the recent debacle. here's another famous blunder of his:
https://www.youtube.com/watch?v=ZR6-u8OIJTE
Replies: >>15426
>>15424
>>15425
What a piece of shit. It's assholes like this that have and continue to ruin gaming.
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>over 20 years of waiting for a new entry to be announced
>get a subscription-based fucking battle royale rehash of the snes original instead that will close its servers in less than 2 years
wow thanks nintendo
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Watched the Nintendo Direct. I wasn't going to and didn't even know it was today but it popped up somewhere and I had nothing better to do. Let's see what I can remember off the top of my head.

>Unicorn Overlord
Probably the best looking game, made by Vanillaware and looked pretty fun to boot.

>Princess Peach Showtime
The game itself looks fucking boring, like 2000s shovelware platformer boring, but I like the girlycute shoujo presentation. She even wears a cute outfit like Ribbon Knight does.

>F-Zero 99
Never actually got into F-Zero. I can't tell if this makes F-Zero fans really happy or really upset. 
>>15427
nevermind guess i got my answer

The battle royale shit looks like it's fairly confusing and poorly designed, I can only imagine how issues will be exasperated with terrible netcode. I guess they just thought NASCAR shit was that good of an idea.

>MOON spirtual sequel
Definetly a surprise. Moon only very recently got the English translation for PC, and that was spurred from Toby Fox naming it as an inspiration from Undertale. Notably, there's a combat system where you can fight/talk your way through battles whereas Moon was an adventure game where you solve puzzles and sold itself on having no combat whatsoever. Hopefully they didn't take too much from Undertale, namely the ridiculous creepypasta plot, and stood to more original inspirations.

>New Warioware game
Looks pretty amusing as a party game. Hopefully means more Ashley lewds.

Everything else was either unnotable, or only notable for how fucking bad it looked, like the 2DHD games and Pokemon.
Replies: >>15429
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>>15428
>The battle royale shit looks like it's fairly confusing and poorly designed, I can only imagine how issues will be exasperated with terrible netcode. I guess they just thought NASCAR shit was that good of an idea.
I can imagine that players will figure out a meta real quick and it will suck the entire fun out of it for everyone, if you can coast the starting damage and get yourself ahead on low health, you can probably stick there if you are a good driver
>MOON spirtual sequel
>Post Undertale
I wouldn't hold my hopes very high up, honestly. it would be a lot more pleasant to get a UFO or L.O.L localization honestly, those games are fairly inaccessible. 
>Unicorn Overlord
pleasantly surprised with this game and its soundtrack
>Princess Peach Showtime
this looked abysmal, somehow less entertaining than captain toad
>Hopefully means more Ashley lewds
The only positive out of any new wario ware game
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>>15427
it looks like it'll be at least a bit of chaotic fun
I did laugh when Takahashi mentioned it being over 30 years since F-Zero originally released while omitting the fact that it's been MIA for nearly 20 of those
Replies: >>15432
>>15053
Theres a bit of a glitch in the system for YT. 
What I do is make new accounts every month or so and sign up for continuous free trials via the T-mobile pay, they dont check and you could just live off of free trials like ive been doing for a year or use Brave which blocks ads by default. Just make sure to unsub right away so you dont get $14.99 sucked out of your card.
Replies: >>15432 >>15440
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interesting enemy design, too bad is just another compile heart rpg
>>15430
the only potential positive from this would be people playing it enough to show that there's demand for a proper new entry in the series.
>>15431
>What I do is make new accounts every month or so and sign up for continuous free trials via the T-mobile pay
that's actually really clever, i wonder if it works with any other service of the sort like spotify
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I seem to have this vague memory of a TV block in the mid 2000s that aired anime outside of premium, but forget what channel they aired it on and what anime (I came home from school around 4pm and the block seemes to run from 3pm-6pm)
Replies: >>15434
>>15433
i remember watching anime in toonami and jetix, but there was some other channels too
Replies: >>15436
>>15427
>will close its servers in less than 2 years
Do any of these vidya companies ever sundown their games to be able to function when they finally close their servers down?
Replies: >>15437 >>15441
>>15434
Remember when AS and Scifi had late night OVAs? They had some pretty good ninja-samurai animes and futuristic ones too.
Replies: >>15441
>>15435
dear god no. the days of self-hosting servers for tons of games are long gone. plenty of games don't ship with any way for you to host a server of your own now, so that even if a master server is gone you can direct connect or even play client to client.
furthermore, when lots of game shut down their online services, they just remove the games from platforms, even if the games have single player features.
hai /digi/!
Replies: >>15439 >>15441
>>15438
sup
>>15431
>giving google your phone# or CC# instead of just using ublock origin, invidious and yt-dlp
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im going to pirate metroid dread maybe
>>15435
Nintendo would never fucking do that, SMB35 has been unplayable for like two years now.
>>15436
I wasn't allowed to watch Adult Swim lol
>>15438
ohio
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so i'm playing squirrel stapler, which is a real video game i am not making up. to my knowledge, there has been a pretty severe lack in the first person squirrel stapling genre, so if you believe that this is something that gaming has been missing for a long time, rejoice as your prayers have been answered.

so the plot of the game is you killed and skinned your wife and her rotting corpse covered in flies disgusts you. you wish for her to be beautiful like the squirrels, so you go outside and kill squirrels and staple them to your wife. a real man's love story.

>pic 2
2 in game days done (10 squirrels stapled to my dead wife)
>pic 3
as you may know, i do love me some quake. i was very upset when i found i could not jump in this game (even though it would be really nice to get up certain hills) but i found that you can combine energy drink pickups and sprint to move probably about as fast as you do in quake. i think squirrel stapling with hopping movement tech is sorely needed.
>pics 4 and 5
i don't know. i really don't. i can't really imagine what squirrel-based sins i am committing.

anyway, because this game is obviously an absolute fucking piece of trash, it seems the squirrels have entirely stopped spawning for some reason. i'll try reloading but if that doesn't work i'm not sure i'm going to do day 1 and 2 of the game over again so i can finish the game.

this is some seriously schizophrenic shit.
good news (i guess?)
squirrels are spawning again so i'm back to stapling
Replies: >>15444 >>15448
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>>15442
>>15443
Replies: >>15445 >>15446
>>15444
i finished it. it's dumb.
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>>15444
You could say this whole experience was nuts
Replies: >>15448 >>15450
Rant time for me.

NoFappers are huffing copium about their shitty emotional states and blame their sexual-urges instead of actually confronting their problems. Despite this, they have all the absolute, seething fervor that you see only from cultists, religionfags, shitty youtube personality fans, and other groups that overstimulate these people to get them whipped up into a paranoid frenzy.

NoFap is just one of the many shitty routes one can take when trying to better oneself. Just like any of the *-ism communities, or whatnot.
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>>15442
>>15443
I like how it looks like early 2000s hunting shareware trash that you would get with some PC magazine CD or something lol. Yep that's some squirrel staplin'
>>15446
You fucking fence-hopping piece of trash get back in your cage.
>>15447
NoFap is absolutely worthless and will change nothing for the people practicing it, i've heard from many that it's supposed to be an exercise in self control for them which in a way is commendable but attributing their life showing any potential improvements to suppressing one of their natural body needs is beyond retarded, not even they buy into that shit, it is indeed just a big cope. If you are addicted to pornography then stop watching, if you feel that you are obsessed with masturbation then regulate it but don't fucking stop doing it entirely because there are no proven benefits to that. Just fucking face your problems and why your life is going down the gutter instead of thinking that nofap will do the trick like a fat bitch thinks a diet coke will stop them from being fat.
Replies: >>15458 >>15461
Here's what NASA has to say about the mexican "aliens", lol
>Nasa scientist Dr David Spergel told the BBC: "Make samples available to the world scientific community and we'll see what's there."
So uh, yeah
Is there a game that's like War Thunder but without all the pozz?
>>15342
>animepahe
Thanks
>Pic related
I guess we will be watching this one then. Is Saturday 9:00 P.M EST a good time for everyone? We can move it to the next Saturday too if the upcoming one is too inconvenient.
>>15442
>>15446
This is not okay.
>>15447
The sexual addiction is their problem, but I agree with you, there's more to all of this. Tons of men are sexually repressed, and when you create an increasingly sexual environment where evotic ponographic imagery is literally everywhere it creates addiction and widespread mental illness. They cope with porn, because it's the easiest thing to access, it fuels their desires, and it's one of the few stimulations that they ever get in their mundane shitty lives, so they start to lose control and it takes over their entire lives. If this world wasn't so bent on making everything sexual, humiliating those who lack sexual prowess, and refusing to acknowledge the widespread damage that has been done considering the lack of healthy sexual relationships and growing lack of sexual fulfillment, you get this problem.
Yes, it can be annoying, the talk of No-fap and zoomers never shutting up about it. But for someone seriously doing it, I'm not going to put them down. When you are getting over an addiction, it's best to completely abstain, figure out what led you into that addiction in the first place, and then replace that addiction with healthier habits. Sure, maybe totally abstaining isn't the right thing for a number of people. However, for some, that may be the best decision. It may be so addicting for some that the littlest thing could send them spiraling back into the mess they were in before. Not everyone is made the same. Unfortunately, some people just need to let some things go.
Replies: >>15451
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rewatching old GCCX episodes and seeing how young everyone looked and how the format and Arino's character wasn't quite there yet, it's all such a bizarre experience. it's making me realize how fucking fast time moves, i dont know if i like this feel
>>15450
>Is there a game that's like War Thunder but without all the pozz?
I don't know what War Thunder is like but I see that it features tank and possibly aerial combat, so my only suggestion is to try stuff like Panzer Knights for tanks and obviously Project Wingman/AC7 for planes.
>Is Saturday 9:00 P.M EST a good time for everyone?
I am okay with this.
>>15451
for context, some of these episodes are older now than these games they play were when the episodes released
>>15451
>it's making me realize how fucking fast time moves,
Crazy you say that, I just had that same feeling today. Was reading some technical book made in current year minus 1, and they referred to Wangblows XP as 'ancient'. That hurt my feelings.
Also this show looks very interesting. I'm going to give it a watch. Did you get the episodes from here?
https://www.sa-gccx.com/
Replies: >>15454 >>15475
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>>15453
>Crazy you say that, I just had that same feeling today. Was reading some technical book made in current year minus 1, and they referred to Wangblows XP as 'ancient'. That hurt my feelings.
I remember using XP as a child and honestly all those memories will seem extremely antiquated and crusty to most people these days, like spending several hours torrenting a game and then digging for a keygen, lol.
>Also this show looks very interesting. I'm going to give it a watch. Did you get the episodes from here?
this show is nothing short of amazing, i would like to compare it to a japanese AVGN with more production resources and a bit of an educational aspect coated with nostalgia and fondness for the past.
>https://www.sa-gccx.com/
some of them yes, some others are no longer accessible from there or the torrents aren't seeded anymore, you can find every single season in the internet archive but make haste, since the owner (fuji tv i think?) is DMCA friendly or whatever.
Replies: >>15455 >>15475
>>15454
Nips are always so trigger happy with the DMCA claims. Reminds of that atrocious situation with the Stein's Gate guy. Anyway, thanks for the headsup. I'm trying to get a setup with a bunch of drives so I can archive the things that I like, since the DMCA and copyright attacks have been increasing more and more.
Replies: >>15456 >>15475
>>15455
Archive.org is a fucking wonderful site, a treasure trove of content and i am very afraid of it going down.
Replies: >>15475
>>15447
i've been known to agree with this sentiment generally speaking so i'll keep it short. nofap generally speaking, as in keeping old semen inside your body, has no known health benefits i can think of. it is pretty pointless. in fact, lack of orgasms likely renders you impotent. there are actual studies on this, i'm not just making this up.
the big problem lies in pornography and the push for degeneracy. irresponsible sex and pornography both are a psychological attack on healthy sexual attitudes and thus are an attack on reproductive functions. you should be able to masturbate to a fantasy that is pure and reproductive in nature, such as you having loving reproductive sex with your wife. you don't need pornography to even fap, but if you look at pornography, it is important to make sure what you're masturbating to isn't a fantasy that is harmful to yourself. you should be able to look at vanilla hentai of you having reproductive sex with your waifu and that should be extremely mentally stimulating and more than enough to achieve orgasm. people i've seen personally report no regret when they admit to fapping to morally okay fantasies with full acknowledgement that sex is our reproductive system and should not be hedonistically or irresponsibly bastardized.

people who just stop masturbating to a point they leak cum in their pants in public and render themselves impotent are likely associating positive traits with this via some strange manner of the placebo effect.
>>15448
>I like how it looks like early 2000s hunting shareware trash that you would get with some PC magazine CD or something lol
i actually want to play a real "bargain bin hunting game" now. what young people don't realize about old-school shovelware is that it wasn't a bunch of asset store trash put together. people actually had to make the shovelware, so these games had their own unique consistent aesthetics, and for some reason, that damn screenshot you just posted is making me want to play whatever that is so bad. bargain bin cruft (but original and aesthetically unique, NO ASSET STORE) seems so oddly appealing right now.
Replies: >>15459 >>15461
>>15458
it was pretty much the same shit for all those atrocious LJN games for the nes and like snes, all that trash was made by people who put a lot of effort and were under a lot of crunch to get them out of the door, so in a way they are nice and i feel kinda bad for the devs because they get a lot of shit for something that they poured their hearts into, for the most part.
here's pic related
https://www.myabandonware.com/game/deer-hunter-3-gold-et5
Replies: >>15460
>>15459
thanks
Replies: >>15462
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>>15448
>>15458
I'm personally fond of the 90s shareware scene.
Replies: >>15462
>>15461
finding some obscure shareware floppies uploaded to the internet archive and figuring out whats in there as well as reading the "news" from like 1990 regarding those scenes is something else.
>>15460
you are welcome
reminder that Squeenix is on its way to destroy another beloved franchise, imagine ruining Dragon Quest, Japan's literally favorite gaming series of all time, a series that outsells fucking Mario in japan tenfold.
https://archive.is/1FOSI
>Dragon Quest XII Development Facing Difficulties Due to Targeting Adult Audience
>Horii: Mmm, I guess it will take a little while. This time we are making a game directed toward an adult audience, so we are having a lot of trouble (laughs). There was also the Coronavirus pandemic.
>In a Famitsu interview from that same timeframe, Square Enix President and CEO Yosuke Matsuda stated, “Dragon Quest XII is being developed with the next 10 to 20 years of the series in mind.”
Replies: >>15464 >>15475
>>15463
>This time we are making a game directed toward an adult audience
What does that mean?
>>15464
hivemind. what does this imply/entail? artificially inserting unfitting shit in due to a desire for it to be "more mature" (ironically, doing this is imo profoundly immature)
Replies: >>15466
>>15464
it means exactly what >>15465 implied
>According to Dragon Quest game designer Yuji Horii, Dragon Quest XII: The Flames of Fate will feature dark, mature content, and force players to make various decisions to determine their way of life.
https://archive.is/I649v
They are deliberately doing this to a franchise known to appeal to literally all ages.
Replies: >>15475
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>>15464
censorship
Replies: >>15469 >>15475
>>15468
>be older and more "mature" whatever that means
<you cant enjoy naked thigh and chest any more
really makes me think
Replies: >>15479
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>>15467
DEKAI
KINSHI
SUTEKI
Replies: >>15479
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https://www.youtube.com/watch?v=8Ume5pSIcKE
>A new Paper Mario TTYD remake
>Essentially a 'remaster' just with cardboard instead of paper
YOU RIKE PAPER RIAHHTT!?!??! WELRU NOW YOU GET TO PRAY CARDOBOARDU NOW!!!!!
*Why do these companies keep pandering to nostalgiafags?*
Replies: >>15472 >>15479
>>15471
>Why do these companies keep pandering to nostalgiafags?
Taking a risk on a new IP doesn't get you guaranteed nostalgia dollars.
Replies: >>15473 >>15475
Holy shiet this is the funniest thing ever.
So, there's this game called 百英雄伝, Eiyuden Chronicle: Hundred Heroes, and recently a they had a trailer for it on the switch. (The game was supposed to be released a while ago, but COVID caused them to delay it to 2024). Now originally, the game had two protagonists, seen in this trailer: https://www.youtube.com/watch?v=oothtlX9498
Now, this trailer is from last year. Look at the new one they released:
https://www.youtube.com/watch?v=N6xWFGYp7lc
They added a new third protagonist to the game. Now, looking our new third protagonist, I wonder what was the reason why for this. I'm going to say 'pandering to westerners', and intuitively I feel that this is 99% correct (especially since the third protagonist isn't cute at all, the male protags are cuter than her) though I want to wait to hear/read interviews before I am 100% set on this conclusion.
>>15472
Truer words have not been said.
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Oh, and here's something else too, apparently in the new upcoming Dragon Quest Monsters 3, Maya's, otherwise known as マーニャ, costume was censored in the Japanese version of the game too:
https://www.youtube.com/watch?v=ZUmW-OfLLBQ
Way to isolate people who actually buy your games and boost up those ESG scores Squeenix! Let's tank those shares values even further beyond!
Replies: >>15475 >>15477
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>>15451
Yeah, the early years of the show are different. The first season was mostly interviews with Arino playing the games inbetween, then in season 2 the show was retooled to be mostly the playthrough sections, and 3 and 4 had somewhat of a linear arc because they expected the show to finish there. But once the DVD sales exploded, the show continued on to this very day.
>>15453
>they referred to Wangblows XP as 'ancient'.
I don't even want to imagine how they would describe 95 or 98 because Jesus Christ that'd be even worse.
>>15454
>some others are no longer accessible from there or the torrents aren't seeded anymore
I'm pretty sure Nyaa has one big torrent with most of the English subtitled episodes (including the ones that made it into a DVD release).
>>15455
That Steins;Gate situation is nothing new. VTubers were also not allowed to play it and let's not forget what happened with some of the Hololive girls.
>>15456
Last I checked they're appealing that decision. I wish them the best but I'm not getting my hopes up. I fucking hate both the publishing companies and the retard who started the lawsuit, and I hope piracy increases even more.
>>15463
>>15466
>>15468
>>15474
I think I saw something about Sony scooping up Squeenix, so besides ESG you also have that shit.
>>15472
Yes, and also why fucking Yidsney kept pushing out those shitty live-action remakes that no one asked for.

Enjoy a couple Beako pics if you made it all the way here.
Replies: >>15476 >>15479
>>15475
>didn't spoiler the Beako
Sorry about that.
Replies: >>15479
>>15474
It's probably ESG but it's also worth considering that the censorship might be a result of trying to appeal to the ESRB, as was the case with some Live-A-Live remake dialogue involving panty theft that also effected the original Japanese dialogue. The reason this effects the Japanese version as well is because there is no "japanese version" for these sorts of Switch games, there's simply an international version with a variety of different languages.
Replies: >>15479
>>15467
hoheee
Replies: >>15479
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i made sweet omelette, it tasted very nice
i wanted to make dashi but i dont know where to purchase that where i live, i would have to read on how to make it myself
>>15471
all the new post-processing looks so fucking gross
>>15470
>>15478
社長!!
>>15475
It's really interesting to rewatch the first season particularly, I am now familiarized with a lot of these games unlike the first time I watched the show.
by the way what do you think about the nintendo ds/3ds games? i think they do a perfect job of encapsulating the feel of the show, it really makes you feel like you are arino
>I fucking hate both the publishing companies and the retard who started the lawsuit, and I hope piracy increases even more.
the most jarring part is that most if not all of the uploaded content isn't available for purchase anymore, its just pure greed on the publisher's end
>I'm pretty sure Nyaa has one big torrent with most of the English subtitled episodes (including the ones that made it into a DVD release).
i need to get that
>>15476
>>didn't spoiler the Beako
i got it
>>15477
>panty theft
there was a point in time where the west found that to be innocuous enough to be featured in spongebob, that episode has now been banned.
>>15473
Oh lord hahaha, i thought that nigger was from the new SaGa. so gross, they cant even draw a cute 2d brown, it has to be some sort of gorilla looking monkey
>>15469
really gets the noggins joggin
>>15479
make tamagoyaki!!!*
dashi is an ingredient of tamagoyaki
>>15479
>dashi 
Are there no Asian grocers where you live?
Hondashi is super easy for me to find, even in just a regular store here.
I have a lil' tub in my fridge.
Replies: >>15482
>>15481
closest one is at bus traveling distance for me, there's also some retail stores that carry an asian aisle, its mostly me being either lazy or broke, or both.
Replies: >>15483
>>15482
Fair enough.
Pardon the question but, are you American, Euro, or Oceania?
Replies: >>15484
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what the fuck is this game, this has to be some of the weirdest shit i've ever seen
>>15483
I would rather not disclose that at the moment, anon kun. I hope you understand.
Replies: >>15485
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>>15484
Perfectly understandable!
I merely asked because depending on your answer, it may be much, much easier to simply find hondashi dry granual stock, that you can just keep in the pantry/fridge, rather than make it.
The ingredients, and amazingly there's only really two (konbu & katsuobushi), for homemade dashi would actually be harder to find than just dashi, that can you can just Amazon order.
Replies: >>15486
>>15485
>>15485
>it may be much, much easier to simply find hondashi dry granual stock, that you can just keep in the pantry/fridge, rather than make it.
Ohhh, I will definitely keep an eye out for this then, and quite frankly i am excited to try a true tamagoyaki recipe soon (after watching some footage of japanese street food vendors)
i had no idea that the individual ingredients were actually harder to find but it might not be that surprising considering its japanese goods, thanks for the tip
Replies: >>15487
>>15486
>I will definitely keep an eye out for this then
I wish you luck in it!  The brand I use is Ajinomoto HonDashi.  It comes in little granules in the package, and has to be refrigerated after opening.  Only get the SMALLEST you can, trust me, it will take you a long time to go through it.
Also be prepared, I trust that you've already tried it, but the taste of dashi is a little unusual to a lot of people at first.  To those not prepared, it literally smells and tastes like the ocean.  So, if you don't like drinking the surf, or tuna, then...
Replies: >>15488
>>15487
>Also be prepared, I trust that you've already tried it, but the taste of dashi is a little unusual to a lot of people at first.  To those not prepared, it literally smells and tastes like the ocean.  So, if you don't like drinking the surf, or tuna, then...
I believe I had soup with it once before, and thankfully for me I managed to locate a not so close store that sells granular hondashi. i look forward to it.
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kinda feel like making a quake video or something but im worried about getting too high on my own farts.
actually maybe i should pick fallout or system shock back up.
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Hey Frens, at 8:00 p.m E.S.T, black cat streams will be streaming Dragon Half, episodes 1-3. I know this is a last minute thing (I didn't make any announcement yesterday) but please join if you can. Another anouncement and a link will be provided 10 minutes before the show starts.
>>15489
The original fallout?
Replies: >>15491 >>15494
>>15490
>The original fallout?
nah i've been playing 4. always liked 3 and new vegas, expected fallout 4 to be bad and never played it. very recently, fallout 4 went up on gog so now you can easily get an untouched DRM-free copy. there are things about it i like and things i don't, i made a semi-long post about it that may still be on the board.
Replies: >>15492
>>15491
I'll try to find that post because I've heard bad things about it too so that prevented me from playing. I need a good review.
Replies: >>15493
>>15492
dont worry i just found it:
>>15298
Replies: >>15495
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you may not like it but this is peak videogames
>>15489
if you record some fun footage of any game, i'll watch also that's a really cute anime girl, she looks like a hunter of sorts
>>15490
i really look forward to it, this is a pretty fun show
Replies: >>15495
>>15493
I found it right before you posted this. LOL. Nice small review by the way. I do remember at the time disliking the direction bethseda was going with the dialogue options, so I definitely am with you on that. The storm sounds like a fun mechanic. Hope it doesn't get old after a while.
>>15494
NO CAMPING YURUS!
>>15495
>I do remember at the time disliking the direction bethseda was going with the dialogue options, so I definitely am with you on that
it's literally worse than you think. i saw it and hated it too, but i was somehow still disappointed even though i knew it was bad. it seems like a decent amount of npcs don't even let you talk to them again to ask about other things. you just get a very linear dialog progression that slightly changes based on unclear options you can pick from. and if you want to ask about other shit i guess you have to reload a save, at least on some npcs. really bad. i mean REALLY fucking awful. i do know that mods can fix at least one thing, they can make the options less vague and they can show you the full sentence you can say so you don't accidentally click something you didn't want to say.
>The storm sounds like a fun mechanic.
it's kinda neat im not gonna lie. i somehow didn't even think to add weather to fallout but i like it, i really do. really adds to the atmosphere of the wasteland.
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>>15495
>NO CAMPING YURUS!
>>15495
actually im gonna take some time to say more things about this game because i actually think there's a lot to be said about it. here are two interesting things i did not bring up.
progression. i don't know if people complain about fallout 4's progression system but i want to go on the record here and say that i actually think it is fine. yes, they removed stats and made it 100% perks, but i am going to tell you right now that i do not think this negatively affects the game at all. i have leveled up several times and i'm telling you, it's exciting. bethesda knew what they were doing in my personal opinion, and i will tell you why. when you level up, you get a perk and that was always the exciting part. the perk would offer something rather game changing. the mysterious stranger adds something cool to vats. lady killer unlocks unique dialog with the ladies of the nuclear shithole. etc. these are the real interesting changes to the game you look forward to. the stat bumps are like "you are very marginally more accurate with a pistol" and shit that didnt pay off in the short term. some of these just made it progressively easier to get past terminals and locks and stuff. with a little bit of creativity, why not just make these slow stat benefits into a perk? this is what the game does. in doing so, i think it does lock off a bit of gameplay until you have the right perk (you won't try to pick master locks and stuff and will have to come back later) but just because it's a little bit different doesn't mean it's bad. it's streamlined and honestly the perks have always been the exciting part anyway, so as long as bethesda focuses on making cool and worthwhile perks and perk upgrades, this is probably completely fine.
weapons/upkeep. they nailed it. they just did. and i'll explain why. in fallout 3 and new vegas, you will often find yourself repairing weapons out of necessity. "i need to save up a few rifles to repair this" or you will go to someone who can repair items and pay caps. this adds a sense of need to going out and shooting and looting so you can upkeep your rifle and stuff. new vegas also adds a new "upkeep" method which is weapon modifications. to my understanding, this was universally seen as fun and a great addition. pretty sure everyone liked that. and it is pretty cool, now i want to go out and loot stuff and save up caps because i can find or buy a cool upgrade for my gun, which i then use to go back into the game and keep killing shit creating a really nice feedback loop. my increased enjoyment from the game comes from the very nice modification i was personally incentivized to go seek. repair in comparison seems like a chore. "i need to get my gun stat back up via repair" vs "i want to get the extended mag upgrade for more rounds in the magazine." there is a difference between making the player want to do something and making the player need to do something. bethesda took notes from new vegas and they scrapped repair entirely and focused entirely on the weapon upgrade system, which is far better than new vegas's. new vegas scratched the surface, and fallout 4 went full blown "pimp my shotgun" which is just fun. it just is. it is such a far better looting incentive and is way more exciting. it's not exciting to find a gun that is the same as the gun you already have, and then you just use it to repair your existing gun. it is exciting to open a container and find a weapon mod.

fallout 4 does a lot right imo. the dialog was a pure trash idea. i think bethesda worried that like repair, dialog was monotonous or tedious, so they tried to minimize it, and they got it completely wrong. i think they realized everyone actually liked the dialog, whereas i doubt anyone was super excited about "take 2 guns and put them together and get 1 gun that works better than the two"
Replies: >>15500
Hey guys, the cytube instance I generally use to host streams is down. I did not know that. We will still be watching but I have to create an account on another instance. I will give another update in a bit.
Replies: >>15500
>>15499
>>15498
>fallout 4 does a lot right imo. the dialog was a pure trash idea. i think bethesda worried that like repair, dialog was monotonous or tedious, so they tried to minimize it, and they got it completely wrong. i think they realized everyone actually liked the dialog, whereas i doubt anyone was super excited about "take 2 guns and put them together and get 1 gun that works better than the two"
i think the shitty dialogue can be boiled down to "we want to have a voiced protagonist like mass effect but we cant afford to voice all these fucking lines so lets dumb it down"
>>15499
oh shoot, good luck
Replies: >>15502
UPDATE: So I made a new account and added the channel. I'm gonna test how streaming is in this instance and then once I get that done I'll give you the link.
>>15500
>i think the shitty dialogue can be boiled down to "we want to have a voiced protagonist like mass effect but we cant afford to voice all these fucking lines so lets dumb it down"
you might be right. i don't know, voiced protagonists imo are a meme and it's incredibly stupid in an open world games with tons of npcs and dialog options. at least in some linear action game, the protagonist may only have to voice like 50-500 lines, which is anywhere from negligible to reasonably easy..
Replies: >>15503 >>15504
>>15502
I can think of Deus Ex as the best example of a voiced protagonist, it's 2000s tier voice acting but extremely charming on its own right, that game had a lot of voiced dialogue but it was still a linear shooter with a limited amount of characters, when you amount for everything that an open world title like fallout 4 has, it becomes quickly overwhelming and i think they realized that for starfield
Replies: >>15507
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>>15502
>voiced protagonist
When I think about voiced protagonists I think of of how much better Nioh 1's story was from N2 and Wo Long and I think William was a big part of that.
The other reason is because it had a more compact plot rather than the episodic crap the two sequels did.

The above statement is kind of funny to me because in general I prefer silent protagonists. Or at least understated ones.
Replies: >>15506 >>15507
UPDATE 2: 
For some reason, stream isn't playing at all on this new instance. I will be back with another update in 5
Replies: >>15506
>>15505
take your time
>>15504
how's nioh, would you recommend it to someone who enjoyed demon's souls but no other souls game?
Replies: >>15528
>>15503
>it's 2000s tier voice acting but extremely charming
all i can think of is the deep, inspiring conversations of oblivion NPCs.
>Hello.
>Hello.
>Goodbye.
>Goodbye.
really pushing gaming to its limits

>>15504
i never played nioh but in a game like fallout where things revolve so much around your choices and your control in what you do, it is always extremely weird for me to hear someone else's voice personally. in fallout 3 and NV for example, i am reading the dialog options that i can choose from, in my head, in my own voice. so to add voice to in-game me i think is such a meme because it's entirely unnecessary (maybe even jarring) and also more work. wasted effort imo.
Got it working frens, finally.

Here is the link to the stream everyone! We are watching Dragon Half! Sorry for the delay and I hope you enjoy!!!
Replies: >>15510
https://cytu.be/r/blackcatstreams
Replies: >>15510 >>15511
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>>15509
>>15508
here we go
>>15509
i hope there's ecchi
Replies: >>15514
>calling a talking dragon a "bitch"
im sold
Apologies for the terrible aspect ratio everyone, the file that I downloaded is taking forever wasn't supported, and it's taking a while to convert. I had to use someone else's. The second episode should have a better aspect ratio though.
Also, excuse me for the terrible CSS. That's a work in progress.
Replies: >>15514
>>15513
no worries
>>15511
there's some good stuff
my little half dragon cant be this retarded(ly adorable)
Replies: >>15516
Having issues with the file conversion guys. I think episode 2 is also going to be in a bad aspect ratio :(
>>15515
Lel
>music: ludwig van beethoven
lmao
Replies: >>15518
>>15517
srsly? Where did you see that at?
Replies: >>15519
>>15518
credits, i mean at least they give some under appreciated artists the credit they deserve
Replies: >>15520
This doesn't have a lot of lewd. Next anime/ova we stream I will make sure has more lewd. For John's sake.
I did enjoy this a lot though.
>>15519
I missed that part, I guess I'll see it again when I post the ending.
Replies: >>15521 >>15525
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>>15520
i honestly remembered it being more lewd
That's all folks! Thanks for joining in. Next time (Hopefully next week, same time) we will be watching an anime with more ecchi.
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>>15522
fun times
Replies: >>15524
Frens, if anyone wants to make emotes for the channel, feel free to post them here on digi. Here's a starter guide:
https://jaehaerys48.wordpress.com/2020/02/24/cytube-emote-guide/
Also, Mods, can you please change the link for black cat streams on the board's header? Thank you!
>>15523
This is certainly very fun. One day we have to watch Guru Guru Too. Or maybe even Haré+Guu.
Replies: >>15526
>>15520
>For John's sake.
lmfao if you say so
>>15524
done and here's your first emote
https://pomf2.lain.la/f/u6nb8khh.gif
Replies: >>15527 >>15530
>>15526
smaller size 
https://pomf2.lain.la/f/7m7noqtb.gif
Replies: >>15530
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>>15506
>how's nioh
I absolutely adore the game. You play as William Adams- specifically William Adams. There's no character creation in the original game although you can get alternate character skins as you play through the game and you can minorly style his hair and beard.
The gameplay is really fast. Faster than Bloodborne by a little even. It's focused on switching between 3 stances for combat. There's lots of weapons but functionally there are only 7 weapons + 3 ranged weapons (i.e. weapon classes). As you level you get skil points that you can use to learn combo skills that you can set for each weapon (class). 
The whole way the world is set up is very different from Souls games. There's no hub stage or anything like that. You just pick missions from the world map. The individual missions don't change as you go through the story but that also means that you can go back and replay them when ever you wand and refight bosses. Which is good because bosses drop special forging materials instead of boss souls.

There is multiplayer but it's either co-op or duels. No invading. Instead of invading red phantoms there are red NPC enemys based on the equipment and death position of dead players. There's also some that are unique ones that drop rare equipment. You normally summon them voluntarily but there's also a situation where they will auto summon if you approach them.

I honestly can't recommend it enough.

>someone who enjoyed demon's souls but no other souls game?
What is it specifically about Demon's Souls that you liked that the others lacked?


>>15522
Thanks a bunch. It's been years since I've seen that.
Replies: >>15532
>>15522
>we will be watching an anime with more ecchi.
btw if you want my personal take, that had ecchi in it and it was fine and also believe it or not i don't *need* ecchi, it's not to be taken too seriously. it's hard for me to describe, but if an anime is going to push me to liking a girl to a point they put her in bikini armor and shove her ass in my face, make her actually likable and not just hot. i don't wanna simp for mink. i wanna like the girl whose ass im ogling.
Replies: >>15530 >>15532
>>15526
>>15527
For some reason, I'm not getting these files dejiko. Wanna post them somewhere else? I appreciate it though, thanks for contributing!
>>15529
Yes, this makes sense. If you just wanted flat out H, you'd just watch hentai.
Replies: >>15531
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>>15530
>I'm not getting these files
here
>If you just wanted flat out H, you'd just watch hentai.
i mean i don't mind flat out ecchi and hentai but i also want a good personality. yes there's good personality even in the hentai i fap to lmao
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metroid dread time, possibly. but i also want to play some famicom stuff, that first person cutscene makes me wish for metroid prime 4, but 2.5d is fine too
>>15528
Honestly Nioh sounds like a much more traditional action style game with a certain souls twist to me, it reminds me of those older 8/16 bit titles that had a stage selection style of progression. I am liking what i am hearing and i appreciate your summary, so this will be added to my never ending backlog
as for why i prefer demon's souls, its mostly because it has a more linear style of progression and it felt more replayable because of that, i also like the art direction a bit more but thats just me.
>>15529
that's an interesting take, i will admit and i hadn't considered before how often people might overlook character flaws because the character is hot.
i will say though, i like dumb ol' minku personally, she isn't wife material or anything but she is cute in a dumb idiot endearing way
Replies: >>15533 >>15535
>>15532
>pic 1
i never even thought of it but i bet this is a common straight shota pairing.
>metroid prime
i would seriously play it right now if i didn't already have other games on my plate. that probably needs to be next. metroid prime is like brain therapy for me. it's like arena FPS weapon design mixed with classic action formula world building and the atmosphere and aesthetic of feeling alone and like you're taking on something much larger than yourself in the best way. good stuff.
Replies: >>15534
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>>15533
>i never even thought of it but i bet this is a common straight shota pairing.
extremely common thanks to smash bros
>i would seriously play it right now if i didn't already have other games on my plate. that probably needs to be next. metroid prime is like brain therapy for me. it's like arena FPS weapon design mixed with classic action formula world building and the atmosphere and aesthetic of feeling alone and like you're taking on something much larger than yourself in the best way. good stuff.
metroid prime is literally my second or third favorite game, only toppled by mother 3 and like either megaman 2 or mgs3, edf is somewhere in there as well.
also for prime on pc, this is more or less mandatory https://github.com/Kekun/primehack
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>>15532
>Honestly Nioh sounds like a much more traditional action style game with a certain souls twist to me, it reminds me of those older 8/16 bit titles that had a stage selection style of progression.
It's honestly more Souls inspired than what Sekiro is if you can believe that. At least when you get down to the underlying basics. In other ways it's very not Souls (in ways that Sekiro is. I don't know if that makes any sense?)
>its mostly because it has a more linear style of progression
Well that's another point in Nioh's favor then because it's very much a linear experience. And I don't mean that in a bad way **like say compared to when I talk about DS3 being linear.) There are optional side missions, some of which are really quite fun and can be nice when you want to play but don't have a lot of time.
Replies: >>15536
>>15535
>It's honestly more Souls inspired than what Sekiro is if you can believe that. At least when you get down to the underlying basics. In other ways it's very not Souls (in ways that Sekiro is. I don't know if that makes any sense?)
I can believe it, when I saw Lies of P footage it felt more traditional Bloodborne/Souls than Sekiro or even Elden Ring for example.
I'm happy to hear about the more linear structure.
>>15479
>It's really interesting to rewatch the first season particularly, I am now familiarized with a lot of these games unlike the first time I watched the show.
Indeed. I also find it interesting that some of them were on consoles that were approved some seasons ago (mainly the Dreamcast, I have no idea if the Xbox got approved).
>by the way what do you think about the nintendo ds/3ds games?
I watched the segments where Arino brainstormed mechanics from games he played but I'm ashamed to say that I have not played them yet. I can emulate the DS ones just fine but my PC can't emulate the 3DS very well.
>its just pure greed on the publisher's end
Of course it's the fucking kikery.
>i need to get that
I found this one which seems to be the most recent.
https://nyaa.si/view/1345577

And thanks for spoilering.
Replies: >>15539
>>15537
>but I'm ashamed to say that I have not played them yet. I can emulate the DS ones just fine but my PC can't emulate the 3DS very well.
Both DS titles are extremely enjoyable, you'll have a good time with those if you enjoy classic titles at all. They are surprisingly time period accurate, in both good and bad ways.
>Indeed. I also find it interesting that some of them were on consoles that were approved some seasons ago (mainly the Dreamcast, I have no idea if the Xbox got approved).
yes its such a mixed bag of content, very enjoyable.
>I found this one which seems to be the most recent.
thanks
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it has now landed on me that all the criticism that Metroid Other M's story got (and not the gameplay) was from furious feminists. I was too young at the time to pick up on this bullshit, but they were just mad at the fact that Samus was being depicted as a you know, a woman with the needs of such.
Read this load of leftist bullshit complaints I found for the game on different sites
>Metroid: Other M's (MOM) unique depiction of Samus garnered significant criticism for being perceived as inconsistent with her more independent personality in other Metroid games, as well as the questionable implications of her submissive behavior towards Adam throughout the game.  (Metroid Wikia)
>Part of the sexism of the game is introduced with its very name: MOM. "A woman is not complete until she has a child." This concept is one of the oldest elements of sexism: that women exist only to give birth. In this way, motherhood has often been associated with sexism. It's a historical quality. (TVTropes)
and of course you have all the journalists at the time calling it sexist and shit because it depicted a woman and themes of motherhood, the horror!
Replies: >>15541
>>15540
i feel like i remember a little of this, i'm guessing it's not as bad of a game as people made it out to be but they were just so fucking salty about samus in any kind of motherly context so they went super hard on the rest of the game.
they always contradict themselves because they say that being a mother is the hardest thing in a world and we must support mothers because they are doing the hardest most important work and women power because babies while just fucking demonizing mothers left and right and coercing women into abortion and splitting off with their male partner to chase careers and literally attacking motherhood which is about as feminine as it gets.

feminism is the most hilarious misnomer ever because it's a bunch of women who nonstop attack femininity (they attack masculinity too even though they seek to embrace some stereotypcial aspects of it for themselves, and they end up just being square pegs in round holes)
Replies: >>15543
>they attack masculinity too even though they seek to embrace some stereotypcial aspects of it for themselves
let me elaborate, for example women can't seem to understand that being steadfast and strong of will is not the same as being an asshole. they do all kinds of conflation making masculinity out to be the worst thing ever, dubbing it "toxic" and then saying they want to cheat their way to the top of the financial world or something because this is what it means to be a man and they want to be equal or some shit. i don't even want to unpack just how insane of a mindset this is.
Replies: >>15543
>>15541
>i feel like i remember a little of this, i'm guessing it's not as bad of a game as people made it out to be but they were just so fucking salty about samus in any kind of motherly context so they went super hard on the rest of the game.
i couldn't have said it better myself. my main gripe with the game was that it tried being a mix of side-scroller, first person and third person and it failed because of the awful control scheme relying only on the wiimote which you had to hold in two different ways, horizontal and vertical.
it was an otherwise a decent game, not metroid prime by any means but definitely above average.
>feminism is the most hilarious misnomer ever because it's a bunch of women who nonstop attack femininity (they attack masculinity too even though they seek to embrace some stereotypcial aspects of it for themselves, and they end up just being square pegs in round holes)
feminism is women at odds with themselves and their natural inclinations as women, it's pretty fucking pathetic and the result of obvious brainwashing, nothing about it makes sense.
>>15542
Women react based on emotion and furthermore the perception of men that women have is based off of their sheer idiocy to generalize all men as some archetype that doesn't fucking exist, it all draws from said emotional feedback that they create in their own heads, but at the same time they seek these very specific men they claim to hate.
Replies: >>15544
>>15543
>my main gripe with the game was that it tried being a mix of side-scroller, first person and third person
oh that actually sounds kinda bad. format inconsistency doesn't sound too terribly appealing and i have gotten upset at titles if they allow "minigame" tier shit to kinda start taking over the game and now it feels like it's trying to do a bunch of things poorly to the overall detriment of the game. you know how grand theft auto san andreas feels like it has no cohesion? this is an unpopular opinion i know, i realize people like that game, but saying that it is all over the place is blatantly true. if you like that, that's fine, but i personally don't because i can get way better stealth out of other games, i can get way better ground combat out of other games, i can get way better dogfight kind of stuff out of other games, i can get way better rhythm games out of other games, i can get way better driving out of other games, etc. it has a complete lack of direction imo and it is to its own detriment.
Replies: >>15545 >>15546
>>15544
oh and the RPG mechanics DEAR GOD NO. they were SO BAD.
Replies: >>15546
>>15544
>>15545
other m definitely has a lack of overall cohesion which seriously hurts your enjoyment of the game, it forces you to keep switching the way you approach the game and it extends to the way you handle the controllers, sadly i think that the game could've been much better had this not been the case, had they added a more traditional control scheme at the very least to mitigate this.
>>15545
>grand theft auto san andreas 
That game can be better summarized as "jack of all trades, master of none" and it has only become more glaringly evident as time has passed and its already mediocre parts have been pretty much outdone by everything since. It was a case of something were the sum of its parts was more appealing than the individual aspects. and i think that gta 4, as boring as it was, did a better job streamlining its content and cutting the fat.
Replies: >>15547 >>15577
>>15546
even system shock takes it a little overboard with the cyberspace minigame which is clearly an afterthought and less fun than the crux of the game. all the focus went on the main part of the game where you're exploring, killing, sneaking, looting, discovering. the cyberspace thing gets old, you do it because you have to. when you add this, you feel like you are making more content but it's not going to be as polished as the "core" of the game and it's going to pull you back and realize how much you're not having fun doing this afterthought. i will say, system shock's is nowhere near as bad as something like GTA:SA.
>and it has only become more glaringly evident as time has passed
dear god yes. it feels bargain bin by this point. it feels like a shovelware company made a bunch of individual little games.
>It was a case of something were the sum of its parts was more appealing than the individual aspects
i disagree. to me, it never added up to anything i was enjoying.
>and i think that gta 4, as boring as it was, did a better job streamlining its content and cutting the fat.
yes i agree that gta is a mediocre formula in general. in other gta games you get something that is honestly pretty stale and boring, but as future games are released they become prettier to look at. but it's a very shallow formula once you have played about 10 hours, you realize this. there's not a lot to it at all. it's nowhere near as mechanically deep as it looks. its actually not even close. you think you're diving into the deep end and it's a centimeter deep puddle. but at least it kinda does this very shallow thing...... right? it just does it. it does the shallow thing. maybe not well. but then gta sa just actually managed to detract from that with shit like stealth games that make bethesda's mediocre stealth look like the holy grail of stealth gameplay. beyond bargain bin trash imo. it makes you wish you just played MGS, postal 2, ace combat, etc (actual good games) in any order of your choosing instead of trying to play one that tried to do all of these games and did a 1/10 job on every front.
Replies: >>15548
>>15547
system hock's cyberspace is notoriously awful in the original as well, probably worse since it was borderline torture to control that shit and the visuals were extremely abstract and hard to make out.  I can see what they were trying to do but it doesn't really entice me.
>dear god yes. it feels bargain bin by this point. it feels like a shovelware company made a bunch of individual little games.
yes it truly does feel like an asset flip by this point, the only fun you can potentially still have would be modding it like that one thing that injects the mario 64 movement code into the game.
>yes i agree that gta is a mediocre formula in general. in other gta games you get something that is honestly pretty stale and boring, but as future games are released they become prettier to look at. but it's a very shallow formula once you have played about 10 hours, you realize this. there's not a lot to it at all. it's nowhere near as mechanically deep as it looks. 
It's funny that you mention this, because it more or less adds up to what i was thinking
the gta game i had the most fun with was chinatown wars on ds/psp because it stripped most of the mechanics and left you with a top down driving/arcade shooting title that had little of what the others tried to do, just a simple handheld twitchy shooter with fun top down driving.
otherwise as far as the series goes, if i wanted police chases i could play NFS or something, etc. clearly this isn't the case for most normalniggers, they lack the overall package that offers a bunch of shallow experiences that leave you unfulfilled.
Replies: >>15549 >>15550
>>15548
>otherwise as far as the series goes, if i wanted police chases i could play NFS or something, etc. clearly this isn't the case for most normalniggers, they lack the overall package that offers a bunch of shallow experiences that leave you unfulfilled.
dude why is so much of the actual objective portion of the game lacking in police chases? have you noticed that?
Replies: >>15550
>>15548
*they like
>>15549
It's only been getting worse as the series has been leaning more into on foot shit than actual fucking police chases, which imo are the best part of the game. Driver as a series (particularly san francisco) did a much better job at this
Replies: >>15551
>>15550
>Driver as a series (particularly san francisco) did a much better job at this
driver 3 and parallel lines are to my memory much more in line with what the GTA objective/mission portion should have always been. driver 3 was unfinished and not real good though so skip that one.
Replies: >>15552
>>15551
yeah 3 is kind of ass, parallel lines might be better than what i remember but i played the fucking wii version lmao
san francisco i remember being a really good game that sold like shit
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is that slip cover some sort of bad joke? why would anyone want that? is it like some dig at awful western tumblr fan art?
>>15553
>eastern art vs. western art
This is truly a dystopia.
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>>15553
you know there's actually some cool detail there and the blue armored thing in the background looks cool but obviously the characters look worse
>>15555
takagi's not really even close to top tier or anything imo but she looks cute in this.
Replies: >>15557 >>15558
I've been thinking more about the open world thing, and it struck me why do developers not make more games to where the open world is the entire point rather than just padding? Like GTA, for example, gets it. The open world is a city and surrounding areas is the whole point by itself. It isn't just an emptyish space between the casino dungeon, city hall dungeon, drug den dungeon, and the gang safe house hub. Terraria(esp. pre 1.3) and (classic) Minecraft are other good examples of the world itself being the point.
>>15555
Nice.
>>15556
I think what they were going for is old 80s/90s American localized boxart look but on the way they slipped and fell into the Bog of eternal Tumblr and it came out a complete abomination.
Replies: >>15558 >>15561
>>15554
megaman 1 box art nam flashbacks
>>15556
>you know there's actually some cool detail there and the blue armored thing in the background looks cool but obviously the characters look worse
yeah i can tell that there's some effort and detail put into it but the faces and skin color are just, yeah no thanks lol
>takagi's not really even close to top tier or anything imo but she looks cute in this.
takagi is cute but what little i know about her personality sounds boring.
>>15557
banjo kazooie nuts and bolts wasnt exactly open world but it kind of did this with its big maps, the point of making a vehicle was traversing these treacherous terrains.
Replies: >>15561 >>15562
>>15557
honestly i feel like like dead space is a story about the ishimura (the world/setting) than it is about anyone or anything else. and it's more linear than gta.
>complete abomination.
it has the female with manface problem which i've always found amusing.
>>15558
>takagi is cute but what little i know about her personality sounds boring.
the anime is a predictable snoozefest of "darn i did not one-up that scheming takagi today, i will get her next time!! darn it keeps happening!!!!" with nothing else and no real character behind it. i'd say it's shitty but it's too bland to be garbage. garbage is rich and pungently awful, takagi just didn't deliver really anything. except for smug faces.
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>>15558
>megaman 1 box art nam flashbacks
You know MM1 gets mocked but you never hear about how cool the euro MM2 box art is.
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>>15561
It sounds like a fairly standard anime formula, you see that character dynamic a lot in older comedy anime as well
>>15562
mega man has seen some shit
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>>15563
Man is Mega. Man must become stronger and better Mega.
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>>15564
lol
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>>15565
Extremely accurate.
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Witch Mega Man had some pretty great boxart too.
Replies: >>15568
>>15566
sometimes you forget that roll is a robot
>>15567
i swear i want to play this eventually, i have tried it before but the difficulty has filtered me. its a very solid mega man clone that was very early to that race.
speaking of which, did you see that the gacha mega man game got an "offline" release?
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>>15568
Make sure to play the Nip version. It has a second playable character.
>did you see that the gacha mega man game got an "offline" release?
No I didn't. Which one?
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>>15569
>2nd character
holy shit sweet, dude i cant exhaust enough how much i like famicom shit. its like candy to me, i have also been getting a lot more into pc engine games, they are like famicom games with genesis/snes graphics.
>No I didn't. Which one?
x dive, the offline version has all the gacha content as simple unlockables, sadly roll's old swimsuit is the censored one from what ive seen. worth a pirate if you liked the psp mega man titles i think, same engine.
but it might still have stinky mobile level design.
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>>15570
>Roll's new dress practically has the troon flag colors and pattern
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>>15571
i didn't even notice that, holy fuck you are right. capcom knows what they were doing there, i bet
i was having a fine day until i wasn't. it really often is just that simple. one small thing can snowball into a catastrophe and the entire day is unable to be salvaged.
Replies: >>15574 >>15578
>>15573
>one small thing can snowball into a catastrophe and the entire day is unable to be salvaged
Yeah I know that feeling.
>>15555
Sweet
Is it a weird, nit-picky complaint that I don't like the color of blood in Elden Ring? It's too pink. Scarlet Rot is super pink but that's not blood blood. But I'm certain that blood in the previous 3 games, that all used the same engine, blood was redder. I'm sure of it. Maybe they did something to the lighting engine.
Hellblood spells like what the demon goat boytoucher uses are properly red. So are bloodthorn spells.
Replies: >>15579
>>15546
>jack of all trades, master of none
>and its already mediocre parts have been pretty much outdone by everything since
I agree and disagree. Though the individual parts of the game have all been outdone I still think it's one of the best as a jack of all trades. 
It's not the first game on my mind if I want dogfighting or driving, but sometimes you want a game that hits all the bases. I like it as a roadtrip game that can seamlessly switch between driving, vehicular manslaughter, and flying with enjoyable radio stations. The 2hu modpack only makes it better. 
>>15553
Reminds me of that succubus game. You know the one.
Replies: >>15579
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>>15573
A single misstep isn't enough to ruin a day but it's never just one thing.
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While retroarch encompasses a lot of platforms with its cores, i feel like its awful user interface is never going to improve, not even the half baked desktop mode and i am absolutely tired of dealing with it.
if anything this has made me realize one thing, that is how good mednafen with the mednaffe front-end actually is. it has some great features and it's simple enough to use so as to not be too cumbersome. oh also the GOAT filter is really good and mednafen has great ntsc composite blending.
also spooky month is nigh
>>15577
i can concede here somewhat because there was this really old multiplayer mod for that entry which i remember really enjoying and the overall features made it feel rather feature-packed for a roleplaying environment, for example. you could easily fulfill any military role thanks to the variety of vehicles and terrain.
>>15576
can't be as pink as danganronpa's blood, lol.
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Replies: >>15580 >>15583
>>15579
Funny how I was just about to look up a sega saturn emulator to try and give Doom a go to see how it runs for myself. I was gonna go for retroarch since I'm not that deep into the whole emulator scheme (Cause all I do is play the sega genesis emu.)
>mednaffe
I'll go ahead and go with this one since you mentioned how well it works.
Replies: >>15582
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holy shitballs, this game might single-handedly be one of the most impressive things i've ever seen any developer do with limited hardware and i'm not just talking about the exquisite VRC-7 FM synth soundtrack, Lagrange point features some of the most advanced graphics out of the entire NES/famicom library bar none. it feels like you are playing an MSX2 or mega drive/genesis game at times. the fact that this is running in 40 year old hardware is just amazing, cant believe i avoided playing this for so long
it even has animated battle backgrounds at points
>>15580
if your hardware can handle it then it's your best bet for saturn emulation for sure, it's easy to set up and highly customizable.
there's also SSF or something if you don't care about accuracy but it's hit or miss.
Replies: >>15584
>>15579
>i feel like its awful user interface is never going to improve
Retroarch's interface is easily the worst part of PS1 emulation. Not even fiddling with pcsx2 settings feels that disgraceful.
Replies: >>15585
>>15582
Alright I'll give it a shot and see what it'll do.
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HAHAHA FUCK YOU NINTENDO
now i stand a chance against this game, however i do recall that i cant go above 127 lives or it resets
>>15584
good luck, by the way out of curiosity what do you want to play? check out tryrush deppy for a fun saturn 2d platformer thing
>>15583
i swear the interface has only gotten worse with time as they've been actively bloating the thing more and more
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wait what did i do
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>>15586
It's just a rendering glitch. The lives counter can't correctly display over a certain number. If you go over that it replaces the number sprite with sprites and pieces of background geometry.
Replies: >>15588 >>15590
>>15587
ohh, so at one point it will reset or reach back to regular numbers it can actually display, right?
i swear the snes version of lost levels is not as hard as this.
Replies: >>15589
>>15588
Yeah once it drops back into the normal range it'll go back to numbers.
Replies: >>15591
>>15587
i love how old games don't have stops in place to account for limitless exploits being abused. it's the same reason why in NES tetris the piece colors go crazy as it's pulling color information from wrong parts of the ROM, pac man has the famous killscreen as the level indicator in the bottom right finally goes haywire, etc
Replies: >>15591
>>15589
good to know, fuck 
>>15590
you know what surprises me is that SMB2 has many of the same glitches as SMB1, so it's a possibility that by 1986 nintendo wasn't aware of this.
i never tried doing this in all stars but i recall reading that it borrows most of its code from the NES originals, i wonder if its still there
Replies: >>15592
>>15591
>you know what surprises me is that SMB2 has many of the same glitches as SMB1, so it's a possibility that by 1986 nintendo wasn't aware of this.
i know for sure they've left the infinite lives glitch in the new super mario bros games but unlike in retro jank where numbers roll over into things like letters and sprites or just incomprehensible hieroglyphics, it maxes out at 99 or something.
Replies: >>15593
>>15592
honestly canonizing a glitch or but into a game feature is one of the coolest things devs can do, like combos in street fighter (IIRC) and the like
Replies: >>15594
>>15593
bug*
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the rotating fireballs didn't spawn after i died for some reason, lol
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>3-3
>8 lives
Replies: >>15597
>>15596
is this shit really hard? i haven't played SMB2.
i remember the evil levels you made that one time, surely those vile creations (lmao) you made were worse.
Replies: >>15598 >>15600
>>15597
its a devilishly well-crafted package of pure suffering and im playing warpless, its not ghosts n goblins but its pretty hard at times.
Replies: >>15600
>>15595
That might be intentional. I'm not sure.
Replies: >>15601
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>>15597
>>15598
There's a reason the US got DDP reskinned originally. Which is frankly fine by me. I think it's a more enjoyable game.
Replies: >>15601
>>15599 (checked)
after experimenting a bit and dying a lot, i figured out that its triggered by whether you see all 3 goombas earlier in the stage die or you can speed past a few of them, odd.
>>15600
DID YOU KNOW.....
jokes aside, yeah SMB2 from america is much more enjoyable as a pick up and play experience, not saying that SMB2 TLL is bad but its extremely challenging to a point of just being rage inducing at times while SMB2 usa is just accessible enough for anyone to play, plus they added a sprint mechanic that DDP didn't have that makes the game MUCH easier.
Replies: >>15603
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>>15585
I gave Doom ago and already I cant do shit since the screen keeps freezing up.
> by the way out of curiosity what do you want to play?
I had planned on playing magic knight rayearth after digging through my folders and found video related. Thank god it had a proper translation and an unDub version.
Replies: >>15604
>>15601
Makes you wonder SMB2USA hadn't existed what direction would the Mario series gone. Maybe it would have ended up something more like Wonder Boy/Adventure Island.
Replies: >>15604
>>15602
>I gave Doom ago and already I cant do shit since the screen keeps freezing up.
i have no experience with the doom port for saturn, let alone on mednafen but that sounds bad.
>I had planned on playing magic knight rayearth after digging through my folders and found video related. Thank god it had a proper translation and an unDub version.
sounds like a fun time, i think there's a super famicom game you can play as well with a full translation, and if mednafen keeps shitting the bed there's always this
https://github.com/shimazzz/SEGASaturnEmulator-SSF/releases
>>15603
i wonder that as well, i can't imagine SMB2:TLL being anywhere as well received as SMB2USA was, maybe nintendo wouldn't have even focused on mario as hard as they did.
and speaking of wonder boy/adventure island, the 4th Adventure Island game (takahashi meijin no bouken jima IV) is a surprisingly decent entry in the series from what ive played of it, leaning much more into the monster world aspects of wonder boy.
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if you guys were wondering, takahashi meijin does indeed still got it at 64.
https://twitter.com/meijin_16shot/status/1529431994702016513
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>>15605
It's really impressive that he can pull a record time using those tiny Switch buttons.
Replies: >>15612
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I was making hambaaga as an early morning snack and decided to add butter to the ground meat because it was too lean. Best decision I've made the entire month.
Replies: >>15612
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>>15258
Happy Tuesday again
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>>15608
Uo
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>>15609
This is so good, who's the artist?
Have a Klee in return.
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>>15610
I'm surprised there are anons that still don't know zankuro.
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>>15607
butter huh? that sounds nice, i have never tried that
>>15608
for crying out loud!
>>15606
yeah it's certainly impressive that he can perform that well with it.
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40% of the CTR code has been rewritten
https://yewtu.be/watch?v=zikn4BNZ5Os
>The community knows how over 90% of the game works, and they've rewritten 40% of functions so far. 
>Check out this xdelta patcher here to play! This website allows you to load your ".bin" rom (US version - SCUS 944.26) and the xdelta file, to generate a patched build.
https://hack64.net/tools/patcher.php
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>>15613
I haven't seen this much effort since the guy who optimized Super Mario 64's code to be as fast as possible. This is amazing.
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here's some of the hentai i've bleached these past few months that has mostly been sitting in my drives.
>>15614
its also a big fuck you to activision after they refused to port the remake to PC, in a way.
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>>15615
>first pic 
Very nice. 
Incidentally there's a bleached thread up on /b/  right now.
>>15615
>>15617
there are people on imageboards right now that get angry when you edit the self-insert to give him human skin, and will argue and defend the chimpanzee version.
reminder that's not allowed here, and reminder to call these people out hard.
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>>15617
Nice picture, here's some more edits out of the by now i assume nearly hundreds ive made, this one took a bit of shooping as well
>spoiler
good to know! feel free to repost my bleach edits there or upload them anywhere, spreading uncucked vanilla hentai is always a good thing. i might post there too, we always welcome bleach edits here as well.
>>15618
lol yeah there are a lot of coping cucks who get omega butthurt at the mere act of bleaching
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>>15615
>>15619
Thanks for the service. I should have the guide downloaded so i can do that too. Also that third image on the first post, lel
>its also a big fuck you to activision after they refused to port the remake to PC, in a way.
Good, they should go get fucked.
>>15617
>there's a bleached thread up on /b/  right now.
Really? I only go there for 2hu MMDs and fox girls nowadays.
Replies: >>15621 >>15624
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>>15618
I've always found that weird. Bad actors and shit stirrers exist but bleached content gets even more flak than blacked content on image boards or holocaust denial in normalfag spaces. >>15619
>second pic
I just noticed I haven't seen that many ahegaos recently. Did it fall out of fashion or have I just been missing them? 
>i might post there too
Please do. A couple years back there used to be pretty active bleached threads on the board. Hopefully some of those posters will find their way back. 
>we always welcome bleach edits here as well
I often post mine when it's pertinent to the subject, though I rarely mention they're edits. I do it stealthily, like a shadow in the dark, which is pretty ironically as I'm actually making them less black. 
>>15620
/b/ is mostly the same three schizos posting the same thing on all threads. I understand why anons have given up on the board.
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>>15621
>I've always found that weird. Bad actors and shit stirrers exist but bleached content gets even more flak than blacked content on image boards or holocaust denial in normalfag spaces. 
well if you're looking for a cuck-free zone you've found it. we've never been afraid to get on people for it. dark males never get posted here.
>I understand why anons have given up on the board.
it's a moderation problem. running the risk of huffing my own farts here, there have been one or two people who have commended the moderation here.

fellow bleachers are top quality posters so you're welcome here. i'm not a personal fan of anal but i did an anal bleach as a speedrun to see how fast i could do it. did it in a couple of minutes iirc it's pic 3. i'll share some i've made since everyone is sharing stuff they've bleached.

to the guy here who likes klee, i did a klee bleach. see pic 1.

these pics were not made for me and thus don't necessarily reflect my personal tastes. but they are uncucked.
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>>15621
fuck i forgot the anal bleach, sorry.
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>>15620
>guide
you can use that but realistically almost any software with layer modes and transparency as well as selection tools will do the trick, its very easy to get started. my toolset is fairly primitive but i compensate with my tablet.
>Good, they should go get fucked.
yeah, especially after they shifted the studio behind crash to work on cod
 >>15621
>I just noticed I haven't seen that many ahegaos recently. Did it fall out of fashion or have I just been missing them? 
definitely more out of fashion, some artists have alts of their images where the nakadashi has an ahegao face, but its rare. for some of my edits i use the face with it, also removing tears is a must if there are any
>Please do. A couple years back there used to be pretty active bleached threads on the board. Hopefully some of those posters will find their way back. 
will do
>I often post mine when it's pertinent to the subject
nice, i tend to save a lot of art i see here.
by the way a tip for bleaching pixel art is to use indexed palettes. i applied it to the bleaches you posted, if you dont mind further edits...
>>15623
really nice
Replies: >>15626
if i were to play quake again and record it, does anyone have music requests? keep in mind if i don't like the music/don't think it's a good fit i may not use it. also i may not make a video anyway
Replies: >>15627
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>>15622
>it's a moderation problem
That it is. It's baffling that the art schizo that frequently creates multiple threads within minutes is still not ban on sight. I don't even think he got banned once despite spamming for well over a year now. 
/b/ was incredibly comfy years ago but it got ruined by bad actors and hasn't been the same ever since. 
>i'm not a personal fan of anal
I don't particularly care for it, but I don't dislike it either. It just looks nice in certain pictures and that's enough for me. 
>>15624
>for some of my edits i use the face with it
Whenever I edit pictures with alts I try to edit as much alts as possible because I'm autistic about having the full set. It's usually simple but it can get really messy sometimes. 
>is to use indexed palettes
I do that whenever possible, even used it to semi-automate the bleaching of some eroges. I'm not sure why those gifs don't have indexed palettes. Maybe I fucked up when exporting them. 
>if you dont mind further edits
I don't. More/better edits are always nice to have.
Replies: >>15627 >>15651
>>15625
"The Penis (Eek!)" lmao
>>15626
that a hat in time picture is really cute.
>Whenever I edit pictures with alts I try to edit as much alts as possible because I'm autistic about having the full set. It's usually simple but it can get really messy sometimes. 
same here, but if i see one of the alts potentially having shit i dislike, i will probably edit it to be less awful, maybe creating two versions with different facial expressions.
>I do that whenever possible, even used it to semi-automate the bleaching of some eroges. I'm not sure why those gifs don't have indexed palettes. Maybe I fucked up when exporting them. 
it's possible that the colors were altered during exporting yeah, that might happen depending on the software you use.
>>15622
Wotza klee?
Replies: >>15629 >>15630
>>15628
kleean nuts
>>15628
pic 1 like i said dummy
"Plugged in, not charging" is the most obnoxious bug.
Replies: >>15632 >>15639
>>15631
i've had laptops do that to me in the past, its infuriating
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Tokyo Gays Show is starting if anyone's interested https://www.youtube.com/watch?v=qd-XKKNX8Dg
Replies: >>15634
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>>15633
ESG galore from nu squeenix and crapcom here we go
Replies: >>15635 >>15640
>>15634
I hope they don't fuck up cute pawn creation for DragDog 2. And maybe they'll show something more about Moon Loli.
Replies: >>15636
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>>15635
i will riot if we dont get cute pawns at the very fucking least
i forgot about the moon game, was that the one that looked like death stranding?
Replies: >>15637
>>15636
>was that the one that looked like death stranding?
The armor kind of looked like a cross between Darth Standing and Dead Space.
Replies: >>15638
>>15637
ah yeah, sorry i had it mixed up with that tokyo ghost wire game or whatever it was called.
https://www.youtube.com/watch?v=Nw-RwCgRtXw
also keynote stream here
>>15631
replace battery.
Replies: >>15641
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>>15634
>ESG
>squeenix
Replies: >>15646 >>15651
>>15639
It's charging again. Sometimes it just forgets how to do that.
Replies: >>15642
>>15641
well for your sake i hope its the hardware thats easiest to replace going faulty (the battery. or charger i guess)
Replies: >>15644
i cant think of any way it could possibly be the charger though and when this happens it's always a bad battery for me.
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lel
>>15642
Charger seems to work fine. Might be the battery but I don't take it anywhere anyway so I run it off the cord 99% of the time anyway.
Replies: >>15645
>>15644
same, so i don't usually replace batteries.
Replies: >>15647
>>15640
sides = out of orbit
skin = ripped
>>15645
I just like to have it as an option. I'll probably check on trying to find a battery eventually.
It seems to happen after being woke up from hibernation some times and it may be related to this bug where the laptop wakes up immediately after hibernation engages and I have to try two or three times.
god all these chinese games from the gamera stream are horrid
Replies: >>15649
>>15648
D3 is showing what I can only describe as the Cubeworld version of EDF.
Replies: >>15650
>>15649
wow so they are making another world brothers, or it might be a re-release.
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>>15626
To be honest the art schizo is globally banned, he's probably using proxies and/or VPNs to bypass them. I do agree with the second part though.
Pics are taken from a drawfag thread that appeared there where OP drew a loli space marine
>>15640
My sides do not exist anymore.
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I knew Suda had a new game in the works, but I didn't expect it to be an action side-scroller. Looks pretty nice. The style reminds me of classics such as Goemon's Great Adventure and Viewtiful Joe.
Replies: >>15653 >>15654
>>15652
is that a lynched skeleton?
Replies: >>15655
>>15652
cute tegaki
>>15652
wow, apparently swery is involved as well, i like side scrollers and this looks fun. i have yet to play NMH3 though
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>>15653
It sure looks like it. 
That reminds me: I hope Mr. Shin will give us a preview of the next Let It Die game soon. It's been about 2 months since he announced it.
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it looks like dragon's dogma 2 is recycling a lot of animations from the first game, i am still interested but that was a bit of a letdown.
>>15656
Crapcom never fails to dissapoint.
Replies: >>15660
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>>15656
>recycled animations
>recycled enemies 
>recycled areas 
Feels more like a re-release of Dragon's Dogma rather than a Dragon's Dogma 2, except it clearly doesn't have the cut content a re-release should have. Literally all the new content they showed was just a desert area and two new classes. For a sequel. A sequel that will likely cost 70 dollars at release. 
I wasn't expecting much but this is still a disappointment. I just hope it won't have denuvo and that warrior will get 6 skill slots.  
I looked up the trailer up on youtube, big mistake. There's already dozens of videos saying the trailer is INSANE and MINDBLOWING and AMAZING. I hate normalfags.
>>15658
>Literally all the new content they showed was just a desert area and two new classes.
lmao that's what you get now. the best recent example i can think of is counter strike 2. "new smokes!!!"
>There's already dozens of videos saying the trailer is INSANE and MINDBLOWING and AMAZING. I hate normalfags.
LOL, this.
Replies: >>15660 >>15665
>>15658
>>15657
>>15659
yeah people are already proclaiming it as some sort of GOTY even though this is one lazy fucking sequel, i think i even saw recycled enemy models with better textures.
Replies: >>15661 >>15665
>>15660
>think
The griffin is straight up the exact same. At least the chimera seems to be slightly different even if worse but it might just be the post-dragon variant.
Replies: >>15662
>>15661
we are getting the monster hunter treatment, with sequels that barely resemble being one.
if all the ESG leaks from Capcom are true, then this will be a disaster in more than one way
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loli riding a cock
Replies: >>15664
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>>15663
that's one monster cock
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>>15658
>>15659
>>15660
Dragon's Dogma II is currently one of my most anticipated games. Even more so following the latest preview, thought it was great. I can't fucking wait. 
Now mind you, it's always good to be cautious, and I'll agree it's not cool for devs to reuse assets. But that's honestly the least of the problems a modern sequel can possibly have. 
Far as I'm concerned, what makes a great sequel is sticking as close as possible to the original formula. And that's what DD2's development seems to be doing so far: Catering to the original audience with no signs of selling out (yet). I hope they keep it up. 
On that note, that's the reason I think Super Mario Galaxy 2 is pretty much the gold standard for game sequels. Stick with what works, and don't try to fix what ain't broken.
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>>15665
for the record i haven't seen the trailer or played the first one. there are a ton of assets from fallout 3 in new vegas and most people like new vegas. i was merely remarking on understanding the feeling of a game not really being expanded upon, as is sadly common these days. everything is lazier.

also begone satan trips.
Replies: >>15667 >>15670
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>>15666
>for the record i haven't seen the trailer or played the first one. 
Capcom announced they're putting the first game on sale after the show. If you're into action-RPGs, it's definitely worth checking out. 

Vid related, it's a combat clip of the first DD.
Replies: >>15668
>>15667
i do like action RPGs, i've finally tried fallout 4 recently due to it being released on gog (probably why i'm referencing fallout a lot lately) and i enjoyed dark souls. unrelated but if you want my opinion on fallout 4, it's an uneventful "its ok" the fact that dragon's dogma is on gog also makes it a lot more likely for me to pick it up.

i actually think you can make a good game with the same formula and assets including expansions (which reuse tons of stuff) or "expandalone" which is basically what new vegas is imo. it plays like a standalone expansion. this is actually quite fundamentally different from a rehash (for example what call of duty has been panned for doing, and what counter strike has been praised despite doing). i think myself and others are also quick to label every AAA release nowadays a disaster but it's also hard to blame us when disasterpieces know no borders and are becoming ubiquitous. in the west you have major studios like rockstar/take two outsourcing and shilling the "gta trilogy definitive edition" which has been universally panned (and deserves it). in the east you have companies like nintendo (one of the biggest on earth ffs) making pokemon scarlet and violet which was so bad that i think the only reason it didn't get panned is because its played by a lot of kids, and kids have low expectations. you could give a kid a ball and in an hour he will have found a way to have fun with it. this doesnt make a ball peak entertainment though obviously. the games i had when i was a kid were a lot better than this latest pokemon.

anyway i'll look into it more.
Replies: >>15677 >>15683
>>15656
From has been doing that for 7 games. I wouldn't let it get you down too much.
>>15665
What's the pawn situation like?
Replies: >>15671 >>15677
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>>15665
It's not so much the reuse of assets, but 90% of the trailer being reused assets. Trailers are used to show the best parts of the product and that just paints a bad picture, like they didn't do anything new and are selling a DLC for the price of a full game. 
If it doesn't at least have all previous classes and enough new enemies to rival the previous game (Dark Arisen included) I don't think it's going to be a game worth buying, purely due to the lack of effort on Sega's part. 
>>15666
Ironically that you mention New Vegas because Dragon's Dogma is like that. It's a clearly unfinished game that got shafted by the publishers but the devs made it such an unique and enjoyable experience it's worth playing besides that. 
Combat is really fun and the game has really neat mechanics. Like you can make a loli pawn but you might have to carry her over deep water otherwise she'll drown. If you're not a dwarf you can pick enemies up and throw them off cliffs. If you're too fat you get tired easier but harpies can't kidnap you and you can use your own weight to hold them in place. Things like that. 
If you get Dark Arisen (the PC version comes with it by default) you'll have access to hard mode. Hard mode is a retarded easy mode that makes everything more deadly but makes you way more rich and allows you to buy all the equipment you need. Play on normal for the intended experience or hard if you don't like being poor and can handle the challenge.
Replies: >>15672 >>15677
>>15669
>What's the pawn situation like?
"There's still pawns and there's still 3 of them."  No word on whether they can use advanced vocations or anything.
>>15670
>Hard mode is a retarded easy mode that makes everything more deadly but makes you way more rich and allows you to buy all the equipment you need. Play on normal for the intended experience or hard if you don't like being poor and can handle the challenge.
lmao you have no idea how much i already like the sound of this. i've always loved discovering shit like this in games
Replies: >>15677
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I just noticed the V Jump youtube channel uploaded 10 minutes of footage of DD2's TGS exhibition demo. Man, I wish I was there to play it myself. 

/watch?v=S5V-1HSZYC0
Replies: >>15674 >>15677
>>15673
>7 minutes in 
>cyclops clipping around on rocks
Even the bugs are reused. 
>8:00
Is my nip wrong or is that saying that the game has multiplayer and you can play as pawns?
Replies: >>15675
>>15674
"Pawns will say lines often depending on the situation so the journey will be fairly lively. Even though it's single player it'll feel like you're playing a noisy multiplayer game."
TIS WEAK TO FIRE ARISEN
Replies: >>15676
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>>15675
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SMB2 (FDS) is brutal jesus christ, this game is going to take me ages
>>15665
while i'll coincide that there's nothing wrong with reusing what works "if it ain't broke, don't fix it" i would have to agree with >>15670 that showcasing so many reused assets in your reveal trailer is not the best way to showcase what's new.
>>15669
you just made me realize that we are probably going to get a slew of new armored core games using 6 as a basis like we used to get for the ps2 era games.
>>15668
dude i wasn't even aware that DD was on GOG.
>pokemon scarlet and violet
jesus christ what a fucking trainwreck, that game made cyberpunk 2077 look good ironically enough, in a way...they are both shit though
>>15672
you can travel to the expansion island very early in the game which is packed with strong enemies, but there's also a glitch you can perform there while holding a barrel to walk through these doors that have endgame gear, i like equipping these early on performing this glitch so i can solo my way through the game.
>>15673
while i can recognize every repurposed asset here, this does look fun. i can't quite tell if they are actually using the RE engine or its the old one.
Replies: >>15683
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why is there "bhopping"-like movement tech in fucking fallout 3 and NV? yes this works in 3 as well.

as a known enjoyer of strafejumping/"bhopping" if you want my take on it, it is clunky and i got it a few times on fallout 3 outside of megaton but i absolutely can't stand it and the more i hate it, the more i get frustrated and i can't really chain it together well. it is not easily repeatable, don't let this guy fool you.

just look at this video man, it's like he's on a damn "bhop practice" looking map but its fucking fallout, it's so funny.
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tomodachi life but its 1987
>>15678
peak bethesda jank
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lol
Replies: >>15681
>>15680
is this actually in the game
Replies: >>15682
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>>15681
yeah
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>>15668
>>15677
>DD was on GOG
It's worth mentioning that the hacks over at GOG made the game require their not-steam client to access the server. You can't use online pawns or access the online ur dragon without it, and you can't use steam pawns even if you do. 
>>15678
>why is there "bhopping"-like movement tech in fucking fallout 3 and NV? 
For the same reason you can fly across the map by reloading a revolver and opening your inventory.
Replies: >>15685
>>15678
>bhopping
That ain't nothing. I've seen revolvers being used to zoom teleport and waypoint beacons used to stop time in those games.
Replies: >>15685
>>15683
>>15684
>For the same reason you can fly across the map by reloading a revolver and opening your inventory.
>I've seen revolvers being used to zoom teleport
yeah i've seen that watching speedruns lmao, had to look up what it was. ended up finding this as well and got a kick out of it due to the obvious.
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Y'know for years I thought it was "Bee Hopping", it was only recently I was corrected by someone and felt stupid
Replies: >>15687 >>15690
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>>15686
bwaaka
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I read some slasher manga called Pumpkin Night after fucking up my sleep schedule. The translation is a joke since it's filled with useless memes and the plot is pretty bad.
Although this one got a laugh out of me but still the translation is just bad.
Why must normalfags 'consume new product'? They say they don't like the things happening in modern media and yet they are still purchasing it. Do they know that millions of material exists that wasn't made in 'current year + 1' is freely available to them right now? They don't have to buy the newest thing all the time, they can just consume older media.
>>15688
Fan translations were'nt always good but in recent years I've noticed more 'meme-y' translations.
Replies: >>15690 >>15692
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>>15686
NOT THE BEES
also fancy seeing you again
>>15688
last horror manga i read (about) was called 'present' but i have yet to read it, the japanese have a penchant for subverting santa claus.
>>15689
because other people are already consuming the latest product, they see their peers playing the latest game or watching the latest movie/show so they oblige. it's all about peer pressure, same reason they do all the retarded degenerate shit that they do.
Replies: >>15692
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WIP from MMD anon.
Replies: >>15693
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>>15688
Speaking of manga, I picked Aekanaru 
back up it's pretty comfy since they successfully defused the NTR-bait arc that's obligatory in romance manga.
>>15689
>>15690
It's a social thing. The media isn't there to be enjoyed, but rather as means to an end. 
Normalfags must play the latest game to talk about it (paying for it as piracy is frowned in those circles), and they can't play old games, even if they'd enjoy it more, as those games would not lead to social interaction.
Replies: >>15693 >>15695
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There's a Dirty Pair game for the Famicom Disk System. it's not kusoge tier but it certainly isn't great.
i've also found that there's a disturbing amount of idol games for the FDS, one of them even made by nintendo themselves, i assume that publishing and printing costs for floppies were much lower hence the more experimental  or offbeat stuff. however since it both lived and died within a span of a few years after cartridges with higher memory became more accessible, its also understandable that a lot of games don't look as great as later famicom titles.
the fds had an additional audio channel on its ram adapter so a lot of FDS releases of popular titles and also lesser known ones sound much better on it, like metroid and zelda.
>>15691
wow this is some seriously good stuff, i can tell that a lot of effort has gone into this, the composition is great
>>15692
it really is all about fitting in for these animals, isn't it? i see them praising the qualities of whatever the latest product is while completely disregarding and failing to acknowledge the slew of material that did the same thing first and better.
>first pic
cute legs
Replies: >>15695
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hmm i wonder if i should keep both the Goat scanline shader and the NTSC composite blending one or just one of the two
left is both, right is just ntsc
>>15692
>>15693
>Playing a game because of social pressure
I truly think that I will never understand normalfags, even if I really wanted too.
Replies: >>15696 >>15697
>>15695
>I truly think that I will never understand normalfags
i have seriously tried. where i went wrong is i tried to go with logic, i just dumbed it down. for example, animal hungry. animal walk over to berry bush and eat. animal see other bigger animal, so animal run.
i have realized that trying to find logical reasons for nigger cattle behavior is fruitless. that's about all i've learned.
Replies: >>15697 >>15713
testing something about my tripcode: !Dejiko9DII
>>15696
>>15695
this reminds me of the NPC meme from a few years ago
Replies: >>15698 >>15713
>>15697
im retarded, the coloring only works for the name field, i should have known
Replies: >>15699
>>15698
>doubting my ability to make CSS that functions correctly
Replies: >>15700
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>>15699
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>>15700
this won't work either
Replies: >>15702
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>>15701
system shock remake got an update. let's look at the changes
>Cortex Reavers can now perform a strafe jump to more quickly engage the player.
u wot
no i dont actually think they added quake movement lmao
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I found this video on /v/: Dejiko in SRB2. Looks pretty fun-nyo.
And from /b/ more loli space marines I hope he sticks around, /b/ needs more anons like him and MMD anon
Replies: >>15709 >>15713
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holy crap, this looks awesome. it also reminds me of this one hack i saw for SMB2
https://yewtu.be/watch?v=LRIgUxklTVs
>loli space marines
thats actually really cute
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>>15707
>>15705
>I found this video on /v/: Dejiko in SRB2.
dejiko was this you
Replies: >>15711
>>15706
>link
Wow this is very good. I'm gonna look that hack and play it in emu. Thanks for sharing it.
>thats actually really cute
Absolutely. If that retarded schizo ever comes back someone should piss him off with those.
Replies: >>15711
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>>15709
nope, i don't think i've ever modded any game, let alone did i know about this hack. it looks pretty good though.
>>15710
you are welcome, it's really good
Replies: >>15712
>>15711
no i mean was that you who posted the video on /v/
nevermind
Replies: >>15715
Hey guys, I'm going to try to host next week instead. Same time as usual, Saturday at 8:00 pm EST. I'll give an announcement at to what we will watch later on today.
>>15696
>i have realized that trying to find logical reasons for nigger cattle behavior is fruitless. that's about all i've learned.
This sums it up quite nicely. You can find logic in the illogical.
>>15697
Starfield and Baldur's gate has convinced me that the NPC's in those games are just reflections of the onces irl. It's like a portal to another world that's virtually the same. I feel like there is a term for this, but my English is limited.
>>15705
>>15706
SRB2 is something I haven't heard of in a while. Looks better than before!
Replies: >>15715
>>15712
i see and no i did not, sorry for the confusion
>>15713
i eagerly await your stream, take your time
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If you're enjoying the challenge of SMB2 you should try Super Mario Bros. Special next.
Replies: >>15729
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>>15728
i've had my eyes on this one for a long while, i Saw a romhack of the original SMB1 called SMB Special 35th anniversary or something that takes advantage of the NES using scrolling.
also gotta love that palette.
Replies: >>15730
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>>15729
I've heard of that hack. I'd suggest doing both. Experiencing original versions can be really enjoyable even if the games themselves are a bit rough playing.
For example...
Replies: >>15732
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A little late this month but it seems everyone forgot

24/24 IS NOW COMMENCING

For 24 hours on the 24th day of every month, beginning at 00:00 UTC and lasting until 23:59 UTC, rule 1 is NOT enforced. Any and all hentai does NOT need to be spoilered for 24 continuous hours.

If any one of you niggers posts cuck shit I will kill you. No blacked shit, no multiple males, none of it.
Do not post AI-generated garbage.
Replies: >>15732 >>15743
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>>15730
have you seen the zx spectrum fan conversion of castlevania? its seriously impressive
>>15731
sweet
Replies: >>15733 >>15743
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>>15732
>have you seen the zx spectrum fan conversion of castlevania?
Are you talking about Spectral Interlude? Because that one's not a conversion but a full on new Castlevania fangame. Effectively a spiritual sequel to Simon's Quest, if I'm correct.
Replies: >>15734 >>15737
>>15733
yes precisely this, i wasn't aware that it was a spiritual successor, that's pretty cool. i guess i was just mistaking it with the commodore 64 remake (?) of ghosts n goblins
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>>15735
cute
>>15733
>Effectively a spiritual sequel to Simon's Quest
but is it pure shite like simon's quest, that's the real question
Replies: >>15738
>>15737
>pure shite like simon's quest
Now, now Simon's Quest isn't THAT bad. It is very odd for a Castlevania game, even for an early Castlevania game, and that's a list that included Haunted Castle. But it's not awful. In many ways it's the comfiest Castlevania. Due to the way it's structured you can spend time just exploring around.
The parts involving the 3 crystals are rather obtuse though, I'll give you that.
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This doujinshi is pretty good. 
I like Wagashi's art style I wish he drew more vanilla.
Replies: >>15740 >>15752
>>15739
i wish everyone drew more vanilla. since when did normal sex become so abnormal
i hate this degenerate planet
Replies: >>15741
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>>15740
That's a given, but it hurts more when an otherwise vanilla artist draws degenerate shit than when degenerate artists do their thing. 
I'd rather a vanilla artist stay vanilla over shindol handholding.
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