>>22296
i swear people will complain about anything. i'm shitting on you right now less than you think, i'm more shitting on youtube and steam comments that echo similar sentiments far less mildly than you have. however, i am kinda shitting on you right now.
this is probably the best game made in the past several years. its pretty much exactly the kind of shit a person who uses a site like this would claim to want and claim to like, it's basically everything we could ask for (and im far more than happy with what it is personally), but there will always be at least someone who gripes about it. i am not shocked that there's a complaint, even on /digi/ of all places (which is usually more appreciative of things than, say, /v/) because of the complaints i've seen elsewhere. i sadly think this is proof of the fact that trying to appeal to "this audience" is impossible and just a waste of your fucking time. i've seen people complain about the music specifically and i'm actually dumbfounded. people literally said it makes the game like a 5/10 at best, that the music not being midishit is that detrimental to the game. people said they would never buy it and would only play the original due to the music or some shit.
it's a REMAKE.
IT'S. A. FUCKING. REMAKE.
it's not using ANY of the original assets. one of the points of a remake is to bring it in line with modern standards. we don't use sprites any more, we use 3d models. we don't use midis any more, we use encoded streams of audio. i don't think you could make a good ambient creepy lonely soundtrack when you're basically working with midi files and soundfonts, and what they went with is what they went with back in 1994. i can't imagine just how unfitting something like this would be on a modern title and the only reason shit like that was accepted back in the day (and even now) is because we accepted the limitations of the era and continue to accept that was a limitation of the era. furthermore, im pretty damn sure the remake has dynamic music anyway, it's in the official OST (2 themes per level) and i'm pretty sure i remember the music picking up during combat.
they went with something that doesn't clash with the remake's aesthetic, because of fucking course they did. consistency is important. would you also like the game to use original textures for the walls? it would look like SHIT, it would clash and stand out absolutely terribly. not only is the dynamic music in the original EXTREMELY abrupt even for its time, it absolutely clashes with the atmosphere of "surviving alone on a spaceship against an AI that is god-tripping" even in the original title. the eeriness that modern games can accomplish is firmly to the benefit of the remake. you're pretty much looking at an objective limitation of an era that was holding the art back at the time, and praising it as a superior art form or something. i'm just not buying it, and the people online (not just you) complaining that the game should have had the original games soundtrack are just wrong, i cannot imagine that ridiculous, cheesy, dated midi shit being played on a game that (correctly) looks and feels like a 2023 release. but people ACTUALLY WANT THIS, or claim to. i'm glad nightdive didn't listen to that awful advice.
when people say it's faithful you know what they mean. it's actually a damn video game. it has game mechanics. it has game design. and its game design philosophy is identical to the original game's design philosophy. it's not "walk walk walk walk walk, only go where the arrow points, press x to win, there's nothing else to do" like what has taken over the medium. instead, it's basically "what if the talented people of 3 decades ago had access to the extremely good computers and software that we have now" which is what people SHOULD want. because otherwise, we're stuck with good shit that is sadly ancient and suffers from limitations of the era, or absolute slop that is a complete waste of the modern miracles that were used in the process of creating it. do you have any idea what insanely talented people like carmack would have been able to make if they had access to the modern tools that are currently used to make video games? if you gave the tools we have now to 1990s developers i cannot imagine the shit they could come up with. and that's why system shock got remade and that's why the music and visuals and everything is different but the philosophy is the same, and that's why it's good at being a remake. it's good at being a remake because they replaced all of the assets. if they had done none of that and it was basically the same as system shock remaster, the remake would have been a bad remake. it would have been shit.
sorry for tl;dr.
>>22293
play it